1 /* 2 * Copyright (c) 2012, 2014, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. Oracle designates this 8 * particular file as subject to the "Classpath" exception as provided 9 * by Oracle in the LICENSE file that accompanied this code. 10 * 11 * This code is distributed in the hope that it will be useful, but WITHOUT 12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 14 * version 2 for more details (a copy is included in the LICENSE file that 15 * accompanied this code). 16 * 17 * You should have received a copy of the GNU General Public License version 18 * 2 along with this work; if not, write to the Free Software Foundation, 19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 20 * 21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 22 * or visit www.oracle.com if you need additional information or have any 23 * questions. 24 */ 25 26 package com.sun.javafx.scene.control.skin; 27 28 import javafx.application.ConditionalFeature; 29 import javafx.application.Platform; 30 import javafx.beans.value.ObservableValue; 31 import javafx.event.EventHandler; 32 import javafx.event.EventType; 33 import javafx.scene.control.Control; 34 import javafx.scene.control.SkinBase; 35 import javafx.scene.input.ContextMenuEvent; 36 import javafx.scene.input.MouseEvent; 37 import com.sun.javafx.scene.control.MultiplePropertyChangeListenerHandler; 38 import com.sun.javafx.scene.control.behavior.BehaviorBase; 39 40 /** 41 * 42 */ 43 public abstract class BehaviorSkinBase<C extends Control, BB extends BehaviorBase<C>> extends SkinBase<C> { 44 /** 45 * A static final reference to whether the platform we are on supports touch. 46 */ 47 protected final static boolean IS_TOUCH_SUPPORTED = Platform.isSupported(ConditionalFeature.INPUT_TOUCH); 48 49 /*************************************************************************** 50 * * 51 * Private fields * 52 * * 53 **************************************************************************/ 54 55 /** 56 * The {@link BehaviorBase} that encapsulates the interaction with the 57 * {@link Control} from this {@code Skin}. The {@code Skin} does not modify 58 * the {@code Control} directly, but rather redirects events into the 59 * {@code BehaviorBase} which then handles the events by modifying internal state 60 * and public state in the {@code Control}. Generally, specific 61 * {@code Skin} implementations will require specific {@code BehaviorBase} 62 * implementations. For example, a ButtonSkin might require a ButtonBehavior. 63 */ 64 private BB behavior; 65 66 /** 67 * This is part of the workaround introduced during delomboking. We probably will 68 * want to adjust the way listeners are added rather than continuing to use this 69 * map (although it doesn't really do much harm). 70 */ 71 private MultiplePropertyChangeListenerHandler changeListenerHandler; 72 73 74 75 /*************************************************************************** 76 * * 77 * Event Handlers / Listeners * 78 * * 79 **************************************************************************/ 80 81 82 /** 83 * Forwards mouse events received by a MouseListener to the behavior. 84 * Note that we use this pattern to remove some of the anonymous inner 85 * classes which we'd otherwise have to create. When lambda expressions 86 * are supported, we could do it that way instead (or use MethodHandles). 87 */ 88 private final EventHandler<MouseEvent> mouseHandler = 89 new EventHandler<MouseEvent>() { 90 @Override public void handle(MouseEvent e) { 91 final EventType<?> type = e.getEventType(); 92 93 if (type == MouseEvent.MOUSE_ENTERED) behavior.mouseEntered(e); 94 else if (type == MouseEvent.MOUSE_EXITED) behavior.mouseExited(e); 95 else if (type == MouseEvent.MOUSE_PRESSED) behavior.mousePressed(e); 96 else if (type == MouseEvent.MOUSE_RELEASED) behavior.mouseReleased(e); 97 else if (type == MouseEvent.MOUSE_DRAGGED) behavior.mouseDragged(e); 98 else { // no op 99 throw new AssertionError("Unsupported event type received"); 100 } 101 } 102 }; 103 104 private final EventHandler<ContextMenuEvent> contextMenuHandler = 105 new EventHandler<ContextMenuEvent>() { 106 @Override public void handle(ContextMenuEvent event) { 107 behavior.contextMenuRequested(event); 108 } 109 }; 110 111 /*************************************************************************** 112 * * 113 * Constructor * 114 * * 115 **************************************************************************/ 116 117 /** 118 * Constructor for all BehaviorSkinBase instances. 119 * 120 * @param control The control for which this Skin should attach to. 121 * @param behavior The behavior for which this Skin should defer to. 122 */ 123 protected BehaviorSkinBase(final C control, final BB behavior) { 124 super(control); 125 126 if (behavior == null) { 127 throw new IllegalArgumentException("Cannot pass null for behavior"); 128 } 129 130 // Update the control and behavior 131 this.behavior = behavior; 132 133 // We will auto-add listeners for wiring up Region mouse events to 134 // be sent to the behavior 135 control.addEventHandler(MouseEvent.MOUSE_ENTERED, mouseHandler); 136 control.addEventHandler(MouseEvent.MOUSE_EXITED, mouseHandler); 137 control.addEventHandler(MouseEvent.MOUSE_PRESSED, mouseHandler); 138 control.addEventHandler(MouseEvent.MOUSE_RELEASED, mouseHandler); 139 control.addEventHandler(MouseEvent.MOUSE_DRAGGED, mouseHandler); 140 141 control.addEventHandler(ContextMenuEvent.CONTEXT_MENU_REQUESTED, contextMenuHandler); 142 } 143 144 145 146 /*************************************************************************** 147 * * 148 * Public API (from Skin) * 149 * * 150 **************************************************************************/ 151 152 /** {@inheritDoc} */ 153 public final BB getBehavior() { 154 return behavior; 155 } 156 157 /** {@inheritDoc} */ 158 @Override public void dispose() { 159 // unhook listeners 160 if (changeListenerHandler != null) { 161 changeListenerHandler.dispose(); 162 } 163 164 C control = getSkinnable(); 165 if (control != null) { 166 control.removeEventHandler(MouseEvent.MOUSE_ENTERED, mouseHandler); 167 control.removeEventHandler(MouseEvent.MOUSE_EXITED, mouseHandler); 168 control.removeEventHandler(MouseEvent.MOUSE_PRESSED, mouseHandler); 169 control.removeEventHandler(MouseEvent.MOUSE_RELEASED, mouseHandler); 170 control.removeEventHandler(MouseEvent.MOUSE_DRAGGED, mouseHandler); 171 } 172 173 if (behavior != null) { 174 behavior.dispose(); 175 behavior = null; 176 } 177 178 super.dispose(); 179 } 180 181 /*************************************************************************** 182 * * 183 * Public API * 184 * * 185 **************************************************************************/ 186 187 /** 188 * Subclasses can invoke this method to register that we want to listen to 189 * property change events for the given property. 190 * 191 * @param property 192 * @param reference 193 */ 194 protected final void registerChangeListener(ObservableValue<?> property, String reference) { 195 if (changeListenerHandler == null) { 196 changeListenerHandler = new MultiplePropertyChangeListenerHandler(p -> { 197 handleControlPropertyChanged(p); 198 return null; 199 }); 200 } 201 changeListenerHandler.registerChangeListener(property, reference); 202 } 203 204 /** 205 * Skin subclasses will override this method to handle changes in corresponding 206 * control's properties. 207 */ 208 protected void handleControlPropertyChanged(String propertyReference) { 209 // no-op 210 } 211 212 }