20 * or visit www.oracle.com if you need additional information or have any
21 * questions.
22 *
23 */
24
25 // no precompiled headers
26 #include "classfile/vmSymbols.hpp"
27 #include "gc/shared/collectedHeap.hpp"
28 #include "interpreter/bytecodeHistogram.hpp"
29 #include "interpreter/bytecodeInterpreter.hpp"
30 #include "interpreter/bytecodeInterpreter.inline.hpp"
31 #include "interpreter/bytecodeInterpreterProfiling.hpp"
32 #include "interpreter/interpreter.hpp"
33 #include "interpreter/interpreterRuntime.hpp"
34 #include "logging/log.hpp"
35 #include "memory/resourceArea.hpp"
36 #include "oops/methodCounters.hpp"
37 #include "oops/objArrayKlass.hpp"
38 #include "oops/objArrayOop.inline.hpp"
39 #include "oops/oop.inline.hpp"
40 #include "prims/jvmtiExport.hpp"
41 #include "prims/jvmtiThreadState.hpp"
42 #include "runtime/atomic.hpp"
43 #include "runtime/biasedLocking.hpp"
44 #include "runtime/frame.inline.hpp"
45 #include "runtime/handles.inline.hpp"
46 #include "runtime/interfaceSupport.hpp"
47 #include "runtime/orderAccess.inline.hpp"
48 #include "runtime/sharedRuntime.hpp"
49 #include "runtime/threadCritical.hpp"
50 #include "utilities/exceptions.hpp"
51
52 // no precompiled headers
53 #ifdef CC_INTERP
54
55 /*
56 * USELABELS - If using GCC, then use labels for the opcode dispatching
57 * rather -then a switch statement. This improves performance because it
58 * gives us the opportunity to have the instructions that calculate the
59 * next opcode to jump to be intermixed with the rest of the instructions
|
20 * or visit www.oracle.com if you need additional information or have any
21 * questions.
22 *
23 */
24
25 // no precompiled headers
26 #include "classfile/vmSymbols.hpp"
27 #include "gc/shared/collectedHeap.hpp"
28 #include "interpreter/bytecodeHistogram.hpp"
29 #include "interpreter/bytecodeInterpreter.hpp"
30 #include "interpreter/bytecodeInterpreter.inline.hpp"
31 #include "interpreter/bytecodeInterpreterProfiling.hpp"
32 #include "interpreter/interpreter.hpp"
33 #include "interpreter/interpreterRuntime.hpp"
34 #include "logging/log.hpp"
35 #include "memory/resourceArea.hpp"
36 #include "oops/methodCounters.hpp"
37 #include "oops/objArrayKlass.hpp"
38 #include "oops/objArrayOop.inline.hpp"
39 #include "oops/oop.inline.hpp"
40 #include "oops/typeArrayOop.inline.hpp"
41 #include "prims/jvmtiExport.hpp"
42 #include "prims/jvmtiThreadState.hpp"
43 #include "runtime/atomic.hpp"
44 #include "runtime/biasedLocking.hpp"
45 #include "runtime/frame.inline.hpp"
46 #include "runtime/handles.inline.hpp"
47 #include "runtime/interfaceSupport.hpp"
48 #include "runtime/orderAccess.inline.hpp"
49 #include "runtime/sharedRuntime.hpp"
50 #include "runtime/threadCritical.hpp"
51 #include "utilities/exceptions.hpp"
52
53 // no precompiled headers
54 #ifdef CC_INTERP
55
56 /*
57 * USELABELS - If using GCC, then use labels for the opcode dispatching
58 * rather -then a switch statement. This improves performance because it
59 * gives us the opportunity to have the instructions that calculate the
60 * next opcode to jump to be intermixed with the rest of the instructions
|