1 /*
   2  * Copyright (c) 2019, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 
  26 #ifndef MTLSurfaceDataBase_h_Included
  27 #define MTLSurfaceDataBase_h_Included
  28 
  29 #include "java_awt_image_AffineTransformOp.h"
  30 #include "sun_java2d_metal_MTLSurfaceData.h"
  31 #include "sun_java2d_pipe_hw_AccelSurface.h"
  32 
  33 #include "SurfaceData.h"
  34 #include "Trace.h"
  35 #include "MTLFuncs.h"
  36 
  37 
  38 /**
  39  * The MTLPixelFormat structure contains all the information OpenGL needs to
  40  * know when copying from or into a particular system memory image buffer (via
  41  * glDrawPixels(), glReadPixels, glTexSubImage2D(), etc).
  42  *
  43  *     GLenum format;
  44  * The pixel format parameter used in glDrawPixels() and other similar calls.
  45  * Indicates the component ordering for each pixel (e.g. GL_BGRA).
  46  *
  47  *     GLenum type;
  48  * The pixel data type parameter used in glDrawPixels() and other similar
  49  * calls.  Indicates the data type for an entire pixel or for each component
  50  * in a pixel (e.g. GL_UNSIGNED_BYTE with GL_BGR means a pixel consists of
  51  * 3 unsigned byte components, blue first, then green, then red;
  52  * GL_UNSIGNED_INT_8_8_8_8_REV with GL_BGRA means a pixel consists of 1
  53  * unsigned integer comprised of four byte components, alpha first, then red,
  54  * then green, then blue).
  55  *
  56  *     jint alignment;
  57  * The byte alignment parameter used in glPixelStorei(GL_UNPACK_ALIGNMENT).  A
  58  * value of 4 indicates that each pixel starts on a 4-byte aligned region in
  59  * memory, and so on.  This alignment parameter helps OpenGL speed up pixel
  60  * transfer operations by transferring memory in aligned blocks.
  61  *
  62  *     jboolean hasAlpha;
  63  * If true, indicates that this pixel format contains an alpha component.
  64  *
  65  *     jboolean isPremult;
  66  * If true, indicates that this pixel format contains color components that
  67  * have been pre-multiplied by their corresponding alpha component.
  68  */
  69 typedef struct {
  70     //GLenum   format;
  71     //GLenum   type;
  72     jint format;
  73     jint type;
  74     jint     alignment;
  75     jboolean hasAlpha;
  76     jboolean isPremult;
  77 } MTPixelFormat;
  78 
  79 /**
  80  * The MTLSDOps structure describes a native OpenGL surface and contains all
  81  * information pertaining to the native surface.  Some information about
  82  * the more important/different fields:
  83  *
  84  *     void *privOps;
  85  * Pointer to native-specific (GLX, WGL, etc.) SurfaceData info, such as the
  86  * native Drawable handle and GraphicsConfig data.
  87  *
  88  *     jint drawableType;
  89  * The surface type; can be any one of the surface type constants defined
  90  * below (MTLSD_WINDOW, MTLSD_TEXTURE, etc).
  91  *
  92  *     GLenum activeBuffer;
  93  * Can be either GL_FRONT if this is the front buffer surface of an onscreen
  94  * window or a pbuffer surface, or GL_BACK if this is the backbuffer surface
  95  * of an onscreen window.
  96  *
  97  *     jboolean isOpaque;
  98  * If true, the surface should be treated as being fully opaque.  If
  99  * the underlying surface (e.g. pbuffer) has an alpha channel and isOpaque
 100  * is true, then we should take appropriate action (i.e. call glColorMask()
 101  * to disable writes into the alpha channel) to ensure that the surface
 102  * remains fully opaque.
 103  *
 104  *     jboolean needsInit;
 105  * If true, the surface requires some one-time initialization, which should
 106  * be performed after a context has been made current to the surface for
 107  * the first time.
 108  *
 109  *     jint x/yOffset
 110  * The offset in pixels of the OpenGL viewport origin from the lower-left
 111  * corner of the heavyweight drawable.  For example, a top-level frame on
 112  * Windows XP has lower-left insets of (4,4).  The OpenGL viewport origin
 113  * would typically begin at the lower-left corner of the client region (inside
 114  * the frame decorations), but AWT/Swing will take the insets into account
 115  * when rendering into that window.  So in order to account for this, we
 116  * need to adjust the OpenGL viewport origin by an x/yOffset of (-4,-4).  On
 117  * X11, top-level frames typically don't have this insets issue, so their
 118  * x/yOffset would be (0,0) (the same applies to pbuffers).
 119  *
 120  *     jint width/height;
 121  * The cached surface bounds.  For offscreen surface types (MTLSD_FBOBJECT,
 122  * MTLSD_TEXTURE, etc.) these values must remain constant.  Onscreen window
 123  * surfaces (MTLSD_WINDOW, MTLSD_FLIP_BACKBUFFER, etc.) may have their
 124  * bounds changed in response to a programmatic or user-initiated event, so
 125  * these values represent the last known dimensions.  To determine the true
 126  * current bounds of this surface, query the native Drawable through the
 127  * privOps field.
 128  *
 129  *     GLuint textureID;
 130  * The texture object handle, as generated by glGenTextures().  If this value
 131  * is zero, the texture has not yet been initialized.
 132  *
 133  *     jint textureWidth/Height;
 134  * The actual bounds of the texture object for this surface.  If the
 135  * GL_ARB_texture_non_power_of_two extension is not present, the dimensions
 136  * of an OpenGL texture object must be a power-of-two (e.g. 64x32 or 128x512).
 137  * The texture image that we care about has dimensions specified by the width
 138  * and height fields in this MTLSDOps structure.  For example, if the image
 139  * to be stored in the texture has dimensions 115x47, the actual OpenGL
 140  * texture we allocate will have dimensions 128x64 to meet the pow2
 141  * restriction.  The image bounds within the texture can be accessed using
 142  * floating point texture coordinates in the range [0.0,1.0].
 143  *
 144  *     GLenum textureTarget;
 145  * The texture target of the texture object for this surface.  If this
 146  * surface is not backed by a texture, this value is set to zero.  Otherwise,
 147  * this value is GL_TEXTURE_RECTANGLE_ARB when the GL_ARB_texture_rectangle
 148  * extension is in use; if not, it is set to GL_TEXTURE_2D.
 149  *
 150  *     GLint textureFilter;
 151  * The current filter state for this texture object (can be either GL_NEAREST
 152  * or GL_LINEAR).  We cache this value here and check it before updating
 153  * the filter state to avoid redundant calls to glTexParameteri() when the
 154  * filter state remains constant (see the MTLSD_UPDATE_TEXTURE_FILTER()
 155  * macro below).
 156  *
 157  *     GLuint fbobjectID, depthID;
 158  * The object handles for the framebuffer object and depth renderbuffer
 159  * associated with this surface.  These fields are only used when
 160  * drawableType is MTLSD_FBOBJECT, otherwise they are zero.
 161  */
 162 typedef struct {
 163     SurfaceDataOps               sdOps;
 164     void                         *privOps;
 165     jint                         drawableType;
 166     jint                       activeBuffer;
 167     jboolean                     isOpaque;
 168     jboolean                     needsInit;
 169     jint                         xOffset;
 170     jint                         yOffset;
 171     jint                         width;
 172     jint                         height;
 173     void*                        pTexture;
 174     jint                         textureWidth;
 175     jint                         textureHeight;
 176    /* GLenum */ jint                      textureTarget;
 177    /* GLint  */ jint                      textureFilter;
 178    /* GLuint */ jint                      fbobjectID;
 179    /* GLuint  */ jint                     depthID;
 180 } BMTLSDOps;
 181 
 182 #define MTLSD_UNDEFINED       sun_java2d_pipe_hw_AccelSurface_UNDEFINED
 183 #define MTLSD_WINDOW          sun_java2d_pipe_hw_AccelSurface_WINDOW
 184 #define MTLSD_TEXTURE         sun_java2d_pipe_hw_AccelSurface_TEXTURE
 185 #define MTLSD_FLIP_BACKBUFFER sun_java2d_pipe_hw_AccelSurface_FLIP_BACKBUFFER
 186 #define MTLSD_RT_TEXTURE        sun_java2d_pipe_hw_AccelSurface_RT_TEXTURE
 187 
 188 /**
 189  * These are shorthand names for the filtering method constants used by
 190  * image transform methods.
 191  */
 192 #define MTLSD_XFORM_DEFAULT 0
 193 #define MTLSD_XFORM_NEAREST_NEIGHBOR \
 194     java_awt_image_AffineTransformOp_TYPE_NEAREST_NEIGHBOR
 195 #define MTLSD_XFORM_BILINEAR \
 196     java_awt_image_AffineTransformOp_TYPE_BILINEAR
 197 
 198 /**
 199  * Exported methods.
 200  */
 201 jint MTLSD_Lock(JNIEnv *env,
 202                 SurfaceDataOps *ops, SurfaceDataRasInfo *pRasInfo,
 203                 jint lockflags);
 204 void MTLSD_GetRasInfo(JNIEnv *env,
 205                       SurfaceDataOps *ops, SurfaceDataRasInfo *pRasInfo);
 206 void MTLSD_Unlock(JNIEnv *env,
 207                   SurfaceDataOps *ops, SurfaceDataRasInfo *pRasInfo);
 208 void MTLSD_Dispose(JNIEnv *env, SurfaceDataOps *ops);
 209 void MTLSD_Delete(JNIEnv *env, BMTLSDOps *mtlsdo);
 210 jint MTLSD_NextPowerOfTwo(jint val, jint max);
 211 
 212 #endif /* MTLSurfaceDataBase_h_Included */