--- /dev/null 2015-04-01 20:20:30.714960462 +0300 +++ new/apps/samples/3DViewer/src/main/java/com/javafx/experiments/utils3d/geom/Vec2f.java 2015-04-01 21:32:18.273401365 +0300 @@ -0,0 +1,223 @@ +/* + * Copyright (c) 2011, 2015, Oracle and/or its affiliates. + * All rights reserved. Use is subject to license terms. + * + * This file is available and licensed under the following license: + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * - Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * - Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the distribution. + * - Neither the name of Oracle Corporation nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +package com.javafx.experiments.utils3d.geom; + +/** + * A 2-dimensional, single-precision, floating-point vector. + * + */ +public class Vec2f { + /** + * The x coordinate. + */ + public float x; + + /** + * The y coordinate. + */ + public float y; + + public Vec2f() { } + + public Vec2f(float x, float y) { + this.x = x; + this.y = y; + } + + public Vec2f(Vec2f v) { + this.x = v.x; + this.y = v.y; + } + + + /** + * Sets the location of this Vec2f to the same + * coordinates as the specified Vec2f object. + * @param v the specified Vec2f to which to set + * this Vec2f + */ + public void set(Vec2f v) { + this.x = v.x; + this.y = v.y; + } + + /** + * Sets the location of this Vec2f to the + * specified float coordinates. + * + * @param x the new X coordinate of this {@code Vec2f} + * @param y the new Y coordinate of this {@code Vec2f} + */ + public void set(float x, float y) { + this.x = x; + this.y = y; + } + + /** + * Returns the square of the distance between two points. + * + * @param x1 the X coordinate of the first specified point + * @param y1 the Y coordinate of the first specified point + * @param x2 the X coordinate of the second specified point + * @param y2 the Y coordinate of the second specified point + * @return the square of the distance between the two + * sets of specified coordinates. + */ + public static float distanceSq(float x1, float y1, float x2, float y2) { + x1 -= x2; + y1 -= y2; + return (x1 * x1 + y1 * y1); + } + + /** + * Returns the distance between two points. + * + * @param x1 the X coordinate of the first specified point + * @param y1 the Y coordinate of the first specified point + * @param x2 the X coordinate of the second specified point + * @param y2 the Y coordinate of the second specified point + * @return the distance between the two sets of specified + * coordinates. + */ + public static float distance(float x1, float y1, float x2, float y2) { + x1 -= x2; + y1 -= y2; + return (float) Math.sqrt(x1 * x1 + y1 * y1); + } + + /** + * Returns the square of the distance from this + * Vec2f to a specified point. + * + * @param vx the X coordinate of the specified point to be measured + * against this Vec2f + * @param vy the Y coordinate of the specified point to be measured + * against this Vec2f + * @return the square of the distance between this + * Vec2f and the specified point. + */ + public float distanceSq(float vx, float vy) { + vx -= x; + vy -= y; + return (vx * vx + vy * vy); + } + + /** + * Returns the square of the distance from this + * Vec2f to a specified Vec2f. + * + * @param v the specified point to be measured + * against this Vec2f + * @return the square of the distance between this + * Vec2f to a specified Vec2f. + */ + public float distanceSq(Vec2f v) { + float vx = v.x - this.x; + float vy = v.y - this.y; + return (vx * vx + vy * vy); + } + + /** + * Returns the distance from this Vec2f to + * a specified point. + * + * @param vx the X coordinate of the specified point to be measured + * against this Vec2f + * @param vy the Y coordinate of the specified point to be measured + * against this Vec2f + * @return the distance between this Vec2f + * and a specified point. + */ + public float distance(float vx, float vy) { + vx -= x; + vy -= y; + return (float) Math.sqrt(vx * vx + vy * vy); + } + + /** + * Returns the distance from this Vec2f to a + * specified Vec2f. + * + * @param v the specified point to be measured + * against this Vec2f + * @return the distance between this Vec2f and + * the specified Vec2f. + */ + public float distance(Vec2f v) { + float vx = v.x - this.x; + float vy = v.y - this.y; + return (float) Math.sqrt(vx * vx + vy * vy); + } + + /** + * Returns the hashcode for this Vec2f. + * @return a hash code for this Vec2f. + */ + @Override + public int hashCode() { + int bits = 7; + bits = 31 * bits + Float.floatToIntBits(x); + bits = 31 * bits + Float.floatToIntBits(y); + return bits; + } + + /** + * Determines whether or not two 2D points or vectors are equal. + * Two instances of Vec2f are equal if the values of their + * x and y member fields, representing + * their position in the coordinate space, are the same. + * @param obj an object to be compared with this Vec2f + * @return true if the object to be compared is + * an instance of Vec2f and has + * the same values; false otherwise. + */ + @Override + public boolean equals(Object obj) { + if (obj == this) return true; + if (obj instanceof Vec2f) { + Vec2f v = (Vec2f) obj; + return (x == v.x) && (y == v.y); + } + return false; + } + + /** + * Returns a String that represents the value + * of this Vec2f. + * @return a string representation of this Vec2f. + */ + @Override + public String toString() { + return "Vec2f[" + x + ", " + y + "]"; + } +}