1 /* 2 * Copyright (c) 1997, 2016, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #include "precompiled.hpp" 26 #include "libadt/vectset.hpp" 27 #include "memory/allocation.inline.hpp" 28 #include "memory/resourceArea.hpp" 29 #include "opto/castnode.hpp" 30 #include "opto/cfgnode.hpp" 31 #include "opto/connode.hpp" 32 #include "opto/loopnode.hpp" 33 #include "opto/machnode.hpp" 34 #include "opto/matcher.hpp" 35 #include "opto/node.hpp" 36 #include "opto/opcodes.hpp" 37 #include "opto/regmask.hpp" 38 #include "opto/type.hpp" 39 #include "utilities/copy.hpp" 40 41 class RegMask; 42 // #include "phase.hpp" 43 class PhaseTransform; 44 class PhaseGVN; 45 46 // Arena we are currently building Nodes in 47 const uint Node::NotAMachineReg = 0xffff0000; 48 49 #ifndef PRODUCT 50 extern int nodes_created; 51 #endif 52 #ifdef __clang__ 53 #pragma clang diagnostic push 54 #pragma GCC diagnostic ignored "-Wuninitialized" 55 #endif 56 57 #ifdef ASSERT 58 59 //-------------------------- construct_node------------------------------------ 60 // Set a breakpoint here to identify where a particular node index is built. 61 void Node::verify_construction() { 62 _debug_orig = NULL; 63 int old_debug_idx = Compile::debug_idx(); 64 int new_debug_idx = old_debug_idx+1; 65 if (new_debug_idx > 0) { 66 // Arrange that the lowest five decimal digits of _debug_idx 67 // will repeat those of _idx. In case this is somehow pathological, 68 // we continue to assign negative numbers (!) consecutively. 69 const int mod = 100000; 70 int bump = (int)(_idx - new_debug_idx) % mod; 71 if (bump < 0) bump += mod; 72 assert(bump >= 0 && bump < mod, ""); 73 new_debug_idx += bump; 74 } 75 Compile::set_debug_idx(new_debug_idx); 76 set_debug_idx( new_debug_idx ); 77 assert(Compile::current()->unique() < (INT_MAX - 1), "Node limit exceeded INT_MAX"); 78 assert(Compile::current()->live_nodes() < Compile::current()->max_node_limit(), "Live Node limit exceeded limit"); 79 if (BreakAtNode != 0 && (_debug_idx == BreakAtNode || (int)_idx == BreakAtNode)) { 80 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d", _idx, _debug_idx); 81 BREAKPOINT; 82 } 83 #if OPTO_DU_ITERATOR_ASSERT 84 _last_del = NULL; 85 _del_tick = 0; 86 #endif 87 _hash_lock = 0; 88 } 89 90 91 // #ifdef ASSERT ... 92 93 #if OPTO_DU_ITERATOR_ASSERT 94 void DUIterator_Common::sample(const Node* node) { 95 _vdui = VerifyDUIterators; 96 _node = node; 97 _outcnt = node->_outcnt; 98 _del_tick = node->_del_tick; 99 _last = NULL; 100 } 101 102 void DUIterator_Common::verify(const Node* node, bool at_end_ok) { 103 assert(_node == node, "consistent iterator source"); 104 assert(_del_tick == node->_del_tick, "no unexpected deletions allowed"); 105 } 106 107 void DUIterator_Common::verify_resync() { 108 // Ensure that the loop body has just deleted the last guy produced. 109 const Node* node = _node; 110 // Ensure that at least one copy of the last-seen edge was deleted. 111 // Note: It is OK to delete multiple copies of the last-seen edge. 112 // Unfortunately, we have no way to verify that all the deletions delete 113 // that same edge. On this point we must use the Honor System. 114 assert(node->_del_tick >= _del_tick+1, "must have deleted an edge"); 115 assert(node->_last_del == _last, "must have deleted the edge just produced"); 116 // We liked this deletion, so accept the resulting outcnt and tick. 117 _outcnt = node->_outcnt; 118 _del_tick = node->_del_tick; 119 } 120 121 void DUIterator_Common::reset(const DUIterator_Common& that) { 122 if (this == &that) return; // ignore assignment to self 123 if (!_vdui) { 124 // We need to initialize everything, overwriting garbage values. 125 _last = that._last; 126 _vdui = that._vdui; 127 } 128 // Note: It is legal (though odd) for an iterator over some node x 129 // to be reassigned to iterate over another node y. Some doubly-nested 130 // progress loops depend on being able to do this. 131 const Node* node = that._node; 132 // Re-initialize everything, except _last. 133 _node = node; 134 _outcnt = node->_outcnt; 135 _del_tick = node->_del_tick; 136 } 137 138 void DUIterator::sample(const Node* node) { 139 DUIterator_Common::sample(node); // Initialize the assertion data. 140 _refresh_tick = 0; // No refreshes have happened, as yet. 141 } 142 143 void DUIterator::verify(const Node* node, bool at_end_ok) { 144 DUIterator_Common::verify(node, at_end_ok); 145 assert(_idx < node->_outcnt + (uint)at_end_ok, "idx in range"); 146 } 147 148 void DUIterator::verify_increment() { 149 if (_refresh_tick & 1) { 150 // We have refreshed the index during this loop. 151 // Fix up _idx to meet asserts. 152 if (_idx > _outcnt) _idx = _outcnt; 153 } 154 verify(_node, true); 155 } 156 157 void DUIterator::verify_resync() { 158 // Note: We do not assert on _outcnt, because insertions are OK here. 159 DUIterator_Common::verify_resync(); 160 // Make sure we are still in sync, possibly with no more out-edges: 161 verify(_node, true); 162 } 163 164 void DUIterator::reset(const DUIterator& that) { 165 if (this == &that) return; // self assignment is always a no-op 166 assert(that._refresh_tick == 0, "assign only the result of Node::outs()"); 167 assert(that._idx == 0, "assign only the result of Node::outs()"); 168 assert(_idx == that._idx, "already assigned _idx"); 169 if (!_vdui) { 170 // We need to initialize everything, overwriting garbage values. 171 sample(that._node); 172 } else { 173 DUIterator_Common::reset(that); 174 if (_refresh_tick & 1) { 175 _refresh_tick++; // Clear the "was refreshed" flag. 176 } 177 assert(_refresh_tick < 2*100000, "DU iteration must converge quickly"); 178 } 179 } 180 181 void DUIterator::refresh() { 182 DUIterator_Common::sample(_node); // Re-fetch assertion data. 183 _refresh_tick |= 1; // Set the "was refreshed" flag. 184 } 185 186 void DUIterator::verify_finish() { 187 // If the loop has killed the node, do not require it to re-run. 188 if (_node->_outcnt == 0) _refresh_tick &= ~1; 189 // If this assert triggers, it means that a loop used refresh_out_pos 190 // to re-synch an iteration index, but the loop did not correctly 191 // re-run itself, using a "while (progress)" construct. 192 // This iterator enforces the rule that you must keep trying the loop 193 // until it "runs clean" without any need for refreshing. 194 assert(!(_refresh_tick & 1), "the loop must run once with no refreshing"); 195 } 196 197 198 void DUIterator_Fast::verify(const Node* node, bool at_end_ok) { 199 DUIterator_Common::verify(node, at_end_ok); 200 Node** out = node->_out; 201 uint cnt = node->_outcnt; 202 assert(cnt == _outcnt, "no insertions allowed"); 203 assert(_outp >= out && _outp <= out + cnt - !at_end_ok, "outp in range"); 204 // This last check is carefully designed to work for NO_OUT_ARRAY. 205 } 206 207 void DUIterator_Fast::verify_limit() { 208 const Node* node = _node; 209 verify(node, true); 210 assert(_outp == node->_out + node->_outcnt, "limit still correct"); 211 } 212 213 void DUIterator_Fast::verify_resync() { 214 const Node* node = _node; 215 if (_outp == node->_out + _outcnt) { 216 // Note that the limit imax, not the pointer i, gets updated with the 217 // exact count of deletions. (For the pointer it's always "--i".) 218 assert(node->_outcnt+node->_del_tick == _outcnt+_del_tick, "no insertions allowed with deletion(s)"); 219 // This is a limit pointer, with a name like "imax". 220 // Fudge the _last field so that the common assert will be happy. 221 _last = (Node*) node->_last_del; 222 DUIterator_Common::verify_resync(); 223 } else { 224 assert(node->_outcnt < _outcnt, "no insertions allowed with deletion(s)"); 225 // A normal internal pointer. 226 DUIterator_Common::verify_resync(); 227 // Make sure we are still in sync, possibly with no more out-edges: 228 verify(node, true); 229 } 230 } 231 232 void DUIterator_Fast::verify_relimit(uint n) { 233 const Node* node = _node; 234 assert((int)n > 0, "use imax -= n only with a positive count"); 235 // This must be a limit pointer, with a name like "imax". 236 assert(_outp == node->_out + node->_outcnt, "apply -= only to a limit (imax)"); 237 // The reported number of deletions must match what the node saw. 238 assert(node->_del_tick == _del_tick + n, "must have deleted n edges"); 239 // Fudge the _last field so that the common assert will be happy. 240 _last = (Node*) node->_last_del; 241 DUIterator_Common::verify_resync(); 242 } 243 244 void DUIterator_Fast::reset(const DUIterator_Fast& that) { 245 assert(_outp == that._outp, "already assigned _outp"); 246 DUIterator_Common::reset(that); 247 } 248 249 void DUIterator_Last::verify(const Node* node, bool at_end_ok) { 250 // at_end_ok means the _outp is allowed to underflow by 1 251 _outp += at_end_ok; 252 DUIterator_Fast::verify(node, at_end_ok); // check _del_tick, etc. 253 _outp -= at_end_ok; 254 assert(_outp == (node->_out + node->_outcnt) - 1, "pointer must point to end of nodes"); 255 } 256 257 void DUIterator_Last::verify_limit() { 258 // Do not require the limit address to be resynched. 259 //verify(node, true); 260 assert(_outp == _node->_out, "limit still correct"); 261 } 262 263 void DUIterator_Last::verify_step(uint num_edges) { 264 assert((int)num_edges > 0, "need non-zero edge count for loop progress"); 265 _outcnt -= num_edges; 266 _del_tick += num_edges; 267 // Make sure we are still in sync, possibly with no more out-edges: 268 const Node* node = _node; 269 verify(node, true); 270 assert(node->_last_del == _last, "must have deleted the edge just produced"); 271 } 272 273 #endif //OPTO_DU_ITERATOR_ASSERT 274 275 276 #endif //ASSERT 277 278 279 // This constant used to initialize _out may be any non-null value. 280 // The value NULL is reserved for the top node only. 281 #define NO_OUT_ARRAY ((Node**)-1) 282 283 // Out-of-line code from node constructors. 284 // Executed only when extra debug info. is being passed around. 285 static void init_node_notes(Compile* C, int idx, Node_Notes* nn) { 286 C->set_node_notes_at(idx, nn); 287 } 288 289 // Shared initialization code. 290 inline int Node::Init(int req) { 291 Compile* C = Compile::current(); 292 int idx = C->next_unique(); 293 294 // Allocate memory for the necessary number of edges. 295 if (req > 0) { 296 // Allocate space for _in array to have double alignment. 297 _in = (Node **) ((char *) (C->node_arena()->Amalloc_D(req * sizeof(void*)))); 298 } 299 // If there are default notes floating around, capture them: 300 Node_Notes* nn = C->default_node_notes(); 301 if (nn != NULL) init_node_notes(C, idx, nn); 302 303 // Note: At this point, C is dead, 304 // and we begin to initialize the new Node. 305 306 _cnt = _max = req; 307 _outcnt = _outmax = 0; 308 _class_id = Class_Node; 309 _flags = 0; 310 _out = NO_OUT_ARRAY; 311 return idx; 312 } 313 314 //------------------------------Node------------------------------------------- 315 // Create a Node, with a given number of required edges. 316 Node::Node(uint req) 317 : _idx(Init(req)) 318 #ifdef ASSERT 319 , _parse_idx(_idx) 320 #endif 321 { 322 assert( req < Compile::current()->max_node_limit() - NodeLimitFudgeFactor, "Input limit exceeded" ); 323 debug_only( verify_construction() ); 324 NOT_PRODUCT(nodes_created++); 325 if (req == 0) { 326 _in = NULL; 327 } else { 328 Node** to = _in; 329 for(uint i = 0; i < req; i++) { 330 to[i] = NULL; 331 } 332 } 333 } 334 335 //------------------------------Node------------------------------------------- 336 Node::Node(Node *n0) 337 : _idx(Init(1)) 338 #ifdef ASSERT 339 , _parse_idx(_idx) 340 #endif 341 { 342 debug_only( verify_construction() ); 343 NOT_PRODUCT(nodes_created++); 344 assert( is_not_dead(n0), "can not use dead node"); 345 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 346 } 347 348 //------------------------------Node------------------------------------------- 349 Node::Node(Node *n0, Node *n1) 350 : _idx(Init(2)) 351 #ifdef ASSERT 352 , _parse_idx(_idx) 353 #endif 354 { 355 debug_only( verify_construction() ); 356 NOT_PRODUCT(nodes_created++); 357 assert( is_not_dead(n0), "can not use dead node"); 358 assert( is_not_dead(n1), "can not use dead node"); 359 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 360 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 361 } 362 363 //------------------------------Node------------------------------------------- 364 Node::Node(Node *n0, Node *n1, Node *n2) 365 : _idx(Init(3)) 366 #ifdef ASSERT 367 , _parse_idx(_idx) 368 #endif 369 { 370 debug_only( verify_construction() ); 371 NOT_PRODUCT(nodes_created++); 372 assert( is_not_dead(n0), "can not use dead node"); 373 assert( is_not_dead(n1), "can not use dead node"); 374 assert( is_not_dead(n2), "can not use dead node"); 375 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 376 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 377 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 378 } 379 380 //------------------------------Node------------------------------------------- 381 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3) 382 : _idx(Init(4)) 383 #ifdef ASSERT 384 , _parse_idx(_idx) 385 #endif 386 { 387 debug_only( verify_construction() ); 388 NOT_PRODUCT(nodes_created++); 389 assert( is_not_dead(n0), "can not use dead node"); 390 assert( is_not_dead(n1), "can not use dead node"); 391 assert( is_not_dead(n2), "can not use dead node"); 392 assert( is_not_dead(n3), "can not use dead node"); 393 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 394 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 395 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 396 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 397 } 398 399 //------------------------------Node------------------------------------------- 400 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, Node *n4) 401 : _idx(Init(5)) 402 #ifdef ASSERT 403 , _parse_idx(_idx) 404 #endif 405 { 406 debug_only( verify_construction() ); 407 NOT_PRODUCT(nodes_created++); 408 assert( is_not_dead(n0), "can not use dead node"); 409 assert( is_not_dead(n1), "can not use dead node"); 410 assert( is_not_dead(n2), "can not use dead node"); 411 assert( is_not_dead(n3), "can not use dead node"); 412 assert( is_not_dead(n4), "can not use dead node"); 413 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 414 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 415 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 416 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 417 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 418 } 419 420 //------------------------------Node------------------------------------------- 421 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, 422 Node *n4, Node *n5) 423 : _idx(Init(6)) 424 #ifdef ASSERT 425 , _parse_idx(_idx) 426 #endif 427 { 428 debug_only( verify_construction() ); 429 NOT_PRODUCT(nodes_created++); 430 assert( is_not_dead(n0), "can not use dead node"); 431 assert( is_not_dead(n1), "can not use dead node"); 432 assert( is_not_dead(n2), "can not use dead node"); 433 assert( is_not_dead(n3), "can not use dead node"); 434 assert( is_not_dead(n4), "can not use dead node"); 435 assert( is_not_dead(n5), "can not use dead node"); 436 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 437 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 438 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 439 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 440 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 441 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); 442 } 443 444 //------------------------------Node------------------------------------------- 445 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, 446 Node *n4, Node *n5, Node *n6) 447 : _idx(Init(7)) 448 #ifdef ASSERT 449 , _parse_idx(_idx) 450 #endif 451 { 452 debug_only( verify_construction() ); 453 NOT_PRODUCT(nodes_created++); 454 assert( is_not_dead(n0), "can not use dead node"); 455 assert( is_not_dead(n1), "can not use dead node"); 456 assert( is_not_dead(n2), "can not use dead node"); 457 assert( is_not_dead(n3), "can not use dead node"); 458 assert( is_not_dead(n4), "can not use dead node"); 459 assert( is_not_dead(n5), "can not use dead node"); 460 assert( is_not_dead(n6), "can not use dead node"); 461 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 462 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 463 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 464 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 465 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 466 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); 467 _in[6] = n6; if (n6 != NULL) n6->add_out((Node *)this); 468 } 469 470 #ifdef __clang__ 471 #pragma clang diagnostic pop 472 #endif 473 474 475 //------------------------------clone------------------------------------------ 476 // Clone a Node. 477 Node *Node::clone() const { 478 Compile* C = Compile::current(); 479 uint s = size_of(); // Size of inherited Node 480 Node *n = (Node*)C->node_arena()->Amalloc_D(size_of() + _max*sizeof(Node*)); 481 Copy::conjoint_words_to_lower((HeapWord*)this, (HeapWord*)n, s); 482 // Set the new input pointer array 483 n->_in = (Node**)(((char*)n)+s); 484 // Cannot share the old output pointer array, so kill it 485 n->_out = NO_OUT_ARRAY; 486 // And reset the counters to 0 487 n->_outcnt = 0; 488 n->_outmax = 0; 489 // Unlock this guy, since he is not in any hash table. 490 debug_only(n->_hash_lock = 0); 491 // Walk the old node's input list to duplicate its edges 492 uint i; 493 for( i = 0; i < len(); i++ ) { 494 Node *x = in(i); 495 n->_in[i] = x; 496 if (x != NULL) x->add_out(n); 497 } 498 if (is_macro()) 499 C->add_macro_node(n); 500 if (is_expensive()) 501 C->add_expensive_node(n); 502 // If the cloned node is a range check dependent CastII, add it to the list. 503 CastIINode* cast = n->isa_CastII(); 504 if (cast != NULL && cast->has_range_check()) { 505 C->add_range_check_cast(cast); 506 } 507 508 n->set_idx(C->next_unique()); // Get new unique index as well 509 debug_only( n->verify_construction() ); 510 NOT_PRODUCT(nodes_created++); 511 // Do not patch over the debug_idx of a clone, because it makes it 512 // impossible to break on the clone's moment of creation. 513 //debug_only( n->set_debug_idx( debug_idx() ) ); 514 515 C->copy_node_notes_to(n, (Node*) this); 516 517 // MachNode clone 518 uint nopnds; 519 if (this->is_Mach() && (nopnds = this->as_Mach()->num_opnds()) > 0) { 520 MachNode *mach = n->as_Mach(); 521 MachNode *mthis = this->as_Mach(); 522 // Get address of _opnd_array. 523 // It should be the same offset since it is the clone of this node. 524 MachOper **from = mthis->_opnds; 525 MachOper **to = (MachOper **)((size_t)(&mach->_opnds) + 526 pointer_delta((const void*)from, 527 (const void*)(&mthis->_opnds), 1)); 528 mach->_opnds = to; 529 for ( uint i = 0; i < nopnds; ++i ) { 530 to[i] = from[i]->clone(); 531 } 532 } 533 // cloning CallNode may need to clone JVMState 534 if (n->is_Call()) { 535 n->as_Call()->clone_jvms(C); 536 } 537 if (n->is_SafePoint()) { 538 n->as_SafePoint()->clone_replaced_nodes(); 539 } 540 return n; // Return the clone 541 } 542 543 //---------------------------setup_is_top-------------------------------------- 544 // Call this when changing the top node, to reassert the invariants 545 // required by Node::is_top. See Compile::set_cached_top_node. 546 void Node::setup_is_top() { 547 if (this == (Node*)Compile::current()->top()) { 548 // This node has just become top. Kill its out array. 549 _outcnt = _outmax = 0; 550 _out = NULL; // marker value for top 551 assert(is_top(), "must be top"); 552 } else { 553 if (_out == NULL) _out = NO_OUT_ARRAY; 554 assert(!is_top(), "must not be top"); 555 } 556 } 557 558 559 //------------------------------~Node------------------------------------------ 560 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage 561 void Node::destruct() { 562 // Eagerly reclaim unique Node numberings 563 Compile* compile = Compile::current(); 564 if ((uint)_idx+1 == compile->unique()) { 565 compile->set_unique(compile->unique()-1); 566 } 567 // Clear debug info: 568 Node_Notes* nn = compile->node_notes_at(_idx); 569 if (nn != NULL) nn->clear(); 570 // Walk the input array, freeing the corresponding output edges 571 _cnt = _max; // forget req/prec distinction 572 uint i; 573 for( i = 0; i < _max; i++ ) { 574 set_req(i, NULL); 575 //assert(def->out(def->outcnt()-1) == (Node *)this,"bad def-use hacking in reclaim"); 576 } 577 assert(outcnt() == 0, "deleting a node must not leave a dangling use"); 578 // See if the input array was allocated just prior to the object 579 int edge_size = _max*sizeof(void*); 580 int out_edge_size = _outmax*sizeof(void*); 581 char *edge_end = ((char*)_in) + edge_size; 582 char *out_array = (char*)(_out == NO_OUT_ARRAY? NULL: _out); 583 int node_size = size_of(); 584 585 // Free the output edge array 586 if (out_edge_size > 0) { 587 compile->node_arena()->Afree(out_array, out_edge_size); 588 } 589 590 // Free the input edge array and the node itself 591 if( edge_end == (char*)this ) { 592 // It was; free the input array and object all in one hit 593 #ifndef ASSERT 594 compile->node_arena()->Afree(_in,edge_size+node_size); 595 #endif 596 } else { 597 // Free just the input array 598 compile->node_arena()->Afree(_in,edge_size); 599 600 // Free just the object 601 #ifndef ASSERT 602 compile->node_arena()->Afree(this,node_size); 603 #endif 604 } 605 if (is_macro()) { 606 compile->remove_macro_node(this); 607 } 608 if (is_expensive()) { 609 compile->remove_expensive_node(this); 610 } 611 CastIINode* cast = isa_CastII(); 612 if (cast != NULL && cast->has_range_check()) { 613 compile->remove_range_check_cast(cast); 614 } 615 616 if (is_SafePoint()) { 617 as_SafePoint()->delete_replaced_nodes(); 618 } 619 #ifdef ASSERT 620 // We will not actually delete the storage, but we'll make the node unusable. 621 *(address*)this = badAddress; // smash the C++ vtbl, probably 622 _in = _out = (Node**) badAddress; 623 _max = _cnt = _outmax = _outcnt = 0; 624 compile->remove_modified_node(this); 625 #endif 626 } 627 628 //------------------------------grow------------------------------------------- 629 // Grow the input array, making space for more edges 630 void Node::grow( uint len ) { 631 Arena* arena = Compile::current()->node_arena(); 632 uint new_max = _max; 633 if( new_max == 0 ) { 634 _max = 4; 635 _in = (Node**)arena->Amalloc(4*sizeof(Node*)); 636 Node** to = _in; 637 to[0] = NULL; 638 to[1] = NULL; 639 to[2] = NULL; 640 to[3] = NULL; 641 return; 642 } 643 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 644 // Trimming to limit allows a uint8 to handle up to 255 edges. 645 // Previously I was using only powers-of-2 which peaked at 128 edges. 646 //if( new_max >= limit ) new_max = limit-1; 647 _in = (Node**)arena->Arealloc(_in, _max*sizeof(Node*), new_max*sizeof(Node*)); 648 Copy::zero_to_bytes(&_in[_max], (new_max-_max)*sizeof(Node*)); // NULL all new space 649 _max = new_max; // Record new max length 650 // This assertion makes sure that Node::_max is wide enough to 651 // represent the numerical value of new_max. 652 assert(_max == new_max && _max > len, "int width of _max is too small"); 653 } 654 655 //-----------------------------out_grow---------------------------------------- 656 // Grow the input array, making space for more edges 657 void Node::out_grow( uint len ) { 658 assert(!is_top(), "cannot grow a top node's out array"); 659 Arena* arena = Compile::current()->node_arena(); 660 uint new_max = _outmax; 661 if( new_max == 0 ) { 662 _outmax = 4; 663 _out = (Node **)arena->Amalloc(4*sizeof(Node*)); 664 return; 665 } 666 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 667 // Trimming to limit allows a uint8 to handle up to 255 edges. 668 // Previously I was using only powers-of-2 which peaked at 128 edges. 669 //if( new_max >= limit ) new_max = limit-1; 670 assert(_out != NULL && _out != NO_OUT_ARRAY, "out must have sensible value"); 671 _out = (Node**)arena->Arealloc(_out,_outmax*sizeof(Node*),new_max*sizeof(Node*)); 672 //Copy::zero_to_bytes(&_out[_outmax], (new_max-_outmax)*sizeof(Node*)); // NULL all new space 673 _outmax = new_max; // Record new max length 674 // This assertion makes sure that Node::_max is wide enough to 675 // represent the numerical value of new_max. 676 assert(_outmax == new_max && _outmax > len, "int width of _outmax is too small"); 677 } 678 679 #ifdef ASSERT 680 //------------------------------is_dead---------------------------------------- 681 bool Node::is_dead() const { 682 // Mach and pinch point nodes may look like dead. 683 if( is_top() || is_Mach() || (Opcode() == Op_Node && _outcnt > 0) ) 684 return false; 685 for( uint i = 0; i < _max; i++ ) 686 if( _in[i] != NULL ) 687 return false; 688 dump(); 689 return true; 690 } 691 #endif 692 693 694 //------------------------------is_unreachable--------------------------------- 695 bool Node::is_unreachable(PhaseIterGVN &igvn) const { 696 assert(!is_Mach(), "doesn't work with MachNodes"); 697 return outcnt() == 0 || igvn.type(this) == Type::TOP || in(0)->is_top(); 698 } 699 700 //------------------------------add_req---------------------------------------- 701 // Add a new required input at the end 702 void Node::add_req( Node *n ) { 703 assert( is_not_dead(n), "can not use dead node"); 704 705 // Look to see if I can move precedence down one without reallocating 706 if( (_cnt >= _max) || (in(_max-1) != NULL) ) 707 grow( _max+1 ); 708 709 // Find a precedence edge to move 710 if( in(_cnt) != NULL ) { // Next precedence edge is busy? 711 uint i; 712 for( i=_cnt; i<_max; i++ ) 713 if( in(i) == NULL ) // Find the NULL at end of prec edge list 714 break; // There must be one, since we grew the array 715 _in[i] = in(_cnt); // Move prec over, making space for req edge 716 } 717 _in[_cnt++] = n; // Stuff over old prec edge 718 if (n != NULL) n->add_out((Node *)this); 719 } 720 721 //---------------------------add_req_batch------------------------------------- 722 // Add a new required input at the end 723 void Node::add_req_batch( Node *n, uint m ) { 724 assert( is_not_dead(n), "can not use dead node"); 725 // check various edge cases 726 if ((int)m <= 1) { 727 assert((int)m >= 0, "oob"); 728 if (m != 0) add_req(n); 729 return; 730 } 731 732 // Look to see if I can move precedence down one without reallocating 733 if( (_cnt+m) > _max || _in[_max-m] ) 734 grow( _max+m ); 735 736 // Find a precedence edge to move 737 if( _in[_cnt] != NULL ) { // Next precedence edge is busy? 738 uint i; 739 for( i=_cnt; i<_max; i++ ) 740 if( _in[i] == NULL ) // Find the NULL at end of prec edge list 741 break; // There must be one, since we grew the array 742 // Slide all the precs over by m positions (assume #prec << m). 743 Copy::conjoint_words_to_higher((HeapWord*)&_in[_cnt], (HeapWord*)&_in[_cnt+m], ((i-_cnt)*sizeof(Node*))); 744 } 745 746 // Stuff over the old prec edges 747 for(uint i=0; i<m; i++ ) { 748 _in[_cnt++] = n; 749 } 750 751 // Insert multiple out edges on the node. 752 if (n != NULL && !n->is_top()) { 753 for(uint i=0; i<m; i++ ) { 754 n->add_out((Node *)this); 755 } 756 } 757 } 758 759 //------------------------------del_req---------------------------------------- 760 // Delete the required edge and compact the edge array 761 void Node::del_req( uint idx ) { 762 assert( idx < _cnt, "oob"); 763 assert( !VerifyHashTableKeys || _hash_lock == 0, 764 "remove node from hash table before modifying it"); 765 // First remove corresponding def-use edge 766 Node *n = in(idx); 767 if (n != NULL) n->del_out((Node *)this); 768 _in[idx] = in(--_cnt); // Compact the array 769 // Avoid spec violation: Gap in prec edges. 770 close_prec_gap_at(_cnt); 771 Compile::current()->record_modified_node(this); 772 } 773 774 //------------------------------del_req_ordered-------------------------------- 775 // Delete the required edge and compact the edge array with preserved order 776 void Node::del_req_ordered( uint idx ) { 777 assert( idx < _cnt, "oob"); 778 assert( !VerifyHashTableKeys || _hash_lock == 0, 779 "remove node from hash table before modifying it"); 780 // First remove corresponding def-use edge 781 Node *n = in(idx); 782 if (n != NULL) n->del_out((Node *)this); 783 if (idx < --_cnt) { // Not last edge ? 784 Copy::conjoint_words_to_lower((HeapWord*)&_in[idx+1], (HeapWord*)&_in[idx], ((_cnt-idx)*sizeof(Node*))); 785 } 786 // Avoid spec violation: Gap in prec edges. 787 close_prec_gap_at(_cnt); 788 Compile::current()->record_modified_node(this); 789 } 790 791 //------------------------------ins_req---------------------------------------- 792 // Insert a new required input at the end 793 void Node::ins_req( uint idx, Node *n ) { 794 assert( is_not_dead(n), "can not use dead node"); 795 add_req(NULL); // Make space 796 assert( idx < _max, "Must have allocated enough space"); 797 // Slide over 798 if(_cnt-idx-1 > 0) { 799 Copy::conjoint_words_to_higher((HeapWord*)&_in[idx], (HeapWord*)&_in[idx+1], ((_cnt-idx-1)*sizeof(Node*))); 800 } 801 _in[idx] = n; // Stuff over old required edge 802 if (n != NULL) n->add_out((Node *)this); // Add reciprocal def-use edge 803 } 804 805 //-----------------------------find_edge--------------------------------------- 806 int Node::find_edge(Node* n) { 807 for (uint i = 0; i < len(); i++) { 808 if (_in[i] == n) return i; 809 } 810 return -1; 811 } 812 813 //----------------------------replace_edge------------------------------------- 814 int Node::replace_edge(Node* old, Node* neww) { 815 if (old == neww) return 0; // nothing to do 816 uint nrep = 0; 817 for (uint i = 0; i < len(); i++) { 818 if (in(i) == old) { 819 if (i < req()) { 820 set_req(i, neww); 821 } else { 822 assert(find_prec_edge(neww) == -1, "spec violation: duplicated prec edge (node %d -> %d)", _idx, neww->_idx); 823 set_prec(i, neww); 824 } 825 nrep++; 826 } 827 } 828 return nrep; 829 } 830 831 /** 832 * Replace input edges in the range pointing to 'old' node. 833 */ 834 int Node::replace_edges_in_range(Node* old, Node* neww, int start, int end) { 835 if (old == neww) return 0; // nothing to do 836 uint nrep = 0; 837 for (int i = start; i < end; i++) { 838 if (in(i) == old) { 839 set_req(i, neww); 840 nrep++; 841 } 842 } 843 return nrep; 844 } 845 846 //-------------------------disconnect_inputs----------------------------------- 847 // NULL out all inputs to eliminate incoming Def-Use edges. 848 // Return the number of edges between 'n' and 'this' 849 int Node::disconnect_inputs(Node *n, Compile* C) { 850 int edges_to_n = 0; 851 852 uint cnt = req(); 853 for( uint i = 0; i < cnt; ++i ) { 854 if( in(i) == 0 ) continue; 855 if( in(i) == n ) ++edges_to_n; 856 set_req(i, NULL); 857 } 858 // Remove precedence edges if any exist 859 // Note: Safepoints may have precedence edges, even during parsing 860 if( (req() != len()) && (in(req()) != NULL) ) { 861 uint max = len(); 862 for( uint i = 0; i < max; ++i ) { 863 if( in(i) == 0 ) continue; 864 if( in(i) == n ) ++edges_to_n; 865 set_prec(i, NULL); 866 } 867 } 868 869 // Node::destruct requires all out edges be deleted first 870 // debug_only(destruct();) // no reuse benefit expected 871 if (edges_to_n == 0) { 872 C->record_dead_node(_idx); 873 } 874 return edges_to_n; 875 } 876 877 //-----------------------------uncast--------------------------------------- 878 // %%% Temporary, until we sort out CheckCastPP vs. CastPP. 879 // Strip away casting. (It is depth-limited.) 880 Node* Node::uncast() const { 881 // Should be inline: 882 //return is_ConstraintCast() ? uncast_helper(this) : (Node*) this; 883 if (is_ConstraintCast()) 884 return uncast_helper(this); 885 else 886 return (Node*) this; 887 } 888 889 // Find out of current node that matches opcode. 890 Node* Node::find_out_with(int opcode) { 891 for (DUIterator_Fast imax, i = fast_outs(imax); i < imax; i++) { 892 Node* use = fast_out(i); 893 if (use->Opcode() == opcode) { 894 return use; 895 } 896 } 897 return NULL; 898 } 899 900 // Return true if the current node has an out that matches opcode. 901 bool Node::has_out_with(int opcode) { 902 return (find_out_with(opcode) != NULL); 903 } 904 905 // Return true if the current node has an out that matches any of the opcodes. 906 bool Node::has_out_with(int opcode1, int opcode2, int opcode3, int opcode4) { 907 for (DUIterator_Fast imax, i = fast_outs(imax); i < imax; i++) { 908 int opcode = fast_out(i)->Opcode(); 909 if (opcode == opcode1 || opcode == opcode2 || opcode == opcode3 || opcode == opcode4) { 910 return true; 911 } 912 } 913 return false; 914 } 915 916 917 //---------------------------uncast_helper------------------------------------- 918 Node* Node::uncast_helper(const Node* p) { 919 #ifdef ASSERT 920 uint depth_count = 0; 921 const Node* orig_p = p; 922 #endif 923 924 while (true) { 925 #ifdef ASSERT 926 if (depth_count >= K) { 927 orig_p->dump(4); 928 if (p != orig_p) 929 p->dump(1); 930 } 931 assert(depth_count++ < K, "infinite loop in Node::uncast_helper"); 932 #endif 933 if (p == NULL || p->req() != 2) { 934 break; 935 } else if (p->is_ConstraintCast()) { 936 p = p->in(1); 937 } else { 938 break; 939 } 940 } 941 return (Node*) p; 942 } 943 944 //------------------------------add_prec--------------------------------------- 945 // Add a new precedence input. Precedence inputs are unordered, with 946 // duplicates removed and NULLs packed down at the end. 947 void Node::add_prec( Node *n ) { 948 assert( is_not_dead(n), "can not use dead node"); 949 950 // Check for NULL at end 951 if( _cnt >= _max || in(_max-1) ) 952 grow( _max+1 ); 953 954 // Find a precedence edge to move 955 uint i = _cnt; 956 while( in(i) != NULL ) { 957 if (in(i) == n) return; // Avoid spec violation: duplicated prec edge. 958 i++; 959 } 960 _in[i] = n; // Stuff prec edge over NULL 961 if ( n != NULL) n->add_out((Node *)this); // Add mirror edge 962 963 #ifdef ASSERT 964 while ((++i)<_max) { assert(_in[i] == NULL, "spec violation: Gap in prec edges (node %d)", _idx); } 965 #endif 966 } 967 968 //------------------------------rm_prec---------------------------------------- 969 // Remove a precedence input. Precedence inputs are unordered, with 970 // duplicates removed and NULLs packed down at the end. 971 void Node::rm_prec( uint j ) { 972 assert(j < _max, "oob: i=%d, _max=%d", j, _max); 973 assert(j >= _cnt, "not a precedence edge"); 974 if (_in[j] == NULL) return; // Avoid spec violation: Gap in prec edges. 975 _in[j]->del_out((Node *)this); 976 close_prec_gap_at(j); 977 } 978 979 //------------------------------size_of---------------------------------------- 980 uint Node::size_of() const { return sizeof(*this); } 981 982 //------------------------------ideal_reg-------------------------------------- 983 uint Node::ideal_reg() const { return 0; } 984 985 //------------------------------jvms------------------------------------------- 986 JVMState* Node::jvms() const { return NULL; } 987 988 #ifdef ASSERT 989 //------------------------------jvms------------------------------------------- 990 bool Node::verify_jvms(const JVMState* using_jvms) const { 991 for (JVMState* jvms = this->jvms(); jvms != NULL; jvms = jvms->caller()) { 992 if (jvms == using_jvms) return true; 993 } 994 return false; 995 } 996 997 //------------------------------init_NodeProperty------------------------------ 998 void Node::init_NodeProperty() { 999 assert(_max_classes <= max_jushort, "too many NodeProperty classes"); 1000 assert(_max_flags <= max_jushort, "too many NodeProperty flags"); 1001 } 1002 #endif 1003 1004 //------------------------------format----------------------------------------- 1005 // Print as assembly 1006 void Node::format( PhaseRegAlloc *, outputStream *st ) const {} 1007 //------------------------------emit------------------------------------------- 1008 // Emit bytes starting at parameter 'ptr'. 1009 void Node::emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const {} 1010 //------------------------------size------------------------------------------- 1011 // Size of instruction in bytes 1012 uint Node::size(PhaseRegAlloc *ra_) const { return 0; } 1013 1014 //------------------------------CFG Construction------------------------------- 1015 // Nodes that end basic blocks, e.g. IfTrue/IfFalse, JumpProjNode, Root, 1016 // Goto and Return. 1017 const Node *Node::is_block_proj() const { return 0; } 1018 1019 // Minimum guaranteed type 1020 const Type *Node::bottom_type() const { return Type::BOTTOM; } 1021 1022 1023 //------------------------------raise_bottom_type------------------------------ 1024 // Get the worst-case Type output for this Node. 1025 void Node::raise_bottom_type(const Type* new_type) { 1026 if (is_Type()) { 1027 TypeNode *n = this->as_Type(); 1028 if (VerifyAliases) { 1029 assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type"); 1030 } 1031 n->set_type(new_type); 1032 } else if (is_Load()) { 1033 LoadNode *n = this->as_Load(); 1034 if (VerifyAliases) { 1035 assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type"); 1036 } 1037 n->set_type(new_type); 1038 } 1039 } 1040 1041 //------------------------------Identity--------------------------------------- 1042 // Return a node that the given node is equivalent to. 1043 Node* Node::Identity(PhaseGVN* phase) { 1044 return this; // Default to no identities 1045 } 1046 1047 //------------------------------Value------------------------------------------ 1048 // Compute a new Type for a node using the Type of the inputs. 1049 const Type* Node::Value(PhaseGVN* phase) const { 1050 return bottom_type(); // Default to worst-case Type 1051 } 1052 1053 //------------------------------Ideal------------------------------------------ 1054 // 1055 // 'Idealize' the graph rooted at this Node. 1056 // 1057 // In order to be efficient and flexible there are some subtle invariants 1058 // these Ideal calls need to hold. Running with '+VerifyIterativeGVN' checks 1059 // these invariants, although its too slow to have on by default. If you are 1060 // hacking an Ideal call, be sure to test with +VerifyIterativeGVN! 1061 // 1062 // The Ideal call almost arbitrarily reshape the graph rooted at the 'this' 1063 // pointer. If ANY change is made, it must return the root of the reshaped 1064 // graph - even if the root is the same Node. Example: swapping the inputs 1065 // to an AddINode gives the same answer and same root, but you still have to 1066 // return the 'this' pointer instead of NULL. 1067 // 1068 // You cannot return an OLD Node, except for the 'this' pointer. Use the 1069 // Identity call to return an old Node; basically if Identity can find 1070 // another Node have the Ideal call make no change and return NULL. 1071 // Example: AddINode::Ideal must check for add of zero; in this case it 1072 // returns NULL instead of doing any graph reshaping. 1073 // 1074 // You cannot modify any old Nodes except for the 'this' pointer. Due to 1075 // sharing there may be other users of the old Nodes relying on their current 1076 // semantics. Modifying them will break the other users. 1077 // Example: when reshape "(X+3)+4" into "X+7" you must leave the Node for 1078 // "X+3" unchanged in case it is shared. 1079 // 1080 // If you modify the 'this' pointer's inputs, you should use 1081 // 'set_req'. If you are making a new Node (either as the new root or 1082 // some new internal piece) you may use 'init_req' to set the initial 1083 // value. You can make a new Node with either 'new' or 'clone'. In 1084 // either case, def-use info is correctly maintained. 1085 // 1086 // Example: reshape "(X+3)+4" into "X+7": 1087 // set_req(1, in(1)->in(1)); 1088 // set_req(2, phase->intcon(7)); 1089 // return this; 1090 // Example: reshape "X*4" into "X<<2" 1091 // return new LShiftINode(in(1), phase->intcon(2)); 1092 // 1093 // You must call 'phase->transform(X)' on any new Nodes X you make, except 1094 // for the returned root node. Example: reshape "X*31" with "(X<<5)-X". 1095 // Node *shift=phase->transform(new LShiftINode(in(1),phase->intcon(5))); 1096 // return new AddINode(shift, in(1)); 1097 // 1098 // When making a Node for a constant use 'phase->makecon' or 'phase->intcon'. 1099 // These forms are faster than 'phase->transform(new ConNode())' and Do 1100 // The Right Thing with def-use info. 1101 // 1102 // You cannot bury the 'this' Node inside of a graph reshape. If the reshaped 1103 // graph uses the 'this' Node it must be the root. If you want a Node with 1104 // the same Opcode as the 'this' pointer use 'clone'. 1105 // 1106 Node *Node::Ideal(PhaseGVN *phase, bool can_reshape) { 1107 return NULL; // Default to being Ideal already 1108 } 1109 1110 // Some nodes have specific Ideal subgraph transformations only if they are 1111 // unique users of specific nodes. Such nodes should be put on IGVN worklist 1112 // for the transformations to happen. 1113 bool Node::has_special_unique_user() const { 1114 assert(outcnt() == 1, "match only for unique out"); 1115 Node* n = unique_out(); 1116 int op = Opcode(); 1117 if (this->is_Store()) { 1118 // Condition for back-to-back stores folding. 1119 return n->Opcode() == op && n->in(MemNode::Memory) == this; 1120 } else if (this->is_Load()) { 1121 // Condition for removing an unused LoadNode from the MemBarAcquire precedence input 1122 return n->Opcode() == Op_MemBarAcquire; 1123 } else if (op == Op_AddL) { 1124 // Condition for convL2I(addL(x,y)) ==> addI(convL2I(x),convL2I(y)) 1125 return n->Opcode() == Op_ConvL2I && n->in(1) == this; 1126 } else if (op == Op_SubI || op == Op_SubL) { 1127 // Condition for subI(x,subI(y,z)) ==> subI(addI(x,z),y) 1128 return n->Opcode() == op && n->in(2) == this; 1129 } else if (is_If() && (n->is_IfFalse() || n->is_IfTrue())) { 1130 // See IfProjNode::Identity() 1131 return true; 1132 } 1133 return false; 1134 }; 1135 1136 //--------------------------find_exact_control--------------------------------- 1137 // Skip Proj and CatchProj nodes chains. Check for Null and Top. 1138 Node* Node::find_exact_control(Node* ctrl) { 1139 if (ctrl == NULL && this->is_Region()) 1140 ctrl = this->as_Region()->is_copy(); 1141 1142 if (ctrl != NULL && ctrl->is_CatchProj()) { 1143 if (ctrl->as_CatchProj()->_con == CatchProjNode::fall_through_index) 1144 ctrl = ctrl->in(0); 1145 if (ctrl != NULL && !ctrl->is_top()) 1146 ctrl = ctrl->in(0); 1147 } 1148 1149 if (ctrl != NULL && ctrl->is_Proj()) 1150 ctrl = ctrl->in(0); 1151 1152 return ctrl; 1153 } 1154 1155 //--------------------------dominates------------------------------------------ 1156 // Helper function for MemNode::all_controls_dominate(). 1157 // Check if 'this' control node dominates or equal to 'sub' control node. 1158 // We already know that if any path back to Root or Start reaches 'this', 1159 // then all paths so, so this is a simple search for one example, 1160 // not an exhaustive search for a counterexample. 1161 bool Node::dominates(Node* sub, Node_List &nlist) { 1162 assert(this->is_CFG(), "expecting control"); 1163 assert(sub != NULL && sub->is_CFG(), "expecting control"); 1164 1165 // detect dead cycle without regions 1166 int iterations_without_region_limit = DominatorSearchLimit; 1167 1168 Node* orig_sub = sub; 1169 Node* dom = this; 1170 bool met_dom = false; 1171 nlist.clear(); 1172 1173 // Walk 'sub' backward up the chain to 'dom', watching for regions. 1174 // After seeing 'dom', continue up to Root or Start. 1175 // If we hit a region (backward split point), it may be a loop head. 1176 // Keep going through one of the region's inputs. If we reach the 1177 // same region again, go through a different input. Eventually we 1178 // will either exit through the loop head, or give up. 1179 // (If we get confused, break out and return a conservative 'false'.) 1180 while (sub != NULL) { 1181 if (sub->is_top()) break; // Conservative answer for dead code. 1182 if (sub == dom) { 1183 if (nlist.size() == 0) { 1184 // No Region nodes except loops were visited before and the EntryControl 1185 // path was taken for loops: it did not walk in a cycle. 1186 return true; 1187 } else if (met_dom) { 1188 break; // already met before: walk in a cycle 1189 } else { 1190 // Region nodes were visited. Continue walk up to Start or Root 1191 // to make sure that it did not walk in a cycle. 1192 met_dom = true; // first time meet 1193 iterations_without_region_limit = DominatorSearchLimit; // Reset 1194 } 1195 } 1196 if (sub->is_Start() || sub->is_Root()) { 1197 // Success if we met 'dom' along a path to Start or Root. 1198 // We assume there are no alternative paths that avoid 'dom'. 1199 // (This assumption is up to the caller to ensure!) 1200 return met_dom; 1201 } 1202 Node* up = sub->in(0); 1203 // Normalize simple pass-through regions and projections: 1204 up = sub->find_exact_control(up); 1205 // If sub == up, we found a self-loop. Try to push past it. 1206 if (sub == up && sub->is_Loop()) { 1207 // Take loop entry path on the way up to 'dom'. 1208 up = sub->in(1); // in(LoopNode::EntryControl); 1209 } else if (sub == up && sub->is_Region() && sub->req() != 3) { 1210 // Always take in(1) path on the way up to 'dom' for clone regions 1211 // (with only one input) or regions which merge > 2 paths 1212 // (usually used to merge fast/slow paths). 1213 up = sub->in(1); 1214 } else if (sub == up && sub->is_Region()) { 1215 // Try both paths for Regions with 2 input paths (it may be a loop head). 1216 // It could give conservative 'false' answer without information 1217 // which region's input is the entry path. 1218 iterations_without_region_limit = DominatorSearchLimit; // Reset 1219 1220 bool region_was_visited_before = false; 1221 // Was this Region node visited before? 1222 // If so, we have reached it because we accidentally took a 1223 // loop-back edge from 'sub' back into the body of the loop, 1224 // and worked our way up again to the loop header 'sub'. 1225 // So, take the first unexplored path on the way up to 'dom'. 1226 for (int j = nlist.size() - 1; j >= 0; j--) { 1227 intptr_t ni = (intptr_t)nlist.at(j); 1228 Node* visited = (Node*)(ni & ~1); 1229 bool visited_twice_already = ((ni & 1) != 0); 1230 if (visited == sub) { 1231 if (visited_twice_already) { 1232 // Visited 2 paths, but still stuck in loop body. Give up. 1233 return false; 1234 } 1235 // The Region node was visited before only once. 1236 // (We will repush with the low bit set, below.) 1237 nlist.remove(j); 1238 // We will find a new edge and re-insert. 1239 region_was_visited_before = true; 1240 break; 1241 } 1242 } 1243 1244 // Find an incoming edge which has not been seen yet; walk through it. 1245 assert(up == sub, ""); 1246 uint skip = region_was_visited_before ? 1 : 0; 1247 for (uint i = 1; i < sub->req(); i++) { 1248 Node* in = sub->in(i); 1249 if (in != NULL && !in->is_top() && in != sub) { 1250 if (skip == 0) { 1251 up = in; 1252 break; 1253 } 1254 --skip; // skip this nontrivial input 1255 } 1256 } 1257 1258 // Set 0 bit to indicate that both paths were taken. 1259 nlist.push((Node*)((intptr_t)sub + (region_was_visited_before ? 1 : 0))); 1260 } 1261 1262 if (up == sub) { 1263 break; // some kind of tight cycle 1264 } 1265 if (up == orig_sub && met_dom) { 1266 // returned back after visiting 'dom' 1267 break; // some kind of cycle 1268 } 1269 if (--iterations_without_region_limit < 0) { 1270 break; // dead cycle 1271 } 1272 sub = up; 1273 } 1274 1275 // Did not meet Root or Start node in pred. chain. 1276 // Conservative answer for dead code. 1277 return false; 1278 } 1279 1280 //------------------------------remove_dead_region----------------------------- 1281 // This control node is dead. Follow the subgraph below it making everything 1282 // using it dead as well. This will happen normally via the usual IterGVN 1283 // worklist but this call is more efficient. Do not update use-def info 1284 // inside the dead region, just at the borders. 1285 static void kill_dead_code( Node *dead, PhaseIterGVN *igvn ) { 1286 // Con's are a popular node to re-hit in the hash table again. 1287 if( dead->is_Con() ) return; 1288 1289 // Can't put ResourceMark here since igvn->_worklist uses the same arena 1290 // for verify pass with +VerifyOpto and we add/remove elements in it here. 1291 Node_List nstack(Thread::current()->resource_area()); 1292 1293 Node *top = igvn->C->top(); 1294 nstack.push(dead); 1295 bool has_irreducible_loop = igvn->C->has_irreducible_loop(); 1296 1297 while (nstack.size() > 0) { 1298 dead = nstack.pop(); 1299 if (dead->outcnt() > 0) { 1300 // Keep dead node on stack until all uses are processed. 1301 nstack.push(dead); 1302 // For all Users of the Dead... ;-) 1303 for (DUIterator_Last kmin, k = dead->last_outs(kmin); k >= kmin; ) { 1304 Node* use = dead->last_out(k); 1305 igvn->hash_delete(use); // Yank from hash table prior to mod 1306 if (use->in(0) == dead) { // Found another dead node 1307 assert (!use->is_Con(), "Control for Con node should be Root node."); 1308 use->set_req(0, top); // Cut dead edge to prevent processing 1309 nstack.push(use); // the dead node again. 1310 } else if (!has_irreducible_loop && // Backedge could be alive in irreducible loop 1311 use->is_Loop() && !use->is_Root() && // Don't kill Root (RootNode extends LoopNode) 1312 use->in(LoopNode::EntryControl) == dead) { // Dead loop if its entry is dead 1313 use->set_req(LoopNode::EntryControl, top); // Cut dead edge to prevent processing 1314 use->set_req(0, top); // Cut self edge 1315 nstack.push(use); 1316 } else { // Else found a not-dead user 1317 // Dead if all inputs are top or null 1318 bool dead_use = !use->is_Root(); // Keep empty graph alive 1319 for (uint j = 1; j < use->req(); j++) { 1320 Node* in = use->in(j); 1321 if (in == dead) { // Turn all dead inputs into TOP 1322 use->set_req(j, top); 1323 } else if (in != NULL && !in->is_top()) { 1324 dead_use = false; 1325 } 1326 } 1327 if (dead_use) { 1328 if (use->is_Region()) { 1329 use->set_req(0, top); // Cut self edge 1330 } 1331 nstack.push(use); 1332 } else { 1333 igvn->_worklist.push(use); 1334 } 1335 } 1336 // Refresh the iterator, since any number of kills might have happened. 1337 k = dead->last_outs(kmin); 1338 } 1339 } else { // (dead->outcnt() == 0) 1340 // Done with outputs. 1341 igvn->hash_delete(dead); 1342 igvn->_worklist.remove(dead); 1343 igvn->C->remove_modified_node(dead); 1344 igvn->set_type(dead, Type::TOP); 1345 if (dead->is_macro()) { 1346 igvn->C->remove_macro_node(dead); 1347 } 1348 if (dead->is_expensive()) { 1349 igvn->C->remove_expensive_node(dead); 1350 } 1351 CastIINode* cast = dead->isa_CastII(); 1352 if (cast != NULL && cast->has_range_check()) { 1353 igvn->C->remove_range_check_cast(cast); 1354 } 1355 igvn->C->record_dead_node(dead->_idx); 1356 // Kill all inputs to the dead guy 1357 for (uint i=0; i < dead->req(); i++) { 1358 Node *n = dead->in(i); // Get input to dead guy 1359 if (n != NULL && !n->is_top()) { // Input is valid? 1360 dead->set_req(i, top); // Smash input away 1361 if (n->outcnt() == 0) { // Input also goes dead? 1362 if (!n->is_Con()) 1363 nstack.push(n); // Clear it out as well 1364 } else if (n->outcnt() == 1 && 1365 n->has_special_unique_user()) { 1366 igvn->add_users_to_worklist( n ); 1367 } else if (n->outcnt() <= 2 && n->is_Store()) { 1368 // Push store's uses on worklist to enable folding optimization for 1369 // store/store and store/load to the same address. 1370 // The restriction (outcnt() <= 2) is the same as in set_req_X() 1371 // and remove_globally_dead_node(). 1372 igvn->add_users_to_worklist( n ); 1373 } 1374 } 1375 } 1376 } // (dead->outcnt() == 0) 1377 } // while (nstack.size() > 0) for outputs 1378 return; 1379 } 1380 1381 //------------------------------remove_dead_region----------------------------- 1382 bool Node::remove_dead_region(PhaseGVN *phase, bool can_reshape) { 1383 Node *n = in(0); 1384 if( !n ) return false; 1385 // Lost control into this guy? I.e., it became unreachable? 1386 // Aggressively kill all unreachable code. 1387 if (can_reshape && n->is_top()) { 1388 kill_dead_code(this, phase->is_IterGVN()); 1389 return false; // Node is dead. 1390 } 1391 1392 if( n->is_Region() && n->as_Region()->is_copy() ) { 1393 Node *m = n->nonnull_req(); 1394 set_req(0, m); 1395 return true; 1396 } 1397 return false; 1398 } 1399 1400 //------------------------------hash------------------------------------------- 1401 // Hash function over Nodes. 1402 uint Node::hash() const { 1403 uint sum = 0; 1404 for( uint i=0; i<_cnt; i++ ) // Add in all inputs 1405 sum = (sum<<1)-(uintptr_t)in(i); // Ignore embedded NULLs 1406 return (sum>>2) + _cnt + Opcode(); 1407 } 1408 1409 //------------------------------cmp-------------------------------------------- 1410 // Compare special parts of simple Nodes 1411 uint Node::cmp( const Node &n ) const { 1412 return 1; // Must be same 1413 } 1414 1415 //------------------------------rematerialize----------------------------------- 1416 // Should we clone rather than spill this instruction? 1417 bool Node::rematerialize() const { 1418 if ( is_Mach() ) 1419 return this->as_Mach()->rematerialize(); 1420 else 1421 return (_flags & Flag_rematerialize) != 0; 1422 } 1423 1424 //------------------------------needs_anti_dependence_check--------------------- 1425 // Nodes which use memory without consuming it, hence need antidependences. 1426 bool Node::needs_anti_dependence_check() const { 1427 if( req() < 2 || (_flags & Flag_needs_anti_dependence_check) == 0 ) 1428 return false; 1429 else 1430 return in(1)->bottom_type()->has_memory(); 1431 } 1432 1433 1434 // Get an integer constant from a ConNode (or CastIINode). 1435 // Return a default value if there is no apparent constant here. 1436 const TypeInt* Node::find_int_type() const { 1437 if (this->is_Type()) { 1438 return this->as_Type()->type()->isa_int(); 1439 } else if (this->is_Con()) { 1440 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); 1441 return this->bottom_type()->isa_int(); 1442 } 1443 return NULL; 1444 } 1445 1446 // Get a pointer constant from a ConstNode. 1447 // Returns the constant if it is a pointer ConstNode 1448 intptr_t Node::get_ptr() const { 1449 assert( Opcode() == Op_ConP, "" ); 1450 return ((ConPNode*)this)->type()->is_ptr()->get_con(); 1451 } 1452 1453 // Get a narrow oop constant from a ConNNode. 1454 intptr_t Node::get_narrowcon() const { 1455 assert( Opcode() == Op_ConN, "" ); 1456 return ((ConNNode*)this)->type()->is_narrowoop()->get_con(); 1457 } 1458 1459 // Get a long constant from a ConNode. 1460 // Return a default value if there is no apparent constant here. 1461 const TypeLong* Node::find_long_type() const { 1462 if (this->is_Type()) { 1463 return this->as_Type()->type()->isa_long(); 1464 } else if (this->is_Con()) { 1465 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); 1466 return this->bottom_type()->isa_long(); 1467 } 1468 return NULL; 1469 } 1470 1471 1472 /** 1473 * Return a ptr type for nodes which should have it. 1474 */ 1475 const TypePtr* Node::get_ptr_type() const { 1476 const TypePtr* tp = this->bottom_type()->make_ptr(); 1477 #ifdef ASSERT 1478 if (tp == NULL) { 1479 this->dump(1); 1480 assert((tp != NULL), "unexpected node type"); 1481 } 1482 #endif 1483 return tp; 1484 } 1485 1486 // Get a double constant from a ConstNode. 1487 // Returns the constant if it is a double ConstNode 1488 jdouble Node::getd() const { 1489 assert( Opcode() == Op_ConD, "" ); 1490 return ((ConDNode*)this)->type()->is_double_constant()->getd(); 1491 } 1492 1493 // Get a float constant from a ConstNode. 1494 // Returns the constant if it is a float ConstNode 1495 jfloat Node::getf() const { 1496 assert( Opcode() == Op_ConF, "" ); 1497 return ((ConFNode*)this)->type()->is_float_constant()->getf(); 1498 } 1499 1500 #ifndef PRODUCT 1501 1502 //------------------------------find------------------------------------------ 1503 // Find a neighbor of this Node with the given _idx 1504 // If idx is negative, find its absolute value, following both _in and _out. 1505 static void find_recur(Compile* C, Node* &result, Node *n, int idx, bool only_ctrl, 1506 VectorSet* old_space, VectorSet* new_space ) { 1507 int node_idx = (idx >= 0) ? idx : -idx; 1508 if (NotANode(n)) return; // Gracefully handle NULL, -1, 0xabababab, etc. 1509 // Contained in new_space or old_space? Check old_arena first since it's mostly empty. 1510 VectorSet *v = C->old_arena()->contains(n) ? old_space : new_space; 1511 if( v->test(n->_idx) ) return; 1512 if( (int)n->_idx == node_idx 1513 debug_only(|| n->debug_idx() == node_idx) ) { 1514 if (result != NULL) 1515 tty->print("find: " INTPTR_FORMAT " and " INTPTR_FORMAT " both have idx==%d\n", 1516 (uintptr_t)result, (uintptr_t)n, node_idx); 1517 result = n; 1518 } 1519 v->set(n->_idx); 1520 for( uint i=0; i<n->len(); i++ ) { 1521 if( only_ctrl && !(n->is_Region()) && (n->Opcode() != Op_Root) && (i != TypeFunc::Control) ) continue; 1522 find_recur(C, result, n->in(i), idx, only_ctrl, old_space, new_space ); 1523 } 1524 // Search along forward edges also: 1525 if (idx < 0 && !only_ctrl) { 1526 for( uint j=0; j<n->outcnt(); j++ ) { 1527 find_recur(C, result, n->raw_out(j), idx, only_ctrl, old_space, new_space ); 1528 } 1529 } 1530 #ifdef ASSERT 1531 // Search along debug_orig edges last, checking for cycles 1532 Node* orig = n->debug_orig(); 1533 if (orig != NULL) { 1534 do { 1535 if (NotANode(orig)) break; 1536 find_recur(C, result, orig, idx, only_ctrl, old_space, new_space ); 1537 orig = orig->debug_orig(); 1538 } while (orig != NULL && orig != n->debug_orig()); 1539 } 1540 #endif //ASSERT 1541 } 1542 1543 // call this from debugger: 1544 Node* find_node(Node* n, int idx) { 1545 return n->find(idx); 1546 } 1547 1548 //------------------------------find------------------------------------------- 1549 Node* Node::find(int idx) const { 1550 ResourceArea *area = Thread::current()->resource_area(); 1551 VectorSet old_space(area), new_space(area); 1552 Node* result = NULL; 1553 find_recur(Compile::current(), result, (Node*) this, idx, false, &old_space, &new_space ); 1554 return result; 1555 } 1556 1557 //------------------------------find_ctrl-------------------------------------- 1558 // Find an ancestor to this node in the control history with given _idx 1559 Node* Node::find_ctrl(int idx) const { 1560 ResourceArea *area = Thread::current()->resource_area(); 1561 VectorSet old_space(area), new_space(area); 1562 Node* result = NULL; 1563 find_recur(Compile::current(), result, (Node*) this, idx, true, &old_space, &new_space ); 1564 return result; 1565 } 1566 #endif 1567 1568 1569 1570 #ifndef PRODUCT 1571 1572 // -----------------------------Name------------------------------------------- 1573 extern const char *NodeClassNames[]; 1574 const char *Node::Name() const { return NodeClassNames[Opcode()]; } 1575 1576 static bool is_disconnected(const Node* n) { 1577 for (uint i = 0; i < n->req(); i++) { 1578 if (n->in(i) != NULL) return false; 1579 } 1580 return true; 1581 } 1582 1583 #ifdef ASSERT 1584 static void dump_orig(Node* orig, outputStream *st) { 1585 Compile* C = Compile::current(); 1586 if (NotANode(orig)) orig = NULL; 1587 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; 1588 if (orig == NULL) return; 1589 st->print(" !orig="); 1590 Node* fast = orig->debug_orig(); // tortoise & hare algorithm to detect loops 1591 if (NotANode(fast)) fast = NULL; 1592 while (orig != NULL) { 1593 bool discon = is_disconnected(orig); // if discon, print [123] else 123 1594 if (discon) st->print("["); 1595 if (!Compile::current()->node_arena()->contains(orig)) 1596 st->print("o"); 1597 st->print("%d", orig->_idx); 1598 if (discon) st->print("]"); 1599 orig = orig->debug_orig(); 1600 if (NotANode(orig)) orig = NULL; 1601 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; 1602 if (orig != NULL) st->print(","); 1603 if (fast != NULL) { 1604 // Step fast twice for each single step of orig: 1605 fast = fast->debug_orig(); 1606 if (NotANode(fast)) fast = NULL; 1607 if (fast != NULL && fast != orig) { 1608 fast = fast->debug_orig(); 1609 if (NotANode(fast)) fast = NULL; 1610 } 1611 if (fast == orig) { 1612 st->print("..."); 1613 break; 1614 } 1615 } 1616 } 1617 } 1618 1619 void Node::set_debug_orig(Node* orig) { 1620 _debug_orig = orig; 1621 if (BreakAtNode == 0) return; 1622 if (NotANode(orig)) orig = NULL; 1623 int trip = 10; 1624 while (orig != NULL) { 1625 if (orig->debug_idx() == BreakAtNode || (int)orig->_idx == BreakAtNode) { 1626 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d orig._idx=%d orig._debug_idx=%d", 1627 this->_idx, this->debug_idx(), orig->_idx, orig->debug_idx()); 1628 BREAKPOINT; 1629 } 1630 orig = orig->debug_orig(); 1631 if (NotANode(orig)) orig = NULL; 1632 if (trip-- <= 0) break; 1633 } 1634 } 1635 #endif //ASSERT 1636 1637 //------------------------------dump------------------------------------------ 1638 // Dump a Node 1639 void Node::dump(const char* suffix, bool mark, outputStream *st) const { 1640 Compile* C = Compile::current(); 1641 bool is_new = C->node_arena()->contains(this); 1642 C->_in_dump_cnt++; 1643 st->print("%c%d%s\t%s\t=== ", is_new ? ' ' : 'o', _idx, mark ? " >" : "", Name()); 1644 1645 // Dump the required and precedence inputs 1646 dump_req(st); 1647 dump_prec(st); 1648 // Dump the outputs 1649 dump_out(st); 1650 1651 if (is_disconnected(this)) { 1652 #ifdef ASSERT 1653 st->print(" [%d]",debug_idx()); 1654 dump_orig(debug_orig(), st); 1655 #endif 1656 st->cr(); 1657 C->_in_dump_cnt--; 1658 return; // don't process dead nodes 1659 } 1660 1661 if (C->clone_map().value(_idx) != 0) { 1662 C->clone_map().dump(_idx); 1663 } 1664 // Dump node-specific info 1665 dump_spec(st); 1666 #ifdef ASSERT 1667 // Dump the non-reset _debug_idx 1668 if (Verbose && WizardMode) { 1669 st->print(" [%d]",debug_idx()); 1670 } 1671 #endif 1672 1673 const Type *t = bottom_type(); 1674 1675 if (t != NULL && (t->isa_instptr() || t->isa_klassptr())) { 1676 const TypeInstPtr *toop = t->isa_instptr(); 1677 const TypeKlassPtr *tkls = t->isa_klassptr(); 1678 ciKlass* klass = toop ? toop->klass() : (tkls ? tkls->klass() : NULL ); 1679 if (klass && klass->is_loaded() && klass->is_interface()) { 1680 st->print(" Interface:"); 1681 } else if (toop) { 1682 st->print(" Oop:"); 1683 } else if (tkls) { 1684 st->print(" Klass:"); 1685 } 1686 t->dump_on(st); 1687 } else if (t == Type::MEMORY) { 1688 st->print(" Memory:"); 1689 MemNode::dump_adr_type(this, adr_type(), st); 1690 } else if (Verbose || WizardMode) { 1691 st->print(" Type:"); 1692 if (t) { 1693 t->dump_on(st); 1694 } else { 1695 st->print("no type"); 1696 } 1697 } else if (t->isa_vect() && this->is_MachSpillCopy()) { 1698 // Dump MachSpillcopy vector type. 1699 t->dump_on(st); 1700 } 1701 if (is_new) { 1702 debug_only(dump_orig(debug_orig(), st)); 1703 Node_Notes* nn = C->node_notes_at(_idx); 1704 if (nn != NULL && !nn->is_clear()) { 1705 if (nn->jvms() != NULL) { 1706 st->print(" !jvms:"); 1707 nn->jvms()->dump_spec(st); 1708 } 1709 } 1710 } 1711 if (suffix) st->print("%s", suffix); 1712 C->_in_dump_cnt--; 1713 } 1714 1715 //------------------------------dump_req-------------------------------------- 1716 void Node::dump_req(outputStream *st) const { 1717 // Dump the required input edges 1718 for (uint i = 0; i < req(); i++) { // For all required inputs 1719 Node* d = in(i); 1720 if (d == NULL) { 1721 st->print("_ "); 1722 } else if (NotANode(d)) { 1723 st->print("NotANode "); // uninitialized, sentinel, garbage, etc. 1724 } else { 1725 st->print("%c%d ", Compile::current()->node_arena()->contains(d) ? ' ' : 'o', d->_idx); 1726 } 1727 } 1728 } 1729 1730 1731 //------------------------------dump_prec------------------------------------- 1732 void Node::dump_prec(outputStream *st) const { 1733 // Dump the precedence edges 1734 int any_prec = 0; 1735 for (uint i = req(); i < len(); i++) { // For all precedence inputs 1736 Node* p = in(i); 1737 if (p != NULL) { 1738 if (!any_prec++) st->print(" |"); 1739 if (NotANode(p)) { st->print("NotANode "); continue; } 1740 st->print("%c%d ", Compile::current()->node_arena()->contains(in(i)) ? ' ' : 'o', in(i)->_idx); 1741 } 1742 } 1743 } 1744 1745 //------------------------------dump_out-------------------------------------- 1746 void Node::dump_out(outputStream *st) const { 1747 // Delimit the output edges 1748 st->print(" [["); 1749 // Dump the output edges 1750 for (uint i = 0; i < _outcnt; i++) { // For all outputs 1751 Node* u = _out[i]; 1752 if (u == NULL) { 1753 st->print("_ "); 1754 } else if (NotANode(u)) { 1755 st->print("NotANode "); 1756 } else { 1757 st->print("%c%d ", Compile::current()->node_arena()->contains(u) ? ' ' : 'o', u->_idx); 1758 } 1759 } 1760 st->print("]] "); 1761 } 1762 1763 //----------------------------collect_nodes_i---------------------------------- 1764 // Collects nodes from an Ideal graph, starting from a given start node and 1765 // moving in a given direction until a certain depth (distance from the start 1766 // node) is reached. Duplicates are ignored. 1767 // Arguments: 1768 // nstack: the nodes are collected into this array. 1769 // start: the node at which to start collecting. 1770 // direction: if this is a positive number, collect input nodes; if it is 1771 // a negative number, collect output nodes. 1772 // depth: collect nodes up to this distance from the start node. 1773 // include_start: whether to include the start node in the result collection. 1774 // only_ctrl: whether to regard control edges only during traversal. 1775 // only_data: whether to regard data edges only during traversal. 1776 static void collect_nodes_i(GrowableArray<Node*> *nstack, const Node* start, int direction, uint depth, bool include_start, bool only_ctrl, bool only_data) { 1777 Node* s = (Node*) start; // remove const 1778 nstack->append(s); 1779 int begin = 0; 1780 int end = 0; 1781 for(uint i = 0; i < depth; i++) { 1782 end = nstack->length(); 1783 for(int j = begin; j < end; j++) { 1784 Node* tp = nstack->at(j); 1785 uint limit = direction > 0 ? tp->len() : tp->outcnt(); 1786 for(uint k = 0; k < limit; k++) { 1787 Node* n = direction > 0 ? tp->in(k) : tp->raw_out(k); 1788 1789 if (NotANode(n)) continue; 1790 // do not recurse through top or the root (would reach unrelated stuff) 1791 if (n->is_Root() || n->is_top()) continue; 1792 if (only_ctrl && !n->is_CFG()) continue; 1793 if (only_data && n->is_CFG()) continue; 1794 1795 bool on_stack = nstack->contains(n); 1796 if (!on_stack) { 1797 nstack->append(n); 1798 } 1799 } 1800 } 1801 begin = end; 1802 } 1803 if (!include_start) { 1804 nstack->remove(s); 1805 } 1806 } 1807 1808 //------------------------------dump_nodes------------------------------------- 1809 static void dump_nodes(const Node* start, int d, bool only_ctrl) { 1810 if (NotANode(start)) return; 1811 1812 GrowableArray <Node *> nstack(Compile::current()->live_nodes()); 1813 collect_nodes_i(&nstack, start, d, (uint) ABS(d), true, only_ctrl, false); 1814 1815 int end = nstack.length(); 1816 if (d > 0) { 1817 for(int j = end-1; j >= 0; j--) { 1818 nstack.at(j)->dump(); 1819 } 1820 } else { 1821 for(int j = 0; j < end; j++) { 1822 nstack.at(j)->dump(); 1823 } 1824 } 1825 } 1826 1827 //------------------------------dump------------------------------------------- 1828 void Node::dump(int d) const { 1829 dump_nodes(this, d, false); 1830 } 1831 1832 //------------------------------dump_ctrl-------------------------------------- 1833 // Dump a Node's control history to depth 1834 void Node::dump_ctrl(int d) const { 1835 dump_nodes(this, d, true); 1836 } 1837 1838 //-----------------------------dump_compact------------------------------------ 1839 void Node::dump_comp() const { 1840 this->dump_comp("\n"); 1841 } 1842 1843 //-----------------------------dump_compact------------------------------------ 1844 // Dump a Node in compact representation, i.e., just print its name and index. 1845 // Nodes can specify additional specifics to print in compact representation by 1846 // implementing dump_compact_spec. 1847 void Node::dump_comp(const char* suffix, outputStream *st) const { 1848 Compile* C = Compile::current(); 1849 C->_in_dump_cnt++; 1850 st->print("%s(%d)", Name(), _idx); 1851 this->dump_compact_spec(st); 1852 if (suffix) { 1853 st->print("%s", suffix); 1854 } 1855 C->_in_dump_cnt--; 1856 } 1857 1858 //----------------------------dump_related------------------------------------- 1859 // Dump a Node's related nodes - the notion of "related" depends on the Node at 1860 // hand and is determined by the implementation of the virtual method rel. 1861 void Node::dump_related() const { 1862 Compile* C = Compile::current(); 1863 GrowableArray <Node *> in_rel(C->unique()); 1864 GrowableArray <Node *> out_rel(C->unique()); 1865 this->related(&in_rel, &out_rel, false); 1866 for (int i = in_rel.length() - 1; i >= 0; i--) { 1867 in_rel.at(i)->dump(); 1868 } 1869 this->dump("\n", true); 1870 for (int i = 0; i < out_rel.length(); i++) { 1871 out_rel.at(i)->dump(); 1872 } 1873 } 1874 1875 //----------------------------dump_related------------------------------------- 1876 // Dump a Node's related nodes up to a given depth (distance from the start 1877 // node). 1878 // Arguments: 1879 // d_in: depth for input nodes. 1880 // d_out: depth for output nodes (note: this also is a positive number). 1881 void Node::dump_related(uint d_in, uint d_out) const { 1882 Compile* C = Compile::current(); 1883 GrowableArray <Node *> in_rel(C->unique()); 1884 GrowableArray <Node *> out_rel(C->unique()); 1885 1886 // call collect_nodes_i directly 1887 collect_nodes_i(&in_rel, this, 1, d_in, false, false, false); 1888 collect_nodes_i(&out_rel, this, -1, d_out, false, false, false); 1889 1890 for (int i = in_rel.length() - 1; i >= 0; i--) { 1891 in_rel.at(i)->dump(); 1892 } 1893 this->dump("\n", true); 1894 for (int i = 0; i < out_rel.length(); i++) { 1895 out_rel.at(i)->dump(); 1896 } 1897 } 1898 1899 //------------------------dump_related_compact--------------------------------- 1900 // Dump a Node's related nodes in compact representation. The notion of 1901 // "related" depends on the Node at hand and is determined by the implementation 1902 // of the virtual method rel. 1903 void Node::dump_related_compact() const { 1904 Compile* C = Compile::current(); 1905 GrowableArray <Node *> in_rel(C->unique()); 1906 GrowableArray <Node *> out_rel(C->unique()); 1907 this->related(&in_rel, &out_rel, true); 1908 int n_in = in_rel.length(); 1909 int n_out = out_rel.length(); 1910 1911 this->dump_comp(n_in == 0 ? "\n" : " "); 1912 for (int i = 0; i < n_in; i++) { 1913 in_rel.at(i)->dump_comp(i == n_in - 1 ? "\n" : " "); 1914 } 1915 for (int i = 0; i < n_out; i++) { 1916 out_rel.at(i)->dump_comp(i == n_out - 1 ? "\n" : " "); 1917 } 1918 } 1919 1920 //------------------------------related---------------------------------------- 1921 // Collect a Node's related nodes. The default behaviour just collects the 1922 // inputs and outputs at depth 1, including both control and data flow edges, 1923 // regardless of whether the presentation is compact or not. For data nodes, 1924 // the default is to collect all data inputs (till level 1 if compact), and 1925 // outputs till level 1. 1926 void Node::related(GrowableArray<Node*> *in_rel, GrowableArray<Node*> *out_rel, bool compact) const { 1927 if (this->is_CFG()) { 1928 collect_nodes_i(in_rel, this, 1, 1, false, false, false); 1929 collect_nodes_i(out_rel, this, -1, 1, false, false, false); 1930 } else { 1931 if (compact) { 1932 this->collect_nodes(in_rel, 1, false, true); 1933 } else { 1934 this->collect_nodes_in_all_data(in_rel, false); 1935 } 1936 this->collect_nodes(out_rel, -1, false, false); 1937 } 1938 } 1939 1940 //---------------------------collect_nodes------------------------------------- 1941 // An entry point to the low-level node collection facility, to start from a 1942 // given node in the graph. The start node is by default not included in the 1943 // result. 1944 // Arguments: 1945 // ns: collect the nodes into this data structure. 1946 // d: the depth (distance from start node) to which nodes should be 1947 // collected. A value >0 indicates input nodes, a value <0, output 1948 // nodes. 1949 // ctrl: include only control nodes. 1950 // data: include only data nodes. 1951 void Node::collect_nodes(GrowableArray<Node*> *ns, int d, bool ctrl, bool data) const { 1952 if (ctrl && data) { 1953 // ignore nonsensical combination 1954 return; 1955 } 1956 collect_nodes_i(ns, this, d, (uint) ABS(d), false, ctrl, data); 1957 } 1958 1959 //--------------------------collect_nodes_in----------------------------------- 1960 static void collect_nodes_in(Node* start, GrowableArray<Node*> *ns, bool primary_is_data, bool collect_secondary) { 1961 // The maximum depth is determined using a BFS that visits all primary (data 1962 // or control) inputs and increments the depth at each level. 1963 uint d_in = 0; 1964 GrowableArray<Node*> nodes(Compile::current()->unique()); 1965 nodes.push(start); 1966 int nodes_at_current_level = 1; 1967 int n_idx = 0; 1968 while (nodes_at_current_level > 0) { 1969 // Add all primary inputs reachable from the current level to the list, and 1970 // increase the depth if there were any. 1971 int nodes_at_next_level = 0; 1972 bool nodes_added = false; 1973 while (nodes_at_current_level > 0) { 1974 nodes_at_current_level--; 1975 Node* current = nodes.at(n_idx++); 1976 for (uint i = 0; i < current->len(); i++) { 1977 Node* n = current->in(i); 1978 if (NotANode(n)) { 1979 continue; 1980 } 1981 if ((primary_is_data && n->is_CFG()) || (!primary_is_data && !n->is_CFG())) { 1982 continue; 1983 } 1984 if (!nodes.contains(n)) { 1985 nodes.push(n); 1986 nodes_added = true; 1987 nodes_at_next_level++; 1988 } 1989 } 1990 } 1991 if (nodes_added) { 1992 d_in++; 1993 } 1994 nodes_at_current_level = nodes_at_next_level; 1995 } 1996 start->collect_nodes(ns, d_in, !primary_is_data, primary_is_data); 1997 if (collect_secondary) { 1998 // Now, iterate over the secondary nodes in ns and add the respective 1999 // boundary reachable from them. 2000 GrowableArray<Node*> sns(Compile::current()->unique()); 2001 for (GrowableArrayIterator<Node*> it = ns->begin(); it != ns->end(); ++it) { 2002 Node* n = *it; 2003 n->collect_nodes(&sns, 1, primary_is_data, !primary_is_data); 2004 for (GrowableArrayIterator<Node*> d = sns.begin(); d != sns.end(); ++d) { 2005 ns->append_if_missing(*d); 2006 } 2007 sns.clear(); 2008 } 2009 } 2010 } 2011 2012 //---------------------collect_nodes_in_all_data------------------------------- 2013 // Collect the entire data input graph. Include the control boundary if 2014 // requested. 2015 // Arguments: 2016 // ns: collect the nodes into this data structure. 2017 // ctrl: if true, include the control boundary. 2018 void Node::collect_nodes_in_all_data(GrowableArray<Node*> *ns, bool ctrl) const { 2019 collect_nodes_in((Node*) this, ns, true, ctrl); 2020 } 2021 2022 //--------------------------collect_nodes_in_all_ctrl-------------------------- 2023 // Collect the entire control input graph. Include the data boundary if 2024 // requested. 2025 // ns: collect the nodes into this data structure. 2026 // data: if true, include the control boundary. 2027 void Node::collect_nodes_in_all_ctrl(GrowableArray<Node*> *ns, bool data) const { 2028 collect_nodes_in((Node*) this, ns, false, data); 2029 } 2030 2031 //------------------collect_nodes_out_all_ctrl_boundary------------------------ 2032 // Collect the entire output graph until hitting control node boundaries, and 2033 // include those. 2034 void Node::collect_nodes_out_all_ctrl_boundary(GrowableArray<Node*> *ns) const { 2035 // Perform a BFS and stop at control nodes. 2036 GrowableArray<Node*> nodes(Compile::current()->unique()); 2037 nodes.push((Node*) this); 2038 while (nodes.length() > 0) { 2039 Node* current = nodes.pop(); 2040 if (NotANode(current)) { 2041 continue; 2042 } 2043 ns->append_if_missing(current); 2044 if (!current->is_CFG()) { 2045 for (DUIterator i = current->outs(); current->has_out(i); i++) { 2046 nodes.push(current->out(i)); 2047 } 2048 } 2049 } 2050 ns->remove((Node*) this); 2051 } 2052 2053 // VERIFICATION CODE 2054 // For each input edge to a node (ie - for each Use-Def edge), verify that 2055 // there is a corresponding Def-Use edge. 2056 //------------------------------verify_edges----------------------------------- 2057 void Node::verify_edges(Unique_Node_List &visited) { 2058 uint i, j, idx; 2059 int cnt; 2060 Node *n; 2061 2062 // Recursive termination test 2063 if (visited.member(this)) return; 2064 visited.push(this); 2065 2066 // Walk over all input edges, checking for correspondence 2067 for( i = 0; i < len(); i++ ) { 2068 n = in(i); 2069 if (n != NULL && !n->is_top()) { 2070 // Count instances of (Node *)this 2071 cnt = 0; 2072 for (idx = 0; idx < n->_outcnt; idx++ ) { 2073 if (n->_out[idx] == (Node *)this) cnt++; 2074 } 2075 assert( cnt > 0,"Failed to find Def-Use edge." ); 2076 // Check for duplicate edges 2077 // walk the input array downcounting the input edges to n 2078 for( j = 0; j < len(); j++ ) { 2079 if( in(j) == n ) cnt--; 2080 } 2081 assert( cnt == 0,"Mismatched edge count."); 2082 } else if (n == NULL) { 2083 assert(i >= req() || i == 0 || is_Region() || is_Phi(), "only regions or phis have null data edges"); 2084 } else { 2085 assert(n->is_top(), "sanity"); 2086 // Nothing to check. 2087 } 2088 } 2089 // Recursive walk over all input edges 2090 for( i = 0; i < len(); i++ ) { 2091 n = in(i); 2092 if( n != NULL ) 2093 in(i)->verify_edges(visited); 2094 } 2095 } 2096 2097 //------------------------------verify_recur----------------------------------- 2098 static const Node *unique_top = NULL; 2099 2100 void Node::verify_recur(const Node *n, int verify_depth, 2101 VectorSet &old_space, VectorSet &new_space) { 2102 if ( verify_depth == 0 ) return; 2103 if (verify_depth > 0) --verify_depth; 2104 2105 Compile* C = Compile::current(); 2106 2107 // Contained in new_space or old_space? 2108 VectorSet *v = C->node_arena()->contains(n) ? &new_space : &old_space; 2109 // Check for visited in the proper space. Numberings are not unique 2110 // across spaces so we need a separate VectorSet for each space. 2111 if( v->test_set(n->_idx) ) return; 2112 2113 if (n->is_Con() && n->bottom_type() == Type::TOP) { 2114 if (C->cached_top_node() == NULL) 2115 C->set_cached_top_node((Node*)n); 2116 assert(C->cached_top_node() == n, "TOP node must be unique"); 2117 } 2118 2119 for( uint i = 0; i < n->len(); i++ ) { 2120 Node *x = n->in(i); 2121 if (!x || x->is_top()) continue; 2122 2123 // Verify my input has a def-use edge to me 2124 if (true /*VerifyDefUse*/) { 2125 // Count use-def edges from n to x 2126 int cnt = 0; 2127 for( uint j = 0; j < n->len(); j++ ) 2128 if( n->in(j) == x ) 2129 cnt++; 2130 // Count def-use edges from x to n 2131 uint max = x->_outcnt; 2132 for( uint k = 0; k < max; k++ ) 2133 if (x->_out[k] == n) 2134 cnt--; 2135 assert( cnt == 0, "mismatched def-use edge counts" ); 2136 } 2137 2138 verify_recur(x, verify_depth, old_space, new_space); 2139 } 2140 2141 } 2142 2143 //------------------------------verify----------------------------------------- 2144 // Check Def-Use info for my subgraph 2145 void Node::verify() const { 2146 Compile* C = Compile::current(); 2147 Node* old_top = C->cached_top_node(); 2148 ResourceMark rm; 2149 ResourceArea *area = Thread::current()->resource_area(); 2150 VectorSet old_space(area), new_space(area); 2151 verify_recur(this, -1, old_space, new_space); 2152 C->set_cached_top_node(old_top); 2153 } 2154 #endif 2155 2156 2157 //------------------------------walk------------------------------------------- 2158 // Graph walk, with both pre-order and post-order functions 2159 void Node::walk(NFunc pre, NFunc post, void *env) { 2160 VectorSet visited(Thread::current()->resource_area()); // Setup for local walk 2161 walk_(pre, post, env, visited); 2162 } 2163 2164 void Node::walk_(NFunc pre, NFunc post, void *env, VectorSet &visited) { 2165 if( visited.test_set(_idx) ) return; 2166 pre(*this,env); // Call the pre-order walk function 2167 for( uint i=0; i<_max; i++ ) 2168 if( in(i) ) // Input exists and is not walked? 2169 in(i)->walk_(pre,post,env,visited); // Walk it with pre & post functions 2170 post(*this,env); // Call the post-order walk function 2171 } 2172 2173 void Node::nop(Node &, void*) {} 2174 2175 //------------------------------Registers-------------------------------------- 2176 // Do we Match on this edge index or not? Generally false for Control 2177 // and true for everything else. Weird for calls & returns. 2178 uint Node::match_edge(uint idx) const { 2179 return idx; // True for other than index 0 (control) 2180 } 2181 2182 static RegMask _not_used_at_all; 2183 // Register classes are defined for specific machines 2184 const RegMask &Node::out_RegMask() const { 2185 ShouldNotCallThis(); 2186 return _not_used_at_all; 2187 } 2188 2189 const RegMask &Node::in_RegMask(uint) const { 2190 ShouldNotCallThis(); 2191 return _not_used_at_all; 2192 } 2193 2194 //============================================================================= 2195 //----------------------------------------------------------------------------- 2196 void Node_Array::reset( Arena *new_arena ) { 2197 _a->Afree(_nodes,_max*sizeof(Node*)); 2198 _max = 0; 2199 _nodes = NULL; 2200 _a = new_arena; 2201 } 2202 2203 //------------------------------clear------------------------------------------ 2204 // Clear all entries in _nodes to NULL but keep storage 2205 void Node_Array::clear() { 2206 Copy::zero_to_bytes( _nodes, _max*sizeof(Node*) ); 2207 } 2208 2209 //----------------------------------------------------------------------------- 2210 void Node_Array::grow( uint i ) { 2211 if( !_max ) { 2212 _max = 1; 2213 _nodes = (Node**)_a->Amalloc( _max * sizeof(Node*) ); 2214 _nodes[0] = NULL; 2215 } 2216 uint old = _max; 2217 while( i >= _max ) _max <<= 1; // Double to fit 2218 _nodes = (Node**)_a->Arealloc( _nodes, old*sizeof(Node*),_max*sizeof(Node*)); 2219 Copy::zero_to_bytes( &_nodes[old], (_max-old)*sizeof(Node*) ); 2220 } 2221 2222 //----------------------------------------------------------------------------- 2223 void Node_Array::insert( uint i, Node *n ) { 2224 if( _nodes[_max-1] ) grow(_max); // Get more space if full 2225 Copy::conjoint_words_to_higher((HeapWord*)&_nodes[i], (HeapWord*)&_nodes[i+1], ((_max-i-1)*sizeof(Node*))); 2226 _nodes[i] = n; 2227 } 2228 2229 //----------------------------------------------------------------------------- 2230 void Node_Array::remove( uint i ) { 2231 Copy::conjoint_words_to_lower((HeapWord*)&_nodes[i+1], (HeapWord*)&_nodes[i], ((_max-i-1)*sizeof(Node*))); 2232 _nodes[_max-1] = NULL; 2233 } 2234 2235 //----------------------------------------------------------------------------- 2236 void Node_Array::sort( C_sort_func_t func) { 2237 qsort( _nodes, _max, sizeof( Node* ), func ); 2238 } 2239 2240 //----------------------------------------------------------------------------- 2241 void Node_Array::dump() const { 2242 #ifndef PRODUCT 2243 for( uint i = 0; i < _max; i++ ) { 2244 Node *nn = _nodes[i]; 2245 if( nn != NULL ) { 2246 tty->print("%5d--> ",i); nn->dump(); 2247 } 2248 } 2249 #endif 2250 } 2251 2252 //--------------------------is_iteratively_computed------------------------------ 2253 // Operation appears to be iteratively computed (such as an induction variable) 2254 // It is possible for this operation to return false for a loop-varying 2255 // value, if it appears (by local graph inspection) to be computed by a simple conditional. 2256 bool Node::is_iteratively_computed() { 2257 if (ideal_reg()) { // does operation have a result register? 2258 for (uint i = 1; i < req(); i++) { 2259 Node* n = in(i); 2260 if (n != NULL && n->is_Phi()) { 2261 for (uint j = 1; j < n->req(); j++) { 2262 if (n->in(j) == this) { 2263 return true; 2264 } 2265 } 2266 } 2267 } 2268 } 2269 return false; 2270 } 2271 2272 //--------------------------find_similar------------------------------ 2273 // Return a node with opcode "opc" and same inputs as "this" if one can 2274 // be found; Otherwise return NULL; 2275 Node* Node::find_similar(int opc) { 2276 if (req() >= 2) { 2277 Node* def = in(1); 2278 if (def && def->outcnt() >= 2) { 2279 for (DUIterator_Fast dmax, i = def->fast_outs(dmax); i < dmax; i++) { 2280 Node* use = def->fast_out(i); 2281 if (use != this && 2282 use->Opcode() == opc && 2283 use->req() == req()) { 2284 uint j; 2285 for (j = 0; j < use->req(); j++) { 2286 if (use->in(j) != in(j)) { 2287 break; 2288 } 2289 } 2290 if (j == use->req()) { 2291 return use; 2292 } 2293 } 2294 } 2295 } 2296 } 2297 return NULL; 2298 } 2299 2300 2301 //--------------------------unique_ctrl_out------------------------------ 2302 // Return the unique control out if only one. Null if none or more than one. 2303 Node* Node::unique_ctrl_out() const { 2304 Node* found = NULL; 2305 for (uint i = 0; i < outcnt(); i++) { 2306 Node* use = raw_out(i); 2307 if (use->is_CFG() && use != this) { 2308 if (found != NULL) return NULL; 2309 found = use; 2310 } 2311 } 2312 return found; 2313 } 2314 2315 void Node::ensure_control_or_add_prec(Node* c) { 2316 if (in(0) == NULL) { 2317 set_req(0, c); 2318 } else if (in(0) != c) { 2319 add_prec(c); 2320 } 2321 } 2322 2323 //============================================================================= 2324 //------------------------------yank------------------------------------------- 2325 // Find and remove 2326 void Node_List::yank( Node *n ) { 2327 uint i; 2328 for( i = 0; i < _cnt; i++ ) 2329 if( _nodes[i] == n ) 2330 break; 2331 2332 if( i < _cnt ) 2333 _nodes[i] = _nodes[--_cnt]; 2334 } 2335 2336 //------------------------------dump------------------------------------------- 2337 void Node_List::dump() const { 2338 #ifndef PRODUCT 2339 for( uint i = 0; i < _cnt; i++ ) 2340 if( _nodes[i] ) { 2341 tty->print("%5d--> ",i); 2342 _nodes[i]->dump(); 2343 } 2344 #endif 2345 } 2346 2347 void Node_List::dump_simple() const { 2348 #ifndef PRODUCT 2349 for( uint i = 0; i < _cnt; i++ ) 2350 if( _nodes[i] ) { 2351 tty->print(" %d", _nodes[i]->_idx); 2352 } else { 2353 tty->print(" NULL"); 2354 } 2355 #endif 2356 } 2357 2358 //============================================================================= 2359 //------------------------------remove----------------------------------------- 2360 void Unique_Node_List::remove( Node *n ) { 2361 if( _in_worklist[n->_idx] ) { 2362 for( uint i = 0; i < size(); i++ ) 2363 if( _nodes[i] == n ) { 2364 map(i,Node_List::pop()); 2365 _in_worklist >>= n->_idx; 2366 return; 2367 } 2368 ShouldNotReachHere(); 2369 } 2370 } 2371 2372 //-----------------------remove_useless_nodes---------------------------------- 2373 // Remove useless nodes from worklist 2374 void Unique_Node_List::remove_useless_nodes(VectorSet &useful) { 2375 2376 for( uint i = 0; i < size(); ++i ) { 2377 Node *n = at(i); 2378 assert( n != NULL, "Did not expect null entries in worklist"); 2379 if( ! useful.test(n->_idx) ) { 2380 _in_worklist >>= n->_idx; 2381 map(i,Node_List::pop()); 2382 // Node *replacement = Node_List::pop(); 2383 // if( i != size() ) { // Check if removing last entry 2384 // _nodes[i] = replacement; 2385 // } 2386 --i; // Visit popped node 2387 // If it was last entry, loop terminates since size() was also reduced 2388 } 2389 } 2390 } 2391 2392 //============================================================================= 2393 void Node_Stack::grow() { 2394 size_t old_top = pointer_delta(_inode_top,_inodes,sizeof(INode)); // save _top 2395 size_t old_max = pointer_delta(_inode_max,_inodes,sizeof(INode)); 2396 size_t max = old_max << 1; // max * 2 2397 _inodes = REALLOC_ARENA_ARRAY(_a, INode, _inodes, old_max, max); 2398 _inode_max = _inodes + max; 2399 _inode_top = _inodes + old_top; // restore _top 2400 } 2401 2402 // Node_Stack is used to map nodes. 2403 Node* Node_Stack::find(uint idx) const { 2404 uint sz = size(); 2405 for (uint i=0; i < sz; i++) { 2406 if (idx == index_at(i) ) 2407 return node_at(i); 2408 } 2409 return NULL; 2410 } 2411 2412 //============================================================================= 2413 uint TypeNode::size_of() const { return sizeof(*this); } 2414 #ifndef PRODUCT 2415 void TypeNode::dump_spec(outputStream *st) const { 2416 if( !Verbose && !WizardMode ) { 2417 // standard dump does this in Verbose and WizardMode 2418 st->print(" #"); _type->dump_on(st); 2419 } 2420 } 2421 2422 void TypeNode::dump_compact_spec(outputStream *st) const { 2423 st->print("#"); 2424 _type->dump_on(st); 2425 } 2426 #endif 2427 uint TypeNode::hash() const { 2428 return Node::hash() + _type->hash(); 2429 } 2430 uint TypeNode::cmp( const Node &n ) const 2431 { return !Type::cmp( _type, ((TypeNode&)n)._type ); } 2432 const Type *TypeNode::bottom_type() const { return _type; } 2433 const Type* TypeNode::Value(PhaseGVN* phase) const { return _type; } 2434 2435 //------------------------------ideal_reg-------------------------------------- 2436 uint TypeNode::ideal_reg() const { 2437 return _type->ideal_reg(); 2438 }