modules/graphics/src/main/native-prism-es2/windows/WinGLContext.c
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*** 270,279 ****
--- 270,281 ----
wglGetProcAddress("glBufferData");
ctxInfo->glBufferSubData = (PFNGLBUFFERSUBDATAPROC)
wglGetProcAddress("glBufferSubData");
ctxInfo->glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)
wglGetProcAddress("glGetShaderInfoLog");
+ ctxInfo->glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)
+ wglGetProcAddress("glGetProgramInfoLog");
ctxInfo->glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)
wglGetProcAddress("glTexImage2DMultisample");
ctxInfo->glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)
wglGetProcAddress("glRenderbufferStorageMultisample");
ctxInfo->glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)