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src/java.base/share/classes/java/lang/FdLibm.java

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@@ -1,8 +1,7 @@
-
 /*
- * Copyright (c) 1998, 2001, Oracle and/or its affiliates. All rights reserved.
+ * Copyright (c) 1998, 2015, Oracle and/or its affiliates. All rights reserved.
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
  *
  * This code is free software; you can redistribute it and/or modify it
  * under the terms of the GNU General Public License version 2 only, as
  * published by the Free Software Foundation.  Oracle designates this

@@ -22,78 +21,564 @@
  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  * or visit www.oracle.com if you need additional information or have any
  * questions.
  */
 
-#include "fdlibm.h"
+package java.lang;
+
+/**
+ * Port of the "Freely Distributable Math Library", version 5.3, from
+ * C to Java.
+ *
+ * <p>The C version of fdlibm relied on the idiom of pointer aliasing
+ * a 64-bit double floating-point value as a two-element array of
+ * 32-bit integers and reading and writing the two halves of the
+ * double independently. This coding pattern was problematic to C
+ * optimizers and not directly expressible in Java. Therefore, rather
+ * than a memory level overlay, if portions of a double need to be
+ * operated on as integer values, the standard library methods for
+ * bitwise floating-point to integer conversion,
+ * Double.longBitsToDouble and Double.doubleToRawLongBits, are directly
+ * or indirectly used.
+ *
+ * <p>The C version of fdlibm also took some pains to signal the
+ * correct IEEE 754 exceptional conditions divide by zero, invalid,
+ * overflow and underflow. For example, overflow would be signaled by
+ * {@code huge * huge} where {@code huge} was a large constant that
+ * would overflow when squared. Since IEEE floating-point exceptional
+ * handling is not supported natively in the JVM, such coding patterns
+ * have been omitted from this port. For example, rather than {@code
+ * return huge * huge}, this port will use {@code return INFINITY}.
+ *
+ * <p>Various comparison and arithmetic operations in fdlibm could be
+ * done either based on the integer view of a value or directly on the
+ * floating-point representation. Which idiom is faster may depend on
+ * platform specific factors. However, for code clarity if no other
+ * reason, this port will favor expressing the semantics of those
+ * operations in terms of floating-point operations when convenient to
+ * do so.
+ */
+class FdLibm {
+    // Constants used by multiple algorithms
+    private static final double INFINITY = Double.POSITIVE_INFINITY;
+
+    private FdLibm() {
+        throw new UnsupportedOperationException("No FdLibm instances for you.");
+    }
 
-/* cbrt(x)
+    /**
+     * Return the low-order 32 bits of the double argument as an int.
+     */
+    private static int __LO(double x) {
+        long transducer = Double.doubleToRawLongBits(x);
+        return (int)transducer;
+    }
+
+    /**
+     * Return a double with its low-order bits of the second argument
+     * and the high-order bits of the first argument..
+     */
+    private static double __LO(double x, int low) {
+        long transX = Double.doubleToRawLongBits(x);
+        return Double.longBitsToDouble((transX & 0xFFFF_FFFF_0000_0000L)|low );
+    }
+
+    /**
+     * Return the high-order 32 bits of the double argument as an int.
+     */
+    private static int __HI(double x) {
+        long transducer = Double.doubleToRawLongBits(x);
+        return (int)(transducer >> 32);
+    }
+
+    /**
+     * Return a double with its high-order bits of the second argument
+     * and the low-order bits of the first argument..
+     */
+    private static double __HI(double x, int high) {
+        long transX = Double.doubleToRawLongBits(x);
+        return Double.longBitsToDouble((transX & 0x0000_0000_FFFF_FFFFL)|( ((long)high)) << 32 );
+    }
+
+    /**
+     * cbrt(x)
  * Return cube root of x
  */
-#ifdef __STDC__
-static const unsigned
-#else
-static unsigned
-#endif
-        B1 = 715094163, /* B1 = (682-0.03306235651)*2**20 */
-        B2 = 696219795; /* B2 = (664-0.03306235651)*2**20 */
-
-#ifdef __STDC__
-static const double
-#else
-static double
-#endif
-C =  5.42857142857142815906e-01, /* 19/35     = 0x3FE15F15, 0xF15F15F1 */
-D = -7.05306122448979611050e-01, /* -864/1225 = 0xBFE691DE, 0x2532C834 */
-E =  1.41428571428571436819e+00, /* 99/70     = 0x3FF6A0EA, 0x0EA0EA0F */
-F =  1.60714285714285720630e+00, /* 45/28     = 0x3FF9B6DB, 0x6DB6DB6E */
-G =  3.57142857142857150787e-01; /* 5/14      = 0x3FD6DB6D, 0xB6DB6DB7 */
-
-#ifdef __STDC__
-        double cbrt(double x)
-#else
-        double cbrt(x)
-        double x;
-#endif
-{
+    public static class Cbrt {
+        // unsigned
+        private static final int B1 = 715094163; /* B1 = (682-0.03306235651)*2**20 */
+        private static final int B2 = 696219795; /* B2 = (664-0.03306235651)*2**20 */
+
+        private static final double C =  5.42857142857142815906e-01; /* 19/35     = 0x3FE15F15, 0xF15F15F1 */
+        private static final double D = -7.05306122448979611050e-01; /* -864/1225 = 0xBFE691DE, 0x2532C834 */
+        private static final double E =  1.41428571428571436819e+00; /* 99/70     = 0x3FF6A0EA, 0x0EA0EA0F */
+        private static final double F =  1.60714285714285720630e+00; /* 45/28     = 0x3FF9B6DB, 0x6DB6DB6E */
+        private static final double G =  3.57142857142857150787e-01; /* 5/14      = 0x3FD6DB6D, 0xB6DB6DB7 */
+
+        public static strictfp double compute(double x) {
         int     hx;
-        double r,s,t=0.0,w;
-        unsigned sign;
+            double  t = 0.0;
+            double sign;
+
+            if (!Double.isFinite(x) || x == 0.0)
+                return x; // Handles signed zeros properly
 
+            sign = (x < 0.0) ? -1.0:  1.0;
 
-        hx = __HI(x);           /* high word of x */
-        sign=hx&0x80000000;             /* sign= sign(x) */
-        hx  ^=sign;
-        if(hx>=0x7ff00000) return(x+x); /* cbrt(NaN,INF) is itself */
-        if((hx|__LO(x))==0)
-            return(x);          /* cbrt(0) is itself */
-
-        __HI(x) = hx;   /* x <- |x| */
-    /* rough cbrt to 5 bits */
-        if(hx<0x00100000)               /* subnormal number */
-          {__HI(t)=0x43500000;          /* set t= 2**54 */
-           t*=x; __HI(t)=__HI(t)/3+B2;
+            x = Math.abs(x);   // x <- |x|
+            hx = __HI(x);           // high word of x
+
+            // Rough cbrt to 5 bits
+            if (hx < 0x00100000) {               // subnormal number
+                t = __HI(t, 0x43500000);          // set t= 2**54
+                t *= x;
+                t = __HI(t, __HI(t)/3 + B2);
+            } else {
+                t = __HI(t, hx/3 + B1);
           }
+
+            // New cbrt to 23 bits, may be implemented in single precision
+            double  r, s, w;
+            r = t * t/x;
+            s = C + r*t;
+            t *= G + F/(s + E + D/s);
+
+            // Chopped to 20 bits and make it larger than cbrt(x)
+            t = __LO(t, 0);
+            t = __HI(t, __HI(t) + 0x00000001);
+
+            // One step newton iteration to 53 bits with error less than 0.667 ulps
+            s = t * t;          // t*t is exact
+            r = x / s;
+            w = t + t;
+            r = (r - t)/(w + r);  // r-s is exact
+            t = t + t*r;
+
+            // Restore the original sign bit
+            return sign * t;
+        }
+    }
+
+    /**
+     * hypot(x,y)
+     *
+     * Method :
+     *      If (assume round-to-nearest) z = x*x + y*y
+     *      has error less than sqrt(2)/2 ulp, than
+     *      sqrt(z) has error less than 1 ulp (exercise).
+     *
+     *      So, compute sqrt(x*x + y*y) with some care as
+     *      follows to get the error below 1 ulp:
+     *
+     *      Assume x > y > 0;
+     *      (if possible, set rounding to round-to-nearest)
+     *      1. if x > 2y  use
+     *              x1*x1 + (y*y + (x2*(x + x1))) for x*x + y*y
+     *      where x1 = x with lower 32 bits cleared, x2 = x - x1; else
+     *      2. if x <= 2y use
+     *              t1*y1 + ((x-y) * (x-y) + (t1*y2 + t2*y))
+     *      where t1 = 2x with lower 32 bits cleared, t2 = 2x - t1,
+     *      y1= y with lower 32 bits chopped, y2 = y - y1.
+     *
+     *      NOTE: scaling may be necessary if some argument is too
+     *            large or too tiny
+     *
+     * Special cases:
+     *      hypot(x,y) is INF if x or y is +INF or -INF; else
+     *      hypot(x,y) is NAN if x or y is NAN.
+     *
+     * Accuracy:
+     *      hypot(x,y) returns sqrt(x^2 + y^2) with error less
+     *      than 1 ulp (unit in the last place)
+     */
+    public static class Hypot {
+        public static final double TWO_MINUS_600 = 0x1.0p-600;
+        public static final double TWO_PLUS_600  = 0x1.0p+600;
+
+        public static strictfp double compute(double x, double y) {
+            double a = Math.abs(x);
+            double b = Math.abs(y);
+
+            if (!Double.isFinite(a) || !Double.isFinite(b)) {
+                if (a == INFINITY || b == INFINITY)
+                    return INFINITY;
         else
-          __HI(t)=hx/3+B1;
+                    return a + b; // Propagate NaN significand bits
+            }
 
+            if (b > a) {
+                double tmp = a;
+                a = b;
+                b = tmp;
+            }
+            assert a >= b;
 
-    /* new cbrt to 23 bits, may be implemented in single precision */
-        r=t*t/x;
-        s=C+r*t;
-        t*=G+F/(s+E+D/s);
+            // Doing bitwise conversion after screening for NaN allows
+            // the code to not worry about the possibility of
+            // "negative" NaN values.
+
+            // Note: the ha and hb variables are the high-order
+            // 32-bits of a and b stored as integer values. The ha and
+            // hb values are used first for a rough magnitude
+            // comparison of a and b and second for simulating higher
+            // precision by allowing a and b, respectively, to be
+            // decomposed into non-overlapping portions. Both of these
+            // uses could be eliminated. The magnitude comparison
+            // could be eliminated by extracting and comparing the
+            // exponents of a and b or just be performing a
+            // floating-point divide.  Splitting a floating-point
+            // number into non-overlapping portions can be
+            // accomplished by judicious use of multiplies and
+            // additions. For details see T. J. Dekker, A Floating
+            // Point Technique for Extending the Available Precision ,
+            // Numerische Mathematik, vol. 18, 1971, pp.224-242 and
+            // subsequent work.
 
-    /* chopped to 20 bits and make it larger than cbrt(x) */
-        __LO(t)=0; __HI(t)+=0x00000001;
+            int ha = __HI(a);        // high word of a
+            int hb = __HI(b);        // high word of b
 
+            if ((ha - hb) > 0x3c00000) {
+                return a + b;  // x / y > 2**60
+            }
 
-    /* one step newton iteration to 53 bits with error less than 0.667 ulps */
-        s=t*t;          /* t*t is exact */
-        r=x/s;
-        w=t+t;
-        r=(r-t)/(w+r);  /* r-s is exact */
-        t=t+t*r;
+            int k = 0;
+            if (a > 0x1.00000_ffff_ffffp500) {   // a > ~2**500
+                // scale a and b by 2**-600
+                ha -= 0x25800000;
+                hb -= 0x25800000;
+                a = a * TWO_MINUS_600;
+                b = b * TWO_MINUS_600;
+                k += 600;
+            }
+            double t1, t2;
+            if (b < 0x1.0p-500) {   // b < 2**-500
+                if (b < Double.MIN_NORMAL) {      // subnormal b or 0 */
+                    if (b == 0.0)
+                        return a;
+                    t1 = 0x1.0p1022;   // t1 = 2^1022
+                    b *= t1;
+                    a *= t1;
+                    k -= 1022;
+                } else {            // scale a and b by 2^600
+                    ha += 0x25800000;       // a *= 2^600
+                    hb += 0x25800000;       // b *= 2^600
+                    a = a * TWO_PLUS_600;
+                    b = b * TWO_PLUS_600;
+                    k -= 600;
+                }
+            }
+            // medium size a and b
+            double w = a - b;
+            if (w > b) {
+                t1 = 0;
+                t1 = __HI(t1, ha);
+                t2 = a - t1;
+                w  = Math.sqrt(t1*t1 - (b*(-b) - t2 * (a + t1)));
+            } else {
+                double y1, y2;
+                a  = a + a;
+                y1 = 0;
+                y1 = __HI(y1, hb);
+                y2 = b - y1;
+                t1 = 0;
+                t1 = __HI(t1, ha + 0x00100000);
+                t2 = a - t1;
+                w  = Math.sqrt(t1*y1 - (w*(-w) - (t1*y2 + t2*b)));
+            }
+            if (k != 0) {
+                return Math.powerOfTwoD(k) * w;
+            } else
+                return w;
+        }
+    }
+
+    /**
+     * Compute x**y
+     *                    n
+     * Method:  Let x =  2   * (1+f)
+     *      1. Compute and return log2(x) in two pieces:
+     *              log2(x) = w1 + w2,
+     *         where w1 has 53 - 24 = 29 bit trailing zeros.
+     *      2. Perform y*log2(x) = n+y' by simulating multi-precision
+     *         arithmetic, where |y'| <= 0.5.
+     *      3. Return x**y = 2**n*exp(y'*log2)
+     *
+     * Special cases:
+     *      1.  (anything) ** 0  is 1
+     *      2.  (anything) ** 1  is itself
+     *      3.  (anything) ** NAN is NAN
+     *      4.  NAN ** (anything except 0) is NAN
+     *      5.  +-(|x| > 1) **  +INF is +INF
+     *      6.  +-(|x| > 1) **  -INF is +0
+     *      7.  +-(|x| < 1) **  +INF is +0
+     *      8.  +-(|x| < 1) **  -INF is +INF
+     *      9.  +-1         ** +-INF is NAN
+     *      10. +0 ** (+anything except 0, NAN)               is +0
+     *      11. -0 ** (+anything except 0, NAN, odd integer)  is +0
+     *      12. +0 ** (-anything except 0, NAN)               is +INF
+     *      13. -0 ** (-anything except 0, NAN, odd integer)  is +INF
+     *      14. -0 ** (odd integer) = -( +0 ** (odd integer) )
+     *      15. +INF ** (+anything except 0,NAN) is +INF
+     *      16. +INF ** (-anything except 0,NAN) is +0
+     *      17. -INF ** (anything)  = -0 ** (-anything)
+     *      18. (-anything) ** (integer) is (-1)**(integer)*(+anything**integer)
+     *      19. (-anything except 0 and inf) ** (non-integer) is NAN
+     *
+     * Accuracy:
+     *      pow(x,y) returns x**y nearly rounded. In particular
+     *                      pow(integer,integer)
+     *      always returns the correct integer provided it is
+     *      representable.
+     */
+    public static class Pow {
+        public static strictfp double compute(final double x, final double y) {
+            double z;
+            double r, s, t, u, v, w;
+            int i, j, k, n;
+
+            // y == zero: x**0 = 1
+            if (y == 0.0)
+                return 1.0;
+
+            // +/-NaN return x + y to propagate NaN significands
+            if (Double.isNaN(x) || Double.isNaN(y))
+                return x + y;
+
+            final double y_abs = Math.abs(y);
+            double x_abs   = Math.abs(x);
+            // Special values of y
+            if (y == 2.0) {
+                return x * x;
+            } else if (y == 0.5) {
+                if (x >= -Double.MAX_VALUE) // Handle x == -infinity later
+                    return Math.sqrt(x + 0.0); // Add 0.0 to properly handle x == -0.0
+            } else if (y_abs == 1.0) {        // y is  +/-1
+                return (y == 1.0) ? x : 1.0 / x;
+            } else if (y_abs == INFINITY) {       // y is +/-infinity
+                if (x_abs == 1.0)
+                    return  y - y;         // inf**+/-1 is NaN
+                else if (x_abs > 1.0) // (|x| > 1)**+/-inf = inf, 0
+                    return (y >= 0) ? y : 0.0;
+                else                       // (|x| < 1)**-/+inf = inf, 0
+                    return (y < 0) ? -y : 0.0;
+            }
+
+            final int hx = __HI(x);
+            int ix = hx & 0x7fffffff;
+
+            /*
+             * When x < 0, determine if y is an odd integer:
+             * y_is_int = 0       ... y is not an integer
+             * y_is_int = 1       ... y is an odd int
+             * y_is_int = 2       ... y is an even int
+             */
+            int y_is_int  = 0;
+            if (hx < 0) {
+                if (y_abs >= 0x1.0p53)   // |y| >= 2^53 = 9.007199254740992E15
+                    y_is_int = 2; // y is an even integer since ulp(2^53) = 2.0
+                else if (y_abs >= 1.0) { // |y| >= 1.0
+                    long y_abs_as_long = (long) y_abs;
+                    if ( ((double) y_abs_as_long) == y_abs) {
+                        y_is_int = 2 -  (int)(y_abs_as_long & 0x1L);
+                    }
+                }
+            }
+
+            // Special value of x
+            if (x_abs == 0.0 ||
+                x_abs == INFINITY ||
+                x_abs == 1.0) {
+                z = x_abs;                 // x is +/-0, +/-inf, +/-1
+                if (y < 0.0)
+                    z = 1.0/z;     // z = (1/|x|)
+                if (hx < 0) {
+                    if (((ix - 0x3ff00000) | y_is_int) == 0) {
+                        z = (z-z)/(z-z); // (-1)**non-int is NaN
+                    } else if (y_is_int == 1)
+                        z = -1.0 * z;             // (x < 0)**odd = -(|x|**odd)
+                }
+                return z;
+            }
+
+            n = (hx >> 31) + 1;
+
+            // (x < 0)**(non-int) is NaN
+            if ((n | y_is_int) == 0)
+                return (x-x)/(x-x);
+
+            s = 1.0; // s (sign of result -ve**odd) = -1 else = 1
+            if ( (n | (y_is_int - 1)) == 0)
+                s = -1.0; // (-ve)**(odd int)
+
+            double p_h, p_l, t1, t2;
+            // |y| is huge
+            if (y_abs > 0x1.00000_ffff_ffffp31) { // if |y| > ~2**31
+                final double INV_LN2   =  0x1.7154_7652_b82fep0;   //  1.44269504088896338700e+00 = 1/ln2
+                final double INV_LN2_H =  0x1.715476p0;            //  1.44269502162933349609e+00 = 24 bits of 1/ln2
+                final double INV_LN2_L =  0x1.4ae0_bf85_ddf44p-26; //  1.92596299112661746887e-08 = 1/ln2 tail
+
+                // Over/underflow if x is not close to one
+                if (x_abs < 0x1.fffff_0000_0000p-1) // |x| < ~0.9999995231628418
+                    return (y < 0.0) ? s * INFINITY : s * 0.0;
+                if (x_abs > 0x1.00000_ffff_ffffp0)         // |x| > ~1.0
+                    return (y > 0.0) ? s * INFINITY : s * 0.0;
+                /*
+                 * now |1-x| is tiny <= 2**-20, sufficient to compute
+                 * log(x) by x - x^2/2 + x^3/3 - x^4/4
+                 */
+                t = x_abs - 1.0;        // t has 20 trailing zeros
+                w = (t * t) * (0.5 - t * (0.3333333333333333333333 - t * 0.25));
+                u = INV_LN2_H * t;      // INV_LN2_H has 21 sig. bits
+                v =  t * INV_LN2_L - w * INV_LN2;
+                t1 = u + v;
+                t1 =__LO(t1, 0);
+                t2 = v - (t1 - u);
+            } else {
+                final double CP      =  0x1.ec70_9dc3_a03fdp-1;  //  9.61796693925975554329e-01 = 2/(3ln2)
+                final double CP_H    =  0x1.ec709ep-1;           //  9.61796700954437255859e-01 = (float)cp
+                final double CP_L    = -0x1.e2fe_0145_b01f5p-28; // -7.02846165095275826516e-09 = tail of CP_H
+
+                double z_h, z_l, ss, s2, s_h, s_l, t_h, t_l;
+                n = 0;
+                // Take care of subnormal numbers
+                if (ix < 0x00100000) {
+                    x_abs *= 0x1.0p53; // 2^53 = 9007199254740992.0
+                    n -= 53;
+                    ix = __HI(x_abs);
+                }
+                n  += ((ix) >> 20) - 0x3ff;
+                j  = ix & 0x000fffff;
+                // Determine interval
+                ix = j | 0x3ff00000;          // Normalize ix
+                if (j <= 0x3988E)
+                    k = 0;         // |x| <sqrt(3/2)
+                else if (j < 0xBB67A)
+                    k = 1;         // |x| <sqrt(3)
+                else {
+                    k = 0;
+                    n += 1;
+                    ix -= 0x00100000;
+                }
+                x_abs = __HI(x_abs, ix);
+
+                // Compute ss = s_h + s_l = (x-1)/(x+1) or (x-1.5)/(x+1.5)
+
+                final double BP[]    = {1.0,
+                                       1.5};
+                final double DP_H[]  = {0.0,
+                                        0x1.2b80_34p-1};        // 5.84962487220764160156e-01
+                final double DP_L[]  = {0.0,
+                                        0x1.cfde_b43c_fd006p-27};// 1.35003920212974897128e-08
+
+                // Poly coefs for (3/2)*(log(x)-2s-2/3*s**3
+                final double L1      =  0x1.3333_3333_33303p-1;  //  5.99999999999994648725e-01
+                final double L2      =  0x1.b6db_6db6_fabffp-2;  //  4.28571428578550184252e-01
+                final double L3      =  0x1.5555_5518_f264dp-2;  //  3.33333329818377432918e-01
+                final double L4      =  0x1.1746_0a91_d4101p-2;  //  2.72728123808534006489e-01
+                final double L5      =  0x1.d864_a93c_9db65p-3;  //  2.30660745775561754067e-01
+                final double L6      =  0x1.a7e2_84a4_54eefp-3;  //  2.06975017800338417784e-01
+                u = x_abs - BP[k];               // BP[0]=1.0, BP[1]=1.5
+                v = 1.0 / (x_abs + BP[k]);
+                ss = u * v;
+                s_h = ss;
+                s_h = __LO(s_h, 0);
+                // t_h=x_abs + BP[k] High
+                t_h = 0.0;
+                t_h = __HI(t_h, ((ix >> 1) | 0x20000000) + 0x00080000 + (k << 18) );
+                t_l = x_abs - (t_h - BP[k]);
+                s_l = v * ((u - s_h * t_h) - s_h * t_l);
+                // Compute log(x_abs)
+                s2 = ss * ss;
+                r = s2 * s2* (L1 + s2 * (L2 + s2 * (L3 + s2 * (L4 + s2 * (L5 + s2 * L6)))));
+                r += s_l * (s_h + ss);
+                s2  = s_h * s_h;
+                t_h = 3.0 + s2 + r;
+                t_h = __LO(t_h, 0);
+                t_l = r - ((t_h - 3.0) - s2);
+                // u+v = ss*(1+...)
+                u = s_h * t_h;
+                v = s_l * t_h + t_l * ss;
+                // 2/(3log2)*(ss + ...)
+                p_h = u + v;
+                p_h = __LO(p_h, 0);
+                p_l = v - (p_h - u);
+                z_h = CP_H * p_h;             // CP_H + CP_L = 2/(3*log2)
+                z_l = CP_L * p_h + p_l * CP + DP_L[k];
+                // log2(x_abs) = (ss + ..)*2/(3*log2) = n + DP_H + z_h + z_l
+                t = (double)n;
+                t1 = (((z_h + z_l) + DP_H[k]) + t);
+                t1 = __LO(t1, 0);
+                t2 = z_l - (((t1 - t) - DP_H[k]) - z_h);
+            }
 
-    /* retore the sign bit */
-        __HI(t) |= sign;
-        return(t);
+            // Split up y into (y1 + y2) and compute (y1 + y2) * (t1 + t2)
+            double y1  = y;
+            y1 = __LO(y1, 0);
+            p_l = (y - y1) * t1 + y * t2;
+            p_h = y1 * t1;
+            z = p_l + p_h;
+            j = __HI(z);
+            i = __LO(z);
+            if (j >= 0x40900000) {                           // z >= 1024
+                if (((j - 0x40900000) | i)!=0)               // if z > 1024
+                    return s * INFINITY;                     // Overflow
+                else {
+                    final double OVT     =  8.0085662595372944372e-0017; // -(1024-log2(ovfl+.5ulp))
+                    if (p_l + OVT > z - p_h)
+                        return s * INFINITY;   // Overflow
+                }
+            } else if ((j & 0x7fffffff) >= 0x4090cc00 ) {        // z <= -1075
+                if (((j - 0xc090cc00) | i)!=0)           // z < -1075
+                    return s * 0.0;           // Underflow
+                else {
+                    if (p_l <= z - p_h)
+                        return s * 0.0;      // Underflow
+                }
+            }
+            /*
+             * Compute 2**(p_h+p_l)
+             */
+            // Poly coefs for (3/2)*(log(x)-2s-2/3*s**3
+            final double P1      =  0x1.5555_5555_5553ep-3;  //  1.66666666666666019037e-01
+            final double P2      = -0x1.6c16_c16b_ebd93p-9;  // -2.77777777770155933842e-03
+            final double P3      =  0x1.1566_aaf2_5de2cp-14; //  6.61375632143793436117e-05
+            final double P4      = -0x1.bbd4_1c5d_26bf1p-20; // -1.65339022054652515390e-06
+            final double P5      =  0x1.6376_972b_ea4d0p-25; //  4.13813679705723846039e-08
+            final double LG2     =  0x1.62e4_2fef_a39efp-1;  //  6.93147180559945286227e-01
+            final double LG2_H   =  0x1.62e43p-1;            //  6.93147182464599609375e-01
+            final double LG2_L   = -0x1.05c6_10ca_86c39p-29; // -1.90465429995776804525e-09
+            i = j & 0x7fffffff;
+            k = (i >> 20) - 0x3ff;
+            n = 0;
+            if (i > 0x3fe00000) {              // if |z| > 0.5, set n = [z + 0.5]
+                n = j + (0x00100000 >> (k + 1));
+                k = ((n & 0x7fffffff) >> 20) - 0x3ff;     // new k for n
+                t = 0.0;
+                t = __HI(t, (n & ~(0x000fffff >> k)) );
+                n = ((n & 0x000fffff) | 0x00100000) >> (20 - k);
+                if (j < 0)
+                    n = -n;
+                p_h -= t;
+            }
+            t = p_l + p_h;
+            t = __LO(t, 0);
+            u = t * LG2_H;
+            v = (p_l - (t - p_h)) * LG2 + t * LG2_L;
+            z = u + v;
+            w = v - (z - u);
+            t  = z * z;
+            t1  = z - t * (P1 + t * (P2 + t * (P3 + t * (P4 + t * P5))));
+            r  = (z * t1)/(t1 - 2.0) - (w + z * w);
+            z  = 1.0 - (r - z);
+            j  = __HI(z);
+            j += (n << 20);
+            if ((j >> 20) <= 0)
+                z = Math.scalb(z, n); // subnormal output
+            else {
+                int z_hi = __HI(z);
+                z_hi += (n << 20);
+                z = __HI(z, z_hi);
+            }
+            return s * z;
+        }
+    }
 }
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