< prev index next >

src/hotspot/share/runtime/sharedRuntime.cpp

   // virtual this is just a destination address.
 
   // Patching IC caches may fail if we run out if transition stubs.
   // We refill the ic stubs then and try again.
   for (;;) {
-    DEBUG_ONLY(ICRefillVerifier ic_refill_verifier;)
+    ICRefillVerifier ic_refill_verifier;
     bool successful = resolve_sub_helper_internal(callee_method, caller_frame, caller_nm,
                                                   is_virtual, is_optimized, receiver,
                                                   call_info, invoke_code, CHECK_(methodHandle()));
     if (successful) {
       return callee_method;

@@ -1689,11 +1689,11 frame caller_frame = thread->last_frame().sender(&reg_map); CodeBlob* cb = caller_frame.cb(); CompiledMethod* caller_nm = cb->as_compiled_method(); for (;;) { - DEBUG_ONLY(ICRefillVerifier ic_refill_verifier;) + ICRefillVerifier ic_refill_verifier; bool needs_ic_stub_refill = false; bool successful = handle_ic_miss_helper_internal(receiver, caller_nm, caller_frame, callee_method, bc, call_info, needs_ic_stub_refill, CHECK_(methodHandle())); if (successful || !needs_ic_stub_refill) { return callee_method;
@@ -1798,11 +1798,11 // leads to very hard to track down bugs, if an inline cache gets updated // to a wrong method). It should not be performance critical, since the // resolve is only done once. for (;;) { - DEBUG_ONLY(ICRefillVerifier ic_refill_verifier;) + ICRefillVerifier ic_refill_verifier; if (!clear_ic_at_addr(caller_nm, call_addr, is_static_call)) { InlineCacheBuffer::refill_ic_stubs(); } else { break; }
< prev index next >