1 /* 2 * Copyright (c) 1997, 2016, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #ifndef SHARE_VM_OPTO_NODE_HPP 26 #define SHARE_VM_OPTO_NODE_HPP 27 28 #include "libadt/vectset.hpp" 29 #include "opto/compile.hpp" 30 #include "opto/type.hpp" 31 32 // Portions of code courtesy of Clifford Click 33 34 // Optimization - Graph Style 35 36 37 class AbstractLockNode; 38 class AddNode; 39 class AddPNode; 40 class AliasInfo; 41 class AllocateArrayNode; 42 class AllocateNode; 43 class ArrayCopyNode; 44 class Block; 45 class BoolNode; 46 class BoxLockNode; 47 class CMoveNode; 48 class CallDynamicJavaNode; 49 class CallJavaNode; 50 class CallLeafNode; 51 class CallNode; 52 class CallRuntimeNode; 53 class CallStaticJavaNode; 54 class CastIINode; 55 class CatchNode; 56 class CatchProjNode; 57 class CheckCastPPNode; 58 class ClearArrayNode; 59 class CmpNode; 60 class CodeBuffer; 61 class ConstraintCastNode; 62 class ConNode; 63 class CompareAndSwapNode; 64 class CompareAndExchangeNode; 65 class CountedLoopNode; 66 class CountedLoopEndNode; 67 class DecodeNarrowPtrNode; 68 class DecodeNNode; 69 class DecodeNKlassNode; 70 class EncodeNarrowPtrNode; 71 class EncodePNode; 72 class EncodePKlassNode; 73 class FastLockNode; 74 class FastUnlockNode; 75 class IfNode; 76 class IfFalseNode; 77 class IfTrueNode; 78 class InitializeNode; 79 class JVMState; 80 class JumpNode; 81 class JumpProjNode; 82 class LoadNode; 83 class LoadStoreNode; 84 class LockNode; 85 class LoopNode; 86 class MachBranchNode; 87 class MachCallDynamicJavaNode; 88 class MachCallJavaNode; 89 class MachCallLeafNode; 90 class MachCallNode; 91 class MachCallRuntimeNode; 92 class MachCallStaticJavaNode; 93 class MachConstantBaseNode; 94 class MachConstantNode; 95 class MachGotoNode; 96 class MachIfNode; 97 class MachNode; 98 class MachNullCheckNode; 99 class MachProjNode; 100 class MachReturnNode; 101 class MachSafePointNode; 102 class MachSpillCopyNode; 103 class MachTempNode; 104 class MachMergeNode; 105 class Matcher; 106 class MemBarNode; 107 class MemBarStoreStoreNode; 108 class MemNode; 109 class MergeMemNode; 110 class MulNode; 111 class MultiNode; 112 class MultiBranchNode; 113 class NeverBranchNode; 114 class Node; 115 class Node_Array; 116 class Node_List; 117 class Node_Stack; 118 class NullCheckNode; 119 class OopMap; 120 class ParmNode; 121 class PCTableNode; 122 class PhaseCCP; 123 class PhaseGVN; 124 class PhaseIterGVN; 125 class PhaseRegAlloc; 126 class PhaseTransform; 127 class PhaseValues; 128 class PhiNode; 129 class Pipeline; 130 class ProjNode; 131 class RangeCheckNode; 132 class RegMask; 133 class RegionNode; 134 class RootNode; 135 class SafePointNode; 136 class SafePointScalarObjectNode; 137 class StartNode; 138 class State; 139 class StoreNode; 140 class SubNode; 141 class Type; 142 class TypeNode; 143 class UnlockNode; 144 class VectorNode; 145 class LoadVectorNode; 146 class StoreVectorNode; 147 class VectorSet; 148 typedef void (*NFunc)(Node&,void*); 149 extern "C" { 150 typedef int (*C_sort_func_t)(const void *, const void *); 151 } 152 153 // The type of all node counts and indexes. 154 // It must hold at least 16 bits, but must also be fast to load and store. 155 // This type, if less than 32 bits, could limit the number of possible nodes. 156 // (To make this type platform-specific, move to globalDefinitions_xxx.hpp.) 157 typedef unsigned int node_idx_t; 158 159 160 #ifndef OPTO_DU_ITERATOR_ASSERT 161 #ifdef ASSERT 162 #define OPTO_DU_ITERATOR_ASSERT 1 163 #else 164 #define OPTO_DU_ITERATOR_ASSERT 0 165 #endif 166 #endif //OPTO_DU_ITERATOR_ASSERT 167 168 #if OPTO_DU_ITERATOR_ASSERT 169 class DUIterator; 170 class DUIterator_Fast; 171 class DUIterator_Last; 172 #else 173 typedef uint DUIterator; 174 typedef Node** DUIterator_Fast; 175 typedef Node** DUIterator_Last; 176 #endif 177 178 // Node Sentinel 179 #define NodeSentinel (Node*)-1 180 181 // Unknown count frequency 182 #define COUNT_UNKNOWN (-1.0f) 183 184 //------------------------------Node------------------------------------------- 185 // Nodes define actions in the program. They create values, which have types. 186 // They are both vertices in a directed graph and program primitives. Nodes 187 // are labeled; the label is the "opcode", the primitive function in the lambda 188 // calculus sense that gives meaning to the Node. Node inputs are ordered (so 189 // that "a-b" is different from "b-a"). The inputs to a Node are the inputs to 190 // the Node's function. These inputs also define a Type equation for the Node. 191 // Solving these Type equations amounts to doing dataflow analysis. 192 // Control and data are uniformly represented in the graph. Finally, Nodes 193 // have a unique dense integer index which is used to index into side arrays 194 // whenever I have phase-specific information. 195 196 class Node { 197 friend class VMStructs; 198 199 // Lots of restrictions on cloning Nodes 200 Node(const Node&); // not defined; linker error to use these 201 Node &operator=(const Node &rhs); 202 203 public: 204 friend class Compile; 205 #if OPTO_DU_ITERATOR_ASSERT 206 friend class DUIterator_Common; 207 friend class DUIterator; 208 friend class DUIterator_Fast; 209 friend class DUIterator_Last; 210 #endif 211 212 // Because Nodes come and go, I define an Arena of Node structures to pull 213 // from. This should allow fast access to node creation & deletion. This 214 // field is a local cache of a value defined in some "program fragment" for 215 // which these Nodes are just a part of. 216 217 inline void* operator new(size_t x) throw() { 218 Compile* C = Compile::current(); 219 Node* n = (Node*)C->node_arena()->Amalloc_D(x); 220 return (void*)n; 221 } 222 223 // Delete is a NOP 224 void operator delete( void *ptr ) {} 225 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage 226 void destruct(); 227 228 // Create a new Node. Required is the number is of inputs required for 229 // semantic correctness. 230 Node( uint required ); 231 232 // Create a new Node with given input edges. 233 // This version requires use of the "edge-count" new. 234 // E.g. new (C,3) FooNode( C, NULL, left, right ); 235 Node( Node *n0 ); 236 Node( Node *n0, Node *n1 ); 237 Node( Node *n0, Node *n1, Node *n2 ); 238 Node( Node *n0, Node *n1, Node *n2, Node *n3 ); 239 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 ); 240 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 ); 241 Node( Node *n0, Node *n1, Node *n2, Node *n3, 242 Node *n4, Node *n5, Node *n6 ); 243 244 // Clone an inherited Node given only the base Node type. 245 Node* clone() const; 246 247 // Clone a Node, immediately supplying one or two new edges. 248 // The first and second arguments, if non-null, replace in(1) and in(2), 249 // respectively. 250 Node* clone_with_data_edge(Node* in1, Node* in2 = NULL) const { 251 Node* nn = clone(); 252 if (in1 != NULL) nn->set_req(1, in1); 253 if (in2 != NULL) nn->set_req(2, in2); 254 return nn; 255 } 256 257 private: 258 // Shared setup for the above constructors. 259 // Handles all interactions with Compile::current. 260 // Puts initial values in all Node fields except _idx. 261 // Returns the initial value for _idx, which cannot 262 // be initialized by assignment. 263 inline int Init(int req); 264 265 //----------------- input edge handling 266 protected: 267 friend class PhaseCFG; // Access to address of _in array elements 268 Node **_in; // Array of use-def references to Nodes 269 Node **_out; // Array of def-use references to Nodes 270 271 // Input edges are split into two categories. Required edges are required 272 // for semantic correctness; order is important and NULLs are allowed. 273 // Precedence edges are used to help determine execution order and are 274 // added, e.g., for scheduling purposes. They are unordered and not 275 // duplicated; they have no embedded NULLs. Edges from 0 to _cnt-1 276 // are required, from _cnt to _max-1 are precedence edges. 277 node_idx_t _cnt; // Total number of required Node inputs. 278 279 node_idx_t _max; // Actual length of input array. 280 281 // Output edges are an unordered list of def-use edges which exactly 282 // correspond to required input edges which point from other nodes 283 // to this one. Thus the count of the output edges is the number of 284 // users of this node. 285 node_idx_t _outcnt; // Total number of Node outputs. 286 287 node_idx_t _outmax; // Actual length of output array. 288 289 // Grow the actual input array to the next larger power-of-2 bigger than len. 290 void grow( uint len ); 291 // Grow the output array to the next larger power-of-2 bigger than len. 292 void out_grow( uint len ); 293 294 public: 295 // Each Node is assigned a unique small/dense number. This number is used 296 // to index into auxiliary arrays of data and bit vectors. 297 // The field _idx is declared constant to defend against inadvertent assignments, 298 // since it is used by clients as a naked field. However, the field's value can be 299 // changed using the set_idx() method. 300 // 301 // The PhaseRenumberLive phase renumbers nodes based on liveness information. 302 // Therefore, it updates the value of the _idx field. The parse-time _idx is 303 // preserved in _parse_idx. 304 const node_idx_t _idx; 305 DEBUG_ONLY(const node_idx_t _parse_idx;) 306 307 // Get the (read-only) number of input edges 308 uint req() const { return _cnt; } 309 uint len() const { return _max; } 310 // Get the (read-only) number of output edges 311 uint outcnt() const { return _outcnt; } 312 313 #if OPTO_DU_ITERATOR_ASSERT 314 // Iterate over the out-edges of this node. Deletions are illegal. 315 inline DUIterator outs() const; 316 // Use this when the out array might have changed to suppress asserts. 317 inline DUIterator& refresh_out_pos(DUIterator& i) const; 318 // Does the node have an out at this position? (Used for iteration.) 319 inline bool has_out(DUIterator& i) const; 320 inline Node* out(DUIterator& i) const; 321 // Iterate over the out-edges of this node. All changes are illegal. 322 inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const; 323 inline Node* fast_out(DUIterator_Fast& i) const; 324 // Iterate over the out-edges of this node, deleting one at a time. 325 inline DUIterator_Last last_outs(DUIterator_Last& min) const; 326 inline Node* last_out(DUIterator_Last& i) const; 327 // The inline bodies of all these methods are after the iterator definitions. 328 #else 329 // Iterate over the out-edges of this node. Deletions are illegal. 330 // This iteration uses integral indexes, to decouple from array reallocations. 331 DUIterator outs() const { return 0; } 332 // Use this when the out array might have changed to suppress asserts. 333 DUIterator refresh_out_pos(DUIterator i) const { return i; } 334 335 // Reference to the i'th output Node. Error if out of bounds. 336 Node* out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; } 337 // Does the node have an out at this position? (Used for iteration.) 338 bool has_out(DUIterator i) const { return i < _outcnt; } 339 340 // Iterate over the out-edges of this node. All changes are illegal. 341 // This iteration uses a pointer internal to the out array. 342 DUIterator_Fast fast_outs(DUIterator_Fast& max) const { 343 Node** out = _out; 344 // Assign a limit pointer to the reference argument: 345 max = out + (ptrdiff_t)_outcnt; 346 // Return the base pointer: 347 return out; 348 } 349 Node* fast_out(DUIterator_Fast i) const { return *i; } 350 // Iterate over the out-edges of this node, deleting one at a time. 351 // This iteration uses a pointer internal to the out array. 352 DUIterator_Last last_outs(DUIterator_Last& min) const { 353 Node** out = _out; 354 // Assign a limit pointer to the reference argument: 355 min = out; 356 // Return the pointer to the start of the iteration: 357 return out + (ptrdiff_t)_outcnt - 1; 358 } 359 Node* last_out(DUIterator_Last i) const { return *i; } 360 #endif 361 362 // Reference to the i'th input Node. Error if out of bounds. 363 Node* in(uint i) const { assert(i < _max, "oob: i=%d, _max=%d", i, _max); return _in[i]; } 364 // Reference to the i'th input Node. NULL if out of bounds. 365 Node* lookup(uint i) const { return ((i < _max) ? _in[i] : NULL); } 366 // Reference to the i'th output Node. Error if out of bounds. 367 // Use this accessor sparingly. We are going trying to use iterators instead. 368 Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; } 369 // Return the unique out edge. 370 Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; } 371 // Delete out edge at position 'i' by moving last out edge to position 'i' 372 void raw_del_out(uint i) { 373 assert(i < _outcnt,"oob"); 374 assert(_outcnt > 0,"oob"); 375 #if OPTO_DU_ITERATOR_ASSERT 376 // Record that a change happened here. 377 debug_only(_last_del = _out[i]; ++_del_tick); 378 #endif 379 _out[i] = _out[--_outcnt]; 380 // Smash the old edge so it can't be used accidentally. 381 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef); 382 } 383 384 #ifdef ASSERT 385 bool is_dead() const; 386 #define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead())) 387 #endif 388 // Check whether node has become unreachable 389 bool is_unreachable(PhaseIterGVN &igvn) const; 390 391 // Set a required input edge, also updates corresponding output edge 392 void add_req( Node *n ); // Append a NEW required input 393 void add_req( Node *n0, Node *n1 ) { 394 add_req(n0); add_req(n1); } 395 void add_req( Node *n0, Node *n1, Node *n2 ) { 396 add_req(n0); add_req(n1); add_req(n2); } 397 void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n). 398 void del_req( uint idx ); // Delete required edge & compact 399 void del_req_ordered( uint idx ); // Delete required edge & compact with preserved order 400 void ins_req( uint i, Node *n ); // Insert a NEW required input 401 void set_req( uint i, Node *n ) { 402 assert( is_not_dead(n), "can not use dead node"); 403 assert( i < _cnt, "oob: i=%d, _cnt=%d", i, _cnt); 404 assert( !VerifyHashTableKeys || _hash_lock == 0, 405 "remove node from hash table before modifying it"); 406 Node** p = &_in[i]; // cache this._in, across the del_out call 407 if (*p != NULL) (*p)->del_out((Node *)this); 408 (*p) = n; 409 if (n != NULL) n->add_out((Node *)this); 410 Compile::current()->record_modified_node(this); 411 } 412 // Light version of set_req() to init inputs after node creation. 413 void init_req( uint i, Node *n ) { 414 assert( i == 0 && this == n || 415 is_not_dead(n), "can not use dead node"); 416 assert( i < _cnt, "oob"); 417 assert( !VerifyHashTableKeys || _hash_lock == 0, 418 "remove node from hash table before modifying it"); 419 assert( _in[i] == NULL, "sanity"); 420 _in[i] = n; 421 if (n != NULL) n->add_out((Node *)this); 422 Compile::current()->record_modified_node(this); 423 } 424 // Find first occurrence of n among my edges: 425 int find_edge(Node* n); 426 int find_prec_edge(Node* n) { 427 for (uint i = req(); i < len(); i++) { 428 if (_in[i] == n) return i; 429 if (_in[i] == NULL) { 430 DEBUG_ONLY( while ((++i) < len()) assert(_in[i] == NULL, "Gap in prec edges!"); ) 431 break; 432 } 433 } 434 return -1; 435 } 436 int replace_edge(Node* old, Node* neww); 437 int replace_edges_in_range(Node* old, Node* neww, int start, int end); 438 // NULL out all inputs to eliminate incoming Def-Use edges. 439 // Return the number of edges between 'n' and 'this' 440 int disconnect_inputs(Node *n, Compile *c); 441 442 // Quickly, return true if and only if I am Compile::current()->top(). 443 bool is_top() const { 444 assert((this == (Node*) Compile::current()->top()) == (_out == NULL), ""); 445 return (_out == NULL); 446 } 447 // Reaffirm invariants for is_top. (Only from Compile::set_cached_top_node.) 448 void setup_is_top(); 449 450 // Strip away casting. (It is depth-limited.) 451 Node* uncast() const; 452 // Return whether two Nodes are equivalent, after stripping casting. 453 bool eqv_uncast(const Node* n) const { 454 return (this->uncast() == n->uncast()); 455 } 456 457 // Find out of current node that matches opcode. 458 Node* find_out_with(int opcode); 459 // Return true if the current node has an out that matches opcode. 460 bool has_out_with(int opcode); 461 // Return true if the current node has an out that matches any of the opcodes. 462 bool has_out_with(int opcode1, int opcode2, int opcode3, int opcode4); 463 464 private: 465 static Node* uncast_helper(const Node* n); 466 467 // Add an output edge to the end of the list 468 void add_out( Node *n ) { 469 if (is_top()) return; 470 if( _outcnt == _outmax ) out_grow(_outcnt); 471 _out[_outcnt++] = n; 472 } 473 // Delete an output edge 474 void del_out( Node *n ) { 475 if (is_top()) return; 476 Node** outp = &_out[_outcnt]; 477 // Find and remove n 478 do { 479 assert(outp > _out, "Missing Def-Use edge"); 480 } while (*--outp != n); 481 *outp = _out[--_outcnt]; 482 // Smash the old edge so it can't be used accidentally. 483 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef); 484 // Record that a change happened here. 485 #if OPTO_DU_ITERATOR_ASSERT 486 debug_only(_last_del = n; ++_del_tick); 487 #endif 488 } 489 // Close gap after removing edge. 490 void close_prec_gap_at(uint gap) { 491 assert(_cnt <= gap && gap < _max, "no valid prec edge"); 492 uint i = gap; 493 Node *last = NULL; 494 for (; i < _max-1; ++i) { 495 Node *next = _in[i+1]; 496 if (next == NULL) break; 497 last = next; 498 } 499 _in[gap] = last; // Move last slot to empty one. 500 _in[i] = NULL; // NULL out last slot. 501 } 502 503 public: 504 // Globally replace this node by a given new node, updating all uses. 505 void replace_by(Node* new_node); 506 // Globally replace this node by a given new node, updating all uses 507 // and cutting input edges of old node. 508 void subsume_by(Node* new_node, Compile* c) { 509 replace_by(new_node); 510 disconnect_inputs(NULL, c); 511 } 512 void set_req_X( uint i, Node *n, PhaseIterGVN *igvn ); 513 // Find the one non-null required input. RegionNode only 514 Node *nonnull_req() const; 515 // Add or remove precedence edges 516 void add_prec( Node *n ); 517 void rm_prec( uint i ); 518 519 // Note: prec(i) will not necessarily point to n if edge already exists. 520 void set_prec( uint i, Node *n ) { 521 assert(i < _max, "oob: i=%d, _max=%d", i, _max); 522 assert(is_not_dead(n), "can not use dead node"); 523 assert(i >= _cnt, "not a precedence edge"); 524 // Avoid spec violation: duplicated prec edge. 525 if (_in[i] == n) return; 526 if (n == NULL || find_prec_edge(n) != -1) { 527 rm_prec(i); 528 return; 529 } 530 if (_in[i] != NULL) _in[i]->del_out((Node *)this); 531 _in[i] = n; 532 if (n != NULL) n->add_out((Node *)this); 533 } 534 535 // Set this node's index, used by cisc_version to replace current node 536 void set_idx(uint new_idx) { 537 const node_idx_t* ref = &_idx; 538 *(node_idx_t*)ref = new_idx; 539 } 540 // Swap input edge order. (Edge indexes i1 and i2 are usually 1 and 2.) 541 void swap_edges(uint i1, uint i2) { 542 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH); 543 // Def-Use info is unchanged 544 Node* n1 = in(i1); 545 Node* n2 = in(i2); 546 _in[i1] = n2; 547 _in[i2] = n1; 548 // If this node is in the hash table, make sure it doesn't need a rehash. 549 assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code"); 550 } 551 552 // Iterators over input Nodes for a Node X are written as: 553 // for( i = 0; i < X.req(); i++ ) ... X[i] ... 554 // NOTE: Required edges can contain embedded NULL pointers. 555 556 //----------------- Other Node Properties 557 558 // Generate class IDs for (some) ideal nodes so that it is possible to determine 559 // the type of a node using a non-virtual method call (the method is_<Node>() below). 560 // 561 // A class ID of an ideal node is a set of bits. In a class ID, a single bit determines 562 // the type of the node the ID represents; another subset of an ID's bits are reserved 563 // for the superclasses of the node represented by the ID. 564 // 565 // By design, if A is a supertype of B, A.is_B() returns true and B.is_A() 566 // returns false. A.is_A() returns true. 567 // 568 // If two classes, A and B, have the same superclass, a different bit of A's class id 569 // is reserved for A's type than for B's type. That bit is specified by the third 570 // parameter in the macro DEFINE_CLASS_ID. 571 // 572 // By convention, classes with deeper hierarchy are declared first. Moreover, 573 // classes with the same hierarchy depth are sorted by usage frequency. 574 // 575 // The query method masks the bits to cut off bits of subclasses and then compares 576 // the result with the class id (see the macro DEFINE_CLASS_QUERY below). 577 // 578 // Class_MachCall=30, ClassMask_MachCall=31 579 // 12 8 4 0 580 // 0 0 0 0 0 0 0 0 1 1 1 1 0 581 // | | | | 582 // | | | Bit_Mach=2 583 // | | Bit_MachReturn=4 584 // | Bit_MachSafePoint=8 585 // Bit_MachCall=16 586 // 587 // Class_CountedLoop=56, ClassMask_CountedLoop=63 588 // 12 8 4 0 589 // 0 0 0 0 0 0 0 1 1 1 0 0 0 590 // | | | 591 // | | Bit_Region=8 592 // | Bit_Loop=16 593 // Bit_CountedLoop=32 594 595 #define DEFINE_CLASS_ID(cl, supcl, subn) \ 596 Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \ 597 Class_##cl = Class_##supcl + Bit_##cl , \ 598 ClassMask_##cl = ((Bit_##cl << 1) - 1) , 599 600 // This enum is used only for C2 ideal and mach nodes with is_<node>() methods 601 // so that it's values fits into 16 bits. 602 enum NodeClasses { 603 Bit_Node = 0x0000, 604 Class_Node = 0x0000, 605 ClassMask_Node = 0xFFFF, 606 607 DEFINE_CLASS_ID(Multi, Node, 0) 608 DEFINE_CLASS_ID(SafePoint, Multi, 0) 609 DEFINE_CLASS_ID(Call, SafePoint, 0) 610 DEFINE_CLASS_ID(CallJava, Call, 0) 611 DEFINE_CLASS_ID(CallStaticJava, CallJava, 0) 612 DEFINE_CLASS_ID(CallDynamicJava, CallJava, 1) 613 DEFINE_CLASS_ID(CallRuntime, Call, 1) 614 DEFINE_CLASS_ID(CallLeaf, CallRuntime, 0) 615 DEFINE_CLASS_ID(Allocate, Call, 2) 616 DEFINE_CLASS_ID(AllocateArray, Allocate, 0) 617 DEFINE_CLASS_ID(AbstractLock, Call, 3) 618 DEFINE_CLASS_ID(Lock, AbstractLock, 0) 619 DEFINE_CLASS_ID(Unlock, AbstractLock, 1) 620 DEFINE_CLASS_ID(ArrayCopy, Call, 4) 621 DEFINE_CLASS_ID(MultiBranch, Multi, 1) 622 DEFINE_CLASS_ID(PCTable, MultiBranch, 0) 623 DEFINE_CLASS_ID(Catch, PCTable, 0) 624 DEFINE_CLASS_ID(Jump, PCTable, 1) 625 DEFINE_CLASS_ID(If, MultiBranch, 1) 626 DEFINE_CLASS_ID(CountedLoopEnd, If, 0) 627 DEFINE_CLASS_ID(RangeCheck, If, 1) 628 DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2) 629 DEFINE_CLASS_ID(Start, Multi, 2) 630 DEFINE_CLASS_ID(MemBar, Multi, 3) 631 DEFINE_CLASS_ID(Initialize, MemBar, 0) 632 DEFINE_CLASS_ID(MemBarStoreStore, MemBar, 1) 633 634 DEFINE_CLASS_ID(Mach, Node, 1) 635 DEFINE_CLASS_ID(MachReturn, Mach, 0) 636 DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0) 637 DEFINE_CLASS_ID(MachCall, MachSafePoint, 0) 638 DEFINE_CLASS_ID(MachCallJava, MachCall, 0) 639 DEFINE_CLASS_ID(MachCallStaticJava, MachCallJava, 0) 640 DEFINE_CLASS_ID(MachCallDynamicJava, MachCallJava, 1) 641 DEFINE_CLASS_ID(MachCallRuntime, MachCall, 1) 642 DEFINE_CLASS_ID(MachCallLeaf, MachCallRuntime, 0) 643 DEFINE_CLASS_ID(MachBranch, Mach, 1) 644 DEFINE_CLASS_ID(MachIf, MachBranch, 0) 645 DEFINE_CLASS_ID(MachGoto, MachBranch, 1) 646 DEFINE_CLASS_ID(MachNullCheck, MachBranch, 2) 647 DEFINE_CLASS_ID(MachSpillCopy, Mach, 2) 648 DEFINE_CLASS_ID(MachTemp, Mach, 3) 649 DEFINE_CLASS_ID(MachConstantBase, Mach, 4) 650 DEFINE_CLASS_ID(MachConstant, Mach, 5) 651 DEFINE_CLASS_ID(MachMerge, Mach, 6) 652 653 DEFINE_CLASS_ID(Type, Node, 2) 654 DEFINE_CLASS_ID(Phi, Type, 0) 655 DEFINE_CLASS_ID(ConstraintCast, Type, 1) 656 DEFINE_CLASS_ID(CastII, ConstraintCast, 0) 657 DEFINE_CLASS_ID(CheckCastPP, ConstraintCast, 1) 658 DEFINE_CLASS_ID(CMove, Type, 3) 659 DEFINE_CLASS_ID(SafePointScalarObject, Type, 4) 660 DEFINE_CLASS_ID(DecodeNarrowPtr, Type, 5) 661 DEFINE_CLASS_ID(DecodeN, DecodeNarrowPtr, 0) 662 DEFINE_CLASS_ID(DecodeNKlass, DecodeNarrowPtr, 1) 663 DEFINE_CLASS_ID(EncodeNarrowPtr, Type, 6) 664 DEFINE_CLASS_ID(EncodeP, EncodeNarrowPtr, 0) 665 DEFINE_CLASS_ID(EncodePKlass, EncodeNarrowPtr, 1) 666 667 DEFINE_CLASS_ID(Proj, Node, 3) 668 DEFINE_CLASS_ID(CatchProj, Proj, 0) 669 DEFINE_CLASS_ID(JumpProj, Proj, 1) 670 DEFINE_CLASS_ID(IfTrue, Proj, 2) 671 DEFINE_CLASS_ID(IfFalse, Proj, 3) 672 DEFINE_CLASS_ID(Parm, Proj, 4) 673 DEFINE_CLASS_ID(MachProj, Proj, 5) 674 675 DEFINE_CLASS_ID(Mem, Node, 4) 676 DEFINE_CLASS_ID(Load, Mem, 0) 677 DEFINE_CLASS_ID(LoadVector, Load, 0) 678 DEFINE_CLASS_ID(Store, Mem, 1) 679 DEFINE_CLASS_ID(StoreVector, Store, 0) 680 DEFINE_CLASS_ID(LoadStore, Mem, 2) 681 DEFINE_CLASS_ID(LoadStoreConditional, LoadStore, 0) 682 DEFINE_CLASS_ID(CompareAndSwap, LoadStoreConditional, 0) 683 DEFINE_CLASS_ID(CompareAndExchangeNode, LoadStore, 1) 684 685 DEFINE_CLASS_ID(Region, Node, 5) 686 DEFINE_CLASS_ID(Loop, Region, 0) 687 DEFINE_CLASS_ID(Root, Loop, 0) 688 DEFINE_CLASS_ID(CountedLoop, Loop, 1) 689 690 DEFINE_CLASS_ID(Sub, Node, 6) 691 DEFINE_CLASS_ID(Cmp, Sub, 0) 692 DEFINE_CLASS_ID(FastLock, Cmp, 0) 693 DEFINE_CLASS_ID(FastUnlock, Cmp, 1) 694 695 DEFINE_CLASS_ID(MergeMem, Node, 7) 696 DEFINE_CLASS_ID(Bool, Node, 8) 697 DEFINE_CLASS_ID(AddP, Node, 9) 698 DEFINE_CLASS_ID(BoxLock, Node, 10) 699 DEFINE_CLASS_ID(Add, Node, 11) 700 DEFINE_CLASS_ID(Mul, Node, 12) 701 DEFINE_CLASS_ID(Vector, Node, 13) 702 DEFINE_CLASS_ID(ClearArray, Node, 14) 703 704 _max_classes = ClassMask_ClearArray 705 }; 706 #undef DEFINE_CLASS_ID 707 708 // Flags are sorted by usage frequency. 709 enum NodeFlags { 710 Flag_is_Copy = 0x01, // should be first bit to avoid shift 711 Flag_rematerialize = Flag_is_Copy << 1, 712 Flag_needs_anti_dependence_check = Flag_rematerialize << 1, 713 Flag_is_macro = Flag_needs_anti_dependence_check << 1, 714 Flag_is_Con = Flag_is_macro << 1, 715 Flag_is_cisc_alternate = Flag_is_Con << 1, 716 Flag_is_dead_loop_safe = Flag_is_cisc_alternate << 1, 717 Flag_may_be_short_branch = Flag_is_dead_loop_safe << 1, 718 Flag_avoid_back_to_back_before = Flag_may_be_short_branch << 1, 719 Flag_avoid_back_to_back_after = Flag_avoid_back_to_back_before << 1, 720 Flag_has_call = Flag_avoid_back_to_back_after << 1, 721 Flag_is_reduction = Flag_has_call << 1, 722 Flag_is_scheduled = Flag_is_reduction << 1, 723 Flag_has_vector_mask_set = Flag_is_scheduled << 1, 724 Flag_is_expensive = Flag_has_vector_mask_set << 1, 725 _max_flags = (Flag_is_expensive << 1) - 1 // allow flags combination 726 }; 727 728 private: 729 jushort _class_id; 730 jushort _flags; 731 732 protected: 733 // These methods should be called from constructors only. 734 void init_class_id(jushort c) { 735 assert(c <= _max_classes, "invalid node class"); 736 _class_id = c; // cast out const 737 } 738 void init_flags(jushort fl) { 739 assert(fl <= _max_flags, "invalid node flag"); 740 _flags |= fl; 741 } 742 void clear_flag(jushort fl) { 743 assert(fl <= _max_flags, "invalid node flag"); 744 _flags &= ~fl; 745 } 746 747 public: 748 const jushort class_id() const { return _class_id; } 749 750 const jushort flags() const { return _flags; } 751 752 void add_flag(jushort fl) { init_flags(fl); } 753 754 void remove_flag(jushort fl) { clear_flag(fl); } 755 756 // Return a dense integer opcode number 757 virtual int Opcode() const; 758 759 // Virtual inherited Node size 760 virtual uint size_of() const; 761 762 // Other interesting Node properties 763 #define DEFINE_CLASS_QUERY(type) \ 764 bool is_##type() const { \ 765 return ((_class_id & ClassMask_##type) == Class_##type); \ 766 } \ 767 type##Node *as_##type() const { \ 768 assert(is_##type(), "invalid node class"); \ 769 return (type##Node*)this; \ 770 } \ 771 type##Node* isa_##type() const { \ 772 return (is_##type()) ? as_##type() : NULL; \ 773 } 774 775 DEFINE_CLASS_QUERY(AbstractLock) 776 DEFINE_CLASS_QUERY(Add) 777 DEFINE_CLASS_QUERY(AddP) 778 DEFINE_CLASS_QUERY(Allocate) 779 DEFINE_CLASS_QUERY(AllocateArray) 780 DEFINE_CLASS_QUERY(ArrayCopy) 781 DEFINE_CLASS_QUERY(Bool) 782 DEFINE_CLASS_QUERY(BoxLock) 783 DEFINE_CLASS_QUERY(Call) 784 DEFINE_CLASS_QUERY(CallDynamicJava) 785 DEFINE_CLASS_QUERY(CallJava) 786 DEFINE_CLASS_QUERY(CallLeaf) 787 DEFINE_CLASS_QUERY(CallRuntime) 788 DEFINE_CLASS_QUERY(CallStaticJava) 789 DEFINE_CLASS_QUERY(Catch) 790 DEFINE_CLASS_QUERY(CatchProj) 791 DEFINE_CLASS_QUERY(CheckCastPP) 792 DEFINE_CLASS_QUERY(CastII) 793 DEFINE_CLASS_QUERY(ConstraintCast) 794 DEFINE_CLASS_QUERY(ClearArray) 795 DEFINE_CLASS_QUERY(CMove) 796 DEFINE_CLASS_QUERY(Cmp) 797 DEFINE_CLASS_QUERY(CountedLoop) 798 DEFINE_CLASS_QUERY(CountedLoopEnd) 799 DEFINE_CLASS_QUERY(DecodeNarrowPtr) 800 DEFINE_CLASS_QUERY(DecodeN) 801 DEFINE_CLASS_QUERY(DecodeNKlass) 802 DEFINE_CLASS_QUERY(EncodeNarrowPtr) 803 DEFINE_CLASS_QUERY(EncodeP) 804 DEFINE_CLASS_QUERY(EncodePKlass) 805 DEFINE_CLASS_QUERY(FastLock) 806 DEFINE_CLASS_QUERY(FastUnlock) 807 DEFINE_CLASS_QUERY(If) 808 DEFINE_CLASS_QUERY(RangeCheck) 809 DEFINE_CLASS_QUERY(IfFalse) 810 DEFINE_CLASS_QUERY(IfTrue) 811 DEFINE_CLASS_QUERY(Initialize) 812 DEFINE_CLASS_QUERY(Jump) 813 DEFINE_CLASS_QUERY(JumpProj) 814 DEFINE_CLASS_QUERY(Load) 815 DEFINE_CLASS_QUERY(LoadStore) 816 DEFINE_CLASS_QUERY(Lock) 817 DEFINE_CLASS_QUERY(Loop) 818 DEFINE_CLASS_QUERY(Mach) 819 DEFINE_CLASS_QUERY(MachBranch) 820 DEFINE_CLASS_QUERY(MachCall) 821 DEFINE_CLASS_QUERY(MachCallDynamicJava) 822 DEFINE_CLASS_QUERY(MachCallJava) 823 DEFINE_CLASS_QUERY(MachCallLeaf) 824 DEFINE_CLASS_QUERY(MachCallRuntime) 825 DEFINE_CLASS_QUERY(MachCallStaticJava) 826 DEFINE_CLASS_QUERY(MachConstantBase) 827 DEFINE_CLASS_QUERY(MachConstant) 828 DEFINE_CLASS_QUERY(MachGoto) 829 DEFINE_CLASS_QUERY(MachIf) 830 DEFINE_CLASS_QUERY(MachNullCheck) 831 DEFINE_CLASS_QUERY(MachProj) 832 DEFINE_CLASS_QUERY(MachReturn) 833 DEFINE_CLASS_QUERY(MachSafePoint) 834 DEFINE_CLASS_QUERY(MachSpillCopy) 835 DEFINE_CLASS_QUERY(MachTemp) 836 DEFINE_CLASS_QUERY(MachMerge) 837 DEFINE_CLASS_QUERY(Mem) 838 DEFINE_CLASS_QUERY(MemBar) 839 DEFINE_CLASS_QUERY(MemBarStoreStore) 840 DEFINE_CLASS_QUERY(MergeMem) 841 DEFINE_CLASS_QUERY(Mul) 842 DEFINE_CLASS_QUERY(Multi) 843 DEFINE_CLASS_QUERY(MultiBranch) 844 DEFINE_CLASS_QUERY(Parm) 845 DEFINE_CLASS_QUERY(PCTable) 846 DEFINE_CLASS_QUERY(Phi) 847 DEFINE_CLASS_QUERY(Proj) 848 DEFINE_CLASS_QUERY(Region) 849 DEFINE_CLASS_QUERY(Root) 850 DEFINE_CLASS_QUERY(SafePoint) 851 DEFINE_CLASS_QUERY(SafePointScalarObject) 852 DEFINE_CLASS_QUERY(Start) 853 DEFINE_CLASS_QUERY(Store) 854 DEFINE_CLASS_QUERY(Sub) 855 DEFINE_CLASS_QUERY(Type) 856 DEFINE_CLASS_QUERY(Vector) 857 DEFINE_CLASS_QUERY(LoadVector) 858 DEFINE_CLASS_QUERY(StoreVector) 859 DEFINE_CLASS_QUERY(Unlock) 860 861 #undef DEFINE_CLASS_QUERY 862 863 // duplicate of is_MachSpillCopy() 864 bool is_SpillCopy () const { 865 return ((_class_id & ClassMask_MachSpillCopy) == Class_MachSpillCopy); 866 } 867 868 bool is_Con () const { return (_flags & Flag_is_Con) != 0; } 869 // The data node which is safe to leave in dead loop during IGVN optimization. 870 bool is_dead_loop_safe() const { 871 return is_Phi() || (is_Proj() && in(0) == NULL) || 872 ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0 && 873 (!is_Proj() || !in(0)->is_Allocate())); 874 } 875 876 // is_Copy() returns copied edge index (0 or 1) 877 uint is_Copy() const { return (_flags & Flag_is_Copy); } 878 879 virtual bool is_CFG() const { return false; } 880 881 // If this node is control-dependent on a test, can it be 882 // rerouted to a dominating equivalent test? This is usually 883 // true of non-CFG nodes, but can be false for operations which 884 // depend for their correct sequencing on more than one test. 885 // (In that case, hoisting to a dominating test may silently 886 // skip some other important test.) 887 virtual bool depends_only_on_test() const { assert(!is_CFG(), ""); return true; }; 888 889 // When building basic blocks, I need to have a notion of block beginning 890 // Nodes, next block selector Nodes (block enders), and next block 891 // projections. These calls need to work on their machine equivalents. The 892 // Ideal beginning Nodes are RootNode, RegionNode and StartNode. 893 bool is_block_start() const { 894 if ( is_Region() ) 895 return this == (const Node*)in(0); 896 else 897 return is_Start(); 898 } 899 900 // The Ideal control projection Nodes are IfTrue/IfFalse, JumpProjNode, Root, 901 // Goto and Return. This call also returns the block ending Node. 902 virtual const Node *is_block_proj() const; 903 904 // The node is a "macro" node which needs to be expanded before matching 905 bool is_macro() const { return (_flags & Flag_is_macro) != 0; } 906 // The node is expensive: the best control is set during loop opts 907 bool is_expensive() const { return (_flags & Flag_is_expensive) != 0 && in(0) != NULL; } 908 909 // An arithmetic node which accumulates a data in a loop. 910 // It must have the loop's phi as input and provide a def to the phi. 911 bool is_reduction() const { return (_flags & Flag_is_reduction) != 0; } 912 913 // The node is a CountedLoopEnd with a mask annotation so as to emit a restore context 914 bool has_vector_mask_set() const { return (_flags & Flag_has_vector_mask_set) != 0; } 915 916 // Used in lcm to mark nodes that have scheduled 917 bool is_scheduled() const { return (_flags & Flag_is_scheduled) != 0; } 918 919 //----------------- Optimization 920 921 // Get the worst-case Type output for this Node. 922 virtual const class Type *bottom_type() const; 923 924 // If we find a better type for a node, try to record it permanently. 925 // Return true if this node actually changed. 926 // Be sure to do the hash_delete game in the "rehash" variant. 927 void raise_bottom_type(const Type* new_type); 928 929 // Get the address type with which this node uses and/or defs memory, 930 // or NULL if none. The address type is conservatively wide. 931 // Returns non-null for calls, membars, loads, stores, etc. 932 // Returns TypePtr::BOTTOM if the node touches memory "broadly". 933 virtual const class TypePtr *adr_type() const { return NULL; } 934 935 // Return an existing node which computes the same function as this node. 936 // The optimistic combined algorithm requires this to return a Node which 937 // is a small number of steps away (e.g., one of my inputs). 938 virtual Node* Identity(PhaseGVN* phase); 939 940 // Return the set of values this Node can take on at runtime. 941 virtual const Type* Value(PhaseGVN* phase) const; 942 943 // Return a node which is more "ideal" than the current node. 944 // The invariants on this call are subtle. If in doubt, read the 945 // treatise in node.cpp above the default implemention AND TEST WITH 946 // +VerifyIterativeGVN! 947 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); 948 949 // Some nodes have specific Ideal subgraph transformations only if they are 950 // unique users of specific nodes. Such nodes should be put on IGVN worklist 951 // for the transformations to happen. 952 bool has_special_unique_user() const; 953 954 // Skip Proj and CatchProj nodes chains. Check for Null and Top. 955 Node* find_exact_control(Node* ctrl); 956 957 // Check if 'this' node dominates or equal to 'sub'. 958 bool dominates(Node* sub, Node_List &nlist); 959 960 protected: 961 bool remove_dead_region(PhaseGVN *phase, bool can_reshape); 962 public: 963 964 // See if there is valid pipeline info 965 static const Pipeline *pipeline_class(); 966 virtual const Pipeline *pipeline() const; 967 968 // Compute the latency from the def to this instruction of the ith input node 969 uint latency(uint i); 970 971 // Hash & compare functions, for pessimistic value numbering 972 973 // If the hash function returns the special sentinel value NO_HASH, 974 // the node is guaranteed never to compare equal to any other node. 975 // If we accidentally generate a hash with value NO_HASH the node 976 // won't go into the table and we'll lose a little optimization. 977 enum { NO_HASH = 0 }; 978 virtual uint hash() const; 979 virtual uint cmp( const Node &n ) const; 980 981 // Operation appears to be iteratively computed (such as an induction variable) 982 // It is possible for this operation to return false for a loop-varying 983 // value, if it appears (by local graph inspection) to be computed by a simple conditional. 984 bool is_iteratively_computed(); 985 986 // Determine if a node is Counted loop induction variable. 987 // The method is defined in loopnode.cpp. 988 const Node* is_loop_iv() const; 989 990 // Return a node with opcode "opc" and same inputs as "this" if one can 991 // be found; Otherwise return NULL; 992 Node* find_similar(int opc); 993 994 // Return the unique control out if only one. Null if none or more than one. 995 Node* unique_ctrl_out() const; 996 997 // Set control or add control as precedence edge 998 void ensure_control_or_add_prec(Node* c); 999 1000 //----------------- Code Generation 1001 1002 // Ideal register class for Matching. Zero means unmatched instruction 1003 // (these are cloned instead of converted to machine nodes). 1004 virtual uint ideal_reg() const; 1005 1006 static const uint NotAMachineReg; // must be > max. machine register 1007 1008 // Do we Match on this edge index or not? Generally false for Control 1009 // and true for everything else. Weird for calls & returns. 1010 virtual uint match_edge(uint idx) const; 1011 1012 // Register class output is returned in 1013 virtual const RegMask &out_RegMask() const; 1014 // Register class input is expected in 1015 virtual const RegMask &in_RegMask(uint) const; 1016 // Should we clone rather than spill this instruction? 1017 bool rematerialize() const; 1018 1019 // Return JVM State Object if this Node carries debug info, or NULL otherwise 1020 virtual JVMState* jvms() const; 1021 1022 // Print as assembly 1023 virtual void format( PhaseRegAlloc *, outputStream* st = tty ) const; 1024 // Emit bytes starting at parameter 'ptr' 1025 // Bump 'ptr' by the number of output bytes 1026 virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const; 1027 // Size of instruction in bytes 1028 virtual uint size(PhaseRegAlloc *ra_) const; 1029 1030 // Convenience function to extract an integer constant from a node. 1031 // If it is not an integer constant (either Con, CastII, or Mach), 1032 // return value_if_unknown. 1033 jint find_int_con(jint value_if_unknown) const { 1034 const TypeInt* t = find_int_type(); 1035 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown; 1036 } 1037 // Return the constant, knowing it is an integer constant already 1038 jint get_int() const { 1039 const TypeInt* t = find_int_type(); 1040 guarantee(t != NULL, "must be con"); 1041 return t->get_con(); 1042 } 1043 // Here's where the work is done. Can produce non-constant int types too. 1044 const TypeInt* find_int_type() const; 1045 1046 // Same thing for long (and intptr_t, via type.hpp): 1047 jlong get_long() const { 1048 const TypeLong* t = find_long_type(); 1049 guarantee(t != NULL, "must be con"); 1050 return t->get_con(); 1051 } 1052 jlong find_long_con(jint value_if_unknown) const { 1053 const TypeLong* t = find_long_type(); 1054 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown; 1055 } 1056 const TypeLong* find_long_type() const; 1057 1058 const TypePtr* get_ptr_type() const; 1059 1060 // These guys are called by code generated by ADLC: 1061 intptr_t get_ptr() const; 1062 intptr_t get_narrowcon() const; 1063 jdouble getd() const; 1064 jfloat getf() const; 1065 1066 // Nodes which are pinned into basic blocks 1067 virtual bool pinned() const { return false; } 1068 1069 // Nodes which use memory without consuming it, hence need antidependences 1070 // More specifically, needs_anti_dependence_check returns true iff the node 1071 // (a) does a load, and (b) does not perform a store (except perhaps to a 1072 // stack slot or some other unaliased location). 1073 bool needs_anti_dependence_check() const; 1074 1075 // Return which operand this instruction may cisc-spill. In other words, 1076 // return operand position that can convert from reg to memory access 1077 virtual int cisc_operand() const { return AdlcVMDeps::Not_cisc_spillable; } 1078 bool is_cisc_alternate() const { return (_flags & Flag_is_cisc_alternate) != 0; } 1079 1080 //----------------- Graph walking 1081 public: 1082 // Walk and apply member functions recursively. 1083 // Supplied (this) pointer is root. 1084 void walk(NFunc pre, NFunc post, void *env); 1085 static void nop(Node &, void*); // Dummy empty function 1086 static void packregion( Node &n, void* ); 1087 private: 1088 void walk_(NFunc pre, NFunc post, void *env, VectorSet &visited); 1089 1090 //----------------- Printing, etc 1091 public: 1092 #ifndef PRODUCT 1093 Node* find(int idx) const; // Search the graph for the given idx. 1094 Node* find_ctrl(int idx) const; // Search control ancestors for the given idx. 1095 void dump() const { dump("\n"); } // Print this node. 1096 void dump(const char* suffix, bool mark = false, outputStream *st = tty) const; // Print this node. 1097 void dump(int depth) const; // Print this node, recursively to depth d 1098 void dump_ctrl(int depth) const; // Print control nodes, to depth d 1099 void dump_comp() const; // Print this node in compact representation. 1100 // Print this node in compact representation. 1101 void dump_comp(const char* suffix, outputStream *st = tty) const; 1102 virtual void dump_req(outputStream *st = tty) const; // Print required-edge info 1103 virtual void dump_prec(outputStream *st = tty) const; // Print precedence-edge info 1104 virtual void dump_out(outputStream *st = tty) const; // Print the output edge info 1105 virtual void dump_spec(outputStream *st) const {}; // Print per-node info 1106 // Print compact per-node info 1107 virtual void dump_compact_spec(outputStream *st) const { dump_spec(st); } 1108 void dump_related() const; // Print related nodes (depends on node at hand). 1109 // Print related nodes up to given depths for input and output nodes. 1110 void dump_related(uint d_in, uint d_out) const; 1111 void dump_related_compact() const; // Print related nodes in compact representation. 1112 // Collect related nodes. 1113 virtual void related(GrowableArray<Node*> *in_rel, GrowableArray<Node*> *out_rel, bool compact) const; 1114 // Collect nodes starting from this node, explicitly including/excluding control and data links. 1115 void collect_nodes(GrowableArray<Node*> *ns, int d, bool ctrl, bool data) const; 1116 1117 // Node collectors, to be used in implementations of Node::rel(). 1118 // Collect the entire data input graph. Include control inputs if requested. 1119 void collect_nodes_in_all_data(GrowableArray<Node*> *ns, bool ctrl) const; 1120 // Collect the entire control input graph. Include data inputs if requested. 1121 void collect_nodes_in_all_ctrl(GrowableArray<Node*> *ns, bool data) const; 1122 // Collect the entire output graph until hitting and including control nodes. 1123 void collect_nodes_out_all_ctrl_boundary(GrowableArray<Node*> *ns) const; 1124 1125 void verify_edges(Unique_Node_List &visited); // Verify bi-directional edges 1126 void verify() const; // Check Def-Use info for my subgraph 1127 static void verify_recur(const Node *n, int verify_depth, VectorSet &old_space, VectorSet &new_space); 1128 1129 // This call defines a class-unique string used to identify class instances 1130 virtual const char *Name() const; 1131 1132 void dump_format(PhaseRegAlloc *ra) const; // debug access to MachNode::format(...) 1133 // RegMask Print Functions 1134 void dump_in_regmask(int idx) { in_RegMask(idx).dump(); } 1135 void dump_out_regmask() { out_RegMask().dump(); } 1136 static bool in_dump() { return Compile::current()->_in_dump_cnt > 0; } 1137 void fast_dump() const { 1138 tty->print("%4d: %-17s", _idx, Name()); 1139 for (uint i = 0; i < len(); i++) 1140 if (in(i)) 1141 tty->print(" %4d", in(i)->_idx); 1142 else 1143 tty->print(" NULL"); 1144 tty->print("\n"); 1145 } 1146 #endif 1147 #ifdef ASSERT 1148 void verify_construction(); 1149 bool verify_jvms(const JVMState* jvms) const; 1150 int _debug_idx; // Unique value assigned to every node. 1151 int debug_idx() const { return _debug_idx; } 1152 void set_debug_idx( int debug_idx ) { _debug_idx = debug_idx; } 1153 1154 Node* _debug_orig; // Original version of this, if any. 1155 Node* debug_orig() const { return _debug_orig; } 1156 void set_debug_orig(Node* orig); // _debug_orig = orig 1157 1158 int _hash_lock; // Barrier to modifications of nodes in the hash table 1159 void enter_hash_lock() { ++_hash_lock; assert(_hash_lock < 99, "in too many hash tables?"); } 1160 void exit_hash_lock() { --_hash_lock; assert(_hash_lock >= 0, "mispaired hash locks"); } 1161 1162 static void init_NodeProperty(); 1163 1164 #if OPTO_DU_ITERATOR_ASSERT 1165 const Node* _last_del; // The last deleted node. 1166 uint _del_tick; // Bumped when a deletion happens.. 1167 #endif 1168 #endif 1169 }; 1170 1171 1172 #ifndef PRODUCT 1173 1174 // Used in debugging code to avoid walking across dead or uninitialized edges. 1175 inline bool NotANode(const Node* n) { 1176 if (n == NULL) return true; 1177 if (((intptr_t)n & 1) != 0) return true; // uninitialized, etc. 1178 if (*(address*)n == badAddress) return true; // kill by Node::destruct 1179 return false; 1180 } 1181 1182 #endif 1183 1184 1185 //----------------------------------------------------------------------------- 1186 // Iterators over DU info, and associated Node functions. 1187 1188 #if OPTO_DU_ITERATOR_ASSERT 1189 1190 // Common code for assertion checking on DU iterators. 1191 class DUIterator_Common VALUE_OBJ_CLASS_SPEC { 1192 #ifdef ASSERT 1193 protected: 1194 bool _vdui; // cached value of VerifyDUIterators 1195 const Node* _node; // the node containing the _out array 1196 uint _outcnt; // cached node->_outcnt 1197 uint _del_tick; // cached node->_del_tick 1198 Node* _last; // last value produced by the iterator 1199 1200 void sample(const Node* node); // used by c'tor to set up for verifies 1201 void verify(const Node* node, bool at_end_ok = false); 1202 void verify_resync(); 1203 void reset(const DUIterator_Common& that); 1204 1205 // The VDUI_ONLY macro protects code conditionalized on VerifyDUIterators 1206 #define I_VDUI_ONLY(i,x) { if ((i)._vdui) { x; } } 1207 #else 1208 #define I_VDUI_ONLY(i,x) { } 1209 #endif //ASSERT 1210 }; 1211 1212 #define VDUI_ONLY(x) I_VDUI_ONLY(*this, x) 1213 1214 // Default DU iterator. Allows appends onto the out array. 1215 // Allows deletion from the out array only at the current point. 1216 // Usage: 1217 // for (DUIterator i = x->outs(); x->has_out(i); i++) { 1218 // Node* y = x->out(i); 1219 // ... 1220 // } 1221 // Compiles in product mode to a unsigned integer index, which indexes 1222 // onto a repeatedly reloaded base pointer of x->_out. The loop predicate 1223 // also reloads x->_outcnt. If you delete, you must perform "--i" just 1224 // before continuing the loop. You must delete only the last-produced 1225 // edge. You must delete only a single copy of the last-produced edge, 1226 // or else you must delete all copies at once (the first time the edge 1227 // is produced by the iterator). 1228 class DUIterator : public DUIterator_Common { 1229 friend class Node; 1230 1231 // This is the index which provides the product-mode behavior. 1232 // Whatever the product-mode version of the system does to the 1233 // DUI index is done to this index. All other fields in 1234 // this class are used only for assertion checking. 1235 uint _idx; 1236 1237 #ifdef ASSERT 1238 uint _refresh_tick; // Records the refresh activity. 1239 1240 void sample(const Node* node); // Initialize _refresh_tick etc. 1241 void verify(const Node* node, bool at_end_ok = false); 1242 void verify_increment(); // Verify an increment operation. 1243 void verify_resync(); // Verify that we can back up over a deletion. 1244 void verify_finish(); // Verify that the loop terminated properly. 1245 void refresh(); // Resample verification info. 1246 void reset(const DUIterator& that); // Resample after assignment. 1247 #endif 1248 1249 DUIterator(const Node* node, int dummy_to_avoid_conversion) 1250 { _idx = 0; debug_only(sample(node)); } 1251 1252 public: 1253 // initialize to garbage; clear _vdui to disable asserts 1254 DUIterator() 1255 { /*initialize to garbage*/ debug_only(_vdui = false); } 1256 1257 void operator++(int dummy_to_specify_postfix_op) 1258 { _idx++; VDUI_ONLY(verify_increment()); } 1259 1260 void operator--() 1261 { VDUI_ONLY(verify_resync()); --_idx; } 1262 1263 ~DUIterator() 1264 { VDUI_ONLY(verify_finish()); } 1265 1266 void operator=(const DUIterator& that) 1267 { _idx = that._idx; debug_only(reset(that)); } 1268 }; 1269 1270 DUIterator Node::outs() const 1271 { return DUIterator(this, 0); } 1272 DUIterator& Node::refresh_out_pos(DUIterator& i) const 1273 { I_VDUI_ONLY(i, i.refresh()); return i; } 1274 bool Node::has_out(DUIterator& i) const 1275 { I_VDUI_ONLY(i, i.verify(this,true));return i._idx < _outcnt; } 1276 Node* Node::out(DUIterator& i) const 1277 { I_VDUI_ONLY(i, i.verify(this)); return debug_only(i._last=) _out[i._idx]; } 1278 1279 1280 // Faster DU iterator. Disallows insertions into the out array. 1281 // Allows deletion from the out array only at the current point. 1282 // Usage: 1283 // for (DUIterator_Fast imax, i = x->fast_outs(imax); i < imax; i++) { 1284 // Node* y = x->fast_out(i); 1285 // ... 1286 // } 1287 // Compiles in product mode to raw Node** pointer arithmetic, with 1288 // no reloading of pointers from the original node x. If you delete, 1289 // you must perform "--i; --imax" just before continuing the loop. 1290 // If you delete multiple copies of the same edge, you must decrement 1291 // imax, but not i, multiple times: "--i, imax -= num_edges". 1292 class DUIterator_Fast : public DUIterator_Common { 1293 friend class Node; 1294 friend class DUIterator_Last; 1295 1296 // This is the pointer which provides the product-mode behavior. 1297 // Whatever the product-mode version of the system does to the 1298 // DUI pointer is done to this pointer. All other fields in 1299 // this class are used only for assertion checking. 1300 Node** _outp; 1301 1302 #ifdef ASSERT 1303 void verify(const Node* node, bool at_end_ok = false); 1304 void verify_limit(); 1305 void verify_resync(); 1306 void verify_relimit(uint n); 1307 void reset(const DUIterator_Fast& that); 1308 #endif 1309 1310 // Note: offset must be signed, since -1 is sometimes passed 1311 DUIterator_Fast(const Node* node, ptrdiff_t offset) 1312 { _outp = node->_out + offset; debug_only(sample(node)); } 1313 1314 public: 1315 // initialize to garbage; clear _vdui to disable asserts 1316 DUIterator_Fast() 1317 { /*initialize to garbage*/ debug_only(_vdui = false); } 1318 1319 void operator++(int dummy_to_specify_postfix_op) 1320 { _outp++; VDUI_ONLY(verify(_node, true)); } 1321 1322 void operator--() 1323 { VDUI_ONLY(verify_resync()); --_outp; } 1324 1325 void operator-=(uint n) // applied to the limit only 1326 { _outp -= n; VDUI_ONLY(verify_relimit(n)); } 1327 1328 bool operator<(DUIterator_Fast& limit) { 1329 I_VDUI_ONLY(*this, this->verify(_node, true)); 1330 I_VDUI_ONLY(limit, limit.verify_limit()); 1331 return _outp < limit._outp; 1332 } 1333 1334 void operator=(const DUIterator_Fast& that) 1335 { _outp = that._outp; debug_only(reset(that)); } 1336 }; 1337 1338 DUIterator_Fast Node::fast_outs(DUIterator_Fast& imax) const { 1339 // Assign a limit pointer to the reference argument: 1340 imax = DUIterator_Fast(this, (ptrdiff_t)_outcnt); 1341 // Return the base pointer: 1342 return DUIterator_Fast(this, 0); 1343 } 1344 Node* Node::fast_out(DUIterator_Fast& i) const { 1345 I_VDUI_ONLY(i, i.verify(this)); 1346 return debug_only(i._last=) *i._outp; 1347 } 1348 1349 1350 // Faster DU iterator. Requires each successive edge to be removed. 1351 // Does not allow insertion of any edges. 1352 // Usage: 1353 // for (DUIterator_Last imin, i = x->last_outs(imin); i >= imin; i -= num_edges) { 1354 // Node* y = x->last_out(i); 1355 // ... 1356 // } 1357 // Compiles in product mode to raw Node** pointer arithmetic, with 1358 // no reloading of pointers from the original node x. 1359 class DUIterator_Last : private DUIterator_Fast { 1360 friend class Node; 1361 1362 #ifdef ASSERT 1363 void verify(const Node* node, bool at_end_ok = false); 1364 void verify_limit(); 1365 void verify_step(uint num_edges); 1366 #endif 1367 1368 // Note: offset must be signed, since -1 is sometimes passed 1369 DUIterator_Last(const Node* node, ptrdiff_t offset) 1370 : DUIterator_Fast(node, offset) { } 1371 1372 void operator++(int dummy_to_specify_postfix_op) {} // do not use 1373 void operator<(int) {} // do not use 1374 1375 public: 1376 DUIterator_Last() { } 1377 // initialize to garbage 1378 1379 void operator--() 1380 { _outp--; VDUI_ONLY(verify_step(1)); } 1381 1382 void operator-=(uint n) 1383 { _outp -= n; VDUI_ONLY(verify_step(n)); } 1384 1385 bool operator>=(DUIterator_Last& limit) { 1386 I_VDUI_ONLY(*this, this->verify(_node, true)); 1387 I_VDUI_ONLY(limit, limit.verify_limit()); 1388 return _outp >= limit._outp; 1389 } 1390 1391 void operator=(const DUIterator_Last& that) 1392 { DUIterator_Fast::operator=(that); } 1393 }; 1394 1395 DUIterator_Last Node::last_outs(DUIterator_Last& imin) const { 1396 // Assign a limit pointer to the reference argument: 1397 imin = DUIterator_Last(this, 0); 1398 // Return the initial pointer: 1399 return DUIterator_Last(this, (ptrdiff_t)_outcnt - 1); 1400 } 1401 Node* Node::last_out(DUIterator_Last& i) const { 1402 I_VDUI_ONLY(i, i.verify(this)); 1403 return debug_only(i._last=) *i._outp; 1404 } 1405 1406 #endif //OPTO_DU_ITERATOR_ASSERT 1407 1408 #undef I_VDUI_ONLY 1409 #undef VDUI_ONLY 1410 1411 // An Iterator that truly follows the iterator pattern. Doesn't 1412 // support deletion but could be made to. 1413 // 1414 // for (SimpleDUIterator i(n); i.has_next(); i.next()) { 1415 // Node* m = i.get(); 1416 // 1417 class SimpleDUIterator : public StackObj { 1418 private: 1419 Node* node; 1420 DUIterator_Fast i; 1421 DUIterator_Fast imax; 1422 public: 1423 SimpleDUIterator(Node* n): node(n), i(n->fast_outs(imax)) {} 1424 bool has_next() { return i < imax; } 1425 void next() { i++; } 1426 Node* get() { return node->fast_out(i); } 1427 }; 1428 1429 1430 //----------------------------------------------------------------------------- 1431 // Map dense integer indices to Nodes. Uses classic doubling-array trick. 1432 // Abstractly provides an infinite array of Node*'s, initialized to NULL. 1433 // Note that the constructor just zeros things, and since I use Arena 1434 // allocation I do not need a destructor to reclaim storage. 1435 class Node_Array : public ResourceObj { 1436 friend class VMStructs; 1437 protected: 1438 Arena *_a; // Arena to allocate in 1439 uint _max; 1440 Node **_nodes; 1441 void grow( uint i ); // Grow array node to fit 1442 public: 1443 Node_Array(Arena *a) : _a(a), _max(OptoNodeListSize) { 1444 _nodes = NEW_ARENA_ARRAY( a, Node *, OptoNodeListSize ); 1445 for( int i = 0; i < OptoNodeListSize; i++ ) { 1446 _nodes[i] = NULL; 1447 } 1448 } 1449 1450 Node_Array(Node_Array *na) : _a(na->_a), _max(na->_max), _nodes(na->_nodes) {} 1451 Node *operator[] ( uint i ) const // Lookup, or NULL for not mapped 1452 { return (i<_max) ? _nodes[i] : (Node*)NULL; } 1453 Node *at( uint i ) const { assert(i<_max,"oob"); return _nodes[i]; } 1454 Node **adr() { return _nodes; } 1455 // Extend the mapping: index i maps to Node *n. 1456 void map( uint i, Node *n ) { if( i>=_max ) grow(i); _nodes[i] = n; } 1457 void insert( uint i, Node *n ); 1458 void remove( uint i ); // Remove, preserving order 1459 void sort( C_sort_func_t func); 1460 void reset( Arena *new_a ); // Zap mapping to empty; reclaim storage 1461 void clear(); // Set all entries to NULL, keep storage 1462 uint Size() const { return _max; } 1463 void dump() const; 1464 }; 1465 1466 class Node_List : public Node_Array { 1467 friend class VMStructs; 1468 uint _cnt; 1469 public: 1470 Node_List() : Node_Array(Thread::current()->resource_area()), _cnt(0) {} 1471 Node_List(Arena *a) : Node_Array(a), _cnt(0) {} 1472 bool contains(const Node* n) const { 1473 for (uint e = 0; e < size(); e++) { 1474 if (at(e) == n) return true; 1475 } 1476 return false; 1477 } 1478 void insert( uint i, Node *n ) { Node_Array::insert(i,n); _cnt++; } 1479 void remove( uint i ) { Node_Array::remove(i); _cnt--; } 1480 void push( Node *b ) { map(_cnt++,b); } 1481 void yank( Node *n ); // Find and remove 1482 Node *pop() { return _nodes[--_cnt]; } 1483 Node *rpop() { Node *b = _nodes[0]; _nodes[0]=_nodes[--_cnt]; return b;} 1484 void clear() { _cnt = 0; Node_Array::clear(); } // retain storage 1485 uint size() const { return _cnt; } 1486 void dump() const; 1487 void dump_simple() const; 1488 }; 1489 1490 //------------------------------Unique_Node_List------------------------------- 1491 class Unique_Node_List : public Node_List { 1492 friend class VMStructs; 1493 VectorSet _in_worklist; 1494 uint _clock_index; // Index in list where to pop from next 1495 public: 1496 Unique_Node_List() : Node_List(), _in_worklist(Thread::current()->resource_area()), _clock_index(0) {} 1497 Unique_Node_List(Arena *a) : Node_List(a), _in_worklist(a), _clock_index(0) {} 1498 1499 void remove( Node *n ); 1500 bool member( Node *n ) { return _in_worklist.test(n->_idx) != 0; } 1501 VectorSet &member_set(){ return _in_worklist; } 1502 1503 void push( Node *b ) { 1504 if( !_in_worklist.test_set(b->_idx) ) 1505 Node_List::push(b); 1506 } 1507 Node *pop() { 1508 if( _clock_index >= size() ) _clock_index = 0; 1509 Node *b = at(_clock_index); 1510 map( _clock_index, Node_List::pop()); 1511 if (size() != 0) _clock_index++; // Always start from 0 1512 _in_worklist >>= b->_idx; 1513 return b; 1514 } 1515 Node *remove( uint i ) { 1516 Node *b = Node_List::at(i); 1517 _in_worklist >>= b->_idx; 1518 map(i,Node_List::pop()); 1519 return b; 1520 } 1521 void yank( Node *n ) { _in_worklist >>= n->_idx; Node_List::yank(n); } 1522 void clear() { 1523 _in_worklist.Clear(); // Discards storage but grows automatically 1524 Node_List::clear(); 1525 _clock_index = 0; 1526 } 1527 1528 // Used after parsing to remove useless nodes before Iterative GVN 1529 void remove_useless_nodes(VectorSet &useful); 1530 1531 #ifndef PRODUCT 1532 void print_set() const { _in_worklist.print(); } 1533 #endif 1534 }; 1535 1536 // Inline definition of Compile::record_for_igvn must be deferred to this point. 1537 inline void Compile::record_for_igvn(Node* n) { 1538 _for_igvn->push(n); 1539 } 1540 1541 //------------------------------Node_Stack------------------------------------- 1542 class Node_Stack { 1543 friend class VMStructs; 1544 protected: 1545 struct INode { 1546 Node *node; // Processed node 1547 uint indx; // Index of next node's child 1548 }; 1549 INode *_inode_top; // tos, stack grows up 1550 INode *_inode_max; // End of _inodes == _inodes + _max 1551 INode *_inodes; // Array storage for the stack 1552 Arena *_a; // Arena to allocate in 1553 void grow(); 1554 public: 1555 Node_Stack(int size) { 1556 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize; 1557 _a = Thread::current()->resource_area(); 1558 _inodes = NEW_ARENA_ARRAY( _a, INode, max ); 1559 _inode_max = _inodes + max; 1560 _inode_top = _inodes - 1; // stack is empty 1561 } 1562 1563 Node_Stack(Arena *a, int size) : _a(a) { 1564 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize; 1565 _inodes = NEW_ARENA_ARRAY( _a, INode, max ); 1566 _inode_max = _inodes + max; 1567 _inode_top = _inodes - 1; // stack is empty 1568 } 1569 1570 void pop() { 1571 assert(_inode_top >= _inodes, "node stack underflow"); 1572 --_inode_top; 1573 } 1574 void push(Node *n, uint i) { 1575 ++_inode_top; 1576 if (_inode_top >= _inode_max) grow(); 1577 INode *top = _inode_top; // optimization 1578 top->node = n; 1579 top->indx = i; 1580 } 1581 Node *node() const { 1582 return _inode_top->node; 1583 } 1584 Node* node_at(uint i) const { 1585 assert(_inodes + i <= _inode_top, "in range"); 1586 return _inodes[i].node; 1587 } 1588 uint index() const { 1589 return _inode_top->indx; 1590 } 1591 uint index_at(uint i) const { 1592 assert(_inodes + i <= _inode_top, "in range"); 1593 return _inodes[i].indx; 1594 } 1595 void set_node(Node *n) { 1596 _inode_top->node = n; 1597 } 1598 void set_index(uint i) { 1599 _inode_top->indx = i; 1600 } 1601 uint size_max() const { return (uint)pointer_delta(_inode_max, _inodes, sizeof(INode)); } // Max size 1602 uint size() const { return (uint)pointer_delta((_inode_top+1), _inodes, sizeof(INode)); } // Current size 1603 bool is_nonempty() const { return (_inode_top >= _inodes); } 1604 bool is_empty() const { return (_inode_top < _inodes); } 1605 void clear() { _inode_top = _inodes - 1; } // retain storage 1606 1607 // Node_Stack is used to map nodes. 1608 Node* find(uint idx) const; 1609 }; 1610 1611 1612 //-----------------------------Node_Notes-------------------------------------- 1613 // Debugging or profiling annotations loosely and sparsely associated 1614 // with some nodes. See Compile::node_notes_at for the accessor. 1615 class Node_Notes VALUE_OBJ_CLASS_SPEC { 1616 friend class VMStructs; 1617 JVMState* _jvms; 1618 1619 public: 1620 Node_Notes(JVMState* jvms = NULL) { 1621 _jvms = jvms; 1622 } 1623 1624 JVMState* jvms() { return _jvms; } 1625 void set_jvms(JVMState* x) { _jvms = x; } 1626 1627 // True if there is nothing here. 1628 bool is_clear() { 1629 return (_jvms == NULL); 1630 } 1631 1632 // Make there be nothing here. 1633 void clear() { 1634 _jvms = NULL; 1635 } 1636 1637 // Make a new, clean node notes. 1638 static Node_Notes* make(Compile* C) { 1639 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1); 1640 nn->clear(); 1641 return nn; 1642 } 1643 1644 Node_Notes* clone(Compile* C) { 1645 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1); 1646 (*nn) = (*this); 1647 return nn; 1648 } 1649 1650 // Absorb any information from source. 1651 bool update_from(Node_Notes* source) { 1652 bool changed = false; 1653 if (source != NULL) { 1654 if (source->jvms() != NULL) { 1655 set_jvms(source->jvms()); 1656 changed = true; 1657 } 1658 } 1659 return changed; 1660 } 1661 }; 1662 1663 // Inlined accessors for Compile::node_nodes that require the preceding class: 1664 inline Node_Notes* 1665 Compile::locate_node_notes(GrowableArray<Node_Notes*>* arr, 1666 int idx, bool can_grow) { 1667 assert(idx >= 0, "oob"); 1668 int block_idx = (idx >> _log2_node_notes_block_size); 1669 int grow_by = (block_idx - (arr == NULL? 0: arr->length())); 1670 if (grow_by >= 0) { 1671 if (!can_grow) return NULL; 1672 grow_node_notes(arr, grow_by + 1); 1673 } 1674 // (Every element of arr is a sub-array of length _node_notes_block_size.) 1675 return arr->at(block_idx) + (idx & (_node_notes_block_size-1)); 1676 } 1677 1678 inline bool 1679 Compile::set_node_notes_at(int idx, Node_Notes* value) { 1680 if (value == NULL || value->is_clear()) 1681 return false; // nothing to write => write nothing 1682 Node_Notes* loc = locate_node_notes(_node_note_array, idx, true); 1683 assert(loc != NULL, ""); 1684 return loc->update_from(value); 1685 } 1686 1687 1688 //------------------------------TypeNode--------------------------------------- 1689 // Node with a Type constant. 1690 class TypeNode : public Node { 1691 protected: 1692 virtual uint hash() const; // Check the type 1693 virtual uint cmp( const Node &n ) const; 1694 virtual uint size_of() const; // Size is bigger 1695 const Type* const _type; 1696 public: 1697 void set_type(const Type* t) { 1698 assert(t != NULL, "sanity"); 1699 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH); 1700 *(const Type**)&_type = t; // cast away const-ness 1701 // If this node is in the hash table, make sure it doesn't need a rehash. 1702 assert(check_hash == NO_HASH || check_hash == hash(), "type change must preserve hash code"); 1703 } 1704 const Type* type() const { assert(_type != NULL, "sanity"); return _type; }; 1705 TypeNode( const Type *t, uint required ) : Node(required), _type(t) { 1706 init_class_id(Class_Type); 1707 } 1708 virtual const Type* Value(PhaseGVN* phase) const; 1709 virtual const Type *bottom_type() const; 1710 virtual uint ideal_reg() const; 1711 #ifndef PRODUCT 1712 virtual void dump_spec(outputStream *st) const; 1713 virtual void dump_compact_spec(outputStream *st) const; 1714 #endif 1715 }; 1716 1717 #endif // SHARE_VM_OPTO_NODE_HPP