1 /* 2 * Copyright (c) 1997, 2016, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #include "precompiled.hpp" 26 #include "libadt/vectset.hpp" 27 #include "memory/allocation.inline.hpp" 28 #include "memory/resourceArea.hpp" 29 #include "opto/castnode.hpp" 30 #include "opto/cfgnode.hpp" 31 #include "opto/connode.hpp" 32 #include "opto/loopnode.hpp" 33 #include "opto/machnode.hpp" 34 #include "opto/matcher.hpp" 35 #include "opto/node.hpp" 36 #include "opto/opcodes.hpp" 37 #include "opto/regmask.hpp" 38 #include "opto/type.hpp" 39 #include "utilities/copy.hpp" 40 41 class RegMask; 42 // #include "phase.hpp" 43 class PhaseTransform; 44 class PhaseGVN; 45 46 // Arena we are currently building Nodes in 47 const uint Node::NotAMachineReg = 0xffff0000; 48 49 #ifndef PRODUCT 50 extern int nodes_created; 51 #endif 52 #ifdef __clang__ 53 #pragma clang diagnostic push 54 #pragma GCC diagnostic ignored "-Wuninitialized" 55 #endif 56 57 #ifdef ASSERT 58 59 //-------------------------- construct_node------------------------------------ 60 // Set a breakpoint here to identify where a particular node index is built. 61 void Node::verify_construction() { 62 _debug_orig = NULL; 63 int old_debug_idx = Compile::debug_idx(); 64 int new_debug_idx = old_debug_idx+1; 65 if (new_debug_idx > 0) { 66 // Arrange that the lowest five decimal digits of _debug_idx 67 // will repeat those of _idx. In case this is somehow pathological, 68 // we continue to assign negative numbers (!) consecutively. 69 const int mod = 100000; 70 int bump = (int)(_idx - new_debug_idx) % mod; 71 if (bump < 0) bump += mod; 72 assert(bump >= 0 && bump < mod, ""); 73 new_debug_idx += bump; 74 } 75 Compile::set_debug_idx(new_debug_idx); 76 set_debug_idx( new_debug_idx ); 77 assert(Compile::current()->unique() < (INT_MAX - 1), "Node limit exceeded INT_MAX"); 78 assert(Compile::current()->live_nodes() < Compile::current()->max_node_limit(), "Live Node limit exceeded limit"); 79 if (BreakAtNode != 0 && (_debug_idx == BreakAtNode || (int)_idx == BreakAtNode)) { 80 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d", _idx, _debug_idx); 81 BREAKPOINT; 82 } 83 #if OPTO_DU_ITERATOR_ASSERT 84 _last_del = NULL; 85 _del_tick = 0; 86 #endif 87 _hash_lock = 0; 88 } 89 90 91 // #ifdef ASSERT ... 92 93 #if OPTO_DU_ITERATOR_ASSERT 94 void DUIterator_Common::sample(const Node* node) { 95 _vdui = VerifyDUIterators; 96 _node = node; 97 _outcnt = node->_outcnt; 98 _del_tick = node->_del_tick; 99 _last = NULL; 100 } 101 102 void DUIterator_Common::verify(const Node* node, bool at_end_ok) { 103 assert(_node == node, "consistent iterator source"); 104 assert(_del_tick == node->_del_tick, "no unexpected deletions allowed"); 105 } 106 107 void DUIterator_Common::verify_resync() { 108 // Ensure that the loop body has just deleted the last guy produced. 109 const Node* node = _node; 110 // Ensure that at least one copy of the last-seen edge was deleted. 111 // Note: It is OK to delete multiple copies of the last-seen edge. 112 // Unfortunately, we have no way to verify that all the deletions delete 113 // that same edge. On this point we must use the Honor System. 114 assert(node->_del_tick >= _del_tick+1, "must have deleted an edge"); 115 assert(node->_last_del == _last, "must have deleted the edge just produced"); 116 // We liked this deletion, so accept the resulting outcnt and tick. 117 _outcnt = node->_outcnt; 118 _del_tick = node->_del_tick; 119 } 120 121 void DUIterator_Common::reset(const DUIterator_Common& that) { 122 if (this == &that) return; // ignore assignment to self 123 if (!_vdui) { 124 // We need to initialize everything, overwriting garbage values. 125 _last = that._last; 126 _vdui = that._vdui; 127 } 128 // Note: It is legal (though odd) for an iterator over some node x 129 // to be reassigned to iterate over another node y. Some doubly-nested 130 // progress loops depend on being able to do this. 131 const Node* node = that._node; 132 // Re-initialize everything, except _last. 133 _node = node; 134 _outcnt = node->_outcnt; 135 _del_tick = node->_del_tick; 136 } 137 138 void DUIterator::sample(const Node* node) { 139 DUIterator_Common::sample(node); // Initialize the assertion data. 140 _refresh_tick = 0; // No refreshes have happened, as yet. 141 } 142 143 void DUIterator::verify(const Node* node, bool at_end_ok) { 144 DUIterator_Common::verify(node, at_end_ok); 145 assert(_idx < node->_outcnt + (uint)at_end_ok, "idx in range"); 146 } 147 148 void DUIterator::verify_increment() { 149 if (_refresh_tick & 1) { 150 // We have refreshed the index during this loop. 151 // Fix up _idx to meet asserts. 152 if (_idx > _outcnt) _idx = _outcnt; 153 } 154 verify(_node, true); 155 } 156 157 void DUIterator::verify_resync() { 158 // Note: We do not assert on _outcnt, because insertions are OK here. 159 DUIterator_Common::verify_resync(); 160 // Make sure we are still in sync, possibly with no more out-edges: 161 verify(_node, true); 162 } 163 164 void DUIterator::reset(const DUIterator& that) { 165 if (this == &that) return; // self assignment is always a no-op 166 assert(that._refresh_tick == 0, "assign only the result of Node::outs()"); 167 assert(that._idx == 0, "assign only the result of Node::outs()"); 168 assert(_idx == that._idx, "already assigned _idx"); 169 if (!_vdui) { 170 // We need to initialize everything, overwriting garbage values. 171 sample(that._node); 172 } else { 173 DUIterator_Common::reset(that); 174 if (_refresh_tick & 1) { 175 _refresh_tick++; // Clear the "was refreshed" flag. 176 } 177 assert(_refresh_tick < 2*100000, "DU iteration must converge quickly"); 178 } 179 } 180 181 void DUIterator::refresh() { 182 DUIterator_Common::sample(_node); // Re-fetch assertion data. 183 _refresh_tick |= 1; // Set the "was refreshed" flag. 184 } 185 186 void DUIterator::verify_finish() { 187 // If the loop has killed the node, do not require it to re-run. 188 if (_node->_outcnt == 0) _refresh_tick &= ~1; 189 // If this assert triggers, it means that a loop used refresh_out_pos 190 // to re-synch an iteration index, but the loop did not correctly 191 // re-run itself, using a "while (progress)" construct. 192 // This iterator enforces the rule that you must keep trying the loop 193 // until it "runs clean" without any need for refreshing. 194 assert(!(_refresh_tick & 1), "the loop must run once with no refreshing"); 195 } 196 197 198 void DUIterator_Fast::verify(const Node* node, bool at_end_ok) { 199 DUIterator_Common::verify(node, at_end_ok); 200 Node** out = node->_out; 201 uint cnt = node->_outcnt; 202 assert(cnt == _outcnt, "no insertions allowed"); 203 assert(_outp >= out && _outp <= out + cnt - !at_end_ok, "outp in range"); 204 // This last check is carefully designed to work for NO_OUT_ARRAY. 205 } 206 207 void DUIterator_Fast::verify_limit() { 208 const Node* node = _node; 209 verify(node, true); 210 assert(_outp == node->_out + node->_outcnt, "limit still correct"); 211 } 212 213 void DUIterator_Fast::verify_resync() { 214 const Node* node = _node; 215 if (_outp == node->_out + _outcnt) { 216 // Note that the limit imax, not the pointer i, gets updated with the 217 // exact count of deletions. (For the pointer it's always "--i".) 218 assert(node->_outcnt+node->_del_tick == _outcnt+_del_tick, "no insertions allowed with deletion(s)"); 219 // This is a limit pointer, with a name like "imax". 220 // Fudge the _last field so that the common assert will be happy. 221 _last = (Node*) node->_last_del; 222 DUIterator_Common::verify_resync(); 223 } else { 224 assert(node->_outcnt < _outcnt, "no insertions allowed with deletion(s)"); 225 // A normal internal pointer. 226 DUIterator_Common::verify_resync(); 227 // Make sure we are still in sync, possibly with no more out-edges: 228 verify(node, true); 229 } 230 } 231 232 void DUIterator_Fast::verify_relimit(uint n) { 233 const Node* node = _node; 234 assert((int)n > 0, "use imax -= n only with a positive count"); 235 // This must be a limit pointer, with a name like "imax". 236 assert(_outp == node->_out + node->_outcnt, "apply -= only to a limit (imax)"); 237 // The reported number of deletions must match what the node saw. 238 assert(node->_del_tick == _del_tick + n, "must have deleted n edges"); 239 // Fudge the _last field so that the common assert will be happy. 240 _last = (Node*) node->_last_del; 241 DUIterator_Common::verify_resync(); 242 } 243 244 void DUIterator_Fast::reset(const DUIterator_Fast& that) { 245 assert(_outp == that._outp, "already assigned _outp"); 246 DUIterator_Common::reset(that); 247 } 248 249 void DUIterator_Last::verify(const Node* node, bool at_end_ok) { 250 // at_end_ok means the _outp is allowed to underflow by 1 251 _outp += at_end_ok; 252 DUIterator_Fast::verify(node, at_end_ok); // check _del_tick, etc. 253 _outp -= at_end_ok; 254 assert(_outp == (node->_out + node->_outcnt) - 1, "pointer must point to end of nodes"); 255 } 256 257 void DUIterator_Last::verify_limit() { 258 // Do not require the limit address to be resynched. 259 //verify(node, true); 260 assert(_outp == _node->_out, "limit still correct"); 261 } 262 263 void DUIterator_Last::verify_step(uint num_edges) { 264 assert((int)num_edges > 0, "need non-zero edge count for loop progress"); 265 _outcnt -= num_edges; 266 _del_tick += num_edges; 267 // Make sure we are still in sync, possibly with no more out-edges: 268 const Node* node = _node; 269 verify(node, true); 270 assert(node->_last_del == _last, "must have deleted the edge just produced"); 271 } 272 273 #endif //OPTO_DU_ITERATOR_ASSERT 274 275 276 #endif //ASSERT 277 278 279 // This constant used to initialize _out may be any non-null value. 280 // The value NULL is reserved for the top node only. 281 #define NO_OUT_ARRAY ((Node**)-1) 282 283 // Out-of-line code from node constructors. 284 // Executed only when extra debug info. is being passed around. 285 static void init_node_notes(Compile* C, int idx, Node_Notes* nn) { 286 C->set_node_notes_at(idx, nn); 287 } 288 289 // Shared initialization code. 290 inline int Node::Init(int req) { 291 Compile* C = Compile::current(); 292 int idx = C->next_unique(); 293 294 // Allocate memory for the necessary number of edges. 295 if (req > 0) { 296 // Allocate space for _in array to have double alignment. 297 _in = (Node **) ((char *) (C->node_arena()->Amalloc_D(req * sizeof(void*)))); 298 } 299 // If there are default notes floating around, capture them: 300 Node_Notes* nn = C->default_node_notes(); 301 if (nn != NULL) init_node_notes(C, idx, nn); 302 303 // Note: At this point, C is dead, 304 // and we begin to initialize the new Node. 305 306 _cnt = _max = req; 307 _outcnt = _outmax = 0; 308 _class_id = Class_Node; 309 _flags = 0; 310 _out = NO_OUT_ARRAY; 311 return idx; 312 } 313 314 //------------------------------Node------------------------------------------- 315 // Create a Node, with a given number of required edges. 316 Node::Node(uint req) 317 : _idx(Init(req)) 318 #ifdef ASSERT 319 , _parse_idx(_idx) 320 #endif 321 { 322 assert( req < Compile::current()->max_node_limit() - NodeLimitFudgeFactor, "Input limit exceeded" ); 323 debug_only( verify_construction() ); 324 NOT_PRODUCT(nodes_created++); 325 if (req == 0) { 326 _in = NULL; 327 } else { 328 Node** to = _in; 329 for(uint i = 0; i < req; i++) { 330 to[i] = NULL; 331 } 332 } 333 } 334 335 //------------------------------Node------------------------------------------- 336 Node::Node(Node *n0) 337 : _idx(Init(1)) 338 #ifdef ASSERT 339 , _parse_idx(_idx) 340 #endif 341 { 342 debug_only( verify_construction() ); 343 NOT_PRODUCT(nodes_created++); 344 assert( is_not_dead(n0), "can not use dead node"); 345 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 346 } 347 348 //------------------------------Node------------------------------------------- 349 Node::Node(Node *n0, Node *n1) 350 : _idx(Init(2)) 351 #ifdef ASSERT 352 , _parse_idx(_idx) 353 #endif 354 { 355 debug_only( verify_construction() ); 356 NOT_PRODUCT(nodes_created++); 357 assert( is_not_dead(n0), "can not use dead node"); 358 assert( is_not_dead(n1), "can not use dead node"); 359 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 360 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 361 } 362 363 //------------------------------Node------------------------------------------- 364 Node::Node(Node *n0, Node *n1, Node *n2) 365 : _idx(Init(3)) 366 #ifdef ASSERT 367 , _parse_idx(_idx) 368 #endif 369 { 370 debug_only( verify_construction() ); 371 NOT_PRODUCT(nodes_created++); 372 assert( is_not_dead(n0), "can not use dead node"); 373 assert( is_not_dead(n1), "can not use dead node"); 374 assert( is_not_dead(n2), "can not use dead node"); 375 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 376 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 377 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 378 } 379 380 //------------------------------Node------------------------------------------- 381 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3) 382 : _idx(Init(4)) 383 #ifdef ASSERT 384 , _parse_idx(_idx) 385 #endif 386 { 387 debug_only( verify_construction() ); 388 NOT_PRODUCT(nodes_created++); 389 assert( is_not_dead(n0), "can not use dead node"); 390 assert( is_not_dead(n1), "can not use dead node"); 391 assert( is_not_dead(n2), "can not use dead node"); 392 assert( is_not_dead(n3), "can not use dead node"); 393 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 394 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 395 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 396 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 397 } 398 399 //------------------------------Node------------------------------------------- 400 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, Node *n4) 401 : _idx(Init(5)) 402 #ifdef ASSERT 403 , _parse_idx(_idx) 404 #endif 405 { 406 debug_only( verify_construction() ); 407 NOT_PRODUCT(nodes_created++); 408 assert( is_not_dead(n0), "can not use dead node"); 409 assert( is_not_dead(n1), "can not use dead node"); 410 assert( is_not_dead(n2), "can not use dead node"); 411 assert( is_not_dead(n3), "can not use dead node"); 412 assert( is_not_dead(n4), "can not use dead node"); 413 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 414 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 415 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 416 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 417 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 418 } 419 420 //------------------------------Node------------------------------------------- 421 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, 422 Node *n4, Node *n5) 423 : _idx(Init(6)) 424 #ifdef ASSERT 425 , _parse_idx(_idx) 426 #endif 427 { 428 debug_only( verify_construction() ); 429 NOT_PRODUCT(nodes_created++); 430 assert( is_not_dead(n0), "can not use dead node"); 431 assert( is_not_dead(n1), "can not use dead node"); 432 assert( is_not_dead(n2), "can not use dead node"); 433 assert( is_not_dead(n3), "can not use dead node"); 434 assert( is_not_dead(n4), "can not use dead node"); 435 assert( is_not_dead(n5), "can not use dead node"); 436 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 437 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 438 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 439 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 440 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 441 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); 442 } 443 444 //------------------------------Node------------------------------------------- 445 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, 446 Node *n4, Node *n5, Node *n6) 447 : _idx(Init(7)) 448 #ifdef ASSERT 449 , _parse_idx(_idx) 450 #endif 451 { 452 debug_only( verify_construction() ); 453 NOT_PRODUCT(nodes_created++); 454 assert( is_not_dead(n0), "can not use dead node"); 455 assert( is_not_dead(n1), "can not use dead node"); 456 assert( is_not_dead(n2), "can not use dead node"); 457 assert( is_not_dead(n3), "can not use dead node"); 458 assert( is_not_dead(n4), "can not use dead node"); 459 assert( is_not_dead(n5), "can not use dead node"); 460 assert( is_not_dead(n6), "can not use dead node"); 461 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 462 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 463 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 464 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 465 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 466 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); 467 _in[6] = n6; if (n6 != NULL) n6->add_out((Node *)this); 468 } 469 470 #ifdef __clang__ 471 #pragma clang diagnostic pop 472 #endif 473 474 475 //------------------------------clone------------------------------------------ 476 // Clone a Node. 477 Node *Node::clone() const { 478 Compile* C = Compile::current(); 479 uint s = size_of(); // Size of inherited Node 480 Node *n = (Node*)C->node_arena()->Amalloc_D(size_of() + _max*sizeof(Node*)); 481 Copy::conjoint_words_to_lower((HeapWord*)this, (HeapWord*)n, s); 482 // Set the new input pointer array 483 n->_in = (Node**)(((char*)n)+s); 484 // Cannot share the old output pointer array, so kill it 485 n->_out = NO_OUT_ARRAY; 486 // And reset the counters to 0 487 n->_outcnt = 0; 488 n->_outmax = 0; 489 // Unlock this guy, since he is not in any hash table. 490 debug_only(n->_hash_lock = 0); 491 // Walk the old node's input list to duplicate its edges 492 uint i; 493 for( i = 0; i < len(); i++ ) { 494 Node *x = in(i); 495 n->_in[i] = x; 496 if (x != NULL) x->add_out(n); 497 } 498 if (is_macro()) 499 C->add_macro_node(n); 500 if (is_expensive()) 501 C->add_expensive_node(n); 502 // If the cloned node is a range check dependent CastII, add it to the list. 503 CastIINode* cast = n->isa_CastII(); 504 if (cast != NULL && cast->has_range_check()) { 505 C->add_range_check_cast(cast); 506 } 507 if (n->Opcode() == Op_Opaque4) { 508 C->add_opaque4_node(n); 509 } 510 511 n->set_idx(C->next_unique()); // Get new unique index as well 512 debug_only( n->verify_construction() ); 513 NOT_PRODUCT(nodes_created++); 514 // Do not patch over the debug_idx of a clone, because it makes it 515 // impossible to break on the clone's moment of creation. 516 //debug_only( n->set_debug_idx( debug_idx() ) ); 517 518 C->copy_node_notes_to(n, (Node*) this); 519 520 // MachNode clone 521 uint nopnds; 522 if (this->is_Mach() && (nopnds = this->as_Mach()->num_opnds()) > 0) { 523 MachNode *mach = n->as_Mach(); 524 MachNode *mthis = this->as_Mach(); 525 // Get address of _opnd_array. 526 // It should be the same offset since it is the clone of this node. 527 MachOper **from = mthis->_opnds; 528 MachOper **to = (MachOper **)((size_t)(&mach->_opnds) + 529 pointer_delta((const void*)from, 530 (const void*)(&mthis->_opnds), 1)); 531 mach->_opnds = to; 532 for ( uint i = 0; i < nopnds; ++i ) { 533 to[i] = from[i]->clone(); 534 } 535 } 536 // cloning CallNode may need to clone JVMState 537 if (n->is_Call()) { 538 n->as_Call()->clone_jvms(C); 539 } 540 if (n->is_SafePoint()) { 541 n->as_SafePoint()->clone_replaced_nodes(); 542 } 543 return n; // Return the clone 544 } 545 546 //---------------------------setup_is_top-------------------------------------- 547 // Call this when changing the top node, to reassert the invariants 548 // required by Node::is_top. See Compile::set_cached_top_node. 549 void Node::setup_is_top() { 550 if (this == (Node*)Compile::current()->top()) { 551 // This node has just become top. Kill its out array. 552 _outcnt = _outmax = 0; 553 _out = NULL; // marker value for top 554 assert(is_top(), "must be top"); 555 } else { 556 if (_out == NULL) _out = NO_OUT_ARRAY; 557 assert(!is_top(), "must not be top"); 558 } 559 } 560 561 562 //------------------------------~Node------------------------------------------ 563 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage 564 void Node::destruct() { 565 // Eagerly reclaim unique Node numberings 566 Compile* compile = Compile::current(); 567 if ((uint)_idx+1 == compile->unique()) { 568 compile->set_unique(compile->unique()-1); 569 } 570 // Clear debug info: 571 Node_Notes* nn = compile->node_notes_at(_idx); 572 if (nn != NULL) nn->clear(); 573 // Walk the input array, freeing the corresponding output edges 574 _cnt = _max; // forget req/prec distinction 575 uint i; 576 for( i = 0; i < _max; i++ ) { 577 set_req(i, NULL); 578 //assert(def->out(def->outcnt()-1) == (Node *)this,"bad def-use hacking in reclaim"); 579 } 580 assert(outcnt() == 0, "deleting a node must not leave a dangling use"); 581 // See if the input array was allocated just prior to the object 582 int edge_size = _max*sizeof(void*); 583 int out_edge_size = _outmax*sizeof(void*); 584 char *edge_end = ((char*)_in) + edge_size; 585 char *out_array = (char*)(_out == NO_OUT_ARRAY? NULL: _out); 586 int node_size = size_of(); 587 588 // Free the output edge array 589 if (out_edge_size > 0) { 590 compile->node_arena()->Afree(out_array, out_edge_size); 591 } 592 593 // Free the input edge array and the node itself 594 if( edge_end == (char*)this ) { 595 // It was; free the input array and object all in one hit 596 #ifndef ASSERT 597 compile->node_arena()->Afree(_in,edge_size+node_size); 598 #endif 599 } else { 600 // Free just the input array 601 compile->node_arena()->Afree(_in,edge_size); 602 603 // Free just the object 604 #ifndef ASSERT 605 compile->node_arena()->Afree(this,node_size); 606 #endif 607 } 608 if (is_macro()) { 609 compile->remove_macro_node(this); 610 } 611 if (is_expensive()) { 612 compile->remove_expensive_node(this); 613 } 614 CastIINode* cast = isa_CastII(); 615 if (cast != NULL && cast->has_range_check()) { 616 compile->remove_range_check_cast(cast); 617 } 618 if (Opcode() == Op_Opaque4) { 619 compile->remove_opaque4_node(this); 620 } 621 622 if (is_SafePoint()) { 623 as_SafePoint()->delete_replaced_nodes(); 624 } 625 #ifdef ASSERT 626 // We will not actually delete the storage, but we'll make the node unusable. 627 *(address*)this = badAddress; // smash the C++ vtbl, probably 628 _in = _out = (Node**) badAddress; 629 _max = _cnt = _outmax = _outcnt = 0; 630 compile->remove_modified_node(this); 631 #endif 632 } 633 634 //------------------------------grow------------------------------------------- 635 // Grow the input array, making space for more edges 636 void Node::grow( uint len ) { 637 Arena* arena = Compile::current()->node_arena(); 638 uint new_max = _max; 639 if( new_max == 0 ) { 640 _max = 4; 641 _in = (Node**)arena->Amalloc(4*sizeof(Node*)); 642 Node** to = _in; 643 to[0] = NULL; 644 to[1] = NULL; 645 to[2] = NULL; 646 to[3] = NULL; 647 return; 648 } 649 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 650 // Trimming to limit allows a uint8 to handle up to 255 edges. 651 // Previously I was using only powers-of-2 which peaked at 128 edges. 652 //if( new_max >= limit ) new_max = limit-1; 653 _in = (Node**)arena->Arealloc(_in, _max*sizeof(Node*), new_max*sizeof(Node*)); 654 Copy::zero_to_bytes(&_in[_max], (new_max-_max)*sizeof(Node*)); // NULL all new space 655 _max = new_max; // Record new max length 656 // This assertion makes sure that Node::_max is wide enough to 657 // represent the numerical value of new_max. 658 assert(_max == new_max && _max > len, "int width of _max is too small"); 659 } 660 661 //-----------------------------out_grow---------------------------------------- 662 // Grow the input array, making space for more edges 663 void Node::out_grow( uint len ) { 664 assert(!is_top(), "cannot grow a top node's out array"); 665 Arena* arena = Compile::current()->node_arena(); 666 uint new_max = _outmax; 667 if( new_max == 0 ) { 668 _outmax = 4; 669 _out = (Node **)arena->Amalloc(4*sizeof(Node*)); 670 return; 671 } 672 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 673 // Trimming to limit allows a uint8 to handle up to 255 edges. 674 // Previously I was using only powers-of-2 which peaked at 128 edges. 675 //if( new_max >= limit ) new_max = limit-1; 676 assert(_out != NULL && _out != NO_OUT_ARRAY, "out must have sensible value"); 677 _out = (Node**)arena->Arealloc(_out,_outmax*sizeof(Node*),new_max*sizeof(Node*)); 678 //Copy::zero_to_bytes(&_out[_outmax], (new_max-_outmax)*sizeof(Node*)); // NULL all new space 679 _outmax = new_max; // Record new max length 680 // This assertion makes sure that Node::_max is wide enough to 681 // represent the numerical value of new_max. 682 assert(_outmax == new_max && _outmax > len, "int width of _outmax is too small"); 683 } 684 685 #ifdef ASSERT 686 //------------------------------is_dead---------------------------------------- 687 bool Node::is_dead() const { 688 // Mach and pinch point nodes may look like dead. 689 if( is_top() || is_Mach() || (Opcode() == Op_Node && _outcnt > 0) ) 690 return false; 691 for( uint i = 0; i < _max; i++ ) 692 if( _in[i] != NULL ) 693 return false; 694 dump(); 695 return true; 696 } 697 #endif 698 699 700 //------------------------------is_unreachable--------------------------------- 701 bool Node::is_unreachable(PhaseIterGVN &igvn) const { 702 assert(!is_Mach(), "doesn't work with MachNodes"); 703 return outcnt() == 0 || igvn.type(this) == Type::TOP || (in(0) != NULL && in(0)->is_top()); 704 } 705 706 //------------------------------add_req---------------------------------------- 707 // Add a new required input at the end 708 void Node::add_req( Node *n ) { 709 assert( is_not_dead(n), "can not use dead node"); 710 711 // Look to see if I can move precedence down one without reallocating 712 if( (_cnt >= _max) || (in(_max-1) != NULL) ) 713 grow( _max+1 ); 714 715 // Find a precedence edge to move 716 if( in(_cnt) != NULL ) { // Next precedence edge is busy? 717 uint i; 718 for( i=_cnt; i<_max; i++ ) 719 if( in(i) == NULL ) // Find the NULL at end of prec edge list 720 break; // There must be one, since we grew the array 721 _in[i] = in(_cnt); // Move prec over, making space for req edge 722 } 723 _in[_cnt++] = n; // Stuff over old prec edge 724 if (n != NULL) n->add_out((Node *)this); 725 } 726 727 //---------------------------add_req_batch------------------------------------- 728 // Add a new required input at the end 729 void Node::add_req_batch( Node *n, uint m ) { 730 assert( is_not_dead(n), "can not use dead node"); 731 // check various edge cases 732 if ((int)m <= 1) { 733 assert((int)m >= 0, "oob"); 734 if (m != 0) add_req(n); 735 return; 736 } 737 738 // Look to see if I can move precedence down one without reallocating 739 if( (_cnt+m) > _max || _in[_max-m] ) 740 grow( _max+m ); 741 742 // Find a precedence edge to move 743 if( _in[_cnt] != NULL ) { // Next precedence edge is busy? 744 uint i; 745 for( i=_cnt; i<_max; i++ ) 746 if( _in[i] == NULL ) // Find the NULL at end of prec edge list 747 break; // There must be one, since we grew the array 748 // Slide all the precs over by m positions (assume #prec << m). 749 Copy::conjoint_words_to_higher((HeapWord*)&_in[_cnt], (HeapWord*)&_in[_cnt+m], ((i-_cnt)*sizeof(Node*))); 750 } 751 752 // Stuff over the old prec edges 753 for(uint i=0; i<m; i++ ) { 754 _in[_cnt++] = n; 755 } 756 757 // Insert multiple out edges on the node. 758 if (n != NULL && !n->is_top()) { 759 for(uint i=0; i<m; i++ ) { 760 n->add_out((Node *)this); 761 } 762 } 763 } 764 765 //------------------------------del_req---------------------------------------- 766 // Delete the required edge and compact the edge array 767 void Node::del_req( uint idx ) { 768 assert( idx < _cnt, "oob"); 769 assert( !VerifyHashTableKeys || _hash_lock == 0, 770 "remove node from hash table before modifying it"); 771 // First remove corresponding def-use edge 772 Node *n = in(idx); 773 if (n != NULL) n->del_out((Node *)this); 774 _in[idx] = in(--_cnt); // Compact the array 775 // Avoid spec violation: Gap in prec edges. 776 close_prec_gap_at(_cnt); 777 Compile::current()->record_modified_node(this); 778 } 779 780 //------------------------------del_req_ordered-------------------------------- 781 // Delete the required edge and compact the edge array with preserved order 782 void Node::del_req_ordered( uint idx ) { 783 assert( idx < _cnt, "oob"); 784 assert( !VerifyHashTableKeys || _hash_lock == 0, 785 "remove node from hash table before modifying it"); 786 // First remove corresponding def-use edge 787 Node *n = in(idx); 788 if (n != NULL) n->del_out((Node *)this); 789 if (idx < --_cnt) { // Not last edge ? 790 Copy::conjoint_words_to_lower((HeapWord*)&_in[idx+1], (HeapWord*)&_in[idx], ((_cnt-idx)*sizeof(Node*))); 791 } 792 // Avoid spec violation: Gap in prec edges. 793 close_prec_gap_at(_cnt); 794 Compile::current()->record_modified_node(this); 795 } 796 797 //------------------------------ins_req---------------------------------------- 798 // Insert a new required input at the end 799 void Node::ins_req( uint idx, Node *n ) { 800 assert( is_not_dead(n), "can not use dead node"); 801 add_req(NULL); // Make space 802 assert( idx < _max, "Must have allocated enough space"); 803 // Slide over 804 if(_cnt-idx-1 > 0) { 805 Copy::conjoint_words_to_higher((HeapWord*)&_in[idx], (HeapWord*)&_in[idx+1], ((_cnt-idx-1)*sizeof(Node*))); 806 } 807 _in[idx] = n; // Stuff over old required edge 808 if (n != NULL) n->add_out((Node *)this); // Add reciprocal def-use edge 809 } 810 811 //-----------------------------find_edge--------------------------------------- 812 int Node::find_edge(Node* n) { 813 for (uint i = 0; i < len(); i++) { 814 if (_in[i] == n) return i; 815 } 816 return -1; 817 } 818 819 //----------------------------replace_edge------------------------------------- 820 int Node::replace_edge(Node* old, Node* neww) { 821 if (old == neww) return 0; // nothing to do 822 uint nrep = 0; 823 for (uint i = 0; i < len(); i++) { 824 if (in(i) == old) { 825 if (i < req()) { 826 set_req(i, neww); 827 } else { 828 assert(find_prec_edge(neww) == -1, "spec violation: duplicated prec edge (node %d -> %d)", _idx, neww->_idx); 829 set_prec(i, neww); 830 } 831 nrep++; 832 } 833 } 834 return nrep; 835 } 836 837 /** 838 * Replace input edges in the range pointing to 'old' node. 839 */ 840 int Node::replace_edges_in_range(Node* old, Node* neww, int start, int end) { 841 if (old == neww) return 0; // nothing to do 842 uint nrep = 0; 843 for (int i = start; i < end; i++) { 844 if (in(i) == old) { 845 set_req(i, neww); 846 nrep++; 847 } 848 } 849 return nrep; 850 } 851 852 //-------------------------disconnect_inputs----------------------------------- 853 // NULL out all inputs to eliminate incoming Def-Use edges. 854 // Return the number of edges between 'n' and 'this' 855 int Node::disconnect_inputs(Node *n, Compile* C) { 856 int edges_to_n = 0; 857 858 uint cnt = req(); 859 for( uint i = 0; i < cnt; ++i ) { 860 if( in(i) == 0 ) continue; 861 if( in(i) == n ) ++edges_to_n; 862 set_req(i, NULL); 863 } 864 // Remove precedence edges if any exist 865 // Note: Safepoints may have precedence edges, even during parsing 866 if( (req() != len()) && (in(req()) != NULL) ) { 867 uint max = len(); 868 for( uint i = 0; i < max; ++i ) { 869 if( in(i) == 0 ) continue; 870 if( in(i) == n ) ++edges_to_n; 871 set_prec(i, NULL); 872 } 873 } 874 875 // Node::destruct requires all out edges be deleted first 876 // debug_only(destruct();) // no reuse benefit expected 877 if (edges_to_n == 0) { 878 C->record_dead_node(_idx); 879 } 880 return edges_to_n; 881 } 882 883 //-----------------------------uncast--------------------------------------- 884 // %%% Temporary, until we sort out CheckCastPP vs. CastPP. 885 // Strip away casting. (It is depth-limited.) 886 Node* Node::uncast() const { 887 // Should be inline: 888 //return is_ConstraintCast() ? uncast_helper(this) : (Node*) this; 889 if (is_ConstraintCast()) 890 return uncast_helper(this); 891 else 892 return (Node*) this; 893 } 894 895 // Find out of current node that matches opcode. 896 Node* Node::find_out_with(int opcode) { 897 for (DUIterator_Fast imax, i = fast_outs(imax); i < imax; i++) { 898 Node* use = fast_out(i); 899 if (use->Opcode() == opcode) { 900 return use; 901 } 902 } 903 return NULL; 904 } 905 906 // Return true if the current node has an out that matches opcode. 907 bool Node::has_out_with(int opcode) { 908 return (find_out_with(opcode) != NULL); 909 } 910 911 // Return true if the current node has an out that matches any of the opcodes. 912 bool Node::has_out_with(int opcode1, int opcode2, int opcode3, int opcode4) { 913 for (DUIterator_Fast imax, i = fast_outs(imax); i < imax; i++) { 914 int opcode = fast_out(i)->Opcode(); 915 if (opcode == opcode1 || opcode == opcode2 || opcode == opcode3 || opcode == opcode4) { 916 return true; 917 } 918 } 919 return false; 920 } 921 922 923 //---------------------------uncast_helper------------------------------------- 924 Node* Node::uncast_helper(const Node* p) { 925 #ifdef ASSERT 926 uint depth_count = 0; 927 const Node* orig_p = p; 928 #endif 929 930 while (true) { 931 #ifdef ASSERT 932 if (depth_count >= K) { 933 orig_p->dump(4); 934 if (p != orig_p) 935 p->dump(1); 936 } 937 assert(depth_count++ < K, "infinite loop in Node::uncast_helper"); 938 #endif 939 if (p == NULL || p->req() != 2) { 940 break; 941 } else if (p->is_ConstraintCast()) { 942 p = p->in(1); 943 } else { 944 break; 945 } 946 } 947 return (Node*) p; 948 } 949 950 //------------------------------add_prec--------------------------------------- 951 // Add a new precedence input. Precedence inputs are unordered, with 952 // duplicates removed and NULLs packed down at the end. 953 void Node::add_prec( Node *n ) { 954 assert( is_not_dead(n), "can not use dead node"); 955 956 // Check for NULL at end 957 if( _cnt >= _max || in(_max-1) ) 958 grow( _max+1 ); 959 960 // Find a precedence edge to move 961 uint i = _cnt; 962 while( in(i) != NULL ) { 963 if (in(i) == n) return; // Avoid spec violation: duplicated prec edge. 964 i++; 965 } 966 _in[i] = n; // Stuff prec edge over NULL 967 if ( n != NULL) n->add_out((Node *)this); // Add mirror edge 968 969 #ifdef ASSERT 970 while ((++i)<_max) { assert(_in[i] == NULL, "spec violation: Gap in prec edges (node %d)", _idx); } 971 #endif 972 } 973 974 //------------------------------rm_prec---------------------------------------- 975 // Remove a precedence input. Precedence inputs are unordered, with 976 // duplicates removed and NULLs packed down at the end. 977 void Node::rm_prec( uint j ) { 978 assert(j < _max, "oob: i=%d, _max=%d", j, _max); 979 assert(j >= _cnt, "not a precedence edge"); 980 if (_in[j] == NULL) return; // Avoid spec violation: Gap in prec edges. 981 _in[j]->del_out((Node *)this); 982 close_prec_gap_at(j); 983 } 984 985 //------------------------------size_of---------------------------------------- 986 uint Node::size_of() const { return sizeof(*this); } 987 988 //------------------------------ideal_reg-------------------------------------- 989 uint Node::ideal_reg() const { return 0; } 990 991 //------------------------------jvms------------------------------------------- 992 JVMState* Node::jvms() const { return NULL; } 993 994 #ifdef ASSERT 995 //------------------------------jvms------------------------------------------- 996 bool Node::verify_jvms(const JVMState* using_jvms) const { 997 for (JVMState* jvms = this->jvms(); jvms != NULL; jvms = jvms->caller()) { 998 if (jvms == using_jvms) return true; 999 } 1000 return false; 1001 } 1002 1003 //------------------------------init_NodeProperty------------------------------ 1004 void Node::init_NodeProperty() { 1005 assert(_max_classes <= max_jushort, "too many NodeProperty classes"); 1006 assert(_max_flags <= max_jushort, "too many NodeProperty flags"); 1007 } 1008 #endif 1009 1010 //------------------------------format----------------------------------------- 1011 // Print as assembly 1012 void Node::format( PhaseRegAlloc *, outputStream *st ) const {} 1013 //------------------------------emit------------------------------------------- 1014 // Emit bytes starting at parameter 'ptr'. 1015 void Node::emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const {} 1016 //------------------------------size------------------------------------------- 1017 // Size of instruction in bytes 1018 uint Node::size(PhaseRegAlloc *ra_) const { return 0; } 1019 1020 //------------------------------CFG Construction------------------------------- 1021 // Nodes that end basic blocks, e.g. IfTrue/IfFalse, JumpProjNode, Root, 1022 // Goto and Return. 1023 const Node *Node::is_block_proj() const { return 0; } 1024 1025 // Minimum guaranteed type 1026 const Type *Node::bottom_type() const { return Type::BOTTOM; } 1027 1028 1029 //------------------------------raise_bottom_type------------------------------ 1030 // Get the worst-case Type output for this Node. 1031 void Node::raise_bottom_type(const Type* new_type) { 1032 if (is_Type()) { 1033 TypeNode *n = this->as_Type(); 1034 if (VerifyAliases) { 1035 assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type"); 1036 } 1037 n->set_type(new_type); 1038 } else if (is_Load()) { 1039 LoadNode *n = this->as_Load(); 1040 if (VerifyAliases) { 1041 assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type"); 1042 } 1043 n->set_type(new_type); 1044 } 1045 } 1046 1047 //------------------------------Identity--------------------------------------- 1048 // Return a node that the given node is equivalent to. 1049 Node* Node::Identity(PhaseGVN* phase) { 1050 return this; // Default to no identities 1051 } 1052 1053 //------------------------------Value------------------------------------------ 1054 // Compute a new Type for a node using the Type of the inputs. 1055 const Type* Node::Value(PhaseGVN* phase) const { 1056 return bottom_type(); // Default to worst-case Type 1057 } 1058 1059 //------------------------------Ideal------------------------------------------ 1060 // 1061 // 'Idealize' the graph rooted at this Node. 1062 // 1063 // In order to be efficient and flexible there are some subtle invariants 1064 // these Ideal calls need to hold. Running with '+VerifyIterativeGVN' checks 1065 // these invariants, although its too slow to have on by default. If you are 1066 // hacking an Ideal call, be sure to test with +VerifyIterativeGVN! 1067 // 1068 // The Ideal call almost arbitrarily reshape the graph rooted at the 'this' 1069 // pointer. If ANY change is made, it must return the root of the reshaped 1070 // graph - even if the root is the same Node. Example: swapping the inputs 1071 // to an AddINode gives the same answer and same root, but you still have to 1072 // return the 'this' pointer instead of NULL. 1073 // 1074 // You cannot return an OLD Node, except for the 'this' pointer. Use the 1075 // Identity call to return an old Node; basically if Identity can find 1076 // another Node have the Ideal call make no change and return NULL. 1077 // Example: AddINode::Ideal must check for add of zero; in this case it 1078 // returns NULL instead of doing any graph reshaping. 1079 // 1080 // You cannot modify any old Nodes except for the 'this' pointer. Due to 1081 // sharing there may be other users of the old Nodes relying on their current 1082 // semantics. Modifying them will break the other users. 1083 // Example: when reshape "(X+3)+4" into "X+7" you must leave the Node for 1084 // "X+3" unchanged in case it is shared. 1085 // 1086 // If you modify the 'this' pointer's inputs, you should use 1087 // 'set_req'. If you are making a new Node (either as the new root or 1088 // some new internal piece) you may use 'init_req' to set the initial 1089 // value. You can make a new Node with either 'new' or 'clone'. In 1090 // either case, def-use info is correctly maintained. 1091 // 1092 // Example: reshape "(X+3)+4" into "X+7": 1093 // set_req(1, in(1)->in(1)); 1094 // set_req(2, phase->intcon(7)); 1095 // return this; 1096 // Example: reshape "X*4" into "X<<2" 1097 // return new LShiftINode(in(1), phase->intcon(2)); 1098 // 1099 // You must call 'phase->transform(X)' on any new Nodes X you make, except 1100 // for the returned root node. Example: reshape "X*31" with "(X<<5)-X". 1101 // Node *shift=phase->transform(new LShiftINode(in(1),phase->intcon(5))); 1102 // return new AddINode(shift, in(1)); 1103 // 1104 // When making a Node for a constant use 'phase->makecon' or 'phase->intcon'. 1105 // These forms are faster than 'phase->transform(new ConNode())' and Do 1106 // The Right Thing with def-use info. 1107 // 1108 // You cannot bury the 'this' Node inside of a graph reshape. If the reshaped 1109 // graph uses the 'this' Node it must be the root. If you want a Node with 1110 // the same Opcode as the 'this' pointer use 'clone'. 1111 // 1112 Node *Node::Ideal(PhaseGVN *phase, bool can_reshape) { 1113 return NULL; // Default to being Ideal already 1114 } 1115 1116 // Some nodes have specific Ideal subgraph transformations only if they are 1117 // unique users of specific nodes. Such nodes should be put on IGVN worklist 1118 // for the transformations to happen. 1119 bool Node::has_special_unique_user() const { 1120 assert(outcnt() == 1, "match only for unique out"); 1121 Node* n = unique_out(); 1122 int op = Opcode(); 1123 if (this->is_Store()) { 1124 // Condition for back-to-back stores folding. 1125 return n->Opcode() == op && n->in(MemNode::Memory) == this; 1126 } else if (this->is_Load() || this->is_DecodeN()) { 1127 // Condition for removing an unused LoadNode or DecodeNNode from the MemBarAcquire precedence input 1128 return n->Opcode() == Op_MemBarAcquire; 1129 } else if (op == Op_AddL) { 1130 // Condition for convL2I(addL(x,y)) ==> addI(convL2I(x),convL2I(y)) 1131 return n->Opcode() == Op_ConvL2I && n->in(1) == this; 1132 } else if (op == Op_SubI || op == Op_SubL) { 1133 // Condition for subI(x,subI(y,z)) ==> subI(addI(x,z),y) 1134 return n->Opcode() == op && n->in(2) == this; 1135 } else if (is_If() && (n->is_IfFalse() || n->is_IfTrue())) { 1136 // See IfProjNode::Identity() 1137 return true; 1138 } 1139 return false; 1140 }; 1141 1142 //--------------------------find_exact_control--------------------------------- 1143 // Skip Proj and CatchProj nodes chains. Check for Null and Top. 1144 Node* Node::find_exact_control(Node* ctrl) { 1145 if (ctrl == NULL && this->is_Region()) 1146 ctrl = this->as_Region()->is_copy(); 1147 1148 if (ctrl != NULL && ctrl->is_CatchProj()) { 1149 if (ctrl->as_CatchProj()->_con == CatchProjNode::fall_through_index) 1150 ctrl = ctrl->in(0); 1151 if (ctrl != NULL && !ctrl->is_top()) 1152 ctrl = ctrl->in(0); 1153 } 1154 1155 if (ctrl != NULL && ctrl->is_Proj()) 1156 ctrl = ctrl->in(0); 1157 1158 return ctrl; 1159 } 1160 1161 //--------------------------dominates------------------------------------------ 1162 // Helper function for MemNode::all_controls_dominate(). 1163 // Check if 'this' control node dominates or equal to 'sub' control node. 1164 // We already know that if any path back to Root or Start reaches 'this', 1165 // then all paths so, so this is a simple search for one example, 1166 // not an exhaustive search for a counterexample. 1167 bool Node::dominates(Node* sub, Node_List &nlist) { 1168 assert(this->is_CFG(), "expecting control"); 1169 assert(sub != NULL && sub->is_CFG(), "expecting control"); 1170 1171 // detect dead cycle without regions 1172 int iterations_without_region_limit = DominatorSearchLimit; 1173 1174 Node* orig_sub = sub; 1175 Node* dom = this; 1176 bool met_dom = false; 1177 nlist.clear(); 1178 1179 // Walk 'sub' backward up the chain to 'dom', watching for regions. 1180 // After seeing 'dom', continue up to Root or Start. 1181 // If we hit a region (backward split point), it may be a loop head. 1182 // Keep going through one of the region's inputs. If we reach the 1183 // same region again, go through a different input. Eventually we 1184 // will either exit through the loop head, or give up. 1185 // (If we get confused, break out and return a conservative 'false'.) 1186 while (sub != NULL) { 1187 if (sub->is_top()) break; // Conservative answer for dead code. 1188 if (sub == dom) { 1189 if (nlist.size() == 0) { 1190 // No Region nodes except loops were visited before and the EntryControl 1191 // path was taken for loops: it did not walk in a cycle. 1192 return true; 1193 } else if (met_dom) { 1194 break; // already met before: walk in a cycle 1195 } else { 1196 // Region nodes were visited. Continue walk up to Start or Root 1197 // to make sure that it did not walk in a cycle. 1198 met_dom = true; // first time meet 1199 iterations_without_region_limit = DominatorSearchLimit; // Reset 1200 } 1201 } 1202 if (sub->is_Start() || sub->is_Root()) { 1203 // Success if we met 'dom' along a path to Start or Root. 1204 // We assume there are no alternative paths that avoid 'dom'. 1205 // (This assumption is up to the caller to ensure!) 1206 return met_dom; 1207 } 1208 Node* up = sub->in(0); 1209 // Normalize simple pass-through regions and projections: 1210 up = sub->find_exact_control(up); 1211 // If sub == up, we found a self-loop. Try to push past it. 1212 if (sub == up && sub->is_Loop()) { 1213 // Take loop entry path on the way up to 'dom'. 1214 up = sub->in(1); // in(LoopNode::EntryControl); 1215 } else if (sub == up && sub->is_Region() && sub->req() != 3) { 1216 // Always take in(1) path on the way up to 'dom' for clone regions 1217 // (with only one input) or regions which merge > 2 paths 1218 // (usually used to merge fast/slow paths). 1219 up = sub->in(1); 1220 } else if (sub == up && sub->is_Region()) { 1221 // Try both paths for Regions with 2 input paths (it may be a loop head). 1222 // It could give conservative 'false' answer without information 1223 // which region's input is the entry path. 1224 iterations_without_region_limit = DominatorSearchLimit; // Reset 1225 1226 bool region_was_visited_before = false; 1227 // Was this Region node visited before? 1228 // If so, we have reached it because we accidentally took a 1229 // loop-back edge from 'sub' back into the body of the loop, 1230 // and worked our way up again to the loop header 'sub'. 1231 // So, take the first unexplored path on the way up to 'dom'. 1232 for (int j = nlist.size() - 1; j >= 0; j--) { 1233 intptr_t ni = (intptr_t)nlist.at(j); 1234 Node* visited = (Node*)(ni & ~1); 1235 bool visited_twice_already = ((ni & 1) != 0); 1236 if (visited == sub) { 1237 if (visited_twice_already) { 1238 // Visited 2 paths, but still stuck in loop body. Give up. 1239 return false; 1240 } 1241 // The Region node was visited before only once. 1242 // (We will repush with the low bit set, below.) 1243 nlist.remove(j); 1244 // We will find a new edge and re-insert. 1245 region_was_visited_before = true; 1246 break; 1247 } 1248 } 1249 1250 // Find an incoming edge which has not been seen yet; walk through it. 1251 assert(up == sub, ""); 1252 uint skip = region_was_visited_before ? 1 : 0; 1253 for (uint i = 1; i < sub->req(); i++) { 1254 Node* in = sub->in(i); 1255 if (in != NULL && !in->is_top() && in != sub) { 1256 if (skip == 0) { 1257 up = in; 1258 break; 1259 } 1260 --skip; // skip this nontrivial input 1261 } 1262 } 1263 1264 // Set 0 bit to indicate that both paths were taken. 1265 nlist.push((Node*)((intptr_t)sub + (region_was_visited_before ? 1 : 0))); 1266 } 1267 1268 if (up == sub) { 1269 break; // some kind of tight cycle 1270 } 1271 if (up == orig_sub && met_dom) { 1272 // returned back after visiting 'dom' 1273 break; // some kind of cycle 1274 } 1275 if (--iterations_without_region_limit < 0) { 1276 break; // dead cycle 1277 } 1278 sub = up; 1279 } 1280 1281 // Did not meet Root or Start node in pred. chain. 1282 // Conservative answer for dead code. 1283 return false; 1284 } 1285 1286 //------------------------------remove_dead_region----------------------------- 1287 // This control node is dead. Follow the subgraph below it making everything 1288 // using it dead as well. This will happen normally via the usual IterGVN 1289 // worklist but this call is more efficient. Do not update use-def info 1290 // inside the dead region, just at the borders. 1291 static void kill_dead_code( Node *dead, PhaseIterGVN *igvn ) { 1292 // Con's are a popular node to re-hit in the hash table again. 1293 if( dead->is_Con() ) return; 1294 1295 // Can't put ResourceMark here since igvn->_worklist uses the same arena 1296 // for verify pass with +VerifyOpto and we add/remove elements in it here. 1297 Node_List nstack(Thread::current()->resource_area()); 1298 1299 Node *top = igvn->C->top(); 1300 nstack.push(dead); 1301 bool has_irreducible_loop = igvn->C->has_irreducible_loop(); 1302 1303 while (nstack.size() > 0) { 1304 dead = nstack.pop(); 1305 if (dead->outcnt() > 0) { 1306 // Keep dead node on stack until all uses are processed. 1307 nstack.push(dead); 1308 // For all Users of the Dead... ;-) 1309 for (DUIterator_Last kmin, k = dead->last_outs(kmin); k >= kmin; ) { 1310 Node* use = dead->last_out(k); 1311 igvn->hash_delete(use); // Yank from hash table prior to mod 1312 if (use->in(0) == dead) { // Found another dead node 1313 assert (!use->is_Con(), "Control for Con node should be Root node."); 1314 use->set_req(0, top); // Cut dead edge to prevent processing 1315 nstack.push(use); // the dead node again. 1316 } else if (!has_irreducible_loop && // Backedge could be alive in irreducible loop 1317 use->is_Loop() && !use->is_Root() && // Don't kill Root (RootNode extends LoopNode) 1318 use->in(LoopNode::EntryControl) == dead) { // Dead loop if its entry is dead 1319 use->set_req(LoopNode::EntryControl, top); // Cut dead edge to prevent processing 1320 use->set_req(0, top); // Cut self edge 1321 nstack.push(use); 1322 } else { // Else found a not-dead user 1323 // Dead if all inputs are top or null 1324 bool dead_use = !use->is_Root(); // Keep empty graph alive 1325 for (uint j = 1; j < use->req(); j++) { 1326 Node* in = use->in(j); 1327 if (in == dead) { // Turn all dead inputs into TOP 1328 use->set_req(j, top); 1329 } else if (in != NULL && !in->is_top()) { 1330 dead_use = false; 1331 } 1332 } 1333 if (dead_use) { 1334 if (use->is_Region()) { 1335 use->set_req(0, top); // Cut self edge 1336 } 1337 nstack.push(use); 1338 } else { 1339 igvn->_worklist.push(use); 1340 } 1341 } 1342 // Refresh the iterator, since any number of kills might have happened. 1343 k = dead->last_outs(kmin); 1344 } 1345 } else { // (dead->outcnt() == 0) 1346 // Done with outputs. 1347 igvn->hash_delete(dead); 1348 igvn->_worklist.remove(dead); 1349 igvn->C->remove_modified_node(dead); 1350 igvn->set_type(dead, Type::TOP); 1351 if (dead->is_macro()) { 1352 igvn->C->remove_macro_node(dead); 1353 } 1354 if (dead->is_expensive()) { 1355 igvn->C->remove_expensive_node(dead); 1356 } 1357 CastIINode* cast = dead->isa_CastII(); 1358 if (cast != NULL && cast->has_range_check()) { 1359 igvn->C->remove_range_check_cast(cast); 1360 } 1361 if (dead->Opcode() == Op_Opaque4) { 1362 igvn->C->remove_range_check_cast(dead); 1363 } 1364 igvn->C->record_dead_node(dead->_idx); 1365 // Kill all inputs to the dead guy 1366 for (uint i=0; i < dead->req(); i++) { 1367 Node *n = dead->in(i); // Get input to dead guy 1368 if (n != NULL && !n->is_top()) { // Input is valid? 1369 dead->set_req(i, top); // Smash input away 1370 if (n->outcnt() == 0) { // Input also goes dead? 1371 if (!n->is_Con()) 1372 nstack.push(n); // Clear it out as well 1373 } else if (n->outcnt() == 1 && 1374 n->has_special_unique_user()) { 1375 igvn->add_users_to_worklist( n ); 1376 } else if (n->outcnt() <= 2 && n->is_Store()) { 1377 // Push store's uses on worklist to enable folding optimization for 1378 // store/store and store/load to the same address. 1379 // The restriction (outcnt() <= 2) is the same as in set_req_X() 1380 // and remove_globally_dead_node(). 1381 igvn->add_users_to_worklist( n ); 1382 } 1383 } 1384 } 1385 } // (dead->outcnt() == 0) 1386 } // while (nstack.size() > 0) for outputs 1387 return; 1388 } 1389 1390 //------------------------------remove_dead_region----------------------------- 1391 bool Node::remove_dead_region(PhaseGVN *phase, bool can_reshape) { 1392 Node *n = in(0); 1393 if( !n ) return false; 1394 // Lost control into this guy? I.e., it became unreachable? 1395 // Aggressively kill all unreachable code. 1396 if (can_reshape && n->is_top()) { 1397 kill_dead_code(this, phase->is_IterGVN()); 1398 return false; // Node is dead. 1399 } 1400 1401 if( n->is_Region() && n->as_Region()->is_copy() ) { 1402 Node *m = n->nonnull_req(); 1403 set_req(0, m); 1404 return true; 1405 } 1406 return false; 1407 } 1408 1409 //------------------------------hash------------------------------------------- 1410 // Hash function over Nodes. 1411 uint Node::hash() const { 1412 uint sum = 0; 1413 for( uint i=0; i<_cnt; i++ ) // Add in all inputs 1414 sum = (sum<<1)-(uintptr_t)in(i); // Ignore embedded NULLs 1415 return (sum>>2) + _cnt + Opcode(); 1416 } 1417 1418 //------------------------------cmp-------------------------------------------- 1419 // Compare special parts of simple Nodes 1420 uint Node::cmp( const Node &n ) const { 1421 return 1; // Must be same 1422 } 1423 1424 //------------------------------rematerialize----------------------------------- 1425 // Should we clone rather than spill this instruction? 1426 bool Node::rematerialize() const { 1427 if ( is_Mach() ) 1428 return this->as_Mach()->rematerialize(); 1429 else 1430 return (_flags & Flag_rematerialize) != 0; 1431 } 1432 1433 //------------------------------needs_anti_dependence_check--------------------- 1434 // Nodes which use memory without consuming it, hence need antidependences. 1435 bool Node::needs_anti_dependence_check() const { 1436 if( req() < 2 || (_flags & Flag_needs_anti_dependence_check) == 0 ) 1437 return false; 1438 else 1439 return in(1)->bottom_type()->has_memory(); 1440 } 1441 1442 1443 // Get an integer constant from a ConNode (or CastIINode). 1444 // Return a default value if there is no apparent constant here. 1445 const TypeInt* Node::find_int_type() const { 1446 if (this->is_Type()) { 1447 return this->as_Type()->type()->isa_int(); 1448 } else if (this->is_Con()) { 1449 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); 1450 return this->bottom_type()->isa_int(); 1451 } 1452 return NULL; 1453 } 1454 1455 // Get a pointer constant from a ConstNode. 1456 // Returns the constant if it is a pointer ConstNode 1457 intptr_t Node::get_ptr() const { 1458 assert( Opcode() == Op_ConP, "" ); 1459 return ((ConPNode*)this)->type()->is_ptr()->get_con(); 1460 } 1461 1462 // Get a narrow oop constant from a ConNNode. 1463 intptr_t Node::get_narrowcon() const { 1464 assert( Opcode() == Op_ConN, "" ); 1465 return ((ConNNode*)this)->type()->is_narrowoop()->get_con(); 1466 } 1467 1468 // Get a long constant from a ConNode. 1469 // Return a default value if there is no apparent constant here. 1470 const TypeLong* Node::find_long_type() const { 1471 if (this->is_Type()) { 1472 return this->as_Type()->type()->isa_long(); 1473 } else if (this->is_Con()) { 1474 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); 1475 return this->bottom_type()->isa_long(); 1476 } 1477 return NULL; 1478 } 1479 1480 1481 /** 1482 * Return a ptr type for nodes which should have it. 1483 */ 1484 const TypePtr* Node::get_ptr_type() const { 1485 const TypePtr* tp = this->bottom_type()->make_ptr(); 1486 #ifdef ASSERT 1487 if (tp == NULL) { 1488 this->dump(1); 1489 assert((tp != NULL), "unexpected node type"); 1490 } 1491 #endif 1492 return tp; 1493 } 1494 1495 // Get a double constant from a ConstNode. 1496 // Returns the constant if it is a double ConstNode 1497 jdouble Node::getd() const { 1498 assert( Opcode() == Op_ConD, "" ); 1499 return ((ConDNode*)this)->type()->is_double_constant()->getd(); 1500 } 1501 1502 // Get a float constant from a ConstNode. 1503 // Returns the constant if it is a float ConstNode 1504 jfloat Node::getf() const { 1505 assert( Opcode() == Op_ConF, "" ); 1506 return ((ConFNode*)this)->type()->is_float_constant()->getf(); 1507 } 1508 1509 #ifndef PRODUCT 1510 1511 //------------------------------find------------------------------------------ 1512 // Find a neighbor of this Node with the given _idx 1513 // If idx is negative, find its absolute value, following both _in and _out. 1514 static void find_recur(Compile* C, Node* &result, Node *n, int idx, bool only_ctrl, 1515 VectorSet* old_space, VectorSet* new_space ) { 1516 int node_idx = (idx >= 0) ? idx : -idx; 1517 if (NotANode(n)) return; // Gracefully handle NULL, -1, 0xabababab, etc. 1518 // Contained in new_space or old_space? Check old_arena first since it's mostly empty. 1519 VectorSet *v = C->old_arena()->contains(n) ? old_space : new_space; 1520 if( v->test(n->_idx) ) return; 1521 if( (int)n->_idx == node_idx 1522 debug_only(|| n->debug_idx() == node_idx) ) { 1523 if (result != NULL) 1524 tty->print("find: " INTPTR_FORMAT " and " INTPTR_FORMAT " both have idx==%d\n", 1525 (uintptr_t)result, (uintptr_t)n, node_idx); 1526 result = n; 1527 } 1528 v->set(n->_idx); 1529 for( uint i=0; i<n->len(); i++ ) { 1530 if( only_ctrl && !(n->is_Region()) && (n->Opcode() != Op_Root) && (i != TypeFunc::Control) ) continue; 1531 find_recur(C, result, n->in(i), idx, only_ctrl, old_space, new_space ); 1532 } 1533 // Search along forward edges also: 1534 if (idx < 0 && !only_ctrl) { 1535 for( uint j=0; j<n->outcnt(); j++ ) { 1536 find_recur(C, result, n->raw_out(j), idx, only_ctrl, old_space, new_space ); 1537 } 1538 } 1539 #ifdef ASSERT 1540 // Search along debug_orig edges last, checking for cycles 1541 Node* orig = n->debug_orig(); 1542 if (orig != NULL) { 1543 do { 1544 if (NotANode(orig)) break; 1545 find_recur(C, result, orig, idx, only_ctrl, old_space, new_space ); 1546 orig = orig->debug_orig(); 1547 } while (orig != NULL && orig != n->debug_orig()); 1548 } 1549 #endif //ASSERT 1550 } 1551 1552 // call this from debugger: 1553 Node* find_node(Node* n, int idx) { 1554 return n->find(idx); 1555 } 1556 1557 //------------------------------find------------------------------------------- 1558 Node* Node::find(int idx) const { 1559 ResourceArea *area = Thread::current()->resource_area(); 1560 VectorSet old_space(area), new_space(area); 1561 Node* result = NULL; 1562 find_recur(Compile::current(), result, (Node*) this, idx, false, &old_space, &new_space ); 1563 return result; 1564 } 1565 1566 //------------------------------find_ctrl-------------------------------------- 1567 // Find an ancestor to this node in the control history with given _idx 1568 Node* Node::find_ctrl(int idx) const { 1569 ResourceArea *area = Thread::current()->resource_area(); 1570 VectorSet old_space(area), new_space(area); 1571 Node* result = NULL; 1572 find_recur(Compile::current(), result, (Node*) this, idx, true, &old_space, &new_space ); 1573 return result; 1574 } 1575 #endif 1576 1577 1578 1579 #ifndef PRODUCT 1580 1581 // -----------------------------Name------------------------------------------- 1582 extern const char *NodeClassNames[]; 1583 const char *Node::Name() const { return NodeClassNames[Opcode()]; } 1584 1585 static bool is_disconnected(const Node* n) { 1586 for (uint i = 0; i < n->req(); i++) { 1587 if (n->in(i) != NULL) return false; 1588 } 1589 return true; 1590 } 1591 1592 #ifdef ASSERT 1593 static void dump_orig(Node* orig, outputStream *st) { 1594 Compile* C = Compile::current(); 1595 if (NotANode(orig)) orig = NULL; 1596 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; 1597 if (orig == NULL) return; 1598 st->print(" !orig="); 1599 Node* fast = orig->debug_orig(); // tortoise & hare algorithm to detect loops 1600 if (NotANode(fast)) fast = NULL; 1601 while (orig != NULL) { 1602 bool discon = is_disconnected(orig); // if discon, print [123] else 123 1603 if (discon) st->print("["); 1604 if (!Compile::current()->node_arena()->contains(orig)) 1605 st->print("o"); 1606 st->print("%d", orig->_idx); 1607 if (discon) st->print("]"); 1608 orig = orig->debug_orig(); 1609 if (NotANode(orig)) orig = NULL; 1610 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; 1611 if (orig != NULL) st->print(","); 1612 if (fast != NULL) { 1613 // Step fast twice for each single step of orig: 1614 fast = fast->debug_orig(); 1615 if (NotANode(fast)) fast = NULL; 1616 if (fast != NULL && fast != orig) { 1617 fast = fast->debug_orig(); 1618 if (NotANode(fast)) fast = NULL; 1619 } 1620 if (fast == orig) { 1621 st->print("..."); 1622 break; 1623 } 1624 } 1625 } 1626 } 1627 1628 void Node::set_debug_orig(Node* orig) { 1629 _debug_orig = orig; 1630 if (BreakAtNode == 0) return; 1631 if (NotANode(orig)) orig = NULL; 1632 int trip = 10; 1633 while (orig != NULL) { 1634 if (orig->debug_idx() == BreakAtNode || (int)orig->_idx == BreakAtNode) { 1635 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d orig._idx=%d orig._debug_idx=%d", 1636 this->_idx, this->debug_idx(), orig->_idx, orig->debug_idx()); 1637 BREAKPOINT; 1638 } 1639 orig = orig->debug_orig(); 1640 if (NotANode(orig)) orig = NULL; 1641 if (trip-- <= 0) break; 1642 } 1643 } 1644 #endif //ASSERT 1645 1646 //------------------------------dump------------------------------------------ 1647 // Dump a Node 1648 void Node::dump(const char* suffix, bool mark, outputStream *st) const { 1649 Compile* C = Compile::current(); 1650 bool is_new = C->node_arena()->contains(this); 1651 C->_in_dump_cnt++; 1652 st->print("%c%d%s\t%s\t=== ", is_new ? ' ' : 'o', _idx, mark ? " >" : "", Name()); 1653 1654 // Dump the required and precedence inputs 1655 dump_req(st); 1656 dump_prec(st); 1657 // Dump the outputs 1658 dump_out(st); 1659 1660 if (is_disconnected(this)) { 1661 #ifdef ASSERT 1662 st->print(" [%d]",debug_idx()); 1663 dump_orig(debug_orig(), st); 1664 #endif 1665 st->cr(); 1666 C->_in_dump_cnt--; 1667 return; // don't process dead nodes 1668 } 1669 1670 if (C->clone_map().value(_idx) != 0) { 1671 C->clone_map().dump(_idx); 1672 } 1673 // Dump node-specific info 1674 dump_spec(st); 1675 #ifdef ASSERT 1676 // Dump the non-reset _debug_idx 1677 if (Verbose && WizardMode) { 1678 st->print(" [%d]",debug_idx()); 1679 } 1680 #endif 1681 1682 const Type *t = bottom_type(); 1683 1684 if (t != NULL && (t->isa_instptr() || t->isa_klassptr())) { 1685 const TypeInstPtr *toop = t->isa_instptr(); 1686 const TypeKlassPtr *tkls = t->isa_klassptr(); 1687 ciKlass* klass = toop ? toop->klass() : (tkls ? tkls->klass() : NULL ); 1688 if (klass && klass->is_loaded() && klass->is_interface()) { 1689 st->print(" Interface:"); 1690 } else if (toop) { 1691 st->print(" Oop:"); 1692 } else if (tkls) { 1693 st->print(" Klass:"); 1694 } 1695 t->dump_on(st); 1696 } else if (t == Type::MEMORY) { 1697 st->print(" Memory:"); 1698 MemNode::dump_adr_type(this, adr_type(), st); 1699 } else if (Verbose || WizardMode) { 1700 st->print(" Type:"); 1701 if (t) { 1702 t->dump_on(st); 1703 } else { 1704 st->print("no type"); 1705 } 1706 } else if (t->isa_vect() && this->is_MachSpillCopy()) { 1707 // Dump MachSpillcopy vector type. 1708 t->dump_on(st); 1709 } 1710 if (is_new) { 1711 debug_only(dump_orig(debug_orig(), st)); 1712 Node_Notes* nn = C->node_notes_at(_idx); 1713 if (nn != NULL && !nn->is_clear()) { 1714 if (nn->jvms() != NULL) { 1715 st->print(" !jvms:"); 1716 nn->jvms()->dump_spec(st); 1717 } 1718 } 1719 } 1720 if (suffix) st->print("%s", suffix); 1721 C->_in_dump_cnt--; 1722 } 1723 1724 //------------------------------dump_req-------------------------------------- 1725 void Node::dump_req(outputStream *st) const { 1726 // Dump the required input edges 1727 for (uint i = 0; i < req(); i++) { // For all required inputs 1728 Node* d = in(i); 1729 if (d == NULL) { 1730 st->print("_ "); 1731 } else if (NotANode(d)) { 1732 st->print("NotANode "); // uninitialized, sentinel, garbage, etc. 1733 } else { 1734 st->print("%c%d ", Compile::current()->node_arena()->contains(d) ? ' ' : 'o', d->_idx); 1735 } 1736 } 1737 } 1738 1739 1740 //------------------------------dump_prec------------------------------------- 1741 void Node::dump_prec(outputStream *st) const { 1742 // Dump the precedence edges 1743 int any_prec = 0; 1744 for (uint i = req(); i < len(); i++) { // For all precedence inputs 1745 Node* p = in(i); 1746 if (p != NULL) { 1747 if (!any_prec++) st->print(" |"); 1748 if (NotANode(p)) { st->print("NotANode "); continue; } 1749 st->print("%c%d ", Compile::current()->node_arena()->contains(in(i)) ? ' ' : 'o', in(i)->_idx); 1750 } 1751 } 1752 } 1753 1754 //------------------------------dump_out-------------------------------------- 1755 void Node::dump_out(outputStream *st) const { 1756 // Delimit the output edges 1757 st->print(" [["); 1758 // Dump the output edges 1759 for (uint i = 0; i < _outcnt; i++) { // For all outputs 1760 Node* u = _out[i]; 1761 if (u == NULL) { 1762 st->print("_ "); 1763 } else if (NotANode(u)) { 1764 st->print("NotANode "); 1765 } else { 1766 st->print("%c%d ", Compile::current()->node_arena()->contains(u) ? ' ' : 'o', u->_idx); 1767 } 1768 } 1769 st->print("]] "); 1770 } 1771 1772 //----------------------------collect_nodes_i---------------------------------- 1773 // Collects nodes from an Ideal graph, starting from a given start node and 1774 // moving in a given direction until a certain depth (distance from the start 1775 // node) is reached. Duplicates are ignored. 1776 // Arguments: 1777 // nstack: the nodes are collected into this array. 1778 // start: the node at which to start collecting. 1779 // direction: if this is a positive number, collect input nodes; if it is 1780 // a negative number, collect output nodes. 1781 // depth: collect nodes up to this distance from the start node. 1782 // include_start: whether to include the start node in the result collection. 1783 // only_ctrl: whether to regard control edges only during traversal. 1784 // only_data: whether to regard data edges only during traversal. 1785 static void collect_nodes_i(GrowableArray<Node*> *nstack, const Node* start, int direction, uint depth, bool include_start, bool only_ctrl, bool only_data) { 1786 Node* s = (Node*) start; // remove const 1787 nstack->append(s); 1788 int begin = 0; 1789 int end = 0; 1790 for(uint i = 0; i < depth; i++) { 1791 end = nstack->length(); 1792 for(int j = begin; j < end; j++) { 1793 Node* tp = nstack->at(j); 1794 uint limit = direction > 0 ? tp->len() : tp->outcnt(); 1795 for(uint k = 0; k < limit; k++) { 1796 Node* n = direction > 0 ? tp->in(k) : tp->raw_out(k); 1797 1798 if (NotANode(n)) continue; 1799 // do not recurse through top or the root (would reach unrelated stuff) 1800 if (n->is_Root() || n->is_top()) continue; 1801 if (only_ctrl && !n->is_CFG()) continue; 1802 if (only_data && n->is_CFG()) continue; 1803 1804 bool on_stack = nstack->contains(n); 1805 if (!on_stack) { 1806 nstack->append(n); 1807 } 1808 } 1809 } 1810 begin = end; 1811 } 1812 if (!include_start) { 1813 nstack->remove(s); 1814 } 1815 } 1816 1817 //------------------------------dump_nodes------------------------------------- 1818 static void dump_nodes(const Node* start, int d, bool only_ctrl) { 1819 if (NotANode(start)) return; 1820 1821 GrowableArray <Node *> nstack(Compile::current()->live_nodes()); 1822 collect_nodes_i(&nstack, start, d, (uint) ABS(d), true, only_ctrl, false); 1823 1824 int end = nstack.length(); 1825 if (d > 0) { 1826 for(int j = end-1; j >= 0; j--) { 1827 nstack.at(j)->dump(); 1828 } 1829 } else { 1830 for(int j = 0; j < end; j++) { 1831 nstack.at(j)->dump(); 1832 } 1833 } 1834 } 1835 1836 //------------------------------dump------------------------------------------- 1837 void Node::dump(int d) const { 1838 dump_nodes(this, d, false); 1839 } 1840 1841 //------------------------------dump_ctrl-------------------------------------- 1842 // Dump a Node's control history to depth 1843 void Node::dump_ctrl(int d) const { 1844 dump_nodes(this, d, true); 1845 } 1846 1847 //-----------------------------dump_compact------------------------------------ 1848 void Node::dump_comp() const { 1849 this->dump_comp("\n"); 1850 } 1851 1852 //-----------------------------dump_compact------------------------------------ 1853 // Dump a Node in compact representation, i.e., just print its name and index. 1854 // Nodes can specify additional specifics to print in compact representation by 1855 // implementing dump_compact_spec. 1856 void Node::dump_comp(const char* suffix, outputStream *st) const { 1857 Compile* C = Compile::current(); 1858 C->_in_dump_cnt++; 1859 st->print("%s(%d)", Name(), _idx); 1860 this->dump_compact_spec(st); 1861 if (suffix) { 1862 st->print("%s", suffix); 1863 } 1864 C->_in_dump_cnt--; 1865 } 1866 1867 //----------------------------dump_related------------------------------------- 1868 // Dump a Node's related nodes - the notion of "related" depends on the Node at 1869 // hand and is determined by the implementation of the virtual method rel. 1870 void Node::dump_related() const { 1871 Compile* C = Compile::current(); 1872 GrowableArray <Node *> in_rel(C->unique()); 1873 GrowableArray <Node *> out_rel(C->unique()); 1874 this->related(&in_rel, &out_rel, false); 1875 for (int i = in_rel.length() - 1; i >= 0; i--) { 1876 in_rel.at(i)->dump(); 1877 } 1878 this->dump("\n", true); 1879 for (int i = 0; i < out_rel.length(); i++) { 1880 out_rel.at(i)->dump(); 1881 } 1882 } 1883 1884 //----------------------------dump_related------------------------------------- 1885 // Dump a Node's related nodes up to a given depth (distance from the start 1886 // node). 1887 // Arguments: 1888 // d_in: depth for input nodes. 1889 // d_out: depth for output nodes (note: this also is a positive number). 1890 void Node::dump_related(uint d_in, uint d_out) const { 1891 Compile* C = Compile::current(); 1892 GrowableArray <Node *> in_rel(C->unique()); 1893 GrowableArray <Node *> out_rel(C->unique()); 1894 1895 // call collect_nodes_i directly 1896 collect_nodes_i(&in_rel, this, 1, d_in, false, false, false); 1897 collect_nodes_i(&out_rel, this, -1, d_out, false, false, false); 1898 1899 for (int i = in_rel.length() - 1; i >= 0; i--) { 1900 in_rel.at(i)->dump(); 1901 } 1902 this->dump("\n", true); 1903 for (int i = 0; i < out_rel.length(); i++) { 1904 out_rel.at(i)->dump(); 1905 } 1906 } 1907 1908 //------------------------dump_related_compact--------------------------------- 1909 // Dump a Node's related nodes in compact representation. The notion of 1910 // "related" depends on the Node at hand and is determined by the implementation 1911 // of the virtual method rel. 1912 void Node::dump_related_compact() const { 1913 Compile* C = Compile::current(); 1914 GrowableArray <Node *> in_rel(C->unique()); 1915 GrowableArray <Node *> out_rel(C->unique()); 1916 this->related(&in_rel, &out_rel, true); 1917 int n_in = in_rel.length(); 1918 int n_out = out_rel.length(); 1919 1920 this->dump_comp(n_in == 0 ? "\n" : " "); 1921 for (int i = 0; i < n_in; i++) { 1922 in_rel.at(i)->dump_comp(i == n_in - 1 ? "\n" : " "); 1923 } 1924 for (int i = 0; i < n_out; i++) { 1925 out_rel.at(i)->dump_comp(i == n_out - 1 ? "\n" : " "); 1926 } 1927 } 1928 1929 //------------------------------related---------------------------------------- 1930 // Collect a Node's related nodes. The default behaviour just collects the 1931 // inputs and outputs at depth 1, including both control and data flow edges, 1932 // regardless of whether the presentation is compact or not. For data nodes, 1933 // the default is to collect all data inputs (till level 1 if compact), and 1934 // outputs till level 1. 1935 void Node::related(GrowableArray<Node*> *in_rel, GrowableArray<Node*> *out_rel, bool compact) const { 1936 if (this->is_CFG()) { 1937 collect_nodes_i(in_rel, this, 1, 1, false, false, false); 1938 collect_nodes_i(out_rel, this, -1, 1, false, false, false); 1939 } else { 1940 if (compact) { 1941 this->collect_nodes(in_rel, 1, false, true); 1942 } else { 1943 this->collect_nodes_in_all_data(in_rel, false); 1944 } 1945 this->collect_nodes(out_rel, -1, false, false); 1946 } 1947 } 1948 1949 //---------------------------collect_nodes------------------------------------- 1950 // An entry point to the low-level node collection facility, to start from a 1951 // given node in the graph. The start node is by default not included in the 1952 // result. 1953 // Arguments: 1954 // ns: collect the nodes into this data structure. 1955 // d: the depth (distance from start node) to which nodes should be 1956 // collected. A value >0 indicates input nodes, a value <0, output 1957 // nodes. 1958 // ctrl: include only control nodes. 1959 // data: include only data nodes. 1960 void Node::collect_nodes(GrowableArray<Node*> *ns, int d, bool ctrl, bool data) const { 1961 if (ctrl && data) { 1962 // ignore nonsensical combination 1963 return; 1964 } 1965 collect_nodes_i(ns, this, d, (uint) ABS(d), false, ctrl, data); 1966 } 1967 1968 //--------------------------collect_nodes_in----------------------------------- 1969 static void collect_nodes_in(Node* start, GrowableArray<Node*> *ns, bool primary_is_data, bool collect_secondary) { 1970 // The maximum depth is determined using a BFS that visits all primary (data 1971 // or control) inputs and increments the depth at each level. 1972 uint d_in = 0; 1973 GrowableArray<Node*> nodes(Compile::current()->unique()); 1974 nodes.push(start); 1975 int nodes_at_current_level = 1; 1976 int n_idx = 0; 1977 while (nodes_at_current_level > 0) { 1978 // Add all primary inputs reachable from the current level to the list, and 1979 // increase the depth if there were any. 1980 int nodes_at_next_level = 0; 1981 bool nodes_added = false; 1982 while (nodes_at_current_level > 0) { 1983 nodes_at_current_level--; 1984 Node* current = nodes.at(n_idx++); 1985 for (uint i = 0; i < current->len(); i++) { 1986 Node* n = current->in(i); 1987 if (NotANode(n)) { 1988 continue; 1989 } 1990 if ((primary_is_data && n->is_CFG()) || (!primary_is_data && !n->is_CFG())) { 1991 continue; 1992 } 1993 if (!nodes.contains(n)) { 1994 nodes.push(n); 1995 nodes_added = true; 1996 nodes_at_next_level++; 1997 } 1998 } 1999 } 2000 if (nodes_added) { 2001 d_in++; 2002 } 2003 nodes_at_current_level = nodes_at_next_level; 2004 } 2005 start->collect_nodes(ns, d_in, !primary_is_data, primary_is_data); 2006 if (collect_secondary) { 2007 // Now, iterate over the secondary nodes in ns and add the respective 2008 // boundary reachable from them. 2009 GrowableArray<Node*> sns(Compile::current()->unique()); 2010 for (GrowableArrayIterator<Node*> it = ns->begin(); it != ns->end(); ++it) { 2011 Node* n = *it; 2012 n->collect_nodes(&sns, 1, primary_is_data, !primary_is_data); 2013 for (GrowableArrayIterator<Node*> d = sns.begin(); d != sns.end(); ++d) { 2014 ns->append_if_missing(*d); 2015 } 2016 sns.clear(); 2017 } 2018 } 2019 } 2020 2021 //---------------------collect_nodes_in_all_data------------------------------- 2022 // Collect the entire data input graph. Include the control boundary if 2023 // requested. 2024 // Arguments: 2025 // ns: collect the nodes into this data structure. 2026 // ctrl: if true, include the control boundary. 2027 void Node::collect_nodes_in_all_data(GrowableArray<Node*> *ns, bool ctrl) const { 2028 collect_nodes_in((Node*) this, ns, true, ctrl); 2029 } 2030 2031 //--------------------------collect_nodes_in_all_ctrl-------------------------- 2032 // Collect the entire control input graph. Include the data boundary if 2033 // requested. 2034 // ns: collect the nodes into this data structure. 2035 // data: if true, include the control boundary. 2036 void Node::collect_nodes_in_all_ctrl(GrowableArray<Node*> *ns, bool data) const { 2037 collect_nodes_in((Node*) this, ns, false, data); 2038 } 2039 2040 //------------------collect_nodes_out_all_ctrl_boundary------------------------ 2041 // Collect the entire output graph until hitting control node boundaries, and 2042 // include those. 2043 void Node::collect_nodes_out_all_ctrl_boundary(GrowableArray<Node*> *ns) const { 2044 // Perform a BFS and stop at control nodes. 2045 GrowableArray<Node*> nodes(Compile::current()->unique()); 2046 nodes.push((Node*) this); 2047 while (nodes.length() > 0) { 2048 Node* current = nodes.pop(); 2049 if (NotANode(current)) { 2050 continue; 2051 } 2052 ns->append_if_missing(current); 2053 if (!current->is_CFG()) { 2054 for (DUIterator i = current->outs(); current->has_out(i); i++) { 2055 nodes.push(current->out(i)); 2056 } 2057 } 2058 } 2059 ns->remove((Node*) this); 2060 } 2061 2062 // VERIFICATION CODE 2063 // For each input edge to a node (ie - for each Use-Def edge), verify that 2064 // there is a corresponding Def-Use edge. 2065 //------------------------------verify_edges----------------------------------- 2066 void Node::verify_edges(Unique_Node_List &visited) { 2067 uint i, j, idx; 2068 int cnt; 2069 Node *n; 2070 2071 // Recursive termination test 2072 if (visited.member(this)) return; 2073 visited.push(this); 2074 2075 // Walk over all input edges, checking for correspondence 2076 for( i = 0; i < len(); i++ ) { 2077 n = in(i); 2078 if (n != NULL && !n->is_top()) { 2079 // Count instances of (Node *)this 2080 cnt = 0; 2081 for (idx = 0; idx < n->_outcnt; idx++ ) { 2082 if (n->_out[idx] == (Node *)this) cnt++; 2083 } 2084 assert( cnt > 0,"Failed to find Def-Use edge." ); 2085 // Check for duplicate edges 2086 // walk the input array downcounting the input edges to n 2087 for( j = 0; j < len(); j++ ) { 2088 if( in(j) == n ) cnt--; 2089 } 2090 assert( cnt == 0,"Mismatched edge count."); 2091 } else if (n == NULL) { 2092 assert(i >= req() || i == 0 || is_Region() || is_Phi(), "only regions or phis have null data edges"); 2093 } else { 2094 assert(n->is_top(), "sanity"); 2095 // Nothing to check. 2096 } 2097 } 2098 // Recursive walk over all input edges 2099 for( i = 0; i < len(); i++ ) { 2100 n = in(i); 2101 if( n != NULL ) 2102 in(i)->verify_edges(visited); 2103 } 2104 } 2105 2106 //------------------------------verify_recur----------------------------------- 2107 static const Node *unique_top = NULL; 2108 2109 void Node::verify_recur(const Node *n, int verify_depth, 2110 VectorSet &old_space, VectorSet &new_space) { 2111 if ( verify_depth == 0 ) return; 2112 if (verify_depth > 0) --verify_depth; 2113 2114 Compile* C = Compile::current(); 2115 2116 // Contained in new_space or old_space? 2117 VectorSet *v = C->node_arena()->contains(n) ? &new_space : &old_space; 2118 // Check for visited in the proper space. Numberings are not unique 2119 // across spaces so we need a separate VectorSet for each space. 2120 if( v->test_set(n->_idx) ) return; 2121 2122 if (n->is_Con() && n->bottom_type() == Type::TOP) { 2123 if (C->cached_top_node() == NULL) 2124 C->set_cached_top_node((Node*)n); 2125 assert(C->cached_top_node() == n, "TOP node must be unique"); 2126 } 2127 2128 for( uint i = 0; i < n->len(); i++ ) { 2129 Node *x = n->in(i); 2130 if (!x || x->is_top()) continue; 2131 2132 // Verify my input has a def-use edge to me 2133 if (true /*VerifyDefUse*/) { 2134 // Count use-def edges from n to x 2135 int cnt = 0; 2136 for( uint j = 0; j < n->len(); j++ ) 2137 if( n->in(j) == x ) 2138 cnt++; 2139 // Count def-use edges from x to n 2140 uint max = x->_outcnt; 2141 for( uint k = 0; k < max; k++ ) 2142 if (x->_out[k] == n) 2143 cnt--; 2144 assert( cnt == 0, "mismatched def-use edge counts" ); 2145 } 2146 2147 verify_recur(x, verify_depth, old_space, new_space); 2148 } 2149 2150 } 2151 2152 //------------------------------verify----------------------------------------- 2153 // Check Def-Use info for my subgraph 2154 void Node::verify() const { 2155 Compile* C = Compile::current(); 2156 Node* old_top = C->cached_top_node(); 2157 ResourceMark rm; 2158 ResourceArea *area = Thread::current()->resource_area(); 2159 VectorSet old_space(area), new_space(area); 2160 verify_recur(this, -1, old_space, new_space); 2161 C->set_cached_top_node(old_top); 2162 } 2163 #endif 2164 2165 2166 //------------------------------walk------------------------------------------- 2167 // Graph walk, with both pre-order and post-order functions 2168 void Node::walk(NFunc pre, NFunc post, void *env) { 2169 VectorSet visited(Thread::current()->resource_area()); // Setup for local walk 2170 walk_(pre, post, env, visited); 2171 } 2172 2173 void Node::walk_(NFunc pre, NFunc post, void *env, VectorSet &visited) { 2174 if( visited.test_set(_idx) ) return; 2175 pre(*this,env); // Call the pre-order walk function 2176 for( uint i=0; i<_max; i++ ) 2177 if( in(i) ) // Input exists and is not walked? 2178 in(i)->walk_(pre,post,env,visited); // Walk it with pre & post functions 2179 post(*this,env); // Call the post-order walk function 2180 } 2181 2182 void Node::nop(Node &, void*) {} 2183 2184 //------------------------------Registers-------------------------------------- 2185 // Do we Match on this edge index or not? Generally false for Control 2186 // and true for everything else. Weird for calls & returns. 2187 uint Node::match_edge(uint idx) const { 2188 return idx; // True for other than index 0 (control) 2189 } 2190 2191 static RegMask _not_used_at_all; 2192 // Register classes are defined for specific machines 2193 const RegMask &Node::out_RegMask() const { 2194 ShouldNotCallThis(); 2195 return _not_used_at_all; 2196 } 2197 2198 const RegMask &Node::in_RegMask(uint) const { 2199 ShouldNotCallThis(); 2200 return _not_used_at_all; 2201 } 2202 2203 //============================================================================= 2204 //----------------------------------------------------------------------------- 2205 void Node_Array::reset( Arena *new_arena ) { 2206 _a->Afree(_nodes,_max*sizeof(Node*)); 2207 _max = 0; 2208 _nodes = NULL; 2209 _a = new_arena; 2210 } 2211 2212 //------------------------------clear------------------------------------------ 2213 // Clear all entries in _nodes to NULL but keep storage 2214 void Node_Array::clear() { 2215 Copy::zero_to_bytes( _nodes, _max*sizeof(Node*) ); 2216 } 2217 2218 //----------------------------------------------------------------------------- 2219 void Node_Array::grow( uint i ) { 2220 if( !_max ) { 2221 _max = 1; 2222 _nodes = (Node**)_a->Amalloc( _max * sizeof(Node*) ); 2223 _nodes[0] = NULL; 2224 } 2225 uint old = _max; 2226 while( i >= _max ) _max <<= 1; // Double to fit 2227 _nodes = (Node**)_a->Arealloc( _nodes, old*sizeof(Node*),_max*sizeof(Node*)); 2228 Copy::zero_to_bytes( &_nodes[old], (_max-old)*sizeof(Node*) ); 2229 } 2230 2231 //----------------------------------------------------------------------------- 2232 void Node_Array::insert( uint i, Node *n ) { 2233 if( _nodes[_max-1] ) grow(_max); // Get more space if full 2234 Copy::conjoint_words_to_higher((HeapWord*)&_nodes[i], (HeapWord*)&_nodes[i+1], ((_max-i-1)*sizeof(Node*))); 2235 _nodes[i] = n; 2236 } 2237 2238 //----------------------------------------------------------------------------- 2239 void Node_Array::remove( uint i ) { 2240 Copy::conjoint_words_to_lower((HeapWord*)&_nodes[i+1], (HeapWord*)&_nodes[i], ((_max-i-1)*sizeof(Node*))); 2241 _nodes[_max-1] = NULL; 2242 } 2243 2244 //----------------------------------------------------------------------------- 2245 void Node_Array::sort( C_sort_func_t func) { 2246 qsort( _nodes, _max, sizeof( Node* ), func ); 2247 } 2248 2249 //----------------------------------------------------------------------------- 2250 void Node_Array::dump() const { 2251 #ifndef PRODUCT 2252 for( uint i = 0; i < _max; i++ ) { 2253 Node *nn = _nodes[i]; 2254 if( nn != NULL ) { 2255 tty->print("%5d--> ",i); nn->dump(); 2256 } 2257 } 2258 #endif 2259 } 2260 2261 //--------------------------is_iteratively_computed------------------------------ 2262 // Operation appears to be iteratively computed (such as an induction variable) 2263 // It is possible for this operation to return false for a loop-varying 2264 // value, if it appears (by local graph inspection) to be computed by a simple conditional. 2265 bool Node::is_iteratively_computed() { 2266 if (ideal_reg()) { // does operation have a result register? 2267 for (uint i = 1; i < req(); i++) { 2268 Node* n = in(i); 2269 if (n != NULL && n->is_Phi()) { 2270 for (uint j = 1; j < n->req(); j++) { 2271 if (n->in(j) == this) { 2272 return true; 2273 } 2274 } 2275 } 2276 } 2277 } 2278 return false; 2279 } 2280 2281 //--------------------------find_similar------------------------------ 2282 // Return a node with opcode "opc" and same inputs as "this" if one can 2283 // be found; Otherwise return NULL; 2284 Node* Node::find_similar(int opc) { 2285 if (req() >= 2) { 2286 Node* def = in(1); 2287 if (def && def->outcnt() >= 2) { 2288 for (DUIterator_Fast dmax, i = def->fast_outs(dmax); i < dmax; i++) { 2289 Node* use = def->fast_out(i); 2290 if (use != this && 2291 use->Opcode() == opc && 2292 use->req() == req()) { 2293 uint j; 2294 for (j = 0; j < use->req(); j++) { 2295 if (use->in(j) != in(j)) { 2296 break; 2297 } 2298 } 2299 if (j == use->req()) { 2300 return use; 2301 } 2302 } 2303 } 2304 } 2305 } 2306 return NULL; 2307 } 2308 2309 2310 //--------------------------unique_ctrl_out------------------------------ 2311 // Return the unique control out if only one. Null if none or more than one. 2312 Node* Node::unique_ctrl_out() const { 2313 Node* found = NULL; 2314 for (uint i = 0; i < outcnt(); i++) { 2315 Node* use = raw_out(i); 2316 if (use->is_CFG() && use != this) { 2317 if (found != NULL) return NULL; 2318 found = use; 2319 } 2320 } 2321 return found; 2322 } 2323 2324 void Node::ensure_control_or_add_prec(Node* c) { 2325 if (in(0) == NULL) { 2326 set_req(0, c); 2327 } else if (in(0) != c) { 2328 add_prec(c); 2329 } 2330 } 2331 2332 //============================================================================= 2333 //------------------------------yank------------------------------------------- 2334 // Find and remove 2335 void Node_List::yank( Node *n ) { 2336 uint i; 2337 for( i = 0; i < _cnt; i++ ) 2338 if( _nodes[i] == n ) 2339 break; 2340 2341 if( i < _cnt ) 2342 _nodes[i] = _nodes[--_cnt]; 2343 } 2344 2345 //------------------------------dump------------------------------------------- 2346 void Node_List::dump() const { 2347 #ifndef PRODUCT 2348 for( uint i = 0; i < _cnt; i++ ) 2349 if( _nodes[i] ) { 2350 tty->print("%5d--> ",i); 2351 _nodes[i]->dump(); 2352 } 2353 #endif 2354 } 2355 2356 void Node_List::dump_simple() const { 2357 #ifndef PRODUCT 2358 for( uint i = 0; i < _cnt; i++ ) 2359 if( _nodes[i] ) { 2360 tty->print(" %d", _nodes[i]->_idx); 2361 } else { 2362 tty->print(" NULL"); 2363 } 2364 #endif 2365 } 2366 2367 //============================================================================= 2368 //------------------------------remove----------------------------------------- 2369 void Unique_Node_List::remove( Node *n ) { 2370 if( _in_worklist[n->_idx] ) { 2371 for( uint i = 0; i < size(); i++ ) 2372 if( _nodes[i] == n ) { 2373 map(i,Node_List::pop()); 2374 _in_worklist >>= n->_idx; 2375 return; 2376 } 2377 ShouldNotReachHere(); 2378 } 2379 } 2380 2381 //-----------------------remove_useless_nodes---------------------------------- 2382 // Remove useless nodes from worklist 2383 void Unique_Node_List::remove_useless_nodes(VectorSet &useful) { 2384 2385 for( uint i = 0; i < size(); ++i ) { 2386 Node *n = at(i); 2387 assert( n != NULL, "Did not expect null entries in worklist"); 2388 if( ! useful.test(n->_idx) ) { 2389 _in_worklist >>= n->_idx; 2390 map(i,Node_List::pop()); 2391 // Node *replacement = Node_List::pop(); 2392 // if( i != size() ) { // Check if removing last entry 2393 // _nodes[i] = replacement; 2394 // } 2395 --i; // Visit popped node 2396 // If it was last entry, loop terminates since size() was also reduced 2397 } 2398 } 2399 } 2400 2401 //============================================================================= 2402 void Node_Stack::grow() { 2403 size_t old_top = pointer_delta(_inode_top,_inodes,sizeof(INode)); // save _top 2404 size_t old_max = pointer_delta(_inode_max,_inodes,sizeof(INode)); 2405 size_t max = old_max << 1; // max * 2 2406 _inodes = REALLOC_ARENA_ARRAY(_a, INode, _inodes, old_max, max); 2407 _inode_max = _inodes + max; 2408 _inode_top = _inodes + old_top; // restore _top 2409 } 2410 2411 // Node_Stack is used to map nodes. 2412 Node* Node_Stack::find(uint idx) const { 2413 uint sz = size(); 2414 for (uint i=0; i < sz; i++) { 2415 if (idx == index_at(i) ) 2416 return node_at(i); 2417 } 2418 return NULL; 2419 } 2420 2421 //============================================================================= 2422 uint TypeNode::size_of() const { return sizeof(*this); } 2423 #ifndef PRODUCT 2424 void TypeNode::dump_spec(outputStream *st) const { 2425 if( !Verbose && !WizardMode ) { 2426 // standard dump does this in Verbose and WizardMode 2427 st->print(" #"); _type->dump_on(st); 2428 } 2429 } 2430 2431 void TypeNode::dump_compact_spec(outputStream *st) const { 2432 st->print("#"); 2433 _type->dump_on(st); 2434 } 2435 #endif 2436 uint TypeNode::hash() const { 2437 return Node::hash() + _type->hash(); 2438 } 2439 uint TypeNode::cmp( const Node &n ) const 2440 { return !Type::cmp( _type, ((TypeNode&)n)._type ); } 2441 const Type *TypeNode::bottom_type() const { return _type; } 2442 const Type* TypeNode::Value(PhaseGVN* phase) const { return _type; } 2443 2444 //------------------------------ideal_reg-------------------------------------- 2445 uint TypeNode::ideal_reg() const { 2446 return _type->ideal_reg(); 2447 }