1 /* 2 * Copyright (c) 1997, 2012, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #ifndef SHARE_VM_OPTO_CHAITIN_HPP 26 #define SHARE_VM_OPTO_CHAITIN_HPP 27 28 #include "code/vmreg.hpp" 29 #include "libadt/port.hpp" 30 #include "memory/resourceArea.hpp" 31 #include "opto/connode.hpp" 32 #include "opto/live.hpp" 33 #include "opto/matcher.hpp" 34 #include "opto/phase.hpp" 35 #include "opto/regalloc.hpp" 36 #include "opto/regmask.hpp" 37 38 class LoopTree; 39 class MachCallNode; 40 class MachSafePointNode; 41 class Matcher; 42 class PhaseCFG; 43 class PhaseLive; 44 class PhaseRegAlloc; 45 class PhaseChaitin; 46 47 #define OPTO_DEBUG_SPLIT_FREQ BLOCK_FREQUENCY(0.001) 48 #define OPTO_LRG_HIGH_FREQ BLOCK_FREQUENCY(0.25) 49 50 //------------------------------LRG-------------------------------------------- 51 // Live-RanGe structure. 52 class LRG : public ResourceObj { 53 friend class VMStructs; 54 public: 55 enum { SPILL_REG=29999 }; // Register number of a spilled LRG 56 57 double _cost; // 2 for loads/1 for stores times block freq 58 double _area; // Sum of all simultaneously live values 59 double score() const; // Compute score from cost and area 60 double _maxfreq; // Maximum frequency of any def or use 61 62 Node *_def; // Check for multi-def live ranges 63 #ifndef PRODUCT 64 GrowableArray<Node*>* _defs; 65 #endif 66 67 uint _risk_bias; // Index of LRG which we want to avoid color 68 uint _copy_bias; // Index of LRG which we want to share color 69 70 uint _next; // Index of next LRG in linked list 71 uint _prev; // Index of prev LRG in linked list 72 private: 73 uint _reg; // Chosen register; undefined if mask is plural 74 public: 75 // Return chosen register for this LRG. Error if the LRG is not bound to 76 // a single register. 77 OptoReg::Name reg() const { return OptoReg::Name(_reg); } 78 void set_reg( OptoReg::Name r ) { _reg = r; } 79 80 private: 81 uint _eff_degree; // Effective degree: Sum of neighbors _num_regs 82 public: 83 int degree() const { assert( _degree_valid, "" ); return _eff_degree; } 84 // Degree starts not valid and any change to the IFG neighbor 85 // set makes it not valid. 86 void set_degree( uint degree ) { _eff_degree = degree; debug_only(_degree_valid = 1;) } 87 // Made a change that hammered degree 88 void invalid_degree() { debug_only(_degree_valid=0;) } 89 // Incrementally modify degree. If it was correct, it should remain correct 90 void inc_degree( uint mod ) { _eff_degree += mod; } 91 // Compute the degree between 2 live ranges 92 int compute_degree( LRG &l ) const; 93 94 private: 95 RegMask _mask; // Allowed registers for this LRG 96 uint _mask_size; // cache of _mask.Size(); 97 public: 98 int compute_mask_size() const { return _mask.is_AllStack() ? 65535 : _mask.Size(); } 99 void set_mask_size( int size ) { 100 assert((size == 65535) || (size == (int)_mask.Size()), ""); 101 _mask_size = size; 102 #ifdef ASSERT 103 _msize_valid=1; 104 if (_is_vector) { 105 assert(!_fat_proj, "sanity"); 106 _mask.verify_sets(_num_regs); 107 } else if (_num_regs == 2 && !_fat_proj) { 108 _mask.verify_pairs(); 109 } 110 #endif 111 } 112 void compute_set_mask_size() { set_mask_size(compute_mask_size()); } 113 int mask_size() const { assert( _msize_valid, "mask size not valid" ); 114 return _mask_size; } 115 // Get the last mask size computed, even if it does not match the 116 // count of bits in the current mask. 117 int get_invalid_mask_size() const { return _mask_size; } 118 const RegMask &mask() const { return _mask; } 119 void set_mask( const RegMask &rm ) { _mask = rm; debug_only(_msize_valid=0;)} 120 void AND( const RegMask &rm ) { _mask.AND(rm); debug_only(_msize_valid=0;)} 121 void SUBTRACT( const RegMask &rm ) { _mask.SUBTRACT(rm); debug_only(_msize_valid=0;)} 122 void Clear() { _mask.Clear() ; debug_only(_msize_valid=1); _mask_size = 0; } 123 void Set_All() { _mask.Set_All(); debug_only(_msize_valid=1); _mask_size = RegMask::CHUNK_SIZE; } 124 void Insert( OptoReg::Name reg ) { _mask.Insert(reg); debug_only(_msize_valid=0;) } 125 void Remove( OptoReg::Name reg ) { _mask.Remove(reg); debug_only(_msize_valid=0;) } 126 void clear_to_pairs() { _mask.clear_to_pairs(); debug_only(_msize_valid=0;) } 127 void clear_to_sets() { _mask.clear_to_sets(_num_regs); debug_only(_msize_valid=0;) } 128 129 // Number of registers this live range uses when it colors 130 private: 131 uint8 _num_regs; // 2 for Longs and Doubles, 1 for all else 132 // except _num_regs is kill count for fat_proj 133 public: 134 int num_regs() const { return _num_regs; } 135 void set_num_regs( int reg ) { assert( _num_regs == reg || !_num_regs, "" ); _num_regs = reg; } 136 137 private: 138 // Number of physical registers this live range uses when it colors 139 // Architecture and register-set dependent 140 uint8 _reg_pressure; 141 public: 142 void set_reg_pressure(int i) { _reg_pressure = i; } 143 int reg_pressure() const { return _reg_pressure; } 144 145 // How much 'wiggle room' does this live range have? 146 // How many color choices can it make (scaled by _num_regs)? 147 int degrees_of_freedom() const { return mask_size() - _num_regs; } 148 // Bound LRGs have ZERO degrees of freedom. We also count 149 // must_spill as bound. 150 bool is_bound () const { return _is_bound; } 151 // Negative degrees-of-freedom; even with no neighbors this 152 // live range must spill. 153 bool not_free() const { return degrees_of_freedom() < 0; } 154 // Is this live range of "low-degree"? Trivially colorable? 155 bool lo_degree () const { return degree() <= degrees_of_freedom(); } 156 // Is this live range just barely "low-degree"? Trivially colorable? 157 bool just_lo_degree () const { return degree() == degrees_of_freedom(); } 158 159 uint _is_oop:1, // Live-range holds an oop 160 _is_float:1, // True if in float registers 161 _is_vector:1, // True if in vector registers 162 _was_spilled1:1, // True if prior spilling on def 163 _was_spilled2:1, // True if twice prior spilling on def 164 _is_bound:1, // live range starts life with no 165 // degrees of freedom. 166 _direct_conflict:1, // True if def and use registers in conflict 167 _must_spill:1, // live range has lost all degrees of freedom 168 // If _fat_proj is set, live range does NOT require aligned, adjacent 169 // registers and has NO interferences. 170 // If _fat_proj is clear, live range requires num_regs() to be a power of 171 // 2, and it requires registers to form an aligned, adjacent set. 172 _fat_proj:1, // 173 _was_lo:1, // Was lo-degree prior to coalesce 174 _msize_valid:1, // _mask_size cache valid 175 _degree_valid:1, // _degree cache valid 176 _has_copy:1, // Adjacent to some copy instruction 177 _at_risk:1; // Simplify says this guy is at risk to spill 178 179 180 // Alive if non-zero, dead if zero 181 bool alive() const { return _def != NULL; } 182 bool is_multidef() const { return _def == NodeSentinel; } 183 bool is_singledef() const { return _def != NodeSentinel; } 184 185 #ifndef PRODUCT 186 void dump( ) const; 187 #endif 188 }; 189 190 //------------------------------LRG_List--------------------------------------- 191 // Map Node indices to Live RanGe indices. 192 // Array lookup in the optimized case. 193 class LRG_List : public ResourceObj { 194 friend class VMStructs; 195 uint _cnt, _max; 196 uint* _lidxs; 197 ReallocMark _nesting; // assertion check for reallocations 198 public: 199 LRG_List( uint max ); 200 201 uint lookup( uint nidx ) const { 202 return _lidxs[nidx]; 203 } 204 uint operator[] (uint nidx) const { return lookup(nidx); } 205 206 void map( uint nidx, uint lidx ) { 207 assert( nidx < _cnt, "oob" ); 208 _lidxs[nidx] = lidx; 209 } 210 void extend( uint nidx, uint lidx ); 211 212 uint Size() const { return _cnt; } 213 }; 214 215 //------------------------------IFG-------------------------------------------- 216 // InterFerence Graph 217 // An undirected graph implementation. Created with a fixed number of 218 // vertices. Edges can be added & tested. Vertices can be removed, then 219 // added back later with all edges intact. Can add edges between one vertex 220 // and a list of other vertices. Can union vertices (and their edges) 221 // together. The IFG needs to be really really fast, and also fairly 222 // abstract! It needs abstraction so I can fiddle with the implementation to 223 // get even more speed. 224 class PhaseIFG : public Phase { 225 friend class VMStructs; 226 // Current implementation: a triangular adjacency list. 227 228 // Array of adjacency-lists, indexed by live-range number 229 IndexSet *_adjs; 230 231 // Assertion bit for proper use of Squaring 232 bool _is_square; 233 234 // Live range structure goes here 235 LRG *_lrgs; // Array of LRG structures 236 237 public: 238 // Largest live-range number 239 uint _maxlrg; 240 241 Arena *_arena; 242 243 // Keep track of inserted and deleted Nodes 244 VectorSet *_yanked; 245 246 PhaseIFG( Arena *arena ); 247 void init( uint maxlrg ); 248 249 // Add edge between a and b. Returns true if actually addded. 250 int add_edge( uint a, uint b ); 251 252 // Add edge between a and everything in the vector 253 void add_vector( uint a, IndexSet *vec ); 254 255 // Test for edge existance 256 int test_edge( uint a, uint b ) const; 257 258 // Square-up matrix for faster Union 259 void SquareUp(); 260 261 // Return number of LRG neighbors 262 uint neighbor_cnt( uint a ) const { return _adjs[a].count(); } 263 // Union edges of b into a on Squared-up matrix 264 void Union( uint a, uint b ); 265 // Test for edge in Squared-up matrix 266 int test_edge_sq( uint a, uint b ) const; 267 // Yank a Node and all connected edges from the IFG. Be prepared to 268 // re-insert the yanked Node in reverse order of yanking. Return a 269 // list of neighbors (edges) yanked. 270 IndexSet *remove_node( uint a ); 271 // Reinsert a yanked Node 272 void re_insert( uint a ); 273 // Return set of neighbors 274 IndexSet *neighbors( uint a ) const { return &_adjs[a]; } 275 276 #ifndef PRODUCT 277 // Dump the IFG 278 void dump() const; 279 void stats() const; 280 void verify( const PhaseChaitin * ) const; 281 #endif 282 283 //--------------- Live Range Accessors 284 LRG &lrgs(uint idx) const { assert(idx < _maxlrg, "oob"); return _lrgs[idx]; } 285 286 // Compute and set effective degree. Might be folded into SquareUp(). 287 void Compute_Effective_Degree(); 288 289 // Compute effective degree as the sum of neighbors' _sizes. 290 int effective_degree( uint lidx ) const; 291 }; 292 293 // TEMPORARILY REPLACED WITH COMMAND LINE FLAG 294 295 //// !!!!! Magic Constants need to move into ad file 296 #ifdef SPARC 297 //#define FLOAT_PRESSURE 30 /* SFLT_REG_mask.Size() - 1 */ 298 //#define INT_PRESSURE 23 /* NOTEMP_I_REG_mask.Size() - 1 */ 299 #define FLOAT_INCREMENT(regs) regs 300 #else 301 //#define FLOAT_PRESSURE 6 302 //#define INT_PRESSURE 6 303 #define FLOAT_INCREMENT(regs) 1 304 #endif 305 306 //------------------------------Chaitin---------------------------------------- 307 // Briggs-Chaitin style allocation, mostly. 308 class PhaseChaitin : public PhaseRegAlloc { 309 friend class VMStructs; 310 311 int _trip_cnt; 312 int _alternate; 313 314 uint _maxlrg; // Max live range number 315 LRG &lrgs(uint idx) const { return _ifg->lrgs(idx); } 316 PhaseLive *_live; // Liveness, used in the interference graph 317 PhaseIFG *_ifg; // Interference graph (for original chunk) 318 Node_List **_lrg_nodes; // Array of node; lists for lrgs which spill 319 VectorSet _spilled_once; // Nodes that have been spilled 320 VectorSet _spilled_twice; // Nodes that have been spilled twice 321 322 LRG_List _names; // Map from Nodes to Live RanGes 323 324 // Union-find map. Declared as a short for speed. 325 // Indexed by live-range number, it returns the compacted live-range number 326 LRG_List _uf_map; 327 // Reset the Union-Find map to identity 328 void reset_uf_map( uint maxlrg ); 329 // Remove the need for the Union-Find mapping 330 void compress_uf_map_for_nodes( ); 331 332 // Combine the Live Range Indices for these 2 Nodes into a single live 333 // range. Future requests for any Node in either live range will 334 // return the live range index for the combined live range. 335 void Union( const Node *src, const Node *dst ); 336 337 void new_lrg( const Node *x, uint lrg ); 338 339 // Compact live ranges, removing unused ones. Return new maxlrg. 340 void compact(); 341 342 uint _lo_degree; // Head of lo-degree LRGs list 343 uint _lo_stk_degree; // Head of lo-stk-degree LRGs list 344 uint _hi_degree; // Head of hi-degree LRGs list 345 uint _simplified; // Linked list head of simplified LRGs 346 347 // Helper functions for Split() 348 uint split_DEF( Node *def, Block *b, int loc, uint max, Node **Reachblock, Node **debug_defs, GrowableArray<uint> splits, int slidx ); 349 uint split_USE( Node *def, Block *b, Node *use, uint useidx, uint max, bool def_down, bool cisc_sp, GrowableArray<uint> splits, int slidx ); 350 int clone_projs( Block *b, uint idx, Node *con, Node *copy, uint &maxlrg ); 351 Node *split_Rematerialize(Node *def, Block *b, uint insidx, uint &maxlrg, GrowableArray<uint> splits, 352 int slidx, uint *lrg2reach, Node **Reachblock, bool walkThru); 353 // True if lidx is used before any real register is def'd in the block 354 bool prompt_use( Block *b, uint lidx ); 355 Node *get_spillcopy_wide( Node *def, Node *use, uint uidx ); 356 // Insert the spill at chosen location. Skip over any intervening Proj's or 357 // Phis. Skip over a CatchNode and projs, inserting in the fall-through block 358 // instead. Update high-pressure indices. Create a new live range. 359 void insert_proj( Block *b, uint i, Node *spill, uint maxlrg ); 360 361 bool is_high_pressure( Block *b, LRG *lrg, uint insidx ); 362 363 uint _oldphi; // Node index which separates pre-allocation nodes 364 365 Block **_blks; // Array of blocks sorted by frequency for coalescing 366 367 float _high_frequency_lrg; // Frequency at which LRG will be spilled for debug info 368 369 #ifndef PRODUCT 370 bool _trace_spilling; 371 #endif 372 373 public: 374 PhaseChaitin( uint unique, PhaseCFG &cfg, Matcher &matcher ); 375 ~PhaseChaitin() {} 376 377 // Convert a Node into a Live Range Index - a lidx 378 uint Find( const Node *n ) { 379 uint lidx = n2lidx(n); 380 uint uf_lidx = _uf_map[lidx]; 381 return (uf_lidx == lidx) ? uf_lidx : Find_compress(n); 382 } 383 uint Find_const( uint lrg ) const; 384 uint Find_const( const Node *n ) const; 385 386 // Do all the real work of allocate 387 void Register_Allocate(); 388 389 uint n2lidx( const Node *n ) const { return _names[n->_idx]; } 390 391 float high_frequency_lrg() const { return _high_frequency_lrg; } 392 393 #ifndef PRODUCT 394 bool trace_spilling() const { return _trace_spilling; } 395 #endif 396 397 private: 398 // De-SSA the world. Assign registers to Nodes. Use the same register for 399 // all inputs to a PhiNode, effectively coalescing live ranges. Insert 400 // copies as needed. 401 void de_ssa(); 402 uint Find_compress( const Node *n ); 403 uint Find( uint lidx ) { 404 uint uf_lidx = _uf_map[lidx]; 405 return (uf_lidx == lidx) ? uf_lidx : Find_compress(lidx); 406 } 407 uint Find_compress( uint lidx ); 408 409 uint Find_id( const Node *n ) { 410 uint retval = n2lidx(n); 411 assert(retval == Find(n),"Invalid node to lidx mapping"); 412 return retval; 413 } 414 415 // Add edge between reg and everything in the vector. 416 // Same as _ifg->add_vector(reg,live) EXCEPT use the RegMask 417 // information to trim the set of interferences. Return the 418 // count of edges added. 419 void interfere_with_live( uint reg, IndexSet *live ); 420 // Count register pressure for asserts 421 uint count_int_pressure( IndexSet *liveout ); 422 uint count_float_pressure( IndexSet *liveout ); 423 424 // Build the interference graph using virtual registers only. 425 // Used for aggressive coalescing. 426 void build_ifg_virtual( ); 427 428 // Build the interference graph using physical registers when available. 429 // That is, if 2 live ranges are simultaneously alive but in their 430 // acceptable register sets do not overlap, then they do not interfere. 431 uint build_ifg_physical( ResourceArea *a ); 432 433 // Gather LiveRanGe information, including register masks and base pointer/ 434 // derived pointer relationships. 435 void gather_lrg_masks( bool mod_cisc_masks ); 436 437 // Force the bases of derived pointers to be alive at GC points. 438 bool stretch_base_pointer_live_ranges( ResourceArea *a ); 439 // Helper to stretch above; recursively discover the base Node for 440 // a given derived Node. Easy for AddP-related machine nodes, but 441 // needs to be recursive for derived Phis. 442 Node *find_base_for_derived( Node **derived_base_map, Node *derived, uint &maxlrg ); 443 444 // Set the was-lo-degree bit. Conservative coalescing should not change the 445 // colorability of the graph. If any live range was of low-degree before 446 // coalescing, it should Simplify. This call sets the was-lo-degree bit. 447 void set_was_low(); 448 449 // Split live-ranges that must spill due to register conflicts (as opposed 450 // to capacity spills). Typically these are things def'd in a register 451 // and used on the stack or vice-versa. 452 void pre_spill(); 453 454 // Init LRG caching of degree, numregs. Init lo_degree list. 455 void cache_lrg_info( ); 456 457 // Simplify the IFG by removing LRGs of low degree with no copies 458 void Pre_Simplify(); 459 460 // Simplify the IFG by removing LRGs of low degree 461 void Simplify(); 462 463 // Select colors by re-inserting edges into the IFG. 464 // Return TRUE if any spills occurred. 465 uint Select( ); 466 // Helper function for select which allows biased coloring 467 OptoReg::Name choose_color( LRG &lrg, int chunk ); 468 // Helper function which implements biasing heuristic 469 OptoReg::Name bias_color( LRG &lrg, int chunk ); 470 471 // Split uncolorable live ranges 472 // Return new number of live ranges 473 uint Split( uint maxlrg ); 474 475 // Copy 'was_spilled'-edness from one Node to another. 476 void copy_was_spilled( Node *src, Node *dst ); 477 // Set the 'spilled_once' or 'spilled_twice' flag on a node. 478 void set_was_spilled( Node *n ); 479 480 // Convert ideal spill-nodes into machine loads & stores 481 // Set C->failing when fixup spills could not complete, node limit exceeded. 482 void fixup_spills(); 483 484 // Post-Allocation peephole copy removal 485 void post_allocate_copy_removal(); 486 Node *skip_copies( Node *c ); 487 // Replace the old node with the current live version of that value 488 // and yank the old value if it's dead. 489 int replace_and_yank_if_dead( Node *old, OptoReg::Name nreg, 490 Block *current_block, Node_List& value, Node_List& regnd ) { 491 Node* v = regnd[nreg]; 492 assert(v->outcnt() != 0, "no dead values"); 493 old->replace_by(v); 494 return yank_if_dead(old, current_block, &value, ®nd); 495 } 496 497 int yank_if_dead( Node *old, Block *current_block, Node_List *value, Node_List *regnd ) { 498 return yank_if_dead_recurse(old, old, current_block, value, regnd); 499 } 500 int yank_if_dead_recurse(Node *old, Node *orig_old, Block *current_block, 501 Node_List *value, Node_List *regnd); 502 int yank( Node *old, Block *current_block, Node_List *value, Node_List *regnd ); 503 int elide_copy( Node *n, int k, Block *current_block, Node_List &value, Node_List ®nd, bool can_change_regs ); 504 int use_prior_register( Node *copy, uint idx, Node *def, Block *current_block, Node_List &value, Node_List ®nd ); 505 bool may_be_copy_of_callee( Node *def ) const; 506 507 // If nreg already contains the same constant as val then eliminate it 508 bool eliminate_copy_of_constant(Node* val, Node* n, 509 Block *current_block, Node_List& value, Node_List ®nd, 510 OptoReg::Name nreg, OptoReg::Name nreg2); 511 // Extend the node to LRG mapping 512 void add_reference( const Node *node, const Node *old_node); 513 514 private: 515 516 static int _final_loads, _final_stores, _final_copies, _final_memoves; 517 static double _final_load_cost, _final_store_cost, _final_copy_cost, _final_memove_cost; 518 static int _conserv_coalesce, _conserv_coalesce_pair; 519 static int _conserv_coalesce_trie, _conserv_coalesce_quad; 520 static int _post_alloc; 521 static int _lost_opp_pp_coalesce, _lost_opp_cflow_coalesce; 522 static int _used_cisc_instructions, _unused_cisc_instructions; 523 static int _allocator_attempts, _allocator_successes; 524 525 #ifndef PRODUCT 526 static uint _high_pressure, _low_pressure; 527 528 void dump() const; 529 void dump( const Node *n ) const; 530 void dump( const Block * b ) const; 531 void dump_degree_lists() const; 532 void dump_simplified() const; 533 void dump_lrg( uint lidx, bool defs_only) const; 534 void dump_lrg( uint lidx) const { 535 // dump defs and uses by default 536 dump_lrg(lidx, false); 537 } 538 void dump_bb( uint pre_order ) const; 539 540 // Verify that base pointers and derived pointers are still sane 541 void verify_base_ptrs( ResourceArea *a ) const; 542 543 void verify( ResourceArea *a, bool verify_ifg = false ) const; 544 545 void dump_for_spill_split_recycle() const; 546 547 public: 548 void dump_frame() const; 549 char *dump_register( const Node *n, char *buf ) const; 550 private: 551 static void print_chaitin_statistics(); 552 #endif 553 friend class PhaseCoalesce; 554 friend class PhaseAggressiveCoalesce; 555 friend class PhaseConservativeCoalesce; 556 }; 557 558 #endif // SHARE_VM_OPTO_CHAITIN_HPP