1 /*
   2  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   3  *
   4  * This code is free software; you can redistribute it and/or modify it
   5  * under the terms of the GNU General Public License version 2 only, as
   6  * published by the Free Software Foundation.  Oracle designates this
   7  * particular file as subject to the "Classpath" exception as provided
   8  * by Oracle in the LICENSE file that accompanied this code.
   9  *
  10  * This code is distributed in the hope that it will be useful, but WITHOUT
  11  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  12  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  13  * version 2 for more details (a copy is included in the LICENSE file that
  14  * accompanied this code).
  15  *
  16  * You should have received a copy of the GNU General Public License version
  17  * 2 along with this work; if not, write to the Free Software Foundation,
  18  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  19  *
  20  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  21  * or visit www.oracle.com if you need additional information or have any
  22  * questions.
  23  */
  24 
  25 /*
  26  * This file is available under and governed by the GNU General Public
  27  * License version 2 only, as published by the Free Software Foundation.
  28  * However, the following notice accompanied the original version of this
  29  * file:
  30  *
  31  * Written by Doug Lea with assistance from members of JCP JSR-166
  32  * Expert Group and released to the public domain, as explained at
  33  * http://creativecommons.org/publicdomain/zero/1.0/
  34  */
  35 
  36 package java.util.concurrent;
  37 
  38 import java.util.concurrent.locks.AbstractQueuedSynchronizer;
  39 
  40 /**
  41  * A synchronization aid that allows one or more threads to wait until
  42  * a set of operations being performed in other threads completes.
  43  *
  44  * <p>A {@code CountDownLatch} is initialized with a given <em>count</em>.
  45  * The {@link #await await} methods block until the current count reaches
  46  * zero due to invocations of the {@link #countDown} method, after which
  47  * all waiting threads are released and any subsequent invocations of
  48  * {@link #await await} return immediately.  This is a one-shot phenomenon
  49  * -- the count cannot be reset.  If you need a version that resets the
  50  * count, consider using a {@link CyclicBarrier}.
  51  *
  52  * <p>A {@code CountDownLatch} is a versatile synchronization tool
  53  * and can be used for a number of purposes.  A
  54  * {@code CountDownLatch} initialized with a count of one serves as a
  55  * simple on/off latch, or gate: all threads invoking {@link #await await}
  56  * wait at the gate until it is opened by a thread invoking {@link
  57  * #countDown}.  A {@code CountDownLatch} initialized to <em>N</em>
  58  * can be used to make one thread wait until <em>N</em> threads have
  59  * completed some action, or some action has been completed N times.
  60  *
  61  * <p>A useful property of a {@code CountDownLatch} is that it
  62  * doesn't require that threads calling {@code countDown} wait for
  63  * the count to reach zero before proceeding, it simply prevents any
  64  * thread from proceeding past an {@link #await await} until all
  65  * threads could pass.
  66  *
  67  * <p><b>Sample usage:</b> Here is a pair of classes in which a group
  68  * of worker threads use two countdown latches:
  69  * <ul>
  70  * <li>The first is a start signal that prevents any worker from proceeding
  71  * until the driver is ready for them to proceed;
  72  * <li>The second is a completion signal that allows the driver to wait
  73  * until all workers have completed.
  74  * </ul>
  75  *
  76  * <pre> {@code
  77  * class Driver { // ...
  78  *   void main() throws InterruptedException {
  79  *     CountDownLatch startSignal = new CountDownLatch(1);
  80  *     CountDownLatch doneSignal = new CountDownLatch(N);
  81  *
  82  *     for (int i = 0; i < N; ++i) // create and start threads
  83  *       new Thread(new Worker(startSignal, doneSignal)).start();
  84  *
  85  *     doSomethingElse();            // don't let run yet
  86  *     startSignal.countDown();      // let all threads proceed
  87  *     doSomethingElse();
  88  *     doneSignal.await();           // wait for all to finish
  89  *   }
  90  * }
  91  *
  92  * class Worker implements Runnable {
  93  *   private final CountDownLatch startSignal;
  94  *   private final CountDownLatch doneSignal;
  95  *   Worker(CountDownLatch startSignal, CountDownLatch doneSignal) {
  96  *     this.startSignal = startSignal;
  97  *     this.doneSignal = doneSignal;
  98  *   }
  99  *   public void run() {
 100  *     try {
 101  *       startSignal.await();
 102  *       doWork();
 103  *       doneSignal.countDown();
 104  *     } catch (InterruptedException ex) {} // return;
 105  *   }
 106  *
 107  *   void doWork() { ... }
 108  * }}</pre>
 109  *
 110  * <p>Another typical usage would be to divide a problem into N parts,
 111  * describe each part with a Runnable that executes that portion and
 112  * counts down on the latch, and queue all the Runnables to an
 113  * Executor.  When all sub-parts are complete, the coordinating thread
 114  * will be able to pass through await. (When threads must repeatedly
 115  * count down in this way, instead use a {@link CyclicBarrier}.)
 116  *
 117  * <pre> {@code
 118  * class Driver2 { // ...
 119  *   void main() throws InterruptedException {
 120  *     CountDownLatch doneSignal = new CountDownLatch(N);
 121  *     Executor e = ...;
 122  *
 123  *     for (int i = 0; i < N; ++i) // create and start threads
 124  *       e.execute(new WorkerRunnable(doneSignal, i));
 125  *
 126  *     doneSignal.await();           // wait for all to finish
 127  *   }
 128  * }
 129  *
 130  * class WorkerRunnable implements Runnable {
 131  *   private final CountDownLatch doneSignal;
 132  *   private final int i;
 133  *   WorkerRunnable(CountDownLatch doneSignal, int i) {
 134  *     this.doneSignal = doneSignal;
 135  *     this.i = i;
 136  *   }
 137  *   public void run() {
 138  *     doWork();
 139  *     doneSignal.countDown();
 140  *   }
 141  *
 142  *   void doWork() { ... }
 143  * }}</pre>
 144  *
 145  * <p>Memory consistency effects: Until the count reaches
 146  * zero, actions in a thread prior to calling
 147  * {@code countDown()}
 148  * <a href="package-summary.html#MemoryVisibility"><i>happen-before</i></a>
 149  * actions following a successful return from a corresponding
 150  * {@code await()} in another thread.
 151  *
 152  * @since 1.5
 153  * @author Doug Lea
 154  */
 155 public class CountDownLatch {
 156     /**
 157      * Synchronization control For CountDownLatch.
 158      * Uses AQS state to represent count.
 159      */
 160     private static final class Sync extends AbstractQueuedSynchronizer {
 161         private static final long serialVersionUID = 4982264981922014374L;
 162 
 163         Sync(int count) {
 164             setState(count);
 165         }
 166 
 167         int getCount() {
 168             return getState();
 169         }
 170 
 171         protected int tryAcquireShared(int acquires) {
 172             return (getState() == 0) ? 1 : -1;
 173         }
 174 
 175         protected boolean tryReleaseShared(int releases) {
 176             // Decrement count; signal when transition to zero
 177             for (;;) {
 178                 int c = getState();
 179                 if (c == 0)
 180                     return false;
 181                 int nextc = c - 1;
 182                 if (compareAndSetState(c, nextc))
 183                     return nextc == 0;
 184             }
 185         }
 186     }
 187 
 188     private final Sync sync;
 189 
 190     /**
 191      * Constructs a {@code CountDownLatch} initialized with the given count.
 192      *
 193      * @param count the number of times {@link #countDown} must be invoked
 194      *        before threads can pass through {@link #await}
 195      * @throws IllegalArgumentException if {@code count} is negative
 196      */
 197     public CountDownLatch(int count) {
 198         if (count < 0) throw new IllegalArgumentException("count < 0");
 199         this.sync = new Sync(count);
 200     }
 201 
 202     /**
 203      * Causes the current thread to wait until the latch has counted down to
 204      * zero, unless the thread is {@linkplain Thread#interrupt interrupted}.
 205      *
 206      * <p>If the current count is zero then this method returns immediately.
 207      *
 208      * <p>If the current count is greater than zero then the current
 209      * thread becomes disabled for thread scheduling purposes and lies
 210      * dormant until one of two things happen:
 211      * <ul>
 212      * <li>The count reaches zero due to invocations of the
 213      * {@link #countDown} method; or
 214      * <li>Some other thread {@linkplain Thread#interrupt interrupts}
 215      * the current thread.
 216      * </ul>
 217      *
 218      * <p>If the current thread:
 219      * <ul>
 220      * <li>has its interrupted status set on entry to this method; or
 221      * <li>is {@linkplain Thread#interrupt interrupted} while waiting,
 222      * </ul>
 223      * then {@link InterruptedException} is thrown and the current thread's
 224      * interrupted status is cleared.
 225      *
 226      * @throws InterruptedException if the current thread is interrupted
 227      *         while waiting
 228      */
 229     public void await() throws InterruptedException {
 230         sync.acquireSharedInterruptibly(1);
 231     }
 232 
 233     /**
 234      * Causes the current thread to wait until the latch has counted down to
 235      * zero, unless the thread is {@linkplain Thread#interrupt interrupted},
 236      * or the specified waiting time elapses.
 237      *
 238      * <p>If the current count is zero then this method returns immediately
 239      * with the value {@code true}.
 240      *
 241      * <p>If the current count is greater than zero then the current
 242      * thread becomes disabled for thread scheduling purposes and lies
 243      * dormant until one of three things happen:
 244      * <ul>
 245      * <li>The count reaches zero due to invocations of the
 246      * {@link #countDown} method; or
 247      * <li>Some other thread {@linkplain Thread#interrupt interrupts}
 248      * the current thread; or
 249      * <li>The specified waiting time elapses.
 250      * </ul>
 251      *
 252      * <p>If the count reaches zero then the method returns with the
 253      * value {@code true}.
 254      *
 255      * <p>If the current thread:
 256      * <ul>
 257      * <li>has its interrupted status set on entry to this method; or
 258      * <li>is {@linkplain Thread#interrupt interrupted} while waiting,
 259      * </ul>
 260      * then {@link InterruptedException} is thrown and the current thread's
 261      * interrupted status is cleared.
 262      *
 263      * <p>If the specified waiting time elapses then the value {@code false}
 264      * is returned.  If the time is less than or equal to zero, the method
 265      * will not wait at all.
 266      *
 267      * @param timeout the maximum time to wait
 268      * @param unit the time unit of the {@code timeout} argument
 269      * @return {@code true} if the count reached zero and {@code false}
 270      *         if the waiting time elapsed before the count reached zero
 271      * @throws InterruptedException if the current thread is interrupted
 272      *         while waiting
 273      */
 274     public boolean await(long timeout, TimeUnit unit)
 275         throws InterruptedException {
 276         return sync.tryAcquireSharedNanos(1, unit.toNanos(timeout));
 277     }
 278 
 279     /**
 280      * Decrements the count of the latch, releasing all waiting threads if
 281      * the count reaches zero.
 282      *
 283      * <p>If the current count is greater than zero then it is decremented.
 284      * If the new count is zero then all waiting threads are re-enabled for
 285      * thread scheduling purposes.
 286      *
 287      * <p>If the current count equals zero then nothing happens.
 288      */
 289     public void countDown() {
 290         sync.releaseShared(1);
 291     }
 292 
 293     /**
 294      * Returns the current count.
 295      *
 296      * <p>This method is typically used for debugging and testing purposes.
 297      *
 298      * @return the current count
 299      */
 300     public long getCount() {
 301         return sync.getCount();
 302     }
 303 
 304     /**
 305      * Returns a string identifying this latch, as well as its state.
 306      * The state, in brackets, includes the String {@code "Count ="}
 307      * followed by the current count.
 308      *
 309      * @return a string identifying this latch, as well as its state
 310      */
 311     public String toString() {
 312         return super.toString() + "[Count = " + sync.getCount() + "]";
 313     }
 314 }