1 /* 2 * Copyright (c) 1997, 2005, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 # include "incls/_precompiled.incl" 26 # include "incls/_allocation.cpp.incl" 27 28 void* CHeapObj::operator new(size_t size){ 29 return (void *) AllocateHeap(size, "CHeapObj-new"); 30 } 31 32 void CHeapObj::operator delete(void* p){ 33 FreeHeap(p); 34 } 35 36 void* StackObj::operator new(size_t size) { ShouldNotCallThis(); return 0; }; 37 void StackObj::operator delete(void* p) { ShouldNotCallThis(); }; 38 void* _ValueObj::operator new(size_t size) { ShouldNotCallThis(); return 0; }; 39 void _ValueObj::operator delete(void* p) { ShouldNotCallThis(); }; 40 41 void* ResourceObj::operator new(size_t size, allocation_type type) { 42 address res; 43 switch (type) { 44 case C_HEAP: 45 res = (address)AllocateHeap(size, "C_Heap: ResourceOBJ"); 46 DEBUG_ONLY(set_allocation_type(res, C_HEAP);) 47 break; 48 case RESOURCE_AREA: 49 // Will set allocation type in the resource object. 50 res = (address)operator new(size); 51 break; 52 default: 53 ShouldNotReachHere(); 54 } 55 return res; 56 } 57 58 void ResourceObj::operator delete(void* p) { 59 assert(((ResourceObj *)p)->allocated_on_C_heap(), 60 "delete only allowed for C_HEAP objects"); 61 DEBUG_ONLY(((ResourceObj *)p)->_allocation = badHeapOopVal;) 62 FreeHeap(p); 63 } 64 65 #ifdef ASSERT 66 void ResourceObj::set_allocation_type(address res, allocation_type type) { 67 // Set allocation type in the resource object 68 uintptr_t allocation = (uintptr_t)res; 69 assert((allocation & allocation_mask) == 0, "address should be aligned ot 4 bytes at least"); 70 assert(type <= allocation_mask, "incorrect allocation type"); 71 ((ResourceObj *)res)->_allocation = ~(allocation + type); 72 } 73 74 ResourceObj::allocation_type ResourceObj::get_allocation_type() { 75 assert(~(_allocation | allocation_mask) == (uintptr_t)this, "lost resource object"); 76 return (allocation_type)((~_allocation) & allocation_mask); 77 } 78 79 ResourceObj::ResourceObj() { // default construtor 80 if (~(_allocation | allocation_mask) != (uintptr_t)this) { 81 set_allocation_type((address)this, STACK_OR_EMBEDDED); 82 } else { 83 assert(allocated_on_res_area() || allocated_on_C_heap() || allocated_on_arena(), 84 "allocation_type should be set by operator new()"); 85 } 86 } 87 88 ResourceObj::ResourceObj(const ResourceObj& r) { // default copy construtor 89 // Used in ClassFileParser::parse_constant_pool_entries() for ClassFileStream. 90 set_allocation_type((address)this, STACK_OR_EMBEDDED); 91 } 92 93 ResourceObj& ResourceObj::operator=(const ResourceObj& r) { // default copy assignment 94 // Used in InlineTree::ok_to_inline() for WarmCallInfo. 95 assert(allocated_on_stack(), "copy only into local"); 96 // Keep current _allocation value; 97 return *this; 98 } 99 100 ResourceObj::~ResourceObj() { 101 if (!allocated_on_C_heap()) { // operator delete() checks C_heap allocation_type. 102 _allocation = badHeapOopVal; 103 } 104 } 105 #endif // ASSERT 106 107 108 void trace_heap_malloc(size_t size, const char* name, void* p) { 109 // A lock is not needed here - tty uses a lock internally 110 tty->print_cr("Heap malloc " INTPTR_FORMAT " %7d %s", p, size, name == NULL ? "" : name); 111 } 112 113 114 void trace_heap_free(void* p) { 115 // A lock is not needed here - tty uses a lock internally 116 tty->print_cr("Heap free " INTPTR_FORMAT, p); 117 } 118 119 bool warn_new_operator = false; // see vm_main 120 121 //-------------------------------------------------------------------------------------- 122 // ChunkPool implementation 123 124 // MT-safe pool of chunks to reduce malloc/free thrashing 125 // NB: not using Mutex because pools are used before Threads are initialized 126 class ChunkPool { 127 Chunk* _first; // first cached Chunk; its first word points to next chunk 128 size_t _num_chunks; // number of unused chunks in pool 129 size_t _num_used; // number of chunks currently checked out 130 const size_t _size; // size of each chunk (must be uniform) 131 132 // Our three static pools 133 static ChunkPool* _large_pool; 134 static ChunkPool* _medium_pool; 135 static ChunkPool* _small_pool; 136 137 // return first element or null 138 void* get_first() { 139 Chunk* c = _first; 140 if (_first) { 141 _first = _first->next(); 142 _num_chunks--; 143 } 144 return c; 145 } 146 147 public: 148 // All chunks in a ChunkPool has the same size 149 ChunkPool(size_t size) : _size(size) { _first = NULL; _num_chunks = _num_used = 0; } 150 151 // Allocate a new chunk from the pool (might expand the pool) 152 void* allocate(size_t bytes) { 153 assert(bytes == _size, "bad size"); 154 void* p = NULL; 155 { ThreadCritical tc; 156 _num_used++; 157 p = get_first(); 158 if (p == NULL) p = os::malloc(bytes); 159 } 160 if (p == NULL) 161 vm_exit_out_of_memory(bytes, "ChunkPool::allocate"); 162 163 return p; 164 } 165 166 // Return a chunk to the pool 167 void free(Chunk* chunk) { 168 assert(chunk->length() + Chunk::aligned_overhead_size() == _size, "bad size"); 169 ThreadCritical tc; 170 _num_used--; 171 172 // Add chunk to list 173 chunk->set_next(_first); 174 _first = chunk; 175 _num_chunks++; 176 } 177 178 // Prune the pool 179 void free_all_but(size_t n) { 180 // if we have more than n chunks, free all of them 181 ThreadCritical tc; 182 if (_num_chunks > n) { 183 // free chunks at end of queue, for better locality 184 Chunk* cur = _first; 185 for (size_t i = 0; i < (n - 1) && cur != NULL; i++) cur = cur->next(); 186 187 if (cur != NULL) { 188 Chunk* next = cur->next(); 189 cur->set_next(NULL); 190 cur = next; 191 192 // Free all remaining chunks 193 while(cur != NULL) { 194 next = cur->next(); 195 os::free(cur); 196 _num_chunks--; 197 cur = next; 198 } 199 } 200 } 201 } 202 203 // Accessors to preallocated pool's 204 static ChunkPool* large_pool() { assert(_large_pool != NULL, "must be initialized"); return _large_pool; } 205 static ChunkPool* medium_pool() { assert(_medium_pool != NULL, "must be initialized"); return _medium_pool; } 206 static ChunkPool* small_pool() { assert(_small_pool != NULL, "must be initialized"); return _small_pool; } 207 208 static void initialize() { 209 _large_pool = new ChunkPool(Chunk::size + Chunk::aligned_overhead_size()); 210 _medium_pool = new ChunkPool(Chunk::medium_size + Chunk::aligned_overhead_size()); 211 _small_pool = new ChunkPool(Chunk::init_size + Chunk::aligned_overhead_size()); 212 } 213 }; 214 215 ChunkPool* ChunkPool::_large_pool = NULL; 216 ChunkPool* ChunkPool::_medium_pool = NULL; 217 ChunkPool* ChunkPool::_small_pool = NULL; 218 219 220 void chunkpool_init() { 221 ChunkPool::initialize(); 222 } 223 224 225 //-------------------------------------------------------------------------------------- 226 // ChunkPoolCleaner implementation 227 228 class ChunkPoolCleaner : public PeriodicTask { 229 enum { CleaningInterval = 5000, // cleaning interval in ms 230 BlocksToKeep = 5 // # of extra blocks to keep 231 }; 232 233 public: 234 ChunkPoolCleaner() : PeriodicTask(CleaningInterval) {} 235 void task() { 236 ChunkPool::small_pool()->free_all_but(BlocksToKeep); 237 ChunkPool::medium_pool()->free_all_but(BlocksToKeep); 238 ChunkPool::large_pool()->free_all_but(BlocksToKeep); 239 } 240 }; 241 242 //-------------------------------------------------------------------------------------- 243 // Chunk implementation 244 245 void* Chunk::operator new(size_t requested_size, size_t length) { 246 // requested_size is equal to sizeof(Chunk) but in order for the arena 247 // allocations to come out aligned as expected the size must be aligned 248 // to expected arean alignment. 249 // expect requested_size but if sizeof(Chunk) doesn't match isn't proper size we must align it. 250 assert(ARENA_ALIGN(requested_size) == aligned_overhead_size(), "Bad alignment"); 251 size_t bytes = ARENA_ALIGN(requested_size) + length; 252 switch (length) { 253 case Chunk::size: return ChunkPool::large_pool()->allocate(bytes); 254 case Chunk::medium_size: return ChunkPool::medium_pool()->allocate(bytes); 255 case Chunk::init_size: return ChunkPool::small_pool()->allocate(bytes); 256 default: { 257 void *p = os::malloc(bytes); 258 if (p == NULL) 259 vm_exit_out_of_memory(bytes, "Chunk::new"); 260 return p; 261 } 262 } 263 } 264 265 void Chunk::operator delete(void* p) { 266 Chunk* c = (Chunk*)p; 267 switch (c->length()) { 268 case Chunk::size: ChunkPool::large_pool()->free(c); break; 269 case Chunk::medium_size: ChunkPool::medium_pool()->free(c); break; 270 case Chunk::init_size: ChunkPool::small_pool()->free(c); break; 271 default: os::free(c); 272 } 273 } 274 275 Chunk::Chunk(size_t length) : _len(length) { 276 _next = NULL; // Chain on the linked list 277 } 278 279 280 void Chunk::chop() { 281 Chunk *k = this; 282 while( k ) { 283 Chunk *tmp = k->next(); 284 // clear out this chunk (to detect allocation bugs) 285 if (ZapResourceArea) memset(k->bottom(), badResourceValue, k->length()); 286 delete k; // Free chunk (was malloc'd) 287 k = tmp; 288 } 289 } 290 291 void Chunk::next_chop() { 292 _next->chop(); 293 _next = NULL; 294 } 295 296 297 void Chunk::start_chunk_pool_cleaner_task() { 298 #ifdef ASSERT 299 static bool task_created = false; 300 assert(!task_created, "should not start chuck pool cleaner twice"); 301 task_created = true; 302 #endif 303 ChunkPoolCleaner* cleaner = new ChunkPoolCleaner(); 304 cleaner->enroll(); 305 } 306 307 //------------------------------Arena------------------------------------------ 308 309 Arena::Arena(size_t init_size) { 310 size_t round_size = (sizeof (char *)) - 1; 311 init_size = (init_size+round_size) & ~round_size; 312 _first = _chunk = new (init_size) Chunk(init_size); 313 _hwm = _chunk->bottom(); // Save the cached hwm, max 314 _max = _chunk->top(); 315 set_size_in_bytes(init_size); 316 } 317 318 Arena::Arena() { 319 _first = _chunk = new (Chunk::init_size) Chunk(Chunk::init_size); 320 _hwm = _chunk->bottom(); // Save the cached hwm, max 321 _max = _chunk->top(); 322 set_size_in_bytes(Chunk::init_size); 323 } 324 325 Arena::Arena(Arena *a) : _chunk(a->_chunk), _hwm(a->_hwm), _max(a->_max), _first(a->_first) { 326 set_size_in_bytes(a->size_in_bytes()); 327 } 328 329 Arena *Arena::move_contents(Arena *copy) { 330 copy->destruct_contents(); 331 copy->_chunk = _chunk; 332 copy->_hwm = _hwm; 333 copy->_max = _max; 334 copy->_first = _first; 335 copy->set_size_in_bytes(size_in_bytes()); 336 // Destroy original arena 337 reset(); 338 return copy; // Return Arena with contents 339 } 340 341 Arena::~Arena() { 342 destruct_contents(); 343 } 344 345 // Destroy this arenas contents and reset to empty 346 void Arena::destruct_contents() { 347 if (UseMallocOnly && _first != NULL) { 348 char* end = _first->next() ? _first->top() : _hwm; 349 free_malloced_objects(_first, _first->bottom(), end, _hwm); 350 } 351 _first->chop(); 352 reset(); 353 } 354 355 356 // Total of all Chunks in arena 357 size_t Arena::used() const { 358 size_t sum = _chunk->length() - (_max-_hwm); // Size leftover in this Chunk 359 register Chunk *k = _first; 360 while( k != _chunk) { // Whilst have Chunks in a row 361 sum += k->length(); // Total size of this Chunk 362 k = k->next(); // Bump along to next Chunk 363 } 364 return sum; // Return total consumed space. 365 } 366 367 368 // Grow a new Chunk 369 void* Arena::grow( size_t x ) { 370 // Get minimal required size. Either real big, or even bigger for giant objs 371 size_t len = MAX2(x, (size_t) Chunk::size); 372 373 Chunk *k = _chunk; // Get filled-up chunk address 374 _chunk = new (len) Chunk(len); 375 376 if (_chunk == NULL) 377 vm_exit_out_of_memory(len * Chunk::aligned_overhead_size(), "Arena::grow"); 378 379 if (k) k->set_next(_chunk); // Append new chunk to end of linked list 380 else _first = _chunk; 381 _hwm = _chunk->bottom(); // Save the cached hwm, max 382 _max = _chunk->top(); 383 set_size_in_bytes(size_in_bytes() + len); 384 void* result = _hwm; 385 _hwm += x; 386 return result; 387 } 388 389 390 391 // Reallocate storage in Arena. 392 void *Arena::Arealloc(void* old_ptr, size_t old_size, size_t new_size) { 393 assert(new_size >= 0, "bad size"); 394 if (new_size == 0) return NULL; 395 #ifdef ASSERT 396 if (UseMallocOnly) { 397 // always allocate a new object (otherwise we'll free this one twice) 398 char* copy = (char*)Amalloc(new_size); 399 size_t n = MIN2(old_size, new_size); 400 if (n > 0) memcpy(copy, old_ptr, n); 401 Afree(old_ptr,old_size); // Mostly done to keep stats accurate 402 return copy; 403 } 404 #endif 405 char *c_old = (char*)old_ptr; // Handy name 406 // Stupid fast special case 407 if( new_size <= old_size ) { // Shrink in-place 408 if( c_old+old_size == _hwm) // Attempt to free the excess bytes 409 _hwm = c_old+new_size; // Adjust hwm 410 return c_old; 411 } 412 413 // make sure that new_size is legal 414 size_t corrected_new_size = ARENA_ALIGN(new_size); 415 416 // See if we can resize in-place 417 if( (c_old+old_size == _hwm) && // Adjusting recent thing 418 (c_old+corrected_new_size <= _max) ) { // Still fits where it sits 419 _hwm = c_old+corrected_new_size; // Adjust hwm 420 return c_old; // Return old pointer 421 } 422 423 // Oops, got to relocate guts 424 void *new_ptr = Amalloc(new_size); 425 memcpy( new_ptr, c_old, old_size ); 426 Afree(c_old,old_size); // Mostly done to keep stats accurate 427 return new_ptr; 428 } 429 430 431 // Determine if pointer belongs to this Arena or not. 432 bool Arena::contains( const void *ptr ) const { 433 #ifdef ASSERT 434 if (UseMallocOnly) { 435 // really slow, but not easy to make fast 436 if (_chunk == NULL) return false; 437 char** bottom = (char**)_chunk->bottom(); 438 for (char** p = (char**)_hwm - 1; p >= bottom; p--) { 439 if (*p == ptr) return true; 440 } 441 for (Chunk *c = _first; c != NULL; c = c->next()) { 442 if (c == _chunk) continue; // current chunk has been processed 443 char** bottom = (char**)c->bottom(); 444 for (char** p = (char**)c->top() - 1; p >= bottom; p--) { 445 if (*p == ptr) return true; 446 } 447 } 448 return false; 449 } 450 #endif 451 if( (void*)_chunk->bottom() <= ptr && ptr < (void*)_hwm ) 452 return true; // Check for in this chunk 453 for (Chunk *c = _first; c; c = c->next()) { 454 if (c == _chunk) continue; // current chunk has been processed 455 if ((void*)c->bottom() <= ptr && ptr < (void*)c->top()) { 456 return true; // Check for every chunk in Arena 457 } 458 } 459 return false; // Not in any Chunk, so not in Arena 460 } 461 462 463 #ifdef ASSERT 464 void* Arena::malloc(size_t size) { 465 assert(UseMallocOnly, "shouldn't call"); 466 // use malloc, but save pointer in res. area for later freeing 467 char** save = (char**)internal_malloc_4(sizeof(char*)); 468 return (*save = (char*)os::malloc(size)); 469 } 470 471 // for debugging with UseMallocOnly 472 void* Arena::internal_malloc_4(size_t x) { 473 assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" ); 474 if (_hwm + x > _max) { 475 return grow(x); 476 } else { 477 char *old = _hwm; 478 _hwm += x; 479 return old; 480 } 481 } 482 #endif 483 484 485 //-------------------------------------------------------------------------------------- 486 // Non-product code 487 488 #ifndef PRODUCT 489 // The global operator new should never be called since it will usually indicate 490 // a memory leak. Use CHeapObj as the base class of such objects to make it explicit 491 // that they're allocated on the C heap. 492 // Commented out in product version to avoid conflicts with third-party C++ native code. 493 // %% note this is causing a problem on solaris debug build. the global 494 // new is being called from jdk source and causing data corruption. 495 // src/share/native/sun/awt/font/fontmanager/textcache/hsMemory.cpp::hsSoftNew 496 // define CATCH_OPERATOR_NEW_USAGE if you want to use this. 497 #ifdef CATCH_OPERATOR_NEW_USAGE 498 void* operator new(size_t size){ 499 static bool warned = false; 500 if (!warned && warn_new_operator) 501 warning("should not call global (default) operator new"); 502 warned = true; 503 return (void *) AllocateHeap(size, "global operator new"); 504 } 505 #endif 506 507 void AllocatedObj::print() const { print_on(tty); } 508 void AllocatedObj::print_value() const { print_value_on(tty); } 509 510 void AllocatedObj::print_on(outputStream* st) const { 511 st->print_cr("AllocatedObj(" INTPTR_FORMAT ")", this); 512 } 513 514 void AllocatedObj::print_value_on(outputStream* st) const { 515 st->print("AllocatedObj(" INTPTR_FORMAT ")", this); 516 } 517 518 size_t Arena::_bytes_allocated = 0; 519 520 AllocStats::AllocStats() { 521 start_mallocs = os::num_mallocs; 522 start_frees = os::num_frees; 523 start_malloc_bytes = os::alloc_bytes; 524 start_res_bytes = Arena::_bytes_allocated; 525 } 526 527 int AllocStats::num_mallocs() { return os::num_mallocs - start_mallocs; } 528 size_t AllocStats::alloc_bytes() { return os::alloc_bytes - start_malloc_bytes; } 529 size_t AllocStats::resource_bytes() { return Arena::_bytes_allocated - start_res_bytes; } 530 int AllocStats::num_frees() { return os::num_frees - start_frees; } 531 void AllocStats::print() { 532 tty->print("%d mallocs (%ldK), %d frees, %ldK resrc", 533 num_mallocs(), alloc_bytes()/K, num_frees(), resource_bytes()/K); 534 } 535 536 537 // debugging code 538 inline void Arena::free_all(char** start, char** end) { 539 for (char** p = start; p < end; p++) if (*p) os::free(*p); 540 } 541 542 void Arena::free_malloced_objects(Chunk* chunk, char* hwm, char* max, char* hwm2) { 543 assert(UseMallocOnly, "should not call"); 544 // free all objects malloced since resource mark was created; resource area 545 // contains their addresses 546 if (chunk->next()) { 547 // this chunk is full, and some others too 548 for (Chunk* c = chunk->next(); c != NULL; c = c->next()) { 549 char* top = c->top(); 550 if (c->next() == NULL) { 551 top = hwm2; // last junk is only used up to hwm2 552 assert(c->contains(hwm2), "bad hwm2"); 553 } 554 free_all((char**)c->bottom(), (char**)top); 555 } 556 assert(chunk->contains(hwm), "bad hwm"); 557 assert(chunk->contains(max), "bad max"); 558 free_all((char**)hwm, (char**)max); 559 } else { 560 // this chunk was partially used 561 assert(chunk->contains(hwm), "bad hwm"); 562 assert(chunk->contains(hwm2), "bad hwm2"); 563 free_all((char**)hwm, (char**)hwm2); 564 } 565 } 566 567 568 ReallocMark::ReallocMark() { 569 #ifdef ASSERT 570 Thread *thread = ThreadLocalStorage::get_thread_slow(); 571 _nesting = thread->resource_area()->nesting(); 572 #endif 573 } 574 575 void ReallocMark::check() { 576 #ifdef ASSERT 577 if (_nesting != Thread::current()->resource_area()->nesting()) { 578 fatal("allocation bug: array could grow within nested ResourceMark"); 579 } 580 #endif 581 } 582 583 #endif // Non-product