1 /*
   2  * Copyright (c) 1994, 2015, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 
  26 package java.lang;
  27 
  28 /**
  29  * Class {@code Object} is the root of the class hierarchy.
  30  * Every class has {@code Object} as a superclass. All objects,
  31  * including arrays, implement the methods of this class.
  32  *
  33  * @author  unascribed
  34  * @see     java.lang.Class
  35  * @since   1.0
  36  */
  37 public class Object {
  38 
  39     private static native void registerNatives();
  40     static {
  41         registerNatives();
  42     }
  43 
  44     /**
  45      * Returns the runtime class of this {@code Object}. The returned
  46      * {@code Class} object is the object that is locked by {@code
  47      * static synchronized} methods of the represented class.
  48      *
  49      * <p><b>The actual result type is {@code Class<? extends |X|>}
  50      * where {@code |X|} is the erasure of the static type of the
  51      * expression on which {@code getClass} is called.</b> For
  52      * example, no cast is required in this code fragment:</p>
  53      *
  54      * <p>
  55      * {@code Number n = 0;                             }<br>
  56      * {@code Class<? extends Number> c = n.getClass(); }
  57      * </p>
  58      *
  59      * @return The {@code Class} object that represents the runtime
  60      *         class of this object.
  61      * @jls 15.8.2 Class Literals
  62      */
  63     public final native Class<?> getClass();
  64 
  65     /**
  66      * Returns a hash code value for the object. This method is
  67      * supported for the benefit of hash tables such as those provided by
  68      * {@link java.util.HashMap}.
  69      * <p>
  70      * The general contract of {@code hashCode} is:
  71      * <ul>
  72      * <li>Whenever it is invoked on the same object more than once during
  73      *     an execution of a Java application, the {@code hashCode} method
  74      *     must consistently return the same integer, provided no information
  75      *     used in {@code equals} comparisons on the object is modified.
  76      *     This integer need not remain consistent from one execution of an
  77      *     application to another execution of the same application.
  78      * <li>If two objects are equal according to the {@code equals(Object)}
  79      *     method, then calling the {@code hashCode} method on each of
  80      *     the two objects must produce the same integer result.
  81      * <li>It is <em>not</em> required that if two objects are unequal
  82      *     according to the {@link java.lang.Object#equals(java.lang.Object)}
  83      *     method, then calling the {@code hashCode} method on each of the
  84      *     two objects must produce distinct integer results.  However, the
  85      *     programmer should be aware that producing distinct integer results
  86      *     for unequal objects may improve the performance of hash tables.
  87      * </ul>
  88      * <p>
  89      * As much as is reasonably practical, the hashCode method defined
  90      * by class {@code Object} does return distinct integers for
  91      * distinct objects. (The hashCode may or may not be implemented
  92      * as some function of an object's memory address at some point
  93      * in time.)
  94      *
  95      * @return  a hash code value for this object.
  96      * @see     java.lang.Object#equals(java.lang.Object)
  97      * @see     java.lang.System#identityHashCode
  98      */
  99     public native int hashCode();
 100 
 101     /**
 102      * Indicates whether some other object is "equal to" this one.
 103      * <p>
 104      * The {@code equals} method implements an equivalence relation
 105      * on non-null object references:
 106      * <ul>
 107      * <li>It is <i>reflexive</i>: for any non-null reference value
 108      *     {@code x}, {@code x.equals(x)} should return
 109      *     {@code true}.
 110      * <li>It is <i>symmetric</i>: for any non-null reference values
 111      *     {@code x} and {@code y}, {@code x.equals(y)}
 112      *     should return {@code true} if and only if
 113      *     {@code y.equals(x)} returns {@code true}.
 114      * <li>It is <i>transitive</i>: for any non-null reference values
 115      *     {@code x}, {@code y}, and {@code z}, if
 116      *     {@code x.equals(y)} returns {@code true} and
 117      *     {@code y.equals(z)} returns {@code true}, then
 118      *     {@code x.equals(z)} should return {@code true}.
 119      * <li>It is <i>consistent</i>: for any non-null reference values
 120      *     {@code x} and {@code y}, multiple invocations of
 121      *     {@code x.equals(y)} consistently return {@code true}
 122      *     or consistently return {@code false}, provided no
 123      *     information used in {@code equals} comparisons on the
 124      *     objects is modified.
 125      * <li>For any non-null reference value {@code x},
 126      *     {@code x.equals(null)} should return {@code false}.
 127      * </ul>
 128      * <p>
 129      * The {@code equals} method for class {@code Object} implements
 130      * the most discriminating possible equivalence relation on objects;
 131      * that is, for any non-null reference values {@code x} and
 132      * {@code y}, this method returns {@code true} if and only
 133      * if {@code x} and {@code y} refer to the same object
 134      * ({@code x == y} has the value {@code true}).
 135      * <p>
 136      * Note that it is generally necessary to override the {@code hashCode}
 137      * method whenever this method is overridden, so as to maintain the
 138      * general contract for the {@code hashCode} method, which states
 139      * that equal objects must have equal hash codes.
 140      *
 141      * @param   obj   the reference object with which to compare.
 142      * @return  {@code true} if this object is the same as the obj
 143      *          argument; {@code false} otherwise.
 144      * @see     #hashCode()
 145      * @see     java.util.HashMap
 146      */
 147     public boolean equals(Object obj) {
 148         return (this == obj);
 149     }
 150 
 151     /**
 152      * Creates and returns a copy of this object.  The precise meaning
 153      * of "copy" may depend on the class of the object. The general
 154      * intent is that, for any object {@code x}, the expression:
 155      * <blockquote>
 156      * <pre>
 157      * x.clone() != x</pre></blockquote>
 158      * will be true, and that the expression:
 159      * <blockquote>
 160      * <pre>
 161      * x.clone().getClass() == x.getClass()</pre></blockquote>
 162      * will be {@code true}, but these are not absolute requirements.
 163      * While it is typically the case that:
 164      * <blockquote>
 165      * <pre>
 166      * x.clone().equals(x)</pre></blockquote>
 167      * will be {@code true}, this is not an absolute requirement.
 168      * <p>
 169      * By convention, the returned object should be obtained by calling
 170      * {@code super.clone}.  If a class and all of its superclasses (except
 171      * {@code Object}) obey this convention, it will be the case that
 172      * {@code x.clone().getClass() == x.getClass()}.
 173      * <p>
 174      * By convention, the object returned by this method should be independent
 175      * of this object (which is being cloned).  To achieve this independence,
 176      * it may be necessary to modify one or more fields of the object returned
 177      * by {@code super.clone} before returning it.  Typically, this means
 178      * copying any mutable objects that comprise the internal "deep structure"
 179      * of the object being cloned and replacing the references to these
 180      * objects with references to the copies.  If a class contains only
 181      * primitive fields or references to immutable objects, then it is usually
 182      * the case that no fields in the object returned by {@code super.clone}
 183      * need to be modified.
 184      * <p>
 185      * The method {@code clone} for class {@code Object} performs a
 186      * specific cloning operation. First, if the class of this object does
 187      * not implement the interface {@code Cloneable}, then a
 188      * {@code CloneNotSupportedException} is thrown. Note that all arrays
 189      * are considered to implement the interface {@code Cloneable} and that
 190      * the return type of the {@code clone} method of an array type {@code T[]}
 191      * is {@code T[]} where T is any reference or primitive type.
 192      * Otherwise, this method creates a new instance of the class of this
 193      * object and initializes all its fields with exactly the contents of
 194      * the corresponding fields of this object, as if by assignment; the
 195      * contents of the fields are not themselves cloned. Thus, this method
 196      * performs a "shallow copy" of this object, not a "deep copy" operation.
 197      * <p>
 198      * The class {@code Object} does not itself implement the interface
 199      * {@code Cloneable}, so calling the {@code clone} method on an object
 200      * whose class is {@code Object} will result in throwing an
 201      * exception at run time.
 202      *
 203      * @return     a clone of this instance.
 204      * @throws  CloneNotSupportedException  if the object's class does not
 205      *               support the {@code Cloneable} interface. Subclasses
 206      *               that override the {@code clone} method can also
 207      *               throw this exception to indicate that an instance cannot
 208      *               be cloned.
 209      * @see java.lang.Cloneable
 210      */
 211     protected native Object clone() throws CloneNotSupportedException;
 212 
 213     /**
 214      * Returns a string representation of the object. In general, the
 215      * {@code toString} method returns a string that
 216      * "textually represents" this object. The result should
 217      * be a concise but informative representation that is easy for a
 218      * person to read.
 219      * It is recommended that all subclasses override this method.
 220      * <p>
 221      * The {@code toString} method for class {@code Object}
 222      * returns a string consisting of the name of the class of which the
 223      * object is an instance, the at-sign character `{@code @}', and
 224      * the unsigned hexadecimal representation of the hash code of the
 225      * object. In other words, this method returns a string equal to the
 226      * value of:
 227      * <blockquote>
 228      * <pre>
 229      * getClass().getName() + '@' + Integer.toHexString(hashCode())
 230      * </pre></blockquote>
 231      *
 232      * @return  a string representation of the object.
 233      */
 234     public String toString() {
 235         return getClass().getName() + "@" + Integer.toHexString(hashCode());
 236     }
 237 
 238     /**
 239      * Wakes up a single thread that is waiting on this object's
 240      * monitor. If any threads are waiting on this object, one of them
 241      * is chosen to be awakened. The choice is arbitrary and occurs at
 242      * the discretion of the implementation. A thread waits on an object's
 243      * monitor by calling one of the {@code wait} methods.
 244      * <p>
 245      * The awakened thread will not be able to proceed until the current
 246      * thread relinquishes the lock on this object. The awakened thread will
 247      * compete in the usual manner with any other threads that might be
 248      * actively competing to synchronize on this object; for example, the
 249      * awakened thread enjoys no reliable privilege or disadvantage in being
 250      * the next thread to lock this object.
 251      * <p>
 252      * This method should only be called by a thread that is the owner
 253      * of this object's monitor. A thread becomes the owner of the
 254      * object's monitor in one of three ways:
 255      * <ul>
 256      * <li>By executing a synchronized instance method of that object.
 257      * <li>By executing the body of a {@code synchronized} statement
 258      *     that synchronizes on the object.
 259      * <li>For objects of type {@code Class,} by executing a
 260      *     synchronized static method of that class.
 261      * </ul>
 262      * <p>
 263      * Only one thread at a time can own an object's monitor.
 264      *
 265      * @throws  IllegalMonitorStateException  if the current thread is not
 266      *               the owner of this object's monitor.
 267      * @see        java.lang.Object#notifyAll()
 268      * @see        java.lang.Object#wait()
 269      */
 270     public final native void notify();
 271 
 272     /**
 273      * Wakes up all threads that are waiting on this object's monitor. A
 274      * thread waits on an object's monitor by calling one of the
 275      * {@code wait} methods.
 276      * <p>
 277      * The awakened threads will not be able to proceed until the current
 278      * thread relinquishes the lock on this object. The awakened threads
 279      * will compete in the usual manner with any other threads that might
 280      * be actively competing to synchronize on this object; for example,
 281      * the awakened threads enjoy no reliable privilege or disadvantage in
 282      * being the next thread to lock this object.
 283      * <p>
 284      * This method should only be called by a thread that is the owner
 285      * of this object's monitor. See the {@code notify} method for a
 286      * description of the ways in which a thread can become the owner of
 287      * a monitor.
 288      *
 289      * @throws  IllegalMonitorStateException  if the current thread is not
 290      *               the owner of this object's monitor.
 291      * @see        java.lang.Object#notify()
 292      * @see        java.lang.Object#wait()
 293      */
 294     public final native void notifyAll();
 295 
 296     /**
 297      * Causes the current thread to wait until either another thread invokes the
 298      * {@link java.lang.Object#notify()} method or the
 299      * {@link java.lang.Object#notifyAll()} method for this object, or a
 300      * specified amount of time has elapsed.
 301      * <p>
 302      * The current thread must own this object's monitor.
 303      * <p>
 304      * This method causes the current thread (call it <var>T</var>) to
 305      * place itself in the wait set for this object and then to relinquish
 306      * any and all synchronization claims on this object. Thread <var>T</var>
 307      * becomes disabled for thread scheduling purposes and lies dormant
 308      * until one of four things happens:
 309      * <ul>
 310      * <li>Some other thread invokes the {@code notify} method for this
 311      * object and thread <var>T</var> happens to be arbitrarily chosen as
 312      * the thread to be awakened.
 313      * <li>Some other thread invokes the {@code notifyAll} method for this
 314      * object.
 315      * <li>Some other thread {@linkplain Thread#interrupt() interrupts}
 316      * thread <var>T</var>.
 317      * <li>The specified amount of real time has elapsed, more or less.  If
 318      * {@code timeout} is zero, however, then real time is not taken into
 319      * consideration and the thread simply waits until notified.
 320      * </ul>
 321      * The thread <var>T</var> is then removed from the wait set for this
 322      * object and re-enabled for thread scheduling. It then competes in the
 323      * usual manner with other threads for the right to synchronize on the
 324      * object; once it has gained control of the object, all its
 325      * synchronization claims on the object are restored to the status quo
 326      * ante - that is, to the situation as of the time that the {@code wait}
 327      * method was invoked. Thread <var>T</var> then returns from the
 328      * invocation of the {@code wait} method. Thus, on return from the
 329      * {@code wait} method, the synchronization state of the object and of
 330      * thread {@code T} is exactly as it was when the {@code wait} method
 331      * was invoked.
 332      * <p>
 333      * A thread can also wake up without being notified, interrupted, or
 334      * timing out, a so-called <i>spurious wakeup</i>.  While this will rarely
 335      * occur in practice, applications must guard against it by testing for
 336      * the condition that should have caused the thread to be awakened, and
 337      * continuing to wait if the condition is not satisfied.  In other words,
 338      * waits should always occur in loops, like this one:
 339      * <pre>
 340      *     synchronized (obj) {
 341      *         while (&lt;condition does not hold&gt;)
 342      *             obj.wait(timeout);
 343      *         ... // Perform action appropriate to condition
 344      *     }
 345      * </pre>
 346      *
 347      * (For more information on this topic, see section 14.2,
 348      * Condition Queues, in Brian Goetz and others' "Java Concurrency
 349      * in Practice" (Addison-Wesley, 2006) or Item 69 in Joshua
 350      * Bloch's "Effective Java (Second Edition)" (Addison-Wesley,
 351      * 2008).
 352      *
 353      * <p>If the current thread is {@linkplain java.lang.Thread#interrupt()
 354      * interrupted} by any thread before or while it is waiting, then an
 355      * {@code InterruptedException} is thrown.  This exception is not
 356      * thrown until the lock status of this object has been restored as
 357      * described above.
 358      *
 359      * <p>
 360      * Note that the {@code wait} method, as it places the current thread
 361      * into the wait set for this object, unlocks only this object; any
 362      * other objects on which the current thread may be synchronized remain
 363      * locked while the thread waits.
 364      * <p>
 365      * This method should only be called by a thread that is the owner
 366      * of this object's monitor. See the {@code notify} method for a
 367      * description of the ways in which a thread can become the owner of
 368      * a monitor.
 369      *
 370      * @param      timeout   the maximum time to wait in milliseconds.
 371      * @throws  IllegalArgumentException      if the value of timeout is
 372      *               negative.
 373      * @throws  IllegalMonitorStateException  if the current thread is not
 374      *               the owner of the object's monitor.
 375      * @throws  InterruptedException if any thread interrupted the
 376      *             current thread before or while the current thread
 377      *             was waiting for a notification.  The <i>interrupted
 378      *             status</i> of the current thread is cleared when
 379      *             this exception is thrown.
 380      * @see        java.lang.Object#notify()
 381      * @see        java.lang.Object#notifyAll()
 382      */
 383     public final native void wait(long timeout) throws InterruptedException;
 384 
 385     /**
 386      * Causes the current thread to wait until another thread invokes the
 387      * {@link java.lang.Object#notify()} method or the
 388      * {@link java.lang.Object#notifyAll()} method for this object, or
 389      * some other thread interrupts the current thread, or a certain
 390      * amount of real time has elapsed.
 391      * <p>
 392      * This method is similar to the {@code wait} method of one
 393      * argument, but it allows finer control over the amount of time to
 394      * wait for a notification before giving up. The amount of real time,
 395      * measured in nanoseconds, is given by:
 396      * <blockquote>
 397      * <pre>
 398      * 1000000*timeout+nanos</pre></blockquote>
 399      * <p>
 400      * In all other respects, this method does the same thing as the
 401      * method {@link #wait(long)} of one argument. In particular,
 402      * {@code wait(0, 0)} means the same thing as {@code wait(0)}.
 403      * <p>
 404      * The current thread must own this object's monitor. The thread
 405      * releases ownership of this monitor and waits until either of the
 406      * following two conditions has occurred:
 407      * <ul>
 408      * <li>Another thread notifies threads waiting on this object's monitor
 409      *     to wake up either through a call to the {@code notify} method
 410      *     or the {@code notifyAll} method.
 411      * <li>The timeout period, specified by {@code timeout}
 412      *     milliseconds plus {@code nanos} nanoseconds arguments, has
 413      *     elapsed.
 414      * </ul>
 415      * <p>
 416      * The thread then waits until it can re-obtain ownership of the
 417      * monitor and resumes execution.
 418      * <p>
 419      * As in the one argument version, interrupts and spurious wakeups are
 420      * possible, and this method should always be used in a loop:
 421      * <pre>
 422      *     synchronized (obj) {
 423      *         while (&lt;condition does not hold&gt;)
 424      *             obj.wait(timeout, nanos);
 425      *         ... // Perform action appropriate to condition
 426      *     }
 427      * </pre>
 428      * This method should only be called by a thread that is the owner
 429      * of this object's monitor. See the {@code notify} method for a
 430      * description of the ways in which a thread can become the owner of
 431      * a monitor.
 432      *
 433      * @param      timeout   the maximum time to wait in milliseconds.
 434      * @param      nanos      additional time, in nanoseconds range
 435      *                       0-999999.
 436      * @throws  IllegalArgumentException      if the value of timeout is
 437      *                      negative or the value of nanos is
 438      *                      not in the range 0-999999.
 439      * @throws  IllegalMonitorStateException  if the current thread is not
 440      *               the owner of this object's monitor.
 441      * @throws  InterruptedException if any thread interrupted the
 442      *             current thread before or while the current thread
 443      *             was waiting for a notification.  The <i>interrupted
 444      *             status</i> of the current thread is cleared when
 445      *             this exception is thrown.
 446      */
 447     public final void wait(long timeout, int nanos) throws InterruptedException {
 448         if (timeout < 0) {
 449             throw new IllegalArgumentException("timeout value is negative");
 450         }
 451 
 452         if (nanos < 0 || nanos > 999999) {
 453             throw new IllegalArgumentException(
 454                                 "nanosecond timeout value out of range");
 455         }
 456 
 457         if (nanos > 0) {
 458             timeout++;
 459         }
 460 
 461         wait(timeout);
 462     }
 463 
 464     /**
 465      * Causes the current thread to wait until another thread invokes the
 466      * {@link java.lang.Object#notify()} method or the
 467      * {@link java.lang.Object#notifyAll()} method for this object.
 468      * In other words, this method behaves exactly as if it simply
 469      * performs the call {@code wait(0)}.
 470      * <p>
 471      * The current thread must own this object's monitor. The thread
 472      * releases ownership of this monitor and waits until another thread
 473      * notifies threads waiting on this object's monitor to wake up
 474      * either through a call to the {@code notify} method or the
 475      * {@code notifyAll} method. The thread then waits until it can
 476      * re-obtain ownership of the monitor and resumes execution.
 477      * <p>
 478      * As in the one argument version, interrupts and spurious wakeups are
 479      * possible, and this method should always be used in a loop:
 480      * <pre>
 481      *     synchronized (obj) {
 482      *         while (&lt;condition does not hold&gt;)
 483      *             obj.wait();
 484      *         ... // Perform action appropriate to condition
 485      *     }
 486      * </pre>
 487      * This method should only be called by a thread that is the owner
 488      * of this object's monitor. See the {@code notify} method for a
 489      * description of the ways in which a thread can become the owner of
 490      * a monitor.
 491      *
 492      * @throws  IllegalMonitorStateException  if the current thread is not
 493      *               the owner of the object's monitor.
 494      * @throws  InterruptedException if any thread interrupted the
 495      *             current thread before or while the current thread
 496      *             was waiting for a notification.  The <i>interrupted
 497      *             status</i> of the current thread is cleared when
 498      *             this exception is thrown.
 499      * @see        java.lang.Object#notify()
 500      * @see        java.lang.Object#notifyAll()
 501      */
 502     public final void wait() throws InterruptedException {
 503         wait(0);
 504     }
 505 
 506     /**
 507      * Called by the garbage collector on an object when garbage collection
 508      * determines that there are no more references to the object.
 509      * A subclass overrides the {@code finalize} method to dispose of
 510      * system resources or to perform other cleanup.
 511      * <p>
 512      * The general contract of {@code finalize} is that it is invoked
 513      * if and when the Java&trade; virtual
 514      * machine has determined that there is no longer any
 515      * means by which this object can be accessed by any thread that has
 516      * not yet died, except as a result of an action taken by the
 517      * finalization of some other object or class which is ready to be
 518      * finalized. The {@code finalize} method may take any action, including
 519      * making this object available again to other threads; the usual purpose
 520      * of {@code finalize}, however, is to perform cleanup actions before
 521      * the object is irrevocably discarded. For example, the finalize method
 522      * for an object that represents an input/output connection might perform
 523      * explicit I/O transactions to break the connection before the object is
 524      * permanently discarded.
 525      * <p>
 526      * The {@code finalize} method of class {@code Object} performs no
 527      * special action; it simply returns normally. Subclasses of
 528      * {@code Object} may override this definition.
 529      * <p>
 530      * The Java programming language does not guarantee which thread will
 531      * invoke the {@code finalize} method for any given object. It is
 532      * guaranteed, however, that the thread that invokes finalize will not
 533      * be holding any user-visible synchronization locks when finalize is
 534      * invoked. If an uncaught exception is thrown by the finalize method,
 535      * the exception is ignored and finalization of that object terminates.
 536      * <p>
 537      * After the {@code finalize} method has been invoked for an object, no
 538      * further action is taken until the Java virtual machine has again
 539      * determined that there is no longer any means by which this object can
 540      * be accessed by any thread that has not yet died, including possible
 541      * actions by other objects or classes which are ready to be finalized,
 542      * at which point the object may be discarded.
 543      * <p>
 544      * The {@code finalize} method is never invoked more than once by a Java
 545      * virtual machine for any given object.
 546      * <p>
 547      * Any exception thrown by the {@code finalize} method causes
 548      * the finalization of this object to be halted, but is otherwise
 549      * ignored.
 550      *
 551      * @throws Throwable the {@code Exception} raised by this method
 552      * @see java.lang.ref.WeakReference
 553      * @see java.lang.ref.PhantomReference
 554      * @jls 12.6 Finalization of Class Instances
 555      */
 556     protected void finalize() throws Throwable { }
 557 }