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openjfx9/modules/javafx.graphics/src/main/java/com/sun/marlin/MarlinRenderingEngine.java
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@@ -21,925 +21,46 @@
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
-package sun.java2d.marlin;
+package com.sun.marlin;
-import java.awt.BasicStroke;
-import java.awt.Shape;
-import java.awt.geom.AffineTransform;
-import java.awt.geom.Path2D;
-import java.awt.geom.PathIterator;
import java.security.AccessController;
-import static sun.java2d.marlin.MarlinUtils.logInfo;
-import sun.awt.geom.PathConsumer2D;
-import sun.java2d.ReentrantContextProvider;
-import sun.java2d.ReentrantContextProviderCLQ;
-import sun.java2d.ReentrantContextProviderTL;
-import sun.java2d.pipe.AATileGenerator;
-import sun.java2d.pipe.Region;
-import sun.java2d.pipe.RenderingEngine;
-import sun.security.action.GetPropertyAction;
+import static com.sun.marlin.MarlinUtils.logInfo;
+import com.sun.ReentrantContextProvider;
+import com.sun.ReentrantContextProviderCLQ;
+import com.sun.ReentrantContextProviderTL;
+import com.sun.javafx.geom.PathIterator;
+import com.sun.prism.BasicStroke;
+import java.security.PrivilegedAction;
/**
* Marlin RendererEngine implementation (derived from Pisces)
*/
-public class MarlinRenderingEngine extends RenderingEngine
- implements MarlinConst
+public class MarlinRenderingEngine implements MarlinConst
{
- private static enum NormMode {
- ON_WITH_AA {
- @Override
- PathIterator getNormalizingPathIterator(final RendererContext rdrCtx,
- final PathIterator src)
- {
- // NormalizingPathIterator NearestPixelCenter:
- return rdrCtx.nPCPathIterator.init(src);
- }
- },
- ON_NO_AA{
- @Override
- PathIterator getNormalizingPathIterator(final RendererContext rdrCtx,
- final PathIterator src)
- {
- // NearestPixel NormalizingPathIterator:
- return rdrCtx.nPQPathIterator.init(src);
- }
- },
- OFF{
- @Override
- PathIterator getNormalizingPathIterator(final RendererContext rdrCtx,
- final PathIterator src)
- {
- // return original path iterator if normalization is disabled:
- return src;
- }
- };
-
- abstract PathIterator getNormalizingPathIterator(RendererContext rdrCtx,
- PathIterator src);
- }
-
- private static final float MIN_PEN_SIZE = 1f / NORM_SUBPIXELS;
-
- static final float UPPER_BND = Float.MAX_VALUE / 2.0f;
- static final float LOWER_BND = -UPPER_BND;
-
- /**
- * Public constructor
- */
- public MarlinRenderingEngine() {
- super();
- logSettings(MarlinRenderingEngine.class.getName());
- }
-
- /**
- * Create a widened path as specified by the parameters.
- * <p>
- * The specified {@code src} {@link Shape} is widened according
- * to the specified attribute parameters as per the
- * {@link BasicStroke} specification.
- *
- * @param src the source path to be widened
- * @param width the width of the widened path as per {@code BasicStroke}
- * @param caps the end cap decorations as per {@code BasicStroke}
- * @param join the segment join decorations as per {@code BasicStroke}
- * @param miterlimit the miter limit as per {@code BasicStroke}
- * @param dashes the dash length array as per {@code BasicStroke}
- * @param dashphase the initial dash phase as per {@code BasicStroke}
- * @return the widened path stored in a new {@code Shape} object
- * @since 1.7
- */
- @Override
- public Shape createStrokedShape(Shape src,
- float width,
- int caps,
- int join,
- float miterlimit,
- float[] dashes,
- float dashphase)
- {
- final RendererContext rdrCtx = getRendererContext();
- try {
- // initialize a large copyable Path2D to avoid a lot of array growing:
- final Path2D.Float p2d = rdrCtx.getPath2D();
-
- strokeTo(rdrCtx,
- src,
- null,
- width,
- NormMode.OFF,
- caps,
- join,
- miterlimit,
- dashes,
- dashphase,
- rdrCtx.transformerPC2D.wrapPath2d(p2d)
- );
-
- // Use Path2D copy constructor (trim)
- return new Path2D.Float(p2d);
-
- } finally {
- // recycle the RendererContext instance
- returnRendererContext(rdrCtx);
- }
- }
-
- /**
- * Sends the geometry for a widened path as specified by the parameters
- * to the specified consumer.
- * <p>
- * The specified {@code src} {@link Shape} is widened according
- * to the parameters specified by the {@link BasicStroke} object.
- * Adjustments are made to the path as appropriate for the
- * {@link VALUE_STROKE_NORMALIZE} hint if the {@code normalize}
- * boolean parameter is true.
- * Adjustments are made to the path as appropriate for the
- * {@link VALUE_ANTIALIAS_ON} hint if the {@code antialias}
- * boolean parameter is true.
- * <p>
- * The geometry of the widened path is forwarded to the indicated
- * {@link PathConsumer2D} object as it is calculated.
- *
- * @param src the source path to be widened
- * @param bs the {@code BasicSroke} object specifying the
- * decorations to be applied to the widened path
- * @param normalize indicates whether stroke normalization should
- * be applied
- * @param antialias indicates whether or not adjustments appropriate
- * to antialiased rendering should be applied
- * @param consumer the {@code PathConsumer2D} instance to forward
- * the widened geometry to
- * @since 1.7
- */
- @Override
- public void strokeTo(Shape src,
- AffineTransform at,
- BasicStroke bs,
- boolean thin,
- boolean normalize,
- boolean antialias,
- final PathConsumer2D consumer)
- {
- final NormMode norm = (normalize) ?
- ((antialias) ? NormMode.ON_WITH_AA : NormMode.ON_NO_AA)
- : NormMode.OFF;
-
- final RendererContext rdrCtx = getRendererContext();
- try {
- strokeTo(rdrCtx, src, at, bs, thin, norm, antialias, consumer);
- } finally {
- // recycle the RendererContext instance
- returnRendererContext(rdrCtx);
- }
- }
-
- final void strokeTo(final RendererContext rdrCtx,
- Shape src,
- AffineTransform at,
- BasicStroke bs,
- boolean thin,
- NormMode normalize,
- boolean antialias,
- PathConsumer2D pc2d)
- {
- float lw;
- if (thin) {
- if (antialias) {
- lw = userSpaceLineWidth(at, MIN_PEN_SIZE);
- } else {
- lw = userSpaceLineWidth(at, 1.0f);
- }
- } else {
- lw = bs.getLineWidth();
- }
- strokeTo(rdrCtx,
- src,
- at,
- lw,
- normalize,
- bs.getEndCap(),
- bs.getLineJoin(),
- bs.getMiterLimit(),
- bs.getDashArray(),
- bs.getDashPhase(),
- pc2d);
- }
-
- private final float userSpaceLineWidth(AffineTransform at, float lw) {
-
- float widthScale;
-
- if (at == null) {
- widthScale = 1.0f;
- } else if ((at.getType() & (AffineTransform.TYPE_GENERAL_TRANSFORM |
- AffineTransform.TYPE_GENERAL_SCALE)) != 0) {
- widthScale = (float)Math.sqrt(at.getDeterminant());
- } else {
- // First calculate the "maximum scale" of this transform.
- double A = at.getScaleX(); // m00
- double C = at.getShearX(); // m01
- double B = at.getShearY(); // m10
- double D = at.getScaleY(); // m11
-
- /*
- * Given a 2 x 2 affine matrix [ A B ] such that
- * [ C D ]
- * v' = [x' y'] = [Ax + Cy, Bx + Dy], we want to
- * find the maximum magnitude (norm) of the vector v'
- * with the constraint (x^2 + y^2 = 1).
- * The equation to maximize is
- * |v'| = sqrt((Ax+Cy)^2+(Bx+Dy)^2)
- * or |v'| = sqrt((AA+BB)x^2 + 2(AC+BD)xy + (CC+DD)y^2).
- * Since sqrt is monotonic we can maximize |v'|^2
- * instead and plug in the substitution y = sqrt(1 - x^2).
- * Trigonometric equalities can then be used to get
- * rid of most of the sqrt terms.
- */
-
- double EA = A*A + B*B; // x^2 coefficient
- double EB = 2.0*(A*C + B*D); // xy coefficient
- double EC = C*C + D*D; // y^2 coefficient
-
- /*
- * There is a lot of calculus omitted here.
- *
- * Conceptually, in the interests of understanding the
- * terms that the calculus produced we can consider
- * that EA and EC end up providing the lengths along
- * the major axes and the hypot term ends up being an
- * adjustment for the additional length along the off-axis
- * angle of rotated or sheared ellipses as well as an
- * adjustment for the fact that the equation below
- * averages the two major axis lengths. (Notice that
- * the hypot term contains a part which resolves to the
- * difference of these two axis lengths in the absence
- * of rotation.)
- *
- * In the calculus, the ratio of the EB and (EA-EC) terms
- * ends up being the tangent of 2*theta where theta is
- * the angle that the long axis of the ellipse makes
- * with the horizontal axis. Thus, this equation is
- * calculating the length of the hypotenuse of a triangle
- * along that axis.
- */
-
- double hypot = Math.sqrt(EB*EB + (EA-EC)*(EA-EC));
- // sqrt omitted, compare to squared limits below.
- double widthsquared = ((EA + EC + hypot)/2.0);
-
- widthScale = (float)Math.sqrt(widthsquared);
- }
-
- return (lw / widthScale);
- }
-
- final void strokeTo(final RendererContext rdrCtx,
- Shape src,
- AffineTransform at,
- float width,
- NormMode norm,
- int caps,
- int join,
- float miterlimit,
- float[] dashes,
- float dashphase,
- PathConsumer2D pc2d)
- {
- // We use strokerat so that in Stroker and Dasher we can work only
- // with the pre-transformation coordinates. This will repeat a lot of
- // computations done in the path iterator, but the alternative is to
- // work with transformed paths and compute untransformed coordinates
- // as needed. This would be faster but I do not think the complexity
- // of working with both untransformed and transformed coordinates in
- // the same code is worth it.
- // However, if a path's width is constant after a transformation,
- // we can skip all this untransforming.
-
- // As pathTo() will check transformed coordinates for invalid values
- // (NaN / Infinity) to ignore such points, it is necessary to apply the
- // transformation before the path processing.
- AffineTransform strokerat = null;
-
- int dashLen = -1;
- boolean recycleDashes = false;
-
- if (at != null && !at.isIdentity()) {
- final double a = at.getScaleX();
- final double b = at.getShearX();
- final double c = at.getShearY();
- final double d = at.getScaleY();
- final double det = a * d - c * b;
-
- if (Math.abs(det) <= (2f * Float.MIN_VALUE)) {
- // this rendering engine takes one dimensional curves and turns
- // them into 2D shapes by giving them width.
- // However, if everything is to be passed through a singular
- // transformation, these 2D shapes will be squashed down to 1D
- // again so, nothing can be drawn.
-
- // Every path needs an initial moveTo and a pathDone. If these
- // are not there this causes a SIGSEGV in libawt.so (at the time
- // of writing of this comment (September 16, 2010)). Actually,
- // I am not sure if the moveTo is necessary to avoid the SIGSEGV
- // but the pathDone is definitely needed.
- pc2d.moveTo(0f, 0f);
- pc2d.pathDone();
- return;
- }
-
- // If the transform is a constant multiple of an orthogonal transformation
- // then every length is just multiplied by a constant, so we just
- // need to transform input paths to stroker and tell stroker
- // the scaled width. This condition is satisfied if
- // a*b == -c*d && a*a+c*c == b*b+d*d. In the actual check below, we
- // leave a bit of room for error.
- if (nearZero(a*b + c*d) && nearZero(a*a + c*c - (b*b + d*d))) {
- final float scale = (float) Math.sqrt(a*a + c*c);
-
- if (dashes != null) {
- recycleDashes = true;
- dashLen = dashes.length;
- final float[] newDashes;
- if (dashLen <= INITIAL_ARRAY) {
- newDashes = rdrCtx.dasher.dashes_ref.initial;
- } else {
- if (DO_STATS) {
- rdrCtx.stats.stat_array_dasher_dasher.add(dashLen);
- }
- newDashes = rdrCtx.dasher.dashes_ref.getArray(dashLen);
- }
- System.arraycopy(dashes, 0, newDashes, 0, dashLen);
- dashes = newDashes;
- for (int i = 0; i < dashLen; i++) {
- dashes[i] *= scale;
- }
- dashphase *= scale;
- }
- width *= scale;
-
- // by now strokerat == null. Input paths to
- // stroker (and maybe dasher) will have the full transform at
- // applied to them and nothing will happen to the output paths.
- } else {
- strokerat = at;
-
- // by now strokerat == at. Input paths to
- // stroker (and maybe dasher) will have the full transform at
- // applied to them, then they will be normalized, and then
- // the inverse of *only the non translation part of at* will
- // be applied to the normalized paths. This won't cause problems
- // in stroker, because, suppose at = T*A, where T is just the
- // translation part of at, and A is the rest. T*A has already
- // been applied to Stroker/Dasher's input. Then Ainv will be
- // applied. Ainv*T*A is not equal to T, but it is a translation,
- // which means that none of stroker's assumptions about its
- // input will be violated. After all this, A will be applied
- // to stroker's output.
- }
- } else {
- // either at is null or it's the identity. In either case
- // we don't transform the path.
- at = null;
- }
-
- if (USE_SIMPLIFIER) {
- // Use simplifier after stroker before Renderer
- // to remove collinear segments (notably due to cap square)
- pc2d = rdrCtx.simplifier.init(pc2d);
- }
-
- final TransformingPathConsumer2D transformerPC2D = rdrCtx.transformerPC2D;
- pc2d = transformerPC2D.deltaTransformConsumer(pc2d, strokerat);
-
- pc2d = rdrCtx.stroker.init(pc2d, width, caps, join, miterlimit);
-
- if (dashes != null) {
- if (!recycleDashes) {
- dashLen = dashes.length;
- }
- pc2d = rdrCtx.dasher.init(pc2d, dashes, dashLen, dashphase,
- recycleDashes);
- }
- pc2d = transformerPC2D.inverseDeltaTransformConsumer(pc2d, strokerat);
-
- final PathIterator pi = norm.getNormalizingPathIterator(rdrCtx,
- src.getPathIterator(at));
-
- pathTo(rdrCtx, pi, pc2d);
-
- /*
- * Pipeline seems to be:
- * shape.getPathIterator(at)
- * -> (NormalizingPathIterator)
- * -> (inverseDeltaTransformConsumer)
- * -> (Dasher)
- * -> Stroker
- * -> (deltaTransformConsumer)
- *
- * -> (CollinearSimplifier) to remove redundant segments
- *
- * -> pc2d = Renderer (bounding box)
- */
- }
-
- private static boolean nearZero(final double num) {
- return Math.abs(num) < 2.0 * Math.ulp(num);
- }
-
- abstract static class NormalizingPathIterator implements PathIterator {
-
- private PathIterator src;
-
- // the adjustment applied to the current position.
- private float curx_adjust, cury_adjust;
- // the adjustment applied to the last moveTo position.
- private float movx_adjust, movy_adjust;
-
- private final float[] tmp;
-
- NormalizingPathIterator(final float[] tmp) {
- this.tmp = tmp;
- }
-
- final NormalizingPathIterator init(final PathIterator src) {
- this.src = src;
- return this; // fluent API
- }
-
- /**
- * Disposes this path iterator:
- * clean up before reusing this instance
- */
- final void dispose() {
- // free source PathIterator:
- this.src = null;
- }
-
- @Override
- public final int currentSegment(final float[] coords) {
- int lastCoord;
- final int type = src.currentSegment(coords);
-
- switch(type) {
- case PathIterator.SEG_MOVETO:
- case PathIterator.SEG_LINETO:
- lastCoord = 0;
- break;
- case PathIterator.SEG_QUADTO:
- lastCoord = 2;
- break;
- case PathIterator.SEG_CUBICTO:
- lastCoord = 4;
- break;
- case PathIterator.SEG_CLOSE:
- // we don't want to deal with this case later. We just exit now
- curx_adjust = movx_adjust;
- cury_adjust = movy_adjust;
- return type;
- default:
- throw new InternalError("Unrecognized curve type");
- }
-
- // normalize endpoint
- float coord, x_adjust, y_adjust;
-
- coord = coords[lastCoord];
- x_adjust = normCoord(coord); // new coord
- coords[lastCoord] = x_adjust;
- x_adjust -= coord;
-
- coord = coords[lastCoord + 1];
- y_adjust = normCoord(coord); // new coord
- coords[lastCoord + 1] = y_adjust;
- y_adjust -= coord;
-
- // now that the end points are done, normalize the control points
- switch(type) {
- case PathIterator.SEG_MOVETO:
- movx_adjust = x_adjust;
- movy_adjust = y_adjust;
- break;
- case PathIterator.SEG_LINETO:
- break;
- case PathIterator.SEG_QUADTO:
- coords[0] += (curx_adjust + x_adjust) / 2f;
- coords[1] += (cury_adjust + y_adjust) / 2f;
- break;
- case PathIterator.SEG_CUBICTO:
- coords[0] += curx_adjust;
- coords[1] += cury_adjust;
- coords[2] += x_adjust;
- coords[3] += y_adjust;
- break;
- case PathIterator.SEG_CLOSE:
- // handled earlier
- default:
- }
- curx_adjust = x_adjust;
- cury_adjust = y_adjust;
- return type;
- }
-
- abstract float normCoord(final float coord);
-
- @Override
- public final int currentSegment(final double[] coords) {
- final float[] _tmp = tmp; // dirty
- int type = this.currentSegment(_tmp);
- for (int i = 0; i < 6; i++) {
- coords[i] = _tmp[i];
- }
- return type;
- }
-
- @Override
- public final int getWindingRule() {
- return src.getWindingRule();
- }
-
- @Override
- public final boolean isDone() {
- if (src.isDone()) {
- // Dispose this instance:
- dispose();
- return true;
- }
- return false;
- }
-
- @Override
- public final void next() {
- src.next();
- }
-
- static final class NearestPixelCenter
- extends NormalizingPathIterator
- {
- NearestPixelCenter(final float[] tmp) {
- super(tmp);
- }
-
- @Override
- float normCoord(final float coord) {
- // round to nearest pixel center
- return FloatMath.floor_f(coord) + 0.5f;
- }
- }
-
- static final class NearestPixelQuarter
- extends NormalizingPathIterator
- {
- NearestPixelQuarter(final float[] tmp) {
- super(tmp);
- }
-
- @Override
- float normCoord(final float coord) {
- // round to nearest (0.25, 0.25) pixel quarter
- return FloatMath.floor_f(coord + 0.25f) + 0.25f;
- }
- }
- }
-
- private static void pathTo(final RendererContext rdrCtx, final PathIterator pi,
- final PathConsumer2D pc2d)
- {
- // mark context as DIRTY:
- rdrCtx.dirty = true;
-
- final float[] coords = rdrCtx.float6;
-
- pathToLoop(coords, pi, pc2d);
-
- // mark context as CLEAN:
- rdrCtx.dirty = false;
- }
-
- private static void pathToLoop(final float[] coords, final PathIterator pi,
- final PathConsumer2D pc2d)
- {
- // ported from DuctusRenderingEngine.feedConsumer() but simplified:
- // - removed skip flag = !subpathStarted
- // - removed pathClosed (ie subpathStarted not set to false)
- boolean subpathStarted = false;
-
- for (; !pi.isDone(); pi.next()) {
- switch (pi.currentSegment(coords)) {
- case PathIterator.SEG_MOVETO:
- /* Checking SEG_MOVETO coordinates if they are out of the
- * [LOWER_BND, UPPER_BND] range. This check also handles NaN
- * and Infinity values. Skipping next path segment in case of
- * invalid data.
- */
- if (coords[0] < UPPER_BND && coords[0] > LOWER_BND &&
- coords[1] < UPPER_BND && coords[1] > LOWER_BND)
- {
- pc2d.moveTo(coords[0], coords[1]);
- subpathStarted = true;
- }
- break;
- case PathIterator.SEG_LINETO:
- /* Checking SEG_LINETO coordinates if they are out of the
- * [LOWER_BND, UPPER_BND] range. This check also handles NaN
- * and Infinity values. Ignoring current path segment in case
- * of invalid data. If segment is skipped its endpoint
- * (if valid) is used to begin new subpath.
- */
- if (coords[0] < UPPER_BND && coords[0] > LOWER_BND &&
- coords[1] < UPPER_BND && coords[1] > LOWER_BND)
- {
- if (subpathStarted) {
- pc2d.lineTo(coords[0], coords[1]);
- } else {
- pc2d.moveTo(coords[0], coords[1]);
- subpathStarted = true;
- }
- }
- break;
- case PathIterator.SEG_QUADTO:
- // Quadratic curves take two points
- /* Checking SEG_QUADTO coordinates if they are out of the
- * [LOWER_BND, UPPER_BND] range. This check also handles NaN
- * and Infinity values. Ignoring current path segment in case
- * of invalid endpoints's data. Equivalent to the SEG_LINETO
- * if endpoint coordinates are valid but there are invalid data
- * among other coordinates
- */
- if (coords[2] < UPPER_BND && coords[2] > LOWER_BND &&
- coords[3] < UPPER_BND && coords[3] > LOWER_BND)
- {
- if (subpathStarted) {
- if (coords[0] < UPPER_BND && coords[0] > LOWER_BND &&
- coords[1] < UPPER_BND && coords[1] > LOWER_BND)
- {
- pc2d.quadTo(coords[0], coords[1],
- coords[2], coords[3]);
- } else {
- pc2d.lineTo(coords[2], coords[3]);
- }
- } else {
- pc2d.moveTo(coords[2], coords[3]);
- subpathStarted = true;
- }
- }
- break;
- case PathIterator.SEG_CUBICTO:
- // Cubic curves take three points
- /* Checking SEG_CUBICTO coordinates if they are out of the
- * [LOWER_BND, UPPER_BND] range. This check also handles NaN
- * and Infinity values. Ignoring current path segment in case
- * of invalid endpoints's data. Equivalent to the SEG_LINETO
- * if endpoint coordinates are valid but there are invalid data
- * among other coordinates
- */
- if (coords[4] < UPPER_BND && coords[4] > LOWER_BND &&
- coords[5] < UPPER_BND && coords[5] > LOWER_BND)
- {
- if (subpathStarted) {
- if (coords[0] < UPPER_BND && coords[0] > LOWER_BND &&
- coords[1] < UPPER_BND && coords[1] > LOWER_BND &&
- coords[2] < UPPER_BND && coords[2] > LOWER_BND &&
- coords[3] < UPPER_BND && coords[3] > LOWER_BND)
- {
- pc2d.curveTo(coords[0], coords[1],
- coords[2], coords[3],
- coords[4], coords[5]);
- } else {
- pc2d.lineTo(coords[4], coords[5]);
- }
- } else {
- pc2d.moveTo(coords[4], coords[5]);
- subpathStarted = true;
- }
- }
- break;
- case PathIterator.SEG_CLOSE:
- if (subpathStarted) {
- pc2d.closePath();
- // do not set subpathStarted to false
- // in case of missing moveTo() after close()
- }
- break;
- default:
- }
- }
- pc2d.pathDone();
- }
-
- /**
- * Construct an antialiased tile generator for the given shape with
- * the given rendering attributes and store the bounds of the tile
- * iteration in the bbox parameter.
- * The {@code at} parameter specifies a transform that should affect
- * both the shape and the {@code BasicStroke} attributes.
- * The {@code clip} parameter specifies the current clip in effect
- * in device coordinates and can be used to prune the data for the
- * operation, but the renderer is not required to perform any
- * clipping.
- * If the {@code BasicStroke} parameter is null then the shape
- * should be filled as is, otherwise the attributes of the
- * {@code BasicStroke} should be used to specify a draw operation.
- * The {@code thin} parameter indicates whether or not the
- * transformed {@code BasicStroke} represents coordinates smaller
- * than the minimum resolution of the antialiasing rasterizer as
- * specified by the {@code getMinimumAAPenWidth()} method.
- * <p>
- * Upon returning, this method will fill the {@code bbox} parameter
- * with 4 values indicating the bounds of the iteration of the
- * tile generator.
- * The iteration order of the tiles will be as specified by the
- * pseudo-code:
- * <pre>
- * for (y = bbox[1]; y < bbox[3]; y += tileheight) {
- * for (x = bbox[0]; x < bbox[2]; x += tilewidth) {
- * }
- * }
- * </pre>
- * If there is no output to be rendered, this method may return
- * null.
- *
- * @param s the shape to be rendered (fill or draw)
- * @param at the transform to be applied to the shape and the
- * stroke attributes
- * @param clip the current clip in effect in device coordinates
- * @param bs if non-null, a {@code BasicStroke} whose attributes
- * should be applied to this operation
- * @param thin true if the transformed stroke attributes are smaller
- * than the minimum dropout pen width
- * @param normalize true if the {@code VALUE_STROKE_NORMALIZE}
- * {@code RenderingHint} is in effect
- * @param bbox returns the bounds of the iteration
- * @return the {@code AATileGenerator} instance to be consulted
- * for tile coverages, or null if there is no output to render
- * @since 1.7
- */
- @Override
- public AATileGenerator getAATileGenerator(Shape s,
- AffineTransform at,
- Region clip,
- BasicStroke bs,
- boolean thin,
- boolean normalize,
- int[] bbox)
- {
- MarlinTileGenerator ptg = null;
- Renderer r = null;
-
- final RendererContext rdrCtx = getRendererContext();
- try {
- // Test if at is identity:
- final AffineTransform _at = (at != null && !at.isIdentity()) ? at
- : null;
-
- final NormMode norm = (normalize) ? NormMode.ON_WITH_AA : NormMode.OFF;
-
- if (bs == null) {
- // fill shape:
- final PathIterator pi = norm.getNormalizingPathIterator(rdrCtx,
- s.getPathIterator(_at));
-
- // note: Winding rule may be EvenOdd ONLY for fill operations !
- r = rdrCtx.renderer.init(clip.getLoX(), clip.getLoY(),
- clip.getWidth(), clip.getHeight(),
- pi.getWindingRule());
-
- // TODO: subdivide quad/cubic curves into monotonic curves ?
- pathTo(rdrCtx, pi, r);
- } else {
- // draw shape with given stroke:
- r = rdrCtx.renderer.init(clip.getLoX(), clip.getLoY(),
- clip.getWidth(), clip.getHeight(),
- PathIterator.WIND_NON_ZERO);
-
- strokeTo(rdrCtx, s, _at, bs, thin, norm, true, r);
- }
- if (r.endRendering()) {
- ptg = rdrCtx.ptg.init();
- ptg.getBbox(bbox);
- // note: do not returnRendererContext(rdrCtx)
- // as it will be called later by MarlinTileGenerator.dispose()
- r = null;
- }
- } finally {
- if (r != null) {
- // dispose renderer:
- r.dispose();
- // recycle the RendererContext instance
- MarlinRenderingEngine.returnRendererContext(rdrCtx);
- }
- }
-
- // Return null to cancel AA tile generation (nothing to render)
- return ptg;
- }
-
- @Override
- public final AATileGenerator getAATileGenerator(double x, double y,
- double dx1, double dy1,
- double dx2, double dy2,
- double lw1, double lw2,
- Region clip,
- int[] bbox)
- {
- // REMIND: Deal with large coordinates!
- double ldx1, ldy1, ldx2, ldy2;
- boolean innerpgram = (lw1 > 0.0 && lw2 > 0.0);
-
- if (innerpgram) {
- ldx1 = dx1 * lw1;
- ldy1 = dy1 * lw1;
- ldx2 = dx2 * lw2;
- ldy2 = dy2 * lw2;
- x -= (ldx1 + ldx2) / 2.0;
- y -= (ldy1 + ldy2) / 2.0;
- dx1 += ldx1;
- dy1 += ldy1;
- dx2 += ldx2;
- dy2 += ldy2;
- if (lw1 > 1.0 && lw2 > 1.0) {
- // Inner parallelogram was entirely consumed by stroke...
- innerpgram = false;
- }
- } else {
- ldx1 = ldy1 = ldx2 = ldy2 = 0.0;
- }
-
- MarlinTileGenerator ptg = null;
- Renderer r = null;
-
- final RendererContext rdrCtx = getRendererContext();
- try {
- r = rdrCtx.renderer.init(clip.getLoX(), clip.getLoY(),
- clip.getWidth(), clip.getHeight(),
- Renderer.WIND_EVEN_ODD);
-
- r.moveTo((float) x, (float) y);
- r.lineTo((float) (x+dx1), (float) (y+dy1));
- r.lineTo((float) (x+dx1+dx2), (float) (y+dy1+dy2));
- r.lineTo((float) (x+dx2), (float) (y+dy2));
- r.closePath();
-
- if (innerpgram) {
- x += ldx1 + ldx2;
- y += ldy1 + ldy2;
- dx1 -= 2.0 * ldx1;
- dy1 -= 2.0 * ldy1;
- dx2 -= 2.0 * ldx2;
- dy2 -= 2.0 * ldy2;
- r.moveTo((float) x, (float) y);
- r.lineTo((float) (x+dx1), (float) (y+dy1));
- r.lineTo((float) (x+dx1+dx2), (float) (y+dy1+dy2));
- r.lineTo((float) (x+dx2), (float) (y+dy2));
- r.closePath();
- }
- r.pathDone();
-
- if (r.endRendering()) {
- ptg = rdrCtx.ptg.init();
- ptg.getBbox(bbox);
- // note: do not returnRendererContext(rdrCtx)
- // as it will be called later by MarlinTileGenerator.dispose()
- r = null;
- }
- } finally {
- if (r != null) {
- // dispose renderer:
- r.dispose();
- // recycle the RendererContext instance
- MarlinRenderingEngine.returnRendererContext(rdrCtx);
- }
- }
-
- // Return null to cancel AA tile generation (nothing to render)
- return ptg;
- }
-
/**
- * Returns the minimum pen width that the antialiasing rasterizer
- * can represent without dropouts occuring.
- * @since 1.7
+ * Private constructor to prevent instantiation.
*/
- @Override
- public float getMinimumAAPenSize() {
- return MIN_PEN_SIZE;
+ private MarlinRenderingEngine() {
}
static {
- if (PathIterator.WIND_NON_ZERO != Renderer.WIND_NON_ZERO ||
- PathIterator.WIND_EVEN_ODD != Renderer.WIND_EVEN_ODD ||
+ if (PathIterator.WIND_NON_ZERO != MarlinRenderer.WIND_NON_ZERO ||
+ PathIterator.WIND_EVEN_ODD != MarlinRenderer.WIND_EVEN_ODD ||
BasicStroke.JOIN_MITER != Stroker.JOIN_MITER ||
BasicStroke.JOIN_ROUND != Stroker.JOIN_ROUND ||
BasicStroke.JOIN_BEVEL != Stroker.JOIN_BEVEL ||
BasicStroke.CAP_BUTT != Stroker.CAP_BUTT ||
BasicStroke.CAP_ROUND != Stroker.CAP_ROUND ||
BasicStroke.CAP_SQUARE != Stroker.CAP_SQUARE)
{
throw new InternalError("mismatched renderer constants");
}
+
+ logSettings(Renderer.class.getName());
}
// --- RendererContext handling ---
// use ThreadLocal or ConcurrentLinkedQueue to get one RendererContext
private static final boolean USE_THREAD_LOCAL;
@@ -954,12 +75,14 @@
static {
USE_THREAD_LOCAL = MarlinProperties.isUseThreadLocal();
// Soft reference by default:
final String refType = AccessController.doPrivileged(
- new GetPropertyAction("sun.java2d.renderer.useRef",
- "soft"));
+ (PrivilegedAction<String>) () -> {
+ String value = System.getProperty("prism.marlin.useRef");
+ return (value == null) ? "soft" : value;
+ });
switch (refType) {
default:
case "soft":
REF_TYPE = ReentrantContextProvider.REF_SOFT;
break;
@@ -990,11 +113,11 @@
}
}
private static boolean SETTINGS_LOGGED = !ENABLE_LOGS;
- private static void logSettings(final String reClass) {
+ public static void logSettings(final String reClass) {
// log information at startup
if (SETTINGS_LOGGED) {
return;
}
SETTINGS_LOGGED = true;
@@ -1014,81 +137,78 @@
}
logInfo("=========================================================="
+ "=====================");
- logInfo("Marlin software rasterizer = ENABLED");
- logInfo("Version = ["
+ logInfo("Marlin software rasterizer = ENABLED");
+ logInfo("Version = ["
+ Version.getVersion() + "]");
- logInfo("sun.java2d.renderer = "
+ logInfo("prism.marlin = "
+ reClass);
- logInfo("sun.java2d.renderer.useThreadLocal = "
+ logInfo("prism.marlin.useThreadLocal = "
+ USE_THREAD_LOCAL);
- logInfo("sun.java2d.renderer.useRef = "
+ logInfo("prism.marlin.useRef = "
+ refType);
- logInfo("sun.java2d.renderer.edges = "
+ logInfo("prism.marlin.edges = "
+ MarlinConst.INITIAL_EDGES_COUNT);
- logInfo("sun.java2d.renderer.pixelsize = "
+ logInfo("prism.marlin.pixelsize = "
+ MarlinConst.INITIAL_PIXEL_DIM);
- logInfo("sun.java2d.renderer.subPixel_log2_X = "
+ logInfo("prism.marlin.subPixel_log2_X = "
+ MarlinConst.SUBPIXEL_LG_POSITIONS_X);
- logInfo("sun.java2d.renderer.subPixel_log2_Y = "
+ logInfo("prism.marlin.subPixel_log2_Y = "
+ MarlinConst.SUBPIXEL_LG_POSITIONS_Y);
- logInfo("sun.java2d.renderer.tileSize_log2 = "
- + MarlinConst.TILE_SIZE_LG);
-
- logInfo("sun.java2d.renderer.blockSize_log2 = "
- + MarlinConst.BLOCK_SIZE_LG);
- logInfo("sun.java2d.renderer.blockSize_log2 = "
+ logInfo("prism.marlin.blockSize_log2 = "
+ MarlinConst.BLOCK_SIZE_LG);
// RLE / blockFlags settings
- logInfo("sun.java2d.renderer.forceRLE = "
+ logInfo("prism.marlin.forceRLE = "
+ MarlinProperties.isForceRLE());
- logInfo("sun.java2d.renderer.forceNoRLE = "
+ logInfo("prism.marlin.forceNoRLE = "
+ MarlinProperties.isForceNoRLE());
- logInfo("sun.java2d.renderer.useTileFlags = "
+ logInfo("prism.marlin.useTileFlags = "
+ MarlinProperties.isUseTileFlags());
- logInfo("sun.java2d.renderer.useTileFlags.useHeuristics = "
+ logInfo("prism.marlin.useTileFlags.useHeuristics = "
+ MarlinProperties.isUseTileFlagsWithHeuristics());
- logInfo("sun.java2d.renderer.rleMinWidth = "
- + MarlinCache.RLE_MIN_WIDTH);
+ logInfo("prism.marlin.rleMinWidth = "
+ + MarlinConst.RLE_MIN_WIDTH);
// optimisation parameters
- logInfo("sun.java2d.renderer.useSimplifier = "
+ logInfo("prism.marlin.useSimplifier = "
+ MarlinConst.USE_SIMPLIFIER);
// debugging parameters
- logInfo("sun.java2d.renderer.doStats = "
+ logInfo("prism.marlin.doStats = "
+ MarlinConst.DO_STATS);
- logInfo("sun.java2d.renderer.doMonitors = "
+ logInfo("prism.marlin.doMonitors = "
+ MarlinConst.DO_MONITORS);
- logInfo("sun.java2d.renderer.doChecks = "
+ logInfo("prism.marlin.doChecks = "
+ MarlinConst.DO_CHECKS);
// logging parameters
- logInfo("sun.java2d.renderer.useLogger = "
+ logInfo("prism.marlin.log = "
+ + MarlinConst.ENABLE_LOGS);
+ logInfo("prism.marlin.useLogger = "
+ MarlinConst.USE_LOGGER);
- logInfo("sun.java2d.renderer.logCreateContext = "
+ logInfo("prism.marlin.logCreateContext = "
+ MarlinConst.LOG_CREATE_CONTEXT);
- logInfo("sun.java2d.renderer.logUnsafeMalloc = "
+ logInfo("prism.marlin.logUnsafeMalloc = "
+ MarlinConst.LOG_UNSAFE_MALLOC);
// quality settings
logInfo("Renderer settings:");
logInfo("CUB_COUNT_LG = " + Renderer.CUB_COUNT_LG);
logInfo("CUB_DEC_BND = " + Renderer.CUB_DEC_BND);
logInfo("CUB_INC_BND = " + Renderer.CUB_INC_BND);
logInfo("QUAD_DEC_BND = " + Renderer.QUAD_DEC_BND);
- logInfo("INITIAL_EDGES_CAPACITY = "
+ logInfo("INITIAL_EDGES_CAPACITY = "
+ MarlinConst.INITIAL_EDGES_CAPACITY);
- logInfo("INITIAL_CROSSING_COUNT = "
+ logInfo("INITIAL_CROSSING_COUNT = "
+ Renderer.INITIAL_CROSSING_COUNT);
logInfo("=========================================================="
+ "=====================");
}
@@ -1096,11 +216,11 @@
/**
* Get the RendererContext instance dedicated to the current thread
* @return RendererContext instance
*/
@SuppressWarnings({"unchecked"})
- static RendererContext getRendererContext() {
+ public static RendererContext getRendererContext() {
final RendererContext rdrCtx = RDR_CTX_PROVIDER.acquire();
if (DO_MONITORS) {
rdrCtx.stats.mon_pre_getAATileGenerator.start();
}
return rdrCtx;
@@ -1108,11 +228,11 @@
/**
* Reset and return the given RendererContext instance for reuse
* @param rdrCtx RendererContext instance
*/
- static void returnRendererContext(final RendererContext rdrCtx) {
+ public static void returnRendererContext(final RendererContext rdrCtx) {
rdrCtx.dispose();
if (DO_MONITORS) {
rdrCtx.stats.mon_pre_getAATileGenerator.stop();
}
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