1 /*
   2  * Copyright (c) 2008, 2013, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 
  26 package com.sun.javafx.scene.control.behavior;
  27 
  28 import com.sun.javafx.scene.control.inputmap.InputMap;
  29 import com.sun.javafx.scene.control.inputmap.KeyBinding;
  30 import javafx.scene.control.ToolBar;
  31 
  32 import static javafx.scene.input.KeyCode.*;
  33 import static com.sun.javafx.scene.control.inputmap.InputMap.KeyMapping;
  34 
  35 /**
  36  * A Behavior implementation for ToolBars.
  37  */
  38 public class ToolBarBehavior extends BehaviorBase<ToolBar> {
  39     private final InputMap<ToolBar> toolBarInputMap;
  40 
  41     public ToolBarBehavior(ToolBar toolbar) {        
  42         super(toolbar);
  43 
  44         // create a map for toolbar-specific mappings (this reuses the default
  45         // InputMap installed on the control, if it is non-null, allowing us to pick up any user-specified mappings)
  46         toolBarInputMap = createInputMap();
  47 
  48         // toolbar-specific mappings for key and mouse input
  49         addDefaultMapping(toolBarInputMap,
  50             new KeyMapping(new KeyBinding(F5).ctrl(), e -> {
  51                 if (!toolbar.getItems().isEmpty()) {
  52                     toolbar.getItems().get(0).requestFocus();
  53                 }
  54             })
  55         );
  56     }
  57 
  58     @Override public InputMap<ToolBar> getInputMap() {
  59         return toolBarInputMap;
  60     }
  61 }
  62