1 /*
   2  * Copyright (c) 1997, 2013, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.
   8  *
   9  * This code is distributed in the hope that it will be useful, but WITHOUT
  10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  12  * version 2 for more details (a copy is included in the LICENSE file that
  13  * accompanied this code).
  14  *
  15  * You should have received a copy of the GNU General Public License version
  16  * 2 along with this work; if not, write to the Free Software Foundation,
  17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  18  *
  19  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  20  * or visit www.oracle.com if you need additional information or have any
  21  * questions.
  22  *
  23  */
  24 
  25 #ifndef SHARE_VM_OPTO_NODE_HPP
  26 #define SHARE_VM_OPTO_NODE_HPP
  27 
  28 #include "libadt/vectset.hpp"
  29 #include "opto/compile.hpp"
  30 #include "opto/type.hpp"
  31 
  32 // Portions of code courtesy of Clifford Click
  33 
  34 // Optimization - Graph Style
  35 
  36 
  37 class AbstractLockNode;
  38 class AddNode;
  39 class AddPNode;
  40 class AliasInfo;
  41 class AllocateArrayNode;
  42 class AllocateNode;
  43 class ArrayCopyNode;
  44 class Block;
  45 class BoolNode;
  46 class BoxLockNode;
  47 class CMoveNode;
  48 class CallDynamicJavaNode;
  49 class CallJavaNode;
  50 class CallLeafNode;
  51 class CallNode;
  52 class CallRuntimeNode;
  53 class CallStaticJavaNode;
  54 class CatchNode;
  55 class CatchProjNode;
  56 class CheckCastPPNode;
  57 class ClearArrayNode;
  58 class CmpNode;
  59 class CodeBuffer;
  60 class ConstraintCastNode;
  61 class ConNode;
  62 class CountedLoopNode;
  63 class CountedLoopEndNode;
  64 class DecodeNarrowPtrNode;
  65 class DecodeNNode;
  66 class DecodeNKlassNode;
  67 class EncodeNarrowPtrNode;
  68 class EncodePNode;
  69 class EncodePKlassNode;
  70 class FastLockNode;
  71 class FastUnlockNode;
  72 class IfNode;
  73 class IfFalseNode;
  74 class IfTrueNode;
  75 class InitializeNode;
  76 class JVMState;
  77 class JumpNode;
  78 class JumpProjNode;
  79 class LoadNode;
  80 class LoadStoreNode;
  81 class LockNode;
  82 class LoopNode;
  83 class MachBranchNode;
  84 class MachCallDynamicJavaNode;
  85 class MachCallJavaNode;
  86 class MachCallLeafNode;
  87 class MachCallNode;
  88 class MachCallRuntimeNode;
  89 class MachCallStaticJavaNode;
  90 class MachConstantBaseNode;
  91 class MachConstantNode;
  92 class MachGotoNode;
  93 class MachIfNode;
  94 class MachNode;
  95 class MachNullCheckNode;
  96 class MachProjNode;
  97 class MachReturnNode;
  98 class MachSafePointNode;
  99 class MachSpillCopyNode;
 100 class MachTempNode;
 101 class MachMergeNode;
 102 class Matcher;
 103 class MemBarNode;
 104 class MemBarStoreStoreNode;
 105 class MemNode;
 106 class MergeMemNode;
 107 class MulNode;
 108 class MultiNode;
 109 class MultiBranchNode;
 110 class NeverBranchNode;
 111 class Node;
 112 class Node_Array;
 113 class Node_List;
 114 class Node_Stack;
 115 class NullCheckNode;
 116 class OopMap;
 117 class ParmNode;
 118 class PCTableNode;
 119 class PhaseCCP;
 120 class PhaseGVN;
 121 class PhaseIterGVN;
 122 class PhaseRegAlloc;
 123 class PhaseTransform;
 124 class PhaseValues;
 125 class PhiNode;
 126 class Pipeline;
 127 class ProjNode;
 128 class RegMask;
 129 class RegionNode;
 130 class RootNode;
 131 class SafePointNode;
 132 class SafePointScalarObjectNode;
 133 class StartNode;
 134 class State;
 135 class StoreNode;
 136 class SubNode;
 137 class Type;
 138 class TypeNode;
 139 class UnlockNode;
 140 class VectorNode;
 141 class LoadVectorNode;
 142 class StoreVectorNode;
 143 class VectorSet;
 144 typedef void (*NFunc)(Node&,void*);
 145 extern "C" {
 146   typedef int (*C_sort_func_t)(const void *, const void *);
 147 }
 148 
 149 // The type of all node counts and indexes.
 150 // It must hold at least 16 bits, but must also be fast to load and store.
 151 // This type, if less than 32 bits, could limit the number of possible nodes.
 152 // (To make this type platform-specific, move to globalDefinitions_xxx.hpp.)
 153 typedef unsigned int node_idx_t;
 154 
 155 
 156 #ifndef OPTO_DU_ITERATOR_ASSERT
 157 #ifdef ASSERT
 158 #define OPTO_DU_ITERATOR_ASSERT 1
 159 #else
 160 #define OPTO_DU_ITERATOR_ASSERT 0
 161 #endif
 162 #endif //OPTO_DU_ITERATOR_ASSERT
 163 
 164 #if OPTO_DU_ITERATOR_ASSERT
 165 class DUIterator;
 166 class DUIterator_Fast;
 167 class DUIterator_Last;
 168 #else
 169 typedef uint   DUIterator;
 170 typedef Node** DUIterator_Fast;
 171 typedef Node** DUIterator_Last;
 172 #endif
 173 
 174 // Node Sentinel
 175 #define NodeSentinel (Node*)-1
 176 
 177 // Unknown count frequency
 178 #define COUNT_UNKNOWN (-1.0f)
 179 
 180 //------------------------------Node-------------------------------------------
 181 // Nodes define actions in the program.  They create values, which have types.
 182 // They are both vertices in a directed graph and program primitives.  Nodes
 183 // are labeled; the label is the "opcode", the primitive function in the lambda
 184 // calculus sense that gives meaning to the Node.  Node inputs are ordered (so
 185 // that "a-b" is different from "b-a").  The inputs to a Node are the inputs to
 186 // the Node's function.  These inputs also define a Type equation for the Node.
 187 // Solving these Type equations amounts to doing dataflow analysis.
 188 // Control and data are uniformly represented in the graph.  Finally, Nodes
 189 // have a unique dense integer index which is used to index into side arrays
 190 // whenever I have phase-specific information.
 191 
 192 class Node {
 193   friend class VMStructs;
 194 
 195   // Lots of restrictions on cloning Nodes
 196   Node(const Node&);            // not defined; linker error to use these
 197   Node &operator=(const Node &rhs);
 198 
 199 public:
 200   friend class Compile;
 201   #if OPTO_DU_ITERATOR_ASSERT
 202   friend class DUIterator_Common;
 203   friend class DUIterator;
 204   friend class DUIterator_Fast;
 205   friend class DUIterator_Last;
 206   #endif
 207 
 208   // Because Nodes come and go, I define an Arena of Node structures to pull
 209   // from.  This should allow fast access to node creation & deletion.  This
 210   // field is a local cache of a value defined in some "program fragment" for
 211   // which these Nodes are just a part of.
 212 
 213   inline void* operator new(size_t x) throw() {
 214     Compile* C = Compile::current();
 215     Node* n = (Node*)C->node_arena()->Amalloc_D(x);
 216 #ifdef ASSERT
 217     n->_in = (Node**)n; // magic cookie for assertion check
 218 #endif
 219     return (void*)n;
 220   }
 221 
 222   // Delete is a NOP
 223   void operator delete( void *ptr ) {}
 224   // Fancy destructor; eagerly attempt to reclaim Node numberings and storage
 225   void destruct();
 226 
 227   // Create a new Node.  Required is the number is of inputs required for
 228   // semantic correctness.
 229   Node( uint required );
 230 
 231   // Create a new Node with given input edges.
 232   // This version requires use of the "edge-count" new.
 233   // E.g.  new (C,3) FooNode( C, NULL, left, right );
 234   Node( Node *n0 );
 235   Node( Node *n0, Node *n1 );
 236   Node( Node *n0, Node *n1, Node *n2 );
 237   Node( Node *n0, Node *n1, Node *n2, Node *n3 );
 238   Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 );
 239   Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 );
 240   Node( Node *n0, Node *n1, Node *n2, Node *n3,
 241             Node *n4, Node *n5, Node *n6 );
 242 
 243   // Clone an inherited Node given only the base Node type.
 244   Node* clone() const;
 245 
 246   // Clone a Node, immediately supplying one or two new edges.
 247   // The first and second arguments, if non-null, replace in(1) and in(2),
 248   // respectively.
 249   Node* clone_with_data_edge(Node* in1, Node* in2 = NULL) const {
 250     Node* nn = clone();
 251     if (in1 != NULL)  nn->set_req(1, in1);
 252     if (in2 != NULL)  nn->set_req(2, in2);
 253     return nn;
 254   }
 255 
 256 private:
 257   // Shared setup for the above constructors.
 258   // Handles all interactions with Compile::current.
 259   // Puts initial values in all Node fields except _idx.
 260   // Returns the initial value for _idx, which cannot
 261   // be initialized by assignment.
 262   inline int Init(int req);
 263 
 264 //----------------- input edge handling
 265 protected:
 266   friend class PhaseCFG;        // Access to address of _in array elements
 267   Node **_in;                   // Array of use-def references to Nodes
 268   Node **_out;                  // Array of def-use references to Nodes
 269 
 270   // Input edges are split into two categories.  Required edges are required
 271   // for semantic correctness; order is important and NULLs are allowed.
 272   // Precedence edges are used to help determine execution order and are
 273   // added, e.g., for scheduling purposes.  They are unordered and not
 274   // duplicated; they have no embedded NULLs.  Edges from 0 to _cnt-1
 275   // are required, from _cnt to _max-1 are precedence edges.
 276   node_idx_t _cnt;              // Total number of required Node inputs.
 277 
 278   node_idx_t _max;              // Actual length of input array.
 279 
 280   // Output edges are an unordered list of def-use edges which exactly
 281   // correspond to required input edges which point from other nodes
 282   // to this one.  Thus the count of the output edges is the number of
 283   // users of this node.
 284   node_idx_t _outcnt;           // Total number of Node outputs.
 285 
 286   node_idx_t _outmax;           // Actual length of output array.
 287 
 288   node_idx_t _attr;             // Programmable phase attribute used for scratch info
 289 
 290   // Grow the actual input array to the next larger power-of-2 bigger than len.
 291   void grow( uint len );
 292   // Grow the output array to the next larger power-of-2 bigger than len.
 293   void out_grow( uint len );
 294 
 295  public:
 296   // Each Node is assigned a unique small/dense number.  This number is used
 297   // to index into auxiliary arrays of data and bitvectors.
 298   // It is declared const to defend against inadvertant assignment,
 299   // since it is used by clients as a naked field.
 300   const node_idx_t _idx;
 301 
 302   // Get the (read-only) number of input edges
 303   uint req() const { return _cnt; }
 304   uint len() const { return _max; }
 305   uint attr() const { return _attr; }
 306   // Get the (read-only) number of output edges
 307   uint outcnt() const { return _outcnt; }
 308 
 309 #if OPTO_DU_ITERATOR_ASSERT
 310   // Iterate over the out-edges of this node.  Deletions are illegal.
 311   inline DUIterator outs() const;
 312   // Use this when the out array might have changed to suppress asserts.
 313   inline DUIterator& refresh_out_pos(DUIterator& i) const;
 314   // Does the node have an out at this position?  (Used for iteration.)
 315   inline bool has_out(DUIterator& i) const;
 316   inline Node*    out(DUIterator& i) const;
 317   // Iterate over the out-edges of this node.  All changes are illegal.
 318   inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const;
 319   inline Node*    fast_out(DUIterator_Fast& i) const;
 320   // Iterate over the out-edges of this node, deleting one at a time.
 321   inline DUIterator_Last last_outs(DUIterator_Last& min) const;
 322   inline Node*    last_out(DUIterator_Last& i) const;
 323   // The inline bodies of all these methods are after the iterator definitions.
 324 #else
 325   // Iterate over the out-edges of this node.  Deletions are illegal.
 326   // This iteration uses integral indexes, to decouple from array reallocations.
 327   DUIterator outs() const  { return 0; }
 328   // Use this when the out array might have changed to suppress asserts.
 329   DUIterator refresh_out_pos(DUIterator i) const { return i; }
 330 
 331   // Reference to the i'th output Node.  Error if out of bounds.
 332   Node*    out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; }
 333   // Does the node have an out at this position?  (Used for iteration.)
 334   bool has_out(DUIterator i) const { return i < _outcnt; }
 335 
 336   // Iterate over the out-edges of this node.  All changes are illegal.
 337   // This iteration uses a pointer internal to the out array.
 338   DUIterator_Fast fast_outs(DUIterator_Fast& max) const {
 339     Node** out = _out;
 340     // Assign a limit pointer to the reference argument:
 341     max = out + (ptrdiff_t)_outcnt;
 342     // Return the base pointer:
 343     return out;
 344   }
 345   Node*    fast_out(DUIterator_Fast i) const  { return *i; }
 346   // Iterate over the out-edges of this node, deleting one at a time.
 347   // This iteration uses a pointer internal to the out array.
 348   DUIterator_Last last_outs(DUIterator_Last& min) const {
 349     Node** out = _out;
 350     // Assign a limit pointer to the reference argument:
 351     min = out;
 352     // Return the pointer to the start of the iteration:
 353     return out + (ptrdiff_t)_outcnt - 1;
 354   }
 355   Node*    last_out(DUIterator_Last i) const  { return *i; }
 356 #endif
 357 
 358   // Reference to the i'th input Node.  Error if out of bounds.
 359   Node* in(uint i) const { assert(i < _max, err_msg_res("oob: i=%d, _max=%d", i, _max)); return _in[i]; }
 360   // Reference to the i'th input Node.  NULL if out of bounds.
 361   Node* lookup(uint i) const { return ((i < _max) ? _in[i] : NULL); }
 362   // Reference to the i'th output Node.  Error if out of bounds.
 363   // Use this accessor sparingly.  We are going trying to use iterators instead.
 364   Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; }
 365   // Return the unique out edge.
 366   Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; }
 367   // Delete out edge at position 'i' by moving last out edge to position 'i'
 368   void  raw_del_out(uint i) {
 369     assert(i < _outcnt,"oob");
 370     assert(_outcnt > 0,"oob");
 371     #if OPTO_DU_ITERATOR_ASSERT
 372     // Record that a change happened here.
 373     debug_only(_last_del = _out[i]; ++_del_tick);
 374     #endif
 375     _out[i] = _out[--_outcnt];
 376     // Smash the old edge so it can't be used accidentally.
 377     debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
 378   }
 379 
 380 #ifdef ASSERT
 381   bool is_dead() const;
 382 #define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead()))
 383 #endif
 384   // Check whether node has become unreachable
 385   bool is_unreachable(PhaseIterGVN &igvn) const;
 386 
 387   // Set a required input edge, also updates corresponding output edge
 388   void add_req( Node *n ); // Append a NEW required input
 389   void add_req( Node *n0, Node *n1 ) {
 390     add_req(n0); add_req(n1); }
 391   void add_req( Node *n0, Node *n1, Node *n2 ) {
 392     add_req(n0); add_req(n1); add_req(n2); }
 393   void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n).
 394   void del_req( uint idx ); // Delete required edge & compact
 395   void del_req_ordered( uint idx ); // Delete required edge & compact with preserved order
 396   void ins_req( uint i, Node *n ); // Insert a NEW required input
 397   void set_req( uint i, Node *n ) {
 398     assert( is_not_dead(n), "can not use dead node");
 399     assert( i < _cnt, err_msg_res("oob: i=%d, _cnt=%d", i, _cnt));
 400     assert( !VerifyHashTableKeys || _hash_lock == 0,
 401             "remove node from hash table before modifying it");
 402     Node** p = &_in[i];    // cache this._in, across the del_out call
 403     if (*p != NULL)  (*p)->del_out((Node *)this);
 404     (*p) = n;
 405     if (n != NULL)      n->add_out((Node *)this);
 406     Compile::current()->record_modified_node(this);
 407   }
 408   void set_attr(uint i) { _attr = i; }
 409   // Light version of set_req() to init inputs after node creation.
 410   void init_req( uint i, Node *n ) {
 411     assert( i == 0 && this == n ||
 412             is_not_dead(n), "can not use dead node");
 413     assert( i < _cnt, "oob");
 414     assert( !VerifyHashTableKeys || _hash_lock == 0,
 415             "remove node from hash table before modifying it");
 416     assert( _in[i] == NULL, "sanity");
 417     _in[i] = n;
 418     if (n != NULL)      n->add_out((Node *)this);
 419     Compile::current()->record_modified_node(this);
 420   }
 421   // Find first occurrence of n among my edges:
 422   int find_edge(Node* n);
 423   int replace_edge(Node* old, Node* neww);
 424   int replace_edges_in_range(Node* old, Node* neww, int start, int end);
 425   // NULL out all inputs to eliminate incoming Def-Use edges.
 426   // Return the number of edges between 'n' and 'this'
 427   int  disconnect_inputs(Node *n, Compile *c);
 428 
 429   // Quickly, return true if and only if I am Compile::current()->top().
 430   bool is_top() const {
 431     assert((this == (Node*) Compile::current()->top()) == (_out == NULL), "");
 432     return (_out == NULL);
 433   }
 434   // Reaffirm invariants for is_top.  (Only from Compile::set_cached_top_node.)
 435   void setup_is_top();
 436 
 437   // Strip away casting.  (It is depth-limited.)
 438   Node* uncast() const;
 439   // Return whether two Nodes are equivalent, after stripping casting.
 440   bool eqv_uncast(const Node* n) const {
 441     return (this->uncast() == n->uncast());
 442   }
 443 
 444   // Find out of current node that matches opcode.
 445   Node* find_out_with(int opcode);
 446   // Return true if the current node has an out that matches opcode.
 447   bool has_out_with(int opcode);
 448   // Return true if the current node has an out that matches any of the opcodes.
 449   bool has_out_with(int opcode1, int opcode2, int opcode3, int opcode4);
 450 
 451 private:
 452   static Node* uncast_helper(const Node* n);
 453 
 454   // Add an output edge to the end of the list
 455   void add_out( Node *n ) {
 456     if (is_top())  return;
 457     if( _outcnt == _outmax ) out_grow(_outcnt);
 458     _out[_outcnt++] = n;
 459   }
 460   // Delete an output edge
 461   void del_out( Node *n ) {
 462     if (is_top())  return;
 463     Node** outp = &_out[_outcnt];
 464     // Find and remove n
 465     do {
 466       assert(outp > _out, "Missing Def-Use edge");
 467     } while (*--outp != n);
 468     *outp = _out[--_outcnt];
 469     // Smash the old edge so it can't be used accidentally.
 470     debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
 471     // Record that a change happened here.
 472     #if OPTO_DU_ITERATOR_ASSERT
 473     debug_only(_last_del = n; ++_del_tick);
 474     #endif
 475   }
 476 
 477 public:
 478   // Globally replace this node by a given new node, updating all uses.
 479   void replace_by(Node* new_node);
 480   // Globally replace this node by a given new node, updating all uses
 481   // and cutting input edges of old node.
 482   void subsume_by(Node* new_node, Compile* c) {
 483     replace_by(new_node);
 484     disconnect_inputs(NULL, c);
 485   }
 486   void set_req_X( uint i, Node *n, PhaseIterGVN *igvn );
 487   // Find the one non-null required input.  RegionNode only
 488   Node *nonnull_req() const;
 489   // Add or remove precedence edges
 490   void add_prec( Node *n );
 491   void rm_prec( uint i );
 492   void set_prec( uint i, Node *n ) {
 493     assert( is_not_dead(n), "can not use dead node");
 494     assert( i >= _cnt, "not a precedence edge");
 495     if (_in[i] != NULL) _in[i]->del_out((Node *)this);
 496     _in[i] = n;
 497     if (n != NULL) n->add_out((Node *)this);
 498   }
 499   // Set this node's index, used by cisc_version to replace current node
 500   void set_idx(uint new_idx) {
 501     const node_idx_t* ref = &_idx;
 502     *(node_idx_t*)ref = new_idx;
 503   }
 504   // Swap input edge order.  (Edge indexes i1 and i2 are usually 1 and 2.)
 505   void swap_edges(uint i1, uint i2) {
 506     debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
 507     // Def-Use info is unchanged
 508     Node* n1 = in(i1);
 509     Node* n2 = in(i2);
 510     _in[i1] = n2;
 511     _in[i2] = n1;
 512     // If this node is in the hash table, make sure it doesn't need a rehash.
 513     assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code");
 514   }
 515 
 516   // Iterators over input Nodes for a Node X are written as:
 517   // for( i = 0; i < X.req(); i++ ) ... X[i] ...
 518   // NOTE: Required edges can contain embedded NULL pointers.
 519 
 520 //----------------- Other Node Properties
 521 
 522   // Generate class IDs for (some) ideal nodes so that it is possible to determine
 523   // the type of a node using a non-virtual method call (the method is_<Node>() below).
 524   //
 525   // A class ID of an ideal node is a set of bits. In a class ID, a single bit determines
 526   // the type of the node the ID represents; another subset of an ID's bits are reserved
 527   // for the superclasses of the node represented by the ID.
 528   //
 529   // By design, if A is a supertype of B, A.is_B() returns true and B.is_A()
 530   // returns false. A.is_A() returns true.
 531   //
 532   // If two classes, A and B, have the same superclass, a different bit of A's class id
 533   // is reserved for A's type than for B's type. That bit is specified by the third
 534   // parameter in the macro DEFINE_CLASS_ID.
 535   //
 536   // By convention, classes with deeper hierarchy are declared first. Moreover,
 537   // classes with the same hierarchy depth are sorted by usage frequency.
 538   //
 539   // The query method masks the bits to cut off bits of subclasses and then compares
 540   // the result with the class id (see the macro DEFINE_CLASS_QUERY below).
 541   //
 542   //  Class_MachCall=30, ClassMask_MachCall=31
 543   // 12               8               4               0
 544   //  0   0   0   0   0   0   0   0   1   1   1   1   0
 545   //                                  |   |   |   |
 546   //                                  |   |   |   Bit_Mach=2
 547   //                                  |   |   Bit_MachReturn=4
 548   //                                  |   Bit_MachSafePoint=8
 549   //                                  Bit_MachCall=16
 550   //
 551   //  Class_CountedLoop=56, ClassMask_CountedLoop=63
 552   // 12               8               4               0
 553   //  0   0   0   0   0   0   0   1   1   1   0   0   0
 554   //                              |   |   |
 555   //                              |   |   Bit_Region=8
 556   //                              |   Bit_Loop=16
 557   //                              Bit_CountedLoop=32
 558 
 559   #define DEFINE_CLASS_ID(cl, supcl, subn) \
 560   Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \
 561   Class_##cl = Class_##supcl + Bit_##cl , \
 562   ClassMask_##cl = ((Bit_##cl << 1) - 1) ,
 563 
 564   // This enum is used only for C2 ideal and mach nodes with is_<node>() methods
 565   // so that it's values fits into 16 bits.
 566   enum NodeClasses {
 567     Bit_Node   = 0x0000,
 568     Class_Node = 0x0000,
 569     ClassMask_Node = 0xFFFF,
 570 
 571     DEFINE_CLASS_ID(Multi, Node, 0)
 572       DEFINE_CLASS_ID(SafePoint, Multi, 0)
 573         DEFINE_CLASS_ID(Call,      SafePoint, 0)
 574           DEFINE_CLASS_ID(CallJava,         Call, 0)
 575             DEFINE_CLASS_ID(CallStaticJava,   CallJava, 0)
 576             DEFINE_CLASS_ID(CallDynamicJava,  CallJava, 1)
 577           DEFINE_CLASS_ID(CallRuntime,      Call, 1)
 578             DEFINE_CLASS_ID(CallLeaf,         CallRuntime, 0)
 579           DEFINE_CLASS_ID(Allocate,         Call, 2)
 580             DEFINE_CLASS_ID(AllocateArray,    Allocate, 0)
 581           DEFINE_CLASS_ID(AbstractLock,     Call, 3)
 582             DEFINE_CLASS_ID(Lock,             AbstractLock, 0)
 583             DEFINE_CLASS_ID(Unlock,           AbstractLock, 1)
 584           DEFINE_CLASS_ID(ArrayCopy,        Call, 4)
 585       DEFINE_CLASS_ID(MultiBranch, Multi, 1)
 586         DEFINE_CLASS_ID(PCTable,     MultiBranch, 0)
 587           DEFINE_CLASS_ID(Catch,       PCTable, 0)
 588           DEFINE_CLASS_ID(Jump,        PCTable, 1)
 589         DEFINE_CLASS_ID(If,          MultiBranch, 1)
 590           DEFINE_CLASS_ID(CountedLoopEnd, If, 0)
 591         DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2)
 592       DEFINE_CLASS_ID(Start,       Multi, 2)
 593       DEFINE_CLASS_ID(MemBar,      Multi, 3)
 594         DEFINE_CLASS_ID(Initialize,       MemBar, 0)
 595         DEFINE_CLASS_ID(MemBarStoreStore, MemBar, 1)
 596 
 597     DEFINE_CLASS_ID(Mach,  Node, 1)
 598       DEFINE_CLASS_ID(MachReturn, Mach, 0)
 599         DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0)
 600           DEFINE_CLASS_ID(MachCall, MachSafePoint, 0)
 601             DEFINE_CLASS_ID(MachCallJava,         MachCall, 0)
 602               DEFINE_CLASS_ID(MachCallStaticJava,   MachCallJava, 0)
 603               DEFINE_CLASS_ID(MachCallDynamicJava,  MachCallJava, 1)
 604             DEFINE_CLASS_ID(MachCallRuntime,      MachCall, 1)
 605               DEFINE_CLASS_ID(MachCallLeaf,         MachCallRuntime, 0)
 606       DEFINE_CLASS_ID(MachBranch, Mach, 1)
 607         DEFINE_CLASS_ID(MachIf,         MachBranch, 0)
 608         DEFINE_CLASS_ID(MachGoto,       MachBranch, 1)
 609         DEFINE_CLASS_ID(MachNullCheck,  MachBranch, 2)
 610       DEFINE_CLASS_ID(MachSpillCopy,    Mach, 2)
 611       DEFINE_CLASS_ID(MachTemp,         Mach, 3)
 612       DEFINE_CLASS_ID(MachConstantBase, Mach, 4)
 613       DEFINE_CLASS_ID(MachConstant,     Mach, 5)
 614       DEFINE_CLASS_ID(MachMerge,        Mach, 6)
 615 
 616     DEFINE_CLASS_ID(Type,  Node, 2)
 617       DEFINE_CLASS_ID(Phi,   Type, 0)
 618       DEFINE_CLASS_ID(ConstraintCast, Type, 1)
 619       DEFINE_CLASS_ID(CheckCastPP, Type, 2)
 620       DEFINE_CLASS_ID(CMove, Type, 3)
 621       DEFINE_CLASS_ID(SafePointScalarObject, Type, 4)
 622       DEFINE_CLASS_ID(DecodeNarrowPtr, Type, 5)
 623         DEFINE_CLASS_ID(DecodeN, DecodeNarrowPtr, 0)
 624         DEFINE_CLASS_ID(DecodeNKlass, DecodeNarrowPtr, 1)
 625       DEFINE_CLASS_ID(EncodeNarrowPtr, Type, 6)
 626         DEFINE_CLASS_ID(EncodeP, EncodeNarrowPtr, 0)
 627         DEFINE_CLASS_ID(EncodePKlass, EncodeNarrowPtr, 1)
 628 
 629     DEFINE_CLASS_ID(Proj,  Node, 3)
 630       DEFINE_CLASS_ID(CatchProj, Proj, 0)
 631       DEFINE_CLASS_ID(JumpProj,  Proj, 1)
 632       DEFINE_CLASS_ID(IfTrue,    Proj, 2)
 633       DEFINE_CLASS_ID(IfFalse,   Proj, 3)
 634       DEFINE_CLASS_ID(Parm,      Proj, 4)
 635       DEFINE_CLASS_ID(MachProj,  Proj, 5)
 636 
 637     DEFINE_CLASS_ID(Mem,   Node, 4)
 638       DEFINE_CLASS_ID(Load,  Mem, 0)
 639         DEFINE_CLASS_ID(LoadVector,  Load, 0)
 640       DEFINE_CLASS_ID(Store, Mem, 1)
 641         DEFINE_CLASS_ID(StoreVector, Store, 0)
 642       DEFINE_CLASS_ID(LoadStore, Mem, 2)
 643 
 644     DEFINE_CLASS_ID(Region, Node, 5)
 645       DEFINE_CLASS_ID(Loop, Region, 0)
 646         DEFINE_CLASS_ID(Root,        Loop, 0)
 647         DEFINE_CLASS_ID(CountedLoop, Loop, 1)
 648 
 649     DEFINE_CLASS_ID(Sub,   Node, 6)
 650       DEFINE_CLASS_ID(Cmp,   Sub, 0)
 651         DEFINE_CLASS_ID(FastLock,   Cmp, 0)
 652         DEFINE_CLASS_ID(FastUnlock, Cmp, 1)
 653 
 654     DEFINE_CLASS_ID(MergeMem, Node, 7)
 655     DEFINE_CLASS_ID(Bool,     Node, 8)
 656     DEFINE_CLASS_ID(AddP,     Node, 9)
 657     DEFINE_CLASS_ID(BoxLock,  Node, 10)
 658     DEFINE_CLASS_ID(Add,      Node, 11)
 659     DEFINE_CLASS_ID(Mul,      Node, 12)
 660     DEFINE_CLASS_ID(Vector,   Node, 13)
 661     DEFINE_CLASS_ID(ClearArray, Node, 14)
 662 
 663     _max_classes  = ClassMask_ClearArray
 664   };
 665   #undef DEFINE_CLASS_ID
 666 
 667   // Flags are sorted by usage frequency.
 668   enum NodeFlags {
 669     Flag_is_Copy                     = 0x01, // should be first bit to avoid shift
 670     Flag_rematerialize               = Flag_is_Copy << 1,
 671     Flag_needs_anti_dependence_check = Flag_rematerialize << 1,
 672     Flag_is_macro                    = Flag_needs_anti_dependence_check << 1,
 673     Flag_is_Con                      = Flag_is_macro << 1,
 674     Flag_is_cisc_alternate           = Flag_is_Con << 1,
 675     Flag_is_dead_loop_safe           = Flag_is_cisc_alternate << 1,
 676     Flag_may_be_short_branch         = Flag_is_dead_loop_safe << 1,
 677     Flag_avoid_back_to_back_before   = Flag_may_be_short_branch << 1,
 678     Flag_avoid_back_to_back_after    = Flag_avoid_back_to_back_before << 1,
 679     Flag_has_call                    = Flag_avoid_back_to_back_after << 1,
 680     Flag_is_loop_carried_dep         = Flag_has_call << 1,
 681     Flag_has_reduction               = Flag_is_loop_carried_dep << 1,
 682     Flag_is_expensive                = Flag_has_reduction << 1,
 683     _max_flags = (Flag_is_expensive << 1) - 1 // allow flags combination
 684   };
 685 
 686 private:
 687   jushort _class_id;
 688   jushort _flags;
 689 
 690 protected:
 691   // These methods should be called from constructors only.
 692   void init_class_id(jushort c) {
 693     assert(c <= _max_classes, "invalid node class");
 694     _class_id = c; // cast out const
 695   }
 696   void init_flags(jushort fl) {
 697     assert(fl <= _max_flags, "invalid node flag");
 698     _flags |= fl;
 699   }
 700   void clear_flag(jushort fl) {
 701     assert(fl <= _max_flags, "invalid node flag");
 702     _flags &= ~fl;
 703   }
 704 
 705 public:
 706   const jushort class_id() const { return _class_id; }
 707 
 708   const jushort flags() const { return _flags; }
 709 
 710   void add_flag(jushort fl) { init_flags(fl); }
 711 
 712   void remove_flag(jushort fl) { clear_flag(fl); }
 713 
 714   // Return a dense integer opcode number
 715   virtual int Opcode() const;
 716 
 717   // Virtual inherited Node size
 718   virtual uint size_of() const;
 719 
 720   // Other interesting Node properties
 721   #define DEFINE_CLASS_QUERY(type)                           \
 722   bool is_##type() const {                                   \
 723     return ((_class_id & ClassMask_##type) == Class_##type); \
 724   }                                                          \
 725   type##Node *as_##type() const {                            \
 726     assert(is_##type(), "invalid node class");               \
 727     return (type##Node*)this;                                \
 728   }                                                          \
 729   type##Node* isa_##type() const {                           \
 730     return (is_##type()) ? as_##type() : NULL;               \
 731   }
 732 
 733   DEFINE_CLASS_QUERY(AbstractLock)
 734   DEFINE_CLASS_QUERY(Add)
 735   DEFINE_CLASS_QUERY(AddP)
 736   DEFINE_CLASS_QUERY(Allocate)
 737   DEFINE_CLASS_QUERY(AllocateArray)
 738   DEFINE_CLASS_QUERY(ArrayCopy)
 739   DEFINE_CLASS_QUERY(Bool)
 740   DEFINE_CLASS_QUERY(BoxLock)
 741   DEFINE_CLASS_QUERY(Call)
 742   DEFINE_CLASS_QUERY(CallDynamicJava)
 743   DEFINE_CLASS_QUERY(CallJava)
 744   DEFINE_CLASS_QUERY(CallLeaf)
 745   DEFINE_CLASS_QUERY(CallRuntime)
 746   DEFINE_CLASS_QUERY(CallStaticJava)
 747   DEFINE_CLASS_QUERY(Catch)
 748   DEFINE_CLASS_QUERY(CatchProj)
 749   DEFINE_CLASS_QUERY(CheckCastPP)
 750   DEFINE_CLASS_QUERY(ConstraintCast)
 751   DEFINE_CLASS_QUERY(ClearArray)
 752   DEFINE_CLASS_QUERY(CMove)
 753   DEFINE_CLASS_QUERY(Cmp)
 754   DEFINE_CLASS_QUERY(CountedLoop)
 755   DEFINE_CLASS_QUERY(CountedLoopEnd)
 756   DEFINE_CLASS_QUERY(DecodeNarrowPtr)
 757   DEFINE_CLASS_QUERY(DecodeN)
 758   DEFINE_CLASS_QUERY(DecodeNKlass)
 759   DEFINE_CLASS_QUERY(EncodeNarrowPtr)
 760   DEFINE_CLASS_QUERY(EncodeP)
 761   DEFINE_CLASS_QUERY(EncodePKlass)
 762   DEFINE_CLASS_QUERY(FastLock)
 763   DEFINE_CLASS_QUERY(FastUnlock)
 764   DEFINE_CLASS_QUERY(If)
 765   DEFINE_CLASS_QUERY(IfFalse)
 766   DEFINE_CLASS_QUERY(IfTrue)
 767   DEFINE_CLASS_QUERY(Initialize)
 768   DEFINE_CLASS_QUERY(Jump)
 769   DEFINE_CLASS_QUERY(JumpProj)
 770   DEFINE_CLASS_QUERY(Load)
 771   DEFINE_CLASS_QUERY(LoadStore)
 772   DEFINE_CLASS_QUERY(Lock)
 773   DEFINE_CLASS_QUERY(Loop)
 774   DEFINE_CLASS_QUERY(Mach)
 775   DEFINE_CLASS_QUERY(MachBranch)
 776   DEFINE_CLASS_QUERY(MachCall)
 777   DEFINE_CLASS_QUERY(MachCallDynamicJava)
 778   DEFINE_CLASS_QUERY(MachCallJava)
 779   DEFINE_CLASS_QUERY(MachCallLeaf)
 780   DEFINE_CLASS_QUERY(MachCallRuntime)
 781   DEFINE_CLASS_QUERY(MachCallStaticJava)
 782   DEFINE_CLASS_QUERY(MachConstantBase)
 783   DEFINE_CLASS_QUERY(MachConstant)
 784   DEFINE_CLASS_QUERY(MachGoto)
 785   DEFINE_CLASS_QUERY(MachIf)
 786   DEFINE_CLASS_QUERY(MachNullCheck)
 787   DEFINE_CLASS_QUERY(MachProj)
 788   DEFINE_CLASS_QUERY(MachReturn)
 789   DEFINE_CLASS_QUERY(MachSafePoint)
 790   DEFINE_CLASS_QUERY(MachSpillCopy)
 791   DEFINE_CLASS_QUERY(MachTemp)
 792   DEFINE_CLASS_QUERY(MachMerge)
 793   DEFINE_CLASS_QUERY(Mem)
 794   DEFINE_CLASS_QUERY(MemBar)
 795   DEFINE_CLASS_QUERY(MemBarStoreStore)
 796   DEFINE_CLASS_QUERY(MergeMem)
 797   DEFINE_CLASS_QUERY(Mul)
 798   DEFINE_CLASS_QUERY(Multi)
 799   DEFINE_CLASS_QUERY(MultiBranch)
 800   DEFINE_CLASS_QUERY(Parm)
 801   DEFINE_CLASS_QUERY(PCTable)
 802   DEFINE_CLASS_QUERY(Phi)
 803   DEFINE_CLASS_QUERY(Proj)
 804   DEFINE_CLASS_QUERY(Region)
 805   DEFINE_CLASS_QUERY(Root)
 806   DEFINE_CLASS_QUERY(SafePoint)
 807   DEFINE_CLASS_QUERY(SafePointScalarObject)
 808   DEFINE_CLASS_QUERY(Start)
 809   DEFINE_CLASS_QUERY(Store)
 810   DEFINE_CLASS_QUERY(Sub)
 811   DEFINE_CLASS_QUERY(Type)
 812   DEFINE_CLASS_QUERY(Vector)
 813   DEFINE_CLASS_QUERY(LoadVector)
 814   DEFINE_CLASS_QUERY(StoreVector)
 815   DEFINE_CLASS_QUERY(Unlock)
 816 
 817   #undef DEFINE_CLASS_QUERY
 818 
 819   // duplicate of is_MachSpillCopy()
 820   bool is_SpillCopy () const {
 821     return ((_class_id & ClassMask_MachSpillCopy) == Class_MachSpillCopy);
 822   }
 823 
 824   bool is_Con () const { return (_flags & Flag_is_Con) != 0; }
 825   // The data node which is safe to leave in dead loop during IGVN optimization.
 826   bool is_dead_loop_safe() const {
 827     return is_Phi() || (is_Proj() && in(0) == NULL) ||
 828            ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0 &&
 829             (!is_Proj() || !in(0)->is_Allocate()));
 830   }
 831 
 832   // is_Copy() returns copied edge index (0 or 1)
 833   uint is_Copy() const { return (_flags & Flag_is_Copy); }
 834 
 835   virtual bool is_CFG() const { return false; }
 836 
 837   // If this node is control-dependent on a test, can it be
 838   // rerouted to a dominating equivalent test?  This is usually
 839   // true of non-CFG nodes, but can be false for operations which
 840   // depend for their correct sequencing on more than one test.
 841   // (In that case, hoisting to a dominating test may silently
 842   // skip some other important test.)
 843   virtual bool depends_only_on_test() const { assert(!is_CFG(), ""); return true; };
 844 
 845   // When building basic blocks, I need to have a notion of block beginning
 846   // Nodes, next block selector Nodes (block enders), and next block
 847   // projections.  These calls need to work on their machine equivalents.  The
 848   // Ideal beginning Nodes are RootNode, RegionNode and StartNode.
 849   bool is_block_start() const {
 850     if ( is_Region() )
 851       return this == (const Node*)in(0);
 852     else
 853       return is_Start();
 854   }
 855 
 856   // The Ideal control projection Nodes are IfTrue/IfFalse, JumpProjNode, Root,
 857   // Goto and Return.  This call also returns the block ending Node.
 858   virtual const Node *is_block_proj() const;
 859 
 860   // The node is a "macro" node which needs to be expanded before matching
 861   bool is_macro() const { return (_flags & Flag_is_macro) != 0; }
 862   // The node is expensive: the best control is set during loop opts
 863   bool is_expensive() const { return (_flags & Flag_is_expensive) != 0 && in(0) != NULL; }
 864 
 865 //----------------- Optimization
 866 
 867   // Get the worst-case Type output for this Node.
 868   virtual const class Type *bottom_type() const;
 869 
 870   // If we find a better type for a node, try to record it permanently.
 871   // Return true if this node actually changed.
 872   // Be sure to do the hash_delete game in the "rehash" variant.
 873   void raise_bottom_type(const Type* new_type);
 874 
 875   // Get the address type with which this node uses and/or defs memory,
 876   // or NULL if none.  The address type is conservatively wide.
 877   // Returns non-null for calls, membars, loads, stores, etc.
 878   // Returns TypePtr::BOTTOM if the node touches memory "broadly".
 879   virtual const class TypePtr *adr_type() const { return NULL; }
 880 
 881   // Return an existing node which computes the same function as this node.
 882   // The optimistic combined algorithm requires this to return a Node which
 883   // is a small number of steps away (e.g., one of my inputs).
 884   virtual Node *Identity( PhaseTransform *phase );
 885 
 886   // Return the set of values this Node can take on at runtime.
 887   virtual const Type *Value( PhaseTransform *phase ) const;
 888 
 889   // Return a node which is more "ideal" than the current node.
 890   // The invariants on this call are subtle.  If in doubt, read the
 891   // treatise in node.cpp above the default implemention AND TEST WITH
 892   // +VerifyIterativeGVN!
 893   virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
 894 
 895   // Some nodes have specific Ideal subgraph transformations only if they are
 896   // unique users of specific nodes. Such nodes should be put on IGVN worklist
 897   // for the transformations to happen.
 898   bool has_special_unique_user() const;
 899 
 900   // Skip Proj and CatchProj nodes chains. Check for Null and Top.
 901   Node* find_exact_control(Node* ctrl);
 902 
 903   // Check if 'this' node dominates or equal to 'sub'.
 904   bool dominates(Node* sub, Node_List &nlist);
 905 
 906 protected:
 907   bool remove_dead_region(PhaseGVN *phase, bool can_reshape);
 908 public:
 909 
 910   // Idealize graph, using DU info.  Done after constant propagation
 911   virtual Node *Ideal_DU_postCCP( PhaseCCP *ccp );
 912 
 913   // See if there is valid pipeline info
 914   static  const Pipeline *pipeline_class();
 915   virtual const Pipeline *pipeline() const;
 916 
 917   // Compute the latency from the def to this instruction of the ith input node
 918   uint latency(uint i);
 919 
 920   // Hash & compare functions, for pessimistic value numbering
 921 
 922   // If the hash function returns the special sentinel value NO_HASH,
 923   // the node is guaranteed never to compare equal to any other node.
 924   // If we accidentally generate a hash with value NO_HASH the node
 925   // won't go into the table and we'll lose a little optimization.
 926   enum { NO_HASH = 0 };
 927   virtual uint hash() const;
 928   virtual uint cmp( const Node &n ) const;
 929 
 930   // Operation appears to be iteratively computed (such as an induction variable)
 931   // It is possible for this operation to return false for a loop-varying
 932   // value, if it appears (by local graph inspection) to be computed by a simple conditional.
 933   bool is_iteratively_computed();
 934 
 935   // Determine if a node is Counted loop induction variable.
 936   // The method is defined in loopnode.cpp.
 937   const Node* is_loop_iv() const;
 938 
 939   // Return a node with opcode "opc" and same inputs as "this" if one can
 940   // be found; Otherwise return NULL;
 941   Node* find_similar(int opc);
 942 
 943   // Return the unique control out if only one. Null if none or more than one.
 944   Node* unique_ctrl_out();
 945 
 946 //----------------- Code Generation
 947 
 948   // Ideal register class for Matching.  Zero means unmatched instruction
 949   // (these are cloned instead of converted to machine nodes).
 950   virtual uint ideal_reg() const;
 951 
 952   static const uint NotAMachineReg;   // must be > max. machine register
 953 
 954   // Do we Match on this edge index or not?  Generally false for Control
 955   // and true for everything else.  Weird for calls & returns.
 956   virtual uint match_edge(uint idx) const;
 957 
 958   // Register class output is returned in
 959   virtual const RegMask &out_RegMask() const;
 960   // Register class input is expected in
 961   virtual const RegMask &in_RegMask(uint) const;
 962   // Should we clone rather than spill this instruction?
 963   bool rematerialize() const;
 964 
 965   // Return JVM State Object if this Node carries debug info, or NULL otherwise
 966   virtual JVMState* jvms() const;
 967 
 968   // Print as assembly
 969   virtual void format( PhaseRegAlloc *, outputStream* st = tty ) const;
 970   // Emit bytes starting at parameter 'ptr'
 971   // Bump 'ptr' by the number of output bytes
 972   virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const;
 973   // Size of instruction in bytes
 974   virtual uint size(PhaseRegAlloc *ra_) const;
 975 
 976   // Convenience function to extract an integer constant from a node.
 977   // If it is not an integer constant (either Con, CastII, or Mach),
 978   // return value_if_unknown.
 979   jint find_int_con(jint value_if_unknown) const {
 980     const TypeInt* t = find_int_type();
 981     return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
 982   }
 983   // Return the constant, knowing it is an integer constant already
 984   jint get_int() const {
 985     const TypeInt* t = find_int_type();
 986     guarantee(t != NULL, "must be con");
 987     return t->get_con();
 988   }
 989   // Here's where the work is done.  Can produce non-constant int types too.
 990   const TypeInt* find_int_type() const;
 991 
 992   // Same thing for long (and intptr_t, via type.hpp):
 993   jlong get_long() const {
 994     const TypeLong* t = find_long_type();
 995     guarantee(t != NULL, "must be con");
 996     return t->get_con();
 997   }
 998   jlong find_long_con(jint value_if_unknown) const {
 999     const TypeLong* t = find_long_type();
1000     return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
1001   }
1002   const TypeLong* find_long_type() const;
1003 
1004   const TypePtr* get_ptr_type() const;
1005 
1006   // These guys are called by code generated by ADLC:
1007   intptr_t get_ptr() const;
1008   intptr_t get_narrowcon() const;
1009   jdouble getd() const;
1010   jfloat getf() const;
1011 
1012   // Nodes which are pinned into basic blocks
1013   virtual bool pinned() const { return false; }
1014 
1015   // Nodes which use memory without consuming it, hence need antidependences
1016   // More specifically, needs_anti_dependence_check returns true iff the node
1017   // (a) does a load, and (b) does not perform a store (except perhaps to a
1018   // stack slot or some other unaliased location).
1019   bool needs_anti_dependence_check() const;
1020 
1021   // Return which operand this instruction may cisc-spill. In other words,
1022   // return operand position that can convert from reg to memory access
1023   virtual int cisc_operand() const { return AdlcVMDeps::Not_cisc_spillable; }
1024   bool is_cisc_alternate() const { return (_flags & Flag_is_cisc_alternate) != 0; }
1025 
1026 //----------------- Graph walking
1027 public:
1028   // Walk and apply member functions recursively.
1029   // Supplied (this) pointer is root.
1030   void walk(NFunc pre, NFunc post, void *env);
1031   static void nop(Node &, void*); // Dummy empty function
1032   static void packregion( Node &n, void* );
1033 private:
1034   void walk_(NFunc pre, NFunc post, void *env, VectorSet &visited);
1035 
1036 //----------------- Printing, etc
1037 public:
1038 #ifndef PRODUCT
1039   Node* find(int idx) const;         // Search the graph for the given idx.
1040   Node* find_ctrl(int idx) const;    // Search control ancestors for the given idx.
1041   void dump() const { dump("\n"); }  // Print this node.
1042   void dump(const char* suffix, outputStream *st = tty) const;// Print this node.
1043   void dump(int depth) const;        // Print this node, recursively to depth d
1044   void dump_ctrl(int depth) const;   // Print control nodes, to depth d
1045   virtual void dump_req(outputStream *st = tty) const;     // Print required-edge info
1046   virtual void dump_prec(outputStream *st = tty) const;    // Print precedence-edge info
1047   virtual void dump_out(outputStream *st = tty) const;     // Print the output edge info
1048   virtual void dump_spec(outputStream *st) const {}; // Print per-node info
1049   void verify_edges(Unique_Node_List &visited); // Verify bi-directional edges
1050   void verify() const;               // Check Def-Use info for my subgraph
1051   static void verify_recur(const Node *n, int verify_depth, VectorSet &old_space, VectorSet &new_space);
1052 
1053   // This call defines a class-unique string used to identify class instances
1054   virtual const char *Name() const;
1055 
1056   void dump_format(PhaseRegAlloc *ra) const; // debug access to MachNode::format(...)
1057   // RegMask Print Functions
1058   void dump_in_regmask(int idx) { in_RegMask(idx).dump(); }
1059   void dump_out_regmask() { out_RegMask().dump(); }
1060   static bool in_dump() { return Compile::current()->_in_dump_cnt > 0; }
1061   void fast_dump() const {
1062     tty->print("%4d: %-17s", _idx, Name());
1063     for (uint i = 0; i < len(); i++)
1064       if (in(i))
1065         tty->print(" %4d", in(i)->_idx);
1066       else
1067         tty->print(" NULL");
1068     tty->print("\n");
1069   }
1070 #endif
1071 #ifdef ASSERT
1072   void verify_construction();
1073   bool verify_jvms(const JVMState* jvms) const;
1074   int  _debug_idx;                     // Unique value assigned to every node.
1075   int   debug_idx() const              { return _debug_idx; }
1076   void  set_debug_idx( int debug_idx ) { _debug_idx = debug_idx; }
1077 
1078   Node* _debug_orig;                   // Original version of this, if any.
1079   Node*  debug_orig() const            { return _debug_orig; }
1080   void   set_debug_orig(Node* orig);   // _debug_orig = orig
1081 
1082   int        _hash_lock;               // Barrier to modifications of nodes in the hash table
1083   void  enter_hash_lock() { ++_hash_lock; assert(_hash_lock < 99, "in too many hash tables?"); }
1084   void   exit_hash_lock() { --_hash_lock; assert(_hash_lock >= 0, "mispaired hash locks"); }
1085 
1086   static void init_NodeProperty();
1087 
1088   #if OPTO_DU_ITERATOR_ASSERT
1089   const Node* _last_del;               // The last deleted node.
1090   uint        _del_tick;               // Bumped when a deletion happens..
1091   #endif
1092 #endif
1093 };
1094 
1095 //-----------------------------------------------------------------------------
1096 // Iterators over DU info, and associated Node functions.
1097 
1098 #if OPTO_DU_ITERATOR_ASSERT
1099 
1100 // Common code for assertion checking on DU iterators.
1101 class DUIterator_Common VALUE_OBJ_CLASS_SPEC {
1102 #ifdef ASSERT
1103  protected:
1104   bool         _vdui;               // cached value of VerifyDUIterators
1105   const Node*  _node;               // the node containing the _out array
1106   uint         _outcnt;             // cached node->_outcnt
1107   uint         _del_tick;           // cached node->_del_tick
1108   Node*        _last;               // last value produced by the iterator
1109 
1110   void sample(const Node* node);    // used by c'tor to set up for verifies
1111   void verify(const Node* node, bool at_end_ok = false);
1112   void verify_resync();
1113   void reset(const DUIterator_Common& that);
1114 
1115 // The VDUI_ONLY macro protects code conditionalized on VerifyDUIterators
1116   #define I_VDUI_ONLY(i,x) { if ((i)._vdui) { x; } }
1117 #else
1118   #define I_VDUI_ONLY(i,x) { }
1119 #endif //ASSERT
1120 };
1121 
1122 #define VDUI_ONLY(x)     I_VDUI_ONLY(*this, x)
1123 
1124 // Default DU iterator.  Allows appends onto the out array.
1125 // Allows deletion from the out array only at the current point.
1126 // Usage:
1127 //  for (DUIterator i = x->outs(); x->has_out(i); i++) {
1128 //    Node* y = x->out(i);
1129 //    ...
1130 //  }
1131 // Compiles in product mode to a unsigned integer index, which indexes
1132 // onto a repeatedly reloaded base pointer of x->_out.  The loop predicate
1133 // also reloads x->_outcnt.  If you delete, you must perform "--i" just
1134 // before continuing the loop.  You must delete only the last-produced
1135 // edge.  You must delete only a single copy of the last-produced edge,
1136 // or else you must delete all copies at once (the first time the edge
1137 // is produced by the iterator).
1138 class DUIterator : public DUIterator_Common {
1139   friend class Node;
1140 
1141   // This is the index which provides the product-mode behavior.
1142   // Whatever the product-mode version of the system does to the
1143   // DUI index is done to this index.  All other fields in
1144   // this class are used only for assertion checking.
1145   uint         _idx;
1146 
1147   #ifdef ASSERT
1148   uint         _refresh_tick;    // Records the refresh activity.
1149 
1150   void sample(const Node* node); // Initialize _refresh_tick etc.
1151   void verify(const Node* node, bool at_end_ok = false);
1152   void verify_increment();       // Verify an increment operation.
1153   void verify_resync();          // Verify that we can back up over a deletion.
1154   void verify_finish();          // Verify that the loop terminated properly.
1155   void refresh();                // Resample verification info.
1156   void reset(const DUIterator& that);  // Resample after assignment.
1157   #endif
1158 
1159   DUIterator(const Node* node, int dummy_to_avoid_conversion)
1160     { _idx = 0;                         debug_only(sample(node)); }
1161 
1162  public:
1163   // initialize to garbage; clear _vdui to disable asserts
1164   DUIterator()
1165     { /*initialize to garbage*/         debug_only(_vdui = false); }
1166 
1167   void operator++(int dummy_to_specify_postfix_op)
1168     { _idx++;                           VDUI_ONLY(verify_increment()); }
1169 
1170   void operator--()
1171     { VDUI_ONLY(verify_resync());       --_idx; }
1172 
1173   ~DUIterator()
1174     { VDUI_ONLY(verify_finish()); }
1175 
1176   void operator=(const DUIterator& that)
1177     { _idx = that._idx;                 debug_only(reset(that)); }
1178 };
1179 
1180 DUIterator Node::outs() const
1181   { return DUIterator(this, 0); }
1182 DUIterator& Node::refresh_out_pos(DUIterator& i) const
1183   { I_VDUI_ONLY(i, i.refresh());        return i; }
1184 bool Node::has_out(DUIterator& i) const
1185   { I_VDUI_ONLY(i, i.verify(this,true));return i._idx < _outcnt; }
1186 Node*    Node::out(DUIterator& i) const
1187   { I_VDUI_ONLY(i, i.verify(this));     return debug_only(i._last=) _out[i._idx]; }
1188 
1189 
1190 // Faster DU iterator.  Disallows insertions into the out array.
1191 // Allows deletion from the out array only at the current point.
1192 // Usage:
1193 //  for (DUIterator_Fast imax, i = x->fast_outs(imax); i < imax; i++) {
1194 //    Node* y = x->fast_out(i);
1195 //    ...
1196 //  }
1197 // Compiles in product mode to raw Node** pointer arithmetic, with
1198 // no reloading of pointers from the original node x.  If you delete,
1199 // you must perform "--i; --imax" just before continuing the loop.
1200 // If you delete multiple copies of the same edge, you must decrement
1201 // imax, but not i, multiple times:  "--i, imax -= num_edges".
1202 class DUIterator_Fast : public DUIterator_Common {
1203   friend class Node;
1204   friend class DUIterator_Last;
1205 
1206   // This is the pointer which provides the product-mode behavior.
1207   // Whatever the product-mode version of the system does to the
1208   // DUI pointer is done to this pointer.  All other fields in
1209   // this class are used only for assertion checking.
1210   Node**       _outp;
1211 
1212   #ifdef ASSERT
1213   void verify(const Node* node, bool at_end_ok = false);
1214   void verify_limit();
1215   void verify_resync();
1216   void verify_relimit(uint n);
1217   void reset(const DUIterator_Fast& that);
1218   #endif
1219 
1220   // Note:  offset must be signed, since -1 is sometimes passed
1221   DUIterator_Fast(const Node* node, ptrdiff_t offset)
1222     { _outp = node->_out + offset;      debug_only(sample(node)); }
1223 
1224  public:
1225   // initialize to garbage; clear _vdui to disable asserts
1226   DUIterator_Fast()
1227     { /*initialize to garbage*/         debug_only(_vdui = false); }
1228 
1229   void operator++(int dummy_to_specify_postfix_op)
1230     { _outp++;                          VDUI_ONLY(verify(_node, true)); }
1231 
1232   void operator--()
1233     { VDUI_ONLY(verify_resync());       --_outp; }
1234 
1235   void operator-=(uint n)   // applied to the limit only
1236     { _outp -= n;           VDUI_ONLY(verify_relimit(n));  }
1237 
1238   bool operator<(DUIterator_Fast& limit) {
1239     I_VDUI_ONLY(*this, this->verify(_node, true));
1240     I_VDUI_ONLY(limit, limit.verify_limit());
1241     return _outp < limit._outp;
1242   }
1243 
1244   void operator=(const DUIterator_Fast& that)
1245     { _outp = that._outp;               debug_only(reset(that)); }
1246 };
1247 
1248 DUIterator_Fast Node::fast_outs(DUIterator_Fast& imax) const {
1249   // Assign a limit pointer to the reference argument:
1250   imax = DUIterator_Fast(this, (ptrdiff_t)_outcnt);
1251   // Return the base pointer:
1252   return DUIterator_Fast(this, 0);
1253 }
1254 Node* Node::fast_out(DUIterator_Fast& i) const {
1255   I_VDUI_ONLY(i, i.verify(this));
1256   return debug_only(i._last=) *i._outp;
1257 }
1258 
1259 
1260 // Faster DU iterator.  Requires each successive edge to be removed.
1261 // Does not allow insertion of any edges.
1262 // Usage:
1263 //  for (DUIterator_Last imin, i = x->last_outs(imin); i >= imin; i -= num_edges) {
1264 //    Node* y = x->last_out(i);
1265 //    ...
1266 //  }
1267 // Compiles in product mode to raw Node** pointer arithmetic, with
1268 // no reloading of pointers from the original node x.
1269 class DUIterator_Last : private DUIterator_Fast {
1270   friend class Node;
1271 
1272   #ifdef ASSERT
1273   void verify(const Node* node, bool at_end_ok = false);
1274   void verify_limit();
1275   void verify_step(uint num_edges);
1276   #endif
1277 
1278   // Note:  offset must be signed, since -1 is sometimes passed
1279   DUIterator_Last(const Node* node, ptrdiff_t offset)
1280     : DUIterator_Fast(node, offset) { }
1281 
1282   void operator++(int dummy_to_specify_postfix_op) {} // do not use
1283   void operator<(int)                              {} // do not use
1284 
1285  public:
1286   DUIterator_Last() { }
1287   // initialize to garbage
1288 
1289   void operator--()
1290     { _outp--;              VDUI_ONLY(verify_step(1));  }
1291 
1292   void operator-=(uint n)
1293     { _outp -= n;           VDUI_ONLY(verify_step(n));  }
1294 
1295   bool operator>=(DUIterator_Last& limit) {
1296     I_VDUI_ONLY(*this, this->verify(_node, true));
1297     I_VDUI_ONLY(limit, limit.verify_limit());
1298     return _outp >= limit._outp;
1299   }
1300 
1301   void operator=(const DUIterator_Last& that)
1302     { DUIterator_Fast::operator=(that); }
1303 };
1304 
1305 DUIterator_Last Node::last_outs(DUIterator_Last& imin) const {
1306   // Assign a limit pointer to the reference argument:
1307   imin = DUIterator_Last(this, 0);
1308   // Return the initial pointer:
1309   return DUIterator_Last(this, (ptrdiff_t)_outcnt - 1);
1310 }
1311 Node* Node::last_out(DUIterator_Last& i) const {
1312   I_VDUI_ONLY(i, i.verify(this));
1313   return debug_only(i._last=) *i._outp;
1314 }
1315 
1316 #endif //OPTO_DU_ITERATOR_ASSERT
1317 
1318 #undef I_VDUI_ONLY
1319 #undef VDUI_ONLY
1320 
1321 // An Iterator that truly follows the iterator pattern.  Doesn't
1322 // support deletion but could be made to.
1323 //
1324 //   for (SimpleDUIterator i(n); i.has_next(); i.next()) {
1325 //     Node* m = i.get();
1326 //
1327 class SimpleDUIterator : public StackObj {
1328  private:
1329   Node* node;
1330   DUIterator_Fast i;
1331   DUIterator_Fast imax;
1332  public:
1333   SimpleDUIterator(Node* n): node(n), i(n->fast_outs(imax)) {}
1334   bool has_next() { return i < imax; }
1335   void next() { i++; }
1336   Node* get() { return node->fast_out(i); }
1337 };
1338 
1339 
1340 //-----------------------------------------------------------------------------
1341 // Map dense integer indices to Nodes.  Uses classic doubling-array trick.
1342 // Abstractly provides an infinite array of Node*'s, initialized to NULL.
1343 // Note that the constructor just zeros things, and since I use Arena
1344 // allocation I do not need a destructor to reclaim storage.
1345 class Node_Array : public ResourceObj {
1346   friend class VMStructs;
1347 protected:
1348   Arena *_a;                    // Arena to allocate in
1349   uint   _max;
1350   Node **_nodes;
1351   void   grow( uint i );        // Grow array node to fit
1352 public:
1353   Node_Array(Arena *a) : _a(a), _max(OptoNodeListSize) {
1354     _nodes = NEW_ARENA_ARRAY( a, Node *, OptoNodeListSize );
1355     for( int i = 0; i < OptoNodeListSize; i++ ) {
1356       _nodes[i] = NULL;
1357     }
1358   }
1359 
1360   Node_Array(Node_Array *na) : _a(na->_a), _max(na->_max), _nodes(na->_nodes) {}
1361   Node *operator[] ( uint i ) const // Lookup, or NULL for not mapped
1362   { return (i<_max) ? _nodes[i] : (Node*)NULL; }
1363   Node *at( uint i ) const { assert(i<_max,"oob"); return _nodes[i]; }
1364   Node **adr() { return _nodes; }
1365   // Extend the mapping: index i maps to Node *n.
1366   void map( uint i, Node *n ) { if( i>=_max ) grow(i); _nodes[i] = n; }
1367   void insert( uint i, Node *n );
1368   void remove( uint i );        // Remove, preserving order
1369   void sort( C_sort_func_t func);
1370   void reset( Arena *new_a );   // Zap mapping to empty; reclaim storage
1371   void clear();                 // Set all entries to NULL, keep storage
1372   uint Size() const { return _max; }
1373   void dump() const;
1374 };
1375 
1376 class Node_List : public Node_Array {
1377   friend class VMStructs;
1378   uint _cnt;
1379 public:
1380   Node_List() : Node_Array(Thread::current()->resource_area()), _cnt(0) {}
1381   Node_List(Arena *a) : Node_Array(a), _cnt(0) {}
1382   bool contains(const Node* n) const {
1383     for (uint e = 0; e < size(); e++) {
1384       if (at(e) == n) return true;
1385     }
1386     return false;
1387   }
1388   void insert( uint i, Node *n ) { Node_Array::insert(i,n); _cnt++; }
1389   void remove( uint i ) { Node_Array::remove(i); _cnt--; }
1390   void push( Node *b ) { map(_cnt++,b); }
1391   void yank( Node *n );         // Find and remove
1392   Node *pop() { return _nodes[--_cnt]; }
1393   Node *rpop() { Node *b = _nodes[0]; _nodes[0]=_nodes[--_cnt]; return b;}
1394   void clear() { _cnt = 0; Node_Array::clear(); } // retain storage
1395   uint size() const { return _cnt; }
1396   void dump() const;
1397 };
1398 
1399 //------------------------------Unique_Node_List-------------------------------
1400 class Unique_Node_List : public Node_List {
1401   friend class VMStructs;
1402   VectorSet _in_worklist;
1403   uint _clock_index;            // Index in list where to pop from next
1404 public:
1405   Unique_Node_List() : Node_List(), _in_worklist(Thread::current()->resource_area()), _clock_index(0) {}
1406   Unique_Node_List(Arena *a) : Node_List(a), _in_worklist(a), _clock_index(0) {}
1407 
1408   void remove( Node *n );
1409   bool member( Node *n ) { return _in_worklist.test(n->_idx) != 0; }
1410   VectorSet &member_set(){ return _in_worklist; }
1411 
1412   void push( Node *b ) {
1413     if( !_in_worklist.test_set(b->_idx) )
1414       Node_List::push(b);
1415   }
1416   Node *pop() {
1417     if( _clock_index >= size() ) _clock_index = 0;
1418     Node *b = at(_clock_index);
1419     map( _clock_index, Node_List::pop());
1420     if (size() != 0) _clock_index++; // Always start from 0
1421     _in_worklist >>= b->_idx;
1422     return b;
1423   }
1424   Node *remove( uint i ) {
1425     Node *b = Node_List::at(i);
1426     _in_worklist >>= b->_idx;
1427     map(i,Node_List::pop());
1428     return b;
1429   }
1430   void yank( Node *n ) { _in_worklist >>= n->_idx; Node_List::yank(n); }
1431   void  clear() {
1432     _in_worklist.Clear();        // Discards storage but grows automatically
1433     Node_List::clear();
1434     _clock_index = 0;
1435   }
1436 
1437   // Used after parsing to remove useless nodes before Iterative GVN
1438   void remove_useless_nodes(VectorSet &useful);
1439 
1440 #ifndef PRODUCT
1441   void print_set() const { _in_worklist.print(); }
1442 #endif
1443 };
1444 
1445 // Inline definition of Compile::record_for_igvn must be deferred to this point.
1446 inline void Compile::record_for_igvn(Node* n) {
1447   _for_igvn->push(n);
1448 }
1449 
1450 //------------------------------Node_Stack-------------------------------------
1451 class Node_Stack {
1452   friend class VMStructs;
1453 protected:
1454   struct INode {
1455     Node *node; // Processed node
1456     uint  indx; // Index of next node's child
1457   };
1458   INode *_inode_top; // tos, stack grows up
1459   INode *_inode_max; // End of _inodes == _inodes + _max
1460   INode *_inodes;    // Array storage for the stack
1461   Arena *_a;         // Arena to allocate in
1462   void grow();
1463 public:
1464   Node_Stack(int size) {
1465     size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
1466     _a = Thread::current()->resource_area();
1467     _inodes = NEW_ARENA_ARRAY( _a, INode, max );
1468     _inode_max = _inodes + max;
1469     _inode_top = _inodes - 1; // stack is empty
1470   }
1471 
1472   Node_Stack(Arena *a, int size) : _a(a) {
1473     size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
1474     _inodes = NEW_ARENA_ARRAY( _a, INode, max );
1475     _inode_max = _inodes + max;
1476     _inode_top = _inodes - 1; // stack is empty
1477   }
1478 
1479   void pop() {
1480     assert(_inode_top >= _inodes, "node stack underflow");
1481     --_inode_top;
1482   }
1483   void push(Node *n, uint i) {
1484     ++_inode_top;
1485     if (_inode_top >= _inode_max) grow();
1486     INode *top = _inode_top; // optimization
1487     top->node = n;
1488     top->indx = i;
1489   }
1490   Node *node() const {
1491     return _inode_top->node;
1492   }
1493   Node* node_at(uint i) const {
1494     assert(_inodes + i <= _inode_top, "in range");
1495     return _inodes[i].node;
1496   }
1497   uint index() const {
1498     return _inode_top->indx;
1499   }
1500   uint index_at(uint i) const {
1501     assert(_inodes + i <= _inode_top, "in range");
1502     return _inodes[i].indx;
1503   }
1504   void set_node(Node *n) {
1505     _inode_top->node = n;
1506   }
1507   void set_index(uint i) {
1508     _inode_top->indx = i;
1509   }
1510   uint size_max() const { return (uint)pointer_delta(_inode_max, _inodes,  sizeof(INode)); } // Max size
1511   uint size() const { return (uint)pointer_delta((_inode_top+1), _inodes,  sizeof(INode)); } // Current size
1512   bool is_nonempty() const { return (_inode_top >= _inodes); }
1513   bool is_empty() const { return (_inode_top < _inodes); }
1514   void clear() { _inode_top = _inodes - 1; } // retain storage
1515 
1516   // Node_Stack is used to map nodes.
1517   Node* find(uint idx) const;
1518 };
1519 
1520 
1521 //-----------------------------Node_Notes--------------------------------------
1522 // Debugging or profiling annotations loosely and sparsely associated
1523 // with some nodes.  See Compile::node_notes_at for the accessor.
1524 class Node_Notes VALUE_OBJ_CLASS_SPEC {
1525   friend class VMStructs;
1526   JVMState* _jvms;
1527 
1528 public:
1529   Node_Notes(JVMState* jvms = NULL) {
1530     _jvms = jvms;
1531   }
1532 
1533   JVMState* jvms()            { return _jvms; }
1534   void  set_jvms(JVMState* x) {        _jvms = x; }
1535 
1536   // True if there is nothing here.
1537   bool is_clear() {
1538     return (_jvms == NULL);
1539   }
1540 
1541   // Make there be nothing here.
1542   void clear() {
1543     _jvms = NULL;
1544   }
1545 
1546   // Make a new, clean node notes.
1547   static Node_Notes* make(Compile* C) {
1548     Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
1549     nn->clear();
1550     return nn;
1551   }
1552 
1553   Node_Notes* clone(Compile* C) {
1554     Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
1555     (*nn) = (*this);
1556     return nn;
1557   }
1558 
1559   // Absorb any information from source.
1560   bool update_from(Node_Notes* source) {
1561     bool changed = false;
1562     if (source != NULL) {
1563       if (source->jvms() != NULL) {
1564         set_jvms(source->jvms());
1565         changed = true;
1566       }
1567     }
1568     return changed;
1569   }
1570 };
1571 
1572 // Inlined accessors for Compile::node_nodes that require the preceding class:
1573 inline Node_Notes*
1574 Compile::locate_node_notes(GrowableArray<Node_Notes*>* arr,
1575                            int idx, bool can_grow) {
1576   assert(idx >= 0, "oob");
1577   int block_idx = (idx >> _log2_node_notes_block_size);
1578   int grow_by = (block_idx - (arr == NULL? 0: arr->length()));
1579   if (grow_by >= 0) {
1580     if (!can_grow)  return NULL;
1581     grow_node_notes(arr, grow_by + 1);
1582   }
1583   // (Every element of arr is a sub-array of length _node_notes_block_size.)
1584   return arr->at(block_idx) + (idx & (_node_notes_block_size-1));
1585 }
1586 
1587 inline bool
1588 Compile::set_node_notes_at(int idx, Node_Notes* value) {
1589   if (value == NULL || value->is_clear())
1590     return false;  // nothing to write => write nothing
1591   Node_Notes* loc = locate_node_notes(_node_note_array, idx, true);
1592   assert(loc != NULL, "");
1593   return loc->update_from(value);
1594 }
1595 
1596 
1597 //------------------------------TypeNode---------------------------------------
1598 // Node with a Type constant.
1599 class TypeNode : public Node {
1600 protected:
1601   virtual uint hash() const;    // Check the type
1602   virtual uint cmp( const Node &n ) const;
1603   virtual uint size_of() const; // Size is bigger
1604   const Type* const _type;
1605 public:
1606   void set_type(const Type* t) {
1607     assert(t != NULL, "sanity");
1608     debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
1609     *(const Type**)&_type = t;   // cast away const-ness
1610     // If this node is in the hash table, make sure it doesn't need a rehash.
1611     assert(check_hash == NO_HASH || check_hash == hash(), "type change must preserve hash code");
1612   }
1613   const Type* type() const { assert(_type != NULL, "sanity"); return _type; };
1614   TypeNode( const Type *t, uint required ) : Node(required), _type(t) {
1615     init_class_id(Class_Type);
1616   }
1617   virtual const Type *Value( PhaseTransform *phase ) const;
1618   virtual const Type *bottom_type() const;
1619   virtual       uint  ideal_reg() const;
1620 #ifndef PRODUCT
1621   virtual void dump_spec(outputStream *st) const;
1622 #endif
1623 };
1624 
1625 #endif // SHARE_VM_OPTO_NODE_HPP