src/share/vm/memory/allocation.hpp
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*** old/src/share/vm/memory/allocation.hpp	Tue Aug  3 11:01:43 2010
--- new/src/share/vm/memory/allocation.hpp	Tue Aug  3 11:01:43 2010

*** 314,349 **** --- 314,358 ---- // ResourceObj's can be allocated within other objects, but don't use // new or delete (allocation_type is unknown). If new is used to allocate, // use delete to deallocate. class ResourceObj ALLOCATION_SUPER_CLASS_SPEC { public: ! enum allocation_type { UNKNOWN = 0, C_HEAP, RESOURCE_AREA, ARENA }; ! enum allocation_type { STACK_OR_EMBEDDED = 0, RESOURCE_AREA, C_HEAP, ARENA, allocation_mask = 0x3 }; #ifdef ASSERT private: allocation_type _allocation; + // When this object is allocated on stack the new() operator is not + // called but garbage on stack may look like a valid allocation_type. + // Store negated 'this' pointer when new() is called to distinguish cases. + uintptr_t _allocation; public: bool allocated_on_C_heap() { return _allocation == C_HEAP; } + static void set_allocation_type(address res, allocation_type type); + allocation_type get_allocation_type(); + bool allocated_on_stack() { return get_allocation_type() == STACK_OR_EMBEDDED; } + bool allocated_on_res_area() { return get_allocation_type() == RESOURCE_AREA; } + bool allocated_on_C_heap() { return get_allocation_type() == C_HEAP; } + bool allocated_on_arena() { return get_allocation_type() == ARENA; } + ResourceObj(); // default construtor + ResourceObj(const ResourceObj& r); // default copy construtor + ResourceObj& operator=(const ResourceObj& r); // default copy assignment + virtual ~ResourceObj(); #endif // ASSERT public: void* operator new(size_t size, allocation_type type); void* operator new(size_t size, Arena *arena) { address res = (address)arena->Amalloc(size); // Set allocation type in the resource object DEBUG_ONLY(((ResourceObj *)res)->_allocation = ARENA;) + DEBUG_ONLY(set_allocation_type(res, ARENA);) return res; } void* operator new(size_t size) { address res = (address)resource_allocate_bytes(size); // Set allocation type in the resource object DEBUG_ONLY(((ResourceObj *)res)->_allocation = RESOURCE_AREA;) + DEBUG_ONLY(set_allocation_type(res, RESOURCE_AREA);) return res; } void* operator new(size_t size, void* where, allocation_type type) { ! void* res = where; // Set allocation type in the resource object DEBUG_ONLY(((ResourceObj *)res)->_allocation = type;) ! address res = (address)where; + DEBUG_ONLY(set_allocation_type(res, type);) return res; } void operator delete(void* p); };

src/share/vm/memory/allocation.hpp
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