1 
   2 /*
   3  * Copyright (c) 1998, 2014, Oracle and/or its affiliates. All rights reserved.
   4  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   5  *
   6  * This code is free software; you can redistribute it and/or modify it
   7  * under the terms of the GNU General Public License version 2 only, as
   8  * published by the Free Software Foundation.
   9  *
  10  * This code is distributed in the hope that it will be useful, but WITHOUT
  11  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  12  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  13  * version 2 for more details (a copy is included in the LICENSE file that
  14  * accompanied this code).
  15  *
  16  * You should have received a copy of the GNU General Public License version
  17  * 2 along with this work; if not, write to the Free Software Foundation,
  18  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  19  *
  20  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  21  * or visit www.oracle.com if you need additional information or have any
  22  * questions.
  23  *
  24  */
  25 
  26 #include "precompiled.hpp"
  27 #include "runtime/mutex.hpp"
  28 #include "runtime/orderAccess.inline.hpp"
  29 #include "runtime/osThread.hpp"
  30 #include "runtime/thread.inline.hpp"
  31 #include "utilities/events.hpp"
  32 #ifdef TARGET_OS_FAMILY_linux
  33 # include "mutex_linux.inline.hpp"
  34 #endif
  35 #ifdef TARGET_OS_FAMILY_solaris
  36 # include "mutex_solaris.inline.hpp"
  37 #endif
  38 #ifdef TARGET_OS_FAMILY_windows
  39 # include "mutex_windows.inline.hpp"
  40 #endif
  41 #ifdef TARGET_OS_FAMILY_bsd
  42 # include "mutex_bsd.inline.hpp"
  43 #endif
  44 
  45 PRAGMA_FORMAT_MUTE_WARNINGS_FOR_GCC
  46 
  47 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o
  48 //
  49 // Native Monitor-Mutex locking - theory of operations
  50 //
  51 // * Native Monitors are completely unrelated to Java-level monitors,
  52 //   although the "back-end" slow-path implementations share a common lineage.
  53 //   See objectMonitor:: in synchronizer.cpp.
  54 //   Native Monitors do *not* support nesting or recursion but otherwise
  55 //   they're basically Hoare-flavor monitors.
  56 //
  57 // * A thread acquires ownership of a Monitor/Mutex by CASing the LockByte
  58 //   in the _LockWord from zero to non-zero.  Note that the _Owner field
  59 //   is advisory and is used only to verify that the thread calling unlock()
  60 //   is indeed the last thread to have acquired the lock.
  61 //
  62 // * Contending threads "push" themselves onto the front of the contention
  63 //   queue -- called the cxq -- with CAS and then spin/park.
  64 //   The _LockWord contains the LockByte as well as the pointer to the head
  65 //   of the cxq.  Colocating the LockByte with the cxq precludes certain races.
  66 //
  67 // * Using a separately addressable LockByte allows for CAS:MEMBAR or CAS:0
  68 //   idioms.  We currently use MEMBAR in the uncontended unlock() path, as
  69 //   MEMBAR often has less latency than CAS.  If warranted, we could switch to
  70 //   a CAS:0 mode, using timers to close the resultant race, as is done
  71 //   with Java Monitors in synchronizer.cpp.
  72 //
  73 //   See the following for a discussion of the relative cost of atomics (CAS)
  74 //   MEMBAR, and ways to eliminate such instructions from the common-case paths:
  75 //   -- http://blogs.sun.com/dave/entry/biased_locking_in_hotspot
  76 //   -- http://blogs.sun.com/dave/resource/MustangSync.pdf
  77 //   -- http://blogs.sun.com/dave/resource/synchronization-public2.pdf
  78 //   -- synchronizer.cpp
  79 //
  80 // * Overall goals - desiderata
  81 //   1. Minimize context switching
  82 //   2. Minimize lock migration
  83 //   3. Minimize CPI -- affinity and locality
  84 //   4. Minimize the execution of high-latency instructions such as CAS or MEMBAR
  85 //   5. Minimize outer lock hold times
  86 //   6. Behave gracefully on a loaded system
  87 //
  88 // * Thread flow and list residency:
  89 //
  90 //   Contention queue --> EntryList --> OnDeck --> Owner --> !Owner
  91 //   [..resident on monitor list..]
  92 //   [...........contending..................]
  93 //
  94 //   -- The contention queue (cxq) contains recently-arrived threads (RATs).
  95 //      Threads on the cxq eventually drain into the EntryList.
  96 //   -- Invariant: a thread appears on at most one list -- cxq, EntryList
  97 //      or WaitSet -- at any one time.
  98 //   -- For a given monitor there can be at most one "OnDeck" thread at any
  99 //      given time but if needbe this particular invariant could be relaxed.
 100 //
 101 // * The WaitSet and EntryList linked lists are composed of ParkEvents.
 102 //   I use ParkEvent instead of threads as ParkEvents are immortal and
 103 //   type-stable, meaning we can safely unpark() a possibly stale
 104 //   list element in the unlock()-path.  (That's benign).
 105 //
 106 // * Succession policy - providing for progress:
 107 //
 108 //   As necessary, the unlock()ing thread identifies, unlinks, and unparks
 109 //   an "heir presumptive" tentative successor thread from the EntryList.
 110 //   This becomes the so-called "OnDeck" thread, of which there can be only
 111 //   one at any given time for a given monitor.  The wakee will recontend
 112 //   for ownership of monitor.
 113 //
 114 //   Succession is provided for by a policy of competitive handoff.
 115 //   The exiting thread does _not_ grant or pass ownership to the
 116 //   successor thread.  (This is also referred to as "handoff" succession").
 117 //   Instead the exiting thread releases ownership and possibly wakes
 118 //   a successor, so the successor can (re)compete for ownership of the lock.
 119 //
 120 //   Competitive handoff provides excellent overall throughput at the expense
 121 //   of short-term fairness.  If fairness is a concern then one remedy might
 122 //   be to add an AcquireCounter field to the monitor.  After a thread acquires
 123 //   the lock it will decrement the AcquireCounter field.  When the count
 124 //   reaches 0 the thread would reset the AcquireCounter variable, abdicate
 125 //   the lock directly to some thread on the EntryList, and then move itself to the
 126 //   tail of the EntryList.
 127 //
 128 //   But in practice most threads engage or otherwise participate in resource
 129 //   bounded producer-consumer relationships, so lock domination is not usually
 130 //   a practical concern.  Recall too, that in general it's easier to construct
 131 //   a fair lock from a fast lock, but not vice-versa.
 132 //
 133 // * The cxq can have multiple concurrent "pushers" but only one concurrent
 134 //   detaching thread.  This mechanism is immune from the ABA corruption.
 135 //   More precisely, the CAS-based "push" onto cxq is ABA-oblivious.
 136 //   We use OnDeck as a pseudo-lock to enforce the at-most-one detaching
 137 //   thread constraint.
 138 //
 139 // * Taken together, the cxq and the EntryList constitute or form a
 140 //   single logical queue of threads stalled trying to acquire the lock.
 141 //   We use two distinct lists to reduce heat on the list ends.
 142 //   Threads in lock() enqueue onto cxq while threads in unlock() will
 143 //   dequeue from the EntryList.  (c.f. Michael Scott's "2Q" algorithm).
 144 //   A key desideratum is to minimize queue & monitor metadata manipulation
 145 //   that occurs while holding the "outer" monitor lock -- that is, we want to
 146 //   minimize monitor lock holds times.
 147 //
 148 //   The EntryList is ordered by the prevailing queue discipline and
 149 //   can be organized in any convenient fashion, such as a doubly-linked list or
 150 //   a circular doubly-linked list.  If we need a priority queue then something akin
 151 //   to Solaris' sleepq would work nicely.  Viz.,
 152 //   -- http://agg.eng/ws/on10_nightly/source/usr/src/uts/common/os/sleepq.c.
 153 //   -- http://cvs.opensolaris.org/source/xref/onnv/onnv-gate/usr/src/uts/common/os/sleepq.c
 154 //   Queue discipline is enforced at ::unlock() time, when the unlocking thread
 155 //   drains the cxq into the EntryList, and orders or reorders the threads on the
 156 //   EntryList accordingly.
 157 //
 158 //   Barring "lock barging", this mechanism provides fair cyclic ordering,
 159 //   somewhat similar to an elevator-scan.
 160 //
 161 // * OnDeck
 162 //   --  For a given monitor there can be at most one OnDeck thread at any given
 163 //       instant.  The OnDeck thread is contending for the lock, but has been
 164 //       unlinked from the EntryList and cxq by some previous unlock() operations.
 165 //       Once a thread has been designated the OnDeck thread it will remain so
 166 //       until it manages to acquire the lock -- being OnDeck is a stable property.
 167 //   --  Threads on the EntryList or cxq are _not allowed to attempt lock acquisition.
 168 //   --  OnDeck also serves as an "inner lock" as follows.  Threads in unlock() will, after
 169 //       having cleared the LockByte and dropped the outer lock,  attempt to "trylock"
 170 //       OnDeck by CASing the field from null to non-null.  If successful, that thread
 171 //       is then responsible for progress and succession and can use CAS to detach and
 172 //       drain the cxq into the EntryList.  By convention, only this thread, the holder of
 173 //       the OnDeck inner lock, can manipulate the EntryList or detach and drain the
 174 //       RATs on the cxq into the EntryList.  This avoids ABA corruption on the cxq as
 175 //       we allow multiple concurrent "push" operations but restrict detach concurrency
 176 //       to at most one thread.  Having selected and detached a successor, the thread then
 177 //       changes the OnDeck to refer to that successor, and then unparks the successor.
 178 //       That successor will eventually acquire the lock and clear OnDeck.  Beware
 179 //       that the OnDeck usage as a lock is asymmetric.  A thread in unlock() transiently
 180 //       "acquires" OnDeck, performs queue manipulations, passes OnDeck to some successor,
 181 //       and then the successor eventually "drops" OnDeck.  Note that there's never
 182 //       any sense of contention on the inner lock, however.  Threads never contend
 183 //       or wait for the inner lock.
 184 //   --  OnDeck provides for futile wakeup throttling a described in section 3.3 of
 185 //       See http://www.usenix.org/events/jvm01/full_papers/dice/dice.pdf
 186 //       In a sense, OnDeck subsumes the ObjectMonitor _Succ and ObjectWaiter
 187 //       TState fields found in Java-level objectMonitors.  (See synchronizer.cpp).
 188 //
 189 // * Waiting threads reside on the WaitSet list -- wait() puts
 190 //   the caller onto the WaitSet.  Notify() or notifyAll() simply
 191 //   transfers threads from the WaitSet to either the EntryList or cxq.
 192 //   Subsequent unlock() operations will eventually unpark the notifyee.
 193 //   Unparking a notifee in notify() proper is inefficient - if we were to do so
 194 //   it's likely the notifyee would simply impale itself on the lock held
 195 //   by the notifier.
 196 //
 197 // * The mechanism is obstruction-free in that if the holder of the transient
 198 //   OnDeck lock in unlock() is preempted or otherwise stalls, other threads
 199 //   can still acquire and release the outer lock and continue to make progress.
 200 //   At worst, waking of already blocked contending threads may be delayed,
 201 //   but nothing worse.  (We only use "trylock" operations on the inner OnDeck
 202 //   lock).
 203 //
 204 // * Note that thread-local storage must be initialized before a thread
 205 //   uses Native monitors or mutexes.  The native monitor-mutex subsystem
 206 //   depends on Thread::current().
 207 //
 208 // * The monitor synchronization subsystem avoids the use of native
 209 //   synchronization primitives except for the narrow platform-specific
 210 //   park-unpark abstraction.  See the comments in os_solaris.cpp regarding
 211 //   the semantics of park-unpark.  Put another way, this monitor implementation
 212 //   depends only on atomic operations and park-unpark.  The monitor subsystem
 213 //   manages all RUNNING->BLOCKED and BLOCKED->READY transitions while the
 214 //   underlying OS manages the READY<->RUN transitions.
 215 //
 216 // * The memory consistency model provide by lock()-unlock() is at least as
 217 //   strong or stronger than the Java Memory model defined by JSR-133.
 218 //   That is, we guarantee at least entry consistency, if not stronger.
 219 //   See http://g.oswego.edu/dl/jmm/cookbook.html.
 220 //
 221 // * Thread:: currently contains a set of purpose-specific ParkEvents:
 222 //   _MutexEvent, _ParkEvent, etc.  A better approach might be to do away with
 223 //   the purpose-specific ParkEvents and instead implement a general per-thread
 224 //   stack of available ParkEvents which we could provision on-demand.  The
 225 //   stack acts as a local cache to avoid excessive calls to ParkEvent::Allocate()
 226 //   and ::Release().  A thread would simply pop an element from the local stack before it
 227 //   enqueued or park()ed.  When the contention was over the thread would
 228 //   push the no-longer-needed ParkEvent back onto its stack.
 229 //
 230 // * A slightly reduced form of ILock() and IUnlock() have been partially
 231 //   model-checked (Murphi) for safety and progress at T=1,2,3 and 4.
 232 //   It'd be interesting to see if TLA/TLC could be useful as well.
 233 //
 234 // * Mutex-Monitor is a low-level "leaf" subsystem.  That is, the monitor
 235 //   code should never call other code in the JVM that might itself need to
 236 //   acquire monitors or mutexes.  That's true *except* in the case of the
 237 //   ThreadBlockInVM state transition wrappers.  The ThreadBlockInVM DTOR handles
 238 //   mutator reentry (ingress) by checking for a pending safepoint in which case it will
 239 //   call SafepointSynchronize::block(), which in turn may call Safepoint_lock->lock(), etc.
 240 //   In that particular case a call to lock() for a given Monitor can end up recursively
 241 //   calling lock() on another monitor.   While distasteful, this is largely benign
 242 //   as the calls come from jacket that wraps lock(), and not from deep within lock() itself.
 243 //
 244 //   It's unfortunate that native mutexes and thread state transitions were convolved.
 245 //   They're really separate concerns and should have remained that way.  Melding
 246 //   them together was facile -- a bit too facile.   The current implementation badly
 247 //   conflates the two concerns.
 248 //
 249 // * TODO-FIXME:
 250 //
 251 //   -- Add DTRACE probes for contended acquire, contended acquired, contended unlock
 252 //      We should also add DTRACE probes in the ParkEvent subsystem for
 253 //      Park-entry, Park-exit, and Unpark.
 254 //
 255 //   -- We have an excess of mutex-like constructs in the JVM, namely:
 256 //      1. objectMonitors for Java-level synchronization (synchronizer.cpp)
 257 //      2. low-level muxAcquire and muxRelease
 258 //      3. low-level spinAcquire and spinRelease
 259 //      4. native Mutex:: and Monitor::
 260 //      5. jvm_raw_lock() and _unlock()
 261 //      6. JVMTI raw monitors -- distinct from (5) despite having a confusingly
 262 //         similar name.
 263 //
 264 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o
 265 
 266 
 267 // CASPTR() uses the canonical argument order that dominates in the literature.
 268 // Our internal cmpxchg_ptr() uses a bastardized ordering to accommodate Sun .il templates.
 269 
 270 #define CASPTR(a,c,s) intptr_t(Atomic::cmpxchg_ptr ((void *)(s),(void *)(a),(void *)(c)))
 271 #define UNS(x) (uintptr_t(x))
 272 #define TRACE(m) { static volatile int ctr = 0 ; int x = ++ctr ; if ((x & (x-1))==0) { ::printf ("%d:%s\n", x, #m); ::fflush(stdout); }}
 273 
 274 // Simplistic low-quality Marsaglia SHIFT-XOR RNG.
 275 // Bijective except for the trailing mask operation.
 276 // Useful for spin loops as the compiler can't optimize it away.
 277 
 278 static inline jint MarsagliaXORV (jint x) {
 279   if (x == 0) x = 1|os::random() ;
 280   x ^= x << 6;
 281   x ^= ((unsigned)x) >> 21;
 282   x ^= x << 7 ;
 283   return x & 0x7FFFFFFF ;
 284 }
 285 
 286 static int Stall (int its) {
 287   static volatile jint rv = 1 ;
 288   volatile int OnFrame = 0 ;
 289   jint v = rv ^ UNS(OnFrame) ;
 290   while (--its >= 0) {
 291     v = MarsagliaXORV (v) ;
 292   }
 293   // Make this impossible for the compiler to optimize away,
 294   // but (mostly) avoid W coherency sharing on MP systems.
 295   if (v == 0x12345) rv = v ;
 296   return v ;
 297 }
 298 
 299 int Monitor::TryLock () {
 300   intptr_t v = _LockWord.FullWord ;
 301   for (;;) {
 302     if ((v & _LBIT) != 0) return 0 ;
 303     const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
 304     if (v == u) return 1 ;
 305     v = u ;
 306   }
 307 }
 308 
 309 int Monitor::TryFast () {
 310   // Optimistic fast-path form ...
 311   // Fast-path attempt for the common uncontended case.
 312   // Avoid RTS->RTO $ coherence upgrade on typical SMP systems.
 313   intptr_t v = CASPTR (&_LockWord, 0, _LBIT) ;  // agro ...
 314   if (v == 0) return 1 ;
 315 
 316   for (;;) {
 317     if ((v & _LBIT) != 0) return 0 ;
 318     const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
 319     if (v == u) return 1 ;
 320     v = u ;
 321   }
 322 }
 323 
 324 int Monitor::ILocked () {
 325   const intptr_t w = _LockWord.FullWord & 0xFF ;
 326   assert (w == 0 || w == _LBIT, "invariant") ;
 327   return w == _LBIT ;
 328 }
 329 
 330 // Polite TATAS spinlock with exponential backoff - bounded spin.
 331 // Ideally we'd use processor cycles, time or vtime to control
 332 // the loop, but we currently use iterations.
 333 // All the constants within were derived empirically but work over
 334 // over the spectrum of J2SE reference platforms.
 335 // On Niagara-class systems the back-off is unnecessary but
 336 // is relatively harmless.  (At worst it'll slightly retard
 337 // acquisition times).  The back-off is critical for older SMP systems
 338 // where constant fetching of the LockWord would otherwise impair
 339 // scalability.
 340 //
 341 // Clamp spinning at approximately 1/2 of a context-switch round-trip.
 342 // See synchronizer.cpp for details and rationale.
 343 
 344 int Monitor::TrySpin (Thread * const Self) {
 345   if (TryLock())    return 1 ;
 346   if (!os::is_MP()) return 0 ;
 347 
 348   int Probes  = 0 ;
 349   int Delay   = 0 ;
 350   int Steps   = 0 ;
 351   int SpinMax = NativeMonitorSpinLimit ;
 352   int flgs    = NativeMonitorFlags ;
 353   for (;;) {
 354     intptr_t v = _LockWord.FullWord;
 355     if ((v & _LBIT) == 0) {
 356       if (CASPTR (&_LockWord, v, v|_LBIT) == v) {
 357         return 1 ;
 358       }
 359       continue ;
 360     }
 361 
 362     if ((flgs & 8) == 0) {
 363       SpinPause () ;
 364     }
 365 
 366     // Periodically increase Delay -- variable Delay form
 367     // conceptually: delay *= 1 + 1/Exponent
 368     ++ Probes;
 369     if (Probes > SpinMax) return 0 ;
 370 
 371     if ((Probes & 0x7) == 0) {
 372       Delay = ((Delay << 1)|1) & 0x7FF ;
 373       // CONSIDER: Delay += 1 + (Delay/4); Delay &= 0x7FF ;
 374     }
 375 
 376     if (flgs & 2) continue ;
 377 
 378     // Consider checking _owner's schedctl state, if OFFPROC abort spin.
 379     // If the owner is OFFPROC then it's unlike that the lock will be dropped
 380     // in a timely fashion, which suggests that spinning would not be fruitful
 381     // or profitable.
 382 
 383     // Stall for "Delay" time units - iterations in the current implementation.
 384     // Avoid generating coherency traffic while stalled.
 385     // Possible ways to delay:
 386     //   PAUSE, SLEEP, MEMBAR #sync, MEMBAR #halt,
 387     //   wr %g0,%asi, gethrtime, rdstick, rdtick, rdtsc, etc. ...
 388     // Note that on Niagara-class systems we want to minimize STs in the
 389     // spin loop.  N1 and brethren write-around the L1$ over the xbar into the L2$.
 390     // Furthermore, they don't have a W$ like traditional SPARC processors.
 391     // We currently use a Marsaglia Shift-Xor RNG loop.
 392     Steps += Delay ;
 393     if (Self != NULL) {
 394       jint rv = Self->rng[0] ;
 395       for (int k = Delay ; --k >= 0; ) {
 396         rv = MarsagliaXORV (rv) ;
 397         if ((flgs & 4) == 0 && SafepointSynchronize::do_call_back()) return 0 ;
 398       }
 399       Self->rng[0] = rv ;
 400     } else {
 401       Stall (Delay) ;
 402     }
 403   }
 404 }
 405 
 406 static int ParkCommon (ParkEvent * ev, jlong timo) {
 407   // Diagnostic support - periodically unwedge blocked threads
 408   intx nmt = NativeMonitorTimeout ;
 409   if (nmt > 0 && (nmt < timo || timo <= 0)) {
 410      timo = nmt ;
 411   }
 412   int err = OS_OK ;
 413   if (0 == timo) {
 414     ev->park() ;
 415   } else {
 416     err = ev->park(timo) ;
 417   }
 418   return err ;
 419 }
 420 
 421 inline int Monitor::AcquireOrPush (ParkEvent * ESelf) {
 422   intptr_t v = _LockWord.FullWord ;
 423   for (;;) {
 424     if ((v & _LBIT) == 0) {
 425       const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
 426       if (u == v) return 1 ;        // indicate acquired
 427       v = u ;
 428     } else {
 429       // Anticipate success ...
 430       ESelf->ListNext = (ParkEvent *) (v & ~_LBIT) ;
 431       const intptr_t u = CASPTR (&_LockWord, v, intptr_t(ESelf)|_LBIT) ;
 432       if (u == v) return 0 ;        // indicate pushed onto cxq
 433       v = u ;
 434     }
 435     // Interference - LockWord change - just retry
 436   }
 437 }
 438 
 439 // ILock and IWait are the lowest level primitive internal blocking
 440 // synchronization functions.  The callers of IWait and ILock must have
 441 // performed any needed state transitions beforehand.
 442 // IWait and ILock may directly call park() without any concern for thread state.
 443 // Note that ILock and IWait do *not* access _owner.
 444 // _owner is a higher-level logical concept.
 445 
 446 void Monitor::ILock (Thread * Self) {
 447   assert (_OnDeck != Self->_MutexEvent, "invariant") ;
 448 
 449   if (TryFast()) {
 450  Exeunt:
 451     assert (ILocked(), "invariant") ;
 452     return ;
 453   }
 454 
 455   ParkEvent * const ESelf = Self->_MutexEvent ;
 456   assert (_OnDeck != ESelf, "invariant") ;
 457 
 458   // As an optimization, spinners could conditionally try to set ONDECK to _LBIT
 459   // Synchronizer.cpp uses a similar optimization.
 460   if (TrySpin (Self)) goto Exeunt ;
 461 
 462   // Slow-path - the lock is contended.
 463   // Either Enqueue Self on cxq or acquire the outer lock.
 464   // LockWord encoding = (cxq,LOCKBYTE)
 465   ESelf->reset() ;
 466   OrderAccess::fence() ;
 467 
 468   // Optional optimization ... try barging on the inner lock
 469   if ((NativeMonitorFlags & 32) && CASPTR (&_OnDeck, NULL, UNS(Self)) == 0) {
 470     goto OnDeck_LOOP ;
 471   }
 472 
 473   if (AcquireOrPush (ESelf)) goto Exeunt ;
 474 
 475   // At any given time there is at most one ondeck thread.
 476   // ondeck implies not resident on cxq and not resident on EntryList
 477   // Only the OnDeck thread can try to acquire -- contended for -- the lock.
 478   // CONSIDER: use Self->OnDeck instead of m->OnDeck.
 479   // Deschedule Self so that others may run.
 480   while (_OnDeck != ESelf) {
 481     ParkCommon (ESelf, 0) ;
 482   }
 483 
 484   // Self is now in the ONDECK position and will remain so until it
 485   // manages to acquire the lock.
 486  OnDeck_LOOP:
 487   for (;;) {
 488     assert (_OnDeck == ESelf, "invariant") ;
 489     if (TrySpin (Self)) break ;
 490     // CONSIDER: if ESelf->TryPark() && TryLock() break ...
 491     // It's probably wise to spin only if we *actually* blocked
 492     // CONSIDER: check the lockbyte, if it remains set then
 493     // preemptively drain the cxq into the EntryList.
 494     // The best place and time to perform queue operations -- lock metadata --
 495     // is _before having acquired the outer lock, while waiting for the lock to drop.
 496     ParkCommon (ESelf, 0) ;
 497   }
 498 
 499   assert (_OnDeck == ESelf, "invariant") ;
 500   _OnDeck = NULL ;
 501 
 502   // Note that we current drop the inner lock (clear OnDeck) in the slow-path
 503   // epilogue immediately after having acquired the outer lock.
 504   // But instead we could consider the following optimizations:
 505   // A. Shift or defer dropping the inner lock until the subsequent IUnlock() operation.
 506   //    This might avoid potential reacquisition of the inner lock in IUlock().
 507   // B. While still holding the inner lock, attempt to opportunistically select
 508   //    and unlink the next ONDECK thread from the EntryList.
 509   //    If successful, set ONDECK to refer to that thread, otherwise clear ONDECK.
 510   //    It's critical that the select-and-unlink operation run in constant-time as
 511   //    it executes when holding the outer lock and may artificially increase the
 512   //    effective length of the critical section.
 513   // Note that (A) and (B) are tantamount to succession by direct handoff for
 514   // the inner lock.
 515   goto Exeunt ;
 516 }
 517 
 518 void Monitor::IUnlock (bool RelaxAssert) {
 519   assert (ILocked(), "invariant") ;
 520   // Conceptually we need a MEMBAR #storestore|#loadstore barrier or fence immediately
 521   // before the store that releases the lock.  Crucially, all the stores and loads in the
 522   // critical section must be globally visible before the store of 0 into the lock-word
 523   // that releases the lock becomes globally visible.  That is, memory accesses in the
 524   // critical section should not be allowed to bypass or overtake the following ST that
 525   // releases the lock.  As such, to prevent accesses within the critical section
 526   // from "leaking" out, we need a release fence between the critical section and the
 527   // store that releases the lock.  In practice that release barrier is elided on
 528   // platforms with strong memory models such as TSO.
 529   //
 530   // Note that the OrderAccess::storeload() fence that appears after unlock store
 531   // provides for progress conditions and succession and is _not related to exclusion
 532   // safety or lock release consistency.
 533   OrderAccess::release_store(&_LockWord.Bytes[_LSBINDEX], 0); // drop outer lock
 534 
 535   OrderAccess::storeload ();
 536   ParkEvent * const w = _OnDeck ;
 537   assert (RelaxAssert || w != Thread::current()->_MutexEvent, "invariant") ;
 538   if (w != NULL) {
 539     // Either we have a valid ondeck thread or ondeck is transiently "locked"
 540     // by some exiting thread as it arranges for succession.  The LSBit of
 541     // OnDeck allows us to discriminate two cases.  If the latter, the
 542     // responsibility for progress and succession lies with that other thread.
 543     // For good performance, we also depend on the fact that redundant unpark()
 544     // operations are cheap.  That is, repeated Unpark()ing of the ONDECK thread
 545     // is inexpensive.  This approach provides implicit futile wakeup throttling.
 546     // Note that the referent "w" might be stale with respect to the lock.
 547     // In that case the following unpark() is harmless and the worst that'll happen
 548     // is a spurious return from a park() operation.  Critically, if "w" _is stale,
 549     // then progress is known to have occurred as that means the thread associated
 550     // with "w" acquired the lock.  In that case this thread need take no further
 551     // action to guarantee progress.
 552     if ((UNS(w) & _LBIT) == 0) w->unpark() ;
 553     return ;
 554   }
 555 
 556   intptr_t cxq = _LockWord.FullWord ;
 557   if (((cxq & ~_LBIT)|UNS(_EntryList)) == 0) {
 558     return ;      // normal fast-path exit - cxq and EntryList both empty
 559   }
 560   if (cxq & _LBIT) {
 561     // Optional optimization ...
 562     // Some other thread acquired the lock in the window since this
 563     // thread released it.  Succession is now that thread's responsibility.
 564     return ;
 565   }
 566 
 567  Succession:
 568   // Slow-path exit - this thread must ensure succession and progress.
 569   // OnDeck serves as lock to protect cxq and EntryList.
 570   // Only the holder of OnDeck can manipulate EntryList or detach the RATs from cxq.
 571   // Avoid ABA - allow multiple concurrent producers (enqueue via push-CAS)
 572   // but only one concurrent consumer (detacher of RATs).
 573   // Consider protecting this critical section with schedctl on Solaris.
 574   // Unlike a normal lock, however, the exiting thread "locks" OnDeck,
 575   // picks a successor and marks that thread as OnDeck.  That successor
 576   // thread will then clear OnDeck once it eventually acquires the outer lock.
 577   if (CASPTR (&_OnDeck, NULL, _LBIT) != UNS(NULL)) {
 578     return ;
 579   }
 580 
 581   ParkEvent * List = _EntryList ;
 582   if (List != NULL) {
 583     // Transfer the head of the EntryList to the OnDeck position.
 584     // Once OnDeck, a thread stays OnDeck until it acquires the lock.
 585     // For a given lock there is at most OnDeck thread at any one instant.
 586    WakeOne:
 587     assert (List == _EntryList, "invariant") ;
 588     ParkEvent * const w = List ;
 589     assert (RelaxAssert || w != Thread::current()->_MutexEvent, "invariant") ;
 590     _EntryList = w->ListNext ;
 591     // as a diagnostic measure consider setting w->_ListNext = BAD
 592     assert (UNS(_OnDeck) == _LBIT, "invariant") ;
 593     _OnDeck = w ;           // pass OnDeck to w.
 594                             // w will clear OnDeck once it acquires the outer lock
 595 
 596     // Another optional optimization ...
 597     // For heavily contended locks it's not uncommon that some other
 598     // thread acquired the lock while this thread was arranging succession.
 599     // Try to defer the unpark() operation - Delegate the responsibility
 600     // for unpark()ing the OnDeck thread to the current or subsequent owners
 601     // That is, the new owner is responsible for unparking the OnDeck thread.
 602     OrderAccess::storeload() ;
 603     cxq = _LockWord.FullWord ;
 604     if (cxq & _LBIT) return ;
 605 
 606     w->unpark() ;
 607     return ;
 608   }
 609 
 610   cxq = _LockWord.FullWord ;
 611   if ((cxq & ~_LBIT) != 0) {
 612     // The EntryList is empty but the cxq is populated.
 613     // drain RATs from cxq into EntryList
 614     // Detach RATs segment with CAS and then merge into EntryList
 615     for (;;) {
 616       // optional optimization - if locked, the owner is responsible for succession
 617       if (cxq & _LBIT) goto Punt ;
 618       const intptr_t vfy = CASPTR (&_LockWord, cxq, cxq & _LBIT) ;
 619       if (vfy == cxq) break ;
 620       cxq = vfy ;
 621       // Interference - LockWord changed - Just retry
 622       // We can see concurrent interference from contending threads
 623       // pushing themselves onto the cxq or from lock-unlock operations.
 624       // From the perspective of this thread, EntryList is stable and
 625       // the cxq is prepend-only -- the head is volatile but the interior
 626       // of the cxq is stable.  In theory if we encounter interference from threads
 627       // pushing onto cxq we could simply break off the original cxq suffix and
 628       // move that segment to the EntryList, avoiding a 2nd or multiple CAS attempts
 629       // on the high-traffic LockWord variable.   For instance lets say the cxq is "ABCD"
 630       // when we first fetch cxq above.  Between the fetch -- where we observed "A"
 631       // -- and CAS -- where we attempt to CAS null over A -- "PQR" arrive,
 632       // yielding cxq = "PQRABCD".  In this case we could simply set A.ListNext
 633       // null, leaving cxq = "PQRA" and transfer the "BCD" segment to the EntryList.
 634       // Note too, that it's safe for this thread to traverse the cxq
 635       // without taking any special concurrency precautions.
 636     }
 637 
 638     // We don't currently reorder the cxq segment as we move it onto
 639     // the EntryList, but it might make sense to reverse the order
 640     // or perhaps sort by thread priority.  See the comments in
 641     // synchronizer.cpp objectMonitor::exit().
 642     assert (_EntryList == NULL, "invariant") ;
 643     _EntryList = List = (ParkEvent *)(cxq & ~_LBIT) ;
 644     assert (List != NULL, "invariant") ;
 645     goto WakeOne ;
 646   }
 647 
 648   // cxq|EntryList is empty.
 649   // w == NULL implies that cxq|EntryList == NULL in the past.
 650   // Possible race - rare inopportune interleaving.
 651   // A thread could have added itself to cxq since this thread previously checked.
 652   // Detect and recover by refetching cxq.
 653  Punt:
 654   assert (UNS(_OnDeck) == _LBIT, "invariant") ;
 655   _OnDeck = NULL ;            // Release inner lock.
 656   OrderAccess::storeload();   // Dekker duality - pivot point
 657 
 658   // Resample LockWord/cxq to recover from possible race.
 659   // For instance, while this thread T1 held OnDeck, some other thread T2 might
 660   // acquire the outer lock.  Another thread T3 might try to acquire the outer
 661   // lock, but encounter contention and enqueue itself on cxq.  T2 then drops the
 662   // outer lock, but skips succession as this thread T1 still holds OnDeck.
 663   // T1 is and remains responsible for ensuring succession of T3.
 664   //
 665   // Note that we don't need to recheck EntryList, just cxq.
 666   // If threads moved onto EntryList since we dropped OnDeck
 667   // that implies some other thread forced succession.
 668   cxq = _LockWord.FullWord ;
 669   if ((cxq & ~_LBIT) != 0 && (cxq & _LBIT) == 0) {
 670     goto Succession ;         // potential race -- re-run succession
 671   }
 672   return ;
 673 }
 674 
 675 bool Monitor::notify() {
 676   assert (_owner == Thread::current(), "invariant") ;
 677   assert (ILocked(), "invariant") ;
 678   if (_WaitSet == NULL) return true ;
 679   NotifyCount ++ ;
 680 
 681   // Transfer one thread from the WaitSet to the EntryList or cxq.
 682   // Currently we just unlink the head of the WaitSet and prepend to the cxq.
 683   // And of course we could just unlink it and unpark it, too, but
 684   // in that case it'd likely impale itself on the reentry.
 685   Thread::muxAcquire (_WaitLock, "notify:WaitLock") ;
 686   ParkEvent * nfy = _WaitSet ;
 687   if (nfy != NULL) {                  // DCL idiom
 688     _WaitSet = nfy->ListNext ;
 689     assert (nfy->Notified == 0, "invariant") ;
 690     // push nfy onto the cxq
 691     for (;;) {
 692       const intptr_t v = _LockWord.FullWord ;
 693       assert ((v & 0xFF) == _LBIT, "invariant") ;
 694       nfy->ListNext = (ParkEvent *)(v & ~_LBIT);
 695       if (CASPTR (&_LockWord, v, UNS(nfy)|_LBIT) == v) break;
 696       // interference - _LockWord changed -- just retry
 697     }
 698     // Note that setting Notified before pushing nfy onto the cxq is
 699     // also legal and safe, but the safety properties are much more
 700     // subtle, so for the sake of code stewardship ...
 701     OrderAccess::fence() ;
 702     nfy->Notified = 1;
 703   }
 704   Thread::muxRelease (_WaitLock) ;
 705   if (nfy != NULL && (NativeMonitorFlags & 16)) {
 706     // Experimental code ... light up the wakee in the hope that this thread (the owner)
 707     // will drop the lock just about the time the wakee comes ONPROC.
 708     nfy->unpark() ;
 709   }
 710   assert (ILocked(), "invariant") ;
 711   return true ;
 712 }
 713 
 714 // Currently notifyAll() transfers the waiters one-at-a-time from the waitset
 715 // to the cxq.  This could be done more efficiently with a single bulk en-mass transfer,
 716 // but in practice notifyAll() for large #s of threads is rare and not time-critical.
 717 // Beware too, that we invert the order of the waiters.  Lets say that the
 718 // waitset is "ABCD" and the cxq is "XYZ".  After a notifyAll() the waitset
 719 // will be empty and the cxq will be "DCBAXYZ".  This is benign, of course.
 720 
 721 bool Monitor::notify_all() {
 722   assert (_owner == Thread::current(), "invariant") ;
 723   assert (ILocked(), "invariant") ;
 724   while (_WaitSet != NULL) notify() ;
 725   return true ;
 726 }
 727 
 728 int Monitor::IWait (Thread * Self, jlong timo) {
 729   assert (ILocked(), "invariant") ;
 730 
 731   // Phases:
 732   // 1. Enqueue Self on WaitSet - currently prepend
 733   // 2. unlock - drop the outer lock
 734   // 3. wait for either notification or timeout
 735   // 4. lock - reentry - reacquire the outer lock
 736 
 737   ParkEvent * const ESelf = Self->_MutexEvent ;
 738   ESelf->Notified = 0 ;
 739   ESelf->reset() ;
 740   OrderAccess::fence() ;
 741 
 742   // Add Self to WaitSet
 743   // Ideally only the holder of the outer lock would manipulate the WaitSet -
 744   // That is, the outer lock would implicitly protect the WaitSet.
 745   // But if a thread in wait() encounters a timeout it will need to dequeue itself
 746   // from the WaitSet _before it becomes the owner of the lock.  We need to dequeue
 747   // as the ParkEvent -- which serves as a proxy for the thread -- can't reside
 748   // on both the WaitSet and the EntryList|cxq at the same time..  That is, a thread
 749   // on the WaitSet can't be allowed to compete for the lock until it has managed to
 750   // unlink its ParkEvent from WaitSet.  Thus the need for WaitLock.
 751   // Contention on the WaitLock is minimal.
 752   //
 753   // Another viable approach would be add another ParkEvent, "WaitEvent" to the
 754   // thread class.  The WaitSet would be composed of WaitEvents.  Only the
 755   // owner of the outer lock would manipulate the WaitSet.  A thread in wait()
 756   // could then compete for the outer lock, and then, if necessary, unlink itself
 757   // from the WaitSet only after having acquired the outer lock.  More precisely,
 758   // there would be no WaitLock.  A thread in in wait() would enqueue its WaitEvent
 759   // on the WaitSet; release the outer lock; wait for either notification or timeout;
 760   // reacquire the inner lock; and then, if needed, unlink itself from the WaitSet.
 761   //
 762   // Alternatively, a 2nd set of list link fields in the ParkEvent might suffice.
 763   // One set would be for the WaitSet and one for the EntryList.
 764   // We could also deconstruct the ParkEvent into a "pure" event and add a
 765   // new immortal/TSM "ListElement" class that referred to ParkEvents.
 766   // In that case we could have one ListElement on the WaitSet and another
 767   // on the EntryList, with both referring to the same pure Event.
 768 
 769   Thread::muxAcquire (_WaitLock, "wait:WaitLock:Add") ;
 770   ESelf->ListNext = _WaitSet ;
 771   _WaitSet = ESelf ;
 772   Thread::muxRelease (_WaitLock) ;
 773 
 774   // Release the outer lock
 775   // We call IUnlock (RelaxAssert=true) as a thread T1 might
 776   // enqueue itself on the WaitSet, call IUnlock(), drop the lock,
 777   // and then stall before it can attempt to wake a successor.
 778   // Some other thread T2 acquires the lock, and calls notify(), moving
 779   // T1 from the WaitSet to the cxq.  T2 then drops the lock.  T1 resumes,
 780   // and then finds *itself* on the cxq.  During the course of a normal
 781   // IUnlock() call a thread should _never find itself on the EntryList
 782   // or cxq, but in the case of wait() it's possible.
 783   // See synchronizer.cpp objectMonitor::wait().
 784   IUnlock (true) ;
 785 
 786   // Wait for either notification or timeout
 787   // Beware that in some circumstances we might propagate
 788   // spurious wakeups back to the caller.
 789 
 790   for (;;) {
 791     if (ESelf->Notified) break ;
 792     int err = ParkCommon (ESelf, timo) ;
 793     if (err == OS_TIMEOUT || (NativeMonitorFlags & 1)) break ;
 794   }
 795 
 796   // Prepare for reentry - if necessary, remove ESelf from WaitSet
 797   // ESelf can be:
 798   // 1. Still on the WaitSet.  This can happen if we exited the loop by timeout.
 799   // 2. On the cxq or EntryList
 800   // 3. Not resident on cxq, EntryList or WaitSet, but in the OnDeck position.
 801 
 802   OrderAccess::fence() ;
 803   int WasOnWaitSet = 0 ;
 804   if (ESelf->Notified == 0) {
 805     Thread::muxAcquire (_WaitLock, "wait:WaitLock:remove") ;
 806     if (ESelf->Notified == 0) {     // DCL idiom
 807       assert (_OnDeck != ESelf, "invariant") ;   // can't be both OnDeck and on WaitSet
 808       // ESelf is resident on the WaitSet -- unlink it.
 809       // A doubly-linked list would be better here so we can unlink in constant-time.
 810       // We have to unlink before we potentially recontend as ESelf might otherwise
 811       // end up on the cxq|EntryList -- it can't be on two lists at once.
 812       ParkEvent * p = _WaitSet ;
 813       ParkEvent * q = NULL ;            // classic q chases p
 814       while (p != NULL && p != ESelf) {
 815         q = p ;
 816         p = p->ListNext ;
 817       }
 818       assert (p == ESelf, "invariant") ;
 819       if (p == _WaitSet) {      // found at head
 820         assert (q == NULL, "invariant") ;
 821         _WaitSet = p->ListNext ;
 822       } else {                  // found in interior
 823         assert (q->ListNext == p, "invariant") ;
 824         q->ListNext = p->ListNext ;
 825       }
 826       WasOnWaitSet = 1 ;        // We were *not* notified but instead encountered timeout
 827     }
 828     Thread::muxRelease (_WaitLock) ;
 829   }
 830 
 831   // Reentry phase - reacquire the lock
 832   if (WasOnWaitSet) {
 833     // ESelf was previously on the WaitSet but we just unlinked it above
 834     // because of a timeout.  ESelf is not resident on any list and is not OnDeck
 835     assert (_OnDeck != ESelf, "invariant") ;
 836     ILock (Self) ;
 837   } else {
 838     // A prior notify() operation moved ESelf from the WaitSet to the cxq.
 839     // ESelf is now on the cxq, EntryList or at the OnDeck position.
 840     // The following fragment is extracted from Monitor::ILock()
 841     for (;;) {
 842       if (_OnDeck == ESelf && TrySpin(Self)) break ;
 843       ParkCommon (ESelf, 0) ;
 844     }
 845     assert (_OnDeck == ESelf, "invariant") ;
 846     _OnDeck = NULL ;
 847   }
 848 
 849   assert (ILocked(), "invariant") ;
 850   return WasOnWaitSet != 0 ;        // return true IFF timeout
 851 }
 852 
 853 
 854 // ON THE VMTHREAD SNEAKING PAST HELD LOCKS:
 855 // In particular, there are certain types of global lock that may be held
 856 // by a Java thread while it is blocked at a safepoint but before it has
 857 // written the _owner field. These locks may be sneakily acquired by the
 858 // VM thread during a safepoint to avoid deadlocks. Alternatively, one should
 859 // identify all such locks, and ensure that Java threads never block at
 860 // safepoints while holding them (_no_safepoint_check_flag). While it
 861 // seems as though this could increase the time to reach a safepoint
 862 // (or at least increase the mean, if not the variance), the latter
 863 // approach might make for a cleaner, more maintainable JVM design.
 864 //
 865 // Sneaking is vile and reprehensible and should be excised at the 1st
 866 // opportunity.  It's possible that the need for sneaking could be obviated
 867 // as follows.  Currently, a thread might (a) while TBIVM, call pthread_mutex_lock
 868 // or ILock() thus acquiring the "physical" lock underlying Monitor/Mutex.
 869 // (b) stall at the TBIVM exit point as a safepoint is in effect.  Critically,
 870 // it'll stall at the TBIVM reentry state transition after having acquired the
 871 // underlying lock, but before having set _owner and having entered the actual
 872 // critical section.  The lock-sneaking facility leverages that fact and allowed the
 873 // VM thread to logically acquire locks that had already be physically locked by mutators
 874 // but where mutators were known blocked by the reentry thread state transition.
 875 //
 876 // If we were to modify the Monitor-Mutex so that TBIVM state transitions tightly
 877 // wrapped calls to park(), then we could likely do away with sneaking.  We'd
 878 // decouple lock acquisition and parking.  The critical invariant  to eliminating
 879 // sneaking is to ensure that we never "physically" acquire the lock while TBIVM.
 880 // An easy way to accomplish this is to wrap the park calls in a narrow TBIVM jacket.
 881 // One difficulty with this approach is that the TBIVM wrapper could recurse and
 882 // call lock() deep from within a lock() call, while the MutexEvent was already enqueued.
 883 // Using a stack (N=2 at minimum) of ParkEvents would take care of that problem.
 884 //
 885 // But of course the proper ultimate approach is to avoid schemes that require explicit
 886 // sneaking or dependence on any any clever invariants or subtle implementation properties
 887 // of Mutex-Monitor and instead directly address the underlying design flaw.
 888 
 889 void Monitor::lock (Thread * Self) {
 890 #ifdef CHECK_UNHANDLED_OOPS
 891   // Clear unhandled oops so we get a crash right away.  Only clear for non-vm
 892   // or GC threads.
 893   if (Self->is_Java_thread()) {
 894     Self->clear_unhandled_oops();
 895   }
 896 #endif // CHECK_UNHANDLED_OOPS
 897 
 898   debug_only(check_prelock_state(Self));
 899   assert (_owner != Self              , "invariant") ;
 900   assert (_OnDeck != Self->_MutexEvent, "invariant") ;
 901 
 902   if (TryFast()) {
 903  Exeunt:
 904     assert (ILocked(), "invariant") ;
 905     assert (owner() == NULL, "invariant");
 906     set_owner (Self);
 907     return ;
 908   }
 909 
 910   // The lock is contended ...
 911 
 912   bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint();
 913   if (can_sneak && _owner == NULL) {
 914     // a java thread has locked the lock but has not entered the
 915     // critical region -- let's just pretend we've locked the lock
 916     // and go on.  we note this with _snuck so we can also
 917     // pretend to unlock when the time comes.
 918     _snuck = true;
 919     goto Exeunt ;
 920   }
 921 
 922   // Try a brief spin to avoid passing thru thread state transition ...
 923   if (TrySpin (Self)) goto Exeunt ;
 924 
 925   check_block_state(Self);
 926   if (Self->is_Java_thread()) {
 927     // Horrible dictu - we suffer through a state transition
 928     assert(rank() > Mutex::special, "Potential deadlock with special or lesser rank mutex");
 929     ThreadBlockInVM tbivm ((JavaThread *) Self) ;
 930     ILock (Self) ;
 931   } else {
 932     // Mirabile dictu
 933     ILock (Self) ;
 934   }
 935   goto Exeunt ;
 936 }
 937 
 938 void Monitor::lock() {
 939   this->lock(Thread::current());
 940 }
 941 
 942 // Lock without safepoint check - a degenerate variant of lock().
 943 // Should ONLY be used by safepoint code and other code
 944 // that is guaranteed not to block while running inside the VM. If this is called with
 945 // thread state set to be in VM, the safepoint synchronization code will deadlock!
 946 
 947 void Monitor::lock_without_safepoint_check (Thread * Self) {
 948   assert (_owner != Self, "invariant") ;
 949   ILock (Self) ;
 950   assert (_owner == NULL, "invariant");
 951   set_owner (Self);
 952 }
 953 
 954 void Monitor::lock_without_safepoint_check () {
 955   lock_without_safepoint_check (Thread::current()) ;
 956 }
 957 
 958 
 959 // Returns true if thread succeeds in grabbing the lock, otherwise false.
 960 
 961 bool Monitor::try_lock() {
 962   Thread * const Self = Thread::current();
 963   debug_only(check_prelock_state(Self));
 964   // assert(!thread->is_inside_signal_handler(), "don't lock inside signal handler");
 965 
 966   // Special case, where all Java threads are stopped.
 967   // The lock may have been acquired but _owner is not yet set.
 968   // In that case the VM thread can safely grab the lock.
 969   // It strikes me this should appear _after the TryLock() fails, below.
 970   bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint();
 971   if (can_sneak && _owner == NULL) {
 972     set_owner(Self); // Do not need to be atomic, since we are at a safepoint
 973     _snuck = true;
 974     return true;
 975   }
 976 
 977   if (TryLock()) {
 978     // We got the lock
 979     assert (_owner == NULL, "invariant");
 980     set_owner (Self);
 981     return true;
 982   }
 983   return false;
 984 }
 985 
 986 void Monitor::unlock() {
 987   assert (_owner  == Thread::current(), "invariant") ;
 988   assert (_OnDeck != Thread::current()->_MutexEvent , "invariant") ;
 989   set_owner (NULL) ;
 990   if (_snuck) {
 991     assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak");
 992     _snuck = false;
 993     return ;
 994   }
 995   IUnlock (false) ;
 996 }
 997 
 998 // Yet another degenerate version of Monitor::lock() or lock_without_safepoint_check()
 999 // jvm_raw_lock() and _unlock() can be called by non-Java threads via JVM_RawMonitorEnter.
1000 //
1001 // There's no expectation that JVM_RawMonitors will interoperate properly with the native
1002 // Mutex-Monitor constructs.  We happen to implement JVM_RawMonitors in terms of
1003 // native Mutex-Monitors simply as a matter of convenience.  A simple abstraction layer
1004 // over a pthread_mutex_t would work equally as well, but require more platform-specific
1005 // code -- a "PlatformMutex".  Alternatively, a simply layer over muxAcquire-muxRelease
1006 // would work too.
1007 //
1008 // Since the caller might be a foreign thread, we don't necessarily have a Thread.MutexEvent
1009 // instance available.  Instead, we transiently allocate a ParkEvent on-demand if
1010 // we encounter contention.  That ParkEvent remains associated with the thread
1011 // until it manages to acquire the lock, at which time we return the ParkEvent
1012 // to the global ParkEvent free list.  This is correct and suffices for our purposes.
1013 //
1014 // Beware that the original jvm_raw_unlock() had a "_snuck" test but that
1015 // jvm_raw_lock() didn't have the corresponding test.  I suspect that's an
1016 // oversight, but I've replicated the original suspect logic in the new code ...
1017 
1018 void Monitor::jvm_raw_lock() {
1019   assert(rank() == native, "invariant");
1020 
1021   if (TryLock()) {
1022  Exeunt:
1023     assert (ILocked(), "invariant") ;
1024     assert (_owner == NULL, "invariant");
1025     // This can potentially be called by non-java Threads. Thus, the ThreadLocalStorage
1026     // might return NULL. Don't call set_owner since it will break on an NULL owner
1027     // Consider installing a non-null "ANON" distinguished value instead of just NULL.
1028     _owner = ThreadLocalStorage::thread();
1029     return ;
1030   }
1031 
1032   if (TrySpin(NULL)) goto Exeunt ;
1033 
1034   // slow-path - apparent contention
1035   // Allocate a ParkEvent for transient use.
1036   // The ParkEvent remains associated with this thread until
1037   // the time the thread manages to acquire the lock.
1038   ParkEvent * const ESelf = ParkEvent::Allocate(NULL) ;
1039   ESelf->reset() ;
1040   OrderAccess::storeload() ;
1041 
1042   // Either Enqueue Self on cxq or acquire the outer lock.
1043   if (AcquireOrPush (ESelf)) {
1044     ParkEvent::Release (ESelf) ;      // surrender the ParkEvent
1045     goto Exeunt ;
1046   }
1047 
1048   // At any given time there is at most one ondeck thread.
1049   // ondeck implies not resident on cxq and not resident on EntryList
1050   // Only the OnDeck thread can try to acquire -- contended for -- the lock.
1051   // CONSIDER: use Self->OnDeck instead of m->OnDeck.
1052   for (;;) {
1053     if (_OnDeck == ESelf && TrySpin(NULL)) break ;
1054     ParkCommon (ESelf, 0) ;
1055   }
1056 
1057   assert (_OnDeck == ESelf, "invariant") ;
1058   _OnDeck = NULL ;
1059   ParkEvent::Release (ESelf) ;      // surrender the ParkEvent
1060   goto Exeunt ;
1061 }
1062 
1063 void Monitor::jvm_raw_unlock() {
1064   // Nearly the same as Monitor::unlock() ...
1065   // directly set _owner instead of using set_owner(null)
1066   _owner = NULL ;
1067   if (_snuck) {         // ???
1068     assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak");
1069     _snuck = false;
1070     return ;
1071   }
1072   IUnlock(false) ;
1073 }
1074 
1075 bool Monitor::wait(bool no_safepoint_check, long timeout, bool as_suspend_equivalent) {
1076   Thread * const Self = Thread::current() ;
1077   assert (_owner == Self, "invariant") ;
1078   assert (ILocked(), "invariant") ;
1079 
1080   // as_suspend_equivalent logically implies !no_safepoint_check
1081   guarantee (!as_suspend_equivalent || !no_safepoint_check, "invariant") ;
1082   // !no_safepoint_check logically implies java_thread
1083   guarantee (no_safepoint_check || Self->is_Java_thread(), "invariant") ;
1084 
1085   #ifdef ASSERT
1086     Monitor * least = get_least_ranked_lock_besides_this(Self->owned_locks());
1087     assert(least != this, "Specification of get_least_... call above");
1088     if (least != NULL && least->rank() <= special) {
1089       tty->print("Attempting to wait on monitor %s/%d while holding"
1090                  " lock %s/%d -- possible deadlock",
1091                  name(), rank(), least->name(), least->rank());
1092       assert(false, "Shouldn't block(wait) while holding a lock of rank special");
1093     }
1094   #endif // ASSERT
1095 
1096   int wait_status ;
1097   // conceptually set the owner to NULL in anticipation of
1098   // abdicating the lock in wait
1099   set_owner(NULL);
1100   if (no_safepoint_check) {
1101     wait_status = IWait (Self, timeout) ;
1102   } else {
1103     assert (Self->is_Java_thread(), "invariant") ;
1104     JavaThread *jt = (JavaThread *)Self;
1105 
1106     // Enter safepoint region - ornate and Rococo ...
1107     ThreadBlockInVM tbivm(jt);
1108     OSThreadWaitState osts(Self->osthread(), false /* not Object.wait() */);
1109 
1110     if (as_suspend_equivalent) {
1111       jt->set_suspend_equivalent();
1112       // cleared by handle_special_suspend_equivalent_condition() or
1113       // java_suspend_self()
1114     }
1115 
1116     wait_status = IWait (Self, timeout) ;
1117 
1118     // were we externally suspended while we were waiting?
1119     if (as_suspend_equivalent && jt->handle_special_suspend_equivalent_condition()) {
1120       // Our event wait has finished and we own the lock, but
1121       // while we were waiting another thread suspended us. We don't
1122       // want to hold the lock while suspended because that
1123       // would surprise the thread that suspended us.
1124       assert (ILocked(), "invariant") ;
1125       IUnlock (true) ;
1126       jt->java_suspend_self();
1127       ILock (Self) ;
1128       assert (ILocked(), "invariant") ;
1129     }
1130   }
1131 
1132   // Conceptually reestablish ownership of the lock.
1133   // The "real" lock -- the LockByte -- was reacquired by IWait().
1134   assert (ILocked(), "invariant") ;
1135   assert (_owner == NULL, "invariant") ;
1136   set_owner (Self) ;
1137   return wait_status != 0 ;          // return true IFF timeout
1138 }
1139 
1140 Monitor::~Monitor() {
1141   assert ((UNS(_owner)|UNS(_LockWord.FullWord)|UNS(_EntryList)|UNS(_WaitSet)|UNS(_OnDeck)) == 0, "") ;
1142 }
1143 
1144 void Monitor::ClearMonitor (Monitor * m, const char *name) {
1145   m->_owner             = NULL ;
1146   m->_snuck             = false ;
1147   if (name == NULL) {
1148     strcpy(m->_name, "UNKNOWN") ;
1149   } else {
1150     strncpy(m->_name, name, MONITOR_NAME_LEN - 1);
1151     m->_name[MONITOR_NAME_LEN - 1] = '\0';
1152   }
1153   m->_LockWord.FullWord = 0 ;
1154   m->_EntryList         = NULL ;
1155   m->_OnDeck            = NULL ;
1156   m->_WaitSet           = NULL ;
1157   m->_WaitLock[0]       = 0 ;
1158 }
1159 
1160 Monitor::Monitor() { ClearMonitor(this); }
1161 
1162 Monitor::Monitor (int Rank, const char * name, bool allow_vm_block) {
1163   ClearMonitor (this, name) ;
1164 #ifdef ASSERT
1165   _allow_vm_block  = allow_vm_block;
1166   _rank            = Rank ;
1167 #endif
1168 }
1169 
1170 Mutex::~Mutex() {
1171   assert ((UNS(_owner)|UNS(_LockWord.FullWord)|UNS(_EntryList)|UNS(_WaitSet)|UNS(_OnDeck)) == 0, "") ;
1172 }
1173 
1174 Mutex::Mutex (int Rank, const char * name, bool allow_vm_block) {
1175   ClearMonitor ((Monitor *) this, name) ;
1176 #ifdef ASSERT
1177  _allow_vm_block   = allow_vm_block;
1178  _rank             = Rank ;
1179 #endif
1180 }
1181 
1182 bool Monitor::owned_by_self() const {
1183   bool ret = _owner == Thread::current();
1184   assert (!ret || _LockWord.Bytes[_LSBINDEX] != 0, "invariant") ;
1185   return ret;
1186 }
1187 
1188 void Monitor::print_on_error(outputStream* st) const {
1189   st->print("[" PTR_FORMAT, this);
1190   st->print("] %s", _name);
1191   st->print(" - owner thread: " PTR_FORMAT, _owner);
1192 }
1193 
1194 
1195 
1196 
1197 // ----------------------------------------------------------------------------------
1198 // Non-product code
1199 
1200 #ifndef PRODUCT
1201 void Monitor::print_on(outputStream* st) const {
1202   st->print_cr("Mutex: [0x%lx/0x%lx] %s - owner: 0x%lx", this, _LockWord.FullWord, _name, _owner);
1203 }
1204 #endif
1205 
1206 #ifndef PRODUCT
1207 #ifdef ASSERT
1208 Monitor * Monitor::get_least_ranked_lock(Monitor * locks) {
1209   Monitor *res, *tmp;
1210   for (res = tmp = locks; tmp != NULL; tmp = tmp->next()) {
1211     if (tmp->rank() < res->rank()) {
1212       res = tmp;
1213     }
1214   }
1215   if (!SafepointSynchronize::is_at_safepoint()) {
1216     // In this case, we expect the held locks to be
1217     // in increasing rank order (modulo any native ranks)
1218     for (tmp = locks; tmp != NULL; tmp = tmp->next()) {
1219       if (tmp->next() != NULL) {
1220         assert(tmp->rank() == Mutex::native ||
1221                tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?");
1222       }
1223     }
1224   }
1225   return res;
1226 }
1227 
1228 Monitor* Monitor::get_least_ranked_lock_besides_this(Monitor* locks) {
1229   Monitor *res, *tmp;
1230   for (res = NULL, tmp = locks; tmp != NULL; tmp = tmp->next()) {
1231     if (tmp != this && (res == NULL || tmp->rank() < res->rank())) {
1232       res = tmp;
1233     }
1234   }
1235   if (!SafepointSynchronize::is_at_safepoint()) {
1236     // In this case, we expect the held locks to be
1237     // in increasing rank order (modulo any native ranks)
1238     for (tmp = locks; tmp != NULL; tmp = tmp->next()) {
1239       if (tmp->next() != NULL) {
1240         assert(tmp->rank() == Mutex::native ||
1241                tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?");
1242       }
1243     }
1244   }
1245   return res;
1246 }
1247 
1248 
1249 bool Monitor::contains(Monitor* locks, Monitor * lock) {
1250   for (; locks != NULL; locks = locks->next()) {
1251     if (locks == lock)
1252       return true;
1253   }
1254   return false;
1255 }
1256 #endif
1257 
1258 // Called immediately after lock acquisition or release as a diagnostic
1259 // to track the lock-set of the thread and test for rank violations that
1260 // might indicate exposure to deadlock.
1261 // Rather like an EventListener for _owner (:>).
1262 
1263 void Monitor::set_owner_implementation(Thread *new_owner) {
1264   // This function is solely responsible for maintaining
1265   // and checking the invariant that threads and locks
1266   // are in a 1/N relation, with some some locks unowned.
1267   // It uses the Mutex::_owner, Mutex::_next, and
1268   // Thread::_owned_locks fields, and no other function
1269   // changes those fields.
1270   // It is illegal to set the mutex from one non-NULL
1271   // owner to another--it must be owned by NULL as an
1272   // intermediate state.
1273 
1274   if (new_owner != NULL) {
1275     // the thread is acquiring this lock
1276 
1277     assert(new_owner == Thread::current(), "Should I be doing this?");
1278     assert(_owner == NULL, "setting the owner thread of an already owned mutex");
1279     _owner = new_owner; // set the owner
1280 
1281     // link "this" into the owned locks list
1282 
1283     #ifdef ASSERT  // Thread::_owned_locks is under the same ifdef
1284       Monitor* locks = get_least_ranked_lock(new_owner->owned_locks());
1285                     // Mutex::set_owner_implementation is a friend of Thread
1286 
1287       assert(this->rank() >= 0, "bad lock rank");
1288 
1289       // Deadlock avoidance rules require us to acquire Mutexes only in
1290       // a global total order. For example m1 is the lowest ranked mutex
1291       // that the thread holds and m2 is the mutex the thread is trying
1292       // to acquire, then  deadlock avoidance rules require that the rank
1293       // of m2 be less  than the rank of m1.
1294       // The rank Mutex::native  is an exception in that it is not subject
1295       // to the verification rules.
1296       // Here are some further notes relating to mutex acquisition anomalies:
1297       // . under Solaris, the interrupt lock gets acquired when doing
1298       //   profiling, so any lock could be held.
1299       // . it is also ok to acquire Safepoint_lock at the very end while we
1300       //   already hold Terminator_lock - may happen because of periodic safepoints
1301       if (this->rank() != Mutex::native &&
1302           this->rank() != Mutex::suspend_resume &&
1303           locks != NULL && locks->rank() <= this->rank() &&
1304           !SafepointSynchronize::is_at_safepoint() &&
1305           this != Interrupt_lock && this != ProfileVM_lock &&
1306           !(this == Safepoint_lock && contains(locks, Terminator_lock) &&
1307             SafepointSynchronize::is_synchronizing())) {
1308         new_owner->print_owned_locks();
1309         fatal(err_msg("acquiring lock %s/%d out of order with lock %s/%d -- "
1310                       "possible deadlock", this->name(), this->rank(),
1311                       locks->name(), locks->rank()));
1312       }
1313 
1314       this->_next = new_owner->_owned_locks;
1315       new_owner->_owned_locks = this;
1316     #endif
1317 
1318   } else {
1319     // the thread is releasing this lock
1320 
1321     Thread* old_owner = _owner;
1322     debug_only(_last_owner = old_owner);
1323 
1324     assert(old_owner != NULL, "removing the owner thread of an unowned mutex");
1325     assert(old_owner == Thread::current(), "removing the owner thread of an unowned mutex");
1326 
1327     _owner = NULL; // set the owner
1328 
1329     #ifdef ASSERT
1330       Monitor *locks = old_owner->owned_locks();
1331 
1332       // remove "this" from the owned locks list
1333 
1334       Monitor *prev = NULL;
1335       bool found = false;
1336       for (; locks != NULL; prev = locks, locks = locks->next()) {
1337         if (locks == this) {
1338           found = true;
1339           break;
1340         }
1341       }
1342       assert(found, "Removing a lock not owned");
1343       if (prev == NULL) {
1344         old_owner->_owned_locks = _next;
1345       } else {
1346         prev->_next = _next;
1347       }
1348       _next = NULL;
1349     #endif
1350   }
1351 }
1352 
1353 
1354 // Factored out common sanity checks for locking mutex'es. Used by lock() and try_lock()
1355 void Monitor::check_prelock_state(Thread *thread) {
1356   assert((!thread->is_Java_thread() || ((JavaThread *)thread)->thread_state() == _thread_in_vm)
1357          || rank() == Mutex::special, "wrong thread state for using locks");
1358   if (StrictSafepointChecks) {
1359     if (thread->is_VM_thread() && !allow_vm_block()) {
1360       fatal(err_msg("VM thread using lock %s (not allowed to block on)",
1361                     name()));
1362     }
1363     debug_only(if (rank() != Mutex::special) \
1364       thread->check_for_valid_safepoint_state(false);)
1365   }
1366   if (thread->is_Watcher_thread()) {
1367     assert(!WatcherThread::watcher_thread()->has_crash_protection(),
1368         "locking not allowed when crash protection is set");
1369   }
1370 }
1371 
1372 void Monitor::check_block_state(Thread *thread) {
1373   if (!_allow_vm_block && thread->is_VM_thread()) {
1374     warning("VM thread blocked on lock");
1375     print();
1376     BREAKPOINT;
1377   }
1378   assert(_owner != thread, "deadlock: blocking on monitor owned by current thread");
1379 }
1380 
1381 #endif // PRODUCT