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openjfx9/modules/javafx.graphics/src/main/java/com/sun/marlin/MarlinRenderingEngine.java

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@@ -21,925 +21,46 @@
  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  * or visit www.oracle.com if you need additional information or have any
  * questions.
  */
 
-package sun.java2d.marlin;
+package com.sun.marlin;
 
-import java.awt.BasicStroke;
-import java.awt.Shape;
-import java.awt.geom.AffineTransform;
-import java.awt.geom.Path2D;
-import java.awt.geom.PathIterator;
 import java.security.AccessController;
-import static sun.java2d.marlin.MarlinUtils.logInfo;
-import sun.awt.geom.PathConsumer2D;
-import sun.java2d.ReentrantContextProvider;
-import sun.java2d.ReentrantContextProviderCLQ;
-import sun.java2d.ReentrantContextProviderTL;
-import sun.java2d.pipe.AATileGenerator;
-import sun.java2d.pipe.Region;
-import sun.java2d.pipe.RenderingEngine;
-import sun.security.action.GetPropertyAction;
+import static com.sun.marlin.MarlinUtils.logInfo;
+import com.sun.ReentrantContextProvider;
+import com.sun.ReentrantContextProviderCLQ;
+import com.sun.ReentrantContextProviderTL;
+import com.sun.javafx.geom.PathIterator;
+import com.sun.prism.BasicStroke;
+import java.security.PrivilegedAction;
 
 /**
  * Marlin RendererEngine implementation (derived from Pisces)
  */
-public class MarlinRenderingEngine extends RenderingEngine
-                                   implements MarlinConst
+public class MarlinRenderingEngine implements MarlinConst
 {
-    private static enum NormMode {
-        ON_WITH_AA {
-            @Override
-            PathIterator getNormalizingPathIterator(final RendererContext rdrCtx,
-                                                    final PathIterator src)
-            {
-                // NormalizingPathIterator NearestPixelCenter:
-                return rdrCtx.nPCPathIterator.init(src);
-            }
-        },
-        ON_NO_AA{
-            @Override
-            PathIterator getNormalizingPathIterator(final RendererContext rdrCtx,
-                                                    final PathIterator src)
-            {
-                // NearestPixel NormalizingPathIterator:
-                return rdrCtx.nPQPathIterator.init(src);
-            }
-        },
-        OFF{
-            @Override
-            PathIterator getNormalizingPathIterator(final RendererContext rdrCtx,
-                                                    final PathIterator src)
-            {
-                // return original path iterator if normalization is disabled:
-                return src;
-            }
-        };
-
-        abstract PathIterator getNormalizingPathIterator(RendererContext rdrCtx,
-                                                         PathIterator src);
-    }
-
-    private static final float MIN_PEN_SIZE = 1f / NORM_SUBPIXELS;
-
-    static final float UPPER_BND = Float.MAX_VALUE / 2.0f;
-    static final float LOWER_BND = -UPPER_BND;
-
-    /**
-     * Public constructor
-     */
-    public MarlinRenderingEngine() {
-        super();
-        logSettings(MarlinRenderingEngine.class.getName());
-    }
-
-    /**
-     * Create a widened path as specified by the parameters.
-     * <p>
-     * The specified {@code src} {@link Shape} is widened according
-     * to the specified attribute parameters as per the
-     * {@link BasicStroke} specification.
-     *
-     * @param src the source path to be widened
-     * @param width the width of the widened path as per {@code BasicStroke}
-     * @param caps the end cap decorations as per {@code BasicStroke}
-     * @param join the segment join decorations as per {@code BasicStroke}
-     * @param miterlimit the miter limit as per {@code BasicStroke}
-     * @param dashes the dash length array as per {@code BasicStroke}
-     * @param dashphase the initial dash phase as per {@code BasicStroke}
-     * @return the widened path stored in a new {@code Shape} object
-     * @since 1.7
-     */
-    @Override
-    public Shape createStrokedShape(Shape src,
-                                    float width,
-                                    int caps,
-                                    int join,
-                                    float miterlimit,
-                                    float[] dashes,
-                                    float dashphase)
-    {
-        final RendererContext rdrCtx = getRendererContext();
-        try {
-            // initialize a large copyable Path2D to avoid a lot of array growing:
-            final Path2D.Float p2d = rdrCtx.getPath2D();
-
-            strokeTo(rdrCtx,
-                     src,
-                     null,
-                     width,
-                     NormMode.OFF,
-                     caps,
-                     join,
-                     miterlimit,
-                     dashes,
-                     dashphase,
-                     rdrCtx.transformerPC2D.wrapPath2d(p2d)
-                    );
-
-            // Use Path2D copy constructor (trim)
-            return new Path2D.Float(p2d);
-
-        } finally {
-            // recycle the RendererContext instance
-            returnRendererContext(rdrCtx);
-        }
-    }
-
-    /**
-     * Sends the geometry for a widened path as specified by the parameters
-     * to the specified consumer.
-     * <p>
-     * The specified {@code src} {@link Shape} is widened according
-     * to the parameters specified by the {@link BasicStroke} object.
-     * Adjustments are made to the path as appropriate for the
-     * {@link VALUE_STROKE_NORMALIZE} hint if the {@code normalize}
-     * boolean parameter is true.
-     * Adjustments are made to the path as appropriate for the
-     * {@link VALUE_ANTIALIAS_ON} hint if the {@code antialias}
-     * boolean parameter is true.
-     * <p>
-     * The geometry of the widened path is forwarded to the indicated
-     * {@link PathConsumer2D} object as it is calculated.
-     *
-     * @param src the source path to be widened
-     * @param bs the {@code BasicSroke} object specifying the
-     *           decorations to be applied to the widened path
-     * @param normalize indicates whether stroke normalization should
-     *                  be applied
-     * @param antialias indicates whether or not adjustments appropriate
-     *                  to antialiased rendering should be applied
-     * @param consumer the {@code PathConsumer2D} instance to forward
-     *                 the widened geometry to
-     * @since 1.7
-     */
-    @Override
-    public void strokeTo(Shape src,
-                         AffineTransform at,
-                         BasicStroke bs,
-                         boolean thin,
-                         boolean normalize,
-                         boolean antialias,
-                         final PathConsumer2D consumer)
-    {
-        final NormMode norm = (normalize) ?
-                ((antialias) ? NormMode.ON_WITH_AA : NormMode.ON_NO_AA)
-                : NormMode.OFF;
-
-        final RendererContext rdrCtx = getRendererContext();
-        try {
-            strokeTo(rdrCtx, src, at, bs, thin, norm, antialias, consumer);
-        } finally {
-            // recycle the RendererContext instance
-            returnRendererContext(rdrCtx);
-        }
-    }
-
-    final void strokeTo(final RendererContext rdrCtx,
-                        Shape src,
-                        AffineTransform at,
-                        BasicStroke bs,
-                        boolean thin,
-                        NormMode normalize,
-                        boolean antialias,
-                        PathConsumer2D pc2d)
-    {
-        float lw;
-        if (thin) {
-            if (antialias) {
-                lw = userSpaceLineWidth(at, MIN_PEN_SIZE);
-            } else {
-                lw = userSpaceLineWidth(at, 1.0f);
-            }
-        } else {
-            lw = bs.getLineWidth();
-        }
-        strokeTo(rdrCtx,
-                 src,
-                 at,
-                 lw,
-                 normalize,
-                 bs.getEndCap(),
-                 bs.getLineJoin(),
-                 bs.getMiterLimit(),
-                 bs.getDashArray(),
-                 bs.getDashPhase(),
-                 pc2d);
-    }
-
-    private final float userSpaceLineWidth(AffineTransform at, float lw) {
-
-        float widthScale;
-
-        if (at == null) {
-            widthScale = 1.0f;
-        } else if ((at.getType() & (AffineTransform.TYPE_GENERAL_TRANSFORM  |
-                                    AffineTransform.TYPE_GENERAL_SCALE)) != 0) {
-            widthScale = (float)Math.sqrt(at.getDeterminant());
-        } else {
-            // First calculate the "maximum scale" of this transform.
-            double A = at.getScaleX();       // m00
-            double C = at.getShearX();       // m01
-            double B = at.getShearY();       // m10
-            double D = at.getScaleY();       // m11
-
-            /*
-             * Given a 2 x 2 affine matrix [ A B ] such that
-             *                             [ C D ]
-             * v' = [x' y'] = [Ax + Cy, Bx + Dy], we want to
-             * find the maximum magnitude (norm) of the vector v'
-             * with the constraint (x^2 + y^2 = 1).
-             * The equation to maximize is
-             *     |v'| = sqrt((Ax+Cy)^2+(Bx+Dy)^2)
-             * or  |v'| = sqrt((AA+BB)x^2 + 2(AC+BD)xy + (CC+DD)y^2).
-             * Since sqrt is monotonic we can maximize |v'|^2
-             * instead and plug in the substitution y = sqrt(1 - x^2).
-             * Trigonometric equalities can then be used to get
-             * rid of most of the sqrt terms.
-             */
-
-            double EA = A*A + B*B;          // x^2 coefficient
-            double EB = 2.0*(A*C + B*D);    // xy coefficient
-            double EC = C*C + D*D;          // y^2 coefficient
-
-            /*
-             * There is a lot of calculus omitted here.
-             *
-             * Conceptually, in the interests of understanding the
-             * terms that the calculus produced we can consider
-             * that EA and EC end up providing the lengths along
-             * the major axes and the hypot term ends up being an
-             * adjustment for the additional length along the off-axis
-             * angle of rotated or sheared ellipses as well as an
-             * adjustment for the fact that the equation below
-             * averages the two major axis lengths.  (Notice that
-             * the hypot term contains a part which resolves to the
-             * difference of these two axis lengths in the absence
-             * of rotation.)
-             *
-             * In the calculus, the ratio of the EB and (EA-EC) terms
-             * ends up being the tangent of 2*theta where theta is
-             * the angle that the long axis of the ellipse makes
-             * with the horizontal axis.  Thus, this equation is
-             * calculating the length of the hypotenuse of a triangle
-             * along that axis.
-             */
-
-            double hypot = Math.sqrt(EB*EB + (EA-EC)*(EA-EC));
-            // sqrt omitted, compare to squared limits below.
-            double widthsquared = ((EA + EC + hypot)/2.0);
-
-            widthScale = (float)Math.sqrt(widthsquared);
-        }
-
-        return (lw / widthScale);
-    }
-
-    final void strokeTo(final RendererContext rdrCtx,
-                        Shape src,
-                        AffineTransform at,
-                        float width,
-                        NormMode norm,
-                        int caps,
-                        int join,
-                        float miterlimit,
-                        float[] dashes,
-                        float dashphase,
-                        PathConsumer2D pc2d)
-    {
-        // We use strokerat so that in Stroker and Dasher we can work only
-        // with the pre-transformation coordinates. This will repeat a lot of
-        // computations done in the path iterator, but the alternative is to
-        // work with transformed paths and compute untransformed coordinates
-        // as needed. This would be faster but I do not think the complexity
-        // of working with both untransformed and transformed coordinates in
-        // the same code is worth it.
-        // However, if a path's width is constant after a transformation,
-        // we can skip all this untransforming.
-
-        // As pathTo() will check transformed coordinates for invalid values
-        // (NaN / Infinity) to ignore such points, it is necessary to apply the
-        // transformation before the path processing.
-        AffineTransform strokerat = null;
-
-        int dashLen = -1;
-        boolean recycleDashes = false;
-
-        if (at != null && !at.isIdentity()) {
-            final double a = at.getScaleX();
-            final double b = at.getShearX();
-            final double c = at.getShearY();
-            final double d = at.getScaleY();
-            final double det = a * d - c * b;
-
-            if (Math.abs(det) <= (2f * Float.MIN_VALUE)) {
-                // this rendering engine takes one dimensional curves and turns
-                // them into 2D shapes by giving them width.
-                // However, if everything is to be passed through a singular
-                // transformation, these 2D shapes will be squashed down to 1D
-                // again so, nothing can be drawn.
-
-                // Every path needs an initial moveTo and a pathDone. If these
-                // are not there this causes a SIGSEGV in libawt.so (at the time
-                // of writing of this comment (September 16, 2010)). Actually,
-                // I am not sure if the moveTo is necessary to avoid the SIGSEGV
-                // but the pathDone is definitely needed.
-                pc2d.moveTo(0f, 0f);
-                pc2d.pathDone();
-                return;
-            }
-
-            // If the transform is a constant multiple of an orthogonal transformation
-            // then every length is just multiplied by a constant, so we just
-            // need to transform input paths to stroker and tell stroker
-            // the scaled width. This condition is satisfied if
-            // a*b == -c*d && a*a+c*c == b*b+d*d. In the actual check below, we
-            // leave a bit of room for error.
-            if (nearZero(a*b + c*d) && nearZero(a*a + c*c - (b*b + d*d))) {
-                final float scale = (float) Math.sqrt(a*a + c*c);
-
-                if (dashes != null) {
-                    recycleDashes = true;
-                    dashLen = dashes.length;
-                    final float[] newDashes;
-                    if (dashLen <= INITIAL_ARRAY) {
-                        newDashes = rdrCtx.dasher.dashes_ref.initial;
-                    } else {
-                        if (DO_STATS) {
-                            rdrCtx.stats.stat_array_dasher_dasher.add(dashLen);
-                        }
-                        newDashes = rdrCtx.dasher.dashes_ref.getArray(dashLen);
-                    }
-                    System.arraycopy(dashes, 0, newDashes, 0, dashLen);
-                    dashes = newDashes;
-                    for (int i = 0; i < dashLen; i++) {
-                        dashes[i] *= scale;
-                    }
-                    dashphase *= scale;
-                }
-                width *= scale;
-
-                // by now strokerat == null. Input paths to
-                // stroker (and maybe dasher) will have the full transform at
-                // applied to them and nothing will happen to the output paths.
-            } else {
-                strokerat = at;
-
-                // by now strokerat == at. Input paths to
-                // stroker (and maybe dasher) will have the full transform at
-                // applied to them, then they will be normalized, and then
-                // the inverse of *only the non translation part of at* will
-                // be applied to the normalized paths. This won't cause problems
-                // in stroker, because, suppose at = T*A, where T is just the
-                // translation part of at, and A is the rest. T*A has already
-                // been applied to Stroker/Dasher's input. Then Ainv will be
-                // applied. Ainv*T*A is not equal to T, but it is a translation,
-                // which means that none of stroker's assumptions about its
-                // input will be violated. After all this, A will be applied
-                // to stroker's output.
-            }
-        } else {
-            // either at is null or it's the identity. In either case
-            // we don't transform the path.
-            at = null;
-        }
-
-        if (USE_SIMPLIFIER) {
-            // Use simplifier after stroker before Renderer
-            // to remove collinear segments (notably due to cap square)
-            pc2d = rdrCtx.simplifier.init(pc2d);
-        }
-
-        final TransformingPathConsumer2D transformerPC2D = rdrCtx.transformerPC2D;
-        pc2d = transformerPC2D.deltaTransformConsumer(pc2d, strokerat);
-
-        pc2d = rdrCtx.stroker.init(pc2d, width, caps, join, miterlimit);
-
-        if (dashes != null) {
-            if (!recycleDashes) {
-                dashLen = dashes.length;
-            }
-            pc2d = rdrCtx.dasher.init(pc2d, dashes, dashLen, dashphase,
-                                      recycleDashes);
-        }
-        pc2d = transformerPC2D.inverseDeltaTransformConsumer(pc2d, strokerat);
-
-        final PathIterator pi = norm.getNormalizingPathIterator(rdrCtx,
-                                         src.getPathIterator(at));
-
-        pathTo(rdrCtx, pi, pc2d);
-
-        /*
-         * Pipeline seems to be:
-         * shape.getPathIterator(at)
-         * -> (NormalizingPathIterator)
-         * -> (inverseDeltaTransformConsumer)
-         * -> (Dasher)
-         * -> Stroker
-         * -> (deltaTransformConsumer)
-         *
-         * -> (CollinearSimplifier) to remove redundant segments
-         *
-         * -> pc2d = Renderer (bounding box)
-         */
-    }
-
-    private static boolean nearZero(final double num) {
-        return Math.abs(num) < 2.0 * Math.ulp(num);
-    }
-
-    abstract static class NormalizingPathIterator implements PathIterator {
-
-        private PathIterator src;
-
-        // the adjustment applied to the current position.
-        private float curx_adjust, cury_adjust;
-        // the adjustment applied to the last moveTo position.
-        private float movx_adjust, movy_adjust;
-
-        private final float[] tmp;
-
-        NormalizingPathIterator(final float[] tmp) {
-            this.tmp = tmp;
-        }
-
-        final NormalizingPathIterator init(final PathIterator src) {
-            this.src = src;
-            return this; // fluent API
-        }
-
-        /**
-         * Disposes this path iterator:
-         * clean up before reusing this instance
-         */
-        final void dispose() {
-            // free source PathIterator:
-            this.src = null;
-        }
-
-        @Override
-        public final int currentSegment(final float[] coords) {
-            int lastCoord;
-            final int type = src.currentSegment(coords);
-
-            switch(type) {
-                case PathIterator.SEG_MOVETO:
-                case PathIterator.SEG_LINETO:
-                    lastCoord = 0;
-                    break;
-                case PathIterator.SEG_QUADTO:
-                    lastCoord = 2;
-                    break;
-                case PathIterator.SEG_CUBICTO:
-                    lastCoord = 4;
-                    break;
-                case PathIterator.SEG_CLOSE:
-                    // we don't want to deal with this case later. We just exit now
-                    curx_adjust = movx_adjust;
-                    cury_adjust = movy_adjust;
-                    return type;
-                default:
-                    throw new InternalError("Unrecognized curve type");
-            }
-
-            // normalize endpoint
-            float coord, x_adjust, y_adjust;
-
-            coord = coords[lastCoord];
-            x_adjust = normCoord(coord); // new coord
-            coords[lastCoord] = x_adjust;
-            x_adjust -= coord;
-
-            coord = coords[lastCoord + 1];
-            y_adjust = normCoord(coord); // new coord
-            coords[lastCoord + 1] = y_adjust;
-            y_adjust -= coord;
-
-            // now that the end points are done, normalize the control points
-            switch(type) {
-                case PathIterator.SEG_MOVETO:
-                    movx_adjust = x_adjust;
-                    movy_adjust = y_adjust;
-                    break;
-                case PathIterator.SEG_LINETO:
-                    break;
-                case PathIterator.SEG_QUADTO:
-                    coords[0] += (curx_adjust + x_adjust) / 2f;
-                    coords[1] += (cury_adjust + y_adjust) / 2f;
-                    break;
-                case PathIterator.SEG_CUBICTO:
-                    coords[0] += curx_adjust;
-                    coords[1] += cury_adjust;
-                    coords[2] += x_adjust;
-                    coords[3] += y_adjust;
-                    break;
-                case PathIterator.SEG_CLOSE:
-                    // handled earlier
-                default:
-            }
-            curx_adjust = x_adjust;
-            cury_adjust = y_adjust;
-            return type;
-        }
-
-        abstract float normCoord(final float coord);
-
-        @Override
-        public final int currentSegment(final double[] coords) {
-            final float[] _tmp = tmp; // dirty
-            int type = this.currentSegment(_tmp);
-            for (int i = 0; i < 6; i++) {
-                coords[i] = _tmp[i];
-            }
-            return type;
-        }
-
-        @Override
-        public final int getWindingRule() {
-            return src.getWindingRule();
-        }
-
-        @Override
-        public final boolean isDone() {
-            if (src.isDone()) {
-                // Dispose this instance:
-                dispose();
-                return true;
-            }
-            return false;
-        }
-
-        @Override
-        public final void next() {
-            src.next();
-        }
-
-        static final class NearestPixelCenter
-                                extends NormalizingPathIterator
-        {
-            NearestPixelCenter(final float[] tmp) {
-                super(tmp);
-            }
-
-            @Override
-            float normCoord(final float coord) {
-                // round to nearest pixel center
-                return FloatMath.floor_f(coord) + 0.5f;
-            }
-        }
-
-        static final class NearestPixelQuarter
-                                extends NormalizingPathIterator
-        {
-            NearestPixelQuarter(final float[] tmp) {
-                super(tmp);
-            }
-
-            @Override
-            float normCoord(final float coord) {
-                // round to nearest (0.25, 0.25) pixel quarter
-                return FloatMath.floor_f(coord + 0.25f) + 0.25f;
-            }
-        }
-    }
-
-    private static void pathTo(final RendererContext rdrCtx, final PathIterator pi,
-                               final PathConsumer2D pc2d)
-    {
-        // mark context as DIRTY:
-        rdrCtx.dirty = true;
-
-        final float[] coords = rdrCtx.float6;
-
-        pathToLoop(coords, pi, pc2d);
-
-        // mark context as CLEAN:
-        rdrCtx.dirty = false;
-    }
-
-    private static void pathToLoop(final float[] coords, final PathIterator pi,
-                                   final PathConsumer2D pc2d)
-    {
-        // ported from DuctusRenderingEngine.feedConsumer() but simplified:
-        // - removed skip flag = !subpathStarted
-        // - removed pathClosed (ie subpathStarted not set to false)
-        boolean subpathStarted = false;
-
-        for (; !pi.isDone(); pi.next()) {
-            switch (pi.currentSegment(coords)) {
-            case PathIterator.SEG_MOVETO:
-                /* Checking SEG_MOVETO coordinates if they are out of the
-                 * [LOWER_BND, UPPER_BND] range. This check also handles NaN
-                 * and Infinity values. Skipping next path segment in case of
-                 * invalid data.
-                 */
-                if (coords[0] < UPPER_BND && coords[0] > LOWER_BND &&
-                    coords[1] < UPPER_BND && coords[1] > LOWER_BND)
-                {
-                    pc2d.moveTo(coords[0], coords[1]);
-                    subpathStarted = true;
-                }
-                break;
-            case PathIterator.SEG_LINETO:
-                /* Checking SEG_LINETO coordinates if they are out of the
-                 * [LOWER_BND, UPPER_BND] range. This check also handles NaN
-                 * and Infinity values. Ignoring current path segment in case
-                 * of invalid data. If segment is skipped its endpoint
-                 * (if valid) is used to begin new subpath.
-                 */
-                if (coords[0] < UPPER_BND && coords[0] > LOWER_BND &&
-                    coords[1] < UPPER_BND && coords[1] > LOWER_BND)
-                {
-                    if (subpathStarted) {
-                        pc2d.lineTo(coords[0], coords[1]);
-                    } else {
-                        pc2d.moveTo(coords[0], coords[1]);
-                        subpathStarted = true;
-                    }
-                }
-                break;
-            case PathIterator.SEG_QUADTO:
-                // Quadratic curves take two points
-                /* Checking SEG_QUADTO coordinates if they are out of the
-                 * [LOWER_BND, UPPER_BND] range. This check also handles NaN
-                 * and Infinity values. Ignoring current path segment in case
-                 * of invalid endpoints's data. Equivalent to the SEG_LINETO
-                 * if endpoint coordinates are valid but there are invalid data
-                 * among other coordinates
-                 */
-                if (coords[2] < UPPER_BND && coords[2] > LOWER_BND &&
-                    coords[3] < UPPER_BND && coords[3] > LOWER_BND)
-                {
-                    if (subpathStarted) {
-                        if (coords[0] < UPPER_BND && coords[0] > LOWER_BND &&
-                            coords[1] < UPPER_BND && coords[1] > LOWER_BND)
-                        {
-                            pc2d.quadTo(coords[0], coords[1],
-                                        coords[2], coords[3]);
-                        } else {
-                            pc2d.lineTo(coords[2], coords[3]);
-                        }
-                    } else {
-                        pc2d.moveTo(coords[2], coords[3]);
-                        subpathStarted = true;
-                    }
-                }
-                break;
-            case PathIterator.SEG_CUBICTO:
-                // Cubic curves take three points
-                /* Checking SEG_CUBICTO coordinates if they are out of the
-                 * [LOWER_BND, UPPER_BND] range. This check also handles NaN
-                 * and Infinity values. Ignoring current path segment in case
-                 * of invalid endpoints's data. Equivalent to the SEG_LINETO
-                 * if endpoint coordinates are valid but there are invalid data
-                 * among other coordinates
-                 */
-                if (coords[4] < UPPER_BND && coords[4] > LOWER_BND &&
-                    coords[5] < UPPER_BND && coords[5] > LOWER_BND)
-                {
-                    if (subpathStarted) {
-                        if (coords[0] < UPPER_BND && coords[0] > LOWER_BND &&
-                            coords[1] < UPPER_BND && coords[1] > LOWER_BND &&
-                            coords[2] < UPPER_BND && coords[2] > LOWER_BND &&
-                            coords[3] < UPPER_BND && coords[3] > LOWER_BND)
-                        {
-                            pc2d.curveTo(coords[0], coords[1],
-                                         coords[2], coords[3],
-                                         coords[4], coords[5]);
-                        } else {
-                            pc2d.lineTo(coords[4], coords[5]);
-                        }
-                    } else {
-                        pc2d.moveTo(coords[4], coords[5]);
-                        subpathStarted = true;
-                    }
-                }
-                break;
-            case PathIterator.SEG_CLOSE:
-                if (subpathStarted) {
-                    pc2d.closePath();
-                    // do not set subpathStarted to false
-                    // in case of missing moveTo() after close()
-                }
-                break;
-            default:
-            }
-        }
-        pc2d.pathDone();
-    }
-
-    /**
-     * Construct an antialiased tile generator for the given shape with
-     * the given rendering attributes and store the bounds of the tile
-     * iteration in the bbox parameter.
-     * The {@code at} parameter specifies a transform that should affect
-     * both the shape and the {@code BasicStroke} attributes.
-     * The {@code clip} parameter specifies the current clip in effect
-     * in device coordinates and can be used to prune the data for the
-     * operation, but the renderer is not required to perform any
-     * clipping.
-     * If the {@code BasicStroke} parameter is null then the shape
-     * should be filled as is, otherwise the attributes of the
-     * {@code BasicStroke} should be used to specify a draw operation.
-     * The {@code thin} parameter indicates whether or not the
-     * transformed {@code BasicStroke} represents coordinates smaller
-     * than the minimum resolution of the antialiasing rasterizer as
-     * specified by the {@code getMinimumAAPenWidth()} method.
-     * <p>
-     * Upon returning, this method will fill the {@code bbox} parameter
-     * with 4 values indicating the bounds of the iteration of the
-     * tile generator.
-     * The iteration order of the tiles will be as specified by the
-     * pseudo-code:
-     * <pre>
-     *     for (y = bbox[1]; y < bbox[3]; y += tileheight) {
-     *         for (x = bbox[0]; x < bbox[2]; x += tilewidth) {
-     *         }
-     *     }
-     * </pre>
-     * If there is no output to be rendered, this method may return
-     * null.
-     *
-     * @param s the shape to be rendered (fill or draw)
-     * @param at the transform to be applied to the shape and the
-     *           stroke attributes
-     * @param clip the current clip in effect in device coordinates
-     * @param bs if non-null, a {@code BasicStroke} whose attributes
-     *           should be applied to this operation
-     * @param thin true if the transformed stroke attributes are smaller
-     *             than the minimum dropout pen width
-     * @param normalize true if the {@code VALUE_STROKE_NORMALIZE}
-     *                  {@code RenderingHint} is in effect
-     * @param bbox returns the bounds of the iteration
-     * @return the {@code AATileGenerator} instance to be consulted
-     *         for tile coverages, or null if there is no output to render
-     * @since 1.7
-     */
-    @Override
-    public AATileGenerator getAATileGenerator(Shape s,
-                                              AffineTransform at,
-                                              Region clip,
-                                              BasicStroke bs,
-                                              boolean thin,
-                                              boolean normalize,
-                                              int[] bbox)
-    {
-        MarlinTileGenerator ptg = null;
-        Renderer r = null;
-
-        final RendererContext rdrCtx = getRendererContext();
-        try {
-            // Test if at is identity:
-            final AffineTransform _at = (at != null && !at.isIdentity()) ? at
-                                        : null;
-
-            final NormMode norm = (normalize) ? NormMode.ON_WITH_AA : NormMode.OFF;
-
-            if (bs == null) {
-                // fill shape:
-                final PathIterator pi = norm.getNormalizingPathIterator(rdrCtx,
-                                                 s.getPathIterator(_at));
-
-                // note: Winding rule may be EvenOdd ONLY for fill operations !
-                r = rdrCtx.renderer.init(clip.getLoX(), clip.getLoY(),
-                                         clip.getWidth(), clip.getHeight(),
-                                         pi.getWindingRule());
-
-                // TODO: subdivide quad/cubic curves into monotonic curves ?
-                pathTo(rdrCtx, pi, r);
-            } else {
-                // draw shape with given stroke:
-                r = rdrCtx.renderer.init(clip.getLoX(), clip.getLoY(),
-                                         clip.getWidth(), clip.getHeight(),
-                                         PathIterator.WIND_NON_ZERO);
-
-                strokeTo(rdrCtx, s, _at, bs, thin, norm, true, r);
-            }
-            if (r.endRendering()) {
-                ptg = rdrCtx.ptg.init();
-                ptg.getBbox(bbox);
-                // note: do not returnRendererContext(rdrCtx)
-                // as it will be called later by MarlinTileGenerator.dispose()
-                r = null;
-            }
-        } finally {
-            if (r != null) {
-                // dispose renderer:
-                r.dispose();
-                // recycle the RendererContext instance
-                MarlinRenderingEngine.returnRendererContext(rdrCtx);
-            }
-        }
-
-        // Return null to cancel AA tile generation (nothing to render)
-        return ptg;
-    }
-
-    @Override
-    public final AATileGenerator getAATileGenerator(double x, double y,
-                                                    double dx1, double dy1,
-                                                    double dx2, double dy2,
-                                                    double lw1, double lw2,
-                                                    Region clip,
-                                                    int[] bbox)
-    {
-        // REMIND: Deal with large coordinates!
-        double ldx1, ldy1, ldx2, ldy2;
-        boolean innerpgram = (lw1 > 0.0 && lw2 > 0.0);
-
-        if (innerpgram) {
-            ldx1 = dx1 * lw1;
-            ldy1 = dy1 * lw1;
-            ldx2 = dx2 * lw2;
-            ldy2 = dy2 * lw2;
-            x -= (ldx1 + ldx2) / 2.0;
-            y -= (ldy1 + ldy2) / 2.0;
-            dx1 += ldx1;
-            dy1 += ldy1;
-            dx2 += ldx2;
-            dy2 += ldy2;
-            if (lw1 > 1.0 && lw2 > 1.0) {
-                // Inner parallelogram was entirely consumed by stroke...
-                innerpgram = false;
-            }
-        } else {
-            ldx1 = ldy1 = ldx2 = ldy2 = 0.0;
-        }
-
-        MarlinTileGenerator ptg = null;
-        Renderer r = null;
-
-        final RendererContext rdrCtx = getRendererContext();
-        try {
-            r = rdrCtx.renderer.init(clip.getLoX(), clip.getLoY(),
-                                         clip.getWidth(), clip.getHeight(),
-                                         Renderer.WIND_EVEN_ODD);
-
-            r.moveTo((float) x, (float) y);
-            r.lineTo((float) (x+dx1), (float) (y+dy1));
-            r.lineTo((float) (x+dx1+dx2), (float) (y+dy1+dy2));
-            r.lineTo((float) (x+dx2), (float) (y+dy2));
-            r.closePath();
-
-            if (innerpgram) {
-                x += ldx1 + ldx2;
-                y += ldy1 + ldy2;
-                dx1 -= 2.0 * ldx1;
-                dy1 -= 2.0 * ldy1;
-                dx2 -= 2.0 * ldx2;
-                dy2 -= 2.0 * ldy2;
-                r.moveTo((float) x, (float) y);
-                r.lineTo((float) (x+dx1), (float) (y+dy1));
-                r.lineTo((float) (x+dx1+dx2), (float) (y+dy1+dy2));
-                r.lineTo((float) (x+dx2), (float) (y+dy2));
-                r.closePath();
-            }
-            r.pathDone();
-
-            if (r.endRendering()) {
-                ptg = rdrCtx.ptg.init();
-                ptg.getBbox(bbox);
-                // note: do not returnRendererContext(rdrCtx)
-                // as it will be called later by MarlinTileGenerator.dispose()
-                r = null;
-            }
-        } finally {
-            if (r != null) {
-                // dispose renderer:
-                r.dispose();
-                // recycle the RendererContext instance
-                MarlinRenderingEngine.returnRendererContext(rdrCtx);
-            }
-        }
-
-        // Return null to cancel AA tile generation (nothing to render)
-        return ptg;
-    }
-
     /**
-     * Returns the minimum pen width that the antialiasing rasterizer
-     * can represent without dropouts occuring.
-     * @since 1.7
+     * Private constructor to prevent instantiation.
      */
-    @Override
-    public float getMinimumAAPenSize() {
-        return MIN_PEN_SIZE;
+    private MarlinRenderingEngine() {
     }
 
     static {
-        if (PathIterator.WIND_NON_ZERO != Renderer.WIND_NON_ZERO ||
-            PathIterator.WIND_EVEN_ODD != Renderer.WIND_EVEN_ODD ||
+        if (PathIterator.WIND_NON_ZERO != MarlinRenderer.WIND_NON_ZERO ||
+            PathIterator.WIND_EVEN_ODD != MarlinRenderer.WIND_EVEN_ODD ||
             BasicStroke.JOIN_MITER != Stroker.JOIN_MITER ||
             BasicStroke.JOIN_ROUND != Stroker.JOIN_ROUND ||
             BasicStroke.JOIN_BEVEL != Stroker.JOIN_BEVEL ||
             BasicStroke.CAP_BUTT != Stroker.CAP_BUTT ||
             BasicStroke.CAP_ROUND != Stroker.CAP_ROUND ||
             BasicStroke.CAP_SQUARE != Stroker.CAP_SQUARE)
         {
             throw new InternalError("mismatched renderer constants");
         }
+
+        logSettings(Renderer.class.getName());
     }
 
     // --- RendererContext handling ---
     // use ThreadLocal or ConcurrentLinkedQueue to get one RendererContext
     private static final boolean USE_THREAD_LOCAL;

@@ -954,12 +75,14 @@
     static {
         USE_THREAD_LOCAL = MarlinProperties.isUseThreadLocal();
 
         // Soft reference by default:
         final String refType = AccessController.doPrivileged(
-                            new GetPropertyAction("sun.java2d.renderer.useRef",
-                            "soft"));
+            (PrivilegedAction<String>) () -> {
+                String value = System.getProperty("prism.marlin.useRef");
+                return (value == null) ? "soft" : value;
+            });
         switch (refType) {
             default:
             case "soft":
                 REF_TYPE = ReentrantContextProvider.REF_SOFT;
                 break;

@@ -990,11 +113,11 @@
         }
     }
 
     private static boolean SETTINGS_LOGGED = !ENABLE_LOGS;
 
-    private static void logSettings(final String reClass) {
+    public static void logSettings(final String reClass) {
         // log information at startup
         if (SETTINGS_LOGGED) {
             return;
         }
         SETTINGS_LOGGED = true;

@@ -1014,81 +137,78 @@
         }
 
         logInfo("=========================================================="
                 + "=====================");
 
-        logInfo("Marlin software rasterizer           = ENABLED");
-        logInfo("Version                              = ["
+        logInfo("Marlin software rasterizer    = ENABLED");
+        logInfo("Version                       = ["
                 + Version.getVersion() + "]");
-        logInfo("sun.java2d.renderer                  = "
+        logInfo("prism.marlin                  = "
                 + reClass);
-        logInfo("sun.java2d.renderer.useThreadLocal   = "
+        logInfo("prism.marlin.useThreadLocal   = "
                 + USE_THREAD_LOCAL);
-        logInfo("sun.java2d.renderer.useRef           = "
+        logInfo("prism.marlin.useRef           = "
                 + refType);
 
-        logInfo("sun.java2d.renderer.edges            = "
+        logInfo("prism.marlin.edges            = "
                 + MarlinConst.INITIAL_EDGES_COUNT);
-        logInfo("sun.java2d.renderer.pixelsize        = "
+        logInfo("prism.marlin.pixelsize        = "
                 + MarlinConst.INITIAL_PIXEL_DIM);
 
-        logInfo("sun.java2d.renderer.subPixel_log2_X  = "
+        logInfo("prism.marlin.subPixel_log2_X  = "
                 + MarlinConst.SUBPIXEL_LG_POSITIONS_X);
-        logInfo("sun.java2d.renderer.subPixel_log2_Y  = "
+        logInfo("prism.marlin.subPixel_log2_Y  = "
                 + MarlinConst.SUBPIXEL_LG_POSITIONS_Y);
-        logInfo("sun.java2d.renderer.tileSize_log2    = "
-                + MarlinConst.TILE_SIZE_LG);
-
-        logInfo("sun.java2d.renderer.blockSize_log2   = "
-                + MarlinConst.BLOCK_SIZE_LG);
 
-        logInfo("sun.java2d.renderer.blockSize_log2   = "
+        logInfo("prism.marlin.blockSize_log2   = "
                 + MarlinConst.BLOCK_SIZE_LG);
 
         // RLE / blockFlags settings
 
-        logInfo("sun.java2d.renderer.forceRLE         = "
+        logInfo("prism.marlin.forceRLE         = "
                 + MarlinProperties.isForceRLE());
-        logInfo("sun.java2d.renderer.forceNoRLE       = "
+        logInfo("prism.marlin.forceNoRLE       = "
                 + MarlinProperties.isForceNoRLE());
-        logInfo("sun.java2d.renderer.useTileFlags     = "
+        logInfo("prism.marlin.useTileFlags     = "
                 + MarlinProperties.isUseTileFlags());
-        logInfo("sun.java2d.renderer.useTileFlags.useHeuristics = "
+        logInfo("prism.marlin.useTileFlags.useHeuristics = "
                 + MarlinProperties.isUseTileFlagsWithHeuristics());
-        logInfo("sun.java2d.renderer.rleMinWidth      = "
-                + MarlinCache.RLE_MIN_WIDTH);
+        logInfo("prism.marlin.rleMinWidth      = "
+                + MarlinConst.RLE_MIN_WIDTH);
 
         // optimisation parameters
-        logInfo("sun.java2d.renderer.useSimplifier    = "
+        logInfo("prism.marlin.useSimplifier    = "
                 + MarlinConst.USE_SIMPLIFIER);
 
         // debugging parameters
-        logInfo("sun.java2d.renderer.doStats          = "
+        logInfo("prism.marlin.doStats          = "
                 + MarlinConst.DO_STATS);
-        logInfo("sun.java2d.renderer.doMonitors       = "
+        logInfo("prism.marlin.doMonitors       = "
                 + MarlinConst.DO_MONITORS);
-        logInfo("sun.java2d.renderer.doChecks         = "
+        logInfo("prism.marlin.doChecks         = "
                 + MarlinConst.DO_CHECKS);
 
         // logging parameters
-        logInfo("sun.java2d.renderer.useLogger        = "
+        logInfo("prism.marlin.log              = "
+                + MarlinConst.ENABLE_LOGS);
+        logInfo("prism.marlin.useLogger        = "
                 + MarlinConst.USE_LOGGER);
-        logInfo("sun.java2d.renderer.logCreateContext = "
+        logInfo("prism.marlin.logCreateContext = "
                 + MarlinConst.LOG_CREATE_CONTEXT);
-        logInfo("sun.java2d.renderer.logUnsafeMalloc  = "
+        logInfo("prism.marlin.logUnsafeMalloc  = "
                 + MarlinConst.LOG_UNSAFE_MALLOC);
 
         // quality settings
         logInfo("Renderer settings:");
         logInfo("CUB_COUNT_LG = " + Renderer.CUB_COUNT_LG);
         logInfo("CUB_DEC_BND  = " + Renderer.CUB_DEC_BND);
         logInfo("CUB_INC_BND  = " + Renderer.CUB_INC_BND);
         logInfo("QUAD_DEC_BND = " + Renderer.QUAD_DEC_BND);
 
-        logInfo("INITIAL_EDGES_CAPACITY               = "
+        logInfo("INITIAL_EDGES_CAPACITY        = "
                 + MarlinConst.INITIAL_EDGES_CAPACITY);
-        logInfo("INITIAL_CROSSING_COUNT               = "
+        logInfo("INITIAL_CROSSING_COUNT        = "
                 + Renderer.INITIAL_CROSSING_COUNT);
 
         logInfo("=========================================================="
                 + "=====================");
     }

@@ -1096,11 +216,11 @@
     /**
      * Get the RendererContext instance dedicated to the current thread
      * @return RendererContext instance
      */
     @SuppressWarnings({"unchecked"})
-    static RendererContext getRendererContext() {
+    public static RendererContext getRendererContext() {
         final RendererContext rdrCtx = RDR_CTX_PROVIDER.acquire();
         if (DO_MONITORS) {
             rdrCtx.stats.mon_pre_getAATileGenerator.start();
         }
         return rdrCtx;

@@ -1108,11 +228,11 @@
 
     /**
      * Reset and return the given RendererContext instance for reuse
      * @param rdrCtx RendererContext instance
      */
-    static void returnRendererContext(final RendererContext rdrCtx) {
+    public static void returnRendererContext(final RendererContext rdrCtx) {
         rdrCtx.dispose();
 
         if (DO_MONITORS) {
             rdrCtx.stats.mon_pre_getAATileGenerator.stop();
         }
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