modules/graphics/src/main/native-prism-es2/windows/WinGLContext.c

Print this page

        

*** 270,279 **** --- 270,281 ---- wglGetProcAddress("glBufferData"); ctxInfo->glBufferSubData = (PFNGLBUFFERSUBDATAPROC) wglGetProcAddress("glBufferSubData"); ctxInfo->glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC) wglGetProcAddress("glGetShaderInfoLog"); + ctxInfo->glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC) + wglGetProcAddress("glGetProgramInfoLog"); ctxInfo->glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC) wglGetProcAddress("glTexImage2DMultisample"); ctxInfo->glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) wglGetProcAddress("glRenderbufferStorageMultisample"); ctxInfo->glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)