/* * Copyright (c) 2010, 2015, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package com.sun.javafx.scene.control.behavior; import javafx.scene.control.MenuButton; import static com.sun.javafx.scene.control.inputmap.InputMap.KeyMapping; import static javafx.scene.input.KeyCode.ENTER; import static javafx.scene.input.KeyCode.SPACE; /** * Behavior for MenuButton. */ public class MenuButtonBehavior extends MenuButtonBehaviorBase { /*************************************************************************** * * * Constructors * * * **************************************************************************/ /** * Creates a new MenuButtonBehavior for the given MenuButton. * * @param menuButton the MenuButton */ public MenuButtonBehavior(final MenuButton menuButton) { super(menuButton); /** * The key bindings for the MenuButton. Sets up the keys to open the menu. */ addDefaultMapping(new KeyMapping(SPACE, e -> openAction())); addDefaultMapping(new KeyMapping(ENTER, e -> openAction())); } }