/* * Copyright (c) 1998, 2018, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. * */ #ifndef SHARE_VM_ADLC_ARENA_HPP #define SHARE_VM_ADLC_ARENA_HPP class AllocFailStrategy { public: enum AllocFailEnum { EXIT_OOM, RETURN_NULL }; }; typedef AllocFailStrategy::AllocFailEnum AllocFailType; void* AllocateHeap(size_t size, AllocFailType alloc_fail_mode = AllocFailStrategy::EXIT_OOM); // All classes in adlc may be derived // from one of the following allocation classes: // // For objects allocated in the C-heap (managed by: malloc & free). // - CHeapObj // // For classes used as name spaces. // - AllStatic // class CHeapObj { public: void* operator new(size_t size) throw(); void operator delete(void* p); void* new_array(size_t size); }; // Base class for classes that constitute name spaces. class AllStatic { public: void* operator new(size_t size) throw(); void operator delete(void* p); }; //------------------------------Chunk------------------------------------------ // Linked list of raw memory chunks class Chunk: public CHeapObj { private: // This ordinary operator delete is needed even though not used, so the // below two-argument operator delete will be treated as a placement // delete rather than an ordinary sized delete; see C++14 3.7.4.2/p2. void operator delete(void* p); public: void* operator new(size_t size, size_t length) throw(); void operator delete(void* p, size_t length); Chunk(size_t length); enum { init_size = 1*1024, // Size of first chunk size = 32*1024 // Default size of an Arena chunk (following the first) }; Chunk* _next; // Next Chunk in list size_t _len; // Size of this Chunk void chop(); // Chop this chunk void next_chop(); // Chop next chunk // Boundaries of data area (possibly unused) char* bottom() const { return ((char*) this) + sizeof(Chunk); } char* top() const { return bottom() + _len; } }; //------------------------------Arena------------------------------------------ // Fast allocation of memory class Arena: public CHeapObj { protected: friend class ResourceMark; friend class HandleMark; friend class NoHandleMark; Chunk *_first; // First chunk Chunk *_chunk; // current chunk char *_hwm, *_max; // High water mark and max in current chunk void* grow(size_t x); // Get a new Chunk of at least size x size_t _size_in_bytes; // Size of arena (used for memory usage tracing) public: Arena(); Arena(size_t init_size); Arena(Arena *old); ~Arena() { _first->chop(); } char* hwm() const { return _hwm; } // Fast allocate in the arena. Common case is: pointer test + increment. void* Amalloc(size_t x) { #ifdef _LP64 x = (x + (8-1)) & ((unsigned)(-8)); #else x = (x + (4-1)) & ((unsigned)(-4)); #endif if (_hwm + x > _max) { return grow(x); } else { char *old = _hwm; _hwm += x; return old; } } // Further assume size is padded out to words // Warning: in LP64, Amalloc_4 is really Amalloc_8 void *Amalloc_4(size_t x) { assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" ); if (_hwm + x > _max) { return grow(x); } else { char *old = _hwm; _hwm += x; return old; } } // Fast delete in area. Common case is: NOP (except for storage reclaimed) void Afree(void *ptr, size_t size) { if (((char*)ptr) + size == _hwm) _hwm = (char*)ptr; } void *Acalloc( size_t items, size_t x ); void *Arealloc( void *old_ptr, size_t old_size, size_t new_size ); // Reset this Arena to empty, and return this Arenas guts in a new Arena. Arena *reset(void); // Determine if pointer belongs to this Arena or not. bool contains( const void *ptr ) const; // Total of all chunks in use (not thread-safe) size_t used() const; // Total # of bytes used size_t size_in_bytes() const { return _size_in_bytes; } void set_size_in_bytes(size_t size) { _size_in_bytes = size; } }; #endif // SHARE_VM_ADLC_ARENA_HPP