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src/hotspot/share/ci/ciEnv.cpp
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*** 393,403 ****
ASSERT_IN_VM;
EXCEPTION_CONTEXT;
// Now we need to check the SystemDictionary
Symbol* sym = name->get_symbol();
! if ((sym->byte_at(0) == 'L' || sym->byte_at(0) == 'Q') &&
sym->byte_at(sym->utf8_length()-1) == ';') {
// This is a name from a signature. Strip off the trimmings.
// Call recursive to keep scope of strippedsym.
TempNewSymbol strippedsym = SymbolTable::new_symbol(sym->as_utf8()+1,
sym->utf8_length()-2,
--- 393,403 ----
ASSERT_IN_VM;
EXCEPTION_CONTEXT;
// Now we need to check the SystemDictionary
Symbol* sym = name->get_symbol();
! if (sym->byte_at(0) == 'L' &&
sym->byte_at(sym->utf8_length()-1) == ';') {
// This is a name from a signature. Strip off the trimmings.
// Call recursive to keep scope of strippedsym.
TempNewSymbol strippedsym = SymbolTable::new_symbol(sym->as_utf8()+1,
sym->utf8_length()-2,
*** 448,458 ****
// In either case, if we can find the element type in the system dictionary,
// we must build an array type around it. The CI requires array klasses
// to be loaded if their element klasses are loaded, except when memory
// is exhausted.
if (sym->byte_at(0) == '[' &&
! (sym->byte_at(1) == '[' || sym->byte_at(1) == 'L' || sym->byte_at(1) == 'Q')) {
// We have an unloaded array.
// Build it on the fly if the element class exists.
TempNewSymbol elem_sym = SymbolTable::new_symbol(sym->as_utf8()+1,
sym->utf8_length()-1,
KILL_COMPILE_ON_FATAL_(fail_type));
--- 448,458 ----
// In either case, if we can find the element type in the system dictionary,
// we must build an array type around it. The CI requires array klasses
// to be loaded if their element klasses are loaded, except when memory
// is exhausted.
if (sym->byte_at(0) == '[' &&
! (sym->byte_at(1) == '[' || sym->byte_at(1) == 'L')) {
// We have an unloaded array.
// Build it on the fly if the element class exists.
TempNewSymbol elem_sym = SymbolTable::new_symbol(sym->as_utf8()+1,
sym->utf8_length()-1,
KILL_COMPILE_ON_FATAL_(fail_type));
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