1 /*
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   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.
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  10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  12  * version 2 for more details (a copy is included in the LICENSE file that
  13  * accompanied this code).
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  17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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  20  * or visit www.oracle.com if you need additional information or have any
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  24 
  25 #ifndef SHARE_UTILITIES_CONCURRENTHASHTABLE_HPP
  26 #define SHARE_UTILITIES_CONCURRENTHASHTABLE_HPP
  27 
  28 #include "memory/allocation.hpp"
  29 #include "utilities/globalCounter.hpp"
  30 #include "utilities/globalDefinitions.hpp"
  31 
  32 // A mostly concurrent-hash-table where the read-side is wait-free, inserts are
  33 // CAS and deletes mutual exclude each other on per bucket-basis. VALUE is the
  34 // type kept inside each Node and CONFIG contains hash and allocation methods.
  35 // A CALLBACK_FUNC and LOOKUP_FUNC needs to be provided for get and insert.
  36 
  37 class Thread;
  38 class Mutex;
  39 
  40 template <typename VALUE, typename CONFIG, MEMFLAGS F>
  41 class ConcurrentHashTable : public CHeapObj<F> {
  42  private:
  43   // This is the internal node structure.
  44   // Only constructed with placement new from memory allocated with MEMFLAGS of
  45   // the InternalTable or user-defined memory.
  46   class Node {
  47    private:
  48     Node * volatile _next;
  49     VALUE _value;
  50    public:
  51     Node(const VALUE& value, Node* next = NULL)
  52       : _next(next), _value(value) {
  53       assert((((uintptr_t)this) & ((uintptr_t)0x3)) == 0,
  54              "Must 16 bit aligned.");
  55     }
  56 
  57     Node* next() const;
  58     void set_next(Node* node)         { _next = node; }
  59     Node* const volatile * next_ptr() { return &_next; }
  60 
  61     VALUE* value()                    { return &_value; }
  62 
  63     // Creates a node.
  64     static Node* create_node(const VALUE& value, Node* next = NULL) {
  65       return new (CONFIG::allocate_node(sizeof(Node), value)) Node(value, next);
  66     }
  67     // Destroys a node.
  68     static void destroy_node(Node* node) {
  69       CONFIG::free_node((void*)node, node->_value);
  70     }
  71 
  72     void print_on(outputStream* st) const {};
  73     void print_value_on(outputStream* st) const {};
  74   };
  75 
  76   // Only constructed with placement new from an array allocated with MEMFLAGS
  77   // of InternalTable.
  78   class Bucket {
  79    private:
  80 
  81     // Embedded state in two low bits in first pointer is a spinlock with 3
  82     // states, unlocked, locked, redirect. You must never busy-spin on trylock()
  83     // or call lock() without _resize_lock, that would deadlock. Redirect can
  84     // only be installed by owner and is the final state of a bucket.
  85     // The only two valid flows are:
  86     // unlocked -> locked -> unlocked
  87     // unlocked -> locked -> redirect
  88     // Locked state only applies to an updater.
  89     // Reader only check for redirect.
  90     Node * volatile _first;
  91 
  92     static const uintptr_t STATE_LOCK_BIT     = 0x1;
  93     static const uintptr_t STATE_REDIRECT_BIT = 0x2;
  94     static const uintptr_t STATE_MASK         = 0x3;
  95 
  96     // Get the first pointer unmasked.
  97     Node* first_raw() const;
  98 
  99     // Methods to manipulate the embedded.
 100     static bool is_state(Node* node, uintptr_t bits) {
 101       return (bits & (uintptr_t)node) == bits;
 102     }
 103 
 104     static Node* set_state(Node* n, uintptr_t bits) {
 105       return (Node*)(bits | (uintptr_t)n);
 106     }
 107 
 108     static uintptr_t get_state(Node* node) {
 109       return (((uintptr_t)node) & STATE_MASK);
 110     }
 111 
 112     static Node* clear_state(Node* node) {
 113       return (Node*)(((uintptr_t)node) & (~(STATE_MASK)));
 114     }
 115 
 116     static Node* clear_set_state(Node* node, Node* state) {
 117       return (Node*)(((uintptr_t)clear_state(node)) ^ get_state(state));
 118     }
 119 
 120    public:
 121     // A bucket is only one pointer with the embedded state.
 122     Bucket() : _first(NULL) {};
 123 
 124     // Get the first pointer unmasked.
 125     Node* first() const;
 126 
 127     // Get a pointer to the const first pointer. Do not deference this
 128     // pointer, the pointer pointed to _may_ contain an embedded state. Such
 129     // pointer should only be used as input to release_assign_node_ptr.
 130     Node* const volatile * first_ptr() { return &_first; }
 131 
 132     // This is the only place where a pointer to a Node pointer that potentially
 133     // is _first should be changed. Otherwise we destroy the embedded state. We
 134     // only give out pointer to const Node pointer to avoid accidental
 135     // assignment, thus here we must cast const part away. Method is not static
 136     // due to an assert.
 137     void release_assign_node_ptr(Node* const volatile * dst, Node* node) const;
 138 
 139     // This method assigns this buckets last Node next ptr to input Node.
 140     void release_assign_last_node_next(Node* node);
 141 
 142     // Setting the first pointer must be done with CAS.
 143     bool cas_first(Node *node, Node* expect);
 144 
 145     // Returns true if this bucket is redirecting to a new table.
 146     // Redirect is a terminal state and will never change.
 147     bool have_redirect() const;
 148 
 149     // Return true if this bucket is locked for updates.
 150     bool is_locked() const;
 151 
 152     // Return true if this bucket was locked.
 153     bool trylock();
 154 
 155     // The bucket might be invalid, due to a concurrent resize. The lock()
 156     // method do no respect that and can deadlock if caller do not hold
 157     // _resize_lock.
 158     void lock();
 159 
 160     // Unlocks this bucket.
 161     void unlock();
 162 
 163     // Installs redirect in this bucket.
 164     // Prior to doing so you must have successfully locked this bucket.
 165     void redirect();
 166   };
 167 
 168   // The backing storage table holding the buckets and it's size and mask-bits.
 169   // Table is always a power of two for two reasons:
 170   // - Re-size can only change the size into half or double
 171   //   (any pow 2 would also be possible).
 172   // - Use masking of hash for bucket index.
 173   class InternalTable : public CHeapObj<F> {
 174    private:
 175     Bucket* _buckets;        // Bucket array.
 176    public:
 177     const size_t _log2_size; // Size in log2.
 178     const size_t _size;      // Size in log10.
 179 
 180     // The mask used on hash for selecting bucket.
 181     // The masked value is guaranteed be to inside the buckets array.
 182     const size_t _hash_mask;
 183 
 184     // Create a backing table
 185     InternalTable(size_t log2_size);
 186     ~InternalTable();
 187 
 188     Bucket* get_buckets() { return _buckets; }
 189     Bucket* get_bucket(size_t idx) { return &_buckets[idx]; }
 190   };
 191 
 192   // Used as default functor when no functor supplied for some methods.
 193   struct NoOp {
 194     void operator()(VALUE*) {}
 195     const VALUE& operator()() {}
 196     void operator()(bool, VALUE*) {}
 197   } noOp;
 198 
 199   // For materializing a supplied value.
 200   class LazyValueRetrieve {
 201    private:
 202     const VALUE& _val;
 203    public:
 204     LazyValueRetrieve(const VALUE& val) : _val(val) {}
 205     const VALUE& operator()() { return _val; }
 206   };
 207 
 208   InternalTable* _table;      // Active table.
 209   InternalTable* _new_table;  // Table we are resizing to.
 210 
 211   // Default sizes
 212   static const size_t DEFAULT_MAX_SIZE_LOG2 = 21;
 213   static const size_t DEFAULT_START_SIZE_LOG2 = 13;
 214   static const size_t DEFAULT_GROW_HINT = 4; // Chain length
 215 
 216   const size_t _log2_size_limit;  // The biggest size.
 217   const size_t _log2_start_size;  // Start size.
 218   const size_t _grow_hint;        // Number of linked items
 219 
 220   volatile bool _size_limit_reached;
 221 
 222   // We serialize resizers and other bulk operations which do not support
 223   // concurrent resize with this lock.
 224   Mutex* _resize_lock;
 225   // Since we need to drop mutex for safepoints, but stop other threads from
 226   // taking the mutex after a safepoint this bool is the actual state. After
 227   // acquiring the mutex you must check if this is already locked. If so you
 228   // must drop the mutex until the real lock holder grabs the mutex.
 229   volatile Thread* _resize_lock_owner;
 230 
 231   // Return true if lock mutex/state succeeded.
 232   bool try_resize_lock(Thread* locker);
 233   // Returns when both mutex and state are proper locked.
 234   void lock_resize_lock(Thread* locker);
 235   // Unlocks mutex and state.
 236   void unlock_resize_lock(Thread* locker);
 237 
 238   // This method sets the _invisible_epoch and do a write_synchronize.
 239   // Subsequent calls check the state of _invisible_epoch and determine if the
 240   // write_synchronize can be avoided. If not, it sets the _invisible_epoch
 241   // again and do a write_synchronize.
 242   void write_synchonize_on_visible_epoch(Thread* thread);
 243   // To be-able to avoid write_synchronize in resize and other bulk operation,
 244   // this field keep tracks if a version of the hash-table was ever been seen.
 245   // We the working thread pointer as tag for debugging. The _invisible_epoch
 246   // can only be used by the owner of _resize_lock.
 247   volatile Thread* _invisible_epoch;
 248 
 249   // Scoped critical section, which also handles the invisible epochs.
 250   // An invisible epoch/version do not need a write_synchronize().
 251   class ScopedCS: public StackObj {
 252    protected:
 253     Thread* _thread;
 254     ConcurrentHashTable<VALUE, CONFIG, F>* _cht;
 255     GlobalCounter::CSContext _cs_context;
 256    public:
 257     ScopedCS(Thread* thread, ConcurrentHashTable<VALUE, CONFIG, F>* cht);
 258     ~ScopedCS();
 259   };
 260 
 261 
 262   // Max number of deletes in one bucket chain during bulk delete.
 263   static const size_t BULK_DELETE_LIMIT = 256;
 264 
 265   // Simple getters and setters for the internal table.
 266   InternalTable* get_table() const;
 267   InternalTable* get_new_table() const;
 268   InternalTable* set_table_from_new();
 269 
 270   // Destroys all nodes.
 271   void free_nodes();
 272 
 273   // Mask away high bits of hash.
 274   static size_t bucket_idx_hash(InternalTable* table, const uintx hash) {
 275     return ((size_t)hash) & table->_hash_mask;
 276   }
 277 
 278   // Returns bucket for hash for that internal table.
 279   Bucket* get_bucket_in(InternalTable* table, const uintx hash) const {
 280     size_t bucket_index = bucket_idx_hash(table, hash);
 281     return table->get_bucket(bucket_index);
 282   }
 283 
 284   // Return correct bucket for reading and handles resizing.
 285   Bucket* get_bucket(const uintx hash) const;
 286 
 287   // Return correct bucket for updates and handles resizing.
 288   Bucket* get_bucket_locked(Thread* thread, const uintx hash);
 289 
 290   // Finds a node.
 291   template <typename LOOKUP_FUNC>
 292   Node* get_node(const Bucket* const bucket, LOOKUP_FUNC& lookup_f,
 293                  bool* have_dead, size_t* loops = NULL) const;
 294 
 295   // Method for shrinking.
 296   bool internal_shrink_prolog(Thread* thread, size_t log2_size);
 297   void internal_shrink_epilog(Thread* thread);
 298   void internal_shrink_range(Thread* thread, size_t start, size_t stop);
 299   bool internal_shrink(Thread* thread, size_t size_limit_log2);
 300 
 301   // Methods for growing.
 302   bool unzip_bucket(Thread* thread, InternalTable* old_table,
 303                     InternalTable* new_table, size_t even_index,
 304                     size_t odd_index);
 305   bool internal_grow_prolog(Thread* thread, size_t log2_size);
 306   void internal_grow_epilog(Thread* thread);
 307   void internal_grow_range(Thread* thread, size_t start, size_t stop);
 308   bool internal_grow(Thread* thread, size_t log2_size);
 309 
 310   // Get a value.
 311   template <typename LOOKUP_FUNC>
 312   VALUE* internal_get(Thread* thread, LOOKUP_FUNC& lookup_f,
 313                       bool* grow_hint = NULL);
 314 
 315   // Plain insert.
 316   template <typename LOOKUP_FUNC>
 317   bool internal_insert(Thread* thread, LOOKUP_FUNC& lookup_f, const VALUE& value,
 318                        bool* grow_hint, bool* clean_hint);
 319 
 320   // Returns true if an item matching LOOKUP_FUNC is removed.
 321   // Calls DELETE_FUNC before destroying the node.
 322   template <typename LOOKUP_FUNC, typename DELETE_FUNC>
 323   bool internal_remove(Thread* thread, LOOKUP_FUNC& lookup_f,
 324                        DELETE_FUNC& delete_f);
 325 
 326   // Visits nodes with FUNC.
 327   template <typename FUNC>
 328   static bool visit_nodes(Bucket* bucket, FUNC& visitor_f);
 329 
 330   // During shrink/grow we cannot guarantee that we only visit nodes once, with
 331   // current algorithm. To keep it simple caller will have locked
 332   // _resize_lock.
 333   template <typename FUNC>
 334   void do_scan_locked(Thread* thread, FUNC& scan_f);
 335 
 336   // Check for dead items in a bucket.
 337   template <typename EVALUATE_FUNC>
 338   size_t delete_check_nodes(Bucket* bucket, EVALUATE_FUNC& eval_f,
 339                             size_t num_del, Node** ndel);
 340 
 341   // Check for dead items in this table. During shrink/grow we cannot guarantee
 342   // that we only visit nodes once. To keep it simple caller will have locked
 343   // _resize_lock.
 344   template <typename EVALUATE_FUNC, typename DELETE_FUNC>
 345   void do_bulk_delete_locked(Thread* thread, EVALUATE_FUNC& eval_f
 346                              , DELETE_FUNC& del_f) {
 347     do_bulk_delete_locked_for(thread, 0, _table->_size, eval_f, del_f);
 348   }
 349 
 350   // To have prefetching for a VALUE that is pointer during
 351   // do_bulk_delete_locked, we have this helper classes. One for non-pointer
 352   // case without prefect and one for pointer with prefect.
 353   template <bool b, typename EVALUATE_FUNC>
 354   struct HaveDeletables {
 355     static bool have_deletable(Bucket* bucket, EVALUATE_FUNC& eval_f,
 356                                Bucket* prefetch_bucket);
 357   };
 358   template<typename EVALUATE_FUNC>
 359   struct HaveDeletables<true, EVALUATE_FUNC> {
 360     static bool have_deletable(Bucket* bucket, EVALUATE_FUNC& eval_f,
 361                                Bucket* prefetch_bucket);
 362   };
 363 
 364   // Check for dead items in this table with range. During shrink/grow we cannot
 365   // guarantee that we only visit nodes once. To keep it simple caller will
 366   // have locked _resize_lock.
 367   template <typename EVALUATE_FUNC, typename DELETE_FUNC>
 368   void do_bulk_delete_locked_for(Thread* thread, size_t start_idx,
 369                                  size_t stop_idx, EVALUATE_FUNC& eval_f,
 370                                  DELETE_FUNC& del_f, bool is_mt = false);
 371 
 372   // Method to delete one items.
 373   template <typename LOOKUP_FUNC>
 374   void delete_in_bucket(Thread* thread, Bucket* bucket, LOOKUP_FUNC& lookup_f);
 375 
 376  public:
 377   ConcurrentHashTable(size_t log2size = DEFAULT_START_SIZE_LOG2,
 378                       size_t log2size_limit = DEFAULT_MAX_SIZE_LOG2,
 379                       size_t grow_hint = DEFAULT_GROW_HINT);
 380 
 381   ~ConcurrentHashTable();
 382 
 383   size_t get_size_log2(Thread* thread);
 384   size_t get_node_size() const { return sizeof(Node); }
 385   bool is_max_size_reached() { return _size_limit_reached; }
 386 
 387   // This means no paused bucket resize operation is going to resume
 388   // on this table.
 389   bool is_safepoint_safe() { return _resize_lock_owner == NULL; }
 390 
 391   // Re-size operations.
 392   bool shrink(Thread* thread, size_t size_limit_log2 = 0);
 393   bool grow(Thread* thread, size_t size_limit_log2 = 0);
 394 
 395   // All callbacks for get are under critical sections. Other callbacks may be
 396   // under critical section or may have locked parts of table. Calling any
 397   // methods on the table during a callback is not supported.Only MultiGetHandle
 398   // supports multiple gets.
 399 
 400   // Get methods return true on found item with LOOKUP_FUNC and FOUND_FUNC is
 401   // called.
 402   template <typename LOOKUP_FUNC, typename FOUND_FUNC>
 403   bool get(Thread* thread, LOOKUP_FUNC& lookup_f, FOUND_FUNC& foundf,
 404            bool* grow_hint = NULL);
 405 
 406   // Returns true true if the item was inserted, duplicates are found with
 407   // LOOKUP_FUNC.
 408   template <typename LOOKUP_FUNC>
 409   bool insert(Thread* thread, LOOKUP_FUNC& lookup_f, const VALUE& value,
 410               bool* grow_hint = NULL, bool* clean_hint = NULL) {
 411     return internal_insert(thread, lookup_f, value, grow_hint, clean_hint);
 412   }
 413 
 414   // This does a fast unsafe insert and can thus only be used when there is no
 415   // risk for a duplicates and no other threads uses this table.
 416   bool unsafe_insert(const VALUE& value);
 417 
 418   // Returns true if items was deleted matching LOOKUP_FUNC and
 419   // prior to destruction DELETE_FUNC is called.
 420   template <typename LOOKUP_FUNC, typename DELETE_FUNC>
 421   bool remove(Thread* thread, LOOKUP_FUNC& lookup_f, DELETE_FUNC& del_f) {
 422     return internal_remove(thread, lookup_f, del_f);
 423   }
 424 
 425   // Same without DELETE_FUNC.
 426   template <typename LOOKUP_FUNC>
 427   bool remove(Thread* thread, LOOKUP_FUNC& lookup_f) {
 428     return internal_remove(thread, lookup_f, noOp);
 429   }
 430 
 431   // Visit all items with SCAN_FUNC if no concurrent resize. Takes the resize
 432   // lock to avoid concurrent resizes. Else returns false.
 433   template <typename SCAN_FUNC>
 434   bool try_scan(Thread* thread, SCAN_FUNC& scan_f);
 435 
 436   // Visit all items with SCAN_FUNC when the resize lock is obtained.
 437   template <typename SCAN_FUNC>
 438   void do_scan(Thread* thread, SCAN_FUNC& scan_f);
 439 
 440   // Visit all items with SCAN_FUNC without any protection.
 441   // It will assume there is no other thread accessing this
 442   // table during the safepoint. Must be called with VM thread.
 443   template <typename SCAN_FUNC>
 444   void do_safepoint_scan(SCAN_FUNC& scan_f);
 445 
 446   // Destroying items matching EVALUATE_FUNC, before destroying items
 447   // DELETE_FUNC is called, if resize lock is obtained. Else returns false.
 448   template <typename EVALUATE_FUNC, typename DELETE_FUNC>
 449   bool try_bulk_delete(Thread* thread, EVALUATE_FUNC& eval_f,
 450                        DELETE_FUNC& del_f);
 451 
 452   // Destroying items matching EVALUATE_FUNC, before destroying items
 453   // DELETE_FUNC is called, when the resize lock is successfully obtained.
 454   template <typename EVALUATE_FUNC, typename DELETE_FUNC>
 455   void bulk_delete(Thread* thread, EVALUATE_FUNC& eval_f, DELETE_FUNC& del_f);
 456 
 457   // Writes statistics to the outputStream. Item sizes are calculated with
 458   // VALUE_SIZE_FUNC.
 459   template <typename VALUE_SIZE_FUNC>
 460   void statistics_to(Thread* thread, VALUE_SIZE_FUNC& vs_f, outputStream* st,
 461                      const char* table_name);
 462 
 463   // Moves all nodes from this table to to_cht
 464   bool try_move_nodes_to(Thread* thread, ConcurrentHashTable<VALUE, CONFIG, F>* to_cht);
 465 
 466   // This is a Curiously Recurring Template Pattern (CRPT) interface for the
 467   // specialization.
 468   struct BaseConfig {
 469    public:
 470     // Called when the hash table needs the hash for a VALUE.
 471     static uintx get_hash(const VALUE& value, bool* dead) {
 472       return CONFIG::get_hash(value, dead);
 473     }
 474     // Default node allocation.
 475     static void* allocate_node(size_t size, const VALUE& value);
 476     // Default node reclamation.
 477     static void free_node(void* memory, const VALUE& value);
 478   };
 479 
 480   // Scoped multi getter.
 481   class MultiGetHandle : private ScopedCS {
 482    public:
 483     MultiGetHandle(Thread* thread, ConcurrentHashTable<VALUE, CONFIG, F>* cht)
 484       : ScopedCS(thread, cht) {}
 485     // In the MultiGetHandle scope you can lookup items matching LOOKUP_FUNC.
 486     // The VALUEs are safe as long as you never save the VALUEs outside the
 487     // scope, e.g. after ~MultiGetHandle().
 488     template <typename LOOKUP_FUNC>
 489     VALUE* get(LOOKUP_FUNC& lookup_f, bool* grow_hint = NULL);
 490   };
 491 
 492  private:
 493   class BucketsOperation;
 494 
 495  public:
 496   class BulkDeleteTask;
 497   class GrowTask;
 498 };
 499 
 500 #endif // SHARE_UTILITIES_CONCURRENTHASHTABLE_HPP