/* * Copyright (c) 2015, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ import java.awt.Frame; import java.awt.GraphicsConfiguration; import java.awt.Window; import static java.util.concurrent.TimeUnit.MINUTES; import static java.util.concurrent.TimeUnit.NANOSECONDS; /** * @test * @key headful * @bug 8138764 */ public final class TreeLockDeadlock extends Frame { @Override public synchronized GraphicsConfiguration getGraphicsConfiguration() { return super.getGraphicsConfiguration(); } @Override public synchronized void reshape(int x, int y, int width, int height) { super.reshape(x, y, width, height); } @Override public synchronized float getOpacity() { return super.getOpacity(); } public static void main(final String[] args) throws Exception { final Window window = new TreeLockDeadlock(); window.setSize(300, 300); test(window); } private static void test(final Window window) throws Exception { final long start = System.nanoTime(); final long end = start + NANOSECONDS.convert(1, MINUTES); final Runnable r1 = () -> { while (System.nanoTime() < end) { window.setBounds(window.getBounds()); } }; final Runnable r2 = () -> { while (System.nanoTime() < end) { window.getGraphicsConfiguration(); window.getOpacity(); } }; final Thread t1 = new Thread(r1); final Thread t2 = new Thread(r1); final Thread t3 = new Thread(r2); final Thread t4 = new Thread(r2); t1.start(); t2.start(); t3.start(); t4.start(); t1.join(); t2.join(); t3.join(); t4.join(); } }