1 /* 2 * Copyright (c) 1997, 2010, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #include "precompiled.hpp" 26 #include "memory/allocation.hpp" 27 #include "memory/allocation.inline.hpp" 28 #include "memory/resourceArea.hpp" 29 #include "runtime/os.hpp" 30 #include "runtime/task.hpp" 31 #include "runtime/threadCritical.hpp" 32 #include "utilities/ostream.hpp" 33 #ifdef TARGET_OS_FAMILY_linux 34 # include "os_linux.inline.hpp" 35 #endif 36 #ifdef TARGET_OS_FAMILY_solaris 37 # include "os_solaris.inline.hpp" 38 #endif 39 #ifdef TARGET_OS_FAMILY_windows 40 # include "os_windows.inline.hpp" 41 #endif 42 43 void* CHeapObj::operator new(size_t size){ 44 return (void *) AllocateHeap(size, "CHeapObj-new"); 45 } 46 47 void CHeapObj::operator delete(void* p){ 48 FreeHeap(p); 49 } 50 51 void* StackObj::operator new(size_t size) { ShouldNotCallThis(); return 0; }; 52 void StackObj::operator delete(void* p) { ShouldNotCallThis(); }; 53 void* _ValueObj::operator new(size_t size) { ShouldNotCallThis(); return 0; }; 54 void _ValueObj::operator delete(void* p) { ShouldNotCallThis(); }; 55 56 void* ResourceObj::operator new(size_t size, allocation_type type) { 57 address res; 58 switch (type) { 59 case C_HEAP: 60 res = (address)AllocateHeap(size, "C_Heap: ResourceOBJ"); 61 DEBUG_ONLY(set_allocation_type(res, C_HEAP);) 62 break; 63 case RESOURCE_AREA: 64 // new(size) sets allocation type RESOURCE_AREA. 65 res = (address)operator new(size); 66 break; 67 default: 68 ShouldNotReachHere(); 69 } 70 return res; 71 } 72 73 void ResourceObj::operator delete(void* p) { 74 assert(((ResourceObj *)p)->allocated_on_C_heap(), 75 "delete only allowed for C_HEAP objects"); 76 DEBUG_ONLY(((ResourceObj *)p)->_allocation_t[0] = (uintptr_t)badHeapOopVal;) 77 FreeHeap(p); 78 } 79 80 #ifdef ASSERT 81 void ResourceObj::set_allocation_type(address res, allocation_type type) { 82 // Set allocation type in the resource object 83 uintptr_t allocation = (uintptr_t)res; 84 assert((allocation & allocation_mask) == 0, "address should be aligned to 4 bytes at least"); 85 assert(type <= allocation_mask, "incorrect allocation type"); 86 ResourceObj* resobj = (ResourceObj *)res; 87 resobj->_allocation_t[0] = ~(allocation + type); 88 if (type != STACK_OR_EMBEDDED) { 89 // Called from operator new() and CollectionSetChooser(), 90 // set verification value. 91 resobj->_allocation_t[1] = (uintptr_t)&(resobj->_allocation_t[1]) + type; 92 } 93 } 94 95 ResourceObj::allocation_type ResourceObj::get_allocation_type() const { 96 assert(~(_allocation_t[0] | allocation_mask) == (uintptr_t)this, "lost resource object"); 97 return (allocation_type)((~_allocation_t[0]) & allocation_mask); 98 } 99 100 bool ResourceObj::is_type_set() const { 101 allocation_type type = (allocation_type)(_allocation_t[1] & allocation_mask); 102 return get_allocation_type() == type && 103 (_allocation_t[1] - type) == (uintptr_t)(&_allocation_t[1]); 104 } 105 106 ResourceObj::ResourceObj() { // default constructor 107 if (~(_allocation_t[0] | allocation_mask) != (uintptr_t)this) { 108 // Operator new() is not called for allocations 109 // on stack and for embedded objects. 110 set_allocation_type((address)this, STACK_OR_EMBEDDED); 111 } else if (allocated_on_stack()) { // STACK_OR_EMBEDDED 112 // For some reason we got a value which resembles 113 // an embedded or stack object (operator new() does not 114 // set such type). Keep it since it is valid value 115 // (even if it was garbage). 116 // Ignore garbage in other fields. 117 } else if (is_type_set()) { 118 // Operator new() was called and type was set. 119 assert(!allocated_on_stack(), 120 err_msg("not embedded or stack, this(" PTR_FORMAT ") type %d a[0]=(" PTR_FORMAT ") a[1]=(" PTR_FORMAT ")", 121 this, get_allocation_type(), _allocation_t[0], _allocation_t[1])); 122 } else { 123 // Operator new() was not called. 124 // Assume that it is embedded or stack object. 125 set_allocation_type((address)this, STACK_OR_EMBEDDED); 126 } 127 _allocation_t[1] = 0; // Zap verification value 128 } 129 130 ResourceObj::ResourceObj(const ResourceObj& r) { // default copy constructor 131 // Used in ClassFileParser::parse_constant_pool_entries() for ClassFileStream. 132 // Note: garbage may resembles valid value. 133 assert(~(_allocation_t[0] | allocation_mask) != (uintptr_t)this || !is_type_set(), 134 err_msg("embedded or stack only, this(" PTR_FORMAT ") type %d a[0]=(" PTR_FORMAT ") a[1]=(" PTR_FORMAT ")", 135 this, get_allocation_type(), _allocation_t[0], _allocation_t[1])); 136 set_allocation_type((address)this, STACK_OR_EMBEDDED); 137 _allocation_t[1] = 0; // Zap verification value 138 } 139 140 ResourceObj& ResourceObj::operator=(const ResourceObj& r) { // default copy assignment 141 // Used in InlineTree::ok_to_inline() for WarmCallInfo. 142 assert(allocated_on_stack(), 143 err_msg("copy only into local, this(" PTR_FORMAT ") type %d a[0]=(" PTR_FORMAT ") a[1]=(" PTR_FORMAT ")", 144 this, get_allocation_type(), _allocation_t[0], _allocation_t[1])); 145 // Keep current _allocation_t value; 146 return *this; 147 } 148 149 ResourceObj::~ResourceObj() { 150 // allocated_on_C_heap() also checks that encoded (in _allocation) address == this. 151 if (!allocated_on_C_heap()) { // ResourceObj::delete() will zap _allocation for C_heap. 152 _allocation_t[0] = (uintptr_t)badHeapOopVal; // zap type 153 } 154 } 155 #endif // ASSERT 156 157 158 void trace_heap_malloc(size_t size, const char* name, void* p) { 159 // A lock is not needed here - tty uses a lock internally 160 tty->print_cr("Heap malloc " INTPTR_FORMAT " %7d %s", p, size, name == NULL ? "" : name); 161 } 162 163 164 void trace_heap_free(void* p) { 165 // A lock is not needed here - tty uses a lock internally 166 tty->print_cr("Heap free " INTPTR_FORMAT, p); 167 } 168 169 bool warn_new_operator = false; // see vm_main 170 171 //-------------------------------------------------------------------------------------- 172 // ChunkPool implementation 173 174 // MT-safe pool of chunks to reduce malloc/free thrashing 175 // NB: not using Mutex because pools are used before Threads are initialized 176 class ChunkPool { 177 Chunk* _first; // first cached Chunk; its first word points to next chunk 178 size_t _num_chunks; // number of unused chunks in pool 179 size_t _num_used; // number of chunks currently checked out 180 const size_t _size; // size of each chunk (must be uniform) 181 182 // Our three static pools 183 static ChunkPool* _large_pool; 184 static ChunkPool* _medium_pool; 185 static ChunkPool* _small_pool; 186 187 // return first element or null 188 void* get_first() { 189 Chunk* c = _first; 190 if (_first) { 191 _first = _first->next(); 192 _num_chunks--; 193 } 194 return c; 195 } 196 197 public: 198 // All chunks in a ChunkPool has the same size 199 ChunkPool(size_t size) : _size(size) { _first = NULL; _num_chunks = _num_used = 0; } 200 201 // Allocate a new chunk from the pool (might expand the pool) 202 void* allocate(size_t bytes) { 203 assert(bytes == _size, "bad size"); 204 void* p = NULL; 205 { ThreadCritical tc; 206 _num_used++; 207 p = get_first(); 208 if (p == NULL) p = os::malloc(bytes); 209 } 210 if (p == NULL) 211 vm_exit_out_of_memory(bytes, "ChunkPool::allocate"); 212 213 return p; 214 } 215 216 // Return a chunk to the pool 217 void free(Chunk* chunk) { 218 assert(chunk->length() + Chunk::aligned_overhead_size() == _size, "bad size"); 219 ThreadCritical tc; 220 _num_used--; 221 222 // Add chunk to list 223 chunk->set_next(_first); 224 _first = chunk; 225 _num_chunks++; 226 } 227 228 // Prune the pool 229 void free_all_but(size_t n) { 230 // if we have more than n chunks, free all of them 231 ThreadCritical tc; 232 if (_num_chunks > n) { 233 // free chunks at end of queue, for better locality 234 Chunk* cur = _first; 235 for (size_t i = 0; i < (n - 1) && cur != NULL; i++) cur = cur->next(); 236 237 if (cur != NULL) { 238 Chunk* next = cur->next(); 239 cur->set_next(NULL); 240 cur = next; 241 242 // Free all remaining chunks 243 while(cur != NULL) { 244 next = cur->next(); 245 os::free(cur); 246 _num_chunks--; 247 cur = next; 248 } 249 } 250 } 251 } 252 253 // Accessors to preallocated pool's 254 static ChunkPool* large_pool() { assert(_large_pool != NULL, "must be initialized"); return _large_pool; } 255 static ChunkPool* medium_pool() { assert(_medium_pool != NULL, "must be initialized"); return _medium_pool; } 256 static ChunkPool* small_pool() { assert(_small_pool != NULL, "must be initialized"); return _small_pool; } 257 258 static void initialize() { 259 _large_pool = new ChunkPool(Chunk::size + Chunk::aligned_overhead_size()); 260 _medium_pool = new ChunkPool(Chunk::medium_size + Chunk::aligned_overhead_size()); 261 _small_pool = new ChunkPool(Chunk::init_size + Chunk::aligned_overhead_size()); 262 } 263 264 static void clean() { 265 enum { BlocksToKeep = 5 }; 266 _small_pool->free_all_but(BlocksToKeep); 267 _medium_pool->free_all_but(BlocksToKeep); 268 _large_pool->free_all_but(BlocksToKeep); 269 } 270 }; 271 272 ChunkPool* ChunkPool::_large_pool = NULL; 273 ChunkPool* ChunkPool::_medium_pool = NULL; 274 ChunkPool* ChunkPool::_small_pool = NULL; 275 276 void chunkpool_init() { 277 ChunkPool::initialize(); 278 } 279 280 void 281 Chunk::clean_chunk_pool() { 282 ChunkPool::clean(); 283 } 284 285 286 //-------------------------------------------------------------------------------------- 287 // ChunkPoolCleaner implementation 288 // 289 290 class ChunkPoolCleaner : public PeriodicTask { 291 enum { CleaningInterval = 5000 }; // cleaning interval in ms 292 293 public: 294 ChunkPoolCleaner() : PeriodicTask(CleaningInterval) {} 295 void task() { 296 ChunkPool::clean(); 297 } 298 }; 299 300 //-------------------------------------------------------------------------------------- 301 // Chunk implementation 302 303 void* Chunk::operator new(size_t requested_size, size_t length) { 304 // requested_size is equal to sizeof(Chunk) but in order for the arena 305 // allocations to come out aligned as expected the size must be aligned 306 // to expected arean alignment. 307 // expect requested_size but if sizeof(Chunk) doesn't match isn't proper size we must align it. 308 assert(ARENA_ALIGN(requested_size) == aligned_overhead_size(), "Bad alignment"); 309 size_t bytes = ARENA_ALIGN(requested_size) + length; 310 switch (length) { 311 case Chunk::size: return ChunkPool::large_pool()->allocate(bytes); 312 case Chunk::medium_size: return ChunkPool::medium_pool()->allocate(bytes); 313 case Chunk::init_size: return ChunkPool::small_pool()->allocate(bytes); 314 default: { 315 void *p = os::malloc(bytes); 316 if (p == NULL) 317 vm_exit_out_of_memory(bytes, "Chunk::new"); 318 return p; 319 } 320 } 321 } 322 323 void Chunk::operator delete(void* p) { 324 Chunk* c = (Chunk*)p; 325 switch (c->length()) { 326 case Chunk::size: ChunkPool::large_pool()->free(c); break; 327 case Chunk::medium_size: ChunkPool::medium_pool()->free(c); break; 328 case Chunk::init_size: ChunkPool::small_pool()->free(c); break; 329 default: os::free(c); 330 } 331 } 332 333 Chunk::Chunk(size_t length) : _len(length) { 334 _next = NULL; // Chain on the linked list 335 } 336 337 338 void Chunk::chop() { 339 Chunk *k = this; 340 while( k ) { 341 Chunk *tmp = k->next(); 342 // clear out this chunk (to detect allocation bugs) 343 if (ZapResourceArea) memset(k->bottom(), badResourceValue, k->length()); 344 delete k; // Free chunk (was malloc'd) 345 k = tmp; 346 } 347 } 348 349 void Chunk::next_chop() { 350 _next->chop(); 351 _next = NULL; 352 } 353 354 355 void Chunk::start_chunk_pool_cleaner_task() { 356 #ifdef ASSERT 357 static bool task_created = false; 358 assert(!task_created, "should not start chuck pool cleaner twice"); 359 task_created = true; 360 #endif 361 ChunkPoolCleaner* cleaner = new ChunkPoolCleaner(); 362 cleaner->enroll(); 363 } 364 365 //------------------------------Arena------------------------------------------ 366 367 Arena::Arena(size_t init_size) { 368 size_t round_size = (sizeof (char *)) - 1; 369 init_size = (init_size+round_size) & ~round_size; 370 _first = _chunk = new (init_size) Chunk(init_size); 371 _hwm = _chunk->bottom(); // Save the cached hwm, max 372 _max = _chunk->top(); 373 set_size_in_bytes(init_size); 374 } 375 376 Arena::Arena() { 377 _first = _chunk = new (Chunk::init_size) Chunk(Chunk::init_size); 378 _hwm = _chunk->bottom(); // Save the cached hwm, max 379 _max = _chunk->top(); 380 set_size_in_bytes(Chunk::init_size); 381 } 382 383 Arena::Arena(Arena *a) : _chunk(a->_chunk), _hwm(a->_hwm), _max(a->_max), _first(a->_first) { 384 set_size_in_bytes(a->size_in_bytes()); 385 } 386 387 Arena *Arena::move_contents(Arena *copy) { 388 copy->destruct_contents(); 389 copy->_chunk = _chunk; 390 copy->_hwm = _hwm; 391 copy->_max = _max; 392 copy->_first = _first; 393 copy->set_size_in_bytes(size_in_bytes()); 394 // Destroy original arena 395 reset(); 396 return copy; // Return Arena with contents 397 } 398 399 Arena::~Arena() { 400 destruct_contents(); 401 } 402 403 // Destroy this arenas contents and reset to empty 404 void Arena::destruct_contents() { 405 if (UseMallocOnly && _first != NULL) { 406 char* end = _first->next() ? _first->top() : _hwm; 407 free_malloced_objects(_first, _first->bottom(), end, _hwm); 408 } 409 _first->chop(); 410 reset(); 411 } 412 413 414 // Total of all Chunks in arena 415 size_t Arena::used() const { 416 size_t sum = _chunk->length() - (_max-_hwm); // Size leftover in this Chunk 417 register Chunk *k = _first; 418 while( k != _chunk) { // Whilst have Chunks in a row 419 sum += k->length(); // Total size of this Chunk 420 k = k->next(); // Bump along to next Chunk 421 } 422 return sum; // Return total consumed space. 423 } 424 425 426 // Grow a new Chunk 427 void* Arena::grow( size_t x ) { 428 // Get minimal required size. Either real big, or even bigger for giant objs 429 size_t len = MAX2(x, (size_t) Chunk::size); 430 431 Chunk *k = _chunk; // Get filled-up chunk address 432 _chunk = new (len) Chunk(len); 433 434 if (_chunk == NULL) 435 vm_exit_out_of_memory(len * Chunk::aligned_overhead_size(), "Arena::grow"); 436 437 if (k) k->set_next(_chunk); // Append new chunk to end of linked list 438 else _first = _chunk; 439 _hwm = _chunk->bottom(); // Save the cached hwm, max 440 _max = _chunk->top(); 441 set_size_in_bytes(size_in_bytes() + len); 442 void* result = _hwm; 443 _hwm += x; 444 return result; 445 } 446 447 448 449 // Reallocate storage in Arena. 450 void *Arena::Arealloc(void* old_ptr, size_t old_size, size_t new_size) { 451 assert(new_size >= 0, "bad size"); 452 if (new_size == 0) return NULL; 453 #ifdef ASSERT 454 if (UseMallocOnly) { 455 // always allocate a new object (otherwise we'll free this one twice) 456 char* copy = (char*)Amalloc(new_size); 457 size_t n = MIN2(old_size, new_size); 458 if (n > 0) memcpy(copy, old_ptr, n); 459 Afree(old_ptr,old_size); // Mostly done to keep stats accurate 460 return copy; 461 } 462 #endif 463 char *c_old = (char*)old_ptr; // Handy name 464 // Stupid fast special case 465 if( new_size <= old_size ) { // Shrink in-place 466 if( c_old+old_size == _hwm) // Attempt to free the excess bytes 467 _hwm = c_old+new_size; // Adjust hwm 468 return c_old; 469 } 470 471 // make sure that new_size is legal 472 size_t corrected_new_size = ARENA_ALIGN(new_size); 473 474 // See if we can resize in-place 475 if( (c_old+old_size == _hwm) && // Adjusting recent thing 476 (c_old+corrected_new_size <= _max) ) { // Still fits where it sits 477 _hwm = c_old+corrected_new_size; // Adjust hwm 478 return c_old; // Return old pointer 479 } 480 481 // Oops, got to relocate guts 482 void *new_ptr = Amalloc(new_size); 483 memcpy( new_ptr, c_old, old_size ); 484 Afree(c_old,old_size); // Mostly done to keep stats accurate 485 return new_ptr; 486 } 487 488 489 // Determine if pointer belongs to this Arena or not. 490 bool Arena::contains( const void *ptr ) const { 491 #ifdef ASSERT 492 if (UseMallocOnly) { 493 // really slow, but not easy to make fast 494 if (_chunk == NULL) return false; 495 char** bottom = (char**)_chunk->bottom(); 496 for (char** p = (char**)_hwm - 1; p >= bottom; p--) { 497 if (*p == ptr) return true; 498 } 499 for (Chunk *c = _first; c != NULL; c = c->next()) { 500 if (c == _chunk) continue; // current chunk has been processed 501 char** bottom = (char**)c->bottom(); 502 for (char** p = (char**)c->top() - 1; p >= bottom; p--) { 503 if (*p == ptr) return true; 504 } 505 } 506 return false; 507 } 508 #endif 509 if( (void*)_chunk->bottom() <= ptr && ptr < (void*)_hwm ) 510 return true; // Check for in this chunk 511 for (Chunk *c = _first; c; c = c->next()) { 512 if (c == _chunk) continue; // current chunk has been processed 513 if ((void*)c->bottom() <= ptr && ptr < (void*)c->top()) { 514 return true; // Check for every chunk in Arena 515 } 516 } 517 return false; // Not in any Chunk, so not in Arena 518 } 519 520 521 #ifdef ASSERT 522 void* Arena::malloc(size_t size) { 523 assert(UseMallocOnly, "shouldn't call"); 524 // use malloc, but save pointer in res. area for later freeing 525 char** save = (char**)internal_malloc_4(sizeof(char*)); 526 return (*save = (char*)os::malloc(size)); 527 } 528 529 // for debugging with UseMallocOnly 530 void* Arena::internal_malloc_4(size_t x) { 531 assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" ); 532 if (_hwm + x > _max) { 533 return grow(x); 534 } else { 535 char *old = _hwm; 536 _hwm += x; 537 return old; 538 } 539 } 540 #endif 541 542 543 //-------------------------------------------------------------------------------------- 544 // Non-product code 545 546 #ifndef PRODUCT 547 // The global operator new should never be called since it will usually indicate 548 // a memory leak. Use CHeapObj as the base class of such objects to make it explicit 549 // that they're allocated on the C heap. 550 // Commented out in product version to avoid conflicts with third-party C++ native code. 551 // %% note this is causing a problem on solaris debug build. the global 552 // new is being called from jdk source and causing data corruption. 553 // src/share/native/sun/awt/font/fontmanager/textcache/hsMemory.cpp::hsSoftNew 554 // define CATCH_OPERATOR_NEW_USAGE if you want to use this. 555 #ifdef CATCH_OPERATOR_NEW_USAGE 556 void* operator new(size_t size){ 557 static bool warned = false; 558 if (!warned && warn_new_operator) 559 warning("should not call global (default) operator new"); 560 warned = true; 561 return (void *) AllocateHeap(size, "global operator new"); 562 } 563 #endif 564 565 void AllocatedObj::print() const { print_on(tty); } 566 void AllocatedObj::print_value() const { print_value_on(tty); } 567 568 void AllocatedObj::print_on(outputStream* st) const { 569 st->print_cr("AllocatedObj(" INTPTR_FORMAT ")", this); 570 } 571 572 void AllocatedObj::print_value_on(outputStream* st) const { 573 st->print("AllocatedObj(" INTPTR_FORMAT ")", this); 574 } 575 576 size_t Arena::_bytes_allocated = 0; 577 578 AllocStats::AllocStats() { 579 start_mallocs = os::num_mallocs; 580 start_frees = os::num_frees; 581 start_malloc_bytes = os::alloc_bytes; 582 start_res_bytes = Arena::_bytes_allocated; 583 } 584 585 int AllocStats::num_mallocs() { return os::num_mallocs - start_mallocs; } 586 size_t AllocStats::alloc_bytes() { return os::alloc_bytes - start_malloc_bytes; } 587 size_t AllocStats::resource_bytes() { return Arena::_bytes_allocated - start_res_bytes; } 588 int AllocStats::num_frees() { return os::num_frees - start_frees; } 589 void AllocStats::print() { 590 tty->print("%d mallocs (%ldK), %d frees, %ldK resrc", 591 num_mallocs(), alloc_bytes()/K, num_frees(), resource_bytes()/K); 592 } 593 594 595 // debugging code 596 inline void Arena::free_all(char** start, char** end) { 597 for (char** p = start; p < end; p++) if (*p) os::free(*p); 598 } 599 600 void Arena::free_malloced_objects(Chunk* chunk, char* hwm, char* max, char* hwm2) { 601 assert(UseMallocOnly, "should not call"); 602 // free all objects malloced since resource mark was created; resource area 603 // contains their addresses 604 if (chunk->next()) { 605 // this chunk is full, and some others too 606 for (Chunk* c = chunk->next(); c != NULL; c = c->next()) { 607 char* top = c->top(); 608 if (c->next() == NULL) { 609 top = hwm2; // last junk is only used up to hwm2 610 assert(c->contains(hwm2), "bad hwm2"); 611 } 612 free_all((char**)c->bottom(), (char**)top); 613 } 614 assert(chunk->contains(hwm), "bad hwm"); 615 assert(chunk->contains(max), "bad max"); 616 free_all((char**)hwm, (char**)max); 617 } else { 618 // this chunk was partially used 619 assert(chunk->contains(hwm), "bad hwm"); 620 assert(chunk->contains(hwm2), "bad hwm2"); 621 free_all((char**)hwm, (char**)hwm2); 622 } 623 } 624 625 626 ReallocMark::ReallocMark() { 627 #ifdef ASSERT 628 Thread *thread = ThreadLocalStorage::get_thread_slow(); 629 _nesting = thread->resource_area()->nesting(); 630 #endif 631 } 632 633 void ReallocMark::check() { 634 #ifdef ASSERT 635 if (_nesting != Thread::current()->resource_area()->nesting()) { 636 fatal("allocation bug: array could grow within nested ResourceMark"); 637 } 638 #endif 639 } 640 641 #endif // Non-product