1 package test.com.sun.javafx.scene.control.inputmap;
2
3 import com.sun.javafx.scene.control.inputmap.KeyBinding;
4 import javafx.scene.input.KeyCode;
5 import javafx.scene.input.KeyEvent;
6 import org.junit.Test;
7 import static org.junit.Assert.*;
8
9 public class KeyBindingTest {
10
11 @Test public void getSpecificity() {
12 final KeyCode code = KeyCode.ENTER;
13
14 // Expected answer:
15 // 1 pt for matching key code
16 // 1 pt for matching key event type
17 // 1 pt for matching no alt
18 // 1 pt for matching no meta
19 // 1 pt for matching shift or control
20 // 0 pt for the other optional value of control/shift
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1 /*
2 * Copyright (c) 2015, 2017, Oracle and/or its affiliates. All rights reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation. Oracle designates this
8 * particular file as subject to the "Classpath" exception as provided
9 * by Oracle in the LICENSE file that accompanied this code.
10 *
11 * This code is distributed in the hope that it will be useful, but WITHOUT
12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
14 * version 2 for more details (a copy is included in the LICENSE file that
15 * accompanied this code).
16 *
17 * You should have received a copy of the GNU General Public License version
18 * 2 along with this work; if not, write to the Free Software Foundation,
19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
20 *
21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
22 * or visit www.oracle.com if you need additional information or have any
23 * questions.
24 */
25
26 package test.com.sun.javafx.scene.control.inputmap;
27
28 import com.sun.javafx.scene.control.inputmap.KeyBinding;
29 import javafx.scene.input.KeyCode;
30 import javafx.scene.input.KeyEvent;
31 import org.junit.Test;
32 import static org.junit.Assert.*;
33
34 public class KeyBindingTest {
35
36 @Test public void getSpecificity() {
37 final KeyCode code = KeyCode.ENTER;
38
39 // Expected answer:
40 // 1 pt for matching key code
41 // 1 pt for matching key event type
42 // 1 pt for matching no alt
43 // 1 pt for matching no meta
44 // 1 pt for matching shift or control
45 // 0 pt for the other optional value of control/shift
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