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src/java.desktop/share/classes/sun/java2d/marlin/MarlinRenderingEngine.java
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@@ -42,12 +42,12 @@
import sun.security.action.GetPropertyAction;
/**
* Marlin RendererEngine implementation (derived from Pisces)
*/
-public class MarlinRenderingEngine extends RenderingEngine
- implements MarlinConst
+public final class MarlinRenderingEngine extends RenderingEngine
+ implements MarlinConst
{
private static enum NormMode {
ON_WITH_AA {
@Override
PathIterator getNormalizingPathIterator(final RendererContext rdrCtx,
@@ -78,11 +78,11 @@
abstract PathIterator getNormalizingPathIterator(RendererContext rdrCtx,
PathIterator src);
}
- private static final float MIN_PEN_SIZE = 1f / NORM_SUBPIXELS;
+ private static final float MIN_PEN_SIZE = 1.0f / NORM_SUBPIXELS;
static final float UPPER_BND = Float.MAX_VALUE / 2.0f;
static final float LOWER_BND = -UPPER_BND;
/**
@@ -257,11 +257,11 @@
* Trigonometric equalities can then be used to get
* rid of most of the sqrt terms.
*/
double EA = A*A + B*B; // x^2 coefficient
- double EB = 2.0*(A*C + B*D); // xy coefficient
+ double EB = 2.0d * (A*C + B*D); // xy coefficient
double EC = C*C + D*D; // y^2 coefficient
/*
* There is a lot of calculus omitted here.
*
@@ -285,11 +285,11 @@
* along that axis.
*/
double hypot = Math.sqrt(EB*EB + (EA-EC)*(EA-EC));
// sqrt omitted, compare to squared limits below.
- double widthsquared = ((EA + EC + hypot)/2.0);
+ double widthsquared = ((EA + EC + hypot) / 2.0d);
widthScale = (float)Math.sqrt(widthsquared);
}
return (lw / widthScale);
@@ -330,11 +330,11 @@
final double b = at.getShearX();
final double c = at.getShearY();
final double d = at.getScaleY();
final double det = a * d - c * b;
- if (Math.abs(det) <= (2f * Float.MIN_VALUE)) {
+ if (Math.abs(det) <= (2.0f * Float.MIN_VALUE)) {
// this rendering engine takes one dimensional curves and turns
// them into 2D shapes by giving them width.
// However, if everything is to be passed through a singular
// transformation, these 2D shapes will be squashed down to 1D
// again so, nothing can be drawn.
@@ -342,11 +342,11 @@
// Every path needs an initial moveTo and a pathDone. If these
// are not there this causes a SIGSEGV in libawt.so (at the time
// of writing of this comment (September 16, 2010)). Actually,
// I am not sure if the moveTo is necessary to avoid the SIGSEGV
// but the pathDone is definitely needed.
- pc2d.moveTo(0f, 0f);
+ pc2d.moveTo(0.0f, 0.0f);
pc2d.pathDone();
return;
}
// If the transform is a constant multiple of an orthogonal transformation
@@ -359,21 +359,11 @@
final float scale = (float) Math.sqrt(a*a + c*c);
if (dashes != null) {
recycleDashes = true;
dashLen = dashes.length;
- final float[] newDashes;
- if (dashLen <= INITIAL_ARRAY) {
- newDashes = rdrCtx.dasher.dashes_ref.initial;
- } else {
- if (DO_STATS) {
- rdrCtx.stats.stat_array_dasher_dasher.add(dashLen);
- }
- newDashes = rdrCtx.dasher.dashes_ref.getArray(dashLen);
- }
- System.arraycopy(dashes, 0, newDashes, 0, dashLen);
- dashes = newDashes;
+ dashes = rdrCtx.dasher.copyDashArray(dashes);
for (int i = 0; i < dashLen; i++) {
dashes[i] *= scale;
}
dashphase *= scale;
}
@@ -443,11 +433,11 @@
* -> pc2d = Renderer (bounding box)
*/
}
private static boolean nearZero(final double num) {
- return Math.abs(num) < 2.0 * Math.ulp(num);
+ return Math.abs(num) < 2.0d * Math.ulp(num);
}
abstract static class NormalizingPathIterator implements PathIterator {
private PathIterator src;
@@ -522,12 +512,12 @@
movy_adjust = y_adjust;
break;
case PathIterator.SEG_LINETO:
break;
case PathIterator.SEG_QUADTO:
- coords[0] += (curx_adjust + x_adjust) / 2f;
- coords[1] += (cury_adjust + y_adjust) / 2f;
+ coords[0] += (curx_adjust + x_adjust) / 2.0f;
+ coords[1] += (cury_adjust + y_adjust) / 2.0f;
break;
case PathIterator.SEG_CUBICTO:
coords[0] += curx_adjust;
coords[1] += cury_adjust;
coords[2] += x_adjust;
@@ -822,14 +812,12 @@
// as it will be called later by MarlinTileGenerator.dispose()
r = null;
}
} finally {
if (r != null) {
- // dispose renderer:
+ // dispose renderer and recycle the RendererContext instance:
r.dispose();
- // recycle the RendererContext instance
- MarlinRenderingEngine.returnRendererContext(rdrCtx);
}
}
// Return null to cancel AA tile generation (nothing to render)
return ptg;
@@ -843,29 +831,29 @@
Region clip,
int[] bbox)
{
// REMIND: Deal with large coordinates!
double ldx1, ldy1, ldx2, ldy2;
- boolean innerpgram = (lw1 > 0.0 && lw2 > 0.0);
+ boolean innerpgram = (lw1 > 0.0d && lw2 > 0.0d);
if (innerpgram) {
ldx1 = dx1 * lw1;
ldy1 = dy1 * lw1;
ldx2 = dx2 * lw2;
ldy2 = dy2 * lw2;
- x -= (ldx1 + ldx2) / 2.0;
- y -= (ldy1 + ldy2) / 2.0;
+ x -= (ldx1 + ldx2) / 2.0d;
+ y -= (ldy1 + ldy2) / 2.0d;
dx1 += ldx1;
dy1 += ldy1;
dx2 += ldx2;
dy2 += ldy2;
- if (lw1 > 1.0 && lw2 > 1.0) {
+ if (lw1 > 1.0d && lw2 > 1.0d) {
// Inner parallelogram was entirely consumed by stroke...
innerpgram = false;
}
} else {
- ldx1 = ldy1 = ldx2 = ldy2 = 0.0;
+ ldx1 = ldy1 = ldx2 = ldy2 = 0.0d;
}
MarlinTileGenerator ptg = null;
Renderer r = null;
@@ -882,14 +870,14 @@
r.closePath();
if (innerpgram) {
x += ldx1 + ldx2;
y += ldy1 + ldy2;
- dx1 -= 2.0 * ldx1;
- dy1 -= 2.0 * ldy1;
- dx2 -= 2.0 * ldx2;
- dy2 -= 2.0 * ldy2;
+ dx1 -= 2.0d * ldx1;
+ dy1 -= 2.0d * ldy1;
+ dx2 -= 2.0d * ldx2;
+ dy2 -= 2.0d * ldy2;
r.moveTo((float) x, (float) y);
r.lineTo((float) (x+dx1), (float) (y+dy1));
r.lineTo((float) (x+dx1+dx2), (float) (y+dy1+dy2));
r.lineTo((float) (x+dx2), (float) (y+dy2));
r.closePath();
@@ -903,14 +891,12 @@
// as it will be called later by MarlinTileGenerator.dispose()
r = null;
}
} finally {
if (r != null) {
- // dispose renderer:
+ // dispose renderer and recycle the RendererContext instance:
r.dispose();
- // recycle the RendererContext instance
- MarlinRenderingEngine.returnRendererContext(rdrCtx);
}
}
// Return null to cancel AA tile generation (nothing to render)
return ptg;
@@ -1033,16 +1019,15 @@
logInfo("sun.java2d.renderer.subPixel_log2_X = "
+ MarlinConst.SUBPIXEL_LG_POSITIONS_X);
logInfo("sun.java2d.renderer.subPixel_log2_Y = "
+ MarlinConst.SUBPIXEL_LG_POSITIONS_Y);
- logInfo("sun.java2d.renderer.tileSize_log2 = "
- + MarlinConst.TILE_SIZE_LG);
-
- logInfo("sun.java2d.renderer.blockSize_log2 = "
- + MarlinConst.BLOCK_SIZE_LG);
+ logInfo("sun.java2d.renderer.tileSize_log2 = "
+ + MarlinConst.TILE_H_LG);
+ logInfo("sun.java2d.renderer.tileWidth_log2 = "
+ + MarlinConst.TILE_W_LG);
logInfo("sun.java2d.renderer.blockSize_log2 = "
+ MarlinConst.BLOCK_SIZE_LG);
// RLE / blockFlags settings
@@ -1076,12 +1061,18 @@
+ MarlinConst.LOG_CREATE_CONTEXT);
logInfo("sun.java2d.renderer.logUnsafeMalloc = "
+ MarlinConst.LOG_UNSAFE_MALLOC);
// quality settings
+ logInfo("sun.java2d.renderer.cubic_dec_d2 = "
+ + MarlinProperties.getCubicDecD2());
+ logInfo("sun.java2d.renderer.cubic_inc_d1 = "
+ + MarlinProperties.getCubicIncD1());
+ logInfo("sun.java2d.renderer.quad_dec_d2 = "
+ + MarlinProperties.getQuadDecD2());
+
logInfo("Renderer settings:");
- logInfo("CUB_COUNT_LG = " + Renderer.CUB_COUNT_LG);
logInfo("CUB_DEC_BND = " + Renderer.CUB_DEC_BND);
logInfo("CUB_INC_BND = " + Renderer.CUB_INC_BND);
logInfo("QUAD_DEC_BND = " + Renderer.QUAD_DEC_BND);
logInfo("INITIAL_EDGES_CAPACITY = "
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