1 /* 2 * Copyright (c) 2007, 2016, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. Oracle designates this 8 * particular file as subject to the "Classpath" exception as provided 9 * by Oracle in the LICENSE file that accompanied this code. 10 * 11 * This code is distributed in the hope that it will be useful, but WITHOUT 12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 14 * version 2 for more details (a copy is included in the LICENSE file that 15 * accompanied this code). 16 * 17 * You should have received a copy of the GNU General Public License version 18 * 2 along with this work; if not, write to the Free Software Foundation, 19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 20 * 21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 22 * or visit www.oracle.com if you need additional information or have any 23 * questions. 24 */ 25 26 package com.sun.marlin; 27 28 import static com.sun.marlin.OffHeapArray.SIZE_INT; 29 import jdk.internal.misc.Unsafe; 30 31 public final class Renderer implements MarlinRenderer, MarlinConst { 32 33 static final boolean DISABLE_RENDER = false; 34 35 private static final int ALL_BUT_LSB = 0xfffffffe; 36 private static final int ERR_STEP_MAX = 0x7fffffff; // = 2^31 - 1 37 38 private static final double POWER_2_TO_32 = 0x1.0p32; 39 40 // use float to make tosubpix methods faster (no int to float conversion) 41 static final float F_SUBPIXEL_POSITIONS_X 42 = (float) SUBPIXEL_POSITIONS_X; 43 static final float F_SUBPIXEL_POSITIONS_Y 44 = (float) SUBPIXEL_POSITIONS_Y; 45 static final int SUBPIXEL_MASK_X = SUBPIXEL_POSITIONS_X - 1; 46 static final int SUBPIXEL_MASK_Y = SUBPIXEL_POSITIONS_Y - 1; 47 48 // 2048 (pixelSize) pixels (height) x 8 subpixels = 64K 49 static final int INITIAL_BUCKET_ARRAY 50 = INITIAL_PIXEL_DIM * SUBPIXEL_POSITIONS_Y; 51 52 // crossing capacity = edges count / 4 ~ 1024 53 static final int INITIAL_CROSSING_COUNT = INITIAL_EDGES_COUNT >> 2; 54 55 // common to all types of input path segments. 56 // OFFSET as bytes 57 // only integer values: 58 public static final long OFF_CURX_OR = 0; 59 public static final long OFF_ERROR = OFF_CURX_OR + SIZE_INT; 60 public static final long OFF_BUMP_X = OFF_ERROR + SIZE_INT; 61 public static final long OFF_BUMP_ERR = OFF_BUMP_X + SIZE_INT; 62 public static final long OFF_NEXT = OFF_BUMP_ERR + SIZE_INT; 63 public static final long OFF_YMAX = OFF_NEXT + SIZE_INT; 64 65 // size of one edge in bytes 66 public static final int SIZEOF_EDGE_BYTES = (int)(OFF_YMAX + SIZE_INT); 67 68 // curve break into lines 69 // cubic error in subpixels to decrement step 70 private static final float CUB_DEC_ERR_SUBPIX 71 = 1f * (NORM_SUBPIXELS / 8f); // 1 subpixel for typical 8x8 subpixels 72 // cubic error in subpixels to increment step 73 private static final float CUB_INC_ERR_SUBPIX 74 = 0.4f * (NORM_SUBPIXELS / 8f); // 0.4 subpixel for typical 8x8 subpixels 75 76 // cubic bind length to decrement step = 8 * error in subpixels 77 // multiply by 8 = error scale factor: 78 public static final float CUB_DEC_BND 79 = 8f * CUB_DEC_ERR_SUBPIX; 80 // cubic bind length to increment step = 8 * error in subpixels 81 public static final float CUB_INC_BND 82 = 8f * CUB_INC_ERR_SUBPIX; 83 84 // cubic countlg 85 public static final int CUB_COUNT_LG = 2; 86 // cubic count = 2^countlg 87 private static final int CUB_COUNT = 1 << CUB_COUNT_LG; 88 // cubic count^2 = 4^countlg 89 private static final int CUB_COUNT_2 = 1 << (2 * CUB_COUNT_LG); 90 // cubic count^3 = 8^countlg 91 private static final int CUB_COUNT_3 = 1 << (3 * CUB_COUNT_LG); 92 // cubic dt = 1 / count 93 private static final float CUB_INV_COUNT = 1f / CUB_COUNT; 94 // cubic dt^2 = 1 / count^2 = 1 / 4^countlg 95 private static final float CUB_INV_COUNT_2 = 1f / CUB_COUNT_2; 96 // cubic dt^3 = 1 / count^3 = 1 / 8^countlg 97 private static final float CUB_INV_COUNT_3 = 1f / CUB_COUNT_3; 98 99 // quad break into lines 100 // quadratic error in subpixels 101 private static final float QUAD_DEC_ERR_SUBPIX 102 = 1f * (NORM_SUBPIXELS / 8f); // 1 subpixel for typical 8x8 subpixels 103 104 // quadratic bind length to decrement step = 8 * error in subpixels 105 public static final float QUAD_DEC_BND 106 = 8f * QUAD_DEC_ERR_SUBPIX; 107 108 ////////////////////////////////////////////////////////////////////////////// 109 // SCAN LINE 110 ////////////////////////////////////////////////////////////////////////////// 111 // crossings ie subpixel edge x coordinates 112 private int[] crossings; 113 // auxiliary storage for crossings (merge sort) 114 private int[] aux_crossings; 115 116 // indices into the segment pointer lists. They indicate the "active" 117 // sublist in the segment lists (the portion of the list that contains 118 // all the segments that cross the next scan line). 119 private int edgeCount; 120 private int[] edgePtrs; 121 // auxiliary storage for edge pointers (merge sort) 122 private int[] aux_edgePtrs; 123 124 // max used for both edgePtrs and crossings (stats only) 125 private int activeEdgeMaxUsed; 126 127 // crossings ref (dirty) 128 private final IntArrayCache.Reference crossings_ref; 129 // edgePtrs ref (dirty) 130 private final IntArrayCache.Reference edgePtrs_ref; 131 // merge sort initial arrays (large enough to satisfy most usages) (1024) 132 // aux_crossings ref (dirty) 133 private final IntArrayCache.Reference aux_crossings_ref; 134 // aux_edgePtrs ref (dirty) 135 private final IntArrayCache.Reference aux_edgePtrs_ref; 136 137 ////////////////////////////////////////////////////////////////////////////// 138 // EDGE LIST 139 ////////////////////////////////////////////////////////////////////////////// 140 private int edgeMinY = Integer.MAX_VALUE; 141 private int edgeMaxY = Integer.MIN_VALUE; 142 private float edgeMinX = Float.POSITIVE_INFINITY; 143 private float edgeMaxX = Float.NEGATIVE_INFINITY; 144 145 // edges [floats|ints] stored in off-heap memory 146 private final OffHeapArray edges; 147 148 private int[] edgeBuckets; 149 private int[] edgeBucketCounts; // 2*newedges + (1 if pruning needed) 150 // used range for edgeBuckets / edgeBucketCounts 151 private int buckets_minY; 152 private int buckets_maxY; 153 154 // edgeBuckets ref (clean) 155 private final IntArrayCache.Reference edgeBuckets_ref; 156 // edgeBucketCounts ref (clean) 157 private final IntArrayCache.Reference edgeBucketCounts_ref; 158 159 boolean useRLE = false; 160 161 // Flattens using adaptive forward differencing. This only carries out 162 // one iteration of the AFD loop. All it does is update AFD variables (i.e. 163 // X0, Y0, D*[X|Y], COUNT; not variables used for computing scanline crossings). 164 private void quadBreakIntoLinesAndAdd(float x0, float y0, 165 final Curve c, 166 final float x2, final float y2) 167 { 168 int count = 1; // dt = 1 / count 169 170 // maximum(ddX|Y) = norm(dbx, dby) * dt^2 (= 1) 171 float maxDD = FloatMath.max(Math.abs(c.dbx), Math.abs(c.dby)); 172 173 final float _DEC_BND = QUAD_DEC_BND; 174 175 while (maxDD >= _DEC_BND) { 176 // divide step by half: 177 maxDD /= 4f; // error divided by 2^2 = 4 178 179 count <<= 1; 180 if (DO_STATS) { 181 rdrCtx.stats.stat_rdr_quadBreak_dec.add(count); 182 } 183 } 184 185 int nL = 0; // line count 186 if (count > 1) { 187 final float icount = 1f / count; // dt 188 final float icount2 = icount * icount; // dt^2 189 190 final float ddx = c.dbx * icount2; 191 final float ddy = c.dby * icount2; 192 float dx = c.bx * icount2 + c.cx * icount; 193 float dy = c.by * icount2 + c.cy * icount; 194 195 float x1, y1; 196 197 while (--count > 0) { 198 x1 = x0 + dx; 199 dx += ddx; 200 y1 = y0 + dy; 201 dy += ddy; 202 203 addLine(x0, y0, x1, y1); 204 205 if (DO_STATS) { nL++; } 206 x0 = x1; 207 y0 = y1; 208 } 209 } 210 addLine(x0, y0, x2, y2); 211 212 if (DO_STATS) { 213 rdrCtx.stats.stat_rdr_quadBreak.add(nL + 1); 214 } 215 } 216 217 // x0, y0 and x3,y3 are the endpoints of the curve. We could compute these 218 // using c.xat(0),c.yat(0) and c.xat(1),c.yat(1), but this might introduce 219 // numerical errors, and our callers already have the exact values. 220 // Another alternative would be to pass all the control points, and call 221 // c.set here, but then too many numbers are passed around. 222 private void curveBreakIntoLinesAndAdd(float x0, float y0, 223 final Curve c, 224 final float x3, final float y3) 225 { 226 int count = CUB_COUNT; 227 final float icount = CUB_INV_COUNT; // dt 228 final float icount2 = CUB_INV_COUNT_2; // dt^2 229 final float icount3 = CUB_INV_COUNT_3; // dt^3 230 231 // the dx and dy refer to forward differencing variables, not the last 232 // coefficients of the "points" polynomial 233 float dddx, dddy, ddx, ddy, dx, dy; 234 dddx = 2f * c.dax * icount3; 235 dddy = 2f * c.day * icount3; 236 ddx = dddx + c.dbx * icount2; 237 ddy = dddy + c.dby * icount2; 238 dx = c.ax * icount3 + c.bx * icount2 + c.cx * icount; 239 dy = c.ay * icount3 + c.by * icount2 + c.cy * icount; 240 241 // we use x0, y0 to walk the line 242 float x1 = x0, y1 = y0; 243 int nL = 0; // line count 244 245 final float _DEC_BND = CUB_DEC_BND; 246 final float _INC_BND = CUB_INC_BND; 247 248 while (count > 0) { 249 // divide step by half: 250 while (Math.abs(ddx) >= _DEC_BND || Math.abs(ddy) >= _DEC_BND) { 251 dddx /= 8f; 252 dddy /= 8f; 253 ddx = ddx/4f - dddx; 254 ddy = ddy/4f - dddy; 255 dx = (dx - ddx) / 2f; 256 dy = (dy - ddy) / 2f; 257 258 count <<= 1; 259 if (DO_STATS) { 260 rdrCtx.stats.stat_rdr_curveBreak_dec.add(count); 261 } 262 } 263 264 // double step: 265 // TODO: why use first derivative dX|Y instead of second ddX|Y ? 266 // both scale changes should use speed or acceleration to have the same metric. 267 268 // can only do this on even "count" values, because we must divide count by 2 269 while (count % 2 == 0 270 && Math.abs(dx) <= _INC_BND && Math.abs(dy) <= _INC_BND) 271 { 272 dx = 2f * dx + ddx; 273 dy = 2f * dy + ddy; 274 ddx = 4f * (ddx + dddx); 275 ddy = 4f * (ddy + dddy); 276 dddx *= 8f; 277 dddy *= 8f; 278 279 count >>= 1; 280 if (DO_STATS) { 281 rdrCtx.stats.stat_rdr_curveBreak_inc.add(count); 282 } 283 } 284 if (--count > 0) { 285 x1 += dx; 286 dx += ddx; 287 ddx += dddx; 288 y1 += dy; 289 dy += ddy; 290 ddy += dddy; 291 } else { 292 x1 = x3; 293 y1 = y3; 294 } 295 296 addLine(x0, y0, x1, y1); 297 298 if (DO_STATS) { nL++; } 299 x0 = x1; 300 y0 = y1; 301 } 302 if (DO_STATS) { 303 rdrCtx.stats.stat_rdr_curveBreak.add(nL); 304 } 305 } 306 307 private void addLine(float x1, float y1, float x2, float y2) { 308 if (DO_MONITORS) { 309 rdrCtx.stats.mon_rdr_addLine.start(); 310 } 311 if (DO_STATS) { 312 rdrCtx.stats.stat_rdr_addLine.add(1); 313 } 314 int or = 1; // orientation of the line. 1 if y increases, 0 otherwise. 315 if (y2 < y1) { 316 or = 0; 317 float tmp = y2; 318 y2 = y1; 319 y1 = tmp; 320 tmp = x2; 321 x2 = x1; 322 x1 = tmp; 323 } 324 325 // convert subpixel coordinates (float) into pixel positions (int) 326 327 // The index of the pixel that holds the next HPC is at ceil(trueY - 0.5) 328 // Since y1 and y2 are biased by -0.5 in tosubpixy(), this is simply 329 // ceil(y1) or ceil(y2) 330 // upper integer (inclusive) 331 final int firstCrossing = FloatMath.max(FloatMath.ceil_int(y1), boundsMinY); 332 333 // note: use boundsMaxY (last Y exclusive) to compute correct coverage 334 // upper integer (exclusive) 335 final int lastCrossing = FloatMath.min(FloatMath.ceil_int(y2), boundsMaxY); 336 337 /* skip horizontal lines in pixel space and clip edges 338 out of y range [boundsMinY; boundsMaxY] */ 339 if (firstCrossing >= lastCrossing) { 340 if (DO_MONITORS) { 341 rdrCtx.stats.mon_rdr_addLine.stop(); 342 } 343 if (DO_STATS) { 344 rdrCtx.stats.stat_rdr_addLine_skip.add(1); 345 } 346 return; 347 } 348 349 // edge min/max X/Y are in subpixel space (inclusive) within bounds: 350 // note: Use integer crossings to ensure consistent range within 351 // edgeBuckets / edgeBucketCounts arrays in case of NaN values (int = 0) 352 if (firstCrossing < edgeMinY) { 353 edgeMinY = firstCrossing; 354 } 355 if (lastCrossing > edgeMaxY) { 356 edgeMaxY = lastCrossing; 357 } 358 359 // Use double-precision for improved accuracy: 360 final double x1d = x1; 361 final double y1d = y1; 362 final double slope = (x1d - x2) / (y1d - y2); 363 364 if (slope >= 0.0) { // <==> x1 < x2 365 if (x1 < edgeMinX) { 366 edgeMinX = x1; 367 } 368 if (x2 > edgeMaxX) { 369 edgeMaxX = x2; 370 } 371 } else { 372 if (x2 < edgeMinX) { 373 edgeMinX = x2; 374 } 375 if (x1 > edgeMaxX) { 376 edgeMaxX = x1; 377 } 378 } 379 380 // local variables for performance: 381 final int _SIZEOF_EDGE_BYTES = SIZEOF_EDGE_BYTES; 382 383 final OffHeapArray _edges = edges; 384 385 // get free pointer (ie length in bytes) 386 final int edgePtr = _edges.used; 387 388 // use substraction to avoid integer overflow: 389 if (_edges.length - edgePtr < _SIZEOF_EDGE_BYTES) { 390 // suppose _edges.length > _SIZEOF_EDGE_BYTES 391 // so doubling size is enough to add needed bytes 392 // note: throw IOOB if neededSize > 2Gb: 393 final long edgeNewSize = ArrayCacheConst.getNewLargeSize( 394 _edges.length, 395 edgePtr + _SIZEOF_EDGE_BYTES); 396 397 if (DO_STATS) { 398 rdrCtx.stats.stat_rdr_edges_resizes.add(edgeNewSize); 399 } 400 _edges.resize(edgeNewSize); 401 } 402 403 404 final Unsafe _unsafe = OffHeapArray.UNSAFE; 405 final long SIZE_INT = 4L; 406 long addr = _edges.address + edgePtr; 407 408 // The x value must be bumped up to its position at the next HPC we will evaluate. 409 // "firstcrossing" is the (sub)pixel number where the next crossing occurs 410 // thus, the actual coordinate of the next HPC is "firstcrossing + 0.5" 411 // so the Y distance we cover is "firstcrossing + 0.5 - trueY". 412 // Note that since y1 (and y2) are already biased by -0.5 in tosubpixy(), we have 413 // y1 = trueY - 0.5 414 // trueY = y1 + 0.5 415 // firstcrossing + 0.5 - trueY = firstcrossing + 0.5 - (y1 + 0.5) 416 // = firstcrossing - y1 417 // The x coordinate at that HPC is then: 418 // x1_intercept = x1 + (firstcrossing - y1) * slope 419 // The next VPC is then given by: 420 // VPC index = ceil(x1_intercept - 0.5), or alternately 421 // VPC index = floor(x1_intercept - 0.5 + 1 - epsilon) 422 // epsilon is hard to pin down in floating point, but easy in fixed point, so if 423 // we convert to fixed point then these operations get easier: 424 // long x1_fixed = x1_intercept * 2^32; (fixed point 32.32 format) 425 // curx = next VPC = fixed_floor(x1_fixed - 2^31 + 2^32 - 1) 426 // = fixed_floor(x1_fixed + 2^31 - 1) 427 // = fixed_floor(x1_fixed + 0x7fffffff) 428 // and error = fixed_fract(x1_fixed + 0x7fffffff) 429 final double x1_intercept = x1d + (firstCrossing - y1d) * slope; 430 431 // inlined scalb(x1_intercept, 32): 432 final long x1_fixed_biased = ((long) (POWER_2_TO_32 * x1_intercept)) 433 + 0x7fffffffL; 434 // curx: 435 // last bit corresponds to the orientation 436 _unsafe.putInt(addr, (((int) (x1_fixed_biased >> 31L)) & ALL_BUT_LSB) | or); 437 addr += SIZE_INT; 438 _unsafe.putInt(addr, ((int) x1_fixed_biased) >>> 1); 439 addr += SIZE_INT; 440 441 // inlined scalb(slope, 32): 442 final long slope_fixed = (long) (POWER_2_TO_32 * slope); 443 444 // last bit set to 0 to keep orientation: 445 _unsafe.putInt(addr, (((int) (slope_fixed >> 31L)) & ALL_BUT_LSB)); 446 addr += SIZE_INT; 447 _unsafe.putInt(addr, ((int) slope_fixed) >>> 1); 448 addr += SIZE_INT; 449 450 final int[] _edgeBuckets = edgeBuckets; 451 final int[] _edgeBucketCounts = edgeBucketCounts; 452 453 final int _boundsMinY = boundsMinY; 454 455 // each bucket is a linked list. this method adds ptr to the 456 // start of the "bucket"th linked list. 457 final int bucketIdx = firstCrossing - _boundsMinY; 458 459 // pointer from bucket 460 _unsafe.putInt(addr, _edgeBuckets[bucketIdx]); 461 addr += SIZE_INT; 462 // y max (inclusive) 463 _unsafe.putInt(addr, lastCrossing); 464 465 // Update buckets: 466 // directly the edge struct "pointer" 467 _edgeBuckets[bucketIdx] = edgePtr; 468 _edgeBucketCounts[bucketIdx] += 2; // 1 << 1 469 // last bit means edge end 470 _edgeBucketCounts[lastCrossing - _boundsMinY] |= 0x1; 471 472 // update free pointer (ie length in bytes) 473 _edges.used += _SIZEOF_EDGE_BYTES; 474 475 if (DO_MONITORS) { 476 rdrCtx.stats.mon_rdr_addLine.stop(); 477 } 478 } 479 480 // END EDGE LIST 481 ////////////////////////////////////////////////////////////////////////////// 482 483 // Bounds of the drawing region, at subpixel precision. 484 private int boundsMinX, boundsMinY, boundsMaxX, boundsMaxY; 485 486 // Current winding rule 487 private int windingRule; 488 489 // Current drawing position, i.e., final point of last segment 490 private float x0, y0; 491 492 // Position of most recent 'moveTo' command 493 private float sx0, sy0; 494 495 // per-thread renderer context 496 final RendererContext rdrCtx; 497 // dirty curve 498 private final Curve curve; 499 500 // clean alpha array (zero filled) 501 private int[] alphaLine; 502 503 // alphaLine ref (clean) 504 private final IntArrayCache.Reference alphaLine_ref; 505 506 private boolean enableBlkFlags = false; 507 private boolean prevUseBlkFlags = false; 508 509 /* block flags (0|1) */ 510 private int[] blkFlags; 511 512 // blkFlags ref (clean) 513 private final IntArrayCache.Reference blkFlags_ref; 514 515 Renderer(final RendererContext rdrCtx) { 516 this.rdrCtx = rdrCtx; 517 518 this.edges = rdrCtx.newOffHeapArray(INITIAL_EDGES_CAPACITY); // 96K 519 520 this.curve = rdrCtx.curve; 521 522 edgeBuckets_ref = rdrCtx.newCleanIntArrayRef(INITIAL_BUCKET_ARRAY); // 64K 523 edgeBucketCounts_ref = rdrCtx.newCleanIntArrayRef(INITIAL_BUCKET_ARRAY); // 64K 524 525 edgeBuckets = edgeBuckets_ref.initial; 526 edgeBucketCounts = edgeBucketCounts_ref.initial; 527 528 // 2048 (pixelsize) pixel large 529 alphaLine_ref = rdrCtx.newCleanIntArrayRef(INITIAL_AA_ARRAY); // 8K 530 alphaLine = alphaLine_ref.initial; 531 532 crossings_ref = rdrCtx.newDirtyIntArrayRef(INITIAL_CROSSING_COUNT); // 2K 533 aux_crossings_ref = rdrCtx.newDirtyIntArrayRef(INITIAL_CROSSING_COUNT); // 2K 534 edgePtrs_ref = rdrCtx.newDirtyIntArrayRef(INITIAL_CROSSING_COUNT); // 2K 535 aux_edgePtrs_ref = rdrCtx.newDirtyIntArrayRef(INITIAL_CROSSING_COUNT); // 2K 536 537 crossings = crossings_ref.initial; 538 aux_crossings = aux_crossings_ref.initial; 539 edgePtrs = edgePtrs_ref.initial; 540 aux_edgePtrs = aux_edgePtrs_ref.initial; 541 542 blkFlags_ref = rdrCtx.newCleanIntArrayRef(INITIAL_ARRAY); // 1K = 1 tile line 543 blkFlags = blkFlags_ref.initial; 544 } 545 546 public Renderer init(final int pix_boundsX, final int pix_boundsY, 547 final int pix_boundsWidth, final int pix_boundsHeight, 548 final int windingRule) 549 { 550 this.windingRule = windingRule; 551 552 // bounds as half-open intervals: minX <= x < maxX and minY <= y < maxY 553 this.boundsMinX = pix_boundsX << SUBPIXEL_LG_POSITIONS_X; 554 this.boundsMaxX = 555 (pix_boundsX + pix_boundsWidth) << SUBPIXEL_LG_POSITIONS_X; 556 this.boundsMinY = pix_boundsY << SUBPIXEL_LG_POSITIONS_Y; 557 this.boundsMaxY = 558 (pix_boundsY + pix_boundsHeight) << SUBPIXEL_LG_POSITIONS_Y; 559 560 if (DO_LOG_BOUNDS) { 561 MarlinUtils.logInfo("boundsXY = [" + boundsMinX + " ... " 562 + boundsMaxX + "[ [" + boundsMinY + " ... " 563 + boundsMaxY + "["); 564 } 565 566 // see addLine: ceil(boundsMaxY) => boundsMaxY + 1 567 // +1 for edgeBucketCounts 568 final int edgeBucketsLength = (boundsMaxY - boundsMinY) + 1; 569 570 if (edgeBucketsLength > INITIAL_BUCKET_ARRAY) { 571 if (DO_STATS) { 572 rdrCtx.stats.stat_array_renderer_edgeBuckets 573 .add(edgeBucketsLength); 574 rdrCtx.stats.stat_array_renderer_edgeBucketCounts 575 .add(edgeBucketsLength); 576 } 577 edgeBuckets = edgeBuckets_ref.getArray(edgeBucketsLength); 578 edgeBucketCounts = edgeBucketCounts_ref.getArray(edgeBucketsLength); 579 } 580 581 edgeMinY = Integer.MAX_VALUE; 582 edgeMaxY = Integer.MIN_VALUE; 583 edgeMinX = Float.POSITIVE_INFINITY; 584 edgeMaxX = Float.NEGATIVE_INFINITY; 585 586 // reset used mark: 587 edgeCount = 0; 588 activeEdgeMaxUsed = 0; 589 edges.used = 0; 590 591 // reset bbox: 592 bboxX0 = 0; 593 bboxX1 = 0; 594 595 return this; // fluent API 596 } 597 598 /** 599 * Disposes this renderer and recycle it clean up before reusing this instance 600 */ 601 public void dispose() { 602 if (DO_STATS) { 603 rdrCtx.stats.stat_rdr_activeEdges.add(activeEdgeMaxUsed); 604 rdrCtx.stats.stat_rdr_edges.add(edges.used); 605 rdrCtx.stats.stat_rdr_edges_count.add(edges.used / SIZEOF_EDGE_BYTES); 606 rdrCtx.stats.hist_rdr_edges_count.add(edges.used / SIZEOF_EDGE_BYTES); 607 rdrCtx.stats.totalOffHeap += edges.length; 608 } 609 // Return arrays: 610 crossings = crossings_ref.putArray(crossings); 611 aux_crossings = aux_crossings_ref.putArray(aux_crossings); 612 613 edgePtrs = edgePtrs_ref.putArray(edgePtrs); 614 aux_edgePtrs = aux_edgePtrs_ref.putArray(aux_edgePtrs); 615 616 alphaLine = alphaLine_ref.putArray(alphaLine, 0, 0); // already zero filled 617 blkFlags = blkFlags_ref.putArray(blkFlags, 0, 0); // already zero filled 618 619 if (edgeMinY != Integer.MAX_VALUE) { 620 // if context is maked as DIRTY: 621 if (rdrCtx.dirty) { 622 // may happen if an exception if thrown in the pipeline processing: 623 // clear completely buckets arrays: 624 buckets_minY = 0; 625 buckets_maxY = boundsMaxY - boundsMinY; 626 } 627 // clear only used part 628 edgeBuckets = edgeBuckets_ref.putArray(edgeBuckets, buckets_minY, 629 buckets_maxY); 630 edgeBucketCounts = edgeBucketCounts_ref.putArray(edgeBucketCounts, 631 buckets_minY, 632 buckets_maxY + 1); 633 } else { 634 // unused arrays 635 edgeBuckets = edgeBuckets_ref.putArray(edgeBuckets, 0, 0); 636 edgeBucketCounts = edgeBucketCounts_ref.putArray(edgeBucketCounts, 0, 0); 637 } 638 639 // At last: resize back off-heap edges to initial size 640 if (edges.length != INITIAL_EDGES_CAPACITY) { 641 // note: may throw OOME: 642 edges.resize(INITIAL_EDGES_CAPACITY); 643 } 644 if (DO_CLEAN_DIRTY) { 645 // Force zero-fill dirty arrays: 646 edges.fill(BYTE_0); 647 } 648 if (DO_MONITORS) { 649 rdrCtx.stats.mon_rdr_endRendering.stop(); 650 } 651 } 652 653 private static float tosubpixx(final float pix_x) { 654 return F_SUBPIXEL_POSITIONS_X * pix_x; 655 } 656 657 private static float tosubpixy(final float pix_y) { 658 // shift y by -0.5 for fast ceil(y - 0.5): 659 return F_SUBPIXEL_POSITIONS_Y * pix_y - 0.5f; 660 } 661 662 @Override 663 public void moveTo(float pix_x0, float pix_y0) { 664 closePath(); 665 final float sx = tosubpixx(pix_x0); 666 final float sy = tosubpixy(pix_y0); 667 this.sx0 = sx; 668 this.sy0 = sy; 669 this.x0 = sx; 670 this.y0 = sy; 671 } 672 673 @Override 674 public void lineTo(float pix_x1, float pix_y1) { 675 final float x1 = tosubpixx(pix_x1); 676 final float y1 = tosubpixy(pix_y1); 677 addLine(x0, y0, x1, y1); 678 x0 = x1; 679 y0 = y1; 680 } 681 682 @Override 683 public void curveTo(float x1, float y1, 684 float x2, float y2, 685 float x3, float y3) 686 { 687 final float xe = tosubpixx(x3); 688 final float ye = tosubpixy(y3); 689 curve.set(x0, y0, tosubpixx(x1), tosubpixy(y1), 690 tosubpixx(x2), tosubpixy(y2), xe, ye); 691 curveBreakIntoLinesAndAdd(x0, y0, curve, xe, ye); 692 x0 = xe; 693 y0 = ye; 694 } 695 696 @Override 697 public void quadTo(float x1, float y1, float x2, float y2) { 698 final float xe = tosubpixx(x2); 699 final float ye = tosubpixy(y2); 700 curve.set(x0, y0, tosubpixx(x1), tosubpixy(y1), xe, ye); 701 quadBreakIntoLinesAndAdd(x0, y0, curve, xe, ye); 702 x0 = xe; 703 y0 = ye; 704 } 705 706 @Override 707 public void closePath() { 708 addLine(x0, y0, sx0, sy0); 709 x0 = sx0; 710 y0 = sy0; 711 } 712 713 @Override 714 public void pathDone() { 715 closePath(); 716 717 // call endRendering() to determine the boundaries: 718 endRendering(); 719 } 720 721 private void _endRendering(final int ymin, final int ymax, 722 final MarlinAlphaConsumer ac) 723 { 724 if (DISABLE_RENDER) { 725 return; 726 } 727 728 // Get X bounds as true pixel boundaries to compute correct pixel coverage: 729 final int bboxx0 = bbox_spminX; 730 final int bboxx1 = bbox_spmaxX; 731 732 final boolean windingRuleEvenOdd = (windingRule == WIND_EVEN_ODD); 733 734 // Useful when processing tile line by tile line 735 final int[] _alpha = alphaLine; 736 737 // local vars (performance): 738 final OffHeapArray _edges = edges; 739 final int[] _edgeBuckets = edgeBuckets; 740 final int[] _edgeBucketCounts = edgeBucketCounts; 741 742 int[] _crossings = this.crossings; 743 int[] _edgePtrs = this.edgePtrs; 744 745 // merge sort auxiliary storage: 746 int[] _aux_crossings = this.aux_crossings; 747 int[] _aux_edgePtrs = this.aux_edgePtrs; 748 749 // copy constants: 750 final long _OFF_ERROR = OFF_ERROR; 751 final long _OFF_BUMP_X = OFF_BUMP_X; 752 final long _OFF_BUMP_ERR = OFF_BUMP_ERR; 753 754 final long _OFF_NEXT = OFF_NEXT; 755 final long _OFF_YMAX = OFF_YMAX; 756 757 final int _ALL_BUT_LSB = ALL_BUT_LSB; 758 final int _ERR_STEP_MAX = ERR_STEP_MAX; 759 760 // unsafe I/O: 761 final Unsafe _unsafe = OffHeapArray.UNSAFE; 762 final long addr0 = _edges.address; 763 long addr; 764 final int _SUBPIXEL_LG_POSITIONS_X = SUBPIXEL_LG_POSITIONS_X; 765 final int _SUBPIXEL_LG_POSITIONS_Y = SUBPIXEL_LG_POSITIONS_Y; 766 final int _SUBPIXEL_MASK_X = SUBPIXEL_MASK_X; 767 final int _SUBPIXEL_MASK_Y = SUBPIXEL_MASK_Y; 768 final int _SUBPIXEL_POSITIONS_X = SUBPIXEL_POSITIONS_X; 769 770 final int _MIN_VALUE = Integer.MIN_VALUE; 771 final int _MAX_VALUE = Integer.MAX_VALUE; 772 773 // Now we iterate through the scanlines. We must tell emitRow the coord 774 // of the first non-transparent pixel, so we must keep accumulators for 775 // the first and last pixels of the section of the current pixel row 776 // that we will emit. 777 // We also need to accumulate pix_bbox, but the iterator does it 778 // for us. We will just get the values from it once this loop is done 779 int minX = _MAX_VALUE; 780 int maxX = _MIN_VALUE; 781 782 int y = ymin; 783 int bucket = y - boundsMinY; 784 785 int numCrossings = this.edgeCount; 786 int edgePtrsLen = _edgePtrs.length; 787 int crossingsLen = _crossings.length; 788 int _arrayMaxUsed = activeEdgeMaxUsed; 789 int ptrLen = 0, newCount, ptrEnd; 790 791 int bucketcount, i, j, ecur; 792 int cross, lastCross; 793 int x0, x1, tmp, sum, prev, curx, curxo, crorientation, err; 794 int pix_x, pix_xmaxm1, pix_xmax; 795 796 int low, high, mid, prevNumCrossings; 797 boolean useBinarySearch; 798 799 final int[] _blkFlags = blkFlags; 800 final int _BLK_SIZE_LG = BLOCK_SIZE_LG; 801 final int _BLK_SIZE = BLOCK_SIZE; 802 803 final boolean _enableBlkFlagsHeuristics = ENABLE_BLOCK_FLAGS_HEURISTICS && this.enableBlkFlags; 804 805 // Use block flags if large pixel span and few crossings: 806 // ie mean(distance between crossings) is high 807 boolean useBlkFlags = this.prevUseBlkFlags; 808 809 final int stroking = rdrCtx.stroking; 810 811 int lastY = -1; // last emited row 812 813 814 // Iteration on scanlines 815 for (; y < ymax; y++, bucket++) { 816 // --- from former ScanLineIterator.next() 817 bucketcount = _edgeBucketCounts[bucket]; 818 819 // marker on previously sorted edges: 820 prevNumCrossings = numCrossings; 821 822 // bucketCount indicates new edge / edge end: 823 if (bucketcount != 0) { 824 if (DO_STATS) { 825 rdrCtx.stats.stat_rdr_activeEdges_updates.add(numCrossings); 826 } 827 828 // last bit set to 1 means that edges ends 829 if ((bucketcount & 0x1) != 0) { 830 // eviction in active edge list 831 // cache edges[] address + offset 832 addr = addr0 + _OFF_YMAX; 833 834 for (i = 0, newCount = 0; i < numCrossings; i++) { 835 // get the pointer to the edge 836 ecur = _edgePtrs[i]; 837 // random access so use unsafe: 838 if (_unsafe.getInt(addr + ecur) > y) { 839 _edgePtrs[newCount++] = ecur; 840 } 841 } 842 // update marker on sorted edges minus removed edges: 843 prevNumCrossings = numCrossings = newCount; 844 } 845 846 ptrLen = bucketcount >> 1; // number of new edge 847 848 if (ptrLen != 0) { 849 if (DO_STATS) { 850 rdrCtx.stats.stat_rdr_activeEdges_adds.add(ptrLen); 851 if (ptrLen > 10) { 852 rdrCtx.stats.stat_rdr_activeEdges_adds_high.add(ptrLen); 853 } 854 } 855 ptrEnd = numCrossings + ptrLen; 856 857 if (edgePtrsLen < ptrEnd) { 858 if (DO_STATS) { 859 rdrCtx.stats.stat_array_renderer_edgePtrs.add(ptrEnd); 860 } 861 this.edgePtrs = _edgePtrs 862 = edgePtrs_ref.widenArray(_edgePtrs, numCrossings, 863 ptrEnd); 864 865 edgePtrsLen = _edgePtrs.length; 866 // Get larger auxiliary storage: 867 aux_edgePtrs_ref.putArray(_aux_edgePtrs); 868 869 // use ArrayCache.getNewSize() to use the same growing 870 // factor than widenArray(): 871 if (DO_STATS) { 872 rdrCtx.stats.stat_array_renderer_aux_edgePtrs.add(ptrEnd); 873 } 874 this.aux_edgePtrs = _aux_edgePtrs 875 = aux_edgePtrs_ref.getArray( 876 ArrayCacheConst.getNewSize(numCrossings, ptrEnd) 877 ); 878 } 879 880 // cache edges[] address + offset 881 addr = addr0 + _OFF_NEXT; 882 883 // add new edges to active edge list: 884 for (ecur = _edgeBuckets[bucket]; 885 numCrossings < ptrEnd; numCrossings++) 886 { 887 // store the pointer to the edge 888 _edgePtrs[numCrossings] = ecur; 889 // random access so use unsafe: 890 ecur = _unsafe.getInt(addr + ecur); 891 } 892 893 if (crossingsLen < numCrossings) { 894 // Get larger array: 895 crossings_ref.putArray(_crossings); 896 897 if (DO_STATS) { 898 rdrCtx.stats.stat_array_renderer_crossings 899 .add(numCrossings); 900 } 901 this.crossings = _crossings 902 = crossings_ref.getArray(numCrossings); 903 904 // Get larger auxiliary storage: 905 aux_crossings_ref.putArray(_aux_crossings); 906 907 if (DO_STATS) { 908 rdrCtx.stats.stat_array_renderer_aux_crossings 909 .add(numCrossings); 910 } 911 this.aux_crossings = _aux_crossings 912 = aux_crossings_ref.getArray(numCrossings); 913 914 crossingsLen = _crossings.length; 915 } 916 if (DO_STATS) { 917 // update max used mark 918 if (numCrossings > _arrayMaxUsed) { 919 _arrayMaxUsed = numCrossings; 920 } 921 } 922 } // ptrLen != 0 923 } // bucketCount != 0 924 925 926 if (numCrossings != 0) { 927 /* 928 * thresholds to switch to optimized merge sort 929 * for newly added edges + final merge pass. 930 */ 931 if ((ptrLen < 10) || (numCrossings < 40)) { 932 if (DO_STATS) { 933 rdrCtx.stats.hist_rdr_crossings.add(numCrossings); 934 rdrCtx.stats.hist_rdr_crossings_adds.add(ptrLen); 935 } 936 937 /* 938 * threshold to use binary insertion sort instead of 939 * straight insertion sort (to reduce minimize comparisons). 940 */ 941 useBinarySearch = (numCrossings >= 20); 942 943 // if small enough: 944 lastCross = _MIN_VALUE; 945 946 for (i = 0; i < numCrossings; i++) { 947 // get the pointer to the edge 948 ecur = _edgePtrs[i]; 949 950 /* convert subpixel coordinates (float) into pixel 951 positions (int) for coming scanline */ 952 /* note: it is faster to always update edges even 953 if it is removed from AEL for coming or last scanline */ 954 955 // random access so use unsafe: 956 addr = addr0 + ecur; // ecur + OFF_F_CURX 957 958 // get current crossing: 959 curx = _unsafe.getInt(addr); 960 961 // update crossing with orientation at last bit: 962 cross = curx; 963 964 // Increment x using DDA (fixed point): 965 curx += _unsafe.getInt(addr + _OFF_BUMP_X); 966 967 // Increment error: 968 err = _unsafe.getInt(addr + _OFF_ERROR) 969 + _unsafe.getInt(addr + _OFF_BUMP_ERR); 970 971 // Manual carry handling: 972 // keep sign and carry bit only and ignore last bit (preserve orientation): 973 _unsafe.putInt(addr, curx - ((err >> 30) & _ALL_BUT_LSB)); 974 _unsafe.putInt(addr + _OFF_ERROR, (err & _ERR_STEP_MAX)); 975 976 if (DO_STATS) { 977 rdrCtx.stats.stat_rdr_crossings_updates.add(numCrossings); 978 } 979 980 // insertion sort of crossings: 981 if (cross < lastCross) { 982 if (DO_STATS) { 983 rdrCtx.stats.stat_rdr_crossings_sorts.add(i); 984 } 985 986 /* use binary search for newly added edges 987 in crossings if arrays are large enough */ 988 if (useBinarySearch && (i >= prevNumCrossings)) { 989 if (DO_STATS) { 990 rdrCtx.stats.stat_rdr_crossings_bsearch.add(i); 991 } 992 low = 0; 993 high = i - 1; 994 995 do { 996 // note: use signed shift (not >>>) for performance 997 // as indices are small enough to exceed Integer.MAX_VALUE 998 mid = (low + high) >> 1; 999 1000 if (_crossings[mid] < cross) { 1001 low = mid + 1; 1002 } else { 1003 high = mid - 1; 1004 } 1005 } while (low <= high); 1006 1007 for (j = i - 1; j >= low; j--) { 1008 _crossings[j + 1] = _crossings[j]; 1009 _edgePtrs [j + 1] = _edgePtrs[j]; 1010 } 1011 _crossings[low] = cross; 1012 _edgePtrs [low] = ecur; 1013 1014 } else { 1015 j = i - 1; 1016 _crossings[i] = _crossings[j]; 1017 _edgePtrs[i] = _edgePtrs[j]; 1018 1019 while ((--j >= 0) && (_crossings[j] > cross)) { 1020 _crossings[j + 1] = _crossings[j]; 1021 _edgePtrs [j + 1] = _edgePtrs[j]; 1022 } 1023 _crossings[j + 1] = cross; 1024 _edgePtrs [j + 1] = ecur; 1025 } 1026 1027 } else { 1028 _crossings[i] = lastCross = cross; 1029 } 1030 } 1031 } else { 1032 if (DO_STATS) { 1033 rdrCtx.stats.stat_rdr_crossings_msorts.add(numCrossings); 1034 rdrCtx.stats.hist_rdr_crossings_ratio 1035 .add((1000 * ptrLen) / numCrossings); 1036 rdrCtx.stats.hist_rdr_crossings_msorts.add(numCrossings); 1037 rdrCtx.stats.hist_rdr_crossings_msorts_adds.add(ptrLen); 1038 } 1039 1040 // Copy sorted data in auxiliary arrays 1041 // and perform insertion sort on almost sorted data 1042 // (ie i < prevNumCrossings): 1043 1044 lastCross = _MIN_VALUE; 1045 1046 for (i = 0; i < numCrossings; i++) { 1047 // get the pointer to the edge 1048 ecur = _edgePtrs[i]; 1049 1050 /* convert subpixel coordinates (float) into pixel 1051 positions (int) for coming scanline */ 1052 /* note: it is faster to always update edges even 1053 if it is removed from AEL for coming or last scanline */ 1054 1055 // random access so use unsafe: 1056 addr = addr0 + ecur; // ecur + OFF_F_CURX 1057 1058 // get current crossing: 1059 curx = _unsafe.getInt(addr); 1060 1061 // update crossing with orientation at last bit: 1062 cross = curx; 1063 1064 // Increment x using DDA (fixed point): 1065 curx += _unsafe.getInt(addr + _OFF_BUMP_X); 1066 1067 // Increment error: 1068 err = _unsafe.getInt(addr + _OFF_ERROR) 1069 + _unsafe.getInt(addr + _OFF_BUMP_ERR); 1070 1071 // Manual carry handling: 1072 // keep sign and carry bit only and ignore last bit (preserve orientation): 1073 _unsafe.putInt(addr, curx - ((err >> 30) & _ALL_BUT_LSB)); 1074 _unsafe.putInt(addr + _OFF_ERROR, (err & _ERR_STEP_MAX)); 1075 1076 if (DO_STATS) { 1077 rdrCtx.stats.stat_rdr_crossings_updates.add(numCrossings); 1078 } 1079 1080 if (i >= prevNumCrossings) { 1081 // simply store crossing as edgePtrs is in-place: 1082 // will be copied and sorted efficiently by mergesort later: 1083 _crossings[i] = cross; 1084 1085 } else if (cross < lastCross) { 1086 if (DO_STATS) { 1087 rdrCtx.stats.stat_rdr_crossings_sorts.add(i); 1088 } 1089 1090 // (straight) insertion sort of crossings: 1091 j = i - 1; 1092 _aux_crossings[i] = _aux_crossings[j]; 1093 _aux_edgePtrs[i] = _aux_edgePtrs[j]; 1094 1095 while ((--j >= 0) && (_aux_crossings[j] > cross)) { 1096 _aux_crossings[j + 1] = _aux_crossings[j]; 1097 _aux_edgePtrs [j + 1] = _aux_edgePtrs[j]; 1098 } 1099 _aux_crossings[j + 1] = cross; 1100 _aux_edgePtrs [j + 1] = ecur; 1101 1102 } else { 1103 // auxiliary storage: 1104 _aux_crossings[i] = lastCross = cross; 1105 _aux_edgePtrs [i] = ecur; 1106 } 1107 } 1108 1109 // use Mergesort using auxiliary arrays (sort only right part) 1110 MergeSort.mergeSortNoCopy(_crossings, _edgePtrs, 1111 _aux_crossings, _aux_edgePtrs, 1112 numCrossings, prevNumCrossings); 1113 } 1114 1115 // reset ptrLen 1116 ptrLen = 0; 1117 // --- from former ScanLineIterator.next() 1118 1119 1120 /* note: bboxx0 and bboxx1 must be pixel boundaries 1121 to have correct coverage computation */ 1122 1123 // right shift on crossings to get the x-coordinate: 1124 curxo = _crossings[0]; 1125 x0 = curxo >> 1; 1126 if (x0 < minX) { 1127 minX = x0; // subpixel coordinate 1128 } 1129 1130 x1 = _crossings[numCrossings - 1] >> 1; 1131 if (x1 > maxX) { 1132 maxX = x1; // subpixel coordinate 1133 } 1134 1135 1136 // compute pixel coverages 1137 prev = curx = x0; 1138 // to turn {0, 1} into {-1, 1}, multiply by 2 and subtract 1. 1139 // last bit contains orientation (0 or 1) 1140 crorientation = ((curxo & 0x1) << 1) - 1; 1141 1142 if (windingRuleEvenOdd) { 1143 sum = crorientation; 1144 1145 // Even Odd winding rule: take care of mask ie sum(orientations) 1146 for (i = 1; i < numCrossings; i++) { 1147 curxo = _crossings[i]; 1148 curx = curxo >> 1; 1149 // to turn {0, 1} into {-1, 1}, multiply by 2 and subtract 1. 1150 // last bit contains orientation (0 or 1) 1151 crorientation = ((curxo & 0x1) << 1) - 1; 1152 1153 if ((sum & 0x1) != 0) { 1154 // TODO: perform line clipping on left-right sides 1155 // to avoid such bound checks: 1156 x0 = (prev > bboxx0) ? prev : bboxx0; 1157 1158 if (curx < bboxx1) { 1159 x1 = curx; 1160 } else { 1161 x1 = bboxx1; 1162 // skip right side (fast exit loop): 1163 i = numCrossings; 1164 } 1165 1166 if (x0 < x1) { 1167 x0 -= bboxx0; // turn x0, x1 from coords to indices 1168 x1 -= bboxx0; // in the alpha array. 1169 1170 pix_x = x0 >> _SUBPIXEL_LG_POSITIONS_X; 1171 pix_xmaxm1 = (x1 - 1) >> _SUBPIXEL_LG_POSITIONS_X; 1172 1173 if (pix_x == pix_xmaxm1) { 1174 // Start and end in same pixel 1175 tmp = (x1 - x0); // number of subpixels 1176 _alpha[pix_x ] += tmp; 1177 _alpha[pix_x + 1] -= tmp; 1178 1179 if (useBlkFlags) { 1180 // flag used blocks: 1181 _blkFlags[pix_x >> _BLK_SIZE_LG] = 1; 1182 _blkFlags[(pix_x + 1) >> _BLK_SIZE_LG] = 1; 1183 } 1184 } else { 1185 tmp = (x0 & _SUBPIXEL_MASK_X); 1186 _alpha[pix_x ] 1187 += (_SUBPIXEL_POSITIONS_X - tmp); 1188 _alpha[pix_x + 1] 1189 += tmp; 1190 1191 pix_xmax = x1 >> _SUBPIXEL_LG_POSITIONS_X; 1192 1193 tmp = (x1 & _SUBPIXEL_MASK_X); 1194 _alpha[pix_xmax ] 1195 -= (_SUBPIXEL_POSITIONS_X - tmp); 1196 _alpha[pix_xmax + 1] 1197 -= tmp; 1198 1199 if (useBlkFlags) { 1200 // flag used blocks: 1201 _blkFlags[ pix_x >> _BLK_SIZE_LG] = 1; 1202 _blkFlags[(pix_x + 1) >> _BLK_SIZE_LG] = 1; 1203 _blkFlags[pix_xmax >> _BLK_SIZE_LG] = 1; 1204 _blkFlags[(pix_xmax + 1) >> _BLK_SIZE_LG] = 1; 1205 } 1206 } 1207 } 1208 } 1209 1210 sum += crorientation; 1211 prev = curx; 1212 } 1213 } else { 1214 // Non-zero winding rule: optimize that case (default) 1215 // and avoid processing intermediate crossings 1216 for (i = 1, sum = 0;; i++) { 1217 sum += crorientation; 1218 1219 if (sum != 0) { 1220 // prev = min(curx) 1221 if (prev > curx) { 1222 prev = curx; 1223 } 1224 } else { 1225 // TODO: perform line clipping on left-right sides 1226 // to avoid such bound checks: 1227 x0 = (prev > bboxx0) ? prev : bboxx0; 1228 1229 if (curx < bboxx1) { 1230 x1 = curx; 1231 } else { 1232 x1 = bboxx1; 1233 // skip right side (fast exit loop): 1234 i = numCrossings; 1235 } 1236 1237 if (x0 < x1) { 1238 x0 -= bboxx0; // turn x0, x1 from coords to indices 1239 x1 -= bboxx0; // in the alpha array. 1240 1241 pix_x = x0 >> _SUBPIXEL_LG_POSITIONS_X; 1242 pix_xmaxm1 = (x1 - 1) >> _SUBPIXEL_LG_POSITIONS_X; 1243 1244 if (pix_x == pix_xmaxm1) { 1245 // Start and end in same pixel 1246 tmp = (x1 - x0); // number of subpixels 1247 _alpha[pix_x ] += tmp; 1248 _alpha[pix_x + 1] -= tmp; 1249 1250 if (useBlkFlags) { 1251 // flag used blocks: 1252 _blkFlags[pix_x >> _BLK_SIZE_LG] = 1; 1253 _blkFlags[(pix_x + 1) >> _BLK_SIZE_LG] = 1; 1254 } 1255 } else { 1256 tmp = (x0 & _SUBPIXEL_MASK_X); 1257 _alpha[pix_x ] 1258 += (_SUBPIXEL_POSITIONS_X - tmp); 1259 _alpha[pix_x + 1] 1260 += tmp; 1261 1262 pix_xmax = x1 >> _SUBPIXEL_LG_POSITIONS_X; 1263 1264 tmp = (x1 & _SUBPIXEL_MASK_X); 1265 _alpha[pix_xmax ] 1266 -= (_SUBPIXEL_POSITIONS_X - tmp); 1267 _alpha[pix_xmax + 1] 1268 -= tmp; 1269 1270 if (useBlkFlags) { 1271 // flag used blocks: 1272 _blkFlags[ pix_x >> _BLK_SIZE_LG] = 1; 1273 _blkFlags[(pix_x + 1) >> _BLK_SIZE_LG] = 1; 1274 _blkFlags[pix_xmax >> _BLK_SIZE_LG] = 1; 1275 _blkFlags[(pix_xmax + 1) >> _BLK_SIZE_LG] = 1; 1276 } 1277 } 1278 } 1279 prev = _MAX_VALUE; 1280 } 1281 1282 if (i == numCrossings) { 1283 break; 1284 } 1285 1286 curxo = _crossings[i]; 1287 curx = curxo >> 1; 1288 // to turn {0, 1} into {-1, 1}, multiply by 2 and subtract 1. 1289 // last bit contains orientation (0 or 1) 1290 crorientation = ((curxo & 0x1) << 1) - 1; 1291 } 1292 } 1293 } // numCrossings > 0 1294 1295 // even if this last row had no crossings, alpha will be zeroed 1296 // from the last emitRow call. But this doesn't matter because 1297 // maxX < minX, so no row will be emitted to the AlphaConsumer. 1298 if ((y & _SUBPIXEL_MASK_Y) == _SUBPIXEL_MASK_Y) { 1299 lastY = y >> _SUBPIXEL_LG_POSITIONS_Y; 1300 1301 // convert subpixel to pixel coordinate within boundaries: 1302 minX = FloatMath.max(minX, bboxx0) >> _SUBPIXEL_LG_POSITIONS_X; 1303 maxX = FloatMath.min(maxX, bboxx1) >> _SUBPIXEL_LG_POSITIONS_X; 1304 1305 if (maxX >= minX) { 1306 // note: alpha array will be zeroed by copyAARow() 1307 // +1 because alpha [pix_minX; pix_maxX[ 1308 // fix range [x0; x1[ 1309 // note: if x1=bboxx1, then alpha is written up to bboxx1+1 1310 // inclusive: alpha[bboxx1] ignored, alpha[bboxx1+1] == 0 1311 // (normally so never cleared below) 1312 copyAARow(_alpha, lastY, minX, maxX + 1, useBlkFlags, ac); 1313 1314 // speculative for next pixel row (scanline coherence): 1315 if (_enableBlkFlagsHeuristics) { 1316 // Use block flags if large pixel span and few crossings: 1317 // ie mean(distance between crossings) is larger than 1318 // 1 block size; 1319 1320 // fast check width: 1321 maxX -= minX; 1322 1323 // if stroking: numCrossings /= 2 1324 // => shift numCrossings by 1 1325 // condition = (width / (numCrossings - 1)) > blockSize 1326 useBlkFlags = (maxX > _BLK_SIZE) && (maxX > 1327 (((numCrossings >> stroking) - 1) << _BLK_SIZE_LG)); 1328 1329 if (DO_STATS) { 1330 tmp = FloatMath.max(1, 1331 ((numCrossings >> stroking) - 1)); 1332 rdrCtx.stats.hist_tile_generator_encoding_dist 1333 .add(maxX / tmp); 1334 } 1335 } 1336 } else { 1337 ac.clearAlphas(lastY); 1338 } 1339 minX = _MAX_VALUE; 1340 maxX = _MIN_VALUE; 1341 } 1342 } // scan line iterator 1343 1344 // Emit final row 1345 y--; 1346 y >>= _SUBPIXEL_LG_POSITIONS_Y; 1347 1348 // convert subpixel to pixel coordinate within boundaries: 1349 minX = FloatMath.max(minX, bboxx0) >> _SUBPIXEL_LG_POSITIONS_X; 1350 maxX = FloatMath.min(maxX, bboxx1) >> _SUBPIXEL_LG_POSITIONS_X; 1351 1352 if (maxX >= minX) { 1353 // note: alpha array will be zeroed by copyAARow() 1354 // +1 because alpha [pix_minX; pix_maxX[ 1355 // fix range [x0; x1[ 1356 // note: if x1=bboxx1, then alpha is written up to bboxx1+1 1357 // inclusive: alpha[bboxx1] ignored then cleared and 1358 // alpha[bboxx1+1] == 0 (normally so never cleared after) 1359 copyAARow(_alpha, y, minX, maxX + 1, useBlkFlags, ac); 1360 } else if (y != lastY) { 1361 ac.clearAlphas(y); 1362 } 1363 1364 // update member: 1365 edgeCount = numCrossings; 1366 prevUseBlkFlags = useBlkFlags; 1367 1368 if (DO_STATS) { 1369 // update max used mark 1370 activeEdgeMaxUsed = _arrayMaxUsed; 1371 } 1372 } 1373 1374 void endRendering() { 1375 if (DO_MONITORS) { 1376 rdrCtx.stats.mon_rdr_endRendering.start(); 1377 } 1378 if (edgeMinY == Integer.MAX_VALUE) { 1379 return; // undefined edges bounds 1380 } 1381 1382 final int _boundsMinY = boundsMinY; 1383 final int _boundsMaxY = boundsMaxY; 1384 1385 // bounds as inclusive intervals 1386 final int spminX = FloatMath.max(FloatMath.ceil_int(edgeMinX - 0.5f), boundsMinX); 1387 final int spmaxX = FloatMath.min(FloatMath.ceil_int(edgeMaxX - 0.5f), boundsMaxX - 1); 1388 1389 // edge Min/Max Y are already rounded to subpixels within bounds: 1390 final int spminY = edgeMinY; 1391 final int spmaxY; 1392 int maxY = edgeMaxY; 1393 1394 if (maxY <= _boundsMaxY - 1) { 1395 spmaxY = maxY; 1396 } else { 1397 spmaxY = _boundsMaxY - 1; 1398 maxY = _boundsMaxY; 1399 } 1400 buckets_minY = spminY - _boundsMinY; 1401 buckets_maxY = maxY - _boundsMinY; 1402 1403 if (DO_LOG_BOUNDS) { 1404 MarlinUtils.logInfo("edgesXY = [" + edgeMinX + " ... " + edgeMaxX 1405 + "][" + edgeMinY + " ... " + edgeMaxY + "]"); 1406 MarlinUtils.logInfo("spXY = [" + spminX + " ... " + spmaxX 1407 + "][" + spminY + " ... " + spmaxY + "]"); 1408 } 1409 1410 // test clipping for shapes out of bounds 1411 if ((spminX > spmaxX) || (spminY > spmaxY)) { 1412 return; 1413 } 1414 1415 // half open intervals 1416 // inclusive: 1417 final int pminX = spminX >> SUBPIXEL_LG_POSITIONS_X; 1418 // exclusive: 1419 final int pmaxX = (spmaxX + SUBPIXEL_MASK_X) >> SUBPIXEL_LG_POSITIONS_X; 1420 // inclusive: 1421 final int pminY = spminY >> SUBPIXEL_LG_POSITIONS_Y; 1422 // exclusive: 1423 final int pmaxY = (spmaxY + SUBPIXEL_MASK_Y) >> SUBPIXEL_LG_POSITIONS_Y; 1424 1425 // store BBox to answer ptg.getBBox(): 1426 initConsumer(pminX, pminY, pmaxX, pmaxY); 1427 1428 // Heuristics for using block flags: 1429 if (ENABLE_BLOCK_FLAGS) { 1430 enableBlkFlags = this.useRLE; 1431 prevUseBlkFlags = enableBlkFlags && !ENABLE_BLOCK_FLAGS_HEURISTICS; 1432 1433 if (enableBlkFlags) { 1434 // ensure blockFlags array is large enough: 1435 // note: +2 to ensure enough space left at end 1436 final int blkLen = ((pmaxX - pminX) >> BLOCK_SIZE_LG) + 2; 1437 if (blkLen > INITIAL_ARRAY) { 1438 blkFlags = blkFlags_ref.getArray(blkLen); 1439 } 1440 } 1441 } 1442 1443 // memorize the rendering bounding box: 1444 /* note: bbox_spminX and bbox_spmaxX must be pixel boundaries 1445 to have correct coverage computation */ 1446 // inclusive: 1447 bbox_spminX = pminX << SUBPIXEL_LG_POSITIONS_X; 1448 // exclusive: 1449 bbox_spmaxX = pmaxX << SUBPIXEL_LG_POSITIONS_X; 1450 // inclusive: 1451 bbox_spminY = spminY; 1452 // exclusive: 1453 bbox_spmaxY = FloatMath.min(spmaxY + 1, pmaxY << SUBPIXEL_LG_POSITIONS_Y); 1454 1455 if (DO_LOG_BOUNDS) { 1456 MarlinUtils.logInfo("pXY = [" + pminX + " ... " + pmaxX 1457 + "[ [" + pminY + " ... " + pmaxY + "["); 1458 MarlinUtils.logInfo("bbox_spXY = [" + bbox_spminX + " ... " 1459 + bbox_spmaxX + "[ [" + bbox_spminY + " ... " 1460 + bbox_spmaxY + "["); 1461 } 1462 1463 // Prepare alpha line: 1464 // add 2 to better deal with the last pixel in a pixel row. 1465 final int width = (pmaxX - pminX) + 2; 1466 1467 // Useful when processing tile line by tile line 1468 if (width > INITIAL_AA_ARRAY) { 1469 if (DO_STATS) { 1470 rdrCtx.stats.stat_array_renderer_alphaline.add(width); 1471 } 1472 alphaLine = alphaLine_ref.getArray(width); 1473 } 1474 } 1475 1476 void initConsumer(int minx, int miny, int maxx, int maxy) 1477 { 1478 // assert maxy >= miny && maxx >= minx; 1479 bboxX0 = minx; 1480 bboxX1 = maxx; 1481 bboxY0 = miny; 1482 bboxY1 = maxy; 1483 1484 final int width = (maxx - minx); 1485 1486 if (FORCE_NO_RLE) { 1487 useRLE = false; 1488 } else if (FORCE_RLE) { 1489 useRLE = true; 1490 } else { 1491 // heuristics: use both bbox area and complexity 1492 // ie number of primitives: 1493 1494 // fast check min width: 1495 if (width <= RLE_MIN_WIDTH) { 1496 useRLE = false; 1497 } else { 1498 useRLE = true; 1499 } 1500 } 1501 } 1502 1503 private int bbox_spminX, bbox_spmaxX, bbox_spminY, bbox_spmaxY; 1504 1505 public void produceAlphas(final MarlinAlphaConsumer ac) { 1506 ac.setMaxAlpha(MAX_AA_ALPHA); 1507 1508 if (enableBlkFlags && !ac.supportBlockFlags()) { 1509 // consumer does not support block flag optimization: 1510 enableBlkFlags = false; 1511 prevUseBlkFlags = false; 1512 } 1513 1514 if (DO_MONITORS) { 1515 rdrCtx.stats.mon_rdr_endRendering_Y.start(); 1516 } 1517 1518 // Process all scan lines: 1519 _endRendering(bbox_spminY, bbox_spmaxY, ac); 1520 1521 if (DO_MONITORS) { 1522 rdrCtx.stats.mon_rdr_endRendering_Y.stop(); 1523 } 1524 } 1525 1526 void copyAARow(final int[] alphaRow, 1527 final int pix_y, final int pix_from, final int pix_to, 1528 final boolean useBlockFlags, 1529 final MarlinAlphaConsumer ac) 1530 { 1531 if (DO_MONITORS) { 1532 rdrCtx.stats.mon_rdr_copyAARow.start(); 1533 } 1534 if (DO_STATS) { 1535 rdrCtx.stats.stat_cache_rowAA.add(pix_to - pix_from); 1536 } 1537 1538 if (useBlockFlags) { 1539 if (DO_STATS) { 1540 rdrCtx.stats.hist_tile_generator_encoding.add(1); 1541 } 1542 ac.setAndClearRelativeAlphas(blkFlags, alphaRow, pix_y, pix_from, pix_to); 1543 } else { 1544 if (DO_STATS) { 1545 rdrCtx.stats.hist_tile_generator_encoding.add(0); 1546 } 1547 ac.setAndClearRelativeAlphas(alphaRow, pix_y, pix_from, pix_to); 1548 } 1549 if (DO_MONITORS) { 1550 rdrCtx.stats.mon_rdr_copyAARow.stop(); 1551 } 1552 } 1553 1554 // output pixel bounding box: 1555 int bboxX0, bboxX1, bboxY0, bboxY1; 1556 1557 @Override 1558 public int getOutpixMinX() { 1559 return bboxX0; 1560 } 1561 1562 @Override 1563 public int getOutpixMaxX() { 1564 return bboxX1; 1565 } 1566 1567 @Override 1568 public int getOutpixMinY() { 1569 return bboxY0; 1570 } 1571 1572 @Override 1573 public int getOutpixMaxY() { 1574 return bboxY1; 1575 } 1576 }