modules/controls/src/main/java/javafx/scene/control/skin/LabelSkin.java
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rev 9240 : 8076423: JEP 253: Prepare JavaFX UI Controls & CSS APIs for Modularization
@@ -1,7 +1,7 @@
/*
- * Copyright (c) 2010, 2014, Oracle and/or its affiliates. All rights reserved.
+ * Copyright (c) 2010, 2015, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
@@ -21,34 +21,42 @@
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
-package com.sun.javafx.scene.control.skin;
+package javafx.scene.control.skin;
+import javafx.scene.Node;
+import javafx.scene.control.Control;
import javafx.scene.control.Label;
-import java.util.Collections;
-import com.sun.javafx.scene.control.behavior.BehaviorBase;
-
/**
- * A Skin for Labels.
+ * Default skin implementation for the {@link Label} control.
+ *
+ * @see Label
+ * @since 9
*/
-public class LabelSkin extends LabeledSkinBase<Label, BehaviorBase<Label>> {
+public class LabelSkin extends LabeledSkinBase<Label> {
- public LabelSkin(final Label label) {
- super(label, new BehaviorBase<>(label, Collections.emptyList()));
+ /***************************************************************************
+ * *
+ * Constructors *
+ * *
+ **************************************************************************/
+
+ /**
+ * Creates a new LabelSkin instance, installing the necessary child
+ * nodes into the Control {@link Control#getChildren() children} list, as
+ * well as the necessary {@link Node#getInputMap() input mappings} for
+ * handling key, mouse, etc events.
+ *
+ * @param control The control that this skin should be installed onto.
+ */
+ public LabelSkin(final Label control) {
+ super(control);
// Labels do not block the mouse by default, unlike most other UI Controls.
consumeMouseEvents(false);
- registerChangeListener(label.labelForProperty(), "LABEL_FOR");
- }
-
-
- @Override protected void handleControlPropertyChanged(String p) {
- super.handleControlPropertyChanged(p);
- if ("LABEL_FOR".equals(p)) {
- mnemonicTargetChanged();
- }
+ registerChangeListener(control.labelForProperty(), e -> mnemonicTargetChanged());
}
}