1 /* 2 * Copyright (c) 1997, 2014, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. Oracle designates this 8 * particular file as subject to the "Classpath" exception as provided 9 * by Oracle in the LICENSE file that accompanied this code. 10 * 11 * This code is distributed in the hope that it will be useful, but WITHOUT 12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 14 * version 2 for more details (a copy is included in the LICENSE file that 15 * accompanied this code). 16 * 17 * You should have received a copy of the GNU General Public License version 18 * 2 along with this work; if not, write to the Free Software Foundation, 19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 20 * 21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 22 * or visit www.oracle.com if you need additional information or have any 23 * questions. 24 */ 25 package javax.swing.plaf.multi; 26 27 import java.util.Vector; 28 import javax.swing.plaf.ComboBoxUI; 29 import javax.swing.JComboBox; 30 import javax.swing.plaf.ComponentUI; 31 import javax.swing.JComponent; 32 import java.awt.Graphics; 33 import java.awt.Dimension; 34 import javax.accessibility.Accessible; 35 36 /** 37 * A multiplexing UI used to combine <code>ComboBoxUI</code>s. 38 * 39 * <p>This file was automatically generated by AutoMulti. 40 * 41 * @author Otto Multey 42 */ 43 public class MultiComboBoxUI extends ComboBoxUI { 44 45 /** 46 * The vector containing the real UIs. This is populated 47 * in the call to <code>createUI</code>, and can be obtained by calling 48 * the <code>getUIs</code> method. The first element is guaranteed to be the real UI 49 * obtained from the default look and feel. 50 */ 51 protected Vector uis = new Vector(); 52 53 //////////////////// 54 // Common UI methods 55 //////////////////// 56 57 /** 58 * Returns the list of UIs associated with this multiplexing UI. This 59 * allows processing of the UIs by an application aware of multiplexing 60 * UIs on components. 61 * 62 * @return an array of the UI delegates 63 */ 64 public ComponentUI[] getUIs() { 65 return MultiLookAndFeel.uisToArray(uis); 66 } 67 68 //////////////////// 69 // ComboBoxUI methods 70 //////////////////// 71 72 /** 73 * Invokes the <code>isFocusTraversable</code> method on each UI handled by this object. 74 * 75 * @return the value obtained from the first UI, which is 76 * the UI obtained from the default <code>LookAndFeel</code> 77 */ 78 public boolean isFocusTraversable(JComboBox a) { 79 boolean returnValue = 80 ((ComboBoxUI) (uis.elementAt(0))).isFocusTraversable(a); 81 for (int i = 1; i < uis.size(); i++) { 82 ((ComboBoxUI) (uis.elementAt(i))).isFocusTraversable(a); 83 } 84 return returnValue; 85 } 86 87 /** 88 * Invokes the <code>setPopupVisible</code> method on each UI handled by this object. 89 */ 90 public void setPopupVisible(JComboBox a, boolean b) { 91 for (int i = 0; i < uis.size(); i++) { 92 ((ComboBoxUI) (uis.elementAt(i))).setPopupVisible(a,b); 93 } 94 } 95 96 /** 97 * Invokes the <code>isPopupVisible</code> method on each UI handled by this object. 98 * 99 * @return the value obtained from the first UI, which is 100 * the UI obtained from the default <code>LookAndFeel</code> 101 */ 102 public boolean isPopupVisible(JComboBox a) { 103 boolean returnValue = 104 ((ComboBoxUI) (uis.elementAt(0))).isPopupVisible(a); 105 for (int i = 1; i < uis.size(); i++) { 106 ((ComboBoxUI) (uis.elementAt(i))).isPopupVisible(a); 107 } 108 return returnValue; 109 } 110 111 //////////////////// 112 // ComponentUI methods 113 //////////////////// 114 115 /** 116 * Invokes the <code>contains</code> method on each UI handled by this object. 117 * 118 * @return the value obtained from the first UI, which is 119 * the UI obtained from the default <code>LookAndFeel</code> 120 */ 121 public boolean contains(JComponent a, int b, int c) { 122 boolean returnValue = 123 ((ComponentUI) (uis.elementAt(0))).contains(a,b,c); 124 for (int i = 1; i < uis.size(); i++) { 125 ((ComponentUI) (uis.elementAt(i))).contains(a,b,c); 126 } 127 return returnValue; 128 } 129 130 /** 131 * Invokes the <code>update</code> method on each UI handled by this object. 132 */ 133 public void update(Graphics a, JComponent b) { 134 for (int i = 0; i < uis.size(); i++) { 135 ((ComponentUI) (uis.elementAt(i))).update(a,b); 136 } 137 } 138 139 /** 140 * Returns a multiplexing UI instance if any of the auxiliary 141 * <code>LookAndFeel</code>s supports this UI. Otherwise, just returns the 142 * UI object obtained from the default <code>LookAndFeel</code>. 143 * 144 * @param a the component to create the UI for 145 * @return the UI delegate created 146 */ 147 public static ComponentUI createUI(JComponent a) { 148 ComponentUI mui = new MultiComboBoxUI(); 149 return MultiLookAndFeel.createUIs(mui, 150 ((MultiComboBoxUI) mui).uis, 151 a); 152 } 153 154 /** 155 * Invokes the <code>installUI</code> method on each UI handled by this object. 156 */ 157 public void installUI(JComponent a) { 158 for (int i = 0; i < uis.size(); i++) { 159 ((ComponentUI) (uis.elementAt(i))).installUI(a); 160 } 161 } 162 163 /** 164 * Invokes the <code>uninstallUI</code> method on each UI handled by this object. 165 */ 166 public void uninstallUI(JComponent a) { 167 for (int i = 0; i < uis.size(); i++) { 168 ((ComponentUI) (uis.elementAt(i))).uninstallUI(a); 169 } 170 } 171 172 /** 173 * Invokes the <code>paint</code> method on each UI handled by this object. 174 */ 175 public void paint(Graphics a, JComponent b) { 176 for (int i = 0; i < uis.size(); i++) { 177 ((ComponentUI) (uis.elementAt(i))).paint(a,b); 178 } 179 } 180 181 /** 182 * Invokes the <code>getPreferredSize</code> method on each UI handled by this object. 183 * 184 * @return the value obtained from the first UI, which is 185 * the UI obtained from the default <code>LookAndFeel</code> 186 */ 187 public Dimension getPreferredSize(JComponent a) { 188 Dimension returnValue = 189 ((ComponentUI) (uis.elementAt(0))).getPreferredSize(a); 190 for (int i = 1; i < uis.size(); i++) { 191 ((ComponentUI) (uis.elementAt(i))).getPreferredSize(a); 192 } 193 return returnValue; 194 } 195 196 /** 197 * Invokes the <code>getMinimumSize</code> method on each UI handled by this object. 198 * 199 * @return the value obtained from the first UI, which is 200 * the UI obtained from the default <code>LookAndFeel</code> 201 */ 202 public Dimension getMinimumSize(JComponent a) { 203 Dimension returnValue = 204 ((ComponentUI) (uis.elementAt(0))).getMinimumSize(a); 205 for (int i = 1; i < uis.size(); i++) { 206 ((ComponentUI) (uis.elementAt(i))).getMinimumSize(a); 207 } 208 return returnValue; 209 } 210 211 /** 212 * Invokes the <code>getMaximumSize</code> method on each UI handled by this object. 213 * 214 * @return the value obtained from the first UI, which is 215 * the UI obtained from the default <code>LookAndFeel</code> 216 */ 217 public Dimension getMaximumSize(JComponent a) { 218 Dimension returnValue = 219 ((ComponentUI) (uis.elementAt(0))).getMaximumSize(a); 220 for (int i = 1; i < uis.size(); i++) { 221 ((ComponentUI) (uis.elementAt(i))).getMaximumSize(a); 222 } 223 return returnValue; 224 } 225 226 /** 227 * Invokes the <code>getAccessibleChildrenCount</code> method on each UI handled by this object. 228 * 229 * @return the value obtained from the first UI, which is 230 * the UI obtained from the default <code>LookAndFeel</code> 231 */ 232 public int getAccessibleChildrenCount(JComponent a) { 233 int returnValue = 234 ((ComponentUI) (uis.elementAt(0))).getAccessibleChildrenCount(a); 235 for (int i = 1; i < uis.size(); i++) { 236 ((ComponentUI) (uis.elementAt(i))).getAccessibleChildrenCount(a); 237 } 238 return returnValue; 239 } 240 241 /** 242 * Invokes the <code>getAccessibleChild</code> method on each UI handled by this object. 243 * 244 * @return the value obtained from the first UI, which is 245 * the UI obtained from the default <code>LookAndFeel</code> 246 */ 247 public Accessible getAccessibleChild(JComponent a, int b) { 248 Accessible returnValue = 249 ((ComponentUI) (uis.elementAt(0))).getAccessibleChild(a,b); 250 for (int i = 1; i < uis.size(); i++) { 251 ((ComponentUI) (uis.elementAt(i))).getAccessibleChild(a,b); 252 } 253 return returnValue; 254 } 255 }