1 /* 2 * Copyright (c) 2007, 2016, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. Oracle designates this 8 * particular file as subject to the "Classpath" exception as provided 9 * by Oracle in the LICENSE file that accompanied this code. 10 * 11 * This code is distributed in the hope that it will be useful, but WITHOUT 12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 14 * version 2 for more details (a copy is included in the LICENSE file that 15 * accompanied this code). 16 * 17 * You should have received a copy of the GNU General Public License version 18 * 2 along with this work; if not, write to the Free Software Foundation, 19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 20 * 21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 22 * or visit www.oracle.com if you need additional information or have any 23 * questions. 24 */ 25 26 package com.sun.marlin; 27 28 import java.util.Arrays; 29 import com.sun.javafx.geom.PathConsumer2D; 30 31 /** 32 * The <code>Dasher</code> class takes a series of linear commands 33 * (<code>moveTo</code>, <code>lineTo</code>, <code>close</code> and 34 * <code>end</code>) and breaks them into smaller segments according to a 35 * dash pattern array and a starting dash phase. 36 * 37 * <p> Issues: in J2Se, a zero length dash segment as drawn as a very 38 * short dash, whereas Pisces does not draw anything. The PostScript 39 * semantics are unclear. 40 * 41 */ 42 public final class Dasher implements PathConsumer2D, MarlinConst { 43 44 static final int REC_LIMIT = 4; 45 static final float ERR = 0.01f; 46 static final float MIN_T_INC = 1f / (1 << REC_LIMIT); 47 48 // More than 24 bits of mantissa means we can no longer accurately 49 // measure the number of times cycled through the dash array so we 50 // punt and override the phase to just be 0 past that point. 51 static final float MAX_CYCLES = 16000000f; 52 53 private PathConsumer2D out; 54 private float[] dash; 55 private int dashLen; 56 private float startPhase; 57 private boolean startDashOn; 58 private int startIdx; 59 60 private boolean starting; 61 private boolean needsMoveTo; 62 63 private int idx; 64 private boolean dashOn; 65 private float phase; 66 67 private float sx, sy; 68 private float x0, y0; 69 70 // temporary storage for the current curve 71 private final float[] curCurvepts; 72 73 // per-thread renderer context 74 final RendererContext rdrCtx; 75 76 // flag to recycle dash array copy 77 boolean recycleDashes; 78 79 // dashes ref (dirty) 80 final FloatArrayCache.Reference dashes_ref; 81 // firstSegmentsBuffer ref (dirty) 82 final FloatArrayCache.Reference firstSegmentsBuffer_ref; 83 84 /** 85 * Constructs a <code>Dasher</code>. 86 * @param rdrCtx per-thread renderer context 87 */ 88 Dasher(final RendererContext rdrCtx) { 89 this.rdrCtx = rdrCtx; 90 91 dashes_ref = rdrCtx.newDirtyFloatArrayRef(INITIAL_ARRAY); // 1K 92 93 firstSegmentsBuffer_ref = rdrCtx.newDirtyFloatArrayRef(INITIAL_ARRAY); // 1K 94 firstSegmentsBuffer = firstSegmentsBuffer_ref.initial; 95 96 // we need curCurvepts to be able to contain 2 curves because when 97 // dashing curves, we need to subdivide it 98 curCurvepts = new float[8 * 2]; 99 } 100 101 /** 102 * Initialize the <code>Dasher</code>. 103 * 104 * @param out an output <code>PathConsumer2D</code>. 105 * @param dash an array of <code>float</code>s containing the dash pattern 106 * @param dashLen length of the given dash array 107 * @param phase a <code>float</code> containing the dash phase 108 * @param recycleDashes true to indicate to recycle the given dash array 109 * @return this instance 110 */ 111 public Dasher init(final PathConsumer2D out, float[] dash, int dashLen, 112 float phase, boolean recycleDashes) 113 { 114 this.out = out; 115 116 // Normalize so 0 <= phase < dash[0] 117 int sidx = 0; 118 dashOn = true; 119 float sum = 0f; 120 for (float d : dash) { 121 sum += d; 122 } 123 float cycles = phase / sum; 124 if (phase < 0f) { 125 if (-cycles >= MAX_CYCLES) { 126 phase = 0f; 127 } else { 128 int fullcycles = FloatMath.floor_int(-cycles); 129 if ((fullcycles & dash.length & 1) != 0) { 130 dashOn = !dashOn; 131 } 132 phase += fullcycles * sum; 133 while (phase < 0f) { 134 if (--sidx < 0) { 135 sidx = dash.length - 1; 136 } 137 phase += dash[sidx]; 138 dashOn = !dashOn; 139 } 140 } 141 } else if (phase > 0) { 142 if (cycles >= MAX_CYCLES) { 143 phase = 0f; 144 } else { 145 int fullcycles = FloatMath.floor_int(cycles); 146 if ((fullcycles & dash.length & 1) != 0) { 147 dashOn = !dashOn; 148 } 149 phase -= fullcycles * sum; 150 float d; 151 while (phase >= (d = dash[sidx])) { 152 phase -= d; 153 sidx = (sidx + 1) % dash.length; 154 dashOn = !dashOn; 155 } 156 } 157 } 158 159 this.dash = dash; 160 this.dashLen = dashLen; 161 this.startPhase = this.phase = phase; 162 this.startDashOn = dashOn; 163 this.startIdx = sidx; 164 this.starting = true; 165 needsMoveTo = false; 166 firstSegidx = 0; 167 168 this.recycleDashes = recycleDashes; 169 170 return this; // fluent API 171 } 172 173 /** 174 * Disposes this dasher: 175 * clean up before reusing this instance 176 */ 177 void dispose() { 178 if (DO_CLEAN_DIRTY) { 179 // Force zero-fill dirty arrays: 180 Arrays.fill(curCurvepts, 0f); 181 } 182 // Return arrays: 183 if (recycleDashes) { 184 dash = dashes_ref.putArray(dash); 185 } 186 firstSegmentsBuffer = firstSegmentsBuffer_ref.putArray(firstSegmentsBuffer); 187 } 188 189 public float[] copyDashArray(final float[] dashes) { 190 final int len = dashes.length; 191 final float[] newDashes; 192 if (len <= MarlinConst.INITIAL_ARRAY) { 193 newDashes = rdrCtx.dasher.dashes_ref.initial; 194 } else { 195 if (DO_STATS) { 196 rdrCtx.stats.stat_array_dasher_dasher.add(len); 197 } 198 newDashes = rdrCtx.dasher.dashes_ref.getArray(len); 199 } 200 System.arraycopy(dashes, 0, newDashes, 0, len); 201 return newDashes; 202 } 203 204 @Override 205 public void moveTo(float x0, float y0) { 206 if (firstSegidx > 0) { 207 out.moveTo(sx, sy); 208 emitFirstSegments(); 209 } 210 needsMoveTo = true; 211 this.idx = startIdx; 212 this.dashOn = this.startDashOn; 213 this.phase = this.startPhase; 214 this.sx = this.x0 = x0; 215 this.sy = this.y0 = y0; 216 this.starting = true; 217 } 218 219 private void emitSeg(float[] buf, int off, int type) { 220 switch (type) { 221 case 8: 222 out.curveTo(buf[off+0], buf[off+1], 223 buf[off+2], buf[off+3], 224 buf[off+4], buf[off+5]); 225 return; 226 case 6: 227 out.quadTo(buf[off+0], buf[off+1], 228 buf[off+2], buf[off+3]); 229 return; 230 case 4: 231 out.lineTo(buf[off], buf[off+1]); 232 return; 233 default: 234 } 235 } 236 237 private void emitFirstSegments() { 238 final float[] fSegBuf = firstSegmentsBuffer; 239 240 for (int i = 0; i < firstSegidx; ) { 241 int type = (int)fSegBuf[i]; 242 emitSeg(fSegBuf, i + 1, type); 243 i += (type - 1); 244 } 245 firstSegidx = 0; 246 } 247 // We don't emit the first dash right away. If we did, caps would be 248 // drawn on it, but we need joins to be drawn if there's a closePath() 249 // So, we store the path elements that make up the first dash in the 250 // buffer below. 251 private float[] firstSegmentsBuffer; // dynamic array 252 private int firstSegidx; 253 254 // precondition: pts must be in relative coordinates (relative to x0,y0) 255 // fullCurve is true iff the curve in pts has not been split. 256 private void goTo(float[] pts, int off, final int type) { 257 float x = pts[off + type - 4]; 258 float y = pts[off + type - 3]; 259 if (dashOn) { 260 if (starting) { 261 int len = type - 1; // - 2 + 1 262 int segIdx = firstSegidx; 263 float[] buf = firstSegmentsBuffer; 264 if (segIdx + len > buf.length) { 265 if (DO_STATS) { 266 rdrCtx.stats.stat_array_dasher_firstSegmentsBuffer 267 .add(segIdx + len); 268 } 269 firstSegmentsBuffer = buf 270 = firstSegmentsBuffer_ref.widenArray(buf, segIdx, 271 segIdx + len); 272 } 273 buf[segIdx++] = type; 274 len--; 275 // small arraycopy (2, 4 or 6) but with offset: 276 System.arraycopy(pts, off, buf, segIdx, len); 277 segIdx += len; 278 firstSegidx = segIdx; 279 } else { 280 if (needsMoveTo) { 281 out.moveTo(x0, y0); 282 needsMoveTo = false; 283 } 284 emitSeg(pts, off, type); 285 } 286 } else { 287 starting = false; 288 needsMoveTo = true; 289 } 290 this.x0 = x; 291 this.y0 = y; 292 } 293 294 @Override 295 public void lineTo(float x1, float y1) { 296 float dx = x1 - x0; 297 float dy = y1 - y0; 298 299 float len = dx*dx + dy*dy; 300 if (len == 0f) { 301 return; 302 } 303 len = (float) Math.sqrt(len); 304 305 // The scaling factors needed to get the dx and dy of the 306 // transformed dash segments. 307 final float cx = dx / len; 308 final float cy = dy / len; 309 310 final float[] _curCurvepts = curCurvepts; 311 final float[] _dash = dash; 312 313 float leftInThisDashSegment; 314 float dashdx, dashdy, p; 315 316 while (true) { 317 leftInThisDashSegment = _dash[idx] - phase; 318 319 if (len <= leftInThisDashSegment) { 320 _curCurvepts[0] = x1; 321 _curCurvepts[1] = y1; 322 goTo(_curCurvepts, 0, 4); 323 324 // Advance phase within current dash segment 325 phase += len; 326 // TODO: compare float values using epsilon: 327 if (len == leftInThisDashSegment) { 328 phase = 0f; 329 idx = (idx + 1) % dashLen; 330 dashOn = !dashOn; 331 } 332 return; 333 } 334 335 dashdx = _dash[idx] * cx; 336 dashdy = _dash[idx] * cy; 337 338 if (phase == 0f) { 339 _curCurvepts[0] = x0 + dashdx; 340 _curCurvepts[1] = y0 + dashdy; 341 } else { 342 p = leftInThisDashSegment / _dash[idx]; 343 _curCurvepts[0] = x0 + p * dashdx; 344 _curCurvepts[1] = y0 + p * dashdy; 345 } 346 347 goTo(_curCurvepts, 0, 4); 348 349 len -= leftInThisDashSegment; 350 // Advance to next dash segment 351 idx = (idx + 1) % dashLen; 352 dashOn = !dashOn; 353 phase = 0f; 354 } 355 } 356 357 // shared instance in Dasher 358 private final LengthIterator li = new LengthIterator(); 359 360 // preconditions: curCurvepts must be an array of length at least 2 * type, 361 // that contains the curve we want to dash in the first type elements 362 private void somethingTo(int type) { 363 if (pointCurve(curCurvepts, type)) { 364 return; 365 } 366 li.initializeIterationOnCurve(curCurvepts, type); 367 368 // initially the current curve is at curCurvepts[0...type] 369 int curCurveoff = 0; 370 float lastSplitT = 0f; 371 float t; 372 float leftInThisDashSegment = dash[idx] - phase; 373 374 while ((t = li.next(leftInThisDashSegment)) < 1f) { 375 if (t != 0f) { 376 Helpers.subdivideAt((t - lastSplitT) / (1f - lastSplitT), 377 curCurvepts, curCurveoff, 378 curCurvepts, 0, 379 curCurvepts, type, type); 380 lastSplitT = t; 381 goTo(curCurvepts, 2, type); 382 curCurveoff = type; 383 } 384 // Advance to next dash segment 385 idx = (idx + 1) % dashLen; 386 dashOn = !dashOn; 387 phase = 0f; 388 leftInThisDashSegment = dash[idx]; 389 } 390 goTo(curCurvepts, curCurveoff+2, type); 391 phase += li.lastSegLen(); 392 if (phase >= dash[idx]) { 393 phase = 0f; 394 idx = (idx + 1) % dashLen; 395 dashOn = !dashOn; 396 } 397 // reset LengthIterator: 398 li.reset(); 399 } 400 401 private static boolean pointCurve(float[] curve, int type) { 402 for (int i = 2; i < type; i++) { 403 if (curve[i] != curve[i-2]) { 404 return false; 405 } 406 } 407 return true; 408 } 409 410 // Objects of this class are used to iterate through curves. They return 411 // t values where the left side of the curve has a specified length. 412 // It does this by subdividing the input curve until a certain error 413 // condition has been met. A recursive subdivision procedure would 414 // return as many as 1<<limit curves, but this is an iterator and we 415 // don't need all the curves all at once, so what we carry out a 416 // lazy inorder traversal of the recursion tree (meaning we only move 417 // through the tree when we need the next subdivided curve). This saves 418 // us a lot of memory because at any one time we only need to store 419 // limit+1 curves - one for each level of the tree + 1. 420 // NOTE: the way we do things here is not enough to traverse a general 421 // tree; however, the trees we are interested in have the property that 422 // every non leaf node has exactly 2 children 423 static final class LengthIterator { 424 private enum Side {LEFT, RIGHT}; 425 // Holds the curves at various levels of the recursion. The root 426 // (i.e. the original curve) is at recCurveStack[0] (but then it 427 // gets subdivided, the left half is put at 1, so most of the time 428 // only the right half of the original curve is at 0) 429 private final float[][] recCurveStack; // dirty 430 // sides[i] indicates whether the node at level i+1 in the path from 431 // the root to the current leaf is a left or right child of its parent. 432 private final Side[] sides; // dirty 433 private int curveType; 434 // lastT and nextT delimit the current leaf. 435 private float nextT; 436 private float lenAtNextT; 437 private float lastT; 438 private float lenAtLastT; 439 private float lenAtLastSplit; 440 private float lastSegLen; 441 // the current level in the recursion tree. 0 is the root. limit 442 // is the deepest possible leaf. 443 private int recLevel; 444 private boolean done; 445 446 // the lengths of the lines of the control polygon. Only its first 447 // curveType/2 - 1 elements are valid. This is an optimization. See 448 // next(float) for more detail. 449 private final float[] curLeafCtrlPolyLengths = new float[3]; 450 451 LengthIterator() { 452 this.recCurveStack = new float[REC_LIMIT + 1][8]; 453 this.sides = new Side[REC_LIMIT]; 454 // if any methods are called without first initializing this object 455 // on a curve, we want it to fail ASAP. 456 this.nextT = Float.MAX_VALUE; 457 this.lenAtNextT = Float.MAX_VALUE; 458 this.lenAtLastSplit = Float.MIN_VALUE; 459 this.recLevel = Integer.MIN_VALUE; 460 this.lastSegLen = Float.MAX_VALUE; 461 this.done = true; 462 } 463 464 /** 465 * Reset this LengthIterator. 466 */ 467 void reset() { 468 // keep data dirty 469 // as it appears not useful to reset data: 470 if (DO_CLEAN_DIRTY) { 471 final int recLimit = recCurveStack.length - 1; 472 for (int i = recLimit; i >= 0; i--) { 473 Arrays.fill(recCurveStack[i], 0f); 474 } 475 Arrays.fill(sides, Side.LEFT); 476 Arrays.fill(curLeafCtrlPolyLengths, 0f); 477 Arrays.fill(nextRoots, 0f); 478 Arrays.fill(flatLeafCoefCache, 0f); 479 flatLeafCoefCache[2] = -1f; 480 } 481 } 482 483 void initializeIterationOnCurve(float[] pts, int type) { 484 // optimize arraycopy (8 values faster than 6 = type): 485 System.arraycopy(pts, 0, recCurveStack[0], 0, 8); 486 this.curveType = type; 487 this.recLevel = 0; 488 this.lastT = 0f; 489 this.lenAtLastT = 0f; 490 this.nextT = 0f; 491 this.lenAtNextT = 0f; 492 goLeft(); // initializes nextT and lenAtNextT properly 493 this.lenAtLastSplit = 0f; 494 if (recLevel > 0) { 495 this.sides[0] = Side.LEFT; 496 this.done = false; 497 } else { 498 // the root of the tree is a leaf so we're done. 499 this.sides[0] = Side.RIGHT; 500 this.done = true; 501 } 502 this.lastSegLen = 0f; 503 } 504 505 // 0 == false, 1 == true, -1 == invalid cached value. 506 private int cachedHaveLowAcceleration = -1; 507 508 private boolean haveLowAcceleration(float err) { 509 if (cachedHaveLowAcceleration == -1) { 510 final float len1 = curLeafCtrlPolyLengths[0]; 511 final float len2 = curLeafCtrlPolyLengths[1]; 512 // the test below is equivalent to !within(len1/len2, 1, err). 513 // It is using a multiplication instead of a division, so it 514 // should be a bit faster. 515 if (!Helpers.within(len1, len2, err*len2)) { 516 cachedHaveLowAcceleration = 0; 517 return false; 518 } 519 if (curveType == 8) { 520 final float len3 = curLeafCtrlPolyLengths[2]; 521 // if len1 is close to 2 and 2 is close to 3, that probably 522 // means 1 is close to 3 so the second part of this test might 523 // not be needed, but it doesn't hurt to include it. 524 final float errLen3 = err * len3; 525 if (!(Helpers.within(len2, len3, errLen3) && 526 Helpers.within(len1, len3, errLen3))) { 527 cachedHaveLowAcceleration = 0; 528 return false; 529 } 530 } 531 cachedHaveLowAcceleration = 1; 532 return true; 533 } 534 535 return (cachedHaveLowAcceleration == 1); 536 } 537 538 // we want to avoid allocations/gc so we keep this array so we 539 // can put roots in it, 540 private final float[] nextRoots = new float[4]; 541 542 // caches the coefficients of the current leaf in its flattened 543 // form (see inside next() for what that means). The cache is 544 // invalid when it's third element is negative, since in any 545 // valid flattened curve, this would be >= 0. 546 private final float[] flatLeafCoefCache = new float[]{0f, 0f, -1f, 0f}; 547 548 // returns the t value where the remaining curve should be split in 549 // order for the left subdivided curve to have length len. If len 550 // is >= than the length of the uniterated curve, it returns 1. 551 float next(final float len) { 552 final float targetLength = lenAtLastSplit + len; 553 while (lenAtNextT < targetLength) { 554 if (done) { 555 lastSegLen = lenAtNextT - lenAtLastSplit; 556 return 1f; 557 } 558 goToNextLeaf(); 559 } 560 lenAtLastSplit = targetLength; 561 final float leaflen = lenAtNextT - lenAtLastT; 562 float t = (targetLength - lenAtLastT) / leaflen; 563 564 // cubicRootsInAB is a fairly expensive call, so we just don't do it 565 // if the acceleration in this section of the curve is small enough. 566 if (!haveLowAcceleration(0.05f)) { 567 // We flatten the current leaf along the x axis, so that we're 568 // left with a, b, c which define a 1D Bezier curve. We then 569 // solve this to get the parameter of the original leaf that 570 // gives us the desired length. 571 final float[] _flatLeafCoefCache = flatLeafCoefCache; 572 573 if (_flatLeafCoefCache[2] < 0) { 574 float x = 0f + curLeafCtrlPolyLengths[0], 575 y = x + curLeafCtrlPolyLengths[1]; 576 if (curveType == 8) { 577 float z = y + curLeafCtrlPolyLengths[2]; 578 _flatLeafCoefCache[0] = 3f * (x - y) + z; 579 _flatLeafCoefCache[1] = 3f * (y - 2f * x); 580 _flatLeafCoefCache[2] = 3f * x; 581 _flatLeafCoefCache[3] = -z; 582 } else if (curveType == 6) { 583 _flatLeafCoefCache[0] = 0f; 584 _flatLeafCoefCache[1] = y - 2f * x; 585 _flatLeafCoefCache[2] = 2f * x; 586 _flatLeafCoefCache[3] = -y; 587 } 588 } 589 float a = _flatLeafCoefCache[0]; 590 float b = _flatLeafCoefCache[1]; 591 float c = _flatLeafCoefCache[2]; 592 float d = t * _flatLeafCoefCache[3]; 593 594 // we use cubicRootsInAB here, because we want only roots in 0, 1, 595 // and our quadratic root finder doesn't filter, so it's just a 596 // matter of convenience. 597 int n = Helpers.cubicRootsInAB(a, b, c, d, nextRoots, 0, 0, 1); 598 if (n == 1 && !Float.isNaN(nextRoots[0])) { 599 t = nextRoots[0]; 600 } 601 } 602 // t is relative to the current leaf, so we must make it a valid parameter 603 // of the original curve. 604 t = t * (nextT - lastT) + lastT; 605 if (t >= 1f) { 606 t = 1f; 607 done = true; 608 } 609 // even if done = true, if we're here, that means targetLength 610 // is equal to, or very, very close to the total length of the 611 // curve, so lastSegLen won't be too high. In cases where len 612 // overshoots the curve, this method will exit in the while 613 // loop, and lastSegLen will still be set to the right value. 614 lastSegLen = len; 615 return t; 616 } 617 618 float lastSegLen() { 619 return lastSegLen; 620 } 621 622 // go to the next leaf (in an inorder traversal) in the recursion tree 623 // preconditions: must be on a leaf, and that leaf must not be the root. 624 private void goToNextLeaf() { 625 // We must go to the first ancestor node that has an unvisited 626 // right child. 627 int _recLevel = recLevel; 628 final Side[] _sides = sides; 629 630 _recLevel--; 631 while(_sides[_recLevel] == Side.RIGHT) { 632 if (_recLevel == 0) { 633 recLevel = 0; 634 done = true; 635 return; 636 } 637 _recLevel--; 638 } 639 640 _sides[_recLevel] = Side.RIGHT; 641 // optimize arraycopy (8 values faster than 6 = type): 642 System.arraycopy(recCurveStack[_recLevel], 0, 643 recCurveStack[_recLevel+1], 0, 8); 644 _recLevel++; 645 646 recLevel = _recLevel; 647 goLeft(); 648 } 649 650 // go to the leftmost node from the current node. Return its length. 651 private void goLeft() { 652 float len = onLeaf(); 653 if (len >= 0f) { 654 lastT = nextT; 655 lenAtLastT = lenAtNextT; 656 nextT += (1 << (REC_LIMIT - recLevel)) * MIN_T_INC; 657 lenAtNextT += len; 658 // invalidate caches 659 flatLeafCoefCache[2] = -1f; 660 cachedHaveLowAcceleration = -1; 661 } else { 662 Helpers.subdivide(recCurveStack[recLevel], 0, 663 recCurveStack[recLevel+1], 0, 664 recCurveStack[recLevel], 0, curveType); 665 sides[recLevel] = Side.LEFT; 666 recLevel++; 667 goLeft(); 668 } 669 } 670 671 // this is a bit of a hack. It returns -1 if we're not on a leaf, and 672 // the length of the leaf if we are on a leaf. 673 private float onLeaf() { 674 float[] curve = recCurveStack[recLevel]; 675 float polyLen = 0f; 676 677 float x0 = curve[0], y0 = curve[1]; 678 for (int i = 2; i < curveType; i += 2) { 679 final float x1 = curve[i], y1 = curve[i+1]; 680 final float len = Helpers.linelen(x0, y0, x1, y1); 681 polyLen += len; 682 curLeafCtrlPolyLengths[i/2 - 1] = len; 683 x0 = x1; 684 y0 = y1; 685 } 686 687 final float lineLen = Helpers.linelen(curve[0], curve[1], 688 curve[curveType-2], 689 curve[curveType-1]); 690 if ((polyLen - lineLen) < ERR || recLevel == REC_LIMIT) { 691 return (polyLen + lineLen) / 2f; 692 } 693 return -1f; 694 } 695 } 696 697 @Override 698 public void curveTo(float x1, float y1, 699 float x2, float y2, 700 float x3, float y3) 701 { 702 final float[] _curCurvepts = curCurvepts; 703 _curCurvepts[0] = x0; _curCurvepts[1] = y0; 704 _curCurvepts[2] = x1; _curCurvepts[3] = y1; 705 _curCurvepts[4] = x2; _curCurvepts[5] = y2; 706 _curCurvepts[6] = x3; _curCurvepts[7] = y3; 707 somethingTo(8); 708 } 709 710 @Override 711 public void quadTo(float x1, float y1, float x2, float y2) { 712 final float[] _curCurvepts = curCurvepts; 713 _curCurvepts[0] = x0; _curCurvepts[1] = y0; 714 _curCurvepts[2] = x1; _curCurvepts[3] = y1; 715 _curCurvepts[4] = x2; _curCurvepts[5] = y2; 716 somethingTo(6); 717 } 718 719 @Override 720 public void closePath() { 721 lineTo(sx, sy); 722 if (firstSegidx > 0) { 723 if (!dashOn || needsMoveTo) { 724 out.moveTo(sx, sy); 725 } 726 emitFirstSegments(); 727 } 728 moveTo(sx, sy); 729 } 730 731 @Override 732 public void pathDone() { 733 if (firstSegidx > 0) { 734 out.moveTo(sx, sy); 735 emitFirstSegments(); 736 } 737 out.pathDone(); 738 739 // Dispose this instance: 740 dispose(); 741 } 742 } 743