1 /* 2 * Copyright (c) 1997, 2013, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #ifndef SHARE_VM_OPTO_NODE_HPP 26 #define SHARE_VM_OPTO_NODE_HPP 27 28 #include "libadt/port.hpp" 29 #include "libadt/vectset.hpp" 30 #include "opto/compile.hpp" 31 #include "opto/type.hpp" 32 33 // Portions of code courtesy of Clifford Click 34 35 // Optimization - Graph Style 36 37 38 class AbstractLockNode; 39 class AddNode; 40 class AddPNode; 41 class AliasInfo; 42 class AllocateArrayNode; 43 class AllocateNode; 44 class Block; 45 class BoolNode; 46 class BoxLockNode; 47 class CMoveNode; 48 class CallDynamicJavaNode; 49 class CallJavaNode; 50 class CallLeafNode; 51 class CallNode; 52 class CallRuntimeNode; 53 class CallStaticJavaNode; 54 class CatchNode; 55 class CatchProjNode; 56 class CheckCastPPNode; 57 class ClearArrayNode; 58 class CmpNode; 59 class CodeBuffer; 60 class ConstraintCastNode; 61 class ConNode; 62 class CountedLoopNode; 63 class CountedLoopEndNode; 64 class DecodeNarrowPtrNode; 65 class DecodeNNode; 66 class DecodeNKlassNode; 67 class EncodeNarrowPtrNode; 68 class EncodePNode; 69 class EncodePKlassNode; 70 class FastLockNode; 71 class FastUnlockNode; 72 class IfNode; 73 class IfFalseNode; 74 class IfTrueNode; 75 class InitializeNode; 76 class JVMState; 77 class JumpNode; 78 class JumpProjNode; 79 class LoadNode; 80 class LoadStoreNode; 81 class LockNode; 82 class LoopNode; 83 class MachBranchNode; 84 class MachCallDynamicJavaNode; 85 class MachCallJavaNode; 86 class MachCallLeafNode; 87 class MachCallNode; 88 class MachCallRuntimeNode; 89 class MachCallStaticJavaNode; 90 class MachConstantBaseNode; 91 class MachConstantNode; 92 class MachGotoNode; 93 class MachIfNode; 94 class MachNode; 95 class MachNullCheckNode; 96 class MachProjNode; 97 class MachReturnNode; 98 class MachSafePointNode; 99 class MachSpillCopyNode; 100 class MachTempNode; 101 class MachMergeNode; 102 class Matcher; 103 class MemBarNode; 104 class MemBarStoreStoreNode; 105 class MemNode; 106 class MergeMemNode; 107 class MulNode; 108 class MultiNode; 109 class MultiBranchNode; 110 class NeverBranchNode; 111 class Node; 112 class Node_Array; 113 class Node_List; 114 class Node_Stack; 115 class NullCheckNode; 116 class OopMap; 117 class ParmNode; 118 class PCTableNode; 119 class PhaseCCP; 120 class PhaseGVN; 121 class PhaseIterGVN; 122 class PhaseRegAlloc; 123 class PhaseTransform; 124 class PhaseValues; 125 class PhiNode; 126 class Pipeline; 127 class ProjNode; 128 class RegMask; 129 class RegionNode; 130 class RootNode; 131 class SafePointNode; 132 class SafePointScalarObjectNode; 133 class StartNode; 134 class State; 135 class StoreNode; 136 class SubNode; 137 class Type; 138 class TypeNode; 139 class UnlockNode; 140 class VectorNode; 141 class LoadVectorNode; 142 class StoreVectorNode; 143 class VectorSet; 144 typedef void (*NFunc)(Node&,void*); 145 extern "C" { 146 typedef int (*C_sort_func_t)(const void *, const void *); 147 } 148 149 // The type of all node counts and indexes. 150 // It must hold at least 16 bits, but must also be fast to load and store. 151 // This type, if less than 32 bits, could limit the number of possible nodes. 152 // (To make this type platform-specific, move to globalDefinitions_xxx.hpp.) 153 typedef unsigned int node_idx_t; 154 155 156 #ifndef OPTO_DU_ITERATOR_ASSERT 157 #ifdef ASSERT 158 #define OPTO_DU_ITERATOR_ASSERT 1 159 #else 160 #define OPTO_DU_ITERATOR_ASSERT 0 161 #endif 162 #endif //OPTO_DU_ITERATOR_ASSERT 163 164 #if OPTO_DU_ITERATOR_ASSERT 165 class DUIterator; 166 class DUIterator_Fast; 167 class DUIterator_Last; 168 #else 169 typedef uint DUIterator; 170 typedef Node** DUIterator_Fast; 171 typedef Node** DUIterator_Last; 172 #endif 173 174 // Node Sentinel 175 #define NodeSentinel (Node*)-1 176 177 // Unknown count frequency 178 #define COUNT_UNKNOWN (-1.0f) 179 180 //------------------------------Node------------------------------------------- 181 // Nodes define actions in the program. They create values, which have types. 182 // They are both vertices in a directed graph and program primitives. Nodes 183 // are labeled; the label is the "opcode", the primitive function in the lambda 184 // calculus sense that gives meaning to the Node. Node inputs are ordered (so 185 // that "a-b" is different from "b-a"). The inputs to a Node are the inputs to 186 // the Node's function. These inputs also define a Type equation for the Node. 187 // Solving these Type equations amounts to doing dataflow analysis. 188 // Control and data are uniformly represented in the graph. Finally, Nodes 189 // have a unique dense integer index which is used to index into side arrays 190 // whenever I have phase-specific information. 191 192 class Node { 193 friend class VMStructs; 194 195 // Lots of restrictions on cloning Nodes 196 Node(const Node&); // not defined; linker error to use these 197 Node &operator=(const Node &rhs); 198 199 public: 200 friend class Compile; 201 #if OPTO_DU_ITERATOR_ASSERT 202 friend class DUIterator_Common; 203 friend class DUIterator; 204 friend class DUIterator_Fast; 205 friend class DUIterator_Last; 206 #endif 207 208 // Because Nodes come and go, I define an Arena of Node structures to pull 209 // from. This should allow fast access to node creation & deletion. This 210 // field is a local cache of a value defined in some "program fragment" for 211 // which these Nodes are just a part of. 212 213 // New Operator that takes a Compile pointer, this will eventually 214 // be the "new" New operator. 215 inline void* operator new( size_t x, Compile* C) throw() { 216 Node* n = (Node*)C->node_arena()->Amalloc_D(x); 217 #ifdef ASSERT 218 n->_in = (Node**)n; // magic cookie for assertion check 219 #endif 220 n->_out = (Node**)C; 221 return (void*)n; 222 } 223 224 // Delete is a NOP 225 void operator delete( void *ptr ) {} 226 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage 227 void destruct(); 228 229 // Create a new Node. Required is the number is of inputs required for 230 // semantic correctness. 231 Node( uint required ); 232 233 // Create a new Node with given input edges. 234 // This version requires use of the "edge-count" new. 235 // E.g. new (C,3) FooNode( C, NULL, left, right ); 236 Node( Node *n0 ); 237 Node( Node *n0, Node *n1 ); 238 Node( Node *n0, Node *n1, Node *n2 ); 239 Node( Node *n0, Node *n1, Node *n2, Node *n3 ); 240 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 ); 241 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 ); 242 Node( Node *n0, Node *n1, Node *n2, Node *n3, 243 Node *n4, Node *n5, Node *n6 ); 244 245 // Clone an inherited Node given only the base Node type. 246 Node* clone() const; 247 248 // Clone a Node, immediately supplying one or two new edges. 249 // The first and second arguments, if non-null, replace in(1) and in(2), 250 // respectively. 251 Node* clone_with_data_edge(Node* in1, Node* in2 = NULL) const { 252 Node* nn = clone(); 253 if (in1 != NULL) nn->set_req(1, in1); 254 if (in2 != NULL) nn->set_req(2, in2); 255 return nn; 256 } 257 258 private: 259 // Shared setup for the above constructors. 260 // Handles all interactions with Compile::current. 261 // Puts initial values in all Node fields except _idx. 262 // Returns the initial value for _idx, which cannot 263 // be initialized by assignment. 264 inline int Init(int req, Compile* C); 265 266 //----------------- input edge handling 267 protected: 268 friend class PhaseCFG; // Access to address of _in array elements 269 Node **_in; // Array of use-def references to Nodes 270 Node **_out; // Array of def-use references to Nodes 271 272 // Input edges are split into two categories. Required edges are required 273 // for semantic correctness; order is important and NULLs are allowed. 274 // Precedence edges are used to help determine execution order and are 275 // added, e.g., for scheduling purposes. They are unordered and not 276 // duplicated; they have no embedded NULLs. Edges from 0 to _cnt-1 277 // are required, from _cnt to _max-1 are precedence edges. 278 node_idx_t _cnt; // Total number of required Node inputs. 279 280 node_idx_t _max; // Actual length of input array. 281 282 // Output edges are an unordered list of def-use edges which exactly 283 // correspond to required input edges which point from other nodes 284 // to this one. Thus the count of the output edges is the number of 285 // users of this node. 286 node_idx_t _outcnt; // Total number of Node outputs. 287 288 node_idx_t _outmax; // Actual length of output array. 289 290 // Grow the actual input array to the next larger power-of-2 bigger than len. 291 void grow( uint len ); 292 // Grow the output array to the next larger power-of-2 bigger than len. 293 void out_grow( uint len ); 294 295 public: 296 // Each Node is assigned a unique small/dense number. This number is used 297 // to index into auxiliary arrays of data and bitvectors. 298 // It is declared const to defend against inadvertant assignment, 299 // since it is used by clients as a naked field. 300 const node_idx_t _idx; 301 302 // Get the (read-only) number of input edges 303 uint req() const { return _cnt; } 304 uint len() const { return _max; } 305 // Get the (read-only) number of output edges 306 uint outcnt() const { return _outcnt; } 307 308 #if OPTO_DU_ITERATOR_ASSERT 309 // Iterate over the out-edges of this node. Deletions are illegal. 310 inline DUIterator outs() const; 311 // Use this when the out array might have changed to suppress asserts. 312 inline DUIterator& refresh_out_pos(DUIterator& i) const; 313 // Does the node have an out at this position? (Used for iteration.) 314 inline bool has_out(DUIterator& i) const; 315 inline Node* out(DUIterator& i) const; 316 // Iterate over the out-edges of this node. All changes are illegal. 317 inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const; 318 inline Node* fast_out(DUIterator_Fast& i) const; 319 // Iterate over the out-edges of this node, deleting one at a time. 320 inline DUIterator_Last last_outs(DUIterator_Last& min) const; 321 inline Node* last_out(DUIterator_Last& i) const; 322 // The inline bodies of all these methods are after the iterator definitions. 323 #else 324 // Iterate over the out-edges of this node. Deletions are illegal. 325 // This iteration uses integral indexes, to decouple from array reallocations. 326 DUIterator outs() const { return 0; } 327 // Use this when the out array might have changed to suppress asserts. 328 DUIterator refresh_out_pos(DUIterator i) const { return i; } 329 330 // Reference to the i'th output Node. Error if out of bounds. 331 Node* out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; } 332 // Does the node have an out at this position? (Used for iteration.) 333 bool has_out(DUIterator i) const { return i < _outcnt; } 334 335 // Iterate over the out-edges of this node. All changes are illegal. 336 // This iteration uses a pointer internal to the out array. 337 DUIterator_Fast fast_outs(DUIterator_Fast& max) const { 338 Node** out = _out; 339 // Assign a limit pointer to the reference argument: 340 max = out + (ptrdiff_t)_outcnt; 341 // Return the base pointer: 342 return out; 343 } 344 Node* fast_out(DUIterator_Fast i) const { return *i; } 345 // Iterate over the out-edges of this node, deleting one at a time. 346 // This iteration uses a pointer internal to the out array. 347 DUIterator_Last last_outs(DUIterator_Last& min) const { 348 Node** out = _out; 349 // Assign a limit pointer to the reference argument: 350 min = out; 351 // Return the pointer to the start of the iteration: 352 return out + (ptrdiff_t)_outcnt - 1; 353 } 354 Node* last_out(DUIterator_Last i) const { return *i; } 355 #endif 356 357 // Reference to the i'th input Node. Error if out of bounds. 358 Node* in(uint i) const { assert(i < _max, err_msg_res("oob: i=%d, _max=%d", i, _max)); return _in[i]; } 359 // Reference to the i'th input Node. NULL if out of bounds. 360 Node* lookup(uint i) const { return ((i < _max) ? _in[i] : NULL); } 361 // Reference to the i'th output Node. Error if out of bounds. 362 // Use this accessor sparingly. We are going trying to use iterators instead. 363 Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; } 364 // Return the unique out edge. 365 Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; } 366 // Delete out edge at position 'i' by moving last out edge to position 'i' 367 void raw_del_out(uint i) { 368 assert(i < _outcnt,"oob"); 369 assert(_outcnt > 0,"oob"); 370 #if OPTO_DU_ITERATOR_ASSERT 371 // Record that a change happened here. 372 debug_only(_last_del = _out[i]; ++_del_tick); 373 #endif 374 _out[i] = _out[--_outcnt]; 375 // Smash the old edge so it can't be used accidentally. 376 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef); 377 } 378 379 #ifdef ASSERT 380 bool is_dead() const; 381 #define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead())) 382 #endif 383 // Check whether node has become unreachable 384 bool is_unreachable(PhaseIterGVN &igvn) const; 385 386 // Set a required input edge, also updates corresponding output edge 387 void add_req( Node *n ); // Append a NEW required input 388 void add_req( Node *n0, Node *n1 ) { 389 add_req(n0); add_req(n1); } 390 void add_req( Node *n0, Node *n1, Node *n2 ) { 391 add_req(n0); add_req(n1); add_req(n2); } 392 void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n). 393 void del_req( uint idx ); // Delete required edge & compact 394 void del_req_ordered( uint idx ); // Delete required edge & compact with preserved order 395 void ins_req( uint i, Node *n ); // Insert a NEW required input 396 void set_req( uint i, Node *n ) { 397 assert( is_not_dead(n), "can not use dead node"); 398 assert( i < _cnt, err_msg_res("oob: i=%d, _cnt=%d", i, _cnt)); 399 assert( !VerifyHashTableKeys || _hash_lock == 0, 400 "remove node from hash table before modifying it"); 401 Node** p = &_in[i]; // cache this._in, across the del_out call 402 if (*p != NULL) (*p)->del_out((Node *)this); 403 (*p) = n; 404 if (n != NULL) n->add_out((Node *)this); 405 } 406 // Light version of set_req() to init inputs after node creation. 407 void init_req( uint i, Node *n ) { 408 assert( i == 0 && this == n || 409 is_not_dead(n), "can not use dead node"); 410 assert( i < _cnt, "oob"); 411 assert( !VerifyHashTableKeys || _hash_lock == 0, 412 "remove node from hash table before modifying it"); 413 assert( _in[i] == NULL, "sanity"); 414 _in[i] = n; 415 if (n != NULL) n->add_out((Node *)this); 416 } 417 // Find first occurrence of n among my edges: 418 int find_edge(Node* n); 419 int replace_edge(Node* old, Node* neww); 420 int replace_edges_in_range(Node* old, Node* neww, int start, int end); 421 // NULL out all inputs to eliminate incoming Def-Use edges. 422 // Return the number of edges between 'n' and 'this' 423 int disconnect_inputs(Node *n, Compile *c); 424 425 // Quickly, return true if and only if I am Compile::current()->top(). 426 bool is_top() const { 427 assert((this == (Node*) Compile::current()->top()) == (_out == NULL), ""); 428 return (_out == NULL); 429 } 430 // Reaffirm invariants for is_top. (Only from Compile::set_cached_top_node.) 431 void setup_is_top(); 432 433 // Strip away casting. (It is depth-limited.) 434 Node* uncast() const; 435 // Return whether two Nodes are equivalent, after stripping casting. 436 bool eqv_uncast(const Node* n) const { 437 return (this->uncast() == n->uncast()); 438 } 439 440 private: 441 static Node* uncast_helper(const Node* n); 442 443 // Add an output edge to the end of the list 444 void add_out( Node *n ) { 445 if (is_top()) return; 446 if( _outcnt == _outmax ) out_grow(_outcnt); 447 _out[_outcnt++] = n; 448 } 449 // Delete an output edge 450 void del_out( Node *n ) { 451 if (is_top()) return; 452 Node** outp = &_out[_outcnt]; 453 // Find and remove n 454 do { 455 assert(outp > _out, "Missing Def-Use edge"); 456 } while (*--outp != n); 457 *outp = _out[--_outcnt]; 458 // Smash the old edge so it can't be used accidentally. 459 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef); 460 // Record that a change happened here. 461 #if OPTO_DU_ITERATOR_ASSERT 462 debug_only(_last_del = n; ++_del_tick); 463 #endif 464 } 465 466 public: 467 // Globally replace this node by a given new node, updating all uses. 468 void replace_by(Node* new_node); 469 // Globally replace this node by a given new node, updating all uses 470 // and cutting input edges of old node. 471 void subsume_by(Node* new_node, Compile* c) { 472 replace_by(new_node); 473 disconnect_inputs(NULL, c); 474 } 475 void set_req_X( uint i, Node *n, PhaseIterGVN *igvn ); 476 // Find the one non-null required input. RegionNode only 477 Node *nonnull_req() const; 478 // Add or remove precedence edges 479 void add_prec( Node *n ); 480 void rm_prec( uint i ); 481 void set_prec( uint i, Node *n ) { 482 assert( is_not_dead(n), "can not use dead node"); 483 assert( i >= _cnt, "not a precedence edge"); 484 if (_in[i] != NULL) _in[i]->del_out((Node *)this); 485 _in[i] = n; 486 if (n != NULL) n->add_out((Node *)this); 487 } 488 // Set this node's index, used by cisc_version to replace current node 489 void set_idx(uint new_idx) { 490 const node_idx_t* ref = &_idx; 491 *(node_idx_t*)ref = new_idx; 492 } 493 // Swap input edge order. (Edge indexes i1 and i2 are usually 1 and 2.) 494 void swap_edges(uint i1, uint i2) { 495 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH); 496 // Def-Use info is unchanged 497 Node* n1 = in(i1); 498 Node* n2 = in(i2); 499 _in[i1] = n2; 500 _in[i2] = n1; 501 // If this node is in the hash table, make sure it doesn't need a rehash. 502 assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code"); 503 } 504 505 // Iterators over input Nodes for a Node X are written as: 506 // for( i = 0; i < X.req(); i++ ) ... X[i] ... 507 // NOTE: Required edges can contain embedded NULL pointers. 508 509 //----------------- Other Node Properties 510 511 // Generate class id for some ideal nodes to avoid virtual query 512 // methods is_<Node>(). 513 // Class id is the set of bits corresponded to the node class and all its 514 // super classes so that queries for super classes are also valid. 515 // Subclasses of the same super class have different assigned bit 516 // (the third parameter in the macro DEFINE_CLASS_ID). 517 // Classes with deeper hierarchy are declared first. 518 // Classes with the same hierarchy depth are sorted by usage frequency. 519 // 520 // The query method masks the bits to cut off bits of subclasses 521 // and then compare the result with the class id 522 // (see the macro DEFINE_CLASS_QUERY below). 523 // 524 // Class_MachCall=30, ClassMask_MachCall=31 525 // 12 8 4 0 526 // 0 0 0 0 0 0 0 0 1 1 1 1 0 527 // | | | | 528 // | | | Bit_Mach=2 529 // | | Bit_MachReturn=4 530 // | Bit_MachSafePoint=8 531 // Bit_MachCall=16 532 // 533 // Class_CountedLoop=56, ClassMask_CountedLoop=63 534 // 12 8 4 0 535 // 0 0 0 0 0 0 0 1 1 1 0 0 0 536 // | | | 537 // | | Bit_Region=8 538 // | Bit_Loop=16 539 // Bit_CountedLoop=32 540 541 #define DEFINE_CLASS_ID(cl, supcl, subn) \ 542 Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \ 543 Class_##cl = Class_##supcl + Bit_##cl , \ 544 ClassMask_##cl = ((Bit_##cl << 1) - 1) , 545 546 // This enum is used only for C2 ideal and mach nodes with is_<node>() methods 547 // so that it's values fits into 16 bits. 548 enum NodeClasses { 549 Bit_Node = 0x0000, 550 Class_Node = 0x0000, 551 ClassMask_Node = 0xFFFF, 552 553 DEFINE_CLASS_ID(Multi, Node, 0) 554 DEFINE_CLASS_ID(SafePoint, Multi, 0) 555 DEFINE_CLASS_ID(Call, SafePoint, 0) 556 DEFINE_CLASS_ID(CallJava, Call, 0) 557 DEFINE_CLASS_ID(CallStaticJava, CallJava, 0) 558 DEFINE_CLASS_ID(CallDynamicJava, CallJava, 1) 559 DEFINE_CLASS_ID(CallRuntime, Call, 1) 560 DEFINE_CLASS_ID(CallLeaf, CallRuntime, 0) 561 DEFINE_CLASS_ID(Allocate, Call, 2) 562 DEFINE_CLASS_ID(AllocateArray, Allocate, 0) 563 DEFINE_CLASS_ID(AbstractLock, Call, 3) 564 DEFINE_CLASS_ID(Lock, AbstractLock, 0) 565 DEFINE_CLASS_ID(Unlock, AbstractLock, 1) 566 DEFINE_CLASS_ID(MultiBranch, Multi, 1) 567 DEFINE_CLASS_ID(PCTable, MultiBranch, 0) 568 DEFINE_CLASS_ID(Catch, PCTable, 0) 569 DEFINE_CLASS_ID(Jump, PCTable, 1) 570 DEFINE_CLASS_ID(If, MultiBranch, 1) 571 DEFINE_CLASS_ID(CountedLoopEnd, If, 0) 572 DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2) 573 DEFINE_CLASS_ID(Start, Multi, 2) 574 DEFINE_CLASS_ID(MemBar, Multi, 3) 575 DEFINE_CLASS_ID(Initialize, MemBar, 0) 576 DEFINE_CLASS_ID(MemBarStoreStore, MemBar, 1) 577 578 DEFINE_CLASS_ID(Mach, Node, 1) 579 DEFINE_CLASS_ID(MachReturn, Mach, 0) 580 DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0) 581 DEFINE_CLASS_ID(MachCall, MachSafePoint, 0) 582 DEFINE_CLASS_ID(MachCallJava, MachCall, 0) 583 DEFINE_CLASS_ID(MachCallStaticJava, MachCallJava, 0) 584 DEFINE_CLASS_ID(MachCallDynamicJava, MachCallJava, 1) 585 DEFINE_CLASS_ID(MachCallRuntime, MachCall, 1) 586 DEFINE_CLASS_ID(MachCallLeaf, MachCallRuntime, 0) 587 DEFINE_CLASS_ID(MachBranch, Mach, 1) 588 DEFINE_CLASS_ID(MachIf, MachBranch, 0) 589 DEFINE_CLASS_ID(MachGoto, MachBranch, 1) 590 DEFINE_CLASS_ID(MachNullCheck, MachBranch, 2) 591 DEFINE_CLASS_ID(MachSpillCopy, Mach, 2) 592 DEFINE_CLASS_ID(MachTemp, Mach, 3) 593 DEFINE_CLASS_ID(MachConstantBase, Mach, 4) 594 DEFINE_CLASS_ID(MachConstant, Mach, 5) 595 DEFINE_CLASS_ID(MachMerge, Mach, 6) 596 597 DEFINE_CLASS_ID(Type, Node, 2) 598 DEFINE_CLASS_ID(Phi, Type, 0) 599 DEFINE_CLASS_ID(ConstraintCast, Type, 1) 600 DEFINE_CLASS_ID(CheckCastPP, Type, 2) 601 DEFINE_CLASS_ID(CMove, Type, 3) 602 DEFINE_CLASS_ID(SafePointScalarObject, Type, 4) 603 DEFINE_CLASS_ID(DecodeNarrowPtr, Type, 5) 604 DEFINE_CLASS_ID(DecodeN, DecodeNarrowPtr, 0) 605 DEFINE_CLASS_ID(DecodeNKlass, DecodeNarrowPtr, 1) 606 DEFINE_CLASS_ID(EncodeNarrowPtr, Type, 6) 607 DEFINE_CLASS_ID(EncodeP, EncodeNarrowPtr, 0) 608 DEFINE_CLASS_ID(EncodePKlass, EncodeNarrowPtr, 1) 609 610 DEFINE_CLASS_ID(Proj, Node, 3) 611 DEFINE_CLASS_ID(CatchProj, Proj, 0) 612 DEFINE_CLASS_ID(JumpProj, Proj, 1) 613 DEFINE_CLASS_ID(IfTrue, Proj, 2) 614 DEFINE_CLASS_ID(IfFalse, Proj, 3) 615 DEFINE_CLASS_ID(Parm, Proj, 4) 616 DEFINE_CLASS_ID(MachProj, Proj, 5) 617 618 DEFINE_CLASS_ID(Mem, Node, 4) 619 DEFINE_CLASS_ID(Load, Mem, 0) 620 DEFINE_CLASS_ID(LoadVector, Load, 0) 621 DEFINE_CLASS_ID(Store, Mem, 1) 622 DEFINE_CLASS_ID(StoreVector, Store, 0) 623 DEFINE_CLASS_ID(LoadStore, Mem, 2) 624 625 DEFINE_CLASS_ID(Region, Node, 5) 626 DEFINE_CLASS_ID(Loop, Region, 0) 627 DEFINE_CLASS_ID(Root, Loop, 0) 628 DEFINE_CLASS_ID(CountedLoop, Loop, 1) 629 630 DEFINE_CLASS_ID(Sub, Node, 6) 631 DEFINE_CLASS_ID(Cmp, Sub, 0) 632 DEFINE_CLASS_ID(FastLock, Cmp, 0) 633 DEFINE_CLASS_ID(FastUnlock, Cmp, 1) 634 635 DEFINE_CLASS_ID(MergeMem, Node, 7) 636 DEFINE_CLASS_ID(Bool, Node, 8) 637 DEFINE_CLASS_ID(AddP, Node, 9) 638 DEFINE_CLASS_ID(BoxLock, Node, 10) 639 DEFINE_CLASS_ID(Add, Node, 11) 640 DEFINE_CLASS_ID(Mul, Node, 12) 641 DEFINE_CLASS_ID(Vector, Node, 13) 642 DEFINE_CLASS_ID(ClearArray, Node, 14) 643 644 _max_classes = ClassMask_ClearArray 645 }; 646 #undef DEFINE_CLASS_ID 647 648 // Flags are sorted by usage frequency. 649 enum NodeFlags { 650 Flag_is_Copy = 0x01, // should be first bit to avoid shift 651 Flag_rematerialize = Flag_is_Copy << 1, 652 Flag_needs_anti_dependence_check = Flag_rematerialize << 1, 653 Flag_is_macro = Flag_needs_anti_dependence_check << 1, 654 Flag_is_Con = Flag_is_macro << 1, 655 Flag_is_cisc_alternate = Flag_is_Con << 1, 656 Flag_is_dead_loop_safe = Flag_is_cisc_alternate << 1, 657 Flag_may_be_short_branch = Flag_is_dead_loop_safe << 1, 658 Flag_avoid_back_to_back_before = Flag_may_be_short_branch << 1, 659 Flag_avoid_back_to_back_after = Flag_avoid_back_to_back_before << 1, 660 Flag_has_call = Flag_avoid_back_to_back_after << 1, 661 Flag_is_expensive = Flag_has_call << 1, 662 _max_flags = (Flag_is_expensive << 1) - 1 // allow flags combination 663 }; 664 665 private: 666 jushort _class_id; 667 jushort _flags; 668 669 protected: 670 // These methods should be called from constructors only. 671 void init_class_id(jushort c) { 672 assert(c <= _max_classes, "invalid node class"); 673 _class_id = c; // cast out const 674 } 675 void init_flags(jushort fl) { 676 assert(fl <= _max_flags, "invalid node flag"); 677 _flags |= fl; 678 } 679 void clear_flag(jushort fl) { 680 assert(fl <= _max_flags, "invalid node flag"); 681 _flags &= ~fl; 682 } 683 684 public: 685 const jushort class_id() const { return _class_id; } 686 687 const jushort flags() const { return _flags; } 688 689 // Return a dense integer opcode number 690 virtual int Opcode() const; 691 692 // Virtual inherited Node size 693 virtual uint size_of() const; 694 695 // Other interesting Node properties 696 #define DEFINE_CLASS_QUERY(type) \ 697 bool is_##type() const { \ 698 return ((_class_id & ClassMask_##type) == Class_##type); \ 699 } \ 700 type##Node *as_##type() const { \ 701 assert(is_##type(), "invalid node class"); \ 702 return (type##Node*)this; \ 703 } \ 704 type##Node* isa_##type() const { \ 705 return (is_##type()) ? as_##type() : NULL; \ 706 } 707 708 DEFINE_CLASS_QUERY(AbstractLock) 709 DEFINE_CLASS_QUERY(Add) 710 DEFINE_CLASS_QUERY(AddP) 711 DEFINE_CLASS_QUERY(Allocate) 712 DEFINE_CLASS_QUERY(AllocateArray) 713 DEFINE_CLASS_QUERY(Bool) 714 DEFINE_CLASS_QUERY(BoxLock) 715 DEFINE_CLASS_QUERY(Call) 716 DEFINE_CLASS_QUERY(CallDynamicJava) 717 DEFINE_CLASS_QUERY(CallJava) 718 DEFINE_CLASS_QUERY(CallLeaf) 719 DEFINE_CLASS_QUERY(CallRuntime) 720 DEFINE_CLASS_QUERY(CallStaticJava) 721 DEFINE_CLASS_QUERY(Catch) 722 DEFINE_CLASS_QUERY(CatchProj) 723 DEFINE_CLASS_QUERY(CheckCastPP) 724 DEFINE_CLASS_QUERY(ConstraintCast) 725 DEFINE_CLASS_QUERY(ClearArray) 726 DEFINE_CLASS_QUERY(CMove) 727 DEFINE_CLASS_QUERY(Cmp) 728 DEFINE_CLASS_QUERY(CountedLoop) 729 DEFINE_CLASS_QUERY(CountedLoopEnd) 730 DEFINE_CLASS_QUERY(DecodeNarrowPtr) 731 DEFINE_CLASS_QUERY(DecodeN) 732 DEFINE_CLASS_QUERY(DecodeNKlass) 733 DEFINE_CLASS_QUERY(EncodeNarrowPtr) 734 DEFINE_CLASS_QUERY(EncodeP) 735 DEFINE_CLASS_QUERY(EncodePKlass) 736 DEFINE_CLASS_QUERY(FastLock) 737 DEFINE_CLASS_QUERY(FastUnlock) 738 DEFINE_CLASS_QUERY(If) 739 DEFINE_CLASS_QUERY(IfFalse) 740 DEFINE_CLASS_QUERY(IfTrue) 741 DEFINE_CLASS_QUERY(Initialize) 742 DEFINE_CLASS_QUERY(Jump) 743 DEFINE_CLASS_QUERY(JumpProj) 744 DEFINE_CLASS_QUERY(Load) 745 DEFINE_CLASS_QUERY(LoadStore) 746 DEFINE_CLASS_QUERY(Lock) 747 DEFINE_CLASS_QUERY(Loop) 748 DEFINE_CLASS_QUERY(Mach) 749 DEFINE_CLASS_QUERY(MachBranch) 750 DEFINE_CLASS_QUERY(MachCall) 751 DEFINE_CLASS_QUERY(MachCallDynamicJava) 752 DEFINE_CLASS_QUERY(MachCallJava) 753 DEFINE_CLASS_QUERY(MachCallLeaf) 754 DEFINE_CLASS_QUERY(MachCallRuntime) 755 DEFINE_CLASS_QUERY(MachCallStaticJava) 756 DEFINE_CLASS_QUERY(MachConstantBase) 757 DEFINE_CLASS_QUERY(MachConstant) 758 DEFINE_CLASS_QUERY(MachGoto) 759 DEFINE_CLASS_QUERY(MachIf) 760 DEFINE_CLASS_QUERY(MachNullCheck) 761 DEFINE_CLASS_QUERY(MachProj) 762 DEFINE_CLASS_QUERY(MachReturn) 763 DEFINE_CLASS_QUERY(MachSafePoint) 764 DEFINE_CLASS_QUERY(MachSpillCopy) 765 DEFINE_CLASS_QUERY(MachTemp) 766 DEFINE_CLASS_QUERY(MachMerge) 767 DEFINE_CLASS_QUERY(Mem) 768 DEFINE_CLASS_QUERY(MemBar) 769 DEFINE_CLASS_QUERY(MemBarStoreStore) 770 DEFINE_CLASS_QUERY(MergeMem) 771 DEFINE_CLASS_QUERY(Mul) 772 DEFINE_CLASS_QUERY(Multi) 773 DEFINE_CLASS_QUERY(MultiBranch) 774 DEFINE_CLASS_QUERY(Parm) 775 DEFINE_CLASS_QUERY(PCTable) 776 DEFINE_CLASS_QUERY(Phi) 777 DEFINE_CLASS_QUERY(Proj) 778 DEFINE_CLASS_QUERY(Region) 779 DEFINE_CLASS_QUERY(Root) 780 DEFINE_CLASS_QUERY(SafePoint) 781 DEFINE_CLASS_QUERY(SafePointScalarObject) 782 DEFINE_CLASS_QUERY(Start) 783 DEFINE_CLASS_QUERY(Store) 784 DEFINE_CLASS_QUERY(Sub) 785 DEFINE_CLASS_QUERY(Type) 786 DEFINE_CLASS_QUERY(Vector) 787 DEFINE_CLASS_QUERY(LoadVector) 788 DEFINE_CLASS_QUERY(StoreVector) 789 DEFINE_CLASS_QUERY(Unlock) 790 791 #undef DEFINE_CLASS_QUERY 792 793 // duplicate of is_MachSpillCopy() 794 bool is_SpillCopy () const { 795 return ((_class_id & ClassMask_MachSpillCopy) == Class_MachSpillCopy); 796 } 797 798 bool is_Con () const { return (_flags & Flag_is_Con) != 0; } 799 // The data node which is safe to leave in dead loop during IGVN optimization. 800 bool is_dead_loop_safe() const { 801 return is_Phi() || (is_Proj() && in(0) == NULL) || 802 ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0 && 803 (!is_Proj() || !in(0)->is_Allocate())); 804 } 805 806 // is_Copy() returns copied edge index (0 or 1) 807 uint is_Copy() const { return (_flags & Flag_is_Copy); } 808 809 virtual bool is_CFG() const { return false; } 810 811 // If this node is control-dependent on a test, can it be 812 // rerouted to a dominating equivalent test? This is usually 813 // true of non-CFG nodes, but can be false for operations which 814 // depend for their correct sequencing on more than one test. 815 // (In that case, hoisting to a dominating test may silently 816 // skip some other important test.) 817 virtual bool depends_only_on_test() const { assert(!is_CFG(), ""); return true; }; 818 819 // When building basic blocks, I need to have a notion of block beginning 820 // Nodes, next block selector Nodes (block enders), and next block 821 // projections. These calls need to work on their machine equivalents. The 822 // Ideal beginning Nodes are RootNode, RegionNode and StartNode. 823 bool is_block_start() const { 824 if ( is_Region() ) 825 return this == (const Node*)in(0); 826 else 827 return is_Start(); 828 } 829 830 // The Ideal control projection Nodes are IfTrue/IfFalse, JumpProjNode, Root, 831 // Goto and Return. This call also returns the block ending Node. 832 virtual const Node *is_block_proj() const; 833 834 // The node is a "macro" node which needs to be expanded before matching 835 bool is_macro() const { return (_flags & Flag_is_macro) != 0; } 836 // The node is expensive: the best control is set during loop opts 837 bool is_expensive() const { return (_flags & Flag_is_expensive) != 0 && in(0) != NULL; } 838 839 //----------------- Optimization 840 841 // Get the worst-case Type output for this Node. 842 virtual const class Type *bottom_type() const; 843 844 // If we find a better type for a node, try to record it permanently. 845 // Return true if this node actually changed. 846 // Be sure to do the hash_delete game in the "rehash" variant. 847 void raise_bottom_type(const Type* new_type); 848 849 // Get the address type with which this node uses and/or defs memory, 850 // or NULL if none. The address type is conservatively wide. 851 // Returns non-null for calls, membars, loads, stores, etc. 852 // Returns TypePtr::BOTTOM if the node touches memory "broadly". 853 virtual const class TypePtr *adr_type() const { return NULL; } 854 855 // Return an existing node which computes the same function as this node. 856 // The optimistic combined algorithm requires this to return a Node which 857 // is a small number of steps away (e.g., one of my inputs). 858 virtual Node *Identity( PhaseTransform *phase ); 859 860 // Return the set of values this Node can take on at runtime. 861 virtual const Type *Value( PhaseTransform *phase ) const; 862 863 // Return a node which is more "ideal" than the current node. 864 // The invariants on this call are subtle. If in doubt, read the 865 // treatise in node.cpp above the default implemention AND TEST WITH 866 // +VerifyIterativeGVN! 867 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); 868 869 // Some nodes have specific Ideal subgraph transformations only if they are 870 // unique users of specific nodes. Such nodes should be put on IGVN worklist 871 // for the transformations to happen. 872 bool has_special_unique_user() const; 873 874 // Skip Proj and CatchProj nodes chains. Check for Null and Top. 875 Node* find_exact_control(Node* ctrl); 876 877 // Check if 'this' node dominates or equal to 'sub'. 878 bool dominates(Node* sub, Node_List &nlist); 879 880 protected: 881 bool remove_dead_region(PhaseGVN *phase, bool can_reshape); 882 public: 883 884 // Idealize graph, using DU info. Done after constant propagation 885 virtual Node *Ideal_DU_postCCP( PhaseCCP *ccp ); 886 887 // See if there is valid pipeline info 888 static const Pipeline *pipeline_class(); 889 virtual const Pipeline *pipeline() const; 890 891 // Compute the latency from the def to this instruction of the ith input node 892 uint latency(uint i); 893 894 // Hash & compare functions, for pessimistic value numbering 895 896 // If the hash function returns the special sentinel value NO_HASH, 897 // the node is guaranteed never to compare equal to any other node. 898 // If we accidentally generate a hash with value NO_HASH the node 899 // won't go into the table and we'll lose a little optimization. 900 enum { NO_HASH = 0 }; 901 virtual uint hash() const; 902 virtual uint cmp( const Node &n ) const; 903 904 // Operation appears to be iteratively computed (such as an induction variable) 905 // It is possible for this operation to return false for a loop-varying 906 // value, if it appears (by local graph inspection) to be computed by a simple conditional. 907 bool is_iteratively_computed(); 908 909 // Determine if a node is Counted loop induction variable. 910 // The method is defined in loopnode.cpp. 911 const Node* is_loop_iv() const; 912 913 // Return a node with opcode "opc" and same inputs as "this" if one can 914 // be found; Otherwise return NULL; 915 Node* find_similar(int opc); 916 917 // Return the unique control out if only one. Null if none or more than one. 918 Node* unique_ctrl_out(); 919 920 //----------------- Code Generation 921 922 // Ideal register class for Matching. Zero means unmatched instruction 923 // (these are cloned instead of converted to machine nodes). 924 virtual uint ideal_reg() const; 925 926 static const uint NotAMachineReg; // must be > max. machine register 927 928 // Do we Match on this edge index or not? Generally false for Control 929 // and true for everything else. Weird for calls & returns. 930 virtual uint match_edge(uint idx) const; 931 932 // Register class output is returned in 933 virtual const RegMask &out_RegMask() const; 934 // Register class input is expected in 935 virtual const RegMask &in_RegMask(uint) const; 936 // Should we clone rather than spill this instruction? 937 bool rematerialize() const; 938 939 // Return JVM State Object if this Node carries debug info, or NULL otherwise 940 virtual JVMState* jvms() const; 941 942 // Print as assembly 943 virtual void format( PhaseRegAlloc *, outputStream* st = tty ) const; 944 // Emit bytes starting at parameter 'ptr' 945 // Bump 'ptr' by the number of output bytes 946 virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const; 947 // Size of instruction in bytes 948 virtual uint size(PhaseRegAlloc *ra_) const; 949 950 // Convenience function to extract an integer constant from a node. 951 // If it is not an integer constant (either Con, CastII, or Mach), 952 // return value_if_unknown. 953 jint find_int_con(jint value_if_unknown) const { 954 const TypeInt* t = find_int_type(); 955 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown; 956 } 957 // Return the constant, knowing it is an integer constant already 958 jint get_int() const { 959 const TypeInt* t = find_int_type(); 960 guarantee(t != NULL, "must be con"); 961 return t->get_con(); 962 } 963 // Here's where the work is done. Can produce non-constant int types too. 964 const TypeInt* find_int_type() const; 965 966 // Same thing for long (and intptr_t, via type.hpp): 967 jlong get_long() const { 968 const TypeLong* t = find_long_type(); 969 guarantee(t != NULL, "must be con"); 970 return t->get_con(); 971 } 972 jlong find_long_con(jint value_if_unknown) const { 973 const TypeLong* t = find_long_type(); 974 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown; 975 } 976 const TypeLong* find_long_type() const; 977 978 const TypePtr* get_ptr_type() const; 979 980 // These guys are called by code generated by ADLC: 981 intptr_t get_ptr() const; 982 intptr_t get_narrowcon() const; 983 jdouble getd() const; 984 jfloat getf() const; 985 986 // Nodes which are pinned into basic blocks 987 virtual bool pinned() const { return false; } 988 989 // Nodes which use memory without consuming it, hence need antidependences 990 // More specifically, needs_anti_dependence_check returns true iff the node 991 // (a) does a load, and (b) does not perform a store (except perhaps to a 992 // stack slot or some other unaliased location). 993 bool needs_anti_dependence_check() const; 994 995 // Return which operand this instruction may cisc-spill. In other words, 996 // return operand position that can convert from reg to memory access 997 virtual int cisc_operand() const { return AdlcVMDeps::Not_cisc_spillable; } 998 bool is_cisc_alternate() const { return (_flags & Flag_is_cisc_alternate) != 0; } 999 1000 //----------------- Graph walking 1001 public: 1002 // Walk and apply member functions recursively. 1003 // Supplied (this) pointer is root. 1004 void walk(NFunc pre, NFunc post, void *env); 1005 static void nop(Node &, void*); // Dummy empty function 1006 static void packregion( Node &n, void* ); 1007 private: 1008 void walk_(NFunc pre, NFunc post, void *env, VectorSet &visited); 1009 1010 //----------------- Printing, etc 1011 public: 1012 #ifndef PRODUCT 1013 Node* find(int idx) const; // Search the graph for the given idx. 1014 Node* find_ctrl(int idx) const; // Search control ancestors for the given idx. 1015 void dump() const { dump("\n"); } // Print this node. 1016 void dump(const char* suffix, outputStream *st = tty) const;// Print this node. 1017 void dump(int depth) const; // Print this node, recursively to depth d 1018 void dump_ctrl(int depth) const; // Print control nodes, to depth d 1019 virtual void dump_req(outputStream *st = tty) const; // Print required-edge info 1020 virtual void dump_prec(outputStream *st = tty) const; // Print precedence-edge info 1021 virtual void dump_out(outputStream *st = tty) const; // Print the output edge info 1022 virtual void dump_spec(outputStream *st) const {}; // Print per-node info 1023 void verify_edges(Unique_Node_List &visited); // Verify bi-directional edges 1024 void verify() const; // Check Def-Use info for my subgraph 1025 static void verify_recur(const Node *n, int verify_depth, VectorSet &old_space, VectorSet &new_space); 1026 1027 // This call defines a class-unique string used to identify class instances 1028 virtual const char *Name() const; 1029 1030 void dump_format(PhaseRegAlloc *ra) const; // debug access to MachNode::format(...) 1031 // RegMask Print Functions 1032 void dump_in_regmask(int idx) { in_RegMask(idx).dump(); } 1033 void dump_out_regmask() { out_RegMask().dump(); } 1034 static bool in_dump() { return Compile::current()->_in_dump_cnt > 0; } 1035 void fast_dump() const { 1036 tty->print("%4d: %-17s", _idx, Name()); 1037 for (uint i = 0; i < len(); i++) 1038 if (in(i)) 1039 tty->print(" %4d", in(i)->_idx); 1040 else 1041 tty->print(" NULL"); 1042 tty->print("\n"); 1043 } 1044 #endif 1045 #ifdef ASSERT 1046 void verify_construction(); 1047 bool verify_jvms(const JVMState* jvms) const; 1048 int _debug_idx; // Unique value assigned to every node. 1049 int debug_idx() const { return _debug_idx; } 1050 void set_debug_idx( int debug_idx ) { _debug_idx = debug_idx; } 1051 1052 Node* _debug_orig; // Original version of this, if any. 1053 Node* debug_orig() const { return _debug_orig; } 1054 void set_debug_orig(Node* orig); // _debug_orig = orig 1055 1056 int _hash_lock; // Barrier to modifications of nodes in the hash table 1057 void enter_hash_lock() { ++_hash_lock; assert(_hash_lock < 99, "in too many hash tables?"); } 1058 void exit_hash_lock() { --_hash_lock; assert(_hash_lock >= 0, "mispaired hash locks"); } 1059 1060 static void init_NodeProperty(); 1061 1062 #if OPTO_DU_ITERATOR_ASSERT 1063 const Node* _last_del; // The last deleted node. 1064 uint _del_tick; // Bumped when a deletion happens.. 1065 #endif 1066 #endif 1067 }; 1068 1069 //----------------------------------------------------------------------------- 1070 // Iterators over DU info, and associated Node functions. 1071 1072 #if OPTO_DU_ITERATOR_ASSERT 1073 1074 // Common code for assertion checking on DU iterators. 1075 class DUIterator_Common VALUE_OBJ_CLASS_SPEC { 1076 #ifdef ASSERT 1077 protected: 1078 bool _vdui; // cached value of VerifyDUIterators 1079 const Node* _node; // the node containing the _out array 1080 uint _outcnt; // cached node->_outcnt 1081 uint _del_tick; // cached node->_del_tick 1082 Node* _last; // last value produced by the iterator 1083 1084 void sample(const Node* node); // used by c'tor to set up for verifies 1085 void verify(const Node* node, bool at_end_ok = false); 1086 void verify_resync(); 1087 void reset(const DUIterator_Common& that); 1088 1089 // The VDUI_ONLY macro protects code conditionalized on VerifyDUIterators 1090 #define I_VDUI_ONLY(i,x) { if ((i)._vdui) { x; } } 1091 #else 1092 #define I_VDUI_ONLY(i,x) { } 1093 #endif //ASSERT 1094 }; 1095 1096 #define VDUI_ONLY(x) I_VDUI_ONLY(*this, x) 1097 1098 // Default DU iterator. Allows appends onto the out array. 1099 // Allows deletion from the out array only at the current point. 1100 // Usage: 1101 // for (DUIterator i = x->outs(); x->has_out(i); i++) { 1102 // Node* y = x->out(i); 1103 // ... 1104 // } 1105 // Compiles in product mode to a unsigned integer index, which indexes 1106 // onto a repeatedly reloaded base pointer of x->_out. The loop predicate 1107 // also reloads x->_outcnt. If you delete, you must perform "--i" just 1108 // before continuing the loop. You must delete only the last-produced 1109 // edge. You must delete only a single copy of the last-produced edge, 1110 // or else you must delete all copies at once (the first time the edge 1111 // is produced by the iterator). 1112 class DUIterator : public DUIterator_Common { 1113 friend class Node; 1114 1115 // This is the index which provides the product-mode behavior. 1116 // Whatever the product-mode version of the system does to the 1117 // DUI index is done to this index. All other fields in 1118 // this class are used only for assertion checking. 1119 uint _idx; 1120 1121 #ifdef ASSERT 1122 uint _refresh_tick; // Records the refresh activity. 1123 1124 void sample(const Node* node); // Initialize _refresh_tick etc. 1125 void verify(const Node* node, bool at_end_ok = false); 1126 void verify_increment(); // Verify an increment operation. 1127 void verify_resync(); // Verify that we can back up over a deletion. 1128 void verify_finish(); // Verify that the loop terminated properly. 1129 void refresh(); // Resample verification info. 1130 void reset(const DUIterator& that); // Resample after assignment. 1131 #endif 1132 1133 DUIterator(const Node* node, int dummy_to_avoid_conversion) 1134 { _idx = 0; debug_only(sample(node)); } 1135 1136 public: 1137 // initialize to garbage; clear _vdui to disable asserts 1138 DUIterator() 1139 { /*initialize to garbage*/ debug_only(_vdui = false); } 1140 1141 void operator++(int dummy_to_specify_postfix_op) 1142 { _idx++; VDUI_ONLY(verify_increment()); } 1143 1144 void operator--() 1145 { VDUI_ONLY(verify_resync()); --_idx; } 1146 1147 ~DUIterator() 1148 { VDUI_ONLY(verify_finish()); } 1149 1150 void operator=(const DUIterator& that) 1151 { _idx = that._idx; debug_only(reset(that)); } 1152 }; 1153 1154 DUIterator Node::outs() const 1155 { return DUIterator(this, 0); } 1156 DUIterator& Node::refresh_out_pos(DUIterator& i) const 1157 { I_VDUI_ONLY(i, i.refresh()); return i; } 1158 bool Node::has_out(DUIterator& i) const 1159 { I_VDUI_ONLY(i, i.verify(this,true));return i._idx < _outcnt; } 1160 Node* Node::out(DUIterator& i) const 1161 { I_VDUI_ONLY(i, i.verify(this)); return debug_only(i._last=) _out[i._idx]; } 1162 1163 1164 // Faster DU iterator. Disallows insertions into the out array. 1165 // Allows deletion from the out array only at the current point. 1166 // Usage: 1167 // for (DUIterator_Fast imax, i = x->fast_outs(imax); i < imax; i++) { 1168 // Node* y = x->fast_out(i); 1169 // ... 1170 // } 1171 // Compiles in product mode to raw Node** pointer arithmetic, with 1172 // no reloading of pointers from the original node x. If you delete, 1173 // you must perform "--i; --imax" just before continuing the loop. 1174 // If you delete multiple copies of the same edge, you must decrement 1175 // imax, but not i, multiple times: "--i, imax -= num_edges". 1176 class DUIterator_Fast : public DUIterator_Common { 1177 friend class Node; 1178 friend class DUIterator_Last; 1179 1180 // This is the pointer which provides the product-mode behavior. 1181 // Whatever the product-mode version of the system does to the 1182 // DUI pointer is done to this pointer. All other fields in 1183 // this class are used only for assertion checking. 1184 Node** _outp; 1185 1186 #ifdef ASSERT 1187 void verify(const Node* node, bool at_end_ok = false); 1188 void verify_limit(); 1189 void verify_resync(); 1190 void verify_relimit(uint n); 1191 void reset(const DUIterator_Fast& that); 1192 #endif 1193 1194 // Note: offset must be signed, since -1 is sometimes passed 1195 DUIterator_Fast(const Node* node, ptrdiff_t offset) 1196 { _outp = node->_out + offset; debug_only(sample(node)); } 1197 1198 public: 1199 // initialize to garbage; clear _vdui to disable asserts 1200 DUIterator_Fast() 1201 { /*initialize to garbage*/ debug_only(_vdui = false); } 1202 1203 void operator++(int dummy_to_specify_postfix_op) 1204 { _outp++; VDUI_ONLY(verify(_node, true)); } 1205 1206 void operator--() 1207 { VDUI_ONLY(verify_resync()); --_outp; } 1208 1209 void operator-=(uint n) // applied to the limit only 1210 { _outp -= n; VDUI_ONLY(verify_relimit(n)); } 1211 1212 bool operator<(DUIterator_Fast& limit) { 1213 I_VDUI_ONLY(*this, this->verify(_node, true)); 1214 I_VDUI_ONLY(limit, limit.verify_limit()); 1215 return _outp < limit._outp; 1216 } 1217 1218 void operator=(const DUIterator_Fast& that) 1219 { _outp = that._outp; debug_only(reset(that)); } 1220 }; 1221 1222 DUIterator_Fast Node::fast_outs(DUIterator_Fast& imax) const { 1223 // Assign a limit pointer to the reference argument: 1224 imax = DUIterator_Fast(this, (ptrdiff_t)_outcnt); 1225 // Return the base pointer: 1226 return DUIterator_Fast(this, 0); 1227 } 1228 Node* Node::fast_out(DUIterator_Fast& i) const { 1229 I_VDUI_ONLY(i, i.verify(this)); 1230 return debug_only(i._last=) *i._outp; 1231 } 1232 1233 1234 // Faster DU iterator. Requires each successive edge to be removed. 1235 // Does not allow insertion of any edges. 1236 // Usage: 1237 // for (DUIterator_Last imin, i = x->last_outs(imin); i >= imin; i -= num_edges) { 1238 // Node* y = x->last_out(i); 1239 // ... 1240 // } 1241 // Compiles in product mode to raw Node** pointer arithmetic, with 1242 // no reloading of pointers from the original node x. 1243 class DUIterator_Last : private DUIterator_Fast { 1244 friend class Node; 1245 1246 #ifdef ASSERT 1247 void verify(const Node* node, bool at_end_ok = false); 1248 void verify_limit(); 1249 void verify_step(uint num_edges); 1250 #endif 1251 1252 // Note: offset must be signed, since -1 is sometimes passed 1253 DUIterator_Last(const Node* node, ptrdiff_t offset) 1254 : DUIterator_Fast(node, offset) { } 1255 1256 void operator++(int dummy_to_specify_postfix_op) {} // do not use 1257 void operator<(int) {} // do not use 1258 1259 public: 1260 DUIterator_Last() { } 1261 // initialize to garbage 1262 1263 void operator--() 1264 { _outp--; VDUI_ONLY(verify_step(1)); } 1265 1266 void operator-=(uint n) 1267 { _outp -= n; VDUI_ONLY(verify_step(n)); } 1268 1269 bool operator>=(DUIterator_Last& limit) { 1270 I_VDUI_ONLY(*this, this->verify(_node, true)); 1271 I_VDUI_ONLY(limit, limit.verify_limit()); 1272 return _outp >= limit._outp; 1273 } 1274 1275 void operator=(const DUIterator_Last& that) 1276 { DUIterator_Fast::operator=(that); } 1277 }; 1278 1279 DUIterator_Last Node::last_outs(DUIterator_Last& imin) const { 1280 // Assign a limit pointer to the reference argument: 1281 imin = DUIterator_Last(this, 0); 1282 // Return the initial pointer: 1283 return DUIterator_Last(this, (ptrdiff_t)_outcnt - 1); 1284 } 1285 Node* Node::last_out(DUIterator_Last& i) const { 1286 I_VDUI_ONLY(i, i.verify(this)); 1287 return debug_only(i._last=) *i._outp; 1288 } 1289 1290 #endif //OPTO_DU_ITERATOR_ASSERT 1291 1292 #undef I_VDUI_ONLY 1293 #undef VDUI_ONLY 1294 1295 // An Iterator that truly follows the iterator pattern. Doesn't 1296 // support deletion but could be made to. 1297 // 1298 // for (SimpleDUIterator i(n); i.has_next(); i.next()) { 1299 // Node* m = i.get(); 1300 // 1301 class SimpleDUIterator : public StackObj { 1302 private: 1303 Node* node; 1304 DUIterator_Fast i; 1305 DUIterator_Fast imax; 1306 public: 1307 SimpleDUIterator(Node* n): node(n), i(n->fast_outs(imax)) {} 1308 bool has_next() { return i < imax; } 1309 void next() { i++; } 1310 Node* get() { return node->fast_out(i); } 1311 }; 1312 1313 1314 //----------------------------------------------------------------------------- 1315 // Map dense integer indices to Nodes. Uses classic doubling-array trick. 1316 // Abstractly provides an infinite array of Node*'s, initialized to NULL. 1317 // Note that the constructor just zeros things, and since I use Arena 1318 // allocation I do not need a destructor to reclaim storage. 1319 class Node_Array : public ResourceObj { 1320 friend class VMStructs; 1321 protected: 1322 Arena *_a; // Arena to allocate in 1323 uint _max; 1324 Node **_nodes; 1325 void grow( uint i ); // Grow array node to fit 1326 public: 1327 Node_Array(Arena *a) : _a(a), _max(OptoNodeListSize) { 1328 _nodes = NEW_ARENA_ARRAY( a, Node *, OptoNodeListSize ); 1329 for( int i = 0; i < OptoNodeListSize; i++ ) { 1330 _nodes[i] = NULL; 1331 } 1332 } 1333 1334 Node_Array(Node_Array *na) : _a(na->_a), _max(na->_max), _nodes(na->_nodes) {} 1335 Node *operator[] ( uint i ) const // Lookup, or NULL for not mapped 1336 { return (i<_max) ? _nodes[i] : (Node*)NULL; } 1337 Node *at( uint i ) const { assert(i<_max,"oob"); return _nodes[i]; } 1338 Node **adr() { return _nodes; } 1339 // Extend the mapping: index i maps to Node *n. 1340 void map( uint i, Node *n ) { if( i>=_max ) grow(i); _nodes[i] = n; } 1341 void insert( uint i, Node *n ); 1342 void remove( uint i ); // Remove, preserving order 1343 void sort( C_sort_func_t func); 1344 void reset( Arena *new_a ); // Zap mapping to empty; reclaim storage 1345 void clear(); // Set all entries to NULL, keep storage 1346 uint Size() const { return _max; } 1347 void dump() const; 1348 }; 1349 1350 class Node_List : public Node_Array { 1351 friend class VMStructs; 1352 uint _cnt; 1353 public: 1354 Node_List() : Node_Array(Thread::current()->resource_area()), _cnt(0) {} 1355 Node_List(Arena *a) : Node_Array(a), _cnt(0) {} 1356 bool contains(const Node* n) const { 1357 for (uint e = 0; e < size(); e++) { 1358 if (at(e) == n) return true; 1359 } 1360 return false; 1361 } 1362 void insert( uint i, Node *n ) { Node_Array::insert(i,n); _cnt++; } 1363 void remove( uint i ) { Node_Array::remove(i); _cnt--; } 1364 void push( Node *b ) { map(_cnt++,b); } 1365 void yank( Node *n ); // Find and remove 1366 Node *pop() { return _nodes[--_cnt]; } 1367 Node *rpop() { Node *b = _nodes[0]; _nodes[0]=_nodes[--_cnt]; return b;} 1368 void clear() { _cnt = 0; Node_Array::clear(); } // retain storage 1369 uint size() const { return _cnt; } 1370 void dump() const; 1371 }; 1372 1373 //------------------------------Unique_Node_List------------------------------- 1374 class Unique_Node_List : public Node_List { 1375 friend class VMStructs; 1376 VectorSet _in_worklist; 1377 uint _clock_index; // Index in list where to pop from next 1378 public: 1379 Unique_Node_List() : Node_List(), _in_worklist(Thread::current()->resource_area()), _clock_index(0) {} 1380 Unique_Node_List(Arena *a) : Node_List(a), _in_worklist(a), _clock_index(0) {} 1381 1382 void remove( Node *n ); 1383 bool member( Node *n ) { return _in_worklist.test(n->_idx) != 0; } 1384 VectorSet &member_set(){ return _in_worklist; } 1385 1386 void push( Node *b ) { 1387 if( !_in_worklist.test_set(b->_idx) ) 1388 Node_List::push(b); 1389 } 1390 Node *pop() { 1391 if( _clock_index >= size() ) _clock_index = 0; 1392 Node *b = at(_clock_index); 1393 map( _clock_index, Node_List::pop()); 1394 if (size() != 0) _clock_index++; // Always start from 0 1395 _in_worklist >>= b->_idx; 1396 return b; 1397 } 1398 Node *remove( uint i ) { 1399 Node *b = Node_List::at(i); 1400 _in_worklist >>= b->_idx; 1401 map(i,Node_List::pop()); 1402 return b; 1403 } 1404 void yank( Node *n ) { _in_worklist >>= n->_idx; Node_List::yank(n); } 1405 void clear() { 1406 _in_worklist.Clear(); // Discards storage but grows automatically 1407 Node_List::clear(); 1408 _clock_index = 0; 1409 } 1410 1411 // Used after parsing to remove useless nodes before Iterative GVN 1412 void remove_useless_nodes(VectorSet &useful); 1413 1414 #ifndef PRODUCT 1415 void print_set() const { _in_worklist.print(); } 1416 #endif 1417 }; 1418 1419 // Inline definition of Compile::record_for_igvn must be deferred to this point. 1420 inline void Compile::record_for_igvn(Node* n) { 1421 _for_igvn->push(n); 1422 } 1423 1424 //------------------------------Node_Stack------------------------------------- 1425 class Node_Stack { 1426 friend class VMStructs; 1427 protected: 1428 struct INode { 1429 Node *node; // Processed node 1430 uint indx; // Index of next node's child 1431 }; 1432 INode *_inode_top; // tos, stack grows up 1433 INode *_inode_max; // End of _inodes == _inodes + _max 1434 INode *_inodes; // Array storage for the stack 1435 Arena *_a; // Arena to allocate in 1436 void grow(); 1437 public: 1438 Node_Stack(int size) { 1439 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize; 1440 _a = Thread::current()->resource_area(); 1441 _inodes = NEW_ARENA_ARRAY( _a, INode, max ); 1442 _inode_max = _inodes + max; 1443 _inode_top = _inodes - 1; // stack is empty 1444 } 1445 1446 Node_Stack(Arena *a, int size) : _a(a) { 1447 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize; 1448 _inodes = NEW_ARENA_ARRAY( _a, INode, max ); 1449 _inode_max = _inodes + max; 1450 _inode_top = _inodes - 1; // stack is empty 1451 } 1452 1453 void pop() { 1454 assert(_inode_top >= _inodes, "node stack underflow"); 1455 --_inode_top; 1456 } 1457 void push(Node *n, uint i) { 1458 ++_inode_top; 1459 if (_inode_top >= _inode_max) grow(); 1460 INode *top = _inode_top; // optimization 1461 top->node = n; 1462 top->indx = i; 1463 } 1464 Node *node() const { 1465 return _inode_top->node; 1466 } 1467 Node* node_at(uint i) const { 1468 assert(_inodes + i <= _inode_top, "in range"); 1469 return _inodes[i].node; 1470 } 1471 uint index() const { 1472 return _inode_top->indx; 1473 } 1474 uint index_at(uint i) const { 1475 assert(_inodes + i <= _inode_top, "in range"); 1476 return _inodes[i].indx; 1477 } 1478 void set_node(Node *n) { 1479 _inode_top->node = n; 1480 } 1481 void set_index(uint i) { 1482 _inode_top->indx = i; 1483 } 1484 uint size_max() const { return (uint)pointer_delta(_inode_max, _inodes, sizeof(INode)); } // Max size 1485 uint size() const { return (uint)pointer_delta((_inode_top+1), _inodes, sizeof(INode)); } // Current size 1486 bool is_nonempty() const { return (_inode_top >= _inodes); } 1487 bool is_empty() const { return (_inode_top < _inodes); } 1488 void clear() { _inode_top = _inodes - 1; } // retain storage 1489 1490 // Node_Stack is used to map nodes. 1491 Node* find(uint idx) const; 1492 }; 1493 1494 1495 //-----------------------------Node_Notes-------------------------------------- 1496 // Debugging or profiling annotations loosely and sparsely associated 1497 // with some nodes. See Compile::node_notes_at for the accessor. 1498 class Node_Notes VALUE_OBJ_CLASS_SPEC { 1499 friend class VMStructs; 1500 JVMState* _jvms; 1501 1502 public: 1503 Node_Notes(JVMState* jvms = NULL) { 1504 _jvms = jvms; 1505 } 1506 1507 JVMState* jvms() { return _jvms; } 1508 void set_jvms(JVMState* x) { _jvms = x; } 1509 1510 // True if there is nothing here. 1511 bool is_clear() { 1512 return (_jvms == NULL); 1513 } 1514 1515 // Make there be nothing here. 1516 void clear() { 1517 _jvms = NULL; 1518 } 1519 1520 // Make a new, clean node notes. 1521 static Node_Notes* make(Compile* C) { 1522 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1); 1523 nn->clear(); 1524 return nn; 1525 } 1526 1527 Node_Notes* clone(Compile* C) { 1528 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1); 1529 (*nn) = (*this); 1530 return nn; 1531 } 1532 1533 // Absorb any information from source. 1534 bool update_from(Node_Notes* source) { 1535 bool changed = false; 1536 if (source != NULL) { 1537 if (source->jvms() != NULL) { 1538 set_jvms(source->jvms()); 1539 changed = true; 1540 } 1541 } 1542 return changed; 1543 } 1544 }; 1545 1546 // Inlined accessors for Compile::node_nodes that require the preceding class: 1547 inline Node_Notes* 1548 Compile::locate_node_notes(GrowableArray<Node_Notes*>* arr, 1549 int idx, bool can_grow) { 1550 assert(idx >= 0, "oob"); 1551 int block_idx = (idx >> _log2_node_notes_block_size); 1552 int grow_by = (block_idx - (arr == NULL? 0: arr->length())); 1553 if (grow_by >= 0) { 1554 if (!can_grow) return NULL; 1555 grow_node_notes(arr, grow_by + 1); 1556 } 1557 // (Every element of arr is a sub-array of length _node_notes_block_size.) 1558 return arr->at(block_idx) + (idx & (_node_notes_block_size-1)); 1559 } 1560 1561 inline bool 1562 Compile::set_node_notes_at(int idx, Node_Notes* value) { 1563 if (value == NULL || value->is_clear()) 1564 return false; // nothing to write => write nothing 1565 Node_Notes* loc = locate_node_notes(_node_note_array, idx, true); 1566 assert(loc != NULL, ""); 1567 return loc->update_from(value); 1568 } 1569 1570 1571 //------------------------------TypeNode--------------------------------------- 1572 // Node with a Type constant. 1573 class TypeNode : public Node { 1574 protected: 1575 virtual uint hash() const; // Check the type 1576 virtual uint cmp( const Node &n ) const; 1577 virtual uint size_of() const; // Size is bigger 1578 const Type* const _type; 1579 public: 1580 void set_type(const Type* t) { 1581 assert(t != NULL, "sanity"); 1582 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH); 1583 *(const Type**)&_type = t; // cast away const-ness 1584 // If this node is in the hash table, make sure it doesn't need a rehash. 1585 assert(check_hash == NO_HASH || check_hash == hash(), "type change must preserve hash code"); 1586 } 1587 const Type* type() const { assert(_type != NULL, "sanity"); return _type; }; 1588 TypeNode( const Type *t, uint required ) : Node(required), _type(t) { 1589 init_class_id(Class_Type); 1590 } 1591 virtual const Type *Value( PhaseTransform *phase ) const; 1592 virtual const Type *bottom_type() const; 1593 virtual uint ideal_reg() const; 1594 #ifndef PRODUCT 1595 virtual void dump_spec(outputStream *st) const; 1596 #endif 1597 }; 1598 1599 #endif // SHARE_VM_OPTO_NODE_HPP