/* * Copyright (c) 2010, 2015, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package com.sun.javafx.scene.control.behavior; import javafx.scene.control.SplitMenuButton; import com.sun.javafx.scene.control.inputmap.InputMap; import static javafx.scene.input.KeyCode.ENTER; import static javafx.scene.input.KeyCode.SPACE; import static javafx.scene.input.KeyEvent.KEY_PRESSED; import static javafx.scene.input.KeyEvent.KEY_RELEASED; /** * Behavior for SplitMenuButton. */ public class SplitMenuButtonBehavior extends MenuButtonBehaviorBase { /*************************************************************************** * * * Constructors * * * **************************************************************************/ /** * Creates a new SplitMenuButtonBehavior for the given SplitMenuButton. * * @param splitMenuButton the SplitMenuButton */ public SplitMenuButtonBehavior(final SplitMenuButton splitMenuButton) { super(splitMenuButton); /** * The key bindings for the SplitMenuButton. Sets the Enter key as the means * to open the menu and the space key as the means to activate the action. */ addDefaultMapping(new InputMap.KeyMapping(SPACE, KEY_PRESSED, this::keyPressed)); addDefaultMapping(new InputMap.KeyMapping(SPACE, KEY_RELEASED, this::keyReleased)); addDefaultMapping(new InputMap.KeyMapping(ENTER, KEY_PRESSED, this::keyPressed)); addDefaultMapping(new InputMap.KeyMapping(ENTER, KEY_RELEASED, this::keyReleased)); } /*************************************************************************** * * * Key event handling * * * **************************************************************************/ // /** // * The key bindings for the SplitMenuButton. Sets the Enter key as the means // * to open the menu and the space key as the means to activate the action. // */ // protected static final List SPLIT_MENU_BUTTON_BINDINGS = new ArrayList(); // static { // SPLIT_MENU_BUTTON_BINDINGS.addAll(BASE_MENU_BUTTON_BINDINGS); // // SPLIT_MENU_BUTTON_BINDINGS.add(new KeyBinding(SPACE, KEY_PRESSED, "Press")); // SPLIT_MENU_BUTTON_BINDINGS.add(new KeyBinding(SPACE, KEY_RELEASED, "Release")); // // SPLIT_MENU_BUTTON_BINDINGS.add(new KeyBinding(ENTER, KEY_PRESSED, "Press")); // SPLIT_MENU_BUTTON_BINDINGS.add(new KeyBinding(ENTER, KEY_RELEASED, "Release")); // } }