1 /* 2 * Copyright (c) 1994, 2016, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. Oracle designates this 8 * particular file as subject to the "Classpath" exception as provided 9 * by Oracle in the LICENSE file that accompanied this code. 10 * 11 * This code is distributed in the hope that it will be useful, but WITHOUT 12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 14 * version 2 for more details (a copy is included in the LICENSE file that 15 * accompanied this code). 16 * 17 * You should have received a copy of the GNU General Public License version 18 * 2 along with this work; if not, write to the Free Software Foundation, 19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 20 * 21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 22 * or visit www.oracle.com if you need additional information or have any 23 * questions. 24 */ 25 26 package java.lang; 27 28 import jdk.internal.math.FloatingDecimal; 29 import jdk.internal.HotSpotIntrinsicCandidate; 30 31 /** 32 * The {@code Float} class wraps a value of primitive type 33 * {@code float} in an object. An object of type 34 * {@code Float} contains a single field whose type is 35 * {@code float}. 36 * 37 * <p>In addition, this class provides several methods for converting a 38 * {@code float} to a {@code String} and a 39 * {@code String} to a {@code float}, as well as other 40 * constants and methods useful when dealing with a 41 * {@code float}. 42 * 43 * @author Lee Boynton 44 * @author Arthur van Hoff 45 * @author Joseph D. Darcy 46 * @since 1.0 47 */ 48 public final class Float extends Number implements Comparable<Float> { 49 /** 50 * A constant holding the positive infinity of type 51 * {@code float}. It is equal to the value returned by 52 * {@code Float.intBitsToFloat(0x7f800000)}. 53 */ 54 public static final float POSITIVE_INFINITY = 1.0f / 0.0f; 55 56 /** 57 * A constant holding the negative infinity of type 58 * {@code float}. It is equal to the value returned by 59 * {@code Float.intBitsToFloat(0xff800000)}. 60 */ 61 public static final float NEGATIVE_INFINITY = -1.0f / 0.0f; 62 63 /** 64 * A constant holding a Not-a-Number (NaN) value of type 65 * {@code float}. It is equivalent to the value returned by 66 * {@code Float.intBitsToFloat(0x7fc00000)}. 67 */ 68 public static final float NaN = 0.0f / 0.0f; 69 70 /** 71 * A constant holding the largest positive finite value of type 72 * {@code float}, (2-2<sup>-23</sup>)·2<sup>127</sup>. 73 * It is equal to the hexadecimal floating-point literal 74 * {@code 0x1.fffffeP+127f} and also equal to 75 * {@code Float.intBitsToFloat(0x7f7fffff)}. 76 */ 77 public static final float MAX_VALUE = 0x1.fffffeP+127f; // 3.4028235e+38f 78 79 /** 80 * A constant holding the smallest positive normal value of type 81 * {@code float}, 2<sup>-126</sup>. It is equal to the 82 * hexadecimal floating-point literal {@code 0x1.0p-126f} and also 83 * equal to {@code Float.intBitsToFloat(0x00800000)}. 84 * 85 * @since 1.6 86 */ 87 public static final float MIN_NORMAL = 0x1.0p-126f; // 1.17549435E-38f 88 89 /** 90 * A constant holding the smallest positive nonzero value of type 91 * {@code float}, 2<sup>-149</sup>. It is equal to the 92 * hexadecimal floating-point literal {@code 0x0.000002P-126f} 93 * and also equal to {@code Float.intBitsToFloat(0x1)}. 94 */ 95 public static final float MIN_VALUE = 0x0.000002P-126f; // 1.4e-45f 96 97 /** 98 * Maximum exponent a finite {@code float} variable may have. It 99 * is equal to the value returned by {@code 100 * Math.getExponent(Float.MAX_VALUE)}. 101 * 102 * @since 1.6 103 */ 104 public static final int MAX_EXPONENT = 127; 105 106 /** 107 * Minimum exponent a normalized {@code float} variable may have. 108 * It is equal to the value returned by {@code 109 * Math.getExponent(Float.MIN_NORMAL)}. 110 * 111 * @since 1.6 112 */ 113 public static final int MIN_EXPONENT = -126; 114 115 /** 116 * The number of bits used to represent a {@code float} value. 117 * 118 * @since 1.5 119 */ 120 public static final int SIZE = 32; 121 122 /** 123 * The number of bytes used to represent a {@code float} value. 124 * 125 * @since 1.8 126 */ 127 public static final int BYTES = SIZE / Byte.SIZE; 128 129 /** 130 * The {@code Class} instance representing the primitive type 131 * {@code float}. 132 * 133 * @since 1.1 134 */ 135 @SuppressWarnings("unchecked") 136 public static final Class<Float> TYPE = (Class<Float>) Class.getPrimitiveClass("float"); 137 138 /** 139 * Returns a string representation of the {@code float} 140 * argument. All characters mentioned below are ASCII characters. 141 * <ul> 142 * <li>If the argument is NaN, the result is the string 143 * "{@code NaN}". 144 * <li>Otherwise, the result is a string that represents the sign and 145 * magnitude (absolute value) of the argument. If the sign is 146 * negative, the first character of the result is 147 * '{@code -}' ({@code '\u005Cu002D'}); if the sign is 148 * positive, no sign character appears in the result. As for 149 * the magnitude <i>m</i>: 150 * <ul> 151 * <li>If <i>m</i> is infinity, it is represented by the characters 152 * {@code "Infinity"}; thus, positive infinity produces 153 * the result {@code "Infinity"} and negative infinity 154 * produces the result {@code "-Infinity"}. 155 * <li>If <i>m</i> is zero, it is represented by the characters 156 * {@code "0.0"}; thus, negative zero produces the result 157 * {@code "-0.0"} and positive zero produces the result 158 * {@code "0.0"}. 159 * <li> If <i>m</i> is greater than or equal to 10<sup>-3</sup> but 160 * less than 10<sup>7</sup>, then it is represented as the 161 * integer part of <i>m</i>, in decimal form with no leading 162 * zeroes, followed by '{@code .}' 163 * ({@code '\u005Cu002E'}), followed by one or more 164 * decimal digits representing the fractional part of 165 * <i>m</i>. 166 * <li> If <i>m</i> is less than 10<sup>-3</sup> or greater than or 167 * equal to 10<sup>7</sup>, then it is represented in 168 * so-called "computerized scientific notation." Let <i>n</i> 169 * be the unique integer such that 10<sup><i>n</i> </sup>≤ 170 * <i>m</i> {@literal <} 10<sup><i>n</i>+1</sup>; then let <i>a</i> 171 * be the mathematically exact quotient of <i>m</i> and 172 * 10<sup><i>n</i></sup> so that 1 ≤ <i>a</i> {@literal <} 10. 173 * The magnitude is then represented as the integer part of 174 * <i>a</i>, as a single decimal digit, followed by 175 * '{@code .}' ({@code '\u005Cu002E'}), followed by 176 * decimal digits representing the fractional part of 177 * <i>a</i>, followed by the letter '{@code E}' 178 * ({@code '\u005Cu0045'}), followed by a representation 179 * of <i>n</i> as a decimal integer, as produced by the 180 * method {@link java.lang.Integer#toString(int)}. 181 * 182 * </ul> 183 * </ul> 184 * How many digits must be printed for the fractional part of 185 * <i>m</i> or <i>a</i>? There must be at least one digit 186 * to represent the fractional part, and beyond that as many, but 187 * only as many, more digits as are needed to uniquely distinguish 188 * the argument value from adjacent values of type 189 * {@code float}. That is, suppose that <i>x</i> is the 190 * exact mathematical value represented by the decimal 191 * representation produced by this method for a finite nonzero 192 * argument <i>f</i>. Then <i>f</i> must be the {@code float} 193 * value nearest to <i>x</i>; or, if two {@code float} values are 194 * equally close to <i>x</i>, then <i>f</i> must be one of 195 * them and the least significant bit of the significand of 196 * <i>f</i> must be {@code 0}. 197 * 198 * <p>To create localized string representations of a floating-point 199 * value, use subclasses of {@link java.text.NumberFormat}. 200 * 201 * @param f the float to be converted. 202 * @return a string representation of the argument. 203 */ 204 public static String toString(float f) { 205 return FloatingDecimal.toJavaFormatString(f); 206 } 207 208 /** 209 * Returns a hexadecimal string representation of the 210 * {@code float} argument. All characters mentioned below are 211 * ASCII characters. 212 * 213 * <ul> 214 * <li>If the argument is NaN, the result is the string 215 * "{@code NaN}". 216 * <li>Otherwise, the result is a string that represents the sign and 217 * magnitude (absolute value) of the argument. If the sign is negative, 218 * the first character of the result is '{@code -}' 219 * ({@code '\u005Cu002D'}); if the sign is positive, no sign character 220 * appears in the result. As for the magnitude <i>m</i>: 221 * 222 * <ul> 223 * <li>If <i>m</i> is infinity, it is represented by the string 224 * {@code "Infinity"}; thus, positive infinity produces the 225 * result {@code "Infinity"} and negative infinity produces 226 * the result {@code "-Infinity"}. 227 * 228 * <li>If <i>m</i> is zero, it is represented by the string 229 * {@code "0x0.0p0"}; thus, negative zero produces the result 230 * {@code "-0x0.0p0"} and positive zero produces the result 231 * {@code "0x0.0p0"}. 232 * 233 * <li>If <i>m</i> is a {@code float} value with a 234 * normalized representation, substrings are used to represent the 235 * significand and exponent fields. The significand is 236 * represented by the characters {@code "0x1."} 237 * followed by a lowercase hexadecimal representation of the rest 238 * of the significand as a fraction. Trailing zeros in the 239 * hexadecimal representation are removed unless all the digits 240 * are zero, in which case a single zero is used. Next, the 241 * exponent is represented by {@code "p"} followed 242 * by a decimal string of the unbiased exponent as if produced by 243 * a call to {@link Integer#toString(int) Integer.toString} on the 244 * exponent value. 245 * 246 * <li>If <i>m</i> is a {@code float} value with a subnormal 247 * representation, the significand is represented by the 248 * characters {@code "0x0."} followed by a 249 * hexadecimal representation of the rest of the significand as a 250 * fraction. Trailing zeros in the hexadecimal representation are 251 * removed. Next, the exponent is represented by 252 * {@code "p-126"}. Note that there must be at 253 * least one nonzero digit in a subnormal significand. 254 * 255 * </ul> 256 * 257 * </ul> 258 * 259 * <table border> 260 * <caption>Examples</caption> 261 * <tr><th>Floating-point Value</th><th>Hexadecimal String</th> 262 * <tr><td>{@code 1.0}</td> <td>{@code 0x1.0p0}</td> 263 * <tr><td>{@code -1.0}</td> <td>{@code -0x1.0p0}</td> 264 * <tr><td>{@code 2.0}</td> <td>{@code 0x1.0p1}</td> 265 * <tr><td>{@code 3.0}</td> <td>{@code 0x1.8p1}</td> 266 * <tr><td>{@code 0.5}</td> <td>{@code 0x1.0p-1}</td> 267 * <tr><td>{@code 0.25}</td> <td>{@code 0x1.0p-2}</td> 268 * <tr><td>{@code Float.MAX_VALUE}</td> 269 * <td>{@code 0x1.fffffep127}</td> 270 * <tr><td>{@code Minimum Normal Value}</td> 271 * <td>{@code 0x1.0p-126}</td> 272 * <tr><td>{@code Maximum Subnormal Value}</td> 273 * <td>{@code 0x0.fffffep-126}</td> 274 * <tr><td>{@code Float.MIN_VALUE}</td> 275 * <td>{@code 0x0.000002p-126}</td> 276 * </table> 277 * @param f the {@code float} to be converted. 278 * @return a hex string representation of the argument. 279 * @since 1.5 280 * @author Joseph D. Darcy 281 */ 282 public static String toHexString(float f) { 283 if (Math.abs(f) < Float.MIN_NORMAL 284 && f != 0.0f ) {// float subnormal 285 // Adjust exponent to create subnormal double, then 286 // replace subnormal double exponent with subnormal float 287 // exponent 288 String s = Double.toHexString(Math.scalb((double)f, 289 /* -1022+126 */ 290 Double.MIN_EXPONENT- 291 Float.MIN_EXPONENT)); 292 return s.replaceFirst("p-1022$", "p-126"); 293 } 294 else // double string will be the same as float string 295 return Double.toHexString(f); 296 } 297 298 /** 299 * Returns a {@code Float} object holding the 300 * {@code float} value represented by the argument string 301 * {@code s}. 302 * 303 * <p>If {@code s} is {@code null}, then a 304 * {@code NullPointerException} is thrown. 305 * 306 * <p>Leading and trailing whitespace characters in {@code s} 307 * are ignored. Whitespace is removed as if by the {@link 308 * String#trim} method; that is, both ASCII space and control 309 * characters are removed. The rest of {@code s} should 310 * constitute a <i>FloatValue</i> as described by the lexical 311 * syntax rules: 312 * 313 * <blockquote> 314 * <dl> 315 * <dt><i>FloatValue:</i> 316 * <dd><i>Sign<sub>opt</sub></i> {@code NaN} 317 * <dd><i>Sign<sub>opt</sub></i> {@code Infinity} 318 * <dd><i>Sign<sub>opt</sub> FloatingPointLiteral</i> 319 * <dd><i>Sign<sub>opt</sub> HexFloatingPointLiteral</i> 320 * <dd><i>SignedInteger</i> 321 * </dl> 322 * 323 * <dl> 324 * <dt><i>HexFloatingPointLiteral</i>: 325 * <dd> <i>HexSignificand BinaryExponent FloatTypeSuffix<sub>opt</sub></i> 326 * </dl> 327 * 328 * <dl> 329 * <dt><i>HexSignificand:</i> 330 * <dd><i>HexNumeral</i> 331 * <dd><i>HexNumeral</i> {@code .} 332 * <dd>{@code 0x} <i>HexDigits<sub>opt</sub> 333 * </i>{@code .}<i> HexDigits</i> 334 * <dd>{@code 0X}<i> HexDigits<sub>opt</sub> 335 * </i>{@code .} <i>HexDigits</i> 336 * </dl> 337 * 338 * <dl> 339 * <dt><i>BinaryExponent:</i> 340 * <dd><i>BinaryExponentIndicator SignedInteger</i> 341 * </dl> 342 * 343 * <dl> 344 * <dt><i>BinaryExponentIndicator:</i> 345 * <dd>{@code p} 346 * <dd>{@code P} 347 * </dl> 348 * 349 * </blockquote> 350 * 351 * where <i>Sign</i>, <i>FloatingPointLiteral</i>, 352 * <i>HexNumeral</i>, <i>HexDigits</i>, <i>SignedInteger</i> and 353 * <i>FloatTypeSuffix</i> are as defined in the lexical structure 354 * sections of 355 * <cite>The Java™ Language Specification</cite>, 356 * except that underscores are not accepted between digits. 357 * If {@code s} does not have the form of 358 * a <i>FloatValue</i>, then a {@code NumberFormatException} 359 * is thrown. Otherwise, {@code s} is regarded as 360 * representing an exact decimal value in the usual 361 * "computerized scientific notation" or as an exact 362 * hexadecimal value; this exact numerical value is then 363 * conceptually converted to an "infinitely precise" 364 * binary value that is then rounded to type {@code float} 365 * by the usual round-to-nearest rule of IEEE 754 floating-point 366 * arithmetic, which includes preserving the sign of a zero 367 * value. 368 * 369 * Note that the round-to-nearest rule also implies overflow and 370 * underflow behaviour; if the exact value of {@code s} is large 371 * enough in magnitude (greater than or equal to ({@link 372 * #MAX_VALUE} + {@link Math#ulp(float) ulp(MAX_VALUE)}/2), 373 * rounding to {@code float} will result in an infinity and if the 374 * exact value of {@code s} is small enough in magnitude (less 375 * than or equal to {@link #MIN_VALUE}/2), rounding to float will 376 * result in a zero. 377 * 378 * Finally, after rounding a {@code Float} object representing 379 * this {@code float} value is returned. 380 * 381 * <p>To interpret localized string representations of a 382 * floating-point value, use subclasses of {@link 383 * java.text.NumberFormat}. 384 * 385 * <p>Note that trailing format specifiers, specifiers that 386 * determine the type of a floating-point literal 387 * ({@code 1.0f} is a {@code float} value; 388 * {@code 1.0d} is a {@code double} value), do 389 * <em>not</em> influence the results of this method. In other 390 * words, the numerical value of the input string is converted 391 * directly to the target floating-point type. In general, the 392 * two-step sequence of conversions, string to {@code double} 393 * followed by {@code double} to {@code float}, is 394 * <em>not</em> equivalent to converting a string directly to 395 * {@code float}. For example, if first converted to an 396 * intermediate {@code double} and then to 397 * {@code float}, the string<br> 398 * {@code "1.00000017881393421514957253748434595763683319091796875001d"}<br> 399 * results in the {@code float} value 400 * {@code 1.0000002f}; if the string is converted directly to 401 * {@code float}, <code>1.000000<b>1</b>f</code> results. 402 * 403 * <p>To avoid calling this method on an invalid string and having 404 * a {@code NumberFormatException} be thrown, the documentation 405 * for {@link Double#valueOf Double.valueOf} lists a regular 406 * expression which can be used to screen the input. 407 * 408 * @param s the string to be parsed. 409 * @return a {@code Float} object holding the value 410 * represented by the {@code String} argument. 411 * @throws NumberFormatException if the string does not contain a 412 * parsable number. 413 */ 414 public static Float valueOf(String s) throws NumberFormatException { 415 return new Float(parseFloat(s)); 416 } 417 418 /** 419 * Returns a {@code Float} instance representing the specified 420 * {@code float} value. 421 * If a new {@code Float} instance is not required, this method 422 * should generally be used in preference to the constructor 423 * {@link #Float(float)}, as this method is likely to yield 424 * significantly better space and time performance by caching 425 * frequently requested values. 426 * 427 * @param f a float value. 428 * @return a {@code Float} instance representing {@code f}. 429 * @since 1.5 430 */ 431 @HotSpotIntrinsicCandidate 432 public static Float valueOf(float f) { 433 return new Float(f); 434 } 435 436 /** 437 * Returns a new {@code float} initialized to the value 438 * represented by the specified {@code String}, as performed 439 * by the {@code valueOf} method of class {@code Float}. 440 * 441 * @param s the string to be parsed. 442 * @return the {@code float} value represented by the string 443 * argument. 444 * @throws NullPointerException if the string is null 445 * @throws NumberFormatException if the string does not contain a 446 * parsable {@code float}. 447 * @see java.lang.Float#valueOf(String) 448 * @since 1.2 449 */ 450 public static float parseFloat(String s) throws NumberFormatException { 451 return FloatingDecimal.parseFloat(s); 452 } 453 454 /** 455 * Returns {@code true} if the specified number is a 456 * Not-a-Number (NaN) value, {@code false} otherwise. 457 * 458 * @param v the value to be tested. 459 * @return {@code true} if the argument is NaN; 460 * {@code false} otherwise. 461 */ 462 public static boolean isNaN(float v) { 463 return (v != v); 464 } 465 466 /** 467 * Returns {@code true} if the specified number is infinitely 468 * large in magnitude, {@code false} otherwise. 469 * 470 * @param v the value to be tested. 471 * @return {@code true} if the argument is positive infinity or 472 * negative infinity; {@code false} otherwise. 473 */ 474 public static boolean isInfinite(float v) { 475 return (v == POSITIVE_INFINITY) || (v == NEGATIVE_INFINITY); 476 } 477 478 479 /** 480 * Returns {@code true} if the argument is a finite floating-point 481 * value; returns {@code false} otherwise (for NaN and infinity 482 * arguments). 483 * 484 * @param f the {@code float} value to be tested 485 * @return {@code true} if the argument is a finite 486 * floating-point value, {@code false} otherwise. 487 * @since 1.8 488 */ 489 public static boolean isFinite(float f) { 490 return Math.abs(f) <= Float.MAX_VALUE; 491 } 492 493 /** 494 * The value of the Float. 495 * 496 * @serial 497 */ 498 private final float value; 499 500 /** 501 * Constructs a newly allocated {@code Float} object that 502 * represents the primitive {@code float} argument. 503 * 504 * @param value the value to be represented by the {@code Float}. 505 * 506 * @deprecated 507 * It is rarely appropriate to use this constructor. The static factory 508 * {@link #valueOf(float)} is generally a better choice, as it is 509 * likely to yield significantly better space and time performance. 510 */ 511 @Deprecated(since="9") 512 public Float(float value) { 513 this.value = value; 514 } 515 516 /** 517 * Constructs a newly allocated {@code Float} object that 518 * represents the argument converted to type {@code float}. 519 * 520 * @param value the value to be represented by the {@code Float}. 521 * 522 * @deprecated 523 * It is rarely appropriate to use this constructor. Instead, use the 524 * static factory method {@link #valueOf(float)} method as follows: 525 * {@code Float.valueOf((float)value)}. 526 */ 527 @Deprecated(since="9") 528 public Float(double value) { 529 this.value = (float)value; 530 } 531 532 /** 533 * Constructs a newly allocated {@code Float} object that 534 * represents the floating-point value of type {@code float} 535 * represented by the string. The string is converted to a 536 * {@code float} value as if by the {@code valueOf} method. 537 * 538 * @param s a string to be converted to a {@code Float}. 539 * @throws NumberFormatException if the string does not contain a 540 * parsable number. 541 * 542 * @deprecated 543 * It is rarely appropriate to use this constructor. 544 * Use {@link #parseFloat(String)} to convert a string to a 545 * {@code float} primitive, or use {@link #valueOf(String)} 546 * to convert a string to a {@code Float} object. 547 */ 548 @Deprecated(since="9") 549 public Float(String s) throws NumberFormatException { 550 value = parseFloat(s); 551 } 552 553 /** 554 * Returns {@code true} if this {@code Float} value is a 555 * Not-a-Number (NaN), {@code false} otherwise. 556 * 557 * @return {@code true} if the value represented by this object is 558 * NaN; {@code false} otherwise. 559 */ 560 public boolean isNaN() { 561 return isNaN(value); 562 } 563 564 /** 565 * Returns {@code true} if this {@code Float} value is 566 * infinitely large in magnitude, {@code false} otherwise. 567 * 568 * @return {@code true} if the value represented by this object is 569 * positive infinity or negative infinity; 570 * {@code false} otherwise. 571 */ 572 public boolean isInfinite() { 573 return isInfinite(value); 574 } 575 576 /** 577 * Returns a string representation of this {@code Float} object. 578 * The primitive {@code float} value represented by this object 579 * is converted to a {@code String} exactly as if by the method 580 * {@code toString} of one argument. 581 * 582 * @return a {@code String} representation of this object. 583 * @see java.lang.Float#toString(float) 584 */ 585 public String toString() { 586 return Float.toString(value); 587 } 588 589 /** 590 * Returns the value of this {@code Float} as a {@code byte} after 591 * a narrowing primitive conversion. 592 * 593 * @return the {@code float} value represented by this object 594 * converted to type {@code byte} 595 * @jls 5.1.3 Narrowing Primitive Conversions 596 */ 597 public byte byteValue() { 598 return (byte)value; 599 } 600 601 /** 602 * Returns the value of this {@code Float} as a {@code short} 603 * after a narrowing primitive conversion. 604 * 605 * @return the {@code float} value represented by this object 606 * converted to type {@code short} 607 * @jls 5.1.3 Narrowing Primitive Conversions 608 * @since 1.1 609 */ 610 public short shortValue() { 611 return (short)value; 612 } 613 614 /** 615 * Returns the value of this {@code Float} as an {@code int} after 616 * a narrowing primitive conversion. 617 * 618 * @return the {@code float} value represented by this object 619 * converted to type {@code int} 620 * @jls 5.1.3 Narrowing Primitive Conversions 621 */ 622 public int intValue() { 623 return (int)value; 624 } 625 626 /** 627 * Returns value of this {@code Float} as a {@code long} after a 628 * narrowing primitive conversion. 629 * 630 * @return the {@code float} value represented by this object 631 * converted to type {@code long} 632 * @jls 5.1.3 Narrowing Primitive Conversions 633 */ 634 public long longValue() { 635 return (long)value; 636 } 637 638 /** 639 * Returns the {@code float} value of this {@code Float} object. 640 * 641 * @return the {@code float} value represented by this object 642 */ 643 @HotSpotIntrinsicCandidate 644 public float floatValue() { 645 return value; 646 } 647 648 /** 649 * Returns the value of this {@code Float} as a {@code double} 650 * after a widening primitive conversion. 651 * 652 * @return the {@code float} value represented by this 653 * object converted to type {@code double} 654 * @jls 5.1.2 Widening Primitive Conversions 655 */ 656 public double doubleValue() { 657 return (double)value; 658 } 659 660 /** 661 * Returns a hash code for this {@code Float} object. The 662 * result is the integer bit representation, exactly as produced 663 * by the method {@link #floatToIntBits(float)}, of the primitive 664 * {@code float} value represented by this {@code Float} 665 * object. 666 * 667 * @return a hash code value for this object. 668 */ 669 @Override 670 public int hashCode() { 671 return Float.hashCode(value); 672 } 673 674 /** 675 * Returns a hash code for a {@code float} value; compatible with 676 * {@code Float.hashCode()}. 677 * 678 * @param value the value to hash 679 * @return a hash code value for a {@code float} value. 680 * @since 1.8 681 */ 682 public static int hashCode(float value) { 683 return floatToIntBits(value); 684 } 685 686 /** 687 688 * Compares this object against the specified object. The result 689 * is {@code true} if and only if the argument is not 690 * {@code null} and is a {@code Float} object that 691 * represents a {@code float} with the same value as the 692 * {@code float} represented by this object. For this 693 * purpose, two {@code float} values are considered to be the 694 * same if and only if the method {@link #floatToIntBits(float)} 695 * returns the identical {@code int} value when applied to 696 * each. 697 * 698 * <p>Note that in most cases, for two instances of class 699 * {@code Float}, {@code f1} and {@code f2}, the value 700 * of {@code f1.equals(f2)} is {@code true} if and only if 701 * 702 * <blockquote><pre> 703 * f1.floatValue() == f2.floatValue() 704 * </pre></blockquote> 705 * 706 * <p>also has the value {@code true}. However, there are two exceptions: 707 * <ul> 708 * <li>If {@code f1} and {@code f2} both represent 709 * {@code Float.NaN}, then the {@code equals} method returns 710 * {@code true}, even though {@code Float.NaN==Float.NaN} 711 * has the value {@code false}. 712 * <li>If {@code f1} represents {@code +0.0f} while 713 * {@code f2} represents {@code -0.0f}, or vice 714 * versa, the {@code equal} test has the value 715 * {@code false}, even though {@code 0.0f==-0.0f} 716 * has the value {@code true}. 717 * </ul> 718 * 719 * This definition allows hash tables to operate properly. 720 * 721 * @param obj the object to be compared 722 * @return {@code true} if the objects are the same; 723 * {@code false} otherwise. 724 * @see java.lang.Float#floatToIntBits(float) 725 */ 726 public boolean equals(Object obj) { 727 return (obj instanceof Float) 728 && (floatToIntBits(((Float)obj).value) == floatToIntBits(value)); 729 } 730 731 /** 732 * Returns a representation of the specified floating-point value 733 * according to the IEEE 754 floating-point "single format" bit 734 * layout. 735 * 736 * <p>Bit 31 (the bit that is selected by the mask 737 * {@code 0x80000000}) represents the sign of the floating-point 738 * number. 739 * Bits 30-23 (the bits that are selected by the mask 740 * {@code 0x7f800000}) represent the exponent. 741 * Bits 22-0 (the bits that are selected by the mask 742 * {@code 0x007fffff}) represent the significand (sometimes called 743 * the mantissa) of the floating-point number. 744 * 745 * <p>If the argument is positive infinity, the result is 746 * {@code 0x7f800000}. 747 * 748 * <p>If the argument is negative infinity, the result is 749 * {@code 0xff800000}. 750 * 751 * <p>If the argument is NaN, the result is {@code 0x7fc00000}. 752 * 753 * <p>In all cases, the result is an integer that, when given to the 754 * {@link #intBitsToFloat(int)} method, will produce a floating-point 755 * value the same as the argument to {@code floatToIntBits} 756 * (except all NaN values are collapsed to a single 757 * "canonical" NaN value). 758 * 759 * @param value a floating-point number. 760 * @return the bits that represent the floating-point number. 761 */ 762 @HotSpotIntrinsicCandidate 763 public static int floatToIntBits(float value) { 764 if (!isNaN(value)) { 765 return floatToRawIntBits(value); 766 } 767 return 0x7fc00000; 768 } 769 770 /** 771 * Returns a representation of the specified floating-point value 772 * according to the IEEE 754 floating-point "single format" bit 773 * layout, preserving Not-a-Number (NaN) values. 774 * 775 * <p>Bit 31 (the bit that is selected by the mask 776 * {@code 0x80000000}) represents the sign of the floating-point 777 * number. 778 * Bits 30-23 (the bits that are selected by the mask 779 * {@code 0x7f800000}) represent the exponent. 780 * Bits 22-0 (the bits that are selected by the mask 781 * {@code 0x007fffff}) represent the significand (sometimes called 782 * the mantissa) of the floating-point number. 783 * 784 * <p>If the argument is positive infinity, the result is 785 * {@code 0x7f800000}. 786 * 787 * <p>If the argument is negative infinity, the result is 788 * {@code 0xff800000}. 789 * 790 * <p>If the argument is NaN, the result is the integer representing 791 * the actual NaN value. Unlike the {@code floatToIntBits} 792 * method, {@code floatToRawIntBits} does not collapse all the 793 * bit patterns encoding a NaN to a single "canonical" 794 * NaN value. 795 * 796 * <p>In all cases, the result is an integer that, when given to the 797 * {@link #intBitsToFloat(int)} method, will produce a 798 * floating-point value the same as the argument to 799 * {@code floatToRawIntBits}. 800 * 801 * @param value a floating-point number. 802 * @return the bits that represent the floating-point number. 803 * @since 1.3 804 */ 805 @HotSpotIntrinsicCandidate 806 public static native int floatToRawIntBits(float value); 807 808 /** 809 * Returns the {@code float} value corresponding to a given 810 * bit representation. 811 * The argument is considered to be a representation of a 812 * floating-point value according to the IEEE 754 floating-point 813 * "single format" bit layout. 814 * 815 * <p>If the argument is {@code 0x7f800000}, the result is positive 816 * infinity. 817 * 818 * <p>If the argument is {@code 0xff800000}, the result is negative 819 * infinity. 820 * 821 * <p>If the argument is any value in the range 822 * {@code 0x7f800001} through {@code 0x7fffffff} or in 823 * the range {@code 0xff800001} through 824 * {@code 0xffffffff}, the result is a NaN. No IEEE 754 825 * floating-point operation provided by Java can distinguish 826 * between two NaN values of the same type with different bit 827 * patterns. Distinct values of NaN are only distinguishable by 828 * use of the {@code Float.floatToRawIntBits} method. 829 * 830 * <p>In all other cases, let <i>s</i>, <i>e</i>, and <i>m</i> be three 831 * values that can be computed from the argument: 832 * 833 * <blockquote><pre>{@code 834 * int s = ((bits >> 31) == 0) ? 1 : -1; 835 * int e = ((bits >> 23) & 0xff); 836 * int m = (e == 0) ? 837 * (bits & 0x7fffff) << 1 : 838 * (bits & 0x7fffff) | 0x800000; 839 * }</pre></blockquote> 840 * 841 * Then the floating-point result equals the value of the mathematical 842 * expression <i>s</i>·<i>m</i>·2<sup><i>e</i>-150</sup>. 843 * 844 * <p>Note that this method may not be able to return a 845 * {@code float} NaN with exactly same bit pattern as the 846 * {@code int} argument. IEEE 754 distinguishes between two 847 * kinds of NaNs, quiet NaNs and <i>signaling NaNs</i>. The 848 * differences between the two kinds of NaN are generally not 849 * visible in Java. Arithmetic operations on signaling NaNs turn 850 * them into quiet NaNs with a different, but often similar, bit 851 * pattern. However, on some processors merely copying a 852 * signaling NaN also performs that conversion. In particular, 853 * copying a signaling NaN to return it to the calling method may 854 * perform this conversion. So {@code intBitsToFloat} may 855 * not be able to return a {@code float} with a signaling NaN 856 * bit pattern. Consequently, for some {@code int} values, 857 * {@code floatToRawIntBits(intBitsToFloat(start))} may 858 * <i>not</i> equal {@code start}. Moreover, which 859 * particular bit patterns represent signaling NaNs is platform 860 * dependent; although all NaN bit patterns, quiet or signaling, 861 * must be in the NaN range identified above. 862 * 863 * @param bits an integer. 864 * @return the {@code float} floating-point value with the same bit 865 * pattern. 866 */ 867 @HotSpotIntrinsicCandidate 868 public static native float intBitsToFloat(int bits); 869 870 /** 871 * Compares two {@code Float} objects numerically. There are 872 * two ways in which comparisons performed by this method differ 873 * from those performed by the Java language numerical comparison 874 * operators ({@code <, <=, ==, >=, >}) when 875 * applied to primitive {@code float} values: 876 * 877 * <ul><li> 878 * {@code Float.NaN} is considered by this method to 879 * be equal to itself and greater than all other 880 * {@code float} values 881 * (including {@code Float.POSITIVE_INFINITY}). 882 * <li> 883 * {@code 0.0f} is considered by this method to be greater 884 * than {@code -0.0f}. 885 * </ul> 886 * 887 * This ensures that the <i>natural ordering</i> of {@code Float} 888 * objects imposed by this method is <i>consistent with equals</i>. 889 * 890 * @param anotherFloat the {@code Float} to be compared. 891 * @return the value {@code 0} if {@code anotherFloat} is 892 * numerically equal to this {@code Float}; a value 893 * less than {@code 0} if this {@code Float} 894 * is numerically less than {@code anotherFloat}; 895 * and a value greater than {@code 0} if this 896 * {@code Float} is numerically greater than 897 * {@code anotherFloat}. 898 * 899 * @since 1.2 900 * @see Comparable#compareTo(Object) 901 */ 902 public int compareTo(Float anotherFloat) { 903 return Float.compare(value, anotherFloat.value); 904 } 905 906 /** 907 * Compares the two specified {@code float} values. The sign 908 * of the integer value returned is the same as that of the 909 * integer that would be returned by the call: 910 * <pre> 911 * new Float(f1).compareTo(new Float(f2)) 912 * </pre> 913 * 914 * @param f1 the first {@code float} to compare. 915 * @param f2 the second {@code float} to compare. 916 * @return the value {@code 0} if {@code f1} is 917 * numerically equal to {@code f2}; a value less than 918 * {@code 0} if {@code f1} is numerically less than 919 * {@code f2}; and a value greater than {@code 0} 920 * if {@code f1} is numerically greater than 921 * {@code f2}. 922 * @since 1.4 923 */ 924 public static int compare(float f1, float f2) { 925 if (f1 < f2) 926 return -1; // Neither val is NaN, thisVal is smaller 927 if (f1 > f2) 928 return 1; // Neither val is NaN, thisVal is larger 929 930 // Cannot use floatToRawIntBits because of possibility of NaNs. 931 int thisBits = Float.floatToIntBits(f1); 932 int anotherBits = Float.floatToIntBits(f2); 933 934 return (thisBits == anotherBits ? 0 : // Values are equal 935 (thisBits < anotherBits ? -1 : // (-0.0, 0.0) or (!NaN, NaN) 936 1)); // (0.0, -0.0) or (NaN, !NaN) 937 } 938 939 /** 940 * Adds two {@code float} values together as per the + operator. 941 * 942 * @param a the first operand 943 * @param b the second operand 944 * @return the sum of {@code a} and {@code b} 945 * @jls 4.2.4 Floating-Point Operations 946 * @see java.util.function.BinaryOperator 947 * @since 1.8 948 */ 949 public static float sum(float a, float b) { 950 return a + b; 951 } 952 953 /** 954 * Returns the greater of two {@code float} values 955 * as if by calling {@link Math#max(float, float) Math.max}. 956 * 957 * @param a the first operand 958 * @param b the second operand 959 * @return the greater of {@code a} and {@code b} 960 * @see java.util.function.BinaryOperator 961 * @since 1.8 962 */ 963 public static float max(float a, float b) { 964 return Math.max(a, b); 965 } 966 967 /** 968 * Returns the smaller of two {@code float} values 969 * as if by calling {@link Math#min(float, float) Math.min}. 970 * 971 * @param a the first operand 972 * @param b the second operand 973 * @return the smaller of {@code a} and {@code b} 974 * @see java.util.function.BinaryOperator 975 * @since 1.8 976 */ 977 public static float min(float a, float b) { 978 return Math.min(a, b); 979 } 980 981 /** use serialVersionUID from JDK 1.0.2 for interoperability */ 982 private static final long serialVersionUID = -2671257302660747028L; 983 }