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modules/javafx.graphics/src/main/java/com/sun/marlin/Dasher.java

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 121             sum += d;
 122         }
 123         float cycles = phase / sum;
 124         if (phase < 0.0f) {
 125             if (-cycles >= MAX_CYCLES) {
 126                 phase = 0.0f;
 127             } else {
 128                 int fullcycles = FloatMath.floor_int(-cycles);
 129                 if ((fullcycles & dash.length & 1) != 0) {
 130                     dashOn = !dashOn;
 131                 }
 132                 phase += fullcycles * sum;
 133                 while (phase < 0.0f) {
 134                     if (--sidx < 0) {
 135                         sidx = dash.length - 1;
 136                     }
 137                     phase += dash[sidx];
 138                     dashOn = !dashOn;
 139                 }
 140             }
 141         } else if (phase > 0) {
 142             if (cycles >= MAX_CYCLES) {
 143                 phase = 0.0f;
 144             } else {
 145                 int fullcycles = FloatMath.floor_int(cycles);
 146                 if ((fullcycles & dash.length & 1) != 0) {
 147                     dashOn = !dashOn;
 148                 }
 149                 phase -= fullcycles * sum;
 150                 float d;
 151                 while (phase >= (d = dash[sidx])) {
 152                     phase -= d;
 153                     sidx = (sidx + 1) % dash.length;
 154                     dashOn = !dashOn;
 155                 }
 156             }
 157         }
 158 
 159         this.dash = dash;
 160         this.dashLen = dashLen;
 161         this.startPhase = this.phase = phase;

 162         this.startDashOn = dashOn;
 163         this.startIdx = sidx;
 164         this.starting = true;
 165         needsMoveTo = false;
 166         firstSegidx = 0;
 167 
 168         this.recycleDashes = recycleDashes;
 169 
 170         return this; // fluent API
 171     }
 172 
 173     /**
 174      * Disposes this dasher:
 175      * clean up before reusing this instance
 176      */
 177     void dispose() {
 178         if (DO_CLEAN_DIRTY) {
 179             // Force zero-fill dirty arrays:
 180             Arrays.fill(curCurvepts, 0.0f);
 181         }
 182         // Return arrays:
 183         if (recycleDashes) {
 184             dash = dashes_ref.putArray(dash);
 185         }
 186         firstSegmentsBuffer = firstSegmentsBuffer_ref.putArray(firstSegmentsBuffer);
 187     }
 188 
 189     public float[] copyDashArray(final float[] dashes) {
 190         final int len = dashes.length;
 191         final float[] newDashes;
 192         if (len <= MarlinConst.INITIAL_ARRAY) {
 193             newDashes = dashes_ref.initial;
 194         } else {
 195             if (DO_STATS) {
 196                 rdrCtx.stats.stat_array_dasher_dasher.add(len);
 197             }
 198             newDashes = dashes_ref.getArray(len);
 199         }
 200         System.arraycopy(dashes, 0, newDashes, 0, len);
 201         return newDashes;
 202     }
 203 
 204     @Override
 205     public void moveTo(float x0, float y0) {
 206         if (firstSegidx > 0) {
 207             out.moveTo(sx, sy);
 208             emitFirstSegments();
 209         }
 210         needsMoveTo = true;
 211         this.idx = startIdx;
 212         this.dashOn = this.startDashOn;
 213         this.phase = this.startPhase;
 214         this.sx = this.x0 = x0;
 215         this.sy = this.y0 = y0;


 216         this.starting = true;
 217     }
 218 
 219     private void emitSeg(float[] buf, int off, int type) {
 220         switch (type) {
 221         case 8:
 222             out.curveTo(buf[off+0], buf[off+1],
 223                         buf[off+2], buf[off+3],
 224                         buf[off+4], buf[off+5]);
 225             return;
 226         case 6:
 227             out.quadTo(buf[off+0], buf[off+1],
 228                        buf[off+2], buf[off+3]);
 229             return;
 230         case 4:
 231             out.lineTo(buf[off], buf[off+1]);
 232             return;
 233         default:
 234         }
 235     }
 236 
 237     private void emitFirstSegments() {
 238         final float[] fSegBuf = firstSegmentsBuffer;
 239 
 240         for (int i = 0; i < firstSegidx; ) {
 241             int type = (int)fSegBuf[i];
 242             emitSeg(fSegBuf, i + 1, type);
 243             i += (type - 1);
 244         }
 245         firstSegidx = 0;
 246     }
 247     // We don't emit the first dash right away. If we did, caps would be
 248     // drawn on it, but we need joins to be drawn if there's a closePath()
 249     // So, we store the path elements that make up the first dash in the
 250     // buffer below.
 251     private float[] firstSegmentsBuffer; // dynamic array
 252     private int firstSegidx;
 253 
 254     // precondition: pts must be in relative coordinates (relative to x0,y0)
 255     private void goTo(float[] pts, int off, final int type) {
 256         float x = pts[off + type - 4];
 257         float y = pts[off + type - 3];
 258         if (dashOn) {


 259             if (starting) {
 260                 int len = type - 1; // - 2 + 1
 261                 int segIdx = firstSegidx;
 262                 float[] buf = firstSegmentsBuffer;
 263                 if (segIdx + len  > buf.length) {
 264                     if (DO_STATS) {
 265                         rdrCtx.stats.stat_array_dasher_firstSegmentsBuffer
 266                             .add(segIdx + len);
 267                     }
 268                     firstSegmentsBuffer = buf
 269                         = firstSegmentsBuffer_ref.widenArray(buf, segIdx,
 270                                                              segIdx + len);
 271                 }
 272                 buf[segIdx++] = type;
 273                 len--;
 274                 // small arraycopy (2, 4 or 6) but with offset:
 275                 System.arraycopy(pts, off, buf, segIdx, len);
 276                 segIdx += len;
 277                 firstSegidx = segIdx;
 278             } else {
 279                 if (needsMoveTo) {
 280                     out.moveTo(x0, y0);
 281                     needsMoveTo = false;

 282                 }
 283                 emitSeg(pts, off, type);
 284             }
 285         } else {
 286             starting = false;



 287             needsMoveTo = true;
 288         }
 289         this.x0 = x;
 290         this.y0 = y;
 291     }
 292 





















 293     @Override
 294     public void lineTo(float x1, float y1) {
 295         float dx = x1 - x0;
 296         float dy = y1 - y0;
 297 
 298         float len = dx*dx + dy*dy;
 299         if (len == 0.0f) {
 300             return;
 301         }
 302         len = (float) Math.sqrt(len);
 303 
 304         // The scaling factors needed to get the dx and dy of the
 305         // transformed dash segments.
 306         final float cx = dx / len;
 307         final float cy = dy / len;
 308 
 309         final float[] _curCurvepts = curCurvepts;
 310         final float[] _dash = dash;





 311 
 312         float leftInThisDashSegment;
 313         float dashdx, dashdy, p;
 314 
 315         while (true) {
 316             leftInThisDashSegment = _dash[idx] - phase;

 317 
 318             if (len <= leftInThisDashSegment) {
 319                 _curCurvepts[0] = x1;
 320                 _curCurvepts[1] = y1;
 321                 goTo(_curCurvepts, 0, 4);

 322 
 323                 // Advance phase within current dash segment
 324                 phase += len;

 325                 // TODO: compare float values using epsilon:
 326                 if (len == leftInThisDashSegment) {
 327                     phase = 0.0f;
 328                     idx = (idx + 1) % dashLen;
 329                     dashOn = !dashOn;
 330                 }





 331                 return;
 332             }
 333 
 334             dashdx = _dash[idx] * cx;
 335             dashdy = _dash[idx] * cy;
 336 
 337             if (phase == 0.0f) {
 338                 _curCurvepts[0] = x0 + dashdx;
 339                 _curCurvepts[1] = y0 + dashdy;
 340             } else {
 341                 p = leftInThisDashSegment / _dash[idx];
 342                 _curCurvepts[0] = x0 + p * dashdx;
 343                 _curCurvepts[1] = y0 + p * dashdy;
 344             }
 345 
 346             goTo(_curCurvepts, 0, 4);
 347 
 348             len -= leftInThisDashSegment;
 349             // Advance to next dash segment
 350             idx = (idx + 1) % dashLen;
 351             dashOn = !dashOn;
 352             phase = 0.0f;
 353         }
 354     }
 355 
 356     // shared instance in Dasher
 357     private final LengthIterator li = new LengthIterator();
 358 
 359     // preconditions: curCurvepts must be an array of length at least 2 * type,
 360     // that contains the curve we want to dash in the first type elements
 361     private void somethingTo(int type) {
 362         if (pointCurve(curCurvepts, type)) {
 363             return;
 364         }
 365         li.initializeIterationOnCurve(curCurvepts, type);









 366 
 367         // initially the current curve is at curCurvepts[0...type]
 368         int curCurveoff = 0;
 369         float lastSplitT = 0.0f;
 370         float t;
 371         float leftInThisDashSegment = dash[idx] - phase;
 372 
 373         while ((t = li.next(leftInThisDashSegment)) < 1.0f) {
 374             if (t != 0.0f) {
 375                 Helpers.subdivideAt((t - lastSplitT) / (1.0f - lastSplitT),
 376                                     curCurvepts, curCurveoff,
 377                                     curCurvepts, 0,
 378                                     curCurvepts, type, type);
 379                 lastSplitT = t;
 380                 goTo(curCurvepts, 2, type);
 381                 curCurveoff = type;
 382             }
 383             // Advance to next dash segment
 384             idx = (idx + 1) % dashLen;
 385             dashOn = !dashOn;
 386             phase = 0.0f;
 387             leftInThisDashSegment = dash[idx];
 388         }
 389         goTo(curCurvepts, curCurveoff+2, type);
 390         phase += li.lastSegLen();
 391         if (phase >= dash[idx]) {
 392             phase = 0.0f;
 393             idx = (idx + 1) % dashLen;
 394             dashOn = !dashOn;
 395         }




 396         // reset LengthIterator:
 397         li.reset();
 398     }
 399 
 400     private static boolean pointCurve(float[] curve, int type) {
 401         for (int i = 2; i < type; i++) {
 402             if (curve[i] != curve[i-2]) {
 403                 return false;
 404             }
 405         }
 406         return true;
 407     }
 408 
 409     // Objects of this class are used to iterate through curves. They return
 410     // t values where the left side of the curve has a specified length.
 411     // It does this by subdividing the input curve until a certain error
 412     // condition has been met. A recursive subdivision procedure would
 413     // return as many as 1<<limit curves, but this is an iterator and we
 414     // don't need all the curves all at once, so what we carry out a
 415     // lazy inorder traversal of the recursion tree (meaning we only move
 416     // through the tree when we need the next subdivided curve). This saves
 417     // us a lot of memory because at any one time we only need to store
 418     // limit+1 curves - one for each level of the tree + 1.
 419     // NOTE: the way we do things here is not enough to traverse a general
 420     // tree; however, the trees we are interested in have the property that
 421     // every non leaf node has exactly 2 children
 422     static final class LengthIterator {
 423         private enum Side {LEFT, RIGHT};
 424         // Holds the curves at various levels of the recursion. The root
 425         // (i.e. the original curve) is at recCurveStack[0] (but then it
 426         // gets subdivided, the left half is put at 1, so most of the time
 427         // only the right half of the original curve is at 0)
 428         private final float[][] recCurveStack; // dirty
 429         // sides[i] indicates whether the node at level i+1 in the path from
 430         // the root to the current leaf is a left or right child of its parent.
 431         private final Side[] sides; // dirty
 432         private int curveType;
 433         // lastT and nextT delimit the current leaf.
 434         private float nextT;
 435         private float lenAtNextT;
 436         private float lastT;
 437         private float lenAtLastT;
 438         private float lenAtLastSplit;
 439         private float lastSegLen;
 440         // the current level in the recursion tree. 0 is the root. limit
 441         // is the deepest possible leaf.
 442         private int recLevel;
 443         private boolean done;


 653                 lastT = nextT;
 654                 lenAtLastT = lenAtNextT;
 655                 nextT += (1 << (REC_LIMIT - recLevel)) * MIN_T_INC;
 656                 lenAtNextT += len;
 657                 // invalidate caches
 658                 flatLeafCoefCache[2] = -1.0f;
 659                 cachedHaveLowAcceleration = -1;
 660             } else {
 661                 Helpers.subdivide(recCurveStack[recLevel], 0,
 662                                   recCurveStack[recLevel+1], 0,
 663                                   recCurveStack[recLevel], 0, curveType);
 664                 sides[recLevel] = Side.LEFT;
 665                 recLevel++;
 666                 goLeft();
 667             }
 668         }
 669 
 670         // this is a bit of a hack. It returns -1 if we're not on a leaf, and
 671         // the length of the leaf if we are on a leaf.
 672         private float onLeaf() {
 673             float[] curve = recCurveStack[recLevel];

 674             float polyLen = 0.0f;
 675 
 676             float x0 = curve[0], y0 = curve[1];
 677             for (int i = 2; i < curveType; i += 2) {
 678                 final float x1 = curve[i], y1 = curve[i+1];
 679                 final float len = Helpers.linelen(x0, y0, x1, y1);
 680                 polyLen += len;
 681                 curLeafCtrlPolyLengths[i/2 - 1] = len;
 682                 x0 = x1;
 683                 y0 = y1;
 684             }
 685 
 686             final float lineLen = Helpers.linelen(curve[0], curve[1],
 687                                                   curve[curveType-2],
 688                                                   curve[curveType-1]);
 689             if ((polyLen - lineLen) < ERR || recLevel == REC_LIMIT) {
 690                 return (polyLen + lineLen) / 2.0f;
 691             }
 692             return -1.0f;
 693         }
 694     }
 695 
 696     @Override
 697     public void curveTo(float x1, float y1,
 698                         float x2, float y2,
 699                         float x3, float y3)
 700     {
 701         final float[] _curCurvepts = curCurvepts;
 702         _curCurvepts[0] = x0;        _curCurvepts[1] = y0;
 703         _curCurvepts[2] = x1;        _curCurvepts[3] = y1;
 704         _curCurvepts[4] = x2;        _curCurvepts[5] = y2;
 705         _curCurvepts[6] = x3;        _curCurvepts[7] = y3;
 706         somethingTo(8);
 707     }
 708 
 709     @Override
 710     public void quadTo(float x1, float y1, float x2, float y2) {
 711         final float[] _curCurvepts = curCurvepts;
 712         _curCurvepts[0] = x0;        _curCurvepts[1] = y0;
 713         _curCurvepts[2] = x1;        _curCurvepts[3] = y1;
 714         _curCurvepts[4] = x2;        _curCurvepts[5] = y2;
 715         somethingTo(6);
 716     }
 717 
 718     @Override
 719     public void closePath() {
 720         lineTo(sx, sy);
 721         if (firstSegidx > 0) {
 722             if (!dashOn || needsMoveTo) {
 723                 out.moveTo(sx, sy);
 724             }
 725             emitFirstSegments();
 726         }
 727         moveTo(sx, sy);
 728     }
 729 
 730     @Override
 731     public void pathDone() {
 732         if (firstSegidx > 0) {
 733             out.moveTo(sx, sy);
 734             emitFirstSegments();
 735         }
 736         out.pathDone();
 737 
 738         // Dispose this instance:
 739         dispose();
 740     }
 741 }
 742 


 121             sum += d;
 122         }
 123         float cycles = phase / sum;
 124         if (phase < 0.0f) {
 125             if (-cycles >= MAX_CYCLES) {
 126                 phase = 0.0f;
 127             } else {
 128                 int fullcycles = FloatMath.floor_int(-cycles);
 129                 if ((fullcycles & dash.length & 1) != 0) {
 130                     dashOn = !dashOn;
 131                 }
 132                 phase += fullcycles * sum;
 133                 while (phase < 0.0f) {
 134                     if (--sidx < 0) {
 135                         sidx = dash.length - 1;
 136                     }
 137                     phase += dash[sidx];
 138                     dashOn = !dashOn;
 139                 }
 140             }
 141         } else if (phase > 0.0f) {
 142             if (cycles >= MAX_CYCLES) {
 143                 phase = 0.0f;
 144             } else {
 145                 int fullcycles = FloatMath.floor_int(cycles);
 146                 if ((fullcycles & dash.length & 1) != 0) {
 147                     dashOn = !dashOn;
 148                 }
 149                 phase -= fullcycles * sum;
 150                 float d;
 151                 while (phase >= (d = dash[sidx])) {
 152                     phase -= d;
 153                     sidx = (sidx + 1) % dash.length;
 154                     dashOn = !dashOn;
 155                 }
 156             }
 157         }
 158 
 159         this.dash = dash;
 160         this.dashLen = dashLen;
 161         this.phase = phase;
 162         this.startPhase = phase;
 163         this.startDashOn = dashOn;
 164         this.startIdx = sidx;
 165         this.starting = true;
 166         this.needsMoveTo = false;
 167         this.firstSegidx = 0;
 168 
 169         this.recycleDashes = recycleDashes;
 170 
 171         return this; // fluent API
 172     }
 173 
 174     /**
 175      * Disposes this dasher:
 176      * clean up before reusing this instance
 177      */
 178     void dispose() {
 179         if (DO_CLEAN_DIRTY) {
 180             // Force zero-fill dirty arrays:
 181             Arrays.fill(curCurvepts, 0.0f);
 182         }
 183         // Return arrays:
 184         if (recycleDashes) {
 185             dash = dashes_ref.putArray(dash);
 186         }
 187         firstSegmentsBuffer = firstSegmentsBuffer_ref.putArray(firstSegmentsBuffer);
 188     }
 189 
 190     public float[] copyDashArray(final float[] dashes) {
 191         final int len = dashes.length;
 192         final float[] newDashes;
 193         if (len <= MarlinConst.INITIAL_ARRAY) {
 194             newDashes = dashes_ref.initial;
 195         } else {
 196             if (DO_STATS) {
 197                 rdrCtx.stats.stat_array_dasher_dasher.add(len);
 198             }
 199             newDashes = dashes_ref.getArray(len);
 200         }
 201         System.arraycopy(dashes, 0, newDashes, 0, len);
 202         return newDashes;
 203     }
 204 
 205     @Override
 206     public void moveTo(float x0, float y0) {
 207         if (firstSegidx != 0) {
 208             out.moveTo(sx, sy);
 209             emitFirstSegments();
 210         }
 211         needsMoveTo = true;
 212         this.idx = startIdx;
 213         this.dashOn = this.startDashOn;
 214         this.phase = this.startPhase;
 215         this.sx = x0;
 216         this.sy = y0;
 217         this.x0 = x0;
 218         this.y0 = y0;
 219         this.starting = true;
 220     }
 221 
 222     private void emitSeg(float[] buf, int off, int type) {
 223         switch (type) {
 224         case 8:
 225             out.curveTo(buf[off+0], buf[off+1],
 226                         buf[off+2], buf[off+3],
 227                         buf[off+4], buf[off+5]);
 228             return;
 229         case 6:
 230             out.quadTo(buf[off+0], buf[off+1],
 231                        buf[off+2], buf[off+3]);
 232             return;
 233         case 4:
 234             out.lineTo(buf[off], buf[off+1]);
 235             return;
 236         default:
 237         }
 238     }
 239 
 240     private void emitFirstSegments() {
 241         final float[] fSegBuf = firstSegmentsBuffer;
 242 
 243         for (int i = 0, len = firstSegidx; i < len; ) {
 244             int type = (int)fSegBuf[i];
 245             emitSeg(fSegBuf, i + 1, type);
 246             i += (type - 1);
 247         }
 248         firstSegidx = 0;
 249     }
 250     // We don't emit the first dash right away. If we did, caps would be
 251     // drawn on it, but we need joins to be drawn if there's a closePath()
 252     // So, we store the path elements that make up the first dash in the
 253     // buffer below.
 254     private float[] firstSegmentsBuffer; // dynamic array
 255     private int firstSegidx;
 256 
 257     // precondition: pts must be in relative coordinates (relative to x0,y0)
 258     private void goTo(final float[] pts, final int off, final int type, final boolean on) {
 259         final int index = off + type;
 260         final float x = pts[index - 4];
 261         final float y = pts[index - 3];
 262 
 263         if (on) {
 264             if (starting) {
 265                 goTo_starting(pts, off, type);

















 266             } else {
 267                 if (needsMoveTo) {

 268                     needsMoveTo = false;
 269                     out.moveTo(x0, y0);
 270                 }
 271                 emitSeg(pts, off, type);
 272             }
 273         } else {
 274             if (starting) {
 275                 // low probability test (hotspot)
 276                 starting = false;
 277             }
 278             needsMoveTo = true;
 279         }
 280         this.x0 = x;
 281         this.y0 = y;
 282     }
 283 
 284     private void goTo_starting(final float[] pts, final int off, final int type) {
 285         int len = type - 1; // - 2 + 1
 286         int segIdx = firstSegidx;
 287         float[] buf = firstSegmentsBuffer;
 288 
 289         if (segIdx + len  > buf.length) {
 290             if (DO_STATS) {
 291                 rdrCtx.stats.stat_array_dasher_firstSegmentsBuffer
 292                     .add(segIdx + len);
 293             }
 294             firstSegmentsBuffer = buf
 295                 = firstSegmentsBuffer_ref.widenArray(buf, segIdx,
 296                                                      segIdx + len);
 297         }
 298         buf[segIdx++] = type;
 299         len--;
 300         // small arraycopy (2, 4 or 6) but with offset:
 301         System.arraycopy(pts, off, buf, segIdx, len);
 302         firstSegidx = segIdx + len;
 303     }
 304 
 305     @Override
 306     public void lineTo(float x1, float y1) {
 307         final float dx = x1 - x0;
 308         final float dy = y1 - y0;
 309 
 310         float len = dx*dx + dy*dy;
 311         if (len == 0.0f) {
 312             return;
 313         }
 314         len = (float) Math.sqrt(len);
 315 
 316         // The scaling factors needed to get the dx and dy of the
 317         // transformed dash segments.
 318         final float cx = dx / len;
 319         final float cy = dy / len;
 320 
 321         final float[] _curCurvepts = curCurvepts;
 322         final float[] _dash = dash;
 323         final int _dashLen = this.dashLen;
 324 
 325         int _idx = idx;
 326         boolean _dashOn = dashOn;
 327         float _phase = phase;
 328 
 329         float leftInThisDashSegment;
 330         float d, dashdx, dashdy, p;
 331 
 332         while (true) {
 333             d = _dash[_idx];
 334             leftInThisDashSegment = d - _phase;
 335 
 336             if (len <= leftInThisDashSegment) {
 337                 _curCurvepts[0] = x1;
 338                 _curCurvepts[1] = y1;
 339 
 340                 goTo(_curCurvepts, 0, 4, _dashOn);
 341 
 342                 // Advance phase within current dash segment
 343                 _phase += len;
 344 
 345                 // TODO: compare float values using epsilon:
 346                 if (len == leftInThisDashSegment) {
 347                     _phase = 0.0f;
 348                     _idx = (_idx + 1) % _dashLen;
 349                     _dashOn = !_dashOn;
 350                 }
 351 
 352                 // Save local state:
 353                 idx = _idx;
 354                 dashOn = _dashOn;
 355                 phase = _phase;
 356                 return;
 357             }
 358 
 359             dashdx = d * cx;
 360             dashdy = d * cy;
 361 
 362             if (_phase == 0.0f) {
 363                 _curCurvepts[0] = x0 + dashdx;
 364                 _curCurvepts[1] = y0 + dashdy;
 365             } else {
 366                 p = leftInThisDashSegment / d;
 367                 _curCurvepts[0] = x0 + p * dashdx;
 368                 _curCurvepts[1] = y0 + p * dashdy;
 369             }
 370 
 371             goTo(_curCurvepts, 0, 4, _dashOn);
 372 
 373             len -= leftInThisDashSegment;
 374             // Advance to next dash segment
 375             _idx = (_idx + 1) % _dashLen;
 376             _dashOn = !_dashOn;
 377             _phase = 0.0f;
 378         }
 379     }
 380 
 381     // shared instance in Dasher
 382     private final LengthIterator li = new LengthIterator();
 383 
 384     // preconditions: curCurvepts must be an array of length at least 2 * type,
 385     // that contains the curve we want to dash in the first type elements
 386     private void somethingTo(int type) {
 387         if (pointCurve(curCurvepts, type)) {
 388             return;
 389         }
 390         final LengthIterator _li = li;
 391         final float[] _curCurvepts = curCurvepts;
 392         final float[] _dash = dash;
 393         final int _dashLen = this.dashLen;
 394 
 395         _li.initializeIterationOnCurve(_curCurvepts, type);
 396 
 397         int _idx = idx;
 398         boolean _dashOn = dashOn;
 399         float _phase = phase;
 400 
 401         // initially the current curve is at curCurvepts[0...type]
 402         int curCurveoff = 0;
 403         float lastSplitT = 0.0f;
 404         float t;
 405         float leftInThisDashSegment = _dash[_idx] - _phase;
 406 
 407         while ((t = _li.next(leftInThisDashSegment)) < 1.0f) {
 408             if (t != 0.0f) {
 409                 Helpers.subdivideAt((t - lastSplitT) / (1.0f - lastSplitT),
 410                                     _curCurvepts, curCurveoff,
 411                                     _curCurvepts, 0,
 412                                     _curCurvepts, type, type);
 413                 lastSplitT = t;
 414                 goTo(_curCurvepts, 2, type, _dashOn);
 415                 curCurveoff = type;
 416             }
 417             // Advance to next dash segment
 418             _idx = (_idx + 1) % _dashLen;
 419             _dashOn = !_dashOn;
 420             _phase = 0.0f;
 421             leftInThisDashSegment = _dash[_idx];
 422         }
 423         goTo(_curCurvepts, curCurveoff + 2, type, _dashOn);
 424         _phase += _li.lastSegLen();
 425         if (_phase >= _dash[_idx]) {
 426             _phase = 0.0f;
 427             _idx = (_idx + 1) % _dashLen;
 428             _dashOn = !_dashOn;
 429         }
 430         // Save local state:
 431         idx = _idx;
 432         dashOn = _dashOn;
 433         phase = _phase;
 434         // reset LengthIterator:
 435         _li.reset();
 436     }
 437 
 438     private static boolean pointCurve(float[] curve, int type) {
 439         for (int i = 2; i < type; i++) {
 440             if (curve[i] != curve[i-2]) {
 441                 return false;
 442             }
 443         }
 444         return true;
 445     }
 446 
 447     // Objects of this class are used to iterate through curves. They return
 448     // t values where the left side of the curve has a specified length.
 449     // It does this by subdividing the input curve until a certain error
 450     // condition has been met. A recursive subdivision procedure would
 451     // return as many as 1<<limit curves, but this is an iterator and we
 452     // don't need all the curves all at once, so what we carry out a
 453     // lazy inorder traversal of the recursion tree (meaning we only move
 454     // through the tree when we need the next subdivided curve). This saves
 455     // us a lot of memory because at any one time we only need to store
 456     // limit+1 curves - one for each level of the tree + 1.
 457     // NOTE: the way we do things here is not enough to traverse a general
 458     // tree; however, the trees we are interested in have the property that
 459     // every non leaf node has exactly 2 children
 460     static final class LengthIterator {
 461         private enum Side {LEFT, RIGHT}
 462         // Holds the curves at various levels of the recursion. The root
 463         // (i.e. the original curve) is at recCurveStack[0] (but then it
 464         // gets subdivided, the left half is put at 1, so most of the time
 465         // only the right half of the original curve is at 0)
 466         private final float[][] recCurveStack; // dirty
 467         // sides[i] indicates whether the node at level i+1 in the path from
 468         // the root to the current leaf is a left or right child of its parent.
 469         private final Side[] sides; // dirty
 470         private int curveType;
 471         // lastT and nextT delimit the current leaf.
 472         private float nextT;
 473         private float lenAtNextT;
 474         private float lastT;
 475         private float lenAtLastT;
 476         private float lenAtLastSplit;
 477         private float lastSegLen;
 478         // the current level in the recursion tree. 0 is the root. limit
 479         // is the deepest possible leaf.
 480         private int recLevel;
 481         private boolean done;


 691                 lastT = nextT;
 692                 lenAtLastT = lenAtNextT;
 693                 nextT += (1 << (REC_LIMIT - recLevel)) * MIN_T_INC;
 694                 lenAtNextT += len;
 695                 // invalidate caches
 696                 flatLeafCoefCache[2] = -1.0f;
 697                 cachedHaveLowAcceleration = -1;
 698             } else {
 699                 Helpers.subdivide(recCurveStack[recLevel], 0,
 700                                   recCurveStack[recLevel+1], 0,
 701                                   recCurveStack[recLevel], 0, curveType);
 702                 sides[recLevel] = Side.LEFT;
 703                 recLevel++;
 704                 goLeft();
 705             }
 706         }
 707 
 708         // this is a bit of a hack. It returns -1 if we're not on a leaf, and
 709         // the length of the leaf if we are on a leaf.
 710         private float onLeaf() {
 711             final float[] curve = recCurveStack[recLevel];
 712             final int _curveType = curveType;
 713             float polyLen = 0.0f;
 714 
 715             float x0 = curve[0], y0 = curve[1];
 716             for (int i = 2; i < _curveType; i += 2) {
 717                 final float x1 = curve[i], y1 = curve[i+1];
 718                 final float len = Helpers.linelen(x0, y0, x1, y1);
 719                 polyLen += len;
 720                 curLeafCtrlPolyLengths[i/2 - 1] = len;
 721                 x0 = x1;
 722                 y0 = y1;
 723             }
 724 
 725             final float lineLen = Helpers.linelen(curve[0], curve[1],
 726                                                   curve[_curveType-2],
 727                                                   curve[_curveType-1]);
 728             if ((polyLen - lineLen) < ERR || recLevel == REC_LIMIT) {
 729                 return (polyLen + lineLen) / 2.0f;
 730             }
 731             return -1.0f;
 732         }
 733     }
 734 
 735     @Override
 736     public void curveTo(float x1, float y1,
 737                         float x2, float y2,
 738                         float x3, float y3)
 739     {
 740         final float[] _curCurvepts = curCurvepts;
 741         _curCurvepts[0] = x0;        _curCurvepts[1] = y0;
 742         _curCurvepts[2] = x1;        _curCurvepts[3] = y1;
 743         _curCurvepts[4] = x2;        _curCurvepts[5] = y2;
 744         _curCurvepts[6] = x3;        _curCurvepts[7] = y3;
 745         somethingTo(8);
 746     }
 747 
 748     @Override
 749     public void quadTo(float x1, float y1, float x2, float y2) {
 750         final float[] _curCurvepts = curCurvepts;
 751         _curCurvepts[0] = x0;        _curCurvepts[1] = y0;
 752         _curCurvepts[2] = x1;        _curCurvepts[3] = y1;
 753         _curCurvepts[4] = x2;        _curCurvepts[5] = y2;
 754         somethingTo(6);
 755     }
 756 
 757     @Override
 758     public void closePath() {
 759         lineTo(sx, sy);
 760         if (firstSegidx != 0) {
 761             if (!dashOn || needsMoveTo) {
 762                 out.moveTo(sx, sy);
 763             }
 764             emitFirstSegments();
 765         }
 766         moveTo(sx, sy);
 767     }
 768 
 769     @Override
 770     public void pathDone() {
 771         if (firstSegidx != 0) {
 772             out.moveTo(sx, sy);
 773             emitFirstSegments();
 774         }
 775         out.pathDone();
 776 
 777         // Dispose this instance:
 778         dispose();
 779     }
 780 }
 781 
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