--- old/src/share/vm/c1/c1_Runtime1.cpp 2013-09-11 19:08:33.000000000 -0400 +++ new/src/share/vm/c1/c1_Runtime1.cpp 2013-09-11 19:08:32.000000000 -0400 @@ -709,10 +709,10 @@ Bytecodes::Code code = field_access.code(); // We must load class, initialize class and resolvethe field - FieldAccessInfo result; // initialize class if needed + fieldDescriptor result; // initialize class if needed constantPoolHandle constants(THREAD, caller->constants()); - LinkResolver::resolve_field(result, constants, field_access.index(), Bytecodes::java_code(code), false, CHECK_NULL); - return result.klass()(); + LinkResolver::resolve_field_access(result, constants, field_access.index(), Bytecodes::java_code(code), CHECK_NULL); + return result.field_holder(); } @@ -826,11 +826,11 @@ if (stub_id == Runtime1::access_field_patching_id) { Bytecode_field field_access(caller_method, bci); - FieldAccessInfo result; // initialize class if needed + fieldDescriptor result; // initialize class if needed Bytecodes::Code code = field_access.code(); constantPoolHandle constants(THREAD, caller_method->constants()); - LinkResolver::resolve_field(result, constants, field_access.index(), Bytecodes::java_code(code), false, CHECK); - patch_field_offset = result.field_offset(); + LinkResolver::resolve_field_access(result, constants, field_access.index(), Bytecodes::java_code(code), CHECK); + patch_field_offset = result.offset(); // If we're patching a field which is volatile then at compile it // must not have been know to be volatile, so the generated code