/* * Copyright (c) 2010, 2016, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package javafx.scene.text; import java.text.BreakIterator; import com.sun.javafx.scene.text.TextLayout; /** * Represents the hit information in a Text node. * * @since 9 */ public class HitInfo { private int charIndex; private boolean leading; private int insertionIndex; private String text; /** * Create a HitInfo object representing a text index and forward bias. * * @param charIndex the character index. * @param leading whether the hit is on the leading edge of the character. If it is false, it represents the trailing edge. */ HitInfo(int charIndex, int insertionIndex, boolean leading, String text) { this.charIndex = charIndex; this.leading = leading; this.insertionIndex = insertionIndex; this.text = text; } /** * The index of the character which this hit information refers to. */ public int getCharIndex() { return charIndex; } /** * Indicates whether the hit is on the leading edge of the character. * If it is false, it represents the trailing edge. */ public boolean isLeading() { return leading; } private static BreakIterator charIterator = null; /** * Returns the index of the insertion position. */ public int getInsertionIndex() { if (insertionIndex == -1) { insertionIndex = charIndex; if (!leading) { if (text != null) { // Skip complex character clusters / ligatures. if (charIterator == null) { charIterator = BreakIterator.getCharacterInstance(); } charIterator.setText(text); int next = charIterator.following(insertionIndex); if (next == BreakIterator.DONE) { insertionIndex += 1; } else { insertionIndex = next; } } else { insertionIndex += 1; } } } return insertionIndex; } @Override public String toString() { return "charIndex: " + charIndex + ", isLeading: " + leading + ", insertionIndex: " + getInsertionIndex(); } }