1 /*
   2  * Copyright (c) 2014, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 
  26 package com.sun.prism.impl;
  27 
  28 import com.sun.glass.ui.Application;
  29 import com.sun.glass.ui.Pixels;
  30 import com.sun.prism.PixelSource;
  31 import java.lang.ref.WeakReference;
  32 import java.nio.IntBuffer;
  33 import java.util.ArrayList;
  34 import java.util.List;
  35 
  36 /**
  37  * Base concrete implementation of the {@code PixelSource} interface which
  38  * manages {@link Pixels} objects in the state of being consumed (uploaded
  39  * to the screen usually), in flight in the queue of upload requests, and
  40  * idle waiting to be reused for temporary storage for future uploads.
  41  * All {@code Pixels} objects currently saved for reuse will all be the
  42  * same dimensions and scale which are tracked by calling the
  43  * {@link #validate(int, int, float) validate()} method.
  44  * <p>
  45  * At most we will need 3 sets of pixels:
  46  * One may be "in use", a hard reference stored in beingConsumed
  47  * Another may be "in the queue", hard ref stored in enqueued
  48  * A third may be needed to prepare new pixels while those two are in
  49  * transit.
  50  * If the third is filled with pixels and enqueued while the previously
  51  * mentioned two are still in their stages of use, then it will replace
  52  * the second object as the "enqueued" reference and the previously
  53  * enqueued object will then become itself the "third unused" reference.
  54  * If everything happens in lock step we will often have only one
  55  * set of pixels.  If the consumer/displayer gets slightly or occasionally
  56  * behind we might end up with two sets of pixels in play.  Only when things
  57  * get really bad with multiple deliveries enqueued during the processing
  58  * of a single earlier delivery will we end up with three sets of
  59  * {@code Pixels} objects in play.
  60  */
  61 public class QueuedPixelSource implements PixelSource {
  62     private volatile Pixels beingConsumed;
  63     private volatile Pixels enqueued;
  64     private final List<WeakReference<Pixels>> saved =
  65          new ArrayList<WeakReference<Pixels>>(3);
  66     private final boolean useDirectBuffers;
  67 
  68     public QueuedPixelSource(boolean useDirectBuffers) {
  69         this.useDirectBuffers = useDirectBuffers;
  70     }
  71 
  72     @Override
  73     public synchronized Pixels getLatestPixels() {
  74         if (beingConsumed != null) {
  75             throw new IllegalStateException("already consuming pixels: "+beingConsumed);
  76         }
  77         if (enqueued != null) {
  78             beingConsumed = enqueued;
  79             enqueued = null;
  80         }
  81         return beingConsumed;
  82     }
  83 
  84     @Override
  85     public synchronized void doneWithPixels(Pixels used) {
  86         if (beingConsumed != used) {
  87             throw new IllegalStateException("wrong pixels buffer: "+used+" != "+beingConsumed);
  88         }
  89         beingConsumed = null;
  90     }
  91 
  92     @Override
  93     public synchronized void skipLatestPixels() {
  94         if (beingConsumed != null) {
  95             throw new IllegalStateException("cannot skip while processing: "+beingConsumed);
  96         }
  97         enqueued = null;
  98     }
  99 
 100     private boolean usesSameBuffer(Pixels p1, Pixels p2) {
 101         if (p1 == p2) return true;
 102         if (p1 == null || p2 == null) return false;
 103         return (p1.getPixels() == p2.getPixels());
 104     }
 105 
 106     /**
 107      * Return an unused Pixels with the indicated dimensions and scale.
 108      * The returned object may either be saved from a previous use, but
 109      * currently not being consumed or in the queue.
 110      * Or it may be an object that reuses a buffer from a previously
 111      * used (but not active) {@code Pixels} object.
 112      * Or it may be a brand new object.
 113      *
 114      * @param w the width of the desired Pixels object
 115      * @param h the height of the desired Pixels object
 116      * @param scale the scale of the desired Pixels object
 117      * @return an unused {@code Pixels} object
 118      */
 119     public synchronized Pixels getUnusedPixels(int w, int h, float scale) {
 120         int i = 0;
 121         IntBuffer reuseBuffer = null;
 122         while (i < saved.size()) {
 123             WeakReference<Pixels> ref = saved.get(i);
 124             Pixels p = ref.get();
 125             if (p == null) {
 126                 saved.remove(i);
 127                 continue;
 128             }
 129             if (usesSameBuffer(p, beingConsumed) || usesSameBuffer(p, enqueued)) {
 130                 i++;
 131                 continue;
 132             }
 133             if (p.getWidthUnsafe() == w &&
 134                 p.getHeightUnsafe() == h &&
 135                 p.getScaleUnsafe() == scale)
 136             {
 137                 return p;
 138             }
 139             // Whether or not we reuse its buffer, this Pixels object is going away.
 140             saved.remove(i);
 141             reuseBuffer = (IntBuffer) p.getPixels();
 142             if (reuseBuffer.capacity() >= w * h) {
 143                 break;
 144             }
 145             reuseBuffer = null;
 146             // Loop around and see if there are any other buffers to reuse,
 147             // or get rid of all of the buffers that are too small before
 148             // we proceed on to the allocation code.
 149         }
 150         if (reuseBuffer == null) {
 151             int bufsize = w * h;
 152             if (useDirectBuffers) {
 153                 reuseBuffer = BufferUtil.newIntBuffer(bufsize);
 154             } else {
 155                 reuseBuffer = IntBuffer.allocate(bufsize);
 156             }
 157         }
 158         Pixels p = Application.GetApplication().createPixels(w, h, reuseBuffer, scale);
 159         saved.add(new WeakReference<>(p));
 160         return p;
 161     }
 162 
 163     /**
 164      * Place the indicated {@code Pixels} object into the enqueued state,
 165      * replacing any other objects that are currently enqueued but not yet
 166      * being used by the consumer.
 167      *
 168      * @param pixels the {@code Pixels} object to be enqueued
 169      */
 170     public synchronized void enqueuePixels(Pixels pixels) {
 171         enqueued = pixels;
 172     }
 173 }