1 /* 2 * Copyright (c) 2007, 2018, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. Oracle designates this 8 * particular file as subject to the "Classpath" exception as provided 9 * by Oracle in the LICENSE file that accompanied this code. 10 * 11 * This code is distributed in the hope that it will be useful, but WITHOUT 12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 14 * version 2 for more details (a copy is included in the LICENSE file that 15 * accompanied this code). 16 * 17 * You should have received a copy of the GNU General Public License version 18 * 2 along with this work; if not, write to the Free Software Foundation, 19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 20 * 21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 22 * or visit www.oracle.com if you need additional information or have any 23 * questions. 24 */ 25 26 package com.sun.marlin; 27 28 import static com.sun.marlin.OffHeapArray.SIZE_INT; 29 import sun.misc.Unsafe; 30 31 public final class RendererNoAA implements MarlinRenderer, MarlinConst { 32 33 static final boolean DISABLE_RENDER = false; 34 35 private static final int ALL_BUT_LSB = 0xFFFFFFFE; 36 private static final int ERR_STEP_MAX = 0x7FFFFFFF; // = 2^31 - 1 37 38 private static final double POWER_2_TO_32 = 0x1.0p32d; 39 40 private static final float RDR_OFFSET_X = 0.5f; 41 private static final float RDR_OFFSET_Y = 0.5f; 42 43 // common to all types of input path segments. 44 // OFFSET as bytes 45 // only integer values: 46 public static final long OFF_CURX_OR = 0; 47 public static final long OFF_ERROR = OFF_CURX_OR + SIZE_INT; 48 public static final long OFF_BUMP_X = OFF_ERROR + SIZE_INT; 49 public static final long OFF_BUMP_ERR = OFF_BUMP_X + SIZE_INT; 50 public static final long OFF_NEXT = OFF_BUMP_ERR + SIZE_INT; 51 public static final long OFF_YMAX = OFF_NEXT + SIZE_INT; 52 53 // size of one edge in bytes 54 public static final int SIZEOF_EDGE_BYTES = (int)(OFF_YMAX + SIZE_INT); 55 56 // curve break into lines 57 // cubic error in subpixels to decrement step 58 private static final float CUB_DEC_ERR_SUBPIX 59 = MarlinProperties.getCubicDecD2() * (1.0f / 8.0f); // 1 pixel 60 // cubic error in subpixels to increment step 61 private static final float CUB_INC_ERR_SUBPIX 62 = MarlinProperties.getCubicIncD1() * (1.0f / 8.0f); // 0.4 pixel 63 64 // TestNonAARasterization (JDK-8170879): cubics 65 // bad paths (59294/100000 == 59,29%, 94335 bad pixels (avg = 1,59), 3966 warnings (avg = 0,07) 66 // 2018 67 // 1.0 / 0.2: bad paths (67194/100000 == 67,19%, 117394 bad pixels (avg = 1,75 - max = 9), 4042 warnings (avg = 0,06) 68 69 // cubic bind length to decrement step 70 public static final float CUB_DEC_BND 71 = 8.0f * CUB_DEC_ERR_SUBPIX; 72 // cubic bind length to increment step 73 public static final float CUB_INC_BND 74 = 8.0f * CUB_INC_ERR_SUBPIX; 75 76 // cubic countlg 77 public static final int CUB_COUNT_LG = 2; 78 // cubic count = 2^countlg 79 private static final int CUB_COUNT = 1 << CUB_COUNT_LG; 80 // cubic count^2 = 4^countlg 81 private static final int CUB_COUNT_2 = 1 << (2 * CUB_COUNT_LG); 82 // cubic count^3 = 8^countlg 83 private static final int CUB_COUNT_3 = 1 << (3 * CUB_COUNT_LG); 84 // cubic dt = 1 / count 85 private static final float CUB_INV_COUNT = 1.0f / CUB_COUNT; 86 // cubic dt^2 = 1 / count^2 = 1 / 4^countlg 87 private static final float CUB_INV_COUNT_2 = 1.0f / CUB_COUNT_2; 88 // cubic dt^3 = 1 / count^3 = 1 / 8^countlg 89 private static final float CUB_INV_COUNT_3 = 1.0f / CUB_COUNT_3; 90 91 // quad break into lines 92 // quadratic error in subpixels 93 private static final float QUAD_DEC_ERR_SUBPIX 94 = MarlinProperties.getQuadDecD2() * (1.0f / 8.0f); // 0.5 pixel 95 96 // TestNonAARasterization (JDK-8170879): quads 97 // bad paths (62916/100000 == 62,92%, 103818 bad pixels (avg = 1,65), 6514 warnings (avg = 0,10) 98 // 2018 99 // 0.50px = bad paths (62915/100000 == 62,92%, 103810 bad pixels (avg = 1,65), 6512 warnings (avg = 0,10) 100 101 // quadratic bind length to decrement step 102 public static final float QUAD_DEC_BND 103 = 8.0f * QUAD_DEC_ERR_SUBPIX; 104 105 ////////////////////////////////////////////////////////////////////////////// 106 // SCAN LINE 107 ////////////////////////////////////////////////////////////////////////////// 108 // crossings ie subpixel edge x coordinates 109 private int[] crossings; 110 // auxiliary storage for crossings (merge sort) 111 private int[] aux_crossings; 112 113 // indices into the segment pointer lists. They indicate the "active" 114 // sublist in the segment lists (the portion of the list that contains 115 // all the segments that cross the next scan line). 116 private int edgeCount; 117 private int[] edgePtrs; 118 // auxiliary storage for edge pointers (merge sort) 119 private int[] aux_edgePtrs; 120 121 // max used for both edgePtrs and crossings (stats only) 122 private int activeEdgeMaxUsed; 123 124 // crossings ref (dirty) 125 private final IntArrayCache.Reference crossings_ref; 126 // edgePtrs ref (dirty) 127 private final IntArrayCache.Reference edgePtrs_ref; 128 // merge sort initial arrays (large enough to satisfy most usages) (1024) 129 // aux_crossings ref (dirty) 130 private final IntArrayCache.Reference aux_crossings_ref; 131 // aux_edgePtrs ref (dirty) 132 private final IntArrayCache.Reference aux_edgePtrs_ref; 133 134 ////////////////////////////////////////////////////////////////////////////// 135 // EDGE LIST 136 ////////////////////////////////////////////////////////////////////////////// 137 private int edgeMinY = Integer.MAX_VALUE; 138 private int edgeMaxY = Integer.MIN_VALUE; 139 private float edgeMinX = Float.POSITIVE_INFINITY; 140 private float edgeMaxX = Float.NEGATIVE_INFINITY; 141 142 // edges [ints] stored in off-heap memory 143 private final OffHeapArray edges; 144 145 private int[] edgeBuckets; 146 private int[] edgeBucketCounts; // 2*newedges + (1 if pruning needed) 147 // used range for edgeBuckets / edgeBucketCounts 148 private int buckets_minY; 149 private int buckets_maxY; 150 151 // edgeBuckets ref (clean) 152 private final IntArrayCache.Reference edgeBuckets_ref; 153 // edgeBucketCounts ref (clean) 154 private final IntArrayCache.Reference edgeBucketCounts_ref; 155 156 boolean useRLE = false; 157 158 // Flattens using adaptive forward differencing. This only carries out 159 // one iteration of the AFD loop. All it does is update AFD variables (i.e. 160 // X0, Y0, D*[X|Y], COUNT; not variables used for computing scanline crossings). 161 private void quadBreakIntoLinesAndAdd(float x0, float y0, 162 final Curve c, 163 final float x2, final float y2) 164 { 165 int count = 1; // dt = 1 / count 166 167 // maximum(ddX|Y) = norm(dbx, dby) * dt^2 (= 1) 168 float maxDD = Math.abs(c.dbx) + Math.abs(c.dby); 169 170 final float _DEC_BND = QUAD_DEC_BND; 171 172 while (maxDD >= _DEC_BND) { 173 // divide step by half: 174 maxDD /= 4.0f; // error divided by 2^2 = 4 175 176 count <<= 1; 177 if (DO_STATS) { 178 rdrCtx.stats.stat_rdr_quadBreak_dec.add(count); 179 } 180 } 181 182 final int nL = count; // line count 183 184 if (count > 1) { 185 final float icount = 1.0f / count; // dt 186 final float icount2 = icount * icount; // dt^2 187 188 final float ddx = c.dbx * icount2; 189 final float ddy = c.dby * icount2; 190 float dx = c.bx * icount2 + c.cx * icount; 191 float dy = c.by * icount2 + c.cy * icount; 192 193 // we use x0, y0 to walk the line 194 for (float x1 = x0, y1 = y0; --count > 0; dx += ddx, dy += ddy) { 195 x1 += dx; 196 y1 += dy; 197 198 addLine(x0, y0, x1, y1); 199 x0 = x1; 200 y0 = y1; 201 } 202 } 203 addLine(x0, y0, x2, y2); 204 205 if (DO_STATS) { 206 rdrCtx.stats.stat_rdr_quadBreak.add(nL); 207 } 208 } 209 210 // x0, y0 and x3,y3 are the endpoints of the curve. We could compute these 211 // using c.xat(0),c.yat(0) and c.xat(1),c.yat(1), but this might introduce 212 // numerical errors, and our callers already have the exact values. 213 // Another alternative would be to pass all the control points, and call 214 // c.set here, but then too many numbers are passed around. 215 private void curveBreakIntoLinesAndAdd(float x0, float y0, 216 final Curve c, 217 final float x3, final float y3) 218 { 219 int count = CUB_COUNT; 220 final float icount = CUB_INV_COUNT; // dt 221 final float icount2 = CUB_INV_COUNT_2; // dt^2 222 final float icount3 = CUB_INV_COUNT_3; // dt^3 223 224 // the dx and dy refer to forward differencing variables, not the last 225 // coefficients of the "points" polynomial 226 float dddx, dddy, ddx, ddy, dx, dy; 227 dddx = 2.0f * c.dax * icount3; 228 dddy = 2.0f * c.day * icount3; 229 ddx = dddx + c.dbx * icount2; 230 ddy = dddy + c.dby * icount2; 231 dx = c.ax * icount3 + c.bx * icount2 + c.cx * icount; 232 dy = c.ay * icount3 + c.by * icount2 + c.cy * icount; 233 234 int nL = 0; // line count 235 236 final float _DEC_BND = CUB_DEC_BND; 237 final float _INC_BND = CUB_INC_BND; 238 239 // we use x0, y0 to walk the line 240 for (float x1 = x0, y1 = y0; count > 0; ) { 241 // inc / dec => ratio ~ 5 to minimize upscale / downscale but minimize edges 242 243 // float step: 244 // can only do this on even "count" values, because we must divide count by 2 245 while ((count % 2 == 0) 246 && ((Math.abs(ddx) + Math.abs(ddy)) <= _INC_BND)) { 247 dx = 2.0f * dx + ddx; 248 dy = 2.0f * dy + ddy; 249 ddx = 4.0f * (ddx + dddx); 250 ddy = 4.0f * (ddy + dddy); 251 dddx *= 8.0f; 252 dddy *= 8.0f; 253 254 count >>= 1; 255 if (DO_STATS) { 256 rdrCtx.stats.stat_rdr_curveBreak_inc.add(count); 257 } 258 } 259 260 // divide step by half: 261 while ((Math.abs(ddx) + Math.abs(ddy)) >= _DEC_BND) { 262 dddx /= 8.0f; 263 dddy /= 8.0f; 264 ddx = ddx / 4.0f - dddx; 265 ddy = ddy / 4.0f - dddy; 266 dx = (dx - ddx) / 2.0f; 267 dy = (dy - ddy) / 2.0f; 268 269 count <<= 1; 270 if (DO_STATS) { 271 rdrCtx.stats.stat_rdr_curveBreak_dec.add(count); 272 } 273 } 274 if (--count == 0) { 275 break; 276 } 277 278 x1 += dx; 279 y1 += dy; 280 dx += ddx; 281 dy += ddy; 282 ddx += dddx; 283 ddy += dddy; 284 285 addLine(x0, y0, x1, y1); 286 x0 = x1; 287 y0 = y1; 288 } 289 addLine(x0, y0, x3, y3); 290 291 if (DO_STATS) { 292 rdrCtx.stats.stat_rdr_curveBreak.add(nL + 1); 293 } 294 } 295 296 private void addLine(float x1, float y1, float x2, float y2) { 297 if (DO_MONITORS) { 298 rdrCtx.stats.mon_rdr_addLine.start(); 299 } 300 if (DO_STATS) { 301 rdrCtx.stats.stat_rdr_addLine.add(1); 302 } 303 int or = 1; // orientation of the line. 1 if y increases, 0 otherwise. 304 if (y2 < y1) { 305 or = 0; 306 float tmp = y2; 307 y2 = y1; 308 y1 = tmp; 309 tmp = x2; 310 x2 = x1; 311 x1 = tmp; 312 } 313 314 // convert subpixel coordinates [float] into pixel positions [int] 315 316 // The index of the pixel that holds the next HPC is at ceil(trueY - 0.5) 317 // Since y1 and y2 are biased by -0.5 in tosubpixy(), this is simply 318 // ceil(y1) or ceil(y2) 319 // upper integer (inclusive) 320 final int firstCrossing = FloatMath.max(FloatMath.ceil_int(y1), boundsMinY); 321 322 // note: use boundsMaxY (last Y exclusive) to compute correct coverage 323 // upper integer (exclusive) 324 final int lastCrossing = FloatMath.min(FloatMath.ceil_int(y2), boundsMaxY); 325 326 /* skip horizontal lines in pixel space and clip edges 327 out of y range [boundsMinY; boundsMaxY] */ 328 if (firstCrossing >= lastCrossing) { 329 if (DO_MONITORS) { 330 rdrCtx.stats.mon_rdr_addLine.stop(); 331 } 332 if (DO_STATS) { 333 rdrCtx.stats.stat_rdr_addLine_skip.add(1); 334 } 335 return; 336 } 337 338 // edge min/max X/Y are in subpixel space (half-open interval): 339 // note: Use integer crossings to ensure consistent range within 340 // edgeBuckets / edgeBucketCounts arrays in case of NaN values (int = 0) 341 if (firstCrossing < edgeMinY) { 342 edgeMinY = firstCrossing; 343 } 344 if (lastCrossing > edgeMaxY) { 345 edgeMaxY = lastCrossing; 346 } 347 348 // Use double-precision for improved accuracy: 349 final double x1d = x1; 350 final double y1d = y1; 351 final double slope = (x1d - x2) / (y1d - y2); 352 353 if (slope >= 0.0d) { // <==> x1 < x2 354 if (x1 < edgeMinX) { 355 edgeMinX = x1; 356 } 357 if (x2 > edgeMaxX) { 358 edgeMaxX = x2; 359 } 360 } else { 361 if (x2 < edgeMinX) { 362 edgeMinX = x2; 363 } 364 if (x1 > edgeMaxX) { 365 edgeMaxX = x1; 366 } 367 } 368 369 // local variables for performance: 370 final int _SIZEOF_EDGE_BYTES = SIZEOF_EDGE_BYTES; 371 372 final OffHeapArray _edges = edges; 373 374 // get free pointer (ie length in bytes) 375 final int edgePtr = _edges.used; 376 377 // use substraction to avoid integer overflow: 378 if (_edges.length - edgePtr < _SIZEOF_EDGE_BYTES) { 379 // suppose _edges.length > _SIZEOF_EDGE_BYTES 380 // so doubling size is enough to add needed bytes 381 // note: throw IOOB if neededSize > 2Gb: 382 final long edgeNewSize = ArrayCacheConst.getNewLargeSize( 383 _edges.length, 384 edgePtr + _SIZEOF_EDGE_BYTES); 385 386 if (DO_STATS) { 387 rdrCtx.stats.stat_rdr_edges_resizes.add(edgeNewSize); 388 } 389 _edges.resize(edgeNewSize); 390 } 391 392 393 final Unsafe _unsafe = OffHeapArray.UNSAFE; 394 final long SIZE_INT = 4L; 395 long addr = _edges.address + edgePtr; 396 397 // The x value must be bumped up to its position at the next HPC we will evaluate. 398 // "firstcrossing" is the (sub)pixel number where the next crossing occurs 399 // thus, the actual coordinate of the next HPC is "firstcrossing + 0.5" 400 // so the Y distance we cover is "firstcrossing + 0.5 - trueY". 401 // Note that since y1 (and y2) are already biased by -0.5 in tosubpixy(), we have 402 // y1 = trueY - 0.5 403 // trueY = y1 + 0.5 404 // firstcrossing + 0.5 - trueY = firstcrossing + 0.5 - (y1 + 0.5) 405 // = firstcrossing - y1 406 // The x coordinate at that HPC is then: 407 // x1_intercept = x1 + (firstcrossing - y1) * slope 408 // The next VPC is then given by: 409 // VPC index = ceil(x1_intercept - 0.5), or alternately 410 // VPC index = floor(x1_intercept - 0.5 + 1 - epsilon) 411 // epsilon is hard to pin down in floating point, but easy in fixed point, so if 412 // we convert to fixed point then these operations get easier: 413 // long x1_fixed = x1_intercept * 2^32; (fixed point 32.32 format) 414 // curx = next VPC = fixed_floor(x1_fixed - 2^31 + 2^32 - 1) 415 // = fixed_floor(x1_fixed + 2^31 - 1) 416 // = fixed_floor(x1_fixed + 0x7FFFFFFF) 417 // and error = fixed_fract(x1_fixed + 0x7FFFFFFF) 418 final double x1_intercept = x1d + (firstCrossing - y1d) * slope; 419 420 // inlined scalb(x1_intercept, 32): 421 final long x1_fixed_biased = ((long) (POWER_2_TO_32 * x1_intercept)) 422 + 0x7FFFFFFFL; 423 // curx: 424 // last bit corresponds to the orientation 425 _unsafe.putInt(addr, (((int) (x1_fixed_biased >> 31L)) & ALL_BUT_LSB) | or); 426 addr += SIZE_INT; 427 _unsafe.putInt(addr, ((int) x1_fixed_biased) >>> 1); 428 addr += SIZE_INT; 429 430 // inlined scalb(slope, 32): 431 final long slope_fixed = (long) (POWER_2_TO_32 * slope); 432 433 // last bit set to 0 to keep orientation: 434 _unsafe.putInt(addr, (((int) (slope_fixed >> 31L)) & ALL_BUT_LSB)); 435 addr += SIZE_INT; 436 _unsafe.putInt(addr, ((int) slope_fixed) >>> 1); 437 addr += SIZE_INT; 438 439 final int[] _edgeBuckets = edgeBuckets; 440 final int[] _edgeBucketCounts = edgeBucketCounts; 441 442 final int _boundsMinY = boundsMinY; 443 444 // each bucket is a linked list. this method adds ptr to the 445 // start of the "bucket"th linked list. 446 final int bucketIdx = firstCrossing - _boundsMinY; 447 448 // pointer from bucket 449 _unsafe.putInt(addr, _edgeBuckets[bucketIdx]); 450 addr += SIZE_INT; 451 // y max (exclusive) 452 _unsafe.putInt(addr, lastCrossing); 453 454 // Update buckets: 455 // directly the edge struct "pointer" 456 _edgeBuckets[bucketIdx] = edgePtr; 457 _edgeBucketCounts[bucketIdx] += 2; // 1 << 1 458 // last bit means edge end 459 _edgeBucketCounts[lastCrossing - _boundsMinY] |= 0x1; 460 461 // update free pointer (ie length in bytes) 462 _edges.used += _SIZEOF_EDGE_BYTES; 463 464 if (DO_MONITORS) { 465 rdrCtx.stats.mon_rdr_addLine.stop(); 466 } 467 } 468 469 // END EDGE LIST 470 ////////////////////////////////////////////////////////////////////////////// 471 472 // Bounds of the drawing region, at subpixel precision. 473 private int boundsMinX, boundsMinY, boundsMaxX, boundsMaxY; 474 475 // Current winding rule 476 private int windingRule; 477 478 // Current drawing position, i.e., final point of last segment 479 private float x0, y0; 480 481 // Position of most recent 'moveTo' command 482 private float sx0, sy0; 483 484 // per-thread renderer context 485 final RendererContext rdrCtx; 486 // dirty curve 487 private final Curve curve; 488 489 // clean alpha array (zero filled) 490 private int[] alphaLine; 491 492 // alphaLine ref (clean) 493 private final IntArrayCache.Reference alphaLine_ref; 494 495 private boolean enableBlkFlags = false; 496 private boolean prevUseBlkFlags = false; 497 498 /* block flags (0|1) */ 499 private int[] blkFlags; 500 501 // blkFlags ref (clean) 502 private final IntArrayCache.Reference blkFlags_ref; 503 504 RendererNoAA(final RendererContext rdrCtx) { 505 this.rdrCtx = rdrCtx; 506 this.curve = rdrCtx.curve; 507 508 this.edges = rdrCtx.rdrMem.edges; 509 510 edgeBuckets_ref = rdrCtx.rdrMem.edgeBuckets_ref; 511 edgeBucketCounts_ref = rdrCtx.rdrMem.edgeBucketCounts_ref; 512 513 edgeBuckets = edgeBuckets_ref.initial; 514 edgeBucketCounts = edgeBucketCounts_ref.initial; 515 516 alphaLine_ref = rdrCtx.rdrMem.alphaLine_ref; 517 alphaLine = alphaLine_ref.initial; 518 519 crossings_ref = rdrCtx.rdrMem.crossings_ref; 520 aux_crossings_ref = rdrCtx.rdrMem.aux_crossings_ref; 521 edgePtrs_ref = rdrCtx.rdrMem.edgePtrs_ref; 522 aux_edgePtrs_ref = rdrCtx.rdrMem.aux_edgePtrs_ref; 523 524 crossings = crossings_ref.initial; 525 aux_crossings = aux_crossings_ref.initial; 526 edgePtrs = edgePtrs_ref.initial; 527 aux_edgePtrs = aux_edgePtrs_ref.initial; 528 529 blkFlags_ref = rdrCtx.rdrMem.blkFlags_ref; 530 blkFlags = blkFlags_ref.initial; 531 } 532 533 public RendererNoAA init(final int pix_boundsX, final int pix_boundsY, 534 final int pix_boundsWidth, final int pix_boundsHeight, 535 final int windingRule) 536 { 537 this.windingRule = windingRule; 538 539 // bounds as half-open intervals: minX <= x < maxX and minY <= y < maxY 540 this.boundsMinX = pix_boundsX; 541 this.boundsMaxX = pix_boundsX + pix_boundsWidth; 542 this.boundsMinY = pix_boundsY; 543 this.boundsMaxY = pix_boundsY + pix_boundsHeight; 544 545 if (DO_LOG_BOUNDS) { 546 MarlinUtils.logInfo("boundsXY = [" + boundsMinX + " ... " 547 + boundsMaxX + "[ [" + boundsMinY + " ... " 548 + boundsMaxY + "["); 549 } 550 551 // see addLine: ceil(boundsMaxY) => boundsMaxY + 1 552 // +1 for edgeBucketCounts 553 final int edgeBucketsLength = (boundsMaxY - boundsMinY) + 1; 554 555 if (edgeBucketsLength > INITIAL_BUCKET_ARRAY) { 556 if (DO_STATS) { 557 rdrCtx.stats.stat_array_renderer_edgeBuckets 558 .add(edgeBucketsLength); 559 rdrCtx.stats.stat_array_renderer_edgeBucketCounts 560 .add(edgeBucketsLength); 561 } 562 edgeBuckets = edgeBuckets_ref.getArray(edgeBucketsLength); 563 edgeBucketCounts = edgeBucketCounts_ref.getArray(edgeBucketsLength); 564 } 565 566 edgeMinY = Integer.MAX_VALUE; 567 edgeMaxY = Integer.MIN_VALUE; 568 edgeMinX = Float.POSITIVE_INFINITY; 569 edgeMaxX = Float.NEGATIVE_INFINITY; 570 571 // reset used mark: 572 edgeCount = 0; 573 activeEdgeMaxUsed = 0; 574 edges.used = 0; 575 576 // reset bbox: 577 bboxX0 = 0; 578 bboxX1 = 0; 579 580 return this; // fluent API 581 } 582 583 /** 584 * Disposes this renderer and recycle it clean up before reusing this instance 585 */ 586 public void dispose() { 587 if (DO_STATS) { 588 rdrCtx.stats.stat_rdr_activeEdges.add(activeEdgeMaxUsed); 589 rdrCtx.stats.stat_rdr_edges.add(edges.used); 590 rdrCtx.stats.stat_rdr_edges_count.add(edges.used / SIZEOF_EDGE_BYTES); 591 rdrCtx.stats.hist_rdr_edges_count.add(edges.used / SIZEOF_EDGE_BYTES); 592 rdrCtx.stats.totalOffHeap += edges.length; 593 } 594 // Return arrays: 595 crossings = crossings_ref.putArray(crossings); 596 aux_crossings = aux_crossings_ref.putArray(aux_crossings); 597 598 edgePtrs = edgePtrs_ref.putArray(edgePtrs); 599 aux_edgePtrs = aux_edgePtrs_ref.putArray(aux_edgePtrs); 600 601 alphaLine = alphaLine_ref.putArray(alphaLine, 0, 0); // already zero filled 602 blkFlags = blkFlags_ref.putArray(blkFlags, 0, 0); // already zero filled 603 604 if (edgeMinY != Integer.MAX_VALUE) { 605 // if context is maked as DIRTY: 606 if (rdrCtx.dirty) { 607 // may happen if an exception if thrown in the pipeline processing: 608 // clear completely buckets arrays: 609 buckets_minY = 0; 610 buckets_maxY = boundsMaxY - boundsMinY; 611 } 612 // clear only used part 613 edgeBuckets = edgeBuckets_ref.putArray(edgeBuckets, buckets_minY, 614 buckets_maxY); 615 edgeBucketCounts = edgeBucketCounts_ref.putArray(edgeBucketCounts, 616 buckets_minY, 617 buckets_maxY + 1); 618 } else { 619 // unused arrays 620 edgeBuckets = edgeBuckets_ref.putArray(edgeBuckets, 0, 0); 621 edgeBucketCounts = edgeBucketCounts_ref.putArray(edgeBucketCounts, 0, 0); 622 } 623 624 // At last: resize back off-heap edges to initial size 625 if (edges.length != INITIAL_EDGES_CAPACITY) { 626 // note: may throw OOME: 627 edges.resize(INITIAL_EDGES_CAPACITY); 628 } 629 if (DO_CLEAN_DIRTY) { 630 // Force zero-fill dirty arrays: 631 edges.fill(BYTE_0); 632 } 633 if (DO_MONITORS) { 634 rdrCtx.stats.mon_rdr_endRendering.stop(); 635 } 636 } 637 638 private static float tosubpixx(final float pix_x) { 639 return pix_x; 640 } 641 642 private static float tosubpixy(final float pix_y) { 643 // shift y by -0.5 for fast ceil(y - 0.5): 644 return pix_y - 0.5f; 645 } 646 647 @Override 648 public void moveTo(final float pix_x0, final float pix_y0) { 649 closePath(); 650 final float sx = tosubpixx(pix_x0); 651 final float sy = tosubpixy(pix_y0); 652 this.sx0 = sx; 653 this.sy0 = sy; 654 this.x0 = sx; 655 this.y0 = sy; 656 } 657 658 @Override 659 public void lineTo(final float pix_x1, final float pix_y1) { 660 final float x1 = tosubpixx(pix_x1); 661 final float y1 = tosubpixy(pix_y1); 662 addLine(x0, y0, x1, y1); 663 x0 = x1; 664 y0 = y1; 665 } 666 667 @Override 668 public void curveTo(final float pix_x1, final float pix_y1, 669 final float pix_x2, final float pix_y2, 670 final float pix_x3, final float pix_y3) 671 { 672 final float xe = tosubpixx(pix_x3); 673 final float ye = tosubpixy(pix_y3); 674 curve.set(x0, y0, 675 tosubpixx(pix_x1), tosubpixy(pix_y1), 676 tosubpixx(pix_x2), tosubpixy(pix_y2), 677 xe, ye); 678 curveBreakIntoLinesAndAdd(x0, y0, curve, xe, ye); 679 x0 = xe; 680 y0 = ye; 681 } 682 683 @Override 684 public void quadTo(final float pix_x1, final float pix_y1, 685 final float pix_x2, final float pix_y2) 686 { 687 final float xe = tosubpixx(pix_x2); 688 final float ye = tosubpixy(pix_y2); 689 curve.set(x0, y0, 690 tosubpixx(pix_x1), tosubpixy(pix_y1), 691 xe, ye); 692 quadBreakIntoLinesAndAdd(x0, y0, curve, xe, ye); 693 x0 = xe; 694 y0 = ye; 695 } 696 697 @Override 698 public void closePath() { 699 if (x0 != sx0 || y0 != sy0) { 700 addLine(x0, y0, sx0, sy0); 701 x0 = sx0; 702 y0 = sy0; 703 } 704 } 705 706 @Override 707 public void pathDone() { 708 closePath(); 709 710 // call endRendering() to determine the boundaries: 711 endRendering(); 712 } 713 714 private void _endRendering(final int ymin, final int ymax, 715 final MarlinAlphaConsumer ac) 716 { 717 if (DISABLE_RENDER) { 718 return; 719 } 720 721 // Get X bounds as true pixel boundaries to compute correct pixel coverage: 722 final int bboxx0 = bbox_spminX; 723 final int bboxx1 = bbox_spmaxX; 724 725 final boolean windingRuleEvenOdd = (windingRule == WIND_EVEN_ODD); 726 727 // Useful when processing tile line by tile line 728 final int[] _alpha = alphaLine; 729 730 // local vars (performance): 731 final OffHeapArray _edges = edges; 732 final int[] _edgeBuckets = edgeBuckets; 733 final int[] _edgeBucketCounts = edgeBucketCounts; 734 735 int[] _crossings = this.crossings; 736 int[] _edgePtrs = this.edgePtrs; 737 738 // merge sort auxiliary storage: 739 int[] _aux_crossings = this.aux_crossings; 740 int[] _aux_edgePtrs = this.aux_edgePtrs; 741 742 // copy constants: 743 final long _OFF_ERROR = OFF_ERROR; 744 final long _OFF_BUMP_X = OFF_BUMP_X; 745 final long _OFF_BUMP_ERR = OFF_BUMP_ERR; 746 747 final long _OFF_NEXT = OFF_NEXT; 748 final long _OFF_YMAX = OFF_YMAX; 749 750 final int _ALL_BUT_LSB = ALL_BUT_LSB; 751 final int _ERR_STEP_MAX = ERR_STEP_MAX; 752 753 // unsafe I/O: 754 final Unsafe _unsafe = OffHeapArray.UNSAFE; 755 final long addr0 = _edges.address; 756 long addr; 757 758 final int _MIN_VALUE = Integer.MIN_VALUE; 759 final int _MAX_VALUE = Integer.MAX_VALUE; 760 761 // Now we iterate through the scanlines. We must tell emitRow the coord 762 // of the first non-transparent pixel, so we must keep accumulators for 763 // the first and last pixels of the section of the current pixel row 764 // that we will emit. 765 // We also need to accumulate pix_bbox, but the iterator does it 766 // for us. We will just get the values from it once this loop is done 767 int minX = _MAX_VALUE; 768 int maxX = _MIN_VALUE; 769 770 int y = ymin; 771 int bucket = y - boundsMinY; 772 773 int numCrossings = this.edgeCount; 774 int edgePtrsLen = _edgePtrs.length; 775 int crossingsLen = _crossings.length; 776 int _arrayMaxUsed = activeEdgeMaxUsed; 777 int ptrLen = 0, newCount, ptrEnd; 778 779 int bucketcount, i, j, ecur; 780 int cross, lastCross; 781 int x0, x1, tmp, sum, prev, curx, curxo, crorientation, err; 782 783 int low, high, mid, prevNumCrossings; 784 boolean useBinarySearch; 785 786 final int[] _blkFlags = blkFlags; 787 final int _BLK_SIZE_LG = BLOCK_SIZE_LG; 788 final int _BLK_SIZE = BLOCK_SIZE; 789 790 final boolean _enableBlkFlagsHeuristics = ENABLE_BLOCK_FLAGS_HEURISTICS && this.enableBlkFlags; 791 792 // Use block flags if large pixel span and few crossings: 793 // ie mean(distance between crossings) is high 794 boolean useBlkFlags = this.prevUseBlkFlags; 795 796 final int stroking = rdrCtx.stroking; 797 798 int lastY = -1; // last emited row 799 800 801 // Iteration on scanlines 802 for (; y < ymax; y++, bucket++) { 803 // --- from former ScanLineIterator.next() 804 bucketcount = _edgeBucketCounts[bucket]; 805 806 // marker on previously sorted edges: 807 prevNumCrossings = numCrossings; 808 809 // bucketCount indicates new edge / edge end: 810 if (bucketcount != 0) { 811 if (DO_STATS) { 812 rdrCtx.stats.stat_rdr_activeEdges_updates.add(numCrossings); 813 } 814 815 // last bit set to 1 means that edges ends 816 if ((bucketcount & 0x1) != 0) { 817 // eviction in active edge list 818 // cache edges[] address + offset 819 addr = addr0 + _OFF_YMAX; 820 821 for (i = 0, newCount = 0; i < numCrossings; i++) { 822 // get the pointer to the edge 823 ecur = _edgePtrs[i]; 824 // random access so use unsafe: 825 if (_unsafe.getInt(addr + ecur) > y) { 826 _edgePtrs[newCount++] = ecur; 827 } 828 } 829 // update marker on sorted edges minus removed edges: 830 prevNumCrossings = numCrossings = newCount; 831 } 832 833 ptrLen = bucketcount >> 1; // number of new edge 834 835 if (ptrLen != 0) { 836 if (DO_STATS) { 837 rdrCtx.stats.stat_rdr_activeEdges_adds.add(ptrLen); 838 if (ptrLen > 10) { 839 rdrCtx.stats.stat_rdr_activeEdges_adds_high.add(ptrLen); 840 } 841 } 842 ptrEnd = numCrossings + ptrLen; 843 844 if (edgePtrsLen < ptrEnd) { 845 if (DO_STATS) { 846 rdrCtx.stats.stat_array_renderer_edgePtrs.add(ptrEnd); 847 } 848 this.edgePtrs = _edgePtrs 849 = edgePtrs_ref.widenArray(_edgePtrs, numCrossings, 850 ptrEnd); 851 852 edgePtrsLen = _edgePtrs.length; 853 // Get larger auxiliary storage: 854 aux_edgePtrs_ref.putArray(_aux_edgePtrs); 855 856 // use ArrayCache.getNewSize() to use the same growing 857 // factor than widenArray(): 858 if (DO_STATS) { 859 rdrCtx.stats.stat_array_renderer_aux_edgePtrs.add(ptrEnd); 860 } 861 this.aux_edgePtrs = _aux_edgePtrs 862 = aux_edgePtrs_ref.getArray( 863 ArrayCacheConst.getNewSize(numCrossings, ptrEnd) 864 ); 865 } 866 867 // cache edges[] address + offset 868 addr = addr0 + _OFF_NEXT; 869 870 // add new edges to active edge list: 871 for (ecur = _edgeBuckets[bucket]; 872 numCrossings < ptrEnd; numCrossings++) 873 { 874 // store the pointer to the edge 875 _edgePtrs[numCrossings] = ecur; 876 // random access so use unsafe: 877 ecur = _unsafe.getInt(addr + ecur); 878 } 879 880 if (crossingsLen < numCrossings) { 881 // Get larger array: 882 crossings_ref.putArray(_crossings); 883 884 if (DO_STATS) { 885 rdrCtx.stats.stat_array_renderer_crossings 886 .add(numCrossings); 887 } 888 this.crossings = _crossings 889 = crossings_ref.getArray(numCrossings); 890 891 // Get larger auxiliary storage: 892 aux_crossings_ref.putArray(_aux_crossings); 893 894 if (DO_STATS) { 895 rdrCtx.stats.stat_array_renderer_aux_crossings 896 .add(numCrossings); 897 } 898 this.aux_crossings = _aux_crossings 899 = aux_crossings_ref.getArray(numCrossings); 900 901 crossingsLen = _crossings.length; 902 } 903 if (DO_STATS) { 904 // update max used mark 905 if (numCrossings > _arrayMaxUsed) { 906 _arrayMaxUsed = numCrossings; 907 } 908 } 909 } // ptrLen != 0 910 } // bucketCount != 0 911 912 913 if (numCrossings != 0) { 914 /* 915 * thresholds to switch to optimized merge sort 916 * for newly added edges + final merge pass. 917 */ 918 if ((ptrLen < 10) || (numCrossings < 40)) { 919 if (DO_STATS) { 920 rdrCtx.stats.hist_rdr_crossings.add(numCrossings); 921 rdrCtx.stats.hist_rdr_crossings_adds.add(ptrLen); 922 } 923 924 /* 925 * threshold to use binary insertion sort instead of 926 * straight insertion sort (to reduce minimize comparisons). 927 */ 928 useBinarySearch = (numCrossings >= 20); 929 930 // if small enough: 931 lastCross = _MIN_VALUE; 932 933 for (i = 0; i < numCrossings; i++) { 934 // get the pointer to the edge 935 ecur = _edgePtrs[i]; 936 937 /* convert subpixel coordinates into pixel 938 positions for coming scanline */ 939 /* note: it is faster to always update edges even 940 if it is removed from AEL for coming or last scanline */ 941 942 // random access so use unsafe: 943 addr = addr0 + ecur; // ecur + OFF_F_CURX 944 945 // get current crossing: 946 curx = _unsafe.getInt(addr); 947 948 // update crossing with orientation at last bit: 949 cross = curx; 950 951 // Increment x using DDA (fixed point): 952 curx += _unsafe.getInt(addr + _OFF_BUMP_X); 953 954 // Increment error: 955 err = _unsafe.getInt(addr + _OFF_ERROR) 956 + _unsafe.getInt(addr + _OFF_BUMP_ERR); 957 958 // Manual carry handling: 959 // keep sign and carry bit only and ignore last bit (preserve orientation): 960 _unsafe.putInt(addr, curx - ((err >> 30) & _ALL_BUT_LSB)); 961 _unsafe.putInt(addr + _OFF_ERROR, (err & _ERR_STEP_MAX)); 962 963 if (DO_STATS) { 964 rdrCtx.stats.stat_rdr_crossings_updates.add(numCrossings); 965 } 966 967 // insertion sort of crossings: 968 if (cross < lastCross) { 969 if (DO_STATS) { 970 rdrCtx.stats.stat_rdr_crossings_sorts.add(i); 971 } 972 973 /* use binary search for newly added edges 974 in crossings if arrays are large enough */ 975 if (useBinarySearch && (i >= prevNumCrossings)) { 976 if (DO_STATS) { 977 rdrCtx.stats.stat_rdr_crossings_bsearch.add(i); 978 } 979 low = 0; 980 high = i - 1; 981 982 do { 983 // note: use signed shift (not >>>) for performance 984 // as indices are small enough to exceed Integer.MAX_VALUE 985 mid = (low + high) >> 1; 986 987 if (_crossings[mid] < cross) { 988 low = mid + 1; 989 } else { 990 high = mid - 1; 991 } 992 } while (low <= high); 993 994 for (j = i - 1; j >= low; j--) { 995 _crossings[j + 1] = _crossings[j]; 996 _edgePtrs [j + 1] = _edgePtrs[j]; 997 } 998 _crossings[low] = cross; 999 _edgePtrs [low] = ecur; 1000 1001 } else { 1002 j = i - 1; 1003 _crossings[i] = _crossings[j]; 1004 _edgePtrs[i] = _edgePtrs[j]; 1005 1006 while ((--j >= 0) && (_crossings[j] > cross)) { 1007 _crossings[j + 1] = _crossings[j]; 1008 _edgePtrs [j + 1] = _edgePtrs[j]; 1009 } 1010 _crossings[j + 1] = cross; 1011 _edgePtrs [j + 1] = ecur; 1012 } 1013 1014 } else { 1015 _crossings[i] = lastCross = cross; 1016 } 1017 } 1018 } else { 1019 if (DO_STATS) { 1020 rdrCtx.stats.stat_rdr_crossings_msorts.add(numCrossings); 1021 rdrCtx.stats.hist_rdr_crossings_ratio 1022 .add((1000 * ptrLen) / numCrossings); 1023 rdrCtx.stats.hist_rdr_crossings_msorts.add(numCrossings); 1024 rdrCtx.stats.hist_rdr_crossings_msorts_adds.add(ptrLen); 1025 } 1026 1027 // Copy sorted data in auxiliary arrays 1028 // and perform insertion sort on almost sorted data 1029 // (ie i < prevNumCrossings): 1030 1031 lastCross = _MIN_VALUE; 1032 1033 for (i = 0; i < numCrossings; i++) { 1034 // get the pointer to the edge 1035 ecur = _edgePtrs[i]; 1036 1037 /* convert subpixel coordinates into pixel 1038 positions for coming scanline */ 1039 /* note: it is faster to always update edges even 1040 if it is removed from AEL for coming or last scanline */ 1041 1042 // random access so use unsafe: 1043 addr = addr0 + ecur; // ecur + OFF_F_CURX 1044 1045 // get current crossing: 1046 curx = _unsafe.getInt(addr); 1047 1048 // update crossing with orientation at last bit: 1049 cross = curx; 1050 1051 // Increment x using DDA (fixed point): 1052 curx += _unsafe.getInt(addr + _OFF_BUMP_X); 1053 1054 // Increment error: 1055 err = _unsafe.getInt(addr + _OFF_ERROR) 1056 + _unsafe.getInt(addr + _OFF_BUMP_ERR); 1057 1058 // Manual carry handling: 1059 // keep sign and carry bit only and ignore last bit (preserve orientation): 1060 _unsafe.putInt(addr, curx - ((err >> 30) & _ALL_BUT_LSB)); 1061 _unsafe.putInt(addr + _OFF_ERROR, (err & _ERR_STEP_MAX)); 1062 1063 if (DO_STATS) { 1064 rdrCtx.stats.stat_rdr_crossings_updates.add(numCrossings); 1065 } 1066 1067 if (i >= prevNumCrossings) { 1068 // simply store crossing as edgePtrs is in-place: 1069 // will be copied and sorted efficiently by mergesort later: 1070 _crossings[i] = cross; 1071 1072 } else if (cross < lastCross) { 1073 if (DO_STATS) { 1074 rdrCtx.stats.stat_rdr_crossings_sorts.add(i); 1075 } 1076 1077 // (straight) insertion sort of crossings: 1078 j = i - 1; 1079 _aux_crossings[i] = _aux_crossings[j]; 1080 _aux_edgePtrs[i] = _aux_edgePtrs[j]; 1081 1082 while ((--j >= 0) && (_aux_crossings[j] > cross)) { 1083 _aux_crossings[j + 1] = _aux_crossings[j]; 1084 _aux_edgePtrs [j + 1] = _aux_edgePtrs[j]; 1085 } 1086 _aux_crossings[j + 1] = cross; 1087 _aux_edgePtrs [j + 1] = ecur; 1088 1089 } else { 1090 // auxiliary storage: 1091 _aux_crossings[i] = lastCross = cross; 1092 _aux_edgePtrs [i] = ecur; 1093 } 1094 } 1095 1096 // use Mergesort using auxiliary arrays (sort only right part) 1097 MergeSort.mergeSortNoCopy(_crossings, _edgePtrs, 1098 _aux_crossings, _aux_edgePtrs, 1099 numCrossings, prevNumCrossings); 1100 } 1101 1102 // reset ptrLen 1103 ptrLen = 0; 1104 // --- from former ScanLineIterator.next() 1105 1106 1107 /* note: bboxx0 and bboxx1 must be pixel boundaries 1108 to have correct coverage computation */ 1109 1110 // right shift on crossings to get the x-coordinate: 1111 curxo = _crossings[0]; 1112 x0 = curxo >> 1; 1113 if (x0 < minX) { 1114 minX = x0; // subpixel coordinate 1115 } 1116 1117 x1 = _crossings[numCrossings - 1] >> 1; 1118 if (x1 > maxX) { 1119 maxX = x1; // subpixel coordinate 1120 } 1121 1122 1123 // compute pixel coverages 1124 prev = curx = x0; 1125 // to turn {0, 1} into {-1, 1}, multiply by 2 and subtract 1. 1126 // last bit contains orientation (0 or 1) 1127 crorientation = ((curxo & 0x1) << 1) - 1; 1128 1129 if (windingRuleEvenOdd) { 1130 sum = crorientation; 1131 1132 // Even Odd winding rule: take care of mask ie sum(orientations) 1133 for (i = 1; i < numCrossings; i++) { 1134 curxo = _crossings[i]; 1135 curx = curxo >> 1; 1136 // to turn {0, 1} into {-1, 1}, multiply by 2 and subtract 1. 1137 // last bit contains orientation (0 or 1) 1138 crorientation = ((curxo & 0x1) << 1) - 1; 1139 1140 if ((sum & 0x1) != 0) { 1141 // TODO: perform line clipping on left-right sides 1142 // to avoid such bound checks: 1143 x0 = (prev > bboxx0) ? prev : bboxx0; 1144 1145 if (curx < bboxx1) { 1146 x1 = curx; 1147 } else { 1148 x1 = bboxx1; 1149 // skip right side (fast exit loop): 1150 i = numCrossings; 1151 } 1152 1153 if (x0 < x1) { 1154 x0 -= bboxx0; // turn x0, x1 from coords to indices 1155 x1 -= bboxx0; // in the alpha array. 1156 1157 _alpha[x0] += 1; 1158 _alpha[x1] -= 1; 1159 1160 if (useBlkFlags) { 1161 // flag used blocks: 1162 // note: block processing handles extra pixel: 1163 _blkFlags[x0 >> _BLK_SIZE_LG] = 1; 1164 _blkFlags[x1 >> _BLK_SIZE_LG] = 1; 1165 } 1166 } 1167 } 1168 1169 sum += crorientation; 1170 prev = curx; 1171 } 1172 } else { 1173 // Non-zero winding rule: optimize that case (default) 1174 // and avoid processing intermediate crossings 1175 for (i = 1, sum = 0;; i++) { 1176 sum += crorientation; 1177 1178 if (sum != 0) { 1179 // prev = min(curx) 1180 if (prev > curx) { 1181 prev = curx; 1182 } 1183 } else { 1184 // TODO: perform line clipping on left-right sides 1185 // to avoid such bound checks: 1186 x0 = (prev > bboxx0) ? prev : bboxx0; 1187 1188 if (curx < bboxx1) { 1189 x1 = curx; 1190 } else { 1191 x1 = bboxx1; 1192 // skip right side (fast exit loop): 1193 i = numCrossings; 1194 } 1195 1196 if (x0 < x1) { 1197 x0 -= bboxx0; // turn x0, x1 from coords to indices 1198 x1 -= bboxx0; // in the alpha array. 1199 1200 _alpha[x0] += 1; 1201 _alpha[x1] -= 1; 1202 1203 if (useBlkFlags) { 1204 // flag used blocks: 1205 // note: block processing handles extra pixel: 1206 _blkFlags[x0 >> _BLK_SIZE_LG] = 1; 1207 _blkFlags[x1 >> _BLK_SIZE_LG] = 1; 1208 } 1209 } 1210 prev = _MAX_VALUE; 1211 } 1212 1213 if (i == numCrossings) { 1214 break; 1215 } 1216 1217 curxo = _crossings[i]; 1218 curx = curxo >> 1; 1219 // to turn {0, 1} into {-1, 1}, multiply by 2 and subtract 1. 1220 // last bit contains orientation (0 or 1) 1221 crorientation = ((curxo & 0x1) << 1) - 1; 1222 } 1223 } 1224 } // numCrossings > 0 1225 1226 // even if this last row had no crossings, alpha will be zeroed 1227 // from the last emitRow call. But this doesn't matter because 1228 // maxX < minX, so no row will be emitted to the AlphaConsumer. 1229 if (true) { 1230 lastY = y; 1231 1232 // convert subpixel to pixel coordinate within boundaries: 1233 minX = FloatMath.max(minX, bboxx0); 1234 maxX = FloatMath.min(maxX, bboxx1); 1235 1236 if (maxX >= minX) { 1237 // note: alpha array will be zeroed by copyAARow() 1238 // +1 because alpha [pix_minX; pix_maxX[ 1239 // fix range [x0; x1[ 1240 // note: if x1=bboxx1, then alpha is written up to bboxx1+1 1241 // inclusive: alpha[bboxx1] ignored, alpha[bboxx1+1] == 0 1242 // (normally so never cleared below) 1243 copyAARow(_alpha, lastY, minX, maxX + 1, useBlkFlags, ac); 1244 1245 // speculative for next pixel row (scanline coherence): 1246 if (_enableBlkFlagsHeuristics) { 1247 // Use block flags if large pixel span and few crossings: 1248 // ie mean(distance between crossings) is larger than 1249 // 1 block size; 1250 1251 // fast check width: 1252 maxX -= minX; 1253 1254 // if stroking: numCrossings /= 2 1255 // => shift numCrossings by 1 1256 // condition = (width / (numCrossings - 1)) > blockSize 1257 useBlkFlags = (maxX > _BLK_SIZE) && (maxX > 1258 (((numCrossings >> stroking) - 1) << _BLK_SIZE_LG)); 1259 1260 if (DO_STATS) { 1261 tmp = FloatMath.max(1, 1262 ((numCrossings >> stroking) - 1)); 1263 rdrCtx.stats.hist_tile_generator_encoding_dist 1264 .add(maxX / tmp); 1265 } 1266 } 1267 } else { 1268 ac.clearAlphas(lastY); 1269 } 1270 minX = _MAX_VALUE; 1271 maxX = _MIN_VALUE; 1272 } 1273 } // scan line iterator 1274 1275 // Emit final row 1276 y--; 1277 1278 // convert subpixel to pixel coordinate within boundaries: 1279 minX = FloatMath.max(minX, bboxx0); 1280 maxX = FloatMath.min(maxX, bboxx1); 1281 1282 if (maxX >= minX) { 1283 // note: alpha array will be zeroed by copyAARow() 1284 // +1 because alpha [pix_minX; pix_maxX[ 1285 // fix range [x0; x1[ 1286 // note: if x1=bboxx1, then alpha is written up to bboxx1+1 1287 // inclusive: alpha[bboxx1] ignored then cleared and 1288 // alpha[bboxx1+1] == 0 (normally so never cleared after) 1289 copyAARow(_alpha, y, minX, maxX + 1, useBlkFlags, ac); 1290 } else if (y != lastY) { 1291 ac.clearAlphas(y); 1292 } 1293 1294 // update member: 1295 edgeCount = numCrossings; 1296 prevUseBlkFlags = useBlkFlags; 1297 1298 if (DO_STATS) { 1299 // update max used mark 1300 activeEdgeMaxUsed = _arrayMaxUsed; 1301 } 1302 } 1303 1304 void endRendering() { 1305 if (DO_MONITORS) { 1306 rdrCtx.stats.mon_rdr_endRendering.start(); 1307 } 1308 if (edgeMinY == Integer.MAX_VALUE) { 1309 return; // undefined edges bounds 1310 } 1311 1312 // bounds as half-open intervals 1313 final int spminX = FloatMath.max(FloatMath.ceil_int(edgeMinX - 0.5f), boundsMinX); 1314 final int spmaxX = FloatMath.min(FloatMath.ceil_int(edgeMaxX - 0.5f), boundsMaxX); 1315 1316 // edge Min/Max Y are already rounded to subpixels within bounds: 1317 final int spminY = edgeMinY; 1318 final int spmaxY = edgeMaxY; 1319 1320 buckets_minY = spminY - boundsMinY; 1321 buckets_maxY = spmaxY - boundsMinY; 1322 1323 if (DO_LOG_BOUNDS) { 1324 MarlinUtils.logInfo("edgesXY = [" + edgeMinX + " ... " + edgeMaxX 1325 + "[ [" + edgeMinY + " ... " + edgeMaxY + "["); 1326 MarlinUtils.logInfo("spXY = [" + spminX + " ... " + spmaxX 1327 + "[ [" + spminY + " ... " + spmaxY + "["); 1328 } 1329 1330 // test clipping for shapes out of bounds 1331 if ((spminX >= spmaxX) || (spminY >= spmaxY)) { 1332 return; 1333 } 1334 1335 // half open intervals 1336 // inclusive: 1337 final int pminX = spminX; 1338 // exclusive: 1339 final int pmaxX = spmaxX; 1340 // inclusive: 1341 final int pminY = spminY; 1342 // exclusive: 1343 final int pmaxY = spmaxY; 1344 1345 // store BBox to answer ptg.getBBox(): 1346 initConsumer(pminX, pminY, pmaxX, pmaxY); 1347 1348 // Heuristics for using block flags: 1349 if (ENABLE_BLOCK_FLAGS) { 1350 enableBlkFlags = this.useRLE; 1351 prevUseBlkFlags = enableBlkFlags && !ENABLE_BLOCK_FLAGS_HEURISTICS; 1352 1353 if (enableBlkFlags) { 1354 // ensure blockFlags array is large enough: 1355 // note: +2 to ensure enough space left at end 1356 final int blkLen = ((pmaxX - pminX) >> BLOCK_SIZE_LG) + 2; 1357 if (blkLen > INITIAL_ARRAY) { 1358 blkFlags = blkFlags_ref.getArray(blkLen); 1359 } 1360 } 1361 } 1362 1363 // memorize the rendering bounding box: 1364 /* note: bbox_spminX and bbox_spmaxX must be pixel boundaries 1365 to have correct coverage computation */ 1366 // inclusive: 1367 bbox_spminX = pminX; 1368 // exclusive: 1369 bbox_spmaxX = pmaxX; 1370 // inclusive: 1371 bbox_spminY = spminY; 1372 // exclusive: 1373 bbox_spmaxY = spmaxY; 1374 1375 if (DO_LOG_BOUNDS) { 1376 MarlinUtils.logInfo("pXY = [" + pminX + " ... " + pmaxX 1377 + "[ [" + pminY + " ... " + pmaxY + "["); 1378 MarlinUtils.logInfo("bbox_spXY = [" + bbox_spminX + " ... " 1379 + bbox_spmaxX + "[ [" + bbox_spminY + " ... " 1380 + bbox_spmaxY + "["); 1381 } 1382 1383 // Prepare alpha line: 1384 // add 2 to better deal with the last pixel in a pixel row. 1385 final int width = (pmaxX - pminX) + 2; 1386 1387 // Useful when processing tile line by tile line 1388 if (width > INITIAL_AA_ARRAY) { 1389 if (DO_STATS) { 1390 rdrCtx.stats.stat_array_renderer_alphaline.add(width); 1391 } 1392 alphaLine = alphaLine_ref.getArray(width); 1393 } 1394 } 1395 1396 void initConsumer(int minx, int miny, int maxx, int maxy) 1397 { 1398 // assert maxy >= miny && maxx >= minx; 1399 bboxX0 = minx; 1400 bboxX1 = maxx; 1401 bboxY0 = miny; 1402 bboxY1 = maxy; 1403 1404 final int width = (maxx - minx); 1405 1406 if (FORCE_NO_RLE) { 1407 useRLE = false; 1408 } else if (FORCE_RLE) { 1409 useRLE = true; 1410 } else { 1411 // heuristics: use both bbox area and complexity 1412 // ie number of primitives: 1413 1414 // fast check min width: 1415 useRLE = (width > RLE_MIN_WIDTH); 1416 } 1417 } 1418 1419 private int bbox_spminX, bbox_spmaxX, bbox_spminY, bbox_spmaxY; 1420 1421 public void produceAlphas(final MarlinAlphaConsumer ac) { 1422 ac.setMaxAlpha(1); 1423 1424 if (enableBlkFlags && !ac.supportBlockFlags()) { 1425 // consumer does not support block flag optimization: 1426 enableBlkFlags = false; 1427 prevUseBlkFlags = false; 1428 } 1429 1430 if (DO_MONITORS) { 1431 rdrCtx.stats.mon_rdr_endRendering_Y.start(); 1432 } 1433 1434 // Process all scan lines: 1435 _endRendering(bbox_spminY, bbox_spmaxY, ac); 1436 1437 if (DO_MONITORS) { 1438 rdrCtx.stats.mon_rdr_endRendering_Y.stop(); 1439 } 1440 } 1441 1442 void copyAARow(final int[] alphaRow, 1443 final int pix_y, final int pix_from, final int pix_to, 1444 final boolean useBlockFlags, 1445 final MarlinAlphaConsumer ac) 1446 { 1447 if (DO_MONITORS) { 1448 rdrCtx.stats.mon_rdr_copyAARow.start(); 1449 } 1450 if (DO_STATS) { 1451 rdrCtx.stats.stat_cache_rowAA.add(pix_to - pix_from); 1452 } 1453 1454 if (useBlockFlags) { 1455 if (DO_STATS) { 1456 rdrCtx.stats.hist_tile_generator_encoding.add(1); 1457 } 1458 ac.setAndClearRelativeAlphas(blkFlags, alphaRow, pix_y, pix_from, pix_to); 1459 } else { 1460 if (DO_STATS) { 1461 rdrCtx.stats.hist_tile_generator_encoding.add(0); 1462 } 1463 ac.setAndClearRelativeAlphas(alphaRow, pix_y, pix_from, pix_to); 1464 } 1465 if (DO_MONITORS) { 1466 rdrCtx.stats.mon_rdr_copyAARow.stop(); 1467 } 1468 } 1469 1470 // output pixel bounding box: 1471 int bboxX0, bboxX1, bboxY0, bboxY1; 1472 1473 @Override 1474 public int getOutpixMinX() { 1475 return bboxX0; 1476 } 1477 1478 @Override 1479 public int getOutpixMaxX() { 1480 return bboxX1; 1481 } 1482 1483 @Override 1484 public int getOutpixMinY() { 1485 return bboxY0; 1486 } 1487 1488 @Override 1489 public int getOutpixMaxY() { 1490 return bboxY1; 1491 } 1492 1493 @Override 1494 public float getOffsetX() { 1495 return RDR_OFFSET_X; 1496 } 1497 1498 @Override 1499 public float getOffsetY() { 1500 return RDR_OFFSET_Y; 1501 } 1502 }