modules/graphics/src/main/java/com/sun/scenario/effect/Blend.java
Print this page
@@ -26,10 +26,11 @@
package com.sun.scenario.effect;
import com.sun.javafx.geom.Point2D;
import com.sun.javafx.geom.Rectangle;
import com.sun.javafx.geom.transform.BaseTransform;
+import com.sun.scenario.effect.impl.state.RenderState;
/**
* An effect that blends the two inputs together using one of the
* pre-defined {@code Mode}s.
*/
@@ -572,22 +573,24 @@
public Point2D untransform(Point2D p, Effect defaultInput) {
return getDefaultedInput(1, defaultInput).untransform(p, defaultInput);
}
@Override
- protected Rectangle getInputClip(int inputIndex,
+ public RenderState getRenderState(FilterContext fctx,
BaseTransform transform,
- Rectangle outputClip)
+ Rectangle outputClip,
+ Object renderHelper,
+ Effect defaultInput)
{
// A blend operation operates on its inputs pixel-by-pixel
// with no expansion or contraction.
// RT-27563
- // TODO: For blend modes which "intersect" their inputs, we
- // could further restrict the amount we ask for each input to the
- // intersection of the two input bounds, but for now we will
- // simply pass along the output clip as the input clip.
- return outputClip;
+ // TODO: The RenderSpaceRenderState object uses the output clip unchanged
+ // for its inputs, but we could further restrict the amount we ask for
+ // each input to the intersection of the two input bounds, but for now we
+ // will simply let it pass along the output clip as the input clip.
+ return RenderState.RenderSpaceRenderState;
}
@Override
public boolean reducesOpaquePixels() {
final Effect bottomInput = getBottomInput();