1 /*
   2  * Copyright (c) 2011, 2014, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 
  26 package com.sun.javafx.tk.quantum;
  27 
  28 import java.nio.IntBuffer;
  29 import com.sun.glass.ui.Pixels;
  30 import com.sun.prism.Graphics;
  31 import com.sun.prism.GraphicsPipeline;
  32 import com.sun.prism.RTTexture;
  33 import com.sun.prism.Texture.WrapMode;
  34 import com.sun.prism.impl.Disposer;
  35 import com.sun.prism.impl.QueuedPixelSource;
  36 
  37 /**
  38  * UploadingPainter is used when we need to render into an offscreen buffer.
  39  * The PresentingPainter is used when we are rendering to the main screen.
  40  */
  41 final class UploadingPainter extends ViewPainter implements Runnable {
  42 
  43     private RTTexture   rttexture;
  44     // resolveRTT is a temporary render target to "resolve" a msaa render buffer
  45     // into a normal color render target.
  46     private RTTexture   resolveRTT = null;
  47 
  48     private QueuedPixelSource pixelSource = new QueuedPixelSource(true);
  49     private float penScale;
  50     private volatile float pixScaleFactor = 1.0f;
  51 
  52     UploadingPainter(GlassScene view) {
  53         super(view);
  54     }
  55 
  56     void disposeRTTexture() {
  57         if (rttexture != null) {
  58             rttexture.dispose();
  59             rttexture = null;
  60         }
  61         if (resolveRTT != null) {
  62             resolveRTT.dispose();
  63             resolveRTT = null;
  64         }
  65     }
  66     
  67     public void setPixelScaleFactor(float scale) {
  68         pixScaleFactor = scale;
  69     }
  70     
  71     @Override
  72     public float getPixelScaleFactor() {
  73         return pixScaleFactor;
  74     }    
  75 
  76     @Override public void run() {
  77         renderLock.lock();
  78 
  79         boolean errored = false;
  80         try {
  81             if (!validateStageGraphics()) {
  82                 if (QuantumToolkit.verbose) {
  83                     System.err.println("UploadingPainter: validateStageGraphics failed");
  84                 }
  85                 paintImpl(null);
  86                 return;
  87             }
  88             
  89             if (factory == null) {
  90                 factory = GraphicsPipeline.getDefaultResourceFactory();
  91             }
  92             if (factory == null || !factory.isDeviceReady()) {
  93                 return;
  94             }
  95 
  96             float scale = pixScaleFactor;
  97             int bufWidth = Math.round(viewWidth * scale);
  98             int bufHeight = Math.round(viewHeight * scale);
  99 
 100             boolean needsReset = (penScale != scale ||
 101                                   penWidth != viewWidth ||
 102                                   penHeight != viewHeight ||
 103                                   rttexture == null);
 104 
 105             if (!needsReset) {
 106                 rttexture.lock();
 107                 if (rttexture.isSurfaceLost()) {
 108                     rttexture.unlock();
 109                     sceneState.getScene().entireSceneNeedsRepaint();
 110                     needsReset = true;
 111                 }
 112             }
 113 
 114             if (needsReset) {
 115                 disposeRTTexture();
 116                 rttexture = factory.createRTTexture(bufWidth, bufHeight, WrapMode.CLAMP_NOT_NEEDED,
 117                         sceneState.isAntiAliasing());
 118                 if (rttexture == null) {
 119                     return;
 120                 }
 121                 penScale    = scale;
 122                 penWidth    = viewWidth;
 123                 penHeight   = viewHeight;
 124                 freshBackBuffer = true;
 125             }
 126             Graphics g = rttexture.createGraphics();
 127             if (g == null) {
 128                 disposeRTTexture();
 129                 sceneState.getScene().entireSceneNeedsRepaint();
 130                 return;
 131             }
 132             g.scale(scale, scale);
 133             paintImpl(g);
 134             freshBackBuffer = false;
 135 
 136             Pixels pix = pixelSource.getUnusedPixels(bufWidth, bufHeight, scale);
 137             IntBuffer bits = (IntBuffer) pix.getPixels();
 138 
 139             int rawbits[] = rttexture.getPixels();
 140             
 141             if (rawbits != null) {
 142                 bits.put(rawbits, 0, bufWidth * bufHeight);
 143             } else {
 144                 RTTexture rtt = rttexture.isAntiAliasing() ?
 145                     resolveRenderTarget(g) : rttexture;
 146 
 147                 if (!rtt.readPixels(bits)) {
 148                     /* device lost */
 149                     sceneState.getScene().entireSceneNeedsRepaint();
 150                     disposeRTTexture();
 151                     pix = null;
 152                 }
 153             }
 154 
 155             if (rttexture != null) {
 156                 rttexture.unlock();
 157             }
 158 
 159             if (pix != null) {
 160                 /* transparent pixels created and ready for upload */
 161                 // Copy references, which are volatile, used by upload. Thus
 162                 // ensure they still exist once event queue is consumed.
 163                 pixelSource.enqueuePixels(pix);
 164                 sceneState.uploadPixels(pixelSource);
 165             }
 166                 
 167         } catch (Throwable th) {
 168             errored = true;
 169             th.printStackTrace(System.err);
 170         } finally {
 171             if (rttexture != null && rttexture.isLocked()) {
 172                 rttexture.unlock();
 173             }
 174             if (resolveRTT != null && resolveRTT.isLocked()) {
 175                 resolveRTT.unlock();
 176             }
 177 
 178             Disposer.cleanUp();
 179 
 180             sceneState.getScene().setPainting(false);
 181 
 182             if (factory != null) {
 183                 factory.getTextureResourcePool().freeDisposalRequestedAndCheckResources(errored);
 184             }
 185 
 186             renderLock.unlock();
 187         }
 188     }
 189 
 190     private RTTexture resolveRenderTarget(Graphics g) {
 191         int width = rttexture.getContentWidth();
 192         int height = rttexture.getContentHeight();
 193         if (resolveRTT != null &&
 194                 (resolveRTT.getContentWidth() != width ||
 195                 (resolveRTT.getContentHeight() != height)))
 196         {
 197             // If msaa rtt is not the same size than resolve buffer, then dispose
 198             resolveRTT.dispose();
 199             resolveRTT = null;
 200         }
 201         if (resolveRTT == null || resolveRTT.isSurfaceLost()) {
 202             resolveRTT = g.getResourceFactory().createRTTexture(
 203                     width, height,
 204                     WrapMode.CLAMP_NOT_NEEDED, false);
 205         } else {
 206             resolveRTT.lock();
 207         }
 208         g.blit(rttexture, resolveRTT, 0, 0, width, height, 0, 0, width, height);
 209         return resolveRTT;
 210     }
 211 }