< prev index next > src/hotspot/share/opto/graphKit.cpp
8199604_cardtablemodrefbs_rename
#include "gc/g1/g1BarrierSet.hpp"
#include "gc/g1/g1CardTable.hpp"
#include "gc/g1/heapRegion.hpp"
#include "gc/shared/barrierSet.hpp"
#include "gc/shared/cardTable.hpp"
-#include "gc/shared/cardTableModRefBS.hpp"
+#include "gc/shared/cardTableBarrierSet.hpp"
#include "gc/shared/collectedHeap.hpp"
#include "memory/resourceArea.hpp"
#include "opto/addnode.hpp"
#include "opto/castnode.hpp"
#include "opto/convertnode.hpp"
switch (bs->kind()) {
case BarrierSet::G1BarrierSet:
g1_write_barrier_pre(do_load, obj, adr, adr_idx, val, val_type, pre_val, bt);
break;
- case BarrierSet::CardTableModRef:
+ case BarrierSet::CardTableBarrierSet:
break;
default :
ShouldNotReachHere();
BarrierSet* bs = Universe::heap()->barrier_set();
switch (bs->kind()) {
case BarrierSet::G1BarrierSet:
return true; // Can move it if no safepoint
- case BarrierSet::CardTableModRef:
+ case BarrierSet::CardTableBarrierSet:
return true; // There is no pre-barrier
default :
ShouldNotReachHere();
}
switch (bs->kind()) {
case BarrierSet::G1BarrierSet:
g1_write_barrier_post(store, obj, adr, adr_idx, val, bt, use_precise);
break;
- case BarrierSet::CardTableModRef:
+ case BarrierSet::CardTableBarrierSet:
write_barrier_post(store, obj, adr, adr_idx, val, use_precise);
break;
default :
ShouldNotReachHere();
//----------------------------- store barriers ----------------------------
#define __ ideal.
bool GraphKit::use_ReduceInitialCardMarks() {
BarrierSet *bs = Universe::heap()->barrier_set();
- return bs->is_a(BarrierSet::CardTableModRef)
- && barrier_set_cast<CardTableModRefBS>(bs)->can_elide_tlab_store_barriers()
+ return bs->is_a(BarrierSet::CardTableBarrierSet)
+ && barrier_set_cast<CardTableBarrierSet>(bs)->can_elide_tlab_store_barriers()
&& ReduceInitialCardMarks;
}
void GraphKit::sync_kit(IdealKit& ideal) {
set_all_memory(__ merged_memory());
// Convert the pointer to an int prior to doing math on it
Node* cast = __ CastPX(__ ctrl(), adr);
// Divide by card size
- assert(Universe::heap()->barrier_set()->is_a(BarrierSet::CardTableModRef),
+ assert(Universe::heap()->barrier_set()->is_a(BarrierSet::CardTableBarrierSet),
"Only one we handle so far.");
Node* card_offset = __ URShiftX( cast, __ ConI(CardTable::card_shift) );
// Combine card table base and card offset
Node* card_adr = __ AddP(__ top(), byte_map_base_node(), card_offset );
*
* In the case of slow allocation the allocation code must handle the barrier
* as part of the allocation in the case the allocated object is not located
* in the nursery, this would happen for humongous objects. This is similar to
* how CMS is required to handle this case, see the comments for the method
- * CardTableModRefBS::on_allocation_slowpath_exit and OptoRuntime::new_deferred_store_barrier.
+ * CardTableBarrierSet::on_allocation_slowpath_exit and OptoRuntime::new_deferred_store_barrier.
* A deferred card mark is required for these objects and handled in the above
* mentioned methods.
*
* Returns true if the post barrier can be removed
*/
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