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src/hotspot/share/code/relocInfo.hpp

   virtual address  value();
 
   // all relocations are able to reassert their values
   virtual void set_value(address x);
 
-  virtual void clear_inline_cache()              { }
+  virtual bool clear_inline_cache()              { return true; }
 
   // This method assumes that all virtual/static (inline) caches are cleared (since for static_call_type and
   // ic_call_type is not always posisition dependent (depending on the state of the cache)). However, this is
   // probably a reasonable assumption, since empty caches simplifies code reloacation.
   virtual void fix_relocation_after_move(const CodeBuffer* src, CodeBuffer* dest) { }

@@ -1050,11 +1050,11 // When unpacking, a zero oop_limit is taken to refer to the end of the call. // (This has the effect of bringing in the call's delay slot on SPARC.) void pack_data_to(CodeSection* dest); void unpack_data(); - void clear_inline_cache(); + bool clear_inline_cache(); }; class opt_virtual_call_Relocation : public CallRelocation { relocInfo::relocType type() { return relocInfo::opt_virtual_call_type; }
@@ -1081,11 +1081,11 Method* method_value(); void pack_data_to(CodeSection* dest); void unpack_data(); - void clear_inline_cache(); + bool clear_inline_cache(); // find the matching static_stub address static_stub(bool is_aot); };
@@ -1115,11 +1115,11 Method* method_value(); void pack_data_to(CodeSection* dest); void unpack_data(); - void clear_inline_cache(); + bool clear_inline_cache(); // find the matching static_stub address static_stub(bool is_aot); };
@@ -1144,11 +1144,11 friend class RelocIterator; static_stub_Relocation() { } public: - void clear_inline_cache(); + bool clear_inline_cache(); address static_call() { return _static_call; } bool is_aot() { return _is_aot; } // data is packed as a scaled offset in "1_int" format: [c] or [Cc]
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