modules/controls/src/main/java/javafx/scene/control/skin/TableColumnHeader.java
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resize(getTableColumn().getWidth(), getHeight());
isSizeDirty = false;
}
double sortWidth = 0;
! double w = snapSize(getWidth()) - (snappedLeftInset() + snappedRightInset());
double h = getHeight() - (snappedTopInset() + snappedBottomInset());
double x = w;
// a bit hacky, but we REALLY don't want the arrow shape to fluctuate
// in size
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resize(getTableColumn().getWidth(), getHeight());
isSizeDirty = false;
}
double sortWidth = 0;
! double w = snapSizeX(getWidth()) - (snappedLeftInset() + snappedRightInset());
double h = getHeight() - (snappedTopInset() + snappedBottomInset());
double x = w;
// a bit hacky, but we REALLY don't want the arrow shape to fluctuate
// in size