modules/graphics/src/main/java/com/sun/glass/ui/Screen.java

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*** 83,158 **** private final int x; private final int y; private final int width; private final int height; private final int visibleX; private final int visibleY; private final int visibleWidth; private final int visibleHeight; private final int resolutionX; private final int resolutionY; ! private final float uiScale; ! private final float renderScale; protected Screen( long nativePtr, int depth, int x, int y, int width, int height, ! int visibleX, ! int visibleY, ! int visibleWidth, ! int visibleHeight, ! ! int resolutionX, ! int resolutionY, ! ! float renderScale ! ) { ! this(nativePtr, ! depth, x, y, width, height, ! visibleX, visibleY, visibleWidth, visibleHeight, ! resolutionX, resolutionY, ! 1.0f, renderScale); ! } ! ! protected Screen( ! long nativePtr, ! ! int depth, ! int x, ! int y, ! int width, ! int height, int visibleX, int visibleY, int visibleWidth, int visibleHeight, int resolutionX, int resolutionY, ! float uiScale, ! float renderScale ) { this.ptr = nativePtr; this.depth = depth; this.x = x; this.y = y; this.width = width; this.height = height; this.visibleX = visibleX; this.visibleY = visibleY; this.visibleWidth = visibleWidth; this.visibleHeight = visibleHeight; --- 83,151 ---- private final int x; private final int y; private final int width; private final int height; + private final int platformX; + private final int platformY; + private final int platformWidth; + private final int platformHeight; + private final int visibleX; private final int visibleY; private final int visibleWidth; private final int visibleHeight; private final int resolutionX; private final int resolutionY; ! private final float platformScaleX; ! private final float platformScaleY; ! private final float outputScaleX; ! private final float outputScaleY; protected Screen( long nativePtr, int depth, int x, int y, int width, int height, ! int platformX, ! int platformY, ! int platformWidth, ! int platformHeight, int visibleX, int visibleY, int visibleWidth, int visibleHeight, int resolutionX, int resolutionY, ! float platformScaleX, ! float platformScaleY, ! float outputScaleX, ! float outputScaleY ) { this.ptr = nativePtr; this.depth = depth; this.x = x; this.y = y; this.width = width; this.height = height; + this.platformX = platformX; + this.platformY = platformY; + this.platformWidth = platformWidth; + this.platformHeight = platformHeight; + this.visibleX = visibleX; this.visibleY = visibleY; this.visibleWidth = visibleWidth; this.visibleHeight = visibleHeight;
*** 161,172 **** } else { this.resolutionX = resolutionX; this.resolutionY = resolutionY; } ! this.uiScale = uiScale; ! this.renderScale = renderScale; } /** * Could be called from any thread */ --- 154,167 ---- } else { this.resolutionX = resolutionX; this.resolutionY = resolutionY; } ! this.platformScaleX = platformScaleX; ! this.platformScaleY = platformScaleY; ! this.outputScaleX = outputScaleX; ! this.outputScaleY = outputScaleY; } /** * Could be called from any thread */
*** 203,212 **** --- 198,273 ---- } /** * Could be called from any thread */ + public int getPlatformX() { + return this.platformX; + } + + /** + * Could be called from any thread + */ + public int getPlatformY() { + return this.platformY; + } + + /** + * Could be called from any thread + */ + public int getPlatformWidth() { + return this.platformWidth; + } + + /** + * Could be called from any thread + */ + public int getPlatformHeight() { + return this.platformHeight; + } + + /** + * Returns the horizontal scaling of the UI (window sizes and event + * coordinates) from FX logical units to the platform units. + * Could be called from any thread + * @return platform X scaling + */ + public float getPlatformScaleX() { + return this.platformScaleX; + } + + /** + * Returns the vertical scaling of the UI (window sizes and event + * coordinates) from FX logical units to the platform units. + * Could be called from any thread + * @return platform Y scaling + */ + public float getPlatformScaleY() { + return this.platformScaleY; + } + + /** + * Returns the recommended horizontal scaling for the rendered frames. + * Could be called from any thread + * @return recommended render X scaling + */ + public float getRecommendedOutputScaleX() { + return this.outputScaleX; + } + + /** + * Returns the recommended vertical scaling for the rendered frames. + * Could be called from any thread + * @return recommended render Y scaling + */ + public float getRecommendedOutputScaleY() { + return this.outputScaleY; + } + + /** + * Could be called from any thread + */ public int getVisibleX() { return this.visibleX; } /**
*** 243,270 **** public int getResolutionY() { return this.resolutionY; } /** - * Returns the scaling of the UI (window sizes and event coordinates) - * on the screen. - * Could be called from any thread - */ - public float getUIScale() { - return this.uiScale; - } - - /** - * Returns the recommended scaling for rendering an image for this - * screen, potentially larger than {@link #getUIScale()}. - * Could be called from any thread - */ - public float getRenderScale() { - return this.renderScale; - } - - /** * Could be called from any thread */ public long getNativeScreen() { return this.ptr; } --- 304,313 ----
*** 339,354 **** " depth:"+getDepth()+"\n"+ " x:"+getX()+"\n"+ " y:"+getY()+"\n"+ " width:"+getWidth()+"\n"+ " height:"+getHeight()+"\n"+ " visibleX:"+getVisibleX()+"\n"+ " visibleY:"+getVisibleY()+"\n"+ " visibleWidth:"+getVisibleWidth()+"\n"+ " visibleHeight:"+getVisibleHeight()+"\n"+ ! " uiScale:"+getUIScale()+"\n"+ ! " RenderScale:"+getRenderScale()+"\n"+ " resolutionX:"+getResolutionX()+"\n"+ " resolutionY:"+getResolutionY()+"\n"; } @Override public boolean equals(Object o) { --- 382,403 ---- " depth:"+getDepth()+"\n"+ " x:"+getX()+"\n"+ " y:"+getY()+"\n"+ " width:"+getWidth()+"\n"+ " height:"+getHeight()+"\n"+ + " platformX:"+getPlatformX()+"\n"+ + " platformY:"+getPlatformY()+"\n"+ + " platformWidth:"+getPlatformWidth()+"\n"+ + " platformHeight:"+getPlatformHeight()+"\n"+ " visibleX:"+getVisibleX()+"\n"+ " visibleY:"+getVisibleY()+"\n"+ " visibleWidth:"+getVisibleWidth()+"\n"+ " visibleHeight:"+getVisibleHeight()+"\n"+ ! " platformScaleX:"+getPlatformScaleX()+"\n"+ ! " platformScaleY:"+getPlatformScaleY()+"\n"+ ! " outputScaleX:"+getRecommendedOutputScaleX()+"\n"+ ! " outputScaleY:"+getRecommendedOutputScaleY()+"\n"+ " resolutionX:"+getResolutionX()+"\n"+ " resolutionY:"+getResolutionY()+"\n"; } @Override public boolean equals(Object o) {
*** 367,378 **** && visibleY == screen.visibleY && visibleWidth == screen.visibleWidth && visibleHeight == screen.visibleHeight && resolutionX == screen.resolutionX && resolutionY == screen.resolutionY ! && Float.compare(screen.uiScale, uiScale) == 0 ! && Float.compare(screen.renderScale, renderScale) == 0; } @Override public int hashCode() { int result = 17; result = 31 * result + (int) (ptr ^ (ptr >>> 32)); --- 416,429 ---- && visibleY == screen.visibleY && visibleWidth == screen.visibleWidth && visibleHeight == screen.visibleHeight && resolutionX == screen.resolutionX && resolutionY == screen.resolutionY ! && Float.compare(screen.platformScaleX, platformScaleX) == 0 ! && Float.compare(screen.platformScaleY, platformScaleY) == 0 ! && Float.compare(screen.outputScaleX, outputScaleX) == 0 ! && Float.compare(screen.outputScaleY, outputScaleY) == 0; } @Override public int hashCode() { int result = 17; result = 31 * result + (int) (ptr ^ (ptr >>> 32));
*** 386,395 **** result = 31 * result + visibleY; result = 31 * result + visibleWidth; result = 31 * result + visibleHeight; result = 31 * result + resolutionX; result = 31 * result + resolutionY; ! result = 31 * result + (uiScale != +0.0f ? Float.floatToIntBits(uiScale) : 0); ! result = 31 * result + (renderScale != +0.0f ? Float.floatToIntBits(renderScale) : 0); return result; } } --- 437,448 ---- result = 31 * result + visibleY; result = 31 * result + visibleWidth; result = 31 * result + visibleHeight; result = 31 * result + resolutionX; result = 31 * result + resolutionY; ! result = 31 * result + (platformScaleX != +0.0f ? Float.floatToIntBits(platformScaleX) : 0); ! result = 31 * result + (platformScaleY != +0.0f ? Float.floatToIntBits(platformScaleY) : 0); ! result = 31 * result + (outputScaleX != +0.0f ? Float.floatToIntBits(outputScaleX) : 0); ! result = 31 * result + (outputScaleY != +0.0f ? Float.floatToIntBits(outputScaleY) : 0); return result; } }