1 /* 2 * Copyright (c) 1997, 2011, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. Oracle designates this 8 * particular file as subject to the "Classpath" exception as provided 9 * by Oracle in the LICENSE file that accompanied this code. 10 * 11 * This code is distributed in the hope that it will be useful, but WITHOUT 12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 14 * version 2 for more details (a copy is included in the LICENSE file that 15 * accompanied this code). 16 * 17 * You should have received a copy of the GNU General Public License version 18 * 2 along with this work; if not, write to the Free Software Foundation, 19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 20 * 21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 22 * or visit www.oracle.com if you need additional information or have any 23 * questions. 24 */ 25 package javax.swing; 26 27 28 import java.awt.*; 29 import java.awt.event.*; 30 import java.awt.image.VolatileImage; 31 import java.security.AccessControlContext; 32 import java.security.AccessController; 33 import java.security.PrivilegedAction; 34 import java.util.*; 35 import java.util.concurrent.atomic.AtomicInteger; 36 import java.applet.*; 37 38 import sun.awt.AWTAccessor; 39 import sun.awt.AppContext; 40 import sun.awt.DisplayChangedListener; 41 import sun.awt.SunToolkit; 42 import sun.java2d.SunGraphicsEnvironment; 43 import sun.misc.JavaSecurityAccess; 44 import sun.misc.SharedSecrets; 45 import sun.security.action.GetPropertyAction; 46 47 import com.sun.java.swing.SwingUtilities3; 48 49 /** 50 * This class manages repaint requests, allowing the number 51 * of repaints to be minimized, for example by collapsing multiple 52 * requests into a single repaint for members of a component tree. 53 * <p> 54 * As of 1.6 <code>RepaintManager</code> handles repaint requests 55 * for Swing's top level components (<code>JApplet</code>, 56 * <code>JWindow</code>, <code>JFrame</code> and <code>JDialog</code>). 57 * Any calls to <code>repaint</code> on one of these will call into the 58 * appropriate <code>addDirtyRegion</code> method. 59 * 60 * @author Arnaud Weber 61 */ 62 public class RepaintManager 63 { 64 /** 65 * Whether or not the RepaintManager should handle paint requests 66 * for top levels. 67 */ 68 static final boolean HANDLE_TOP_LEVEL_PAINT; 69 70 private static final short BUFFER_STRATEGY_NOT_SPECIFIED = 0; 71 private static final short BUFFER_STRATEGY_SPECIFIED_ON = 1; 72 private static final short BUFFER_STRATEGY_SPECIFIED_OFF = 2; 73 74 private static final short BUFFER_STRATEGY_TYPE; 75 76 /** 77 * Maps from GraphicsConfiguration to VolatileImage. 78 */ 79 private Map<GraphicsConfiguration,VolatileImage> volatileMap = new 80 HashMap<GraphicsConfiguration,VolatileImage>(1); 81 82 // 83 // As of 1.6 Swing handles scheduling of paint events from native code. 84 // That is, SwingPaintEventDispatcher is invoked on the toolkit thread, 85 // which in turn invokes nativeAddDirtyRegion. Because this is invoked 86 // from the native thread we can not invoke any public methods and so 87 // we introduce these added maps. So, any time nativeAddDirtyRegion is 88 // invoked the region is added to hwDirtyComponents and a work request 89 // is scheduled. When the work request is processed all entries in 90 // this map are pushed to the real map (dirtyComponents) and then 91 // painted with the rest of the components. 92 // 93 private Map<Container,Rectangle> hwDirtyComponents; 94 95 private Map<Component,Rectangle> dirtyComponents; 96 private Map<Component,Rectangle> tmpDirtyComponents; 97 private java.util.List<Component> invalidComponents; 98 99 // List of Runnables that need to be processed before painting from AWT. 100 private java.util.List<Runnable> runnableList; 101 102 boolean doubleBufferingEnabled = true; 103 104 private Dimension doubleBufferMaxSize; 105 106 // Support for both the standard and volatile offscreen buffers exists to 107 // provide backwards compatibility for the [rare] programs which may be 108 // calling getOffScreenBuffer() and not expecting to get a VolatileImage. 109 // Swing internally is migrating to use *only* the volatile image buffer. 110 111 // Support for standard offscreen buffer 112 // 113 DoubleBufferInfo standardDoubleBuffer; 114 115 /** 116 * Object responsible for hanlding core paint functionality. 117 */ 118 private PaintManager paintManager; 119 120 private static final Object repaintManagerKey = RepaintManager.class; 121 122 // Whether or not a VolatileImage should be used for double-buffered painting 123 static boolean volatileImageBufferEnabled = true; 124 /** 125 * Type of VolatileImage which should be used for double-buffered 126 * painting. 127 */ 128 private static final int volatileBufferType; 129 /** 130 * Value of the system property awt.nativeDoubleBuffering. 131 */ 132 private static boolean nativeDoubleBuffering; 133 134 // The maximum number of times Swing will attempt to use the VolatileImage 135 // buffer during a paint operation. 136 private static final int VOLATILE_LOOP_MAX = 2; 137 138 /** 139 * Number of <code>beginPaint</code> that have been invoked. 140 */ 141 private int paintDepth = 0; 142 143 /** 144 * Type of buffer strategy to use. Will be one of the BUFFER_STRATEGY_ 145 * constants. 146 */ 147 private short bufferStrategyType; 148 149 // 150 // BufferStrategyPaintManager has the unique characteristic that it 151 // must deal with the buffer being lost while painting to it. For 152 // example, if we paint a component and show it and the buffer has 153 // become lost we must repaint the whole window. To deal with that 154 // the PaintManager calls into repaintRoot, and if we're still in 155 // the process of painting the repaintRoot field is set to the JRootPane 156 // and after the current JComponent.paintImmediately call finishes 157 // paintImmediately will be invoked on the repaintRoot. In this 158 // way we don't try to show garbage to the screen. 159 // 160 /** 161 * True if we're in the process of painting the dirty regions. This is 162 * set to true in <code>paintDirtyRegions</code>. 163 */ 164 private boolean painting; 165 /** 166 * If the PaintManager calls into repaintRoot during painting this field 167 * will be set to the root. 168 */ 169 private JComponent repaintRoot; 170 171 /** 172 * The Thread that has initiated painting. If null it 173 * indicates painting is not currently in progress. 174 */ 175 private Thread paintThread; 176 177 /** 178 * Runnable used to process all repaint/revalidate requests. 179 */ 180 private final ProcessingRunnable processingRunnable; 181 182 private final static JavaSecurityAccess javaSecurityAccess = 183 SharedSecrets.getJavaSecurityAccess(); 184 185 186 static { 187 volatileImageBufferEnabled = "true".equals(AccessController. 188 doPrivileged(new GetPropertyAction( 189 "swing.volatileImageBufferEnabled", "true"))); 190 boolean headless = GraphicsEnvironment.isHeadless(); 191 if (volatileImageBufferEnabled && headless) { 192 volatileImageBufferEnabled = false; 193 } 194 nativeDoubleBuffering = "true".equals(AccessController.doPrivileged( 195 new GetPropertyAction("awt.nativeDoubleBuffering"))); 196 String bs = AccessController.doPrivileged( 197 new GetPropertyAction("swing.bufferPerWindow")); 198 if (headless) { 199 BUFFER_STRATEGY_TYPE = BUFFER_STRATEGY_SPECIFIED_OFF; 200 } 201 else if (bs == null) { 202 BUFFER_STRATEGY_TYPE = BUFFER_STRATEGY_NOT_SPECIFIED; 203 } 204 else if ("true".equals(bs)) { 205 BUFFER_STRATEGY_TYPE = BUFFER_STRATEGY_SPECIFIED_ON; 206 } 207 else { 208 BUFFER_STRATEGY_TYPE = BUFFER_STRATEGY_SPECIFIED_OFF; 209 } 210 HANDLE_TOP_LEVEL_PAINT = "true".equals(AccessController.doPrivileged( 211 new GetPropertyAction("swing.handleTopLevelPaint", "true"))); 212 GraphicsEnvironment ge = GraphicsEnvironment. 213 getLocalGraphicsEnvironment(); 214 if (ge instanceof SunGraphicsEnvironment) { 215 ((SunGraphicsEnvironment)ge).addDisplayChangedListener( 216 new DisplayChangedHandler()); 217 } 218 Toolkit tk = Toolkit.getDefaultToolkit(); 219 if ((tk instanceof SunToolkit) 220 && ((SunToolkit) tk).isSwingBackbufferTranslucencySupported()) { 221 volatileBufferType = Transparency.TRANSLUCENT; 222 } else { 223 volatileBufferType = Transparency.OPAQUE; 224 } 225 } 226 227 /** 228 * Return the RepaintManager for the calling thread given a Component. 229 * 230 * @param c a Component -- unused in the default implementation, but could 231 * be used by an overridden version to return a different RepaintManager 232 * depending on the Component 233 * @return the RepaintManager object 234 */ 235 public static RepaintManager currentManager(Component c) { 236 // Note: DisplayChangedRunnable passes in null as the component, so if 237 // component is ever used to determine the current 238 // RepaintManager, DisplayChangedRunnable will need to be modified 239 // accordingly. 240 return currentManager(AppContext.getAppContext()); 241 } 242 243 /** 244 * Returns the RepaintManager for the specified AppContext. If 245 * a RepaintManager has not been created for the specified 246 * AppContext this will return null. 247 */ 248 static RepaintManager currentManager(AppContext appContext) { 249 RepaintManager rm = (RepaintManager)appContext.get(repaintManagerKey); 250 if (rm == null) { 251 rm = new RepaintManager(BUFFER_STRATEGY_TYPE); 252 appContext.put(repaintManagerKey, rm); 253 } 254 return rm; 255 } 256 257 /** 258 * Return the RepaintManager for the calling thread given a JComponent. 259 * <p> 260 * Note: This method exists for backward binary compatibility with earlier 261 * versions of the Swing library. It simply returns the result returned by 262 * {@link #currentManager(Component)}. 263 * 264 * @param c a JComponent -- unused 265 * @return the RepaintManager object 266 */ 267 public static RepaintManager currentManager(JComponent c) { 268 return currentManager((Component)c); 269 } 270 271 272 /** 273 * Set the RepaintManager that should be used for the calling 274 * thread. <b>aRepaintManager</b> will become the current RepaintManager 275 * for the calling thread's thread group. 276 * @param aRepaintManager the RepaintManager object to use 277 */ 278 public static void setCurrentManager(RepaintManager aRepaintManager) { 279 if (aRepaintManager != null) { 280 SwingUtilities.appContextPut(repaintManagerKey, aRepaintManager); 281 } else { 282 SwingUtilities.appContextRemove(repaintManagerKey); 283 } 284 } 285 286 /** 287 * Create a new RepaintManager instance. You rarely call this constructor. 288 * directly. To get the default RepaintManager, use 289 * RepaintManager.currentManager(JComponent) (normally "this"). 290 */ 291 public RepaintManager() { 292 // Because we can't know what a subclass is doing with the 293 // volatile image we immediately punt in subclasses. If this 294 // poses a problem we'll need a more sophisticated detection algorithm, 295 // or API. 296 this(BUFFER_STRATEGY_SPECIFIED_OFF); 297 } 298 299 private RepaintManager(short bufferStrategyType) { 300 // If native doublebuffering is being used, do NOT use 301 // Swing doublebuffering. 302 doubleBufferingEnabled = !nativeDoubleBuffering; 303 synchronized(this) { 304 dirtyComponents = new IdentityHashMap<Component,Rectangle>(); 305 tmpDirtyComponents = new IdentityHashMap<Component,Rectangle>(); 306 this.bufferStrategyType = bufferStrategyType; 307 hwDirtyComponents = new IdentityHashMap<Container,Rectangle>(); 308 } 309 processingRunnable = new ProcessingRunnable(); 310 } 311 312 private void displayChanged() { 313 clearImages(); 314 } 315 316 /** 317 * Mark the component as in need of layout and queue a runnable 318 * for the event dispatching thread that will validate the components 319 * first isValidateRoot() ancestor. 320 * 321 * @see JComponent#isValidateRoot 322 * @see #removeInvalidComponent 323 */ 324 public synchronized void addInvalidComponent(JComponent invalidComponent) 325 { 326 RepaintManager delegate = getDelegate(invalidComponent); 327 if (delegate != null) { 328 delegate.addInvalidComponent(invalidComponent); 329 return; 330 } 331 Component validateRoot = 332 SwingUtilities.getValidateRoot(invalidComponent, true); 333 334 if (validateRoot == null) { 335 return; 336 } 337 338 /* Lazily create the invalidateComponents vector and add the 339 * validateRoot if it's not there already. If this validateRoot 340 * is already in the vector, we're done. 341 */ 342 if (invalidComponents == null) { 343 invalidComponents = new ArrayList<Component>(); 344 } 345 else { 346 int n = invalidComponents.size(); 347 for(int i = 0; i < n; i++) { 348 if(validateRoot == invalidComponents.get(i)) { 349 return; 350 } 351 } 352 } 353 invalidComponents.add(validateRoot); 354 355 // Queue a Runnable to invoke paintDirtyRegions and 356 // validateInvalidComponents. 357 scheduleProcessingRunnable(); 358 } 359 360 361 /** 362 * Remove a component from the list of invalid components. 363 * 364 * @see #addInvalidComponent 365 */ 366 public synchronized void removeInvalidComponent(JComponent component) { 367 RepaintManager delegate = getDelegate(component); 368 if (delegate != null) { 369 delegate.removeInvalidComponent(component); 370 return; 371 } 372 if(invalidComponents != null) { 373 int index = invalidComponents.indexOf(component); 374 if(index != -1) { 375 invalidComponents.remove(index); 376 } 377 } 378 } 379 380 381 /** 382 * Add a component in the list of components that should be refreshed. 383 * If <i>c</i> already has a dirty region, the rectangle <i>(x,y,w,h)</i> 384 * will be unioned with the region that should be redrawn. 385 * 386 * @see JComponent#repaint 387 */ 388 private void addDirtyRegion0(Container c, int x, int y, int w, int h) { 389 /* Special cases we don't have to bother with. 390 */ 391 if ((w <= 0) || (h <= 0) || (c == null)) { 392 return; 393 } 394 395 if ((c.getWidth() <= 0) || (c.getHeight() <= 0)) { 396 return; 397 } 398 399 if (extendDirtyRegion(c, x, y, w, h)) { 400 // Component was already marked as dirty, region has been 401 // extended, no need to continue. 402 return; 403 } 404 405 /* Make sure that c and all it ancestors (up to an Applet or 406 * Window) are visible. This loop has the same effect as 407 * checking c.isShowing() (and note that it's still possible 408 * that c is completely obscured by an opaque ancestor in 409 * the specified rectangle). 410 */ 411 Component root = null; 412 413 // Note: We can't synchronize around this, Frame.getExtendedState 414 // is synchronized so that if we were to synchronize around this 415 // it could lead to the possibility of getting locks out 416 // of order and deadlocking. 417 for (Container p = c; p != null; p = p.getParent()) { 418 if (!p.isVisible() || (p.getPeer() == null)) { 419 return; 420 } 421 if ((p instanceof Window) || (p instanceof Applet)) { 422 // Iconified frames are still visible! 423 if (p instanceof Frame && 424 (((Frame)p).getExtendedState() & Frame.ICONIFIED) == 425 Frame.ICONIFIED) { 426 return; 427 } 428 root = p; 429 break; 430 } 431 } 432 433 if (root == null) return; 434 435 synchronized(this) { 436 if (extendDirtyRegion(c, x, y, w, h)) { 437 // In between last check and this check another thread 438 // queued up runnable, can bail here. 439 return; 440 } 441 dirtyComponents.put(c, new Rectangle(x, y, w, h)); 442 } 443 444 // Queue a Runnable to invoke paintDirtyRegions and 445 // validateInvalidComponents. 446 scheduleProcessingRunnable(); 447 } 448 449 /** 450 * Add a component in the list of components that should be refreshed. 451 * If <i>c</i> already has a dirty region, the rectangle <i>(x,y,w,h)</i> 452 * will be unioned with the region that should be redrawn. 453 * 454 * @param c Component to repaint, null results in nothing happening. 455 * @param x X coordinate of the region to repaint 456 * @param y Y coordinate of the region to repaint 457 * @param w Width of the region to repaint 458 * @param h Height of the region to repaint 459 * @see JComponent#repaint 460 */ 461 public void addDirtyRegion(JComponent c, int x, int y, int w, int h) 462 { 463 RepaintManager delegate = getDelegate(c); 464 if (delegate != null) { 465 delegate.addDirtyRegion(c, x, y, w, h); 466 return; 467 } 468 addDirtyRegion0(c, x, y, w, h); 469 } 470 471 /** 472 * Adds <code>window</code> to the list of <code>Component</code>s that 473 * need to be repainted. 474 * 475 * @param window Window to repaint, null results in nothing happening. 476 * @param x X coordinate of the region to repaint 477 * @param y Y coordinate of the region to repaint 478 * @param w Width of the region to repaint 479 * @param h Height of the region to repaint 480 * @see JFrame#repaint 481 * @see JWindow#repaint 482 * @see JDialog#repaint 483 * @since 1.6 484 */ 485 public void addDirtyRegion(Window window, int x, int y, int w, int h) { 486 addDirtyRegion0(window, x, y, w, h); 487 } 488 489 /** 490 * Adds <code>applet</code> to the list of <code>Component</code>s that 491 * need to be repainted. 492 * 493 * @param applet Applet to repaint, null results in nothing happening. 494 * @param x X coordinate of the region to repaint 495 * @param y Y coordinate of the region to repaint 496 * @param w Width of the region to repaint 497 * @param h Height of the region to repaint 498 * @see JApplet#repaint 499 * @since 1.6 500 */ 501 public void addDirtyRegion(Applet applet, int x, int y, int w, int h) { 502 addDirtyRegion0(applet, x, y, w, h); 503 } 504 505 void scheduleHeavyWeightPaints() { 506 Map<Container,Rectangle> hws; 507 508 synchronized(this) { 509 if (hwDirtyComponents.size() == 0) { 510 return; 511 } 512 hws = hwDirtyComponents; 513 hwDirtyComponents = new IdentityHashMap<Container,Rectangle>(); 514 } 515 for (Container hw : hws.keySet()) { 516 Rectangle dirty = hws.get(hw); 517 if (hw instanceof Window) { 518 addDirtyRegion((Window)hw, dirty.x, dirty.y, 519 dirty.width, dirty.height); 520 } 521 else if (hw instanceof Applet) { 522 addDirtyRegion((Applet)hw, dirty.x, dirty.y, 523 dirty.width, dirty.height); 524 } 525 else { // SwingHeavyWeight 526 addDirtyRegion0(hw, dirty.x, dirty.y, 527 dirty.width, dirty.height); 528 } 529 } 530 } 531 532 // 533 // This is called from the toolkit thread when a native expose is 534 // received. 535 // 536 void nativeAddDirtyRegion(AppContext appContext, Container c, 537 int x, int y, int w, int h) { 538 if (w > 0 && h > 0) { 539 synchronized(this) { 540 Rectangle dirty = hwDirtyComponents.get(c); 541 if (dirty == null) { 542 hwDirtyComponents.put(c, new Rectangle(x, y, w, h)); 543 } 544 else { 545 hwDirtyComponents.put(c, SwingUtilities.computeUnion( 546 x, y, w, h, dirty)); 547 } 548 } 549 scheduleProcessingRunnable(appContext); 550 } 551 } 552 553 // 554 // This is called from the toolkit thread when awt needs to run a 555 // Runnable before we paint. 556 // 557 void nativeQueueSurfaceDataRunnable(AppContext appContext, 558 final Component c, final Runnable r) 559 { 560 synchronized(this) { 561 if (runnableList == null) { 562 runnableList = new LinkedList<Runnable>(); 563 } 564 runnableList.add(new Runnable() { 565 public void run() { 566 AccessControlContext stack = AccessController.getContext(); 567 AccessControlContext acc = 568 AWTAccessor.getComponentAccessor().getAccessControlContext(c); 569 javaSecurityAccess.doIntersectionPrivilege(new PrivilegedAction<Void>() { 570 public Void run() { 571 r.run(); 572 return null; 573 } 574 }, stack, acc); 575 } 576 }); 577 } 578 scheduleProcessingRunnable(appContext); 579 } 580 581 /** 582 * Extends the dirty region for the specified component to include 583 * the new region. 584 * 585 * @return false if <code>c</code> is not yet marked dirty. 586 */ 587 private synchronized boolean extendDirtyRegion( 588 Component c, int x, int y, int w, int h) { 589 Rectangle r = dirtyComponents.get(c); 590 if (r != null) { 591 // A non-null r implies c is already marked as dirty, 592 // and that the parent is valid. Therefore we can 593 // just union the rect and bail. 594 SwingUtilities.computeUnion(x, y, w, h, r); 595 return true; 596 } 597 return false; 598 } 599 600 /** Return the current dirty region for a component. 601 * Return an empty rectangle if the component is not 602 * dirty. 603 */ 604 public Rectangle getDirtyRegion(JComponent aComponent) { 605 RepaintManager delegate = getDelegate(aComponent); 606 if (delegate != null) { 607 return delegate.getDirtyRegion(aComponent); 608 } 609 Rectangle r; 610 synchronized(this) { 611 r = dirtyComponents.get(aComponent); 612 } 613 if(r == null) 614 return new Rectangle(0,0,0,0); 615 else 616 return new Rectangle(r); 617 } 618 619 /** 620 * Mark a component completely dirty. <b>aComponent</b> will be 621 * completely painted during the next paintDirtyRegions() call. 622 */ 623 public void markCompletelyDirty(JComponent aComponent) { 624 RepaintManager delegate = getDelegate(aComponent); 625 if (delegate != null) { 626 delegate.markCompletelyDirty(aComponent); 627 return; 628 } 629 addDirtyRegion(aComponent,0,0,Integer.MAX_VALUE,Integer.MAX_VALUE); 630 } 631 632 /** 633 * Mark a component completely clean. <b>aComponent</b> will not 634 * get painted during the next paintDirtyRegions() call. 635 */ 636 public void markCompletelyClean(JComponent aComponent) { 637 RepaintManager delegate = getDelegate(aComponent); 638 if (delegate != null) { 639 delegate.markCompletelyClean(aComponent); 640 return; 641 } 642 synchronized(this) { 643 dirtyComponents.remove(aComponent); 644 } 645 } 646 647 /** 648 * Convenience method that returns true if <b>aComponent</b> will be completely 649 * painted during the next paintDirtyRegions(). If computing dirty regions is 650 * expensive for your component, use this method and avoid computing dirty region 651 * if it return true. 652 */ 653 public boolean isCompletelyDirty(JComponent aComponent) { 654 RepaintManager delegate = getDelegate(aComponent); 655 if (delegate != null) { 656 return delegate.isCompletelyDirty(aComponent); 657 } 658 Rectangle r; 659 660 r = getDirtyRegion(aComponent); 661 if(r.width == Integer.MAX_VALUE && 662 r.height == Integer.MAX_VALUE) 663 return true; 664 else 665 return false; 666 } 667 668 669 /** 670 * Validate all of the components that have been marked invalid. 671 * @see #addInvalidComponent 672 */ 673 public void validateInvalidComponents() { 674 final java.util.List<Component> ic; 675 synchronized(this) { 676 if (invalidComponents == null) { 677 return; 678 } 679 ic = invalidComponents; 680 invalidComponents = null; 681 } 682 int n = ic.size(); 683 for(int i = 0; i < n; i++) { 684 final Component c = ic.get(i); 685 AccessControlContext stack = AccessController.getContext(); 686 AccessControlContext acc = 687 AWTAccessor.getComponentAccessor().getAccessControlContext(c); 688 javaSecurityAccess.doIntersectionPrivilege( 689 new PrivilegedAction<Void>() { 690 public Void run() { 691 c.validate(); 692 return null; 693 } 694 }, stack, acc); 695 } 696 } 697 698 699 /** 700 * This is invoked to process paint requests. It's needed 701 * for backward compatability in so far as RepaintManager would previously 702 * not see paint requests for top levels, so, we have to make sure 703 * a subclass correctly paints any dirty top levels. 704 */ 705 private void prePaintDirtyRegions() { 706 Map<Component,Rectangle> dirtyComponents; 707 java.util.List<Runnable> runnableList; 708 synchronized(this) { 709 dirtyComponents = this.dirtyComponents; 710 runnableList = this.runnableList; 711 this.runnableList = null; 712 } 713 if (runnableList != null) { 714 for (Runnable runnable : runnableList) { 715 runnable.run(); 716 } 717 } 718 paintDirtyRegions(); 719 if (dirtyComponents.size() > 0) { 720 // This'll only happen if a subclass isn't correctly dealing 721 // with toplevels. 722 paintDirtyRegions(dirtyComponents); 723 } 724 } 725 726 private void updateWindows(Map<Component,Rectangle> dirtyComponents) { 727 Toolkit toolkit = Toolkit.getDefaultToolkit(); 728 if (!(toolkit instanceof SunToolkit && 729 ((SunToolkit)toolkit).needUpdateWindow())) 730 { 731 return; 732 } 733 734 Set<Window> windows = new HashSet<Window>(); 735 Set<Component> dirtyComps = dirtyComponents.keySet(); 736 for (Iterator<Component> it = dirtyComps.iterator(); it.hasNext();) { 737 Component dirty = it.next(); 738 Window window = dirty instanceof Window ? 739 (Window)dirty : 740 SwingUtilities.getWindowAncestor(dirty); 741 if (window != null && 742 !window.isOpaque()) 743 { 744 windows.add(window); 745 } 746 } 747 748 for (Window window : windows) { 749 AWTAccessor.getWindowAccessor().updateWindow(window); 750 } 751 } 752 753 boolean isPainting() { 754 return painting; 755 } 756 757 /** 758 * Paint all of the components that have been marked dirty. 759 * 760 * @see #addDirtyRegion 761 */ 762 public void paintDirtyRegions() { 763 synchronized(this) { // swap for thread safety 764 Map<Component,Rectangle> tmp = tmpDirtyComponents; 765 tmpDirtyComponents = dirtyComponents; 766 dirtyComponents = tmp; 767 dirtyComponents.clear(); 768 } 769 paintDirtyRegions(tmpDirtyComponents); 770 } 771 772 private void paintDirtyRegions( 773 final Map<Component,Rectangle> tmpDirtyComponents) 774 { 775 if (tmpDirtyComponents.isEmpty()) { 776 return; 777 } 778 779 final java.util.List<Component> roots = 780 new ArrayList<Component>(tmpDirtyComponents.size()); 781 782 for (Component dirty : tmpDirtyComponents.keySet()) { 783 collectDirtyComponents(tmpDirtyComponents, dirty, roots); 784 } 785 786 final AtomicInteger count = new AtomicInteger(roots.size()); 787 painting = true; 788 try { 789 for(int j = 0; j < count.get(); j++) { 790 final int i = j; 791 final Component dirtyComponent = roots.get(j); 792 793 AccessControlContext stack = AccessController.getContext(); 794 AccessControlContext acc = 795 AWTAccessor.getComponentAccessor().getAccessControlContext(dirtyComponent); 796 javaSecurityAccess.doIntersectionPrivilege(new PrivilegedAction<Void>() { 797 public Void run() { 798 Rectangle rect = tmpDirtyComponents.get(dirtyComponent); 799 800 int localBoundsH = dirtyComponent.getHeight(); 801 int localBoundsW = dirtyComponent.getWidth(); 802 SwingUtilities.computeIntersection(0, 803 0, 804 localBoundsW, 805 localBoundsH, 806 rect); 807 if (dirtyComponent instanceof JComponent) { 808 ((JComponent)dirtyComponent).paintImmediately( 809 rect.x,rect.y,rect.width, rect.height); 810 } 811 else if (dirtyComponent.isShowing()) { 812 Graphics g = JComponent.safelyGetGraphics( 813 dirtyComponent, dirtyComponent); 814 // If the Graphics goes away, it means someone disposed of 815 // the window, don't do anything. 816 if (g != null) { 817 g.setClip(rect.x, rect.y, rect.width, rect.height); 818 try { 819 dirtyComponent.paint(g); 820 } finally { 821 g.dispose(); 822 } 823 } 824 } 825 // If the repaintRoot has been set, service it now and 826 // remove any components that are children of repaintRoot. 827 if (repaintRoot != null) { 828 adjustRoots(repaintRoot, roots, i + 1); 829 count.set(roots.size()); 830 paintManager.isRepaintingRoot = true; 831 repaintRoot.paintImmediately(0, 0, repaintRoot.getWidth(), 832 repaintRoot.getHeight()); 833 paintManager.isRepaintingRoot = false; 834 // Only service repaintRoot once. 835 repaintRoot = null; 836 } 837 838 return null; 839 } 840 }, stack, acc); 841 } 842 } finally { 843 painting = false; 844 } 845 846 updateWindows(tmpDirtyComponents); 847 848 tmpDirtyComponents.clear(); 849 } 850 851 852 /** 853 * Removes any components from roots that are children of 854 * root. 855 */ 856 private void adjustRoots(JComponent root, 857 java.util.List<Component> roots, int index) { 858 for (int i = roots.size() - 1; i >= index; i--) { 859 Component c = roots.get(i); 860 for(;;) { 861 if (c == root || c == null || !(c instanceof JComponent)) { 862 break; 863 } 864 c = c.getParent(); 865 } 866 if (c == root) { 867 roots.remove(i); 868 } 869 } 870 } 871 872 Rectangle tmp = new Rectangle(); 873 874 void collectDirtyComponents(Map<Component,Rectangle> dirtyComponents, 875 Component dirtyComponent, 876 java.util.List<Component> roots) { 877 int dx, dy, rootDx, rootDy; 878 Component component, rootDirtyComponent,parent; 879 Rectangle cBounds; 880 881 // Find the highest parent which is dirty. When we get out of this 882 // rootDx and rootDy will contain the translation from the 883 // rootDirtyComponent's coordinate system to the coordinates of the 884 // original dirty component. The tmp Rect is also used to compute the 885 // visible portion of the dirtyRect. 886 887 component = rootDirtyComponent = dirtyComponent; 888 889 int x = dirtyComponent.getX(); 890 int y = dirtyComponent.getY(); 891 int w = dirtyComponent.getWidth(); 892 int h = dirtyComponent.getHeight(); 893 894 dx = rootDx = 0; 895 dy = rootDy = 0; 896 tmp.setBounds(dirtyComponents.get(dirtyComponent)); 897 898 // System.out.println("Collect dirty component for bound " + tmp + 899 // "component bounds is " + cBounds);; 900 SwingUtilities.computeIntersection(0,0,w,h,tmp); 901 902 if (tmp.isEmpty()) { 903 // System.out.println("Empty 1"); 904 return; 905 } 906 907 for(;;) { 908 if(!(component instanceof JComponent)) 909 break; 910 911 parent = component.getParent(); 912 if(parent == null) 913 break; 914 915 component = parent; 916 917 dx += x; 918 dy += y; 919 tmp.setLocation(tmp.x + x, tmp.y + y); 920 921 x = component.getX(); 922 y = component.getY(); 923 w = component.getWidth(); 924 h = component.getHeight(); 925 tmp = SwingUtilities.computeIntersection(0,0,w,h,tmp); 926 927 if (tmp.isEmpty()) { 928 // System.out.println("Empty 2"); 929 return; 930 } 931 932 if (dirtyComponents.get(component) != null) { 933 rootDirtyComponent = component; 934 rootDx = dx; 935 rootDy = dy; 936 } 937 } 938 939 if (dirtyComponent != rootDirtyComponent) { 940 Rectangle r; 941 tmp.setLocation(tmp.x + rootDx - dx, 942 tmp.y + rootDy - dy); 943 r = dirtyComponents.get(rootDirtyComponent); 944 SwingUtilities.computeUnion(tmp.x,tmp.y,tmp.width,tmp.height,r); 945 } 946 947 // If we haven't seen this root before, then we need to add it to the 948 // list of root dirty Views. 949 950 if (!roots.contains(rootDirtyComponent)) 951 roots.add(rootDirtyComponent); 952 } 953 954 955 /** 956 * Returns a string that displays and identifies this 957 * object's properties. 958 * 959 * @return a String representation of this object 960 */ 961 public synchronized String toString() { 962 StringBuffer sb = new StringBuffer(); 963 if(dirtyComponents != null) 964 sb.append("" + dirtyComponents); 965 return sb.toString(); 966 } 967 968 969 /** 970 * Return the offscreen buffer that should be used as a double buffer with 971 * the component <code>c</code>. 972 * By default there is a double buffer per RepaintManager. 973 * The buffer might be smaller than <code>(proposedWidth,proposedHeight)</code> 974 * This happens when the maximum double buffer size as been set for the receiving 975 * repaint manager. 976 */ 977 public Image getOffscreenBuffer(Component c,int proposedWidth,int proposedHeight) { 978 RepaintManager delegate = getDelegate(c); 979 if (delegate != null) { 980 return delegate.getOffscreenBuffer(c, proposedWidth, proposedHeight); 981 } 982 return _getOffscreenBuffer(c, proposedWidth, proposedHeight); 983 } 984 985 /** 986 * Return a volatile offscreen buffer that should be used as a 987 * double buffer with the specified component <code>c</code>. 988 * The image returned will be an instance of VolatileImage, or null 989 * if a VolatileImage object could not be instantiated. 990 * This buffer might be smaller than <code>(proposedWidth,proposedHeight)</code>. 991 * This happens when the maximum double buffer size has been set for this 992 * repaint manager. 993 * 994 * @see java.awt.image.VolatileImage 995 * @since 1.4 996 */ 997 public Image getVolatileOffscreenBuffer(Component c, 998 int proposedWidth,int proposedHeight) { 999 RepaintManager delegate = getDelegate(c); 1000 if (delegate != null) { 1001 return delegate.getVolatileOffscreenBuffer(c, proposedWidth, 1002 proposedHeight); 1003 } 1004 1005 // If the window is non-opaque, it's double-buffered at peer's level 1006 Window w = (c instanceof Window) ? (Window)c : SwingUtilities.getWindowAncestor(c); 1007 if (!w.isOpaque()) { 1008 Toolkit tk = Toolkit.getDefaultToolkit(); 1009 if ((tk instanceof SunToolkit) && (((SunToolkit)tk).needUpdateWindow())) { 1010 return null; 1011 } 1012 } 1013 1014 GraphicsConfiguration config = c.getGraphicsConfiguration(); 1015 if (config == null) { 1016 config = GraphicsEnvironment.getLocalGraphicsEnvironment(). 1017 getDefaultScreenDevice().getDefaultConfiguration(); 1018 } 1019 Dimension maxSize = getDoubleBufferMaximumSize(); 1020 int width = proposedWidth < 1 ? 1 : 1021 (proposedWidth > maxSize.width? maxSize.width : proposedWidth); 1022 int height = proposedHeight < 1 ? 1 : 1023 (proposedHeight > maxSize.height? maxSize.height : proposedHeight); 1024 VolatileImage image = volatileMap.get(config); 1025 if (image == null || image.getWidth() < width || 1026 image.getHeight() < height) { 1027 if (image != null) { 1028 image.flush(); 1029 } 1030 image = config.createCompatibleVolatileImage(width, height, 1031 volatileBufferType); 1032 volatileMap.put(config, image); 1033 } 1034 return image; 1035 } 1036 1037 private Image _getOffscreenBuffer(Component c, int proposedWidth, int proposedHeight) { 1038 Dimension maxSize = getDoubleBufferMaximumSize(); 1039 DoubleBufferInfo doubleBuffer; 1040 int width, height; 1041 1042 // If the window is non-opaque, it's double-buffered at peer's level 1043 Window w = (c instanceof Window) ? (Window)c : SwingUtilities.getWindowAncestor(c); 1044 if (!w.isOpaque()) { 1045 Toolkit tk = Toolkit.getDefaultToolkit(); 1046 if ((tk instanceof SunToolkit) && (((SunToolkit)tk).needUpdateWindow())) { 1047 return null; 1048 } 1049 } 1050 1051 if (standardDoubleBuffer == null) { 1052 standardDoubleBuffer = new DoubleBufferInfo(); 1053 } 1054 doubleBuffer = standardDoubleBuffer; 1055 1056 width = proposedWidth < 1? 1 : 1057 (proposedWidth > maxSize.width? maxSize.width : proposedWidth); 1058 height = proposedHeight < 1? 1 : 1059 (proposedHeight > maxSize.height? maxSize.height : proposedHeight); 1060 1061 if (doubleBuffer.needsReset || (doubleBuffer.image != null && 1062 (doubleBuffer.size.width < width || 1063 doubleBuffer.size.height < height))) { 1064 doubleBuffer.needsReset = false; 1065 if (doubleBuffer.image != null) { 1066 doubleBuffer.image.flush(); 1067 doubleBuffer.image = null; 1068 } 1069 width = Math.max(doubleBuffer.size.width, width); 1070 height = Math.max(doubleBuffer.size.height, height); 1071 } 1072 1073 Image result = doubleBuffer.image; 1074 1075 if (doubleBuffer.image == null) { 1076 result = c.createImage(width , height); 1077 doubleBuffer.size = new Dimension(width, height); 1078 if (c instanceof JComponent) { 1079 ((JComponent)c).setCreatedDoubleBuffer(true); 1080 doubleBuffer.image = result; 1081 } 1082 // JComponent will inform us when it is no longer valid 1083 // (via removeNotify) we have no such hook to other components, 1084 // therefore we don't keep a ref to the Component 1085 // (indirectly through the Image) by stashing the image. 1086 } 1087 return result; 1088 } 1089 1090 1091 /** Set the maximum double buffer size. **/ 1092 public void setDoubleBufferMaximumSize(Dimension d) { 1093 doubleBufferMaxSize = d; 1094 if (doubleBufferMaxSize == null) { 1095 clearImages(); 1096 } else { 1097 clearImages(d.width, d.height); 1098 } 1099 } 1100 1101 private void clearImages() { 1102 clearImages(0, 0); 1103 } 1104 1105 private void clearImages(int width, int height) { 1106 if (standardDoubleBuffer != null && standardDoubleBuffer.image != null) { 1107 if (standardDoubleBuffer.image.getWidth(null) > width || 1108 standardDoubleBuffer.image.getHeight(null) > height) { 1109 standardDoubleBuffer.image.flush(); 1110 standardDoubleBuffer.image = null; 1111 } 1112 } 1113 // Clear out the VolatileImages 1114 Iterator gcs = volatileMap.keySet().iterator(); 1115 while (gcs.hasNext()) { 1116 GraphicsConfiguration gc = (GraphicsConfiguration)gcs.next(); 1117 VolatileImage image = volatileMap.get(gc); 1118 if (image.getWidth() > width || image.getHeight() > height) { 1119 image.flush(); 1120 gcs.remove(); 1121 } 1122 } 1123 } 1124 1125 /** 1126 * Returns the maximum double buffer size. 1127 * 1128 * @return a Dimension object representing the maximum size 1129 */ 1130 public Dimension getDoubleBufferMaximumSize() { 1131 if (doubleBufferMaxSize == null) { 1132 try { 1133 Rectangle virtualBounds = new Rectangle(); 1134 GraphicsEnvironment ge = GraphicsEnvironment. 1135 getLocalGraphicsEnvironment(); 1136 for (GraphicsDevice gd : ge.getScreenDevices()) { 1137 GraphicsConfiguration gc = gd.getDefaultConfiguration(); 1138 virtualBounds = virtualBounds.union(gc.getBounds()); 1139 } 1140 doubleBufferMaxSize = new Dimension(virtualBounds.width, 1141 virtualBounds.height); 1142 } catch (HeadlessException e) { 1143 doubleBufferMaxSize = new Dimension(Integer.MAX_VALUE, Integer.MAX_VALUE); 1144 } 1145 } 1146 return doubleBufferMaxSize; 1147 } 1148 1149 /** 1150 * Enables or disables double buffering in this RepaintManager. 1151 * CAUTION: The default value for this property is set for optimal 1152 * paint performance on the given platform and it is not recommended 1153 * that programs modify this property directly. 1154 * 1155 * @param aFlag true to activate double buffering 1156 * @see #isDoubleBufferingEnabled 1157 */ 1158 public void setDoubleBufferingEnabled(boolean aFlag) { 1159 doubleBufferingEnabled = aFlag; 1160 PaintManager paintManager = getPaintManager(); 1161 if (!aFlag && paintManager.getClass() != PaintManager.class) { 1162 setPaintManager(new PaintManager()); 1163 } 1164 } 1165 1166 /** 1167 * Returns true if this RepaintManager is double buffered. 1168 * The default value for this property may vary from platform 1169 * to platform. On platforms where native double buffering 1170 * is supported in the AWT, the default value will be <code>false</code> 1171 * to avoid unnecessary buffering in Swing. 1172 * On platforms where native double buffering is not supported, 1173 * the default value will be <code>true</code>. 1174 * 1175 * @return true if this object is double buffered 1176 */ 1177 public boolean isDoubleBufferingEnabled() { 1178 return doubleBufferingEnabled; 1179 } 1180 1181 /** 1182 * This resets the double buffer. Actually, it marks the double buffer 1183 * as invalid, the double buffer will then be recreated on the next 1184 * invocation of getOffscreenBuffer. 1185 */ 1186 void resetDoubleBuffer() { 1187 if (standardDoubleBuffer != null) { 1188 standardDoubleBuffer.needsReset = true; 1189 } 1190 } 1191 1192 /** 1193 * This resets the volatile double buffer. 1194 */ 1195 void resetVolatileDoubleBuffer(GraphicsConfiguration gc) { 1196 Image image = volatileMap.remove(gc); 1197 if (image != null) { 1198 image.flush(); 1199 } 1200 } 1201 1202 /** 1203 * Returns true if we should use the <code>Image</code> returned 1204 * from <code>getVolatileOffscreenBuffer</code> to do double buffering. 1205 */ 1206 boolean useVolatileDoubleBuffer() { 1207 return volatileImageBufferEnabled; 1208 } 1209 1210 /** 1211 * Returns true if the current thread is the thread painting. This 1212 * will return false if no threads are painting. 1213 */ 1214 private synchronized boolean isPaintingThread() { 1215 return (Thread.currentThread() == paintThread); 1216 } 1217 // 1218 // Paint methods. You very, VERY rarely need to invoke these. 1219 // They are invoked directly from JComponent's painting code and 1220 // when painting happens outside the normal flow: DefaultDesktopManager 1221 // and JViewport. If you end up needing these methods in other places be 1222 // careful that you don't get stuck in a paint loop. 1223 // 1224 1225 /** 1226 * Paints a region of a component 1227 * 1228 * @param paintingComponent Component to paint 1229 * @param bufferComponent Component to obtain buffer for 1230 * @param g Graphics to paint to 1231 * @param x X-coordinate 1232 * @param y Y-coordinate 1233 * @param w Width 1234 * @param h Height 1235 */ 1236 void paint(JComponent paintingComponent, 1237 JComponent bufferComponent, Graphics g, 1238 int x, int y, int w, int h) { 1239 PaintManager paintManager = getPaintManager(); 1240 if (!isPaintingThread()) { 1241 // We're painting to two threads at once. PaintManager deals 1242 // with this a bit better than BufferStrategyPaintManager, use 1243 // it to avoid possible exceptions/corruption. 1244 if (paintManager.getClass() != PaintManager.class) { 1245 paintManager = new PaintManager(); 1246 paintManager.repaintManager = this; 1247 } 1248 } 1249 if (!paintManager.paint(paintingComponent, bufferComponent, g, 1250 x, y, w, h)) { 1251 g.setClip(x, y, w, h); 1252 paintingComponent.paintToOffscreen(g, x, y, w, h, x + w, y + h); 1253 } 1254 } 1255 1256 /** 1257 * Does a copy area on the specified region. 1258 * 1259 * @param clip Whether or not the copyArea needs to be clipped to the 1260 * Component's bounds. 1261 */ 1262 void copyArea(JComponent c, Graphics g, int x, int y, int w, int h, 1263 int deltaX, int deltaY, boolean clip) { 1264 getPaintManager().copyArea(c, g, x, y, w, h, deltaX, deltaY, clip); 1265 } 1266 1267 /** 1268 * Invoked prior to any paint/copyArea method calls. This will 1269 * be followed by an invocation of <code>endPaint</code>. 1270 * <b>WARNING</b>: Callers of this method need to wrap the call 1271 * in a <code>try/finally</code>, otherwise if an exception is thrown 1272 * during the course of painting the RepaintManager may 1273 * be left in a state in which the screen is not updated, eg: 1274 * <pre> 1275 * repaintManager.beginPaint(); 1276 * try { 1277 * repaintManager.paint(...); 1278 * } finally { 1279 * repaintManager.endPaint(); 1280 * } 1281 * </pre> 1282 */ 1283 void beginPaint() { 1284 boolean multiThreadedPaint = false; 1285 int paintDepth; 1286 Thread currentThread = Thread.currentThread(); 1287 synchronized(this) { 1288 paintDepth = this.paintDepth; 1289 if (paintThread == null || currentThread == paintThread) { 1290 paintThread = currentThread; 1291 this.paintDepth++; 1292 } else { 1293 multiThreadedPaint = true; 1294 } 1295 } 1296 if (!multiThreadedPaint && paintDepth == 0) { 1297 getPaintManager().beginPaint(); 1298 } 1299 } 1300 1301 /** 1302 * Invoked after <code>beginPaint</code> has been invoked. 1303 */ 1304 void endPaint() { 1305 if (isPaintingThread()) { 1306 PaintManager paintManager = null; 1307 synchronized(this) { 1308 if (--paintDepth == 0) { 1309 paintManager = getPaintManager(); 1310 } 1311 } 1312 if (paintManager != null) { 1313 paintManager.endPaint(); 1314 synchronized(this) { 1315 paintThread = null; 1316 } 1317 } 1318 } 1319 } 1320 1321 /** 1322 * If possible this will show a previously rendered portion of 1323 * a Component. If successful, this will return true, otherwise false. 1324 * <p> 1325 * WARNING: This method is invoked from the native toolkit thread, be 1326 * very careful as to what methods this invokes! 1327 */ 1328 boolean show(Container c, int x, int y, int w, int h) { 1329 return getPaintManager().show(c, x, y, w, h); 1330 } 1331 1332 /** 1333 * Invoked when the doubleBuffered or useTrueDoubleBuffering 1334 * properties of a JRootPane change. This may come in on any thread. 1335 */ 1336 void doubleBufferingChanged(JRootPane rootPane) { 1337 getPaintManager().doubleBufferingChanged(rootPane); 1338 } 1339 1340 /** 1341 * Sets the <code>PaintManager</code> that is used to handle all 1342 * double buffered painting. 1343 * 1344 * @param paintManager The PaintManager to use. Passing in null indicates 1345 * the fallback PaintManager should be used. 1346 */ 1347 void setPaintManager(PaintManager paintManager) { 1348 if (paintManager == null) { 1349 paintManager = new PaintManager(); 1350 } 1351 PaintManager oldPaintManager; 1352 synchronized(this) { 1353 oldPaintManager = this.paintManager; 1354 this.paintManager = paintManager; 1355 paintManager.repaintManager = this; 1356 } 1357 if (oldPaintManager != null) { 1358 oldPaintManager.dispose(); 1359 } 1360 } 1361 1362 private synchronized PaintManager getPaintManager() { 1363 if (paintManager == null) { 1364 PaintManager paintManager = null; 1365 if (doubleBufferingEnabled && !nativeDoubleBuffering) { 1366 switch (bufferStrategyType) { 1367 case BUFFER_STRATEGY_NOT_SPECIFIED: 1368 Toolkit tk = Toolkit.getDefaultToolkit(); 1369 if (tk instanceof SunToolkit) { 1370 SunToolkit stk = (SunToolkit) tk; 1371 if (stk.useBufferPerWindow()) { 1372 paintManager = new BufferStrategyPaintManager(); 1373 } 1374 } 1375 break; 1376 case BUFFER_STRATEGY_SPECIFIED_ON: 1377 paintManager = new BufferStrategyPaintManager(); 1378 break; 1379 default: 1380 break; 1381 } 1382 } 1383 // null case handled in setPaintManager 1384 setPaintManager(paintManager); 1385 } 1386 return paintManager; 1387 } 1388 1389 private void scheduleProcessingRunnable() { 1390 scheduleProcessingRunnable(AppContext.getAppContext()); 1391 } 1392 1393 private void scheduleProcessingRunnable(AppContext context) { 1394 if (processingRunnable.markPending()) { 1395 Toolkit tk = Toolkit.getDefaultToolkit(); 1396 if (tk instanceof SunToolkit) { 1397 SunToolkit.getSystemEventQueueImplPP(context). 1398 postEvent(new InvocationEvent(Toolkit.getDefaultToolkit(), 1399 processingRunnable)); 1400 } else { 1401 Toolkit.getDefaultToolkit().getSystemEventQueue(). 1402 postEvent(new InvocationEvent(Toolkit.getDefaultToolkit(), 1403 processingRunnable)); 1404 } 1405 } 1406 } 1407 1408 1409 /** 1410 * PaintManager is used to handle all double buffered painting for 1411 * Swing. Subclasses should call back into the JComponent method 1412 * <code>paintToOffscreen</code> to handle the actual painting. 1413 */ 1414 static class PaintManager { 1415 /** 1416 * RepaintManager the PaintManager has been installed on. 1417 */ 1418 protected RepaintManager repaintManager; 1419 boolean isRepaintingRoot; 1420 1421 /** 1422 * Paints a region of a component 1423 * 1424 * @param paintingComponent Component to paint 1425 * @param bufferComponent Component to obtain buffer for 1426 * @param g Graphics to paint to 1427 * @param x X-coordinate 1428 * @param y Y-coordinate 1429 * @param w Width 1430 * @param h Height 1431 * @return true if painting was successful. 1432 */ 1433 public boolean paint(JComponent paintingComponent, 1434 JComponent bufferComponent, Graphics g, 1435 int x, int y, int w, int h) { 1436 // First attempt to use VolatileImage buffer for performance. 1437 // If this fails (which should rarely occur), fallback to a 1438 // standard Image buffer. 1439 boolean paintCompleted = false; 1440 Image offscreen; 1441 if (repaintManager.useVolatileDoubleBuffer() && 1442 (offscreen = getValidImage(repaintManager. 1443 getVolatileOffscreenBuffer(bufferComponent, w, h))) != null) { 1444 VolatileImage vImage = (java.awt.image.VolatileImage)offscreen; 1445 GraphicsConfiguration gc = bufferComponent. 1446 getGraphicsConfiguration(); 1447 for (int i = 0; !paintCompleted && 1448 i < RepaintManager.VOLATILE_LOOP_MAX; i++) { 1449 if (vImage.validate(gc) == 1450 VolatileImage.IMAGE_INCOMPATIBLE) { 1451 repaintManager.resetVolatileDoubleBuffer(gc); 1452 offscreen = repaintManager.getVolatileOffscreenBuffer( 1453 bufferComponent,w, h); 1454 vImage = (java.awt.image.VolatileImage)offscreen; 1455 } 1456 paintDoubleBuffered(paintingComponent, vImage, g, x, y, 1457 w, h); 1458 paintCompleted = !vImage.contentsLost(); 1459 } 1460 } 1461 // VolatileImage painting loop failed, fallback to regular 1462 // offscreen buffer 1463 if (!paintCompleted && (offscreen = getValidImage( 1464 repaintManager.getOffscreenBuffer( 1465 bufferComponent, w, h))) != null) { 1466 paintDoubleBuffered(paintingComponent, offscreen, g, x, y, w, 1467 h); 1468 paintCompleted = true; 1469 } 1470 return paintCompleted; 1471 } 1472 1473 /** 1474 * Does a copy area on the specified region. 1475 */ 1476 public void copyArea(JComponent c, Graphics g, int x, int y, int w, 1477 int h, int deltaX, int deltaY, boolean clip) { 1478 g.copyArea(x, y, w, h, deltaX, deltaY); 1479 } 1480 1481 /** 1482 * Invoked prior to any calls to paint or copyArea. 1483 */ 1484 public void beginPaint() { 1485 } 1486 1487 /** 1488 * Invoked to indicate painting has been completed. 1489 */ 1490 public void endPaint() { 1491 } 1492 1493 /** 1494 * Shows a region of a previously rendered component. This 1495 * will return true if successful, false otherwise. The default 1496 * implementation returns false. 1497 */ 1498 public boolean show(Container c, int x, int y, int w, int h) { 1499 return false; 1500 } 1501 1502 /** 1503 * Invoked when the doubleBuffered or useTrueDoubleBuffering 1504 * properties of a JRootPane change. This may come in on any thread. 1505 */ 1506 public void doubleBufferingChanged(JRootPane rootPane) { 1507 } 1508 1509 /** 1510 * Paints a portion of a component to an offscreen buffer. 1511 */ 1512 protected void paintDoubleBuffered(JComponent c, Image image, 1513 Graphics g, int clipX, int clipY, 1514 int clipW, int clipH) { 1515 Graphics osg = image.getGraphics(); 1516 int bw = Math.min(clipW, image.getWidth(null)); 1517 int bh = Math.min(clipH, image.getHeight(null)); 1518 int x,y,maxx,maxy; 1519 1520 try { 1521 for(x = clipX, maxx = clipX+clipW; x < maxx ; x += bw ) { 1522 for(y=clipY, maxy = clipY + clipH; y < maxy ; y += bh) { 1523 osg.translate(-x, -y); 1524 osg.setClip(x,y,bw,bh); 1525 if (volatileBufferType != Transparency.OPAQUE 1526 && osg instanceof Graphics2D) { 1527 final Graphics2D g2d = (Graphics2D) osg; 1528 final Color oldBg = g2d.getBackground(); 1529 g2d.setBackground(c.getBackground()); 1530 g2d.clearRect(x, y, bw, bh); 1531 g2d.setBackground(oldBg); 1532 } 1533 c.paintToOffscreen(osg, x, y, bw, bh, maxx, maxy); 1534 g.setClip(x, y, bw, bh); 1535 if (volatileBufferType != Transparency.OPAQUE 1536 && g instanceof Graphics2D) { 1537 final Graphics2D g2d = (Graphics2D) g; 1538 final Composite oldComposite = g2d.getComposite(); 1539 g2d.setComposite(AlphaComposite.Src); 1540 g2d.drawImage(image, x, y, c); 1541 g2d.setComposite(oldComposite); 1542 } else { 1543 g.drawImage(image, x, y, c); 1544 } 1545 osg.translate(x, y); 1546 } 1547 } 1548 } finally { 1549 osg.dispose(); 1550 } 1551 } 1552 1553 /** 1554 * If <code>image</code> is non-null with a positive size it 1555 * is returned, otherwise null is returned. 1556 */ 1557 private Image getValidImage(Image image) { 1558 if (image != null && image.getWidth(null) > 0 && 1559 image.getHeight(null) > 0) { 1560 return image; 1561 } 1562 return null; 1563 } 1564 1565 /** 1566 * Schedules a repaint for the specified component. This differs 1567 * from <code>root.repaint</code> in that if the RepaintManager is 1568 * currently processing paint requests it'll process this request 1569 * with the current set of requests. 1570 */ 1571 protected void repaintRoot(JComponent root) { 1572 assert (repaintManager.repaintRoot == null); 1573 if (repaintManager.painting) { 1574 repaintManager.repaintRoot = root; 1575 } 1576 else { 1577 root.repaint(); 1578 } 1579 } 1580 1581 /** 1582 * Returns true if the component being painted is the root component 1583 * that was previously passed to <code>repaintRoot</code>. 1584 */ 1585 protected boolean isRepaintingRoot() { 1586 return isRepaintingRoot; 1587 } 1588 1589 /** 1590 * Cleans up any state. After invoked the PaintManager will no 1591 * longer be used anymore. 1592 */ 1593 protected void dispose() { 1594 } 1595 } 1596 1597 1598 private class DoubleBufferInfo { 1599 public Image image; 1600 public Dimension size; 1601 public boolean needsReset = false; 1602 } 1603 1604 1605 /** 1606 * Listener installed to detect display changes. When display changes, 1607 * schedules a callback to notify all RepaintManagers of the display 1608 * changes. Only one DisplayChangedHandler is ever installed. The 1609 * singleton instance will schedule notification for all AppContexts. 1610 */ 1611 private static final class DisplayChangedHandler implements 1612 DisplayChangedListener { 1613 public void displayChanged() { 1614 scheduleDisplayChanges(); 1615 } 1616 1617 public void paletteChanged() { 1618 } 1619 1620 private void scheduleDisplayChanges() { 1621 // To avoid threading problems, we notify each RepaintManager 1622 // on the thread it was created on. 1623 for (Object c : AppContext.getAppContexts()) { 1624 AppContext context = (AppContext) c; 1625 synchronized(context) { 1626 if (!context.isDisposed()) { 1627 EventQueue eventQueue = (EventQueue)context.get( 1628 AppContext.EVENT_QUEUE_KEY); 1629 if (eventQueue != null) { 1630 eventQueue.postEvent(new InvocationEvent( 1631 Toolkit.getDefaultToolkit(), 1632 new DisplayChangedRunnable())); 1633 } 1634 } 1635 } 1636 } 1637 } 1638 } 1639 1640 1641 private static final class DisplayChangedRunnable implements Runnable { 1642 public void run() { 1643 RepaintManager.currentManager((JComponent)null).displayChanged(); 1644 } 1645 } 1646 1647 1648 /** 1649 * Runnable used to process all repaint/revalidate requests. 1650 */ 1651 private final class ProcessingRunnable implements Runnable { 1652 // If true, we're wainting on the EventQueue. 1653 private boolean pending; 1654 1655 /** 1656 * Marks this processing runnable as pending. If this was not 1657 * already marked as pending, true is returned. 1658 */ 1659 public synchronized boolean markPending() { 1660 if (!pending) { 1661 pending = true; 1662 return true; 1663 } 1664 return false; 1665 } 1666 1667 public void run() { 1668 synchronized (this) { 1669 pending = false; 1670 } 1671 // First pass, flush any heavy paint events into real paint 1672 // events. If there are pending heavy weight requests this will 1673 // result in q'ing this request up one more time. As 1674 // long as no other requests come in between now and the time 1675 // the second one is processed nothing will happen. This is not 1676 // ideal, but the logic needed to suppress the second request is 1677 // more headache than it's worth. 1678 scheduleHeavyWeightPaints(); 1679 // Do the actual validation and painting. 1680 validateInvalidComponents(); 1681 prePaintDirtyRegions(); 1682 } 1683 } 1684 private RepaintManager getDelegate(Component c) { 1685 RepaintManager delegate = SwingUtilities3.getDelegateRepaintManager(c); 1686 if (this == delegate) { 1687 delegate = null; 1688 } 1689 return delegate; 1690 } 1691 }