modules/controls/src/main/java/javafx/scene/control/Label.java

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rev 9240 : 8076423: JEP 253: Prepare JavaFX UI Controls & CSS APIs for Modularization


   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 
  26 package javafx.scene.control;
  27 
  28 import com.sun.javafx.scene.control.skin.LabelSkin;
  29 import com.sun.javafx.scene.NodeHelper;
  30 
  31 import javafx.beans.property.ObjectProperty;
  32 import javafx.beans.property.ObjectPropertyBase;
  33 import javafx.beans.value.ChangeListener;
  34 import javafx.beans.value.WritableValue;
  35 import javafx.css.StyleableProperty;
  36 import javafx.scene.AccessibleRole;
  37 import javafx.scene.Node;
  38 
  39 /**
  40  * Label is a non-editable text control. A Label is useful for displaying
  41  * text that is required to fit within a specific space, and thus may need
  42  * to use an ellipsis or truncation to size the string to fit. Labels also are
  43  * useful in that they can have mnemonics which, if used, will send focus to
  44  * the Control listed as the target of the <code>labelFor</code> property.
  45  * <p>
  46  * Label sets focusTraversable to false.
  47  * </p>
  48  *




   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 
  26 package javafx.scene.control;
  27 
  28 import javafx.scene.control.skin.LabelSkin;
  29 import com.sun.javafx.scene.NodeHelper;
  30 
  31 import javafx.beans.property.ObjectProperty;
  32 import javafx.beans.property.ObjectPropertyBase;
  33 import javafx.beans.value.ChangeListener;
  34 import javafx.beans.value.WritableValue;
  35 import javafx.css.StyleableProperty;
  36 import javafx.scene.AccessibleRole;
  37 import javafx.scene.Node;
  38 
  39 /**
  40  * Label is a non-editable text control. A Label is useful for displaying
  41  * text that is required to fit within a specific space, and thus may need
  42  * to use an ellipsis or truncation to size the string to fit. Labels also are
  43  * useful in that they can have mnemonics which, if used, will send focus to
  44  * the Control listed as the target of the <code>labelFor</code> property.
  45  * <p>
  46  * Label sets focusTraversable to false.
  47  * </p>
  48  *