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src/share/vm/gc/g1/concurrentMarkThread.hpp

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rev 10297 : [mq]: webrev.01


  21  * questions.
  22  *
  23  */
  24 
  25 #ifndef SHARE_VM_GC_G1_CONCURRENTMARKTHREAD_HPP
  26 #define SHARE_VM_GC_G1_CONCURRENTMARKTHREAD_HPP
  27 
  28 #include "gc/shared/concurrentGCThread.hpp"
  29 
  30 // The Concurrent Mark GC Thread triggers the parallel G1CMConcurrentMarkingTasks
  31 // as well as handling various marking cleanup.
  32 
  33 class G1ConcurrentMark;
  34 class G1CollectorPolicy;
  35 
  36 class ConcurrentMarkThread: public ConcurrentGCThread {
  37   friend class VMStructs;
  38 
  39   double _vtime_start;  // Initial virtual time.
  40   double _vtime_accum;  // Accumulated virtual time.
  41 
  42   double _vtime_mark_accum;
  43 
  44  public:
  45   virtual void run();
  46 
  47  private:
  48   G1ConcurrentMark*                _cm;
  49 
  50   enum State {
  51     Idle,
  52     Started,
  53     InProgress
  54   };
  55 
  56   volatile State _state;
  57 
  58   void sleepBeforeNextCycle();
  59   void delay_to_keep_mmu(G1CollectorPolicy* g1_policy, bool remark);
  60 
  61   void run_service();
  62   void stop_service();
  63 
  64   static SurrogateLockerThread*         _slt;
  65 
  66  public:
  67   // Constructor


  76   double vtime_mark_accum();
  77 
  78   G1ConcurrentMark* cm()   { return _cm; }
  79 
  80   void set_idle()          { assert(_state != Started, "must not be starting a new cycle"); _state = Idle; }
  81   bool idle()              { return _state == Idle; }
  82   void set_started()       { assert(_state == Idle, "cycle in progress"); _state = Started; }
  83   bool started()           { return _state == Started; }
  84   void set_in_progress()   { assert(_state == Started, "must be starting a cycle"); _state = InProgress; }
  85   bool in_progress()       { return _state == InProgress; }
  86 
  87   // Returns true from the moment a marking cycle is
  88   // initiated (during the initial-mark pause when started() is set)
  89   // to the moment when the cycle completes (just after the next
  90   // marking bitmap has been cleared and in_progress() is
  91   // cleared). While during_cycle() is true we will not start another cycle
  92   // so that cycles do not overlap. We cannot use just in_progress()
  93   // as the CM thread might take some time to wake up before noticing
  94   // that started() is set and set in_progress().
  95   bool during_cycle()      { return !idle(); }
  96 
  97   // shutdown
  98   void stop();
  99 };
 100 
 101 #endif // SHARE_VM_GC_G1_CONCURRENTMARKTHREAD_HPP


  21  * questions.
  22  *
  23  */
  24 
  25 #ifndef SHARE_VM_GC_G1_CONCURRENTMARKTHREAD_HPP
  26 #define SHARE_VM_GC_G1_CONCURRENTMARKTHREAD_HPP
  27 
  28 #include "gc/shared/concurrentGCThread.hpp"
  29 
  30 // The Concurrent Mark GC Thread triggers the parallel G1CMConcurrentMarkingTasks
  31 // as well as handling various marking cleanup.
  32 
  33 class G1ConcurrentMark;
  34 class G1CollectorPolicy;
  35 
  36 class ConcurrentMarkThread: public ConcurrentGCThread {
  37   friend class VMStructs;
  38 
  39   double _vtime_start;  // Initial virtual time.
  40   double _vtime_accum;  // Accumulated virtual time.

  41   double _vtime_mark_accum;
  42 




  43   G1ConcurrentMark*                _cm;
  44 
  45   enum State {
  46     Idle,
  47     Started,
  48     InProgress
  49   };
  50 
  51   volatile State _state;
  52 
  53   void sleepBeforeNextCycle();
  54   void delay_to_keep_mmu(G1CollectorPolicy* g1_policy, bool remark);
  55 
  56   void run_service();
  57   void stop_service();
  58 
  59   static SurrogateLockerThread*         _slt;
  60 
  61  public:
  62   // Constructor


  71   double vtime_mark_accum();
  72 
  73   G1ConcurrentMark* cm()   { return _cm; }
  74 
  75   void set_idle()          { assert(_state != Started, "must not be starting a new cycle"); _state = Idle; }
  76   bool idle()              { return _state == Idle; }
  77   void set_started()       { assert(_state == Idle, "cycle in progress"); _state = Started; }
  78   bool started()           { return _state == Started; }
  79   void set_in_progress()   { assert(_state == Started, "must be starting a cycle"); _state = InProgress; }
  80   bool in_progress()       { return _state == InProgress; }
  81 
  82   // Returns true from the moment a marking cycle is
  83   // initiated (during the initial-mark pause when started() is set)
  84   // to the moment when the cycle completes (just after the next
  85   // marking bitmap has been cleared and in_progress() is
  86   // cleared). While during_cycle() is true we will not start another cycle
  87   // so that cycles do not overlap. We cannot use just in_progress()
  88   // as the CM thread might take some time to wake up before noticing
  89   // that started() is set and set in_progress().
  90   bool during_cycle()      { return !idle(); }



  91 };
  92 
  93 #endif // SHARE_VM_GC_G1_CONCURRENTMARKTHREAD_HPP
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