1 /*
   2  * Copyright (c) 2010, 2013, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 
  26 package jdk.nashorn.internal.codegen;
  27 
  28 import static jdk.nashorn.internal.runtime.arrays.ArrayIndex.getArrayIndex;
  29 import static jdk.nashorn.internal.runtime.arrays.ArrayIndex.isValidArrayIndex;
  30 
  31 import java.util.ArrayList;
  32 import java.util.List;
  33 import jdk.nashorn.internal.ir.Symbol;
  34 import jdk.nashorn.internal.runtime.AccessorProperty;
  35 import jdk.nashorn.internal.runtime.Property;
  36 import jdk.nashorn.internal.runtime.PropertyMap;
  37 import jdk.nashorn.internal.runtime.ScriptObject;
  38 import jdk.nashorn.internal.runtime.SpillProperty;
  39 
  40 /**
  41  * Class that creates PropertyMap sent to script object constructors.
  42  * @param <T> value type for tuples, e.g. Symbol
  43  */
  44 public class MapCreator<T> {
  45     /** Object structure for objects associated with this map */
  46     private final Class<?> structure;
  47 
  48     /** key set for object map */
  49     private final List<MapTuple<T>> tuples;
  50 
  51     /**
  52      * Constructor
  53      *
  54      * @param structure structure to generate map for (a JO subclass)
  55      * @param tuples    list of tuples for map
  56      */
  57     MapCreator(final Class<? extends ScriptObject> structure, final List<MapTuple<T>> tuples) {
  58         this.structure = structure;
  59         this.tuples    = tuples;
  60     }
  61 
  62     /**
  63      * Constructs a property map based on a set of fields.
  64      *
  65      * @param hasArguments  does the created object have an "arguments" property
  66      * @param fieldCount    Number of fields in use.
  67      * @param fieldMaximum  Number of fields available.
  68      * @param evalCode      is this property map created for 'eval' code?
  69      * @return New map populated with accessor properties.
  70      */
  71     PropertyMap makeFieldMap(final boolean hasArguments, final int fieldCount, final int fieldMaximum, final boolean evalCode) {
  72         final List<Property> properties = new ArrayList<>();
  73         assert tuples != null;
  74 
  75         for (final MapTuple<T> tuple : tuples) {
  76             final String   key         = tuple.key;
  77             final Symbol   symbol      = tuple.symbol;
  78             final Class<?> initialType = tuple.getValueType();
  79 
  80             if (symbol != null && !isValidArrayIndex(getArrayIndex(key))) {
  81                 final int      flags    = getPropertyFlags(symbol, hasArguments, evalCode);
  82                 final Property property = new AccessorProperty(
  83                         key,
  84                         flags,
  85                         structure,
  86                         symbol.getFieldIndex(),
  87                         initialType);
  88                 properties.add(property);
  89             }
  90         }
  91 
  92         return PropertyMap.newMap(properties, structure.getName(), fieldCount, fieldMaximum, 0);
  93     }
  94 
  95     PropertyMap makeSpillMap(final boolean hasArguments) {
  96         final List<Property> properties = new ArrayList<>();
  97         int spillIndex = 0;
  98         assert tuples != null;
  99 
 100         for (final MapTuple<T> tuple : tuples) {
 101             final String key    = tuple.key;
 102             final Symbol symbol = tuple.symbol;
 103             final Class<?> initialType = tuple.getValueType();
 104 
 105             //TODO initial type is object here no matter what. Is that right?
 106             if (symbol != null && !isValidArrayIndex(getArrayIndex(key))) {
 107                 final int flags = getPropertyFlags(symbol, hasArguments, false);
 108                 properties.add(
 109                         new SpillProperty(
 110                                 key,
 111                                 flags,
 112                                 spillIndex++,
 113                                 initialType));
 114             }
 115         }
 116 
 117         return PropertyMap.newMap(properties, structure.getName(), 0, 0, spillIndex);
 118     }
 119 
 120     /**
 121      * Compute property flags given local state of a field. May be overridden and extended,
 122      *
 123      * @param symbol       symbol to check
 124      * @param hasArguments does the created object have an "arguments" property
 125      *
 126      * @return flags to use for fields
 127      */
 128     static int getPropertyFlags(final Symbol symbol, final boolean hasArguments, final boolean evalCode) {
 129         int flags = 0;
 130 
 131         if (symbol.isParam()) {
 132             flags |= Property.IS_PARAMETER;
 133         }
 134 
 135         if (hasArguments) {
 136             flags |= Property.HAS_ARGUMENTS;
 137         }
 138 
 139         // See ECMA 5.1 10.5 Declaration Binding Instantiation.
 140         // Step 2  If code is eval code, then let configurableBindings
 141         // be true else let configurableBindings be false.
 142         // We have to make vars, functions declared in 'eval' code
 143         // configurable. But vars, functions from any other code is
 144         // not configurable.
 145         if (symbol.isScope() && !evalCode) {
 146             flags |= Property.NOT_CONFIGURABLE;
 147         }
 148 
 149         if (symbol.isFunctionDeclaration()) {
 150             flags |= Property.IS_FUNCTION_DECLARATION;
 151         }
 152 
 153         if (symbol.isConst()) {
 154             flags |= Property.NOT_WRITABLE;
 155         }
 156 
 157         if (symbol.isBlockScoped()) {
 158             flags |= Property.IS_LEXICAL_BINDING;
 159         }
 160 
 161         // Mark symbol as needing declaration. Access before declaration will throw a ReferenceError.
 162         if (symbol.isBlockScoped() && symbol.isScope()) {
 163             flags |= Property.NEEDS_DECLARATION;
 164         }
 165 
 166         return flags;
 167     }
 168 }