1 /* 2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 3 * 4 * This code is free software; you can redistribute it and/or modify it 5 * under the terms of the GNU General Public License version 2 only, as 6 * published by the Free Software Foundation. Oracle designates this 7 * particular file as subject to the "Classpath" exception as provided 8 * by Oracle in the LICENSE file that accompanied this code. 9 * 10 * This code is distributed in the hope that it will be useful, but WITHOUT 11 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 12 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 13 * version 2 for more details (a copy is included in the LICENSE file that 14 * accompanied this code). 15 * 16 * You should have received a copy of the GNU General Public License version 17 * 2 along with this work; if not, write to the Free Software Foundation, 18 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 19 * 20 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 21 * or visit www.oracle.com if you need additional information or have any 22 * questions. 23 */ 24 25 /* 26 * This file is available under and governed by the GNU General Public 27 * License version 2 only, as published by the Free Software Foundation. 28 * However, the following notice accompanied the original version of this 29 * file: 30 * 31 * Written by Doug Lea with assistance from members of JCP JSR-166 32 * Expert Group and released to the public domain, as explained at 33 * http://creativecommons.org/publicdomain/zero/1.0/ 34 */ 35 36 package java.util.concurrent; 37 38 import java.lang.invoke.MethodHandles; 39 import java.lang.invoke.VarHandle; 40 import java.util.AbstractQueue; 41 import java.util.Arrays; 42 import java.util.Collection; 43 import java.util.Iterator; 44 import java.util.NoSuchElementException; 45 import java.util.Objects; 46 import java.util.Queue; 47 import java.util.Spliterator; 48 import java.util.Spliterators; 49 import java.util.concurrent.locks.LockSupport; 50 import java.util.function.Consumer; 51 import java.util.function.Predicate; 52 53 /** 54 * An unbounded {@link TransferQueue} based on linked nodes. 55 * This queue orders elements FIFO (first-in-first-out) with respect 56 * to any given producer. The <em>head</em> of the queue is that 57 * element that has been on the queue the longest time for some 58 * producer. The <em>tail</em> of the queue is that element that has 59 * been on the queue the shortest time for some producer. 60 * 61 * <p>Beware that, unlike in most collections, the {@code size} method 62 * is <em>NOT</em> a constant-time operation. Because of the 63 * asynchronous nature of these queues, determining the current number 64 * of elements requires a traversal of the elements, and so may report 65 * inaccurate results if this collection is modified during traversal. 66 * 67 * <p>Bulk operations that add, remove, or examine multiple elements, 68 * such as {@link #addAll}, {@link #removeIf} or {@link #forEach}, 69 * are <em>not</em> guaranteed to be performed atomically. 70 * For example, a {@code forEach} traversal concurrent with an {@code 71 * addAll} operation might observe only some of the added elements. 72 * 73 * <p>This class and its iterator implement all of the <em>optional</em> 74 * methods of the {@link Collection} and {@link Iterator} interfaces. 75 * 76 * <p>Memory consistency effects: As with other concurrent 77 * collections, actions in a thread prior to placing an object into a 78 * {@code LinkedTransferQueue} 79 * <a href="package-summary.html#MemoryVisibility"><i>happen-before</i></a> 80 * actions subsequent to the access or removal of that element from 81 * the {@code LinkedTransferQueue} in another thread. 82 * 83 * <p>This class is a member of the 84 * <a href="{@docRoot}/java.base/java/util/package-summary.html#CollectionsFramework"> 85 * Java Collections Framework</a>. 86 * 87 * @since 1.7 88 * @author Doug Lea 89 * @param <E> the type of elements held in this queue 90 */ 91 public class LinkedTransferQueue<E> extends AbstractQueue<E> 92 implements TransferQueue<E>, java.io.Serializable { 93 private static final long serialVersionUID = -3223113410248163686L; 94 95 /* 96 * *** Overview of Dual Queues with Slack *** 97 * 98 * Dual Queues, introduced by Scherer and Scott 99 * (http://www.cs.rochester.edu/~scott/papers/2004_DISC_dual_DS.pdf) 100 * are (linked) queues in which nodes may represent either data or 101 * requests. When a thread tries to enqueue a data node, but 102 * encounters a request node, it instead "matches" and removes it; 103 * and vice versa for enqueuing requests. Blocking Dual Queues 104 * arrange that threads enqueuing unmatched requests block until 105 * other threads provide the match. Dual Synchronous Queues (see 106 * Scherer, Lea, & Scott 107 * http://www.cs.rochester.edu/u/scott/papers/2009_Scherer_CACM_SSQ.pdf) 108 * additionally arrange that threads enqueuing unmatched data also 109 * block. Dual Transfer Queues support all of these modes, as 110 * dictated by callers. 111 * 112 * A FIFO dual queue may be implemented using a variation of the 113 * Michael & Scott (M&S) lock-free queue algorithm 114 * (http://www.cs.rochester.edu/~scott/papers/1996_PODC_queues.pdf). 115 * It maintains two pointer fields, "head", pointing to a 116 * (matched) node that in turn points to the first actual 117 * (unmatched) queue node (or null if empty); and "tail" that 118 * points to the last node on the queue (or again null if 119 * empty). For example, here is a possible queue with four data 120 * elements: 121 * 122 * head tail 123 * | | 124 * v v 125 * M -> U -> U -> U -> U 126 * 127 * The M&S queue algorithm is known to be prone to scalability and 128 * overhead limitations when maintaining (via CAS) these head and 129 * tail pointers. This has led to the development of 130 * contention-reducing variants such as elimination arrays (see 131 * Moir et al http://portal.acm.org/citation.cfm?id=1074013) and 132 * optimistic back pointers (see Ladan-Mozes & Shavit 133 * http://people.csail.mit.edu/edya/publications/OptimisticFIFOQueue-journal.pdf). 134 * However, the nature of dual queues enables a simpler tactic for 135 * improving M&S-style implementations when dual-ness is needed. 136 * 137 * In a dual queue, each node must atomically maintain its match 138 * status. While there are other possible variants, we implement 139 * this here as: for a data-mode node, matching entails CASing an 140 * "item" field from a non-null data value to null upon match, and 141 * vice-versa for request nodes, CASing from null to a data 142 * value. (Note that the linearization properties of this style of 143 * queue are easy to verify -- elements are made available by 144 * linking, and unavailable by matching.) Compared to plain M&S 145 * queues, this property of dual queues requires one additional 146 * successful atomic operation per enq/deq pair. But it also 147 * enables lower cost variants of queue maintenance mechanics. (A 148 * variation of this idea applies even for non-dual queues that 149 * support deletion of interior elements, such as 150 * j.u.c.ConcurrentLinkedQueue.) 151 * 152 * Once a node is matched, its match status can never again 153 * change. We may thus arrange that the linked list of them 154 * contain a prefix of zero or more matched nodes, followed by a 155 * suffix of zero or more unmatched nodes. (Note that we allow 156 * both the prefix and suffix to be zero length, which in turn 157 * means that we do not use a dummy header.) If we were not 158 * concerned with either time or space efficiency, we could 159 * correctly perform enqueue and dequeue operations by traversing 160 * from a pointer to the initial node; CASing the item of the 161 * first unmatched node on match and CASing the next field of the 162 * trailing node on appends. While this would be a terrible idea 163 * in itself, it does have the benefit of not requiring ANY atomic 164 * updates on head/tail fields. 165 * 166 * We introduce here an approach that lies between the extremes of 167 * never versus always updating queue (head and tail) pointers. 168 * This offers a tradeoff between sometimes requiring extra 169 * traversal steps to locate the first and/or last unmatched 170 * nodes, versus the reduced overhead and contention of fewer 171 * updates to queue pointers. For example, a possible snapshot of 172 * a queue is: 173 * 174 * head tail 175 * | | 176 * v v 177 * M -> M -> U -> U -> U -> U 178 * 179 * The best value for this "slack" (the targeted maximum distance 180 * between the value of "head" and the first unmatched node, and 181 * similarly for "tail") is an empirical matter. We have found 182 * that using very small constants in the range of 1-3 work best 183 * over a range of platforms. Larger values introduce increasing 184 * costs of cache misses and risks of long traversal chains, while 185 * smaller values increase CAS contention and overhead. 186 * 187 * Dual queues with slack differ from plain M&S dual queues by 188 * virtue of only sometimes updating head or tail pointers when 189 * matching, appending, or even traversing nodes; in order to 190 * maintain a targeted slack. The idea of "sometimes" may be 191 * operationalized in several ways. The simplest is to use a 192 * per-operation counter incremented on each traversal step, and 193 * to try (via CAS) to update the associated queue pointer 194 * whenever the count exceeds a threshold. Another, that requires 195 * more overhead, is to use random number generators to update 196 * with a given probability per traversal step. 197 * 198 * In any strategy along these lines, because CASes updating 199 * fields may fail, the actual slack may exceed targeted slack. 200 * However, they may be retried at any time to maintain targets. 201 * Even when using very small slack values, this approach works 202 * well for dual queues because it allows all operations up to the 203 * point of matching or appending an item (hence potentially 204 * allowing progress by another thread) to be read-only, thus not 205 * introducing any further contention. As described below, we 206 * implement this by performing slack maintenance retries only 207 * after these points. 208 * 209 * As an accompaniment to such techniques, traversal overhead can 210 * be further reduced without increasing contention of head 211 * pointer updates: Threads may sometimes shortcut the "next" link 212 * path from the current "head" node to be closer to the currently 213 * known first unmatched node, and similarly for tail. Again, this 214 * may be triggered with using thresholds or randomization. 215 * 216 * These ideas must be further extended to avoid unbounded amounts 217 * of costly-to-reclaim garbage caused by the sequential "next" 218 * links of nodes starting at old forgotten head nodes: As first 219 * described in detail by Boehm 220 * (http://portal.acm.org/citation.cfm?doid=503272.503282), if a GC 221 * delays noticing that any arbitrarily old node has become 222 * garbage, all newer dead nodes will also be unreclaimed. 223 * (Similar issues arise in non-GC environments.) To cope with 224 * this in our implementation, upon CASing to advance the head 225 * pointer, we set the "next" link of the previous head to point 226 * only to itself; thus limiting the length of chains of dead nodes. 227 * (We also take similar care to wipe out possibly garbage 228 * retaining values held in other Node fields.) However, doing so 229 * adds some further complexity to traversal: If any "next" 230 * pointer links to itself, it indicates that the current thread 231 * has lagged behind a head-update, and so the traversal must 232 * continue from the "head". Traversals trying to find the 233 * current tail starting from "tail" may also encounter 234 * self-links, in which case they also continue at "head". 235 * 236 * It is tempting in slack-based scheme to not even use CAS for 237 * updates (similarly to Ladan-Mozes & Shavit). However, this 238 * cannot be done for head updates under the above link-forgetting 239 * mechanics because an update may leave head at a detached node. 240 * And while direct writes are possible for tail updates, they 241 * increase the risk of long retraversals, and hence long garbage 242 * chains, which can be much more costly than is worthwhile 243 * considering that the cost difference of performing a CAS vs 244 * write is smaller when they are not triggered on each operation 245 * (especially considering that writes and CASes equally require 246 * additional GC bookkeeping ("write barriers") that are sometimes 247 * more costly than the writes themselves because of contention). 248 * 249 * *** Overview of implementation *** 250 * 251 * We use a threshold-based approach to updates, with a slack 252 * threshold of two -- that is, we update head/tail when the 253 * current pointer appears to be two or more steps away from the 254 * first/last node. The slack value is hard-wired: a path greater 255 * than one is naturally implemented by checking equality of 256 * traversal pointers except when the list has only one element, 257 * in which case we keep slack threshold at one. Avoiding tracking 258 * explicit counts across method calls slightly simplifies an 259 * already-messy implementation. Using randomization would 260 * probably work better if there were a low-quality dirt-cheap 261 * per-thread one available, but even ThreadLocalRandom is too 262 * heavy for these purposes. 263 * 264 * With such a small slack threshold value, it is not worthwhile 265 * to augment this with path short-circuiting (i.e., unsplicing 266 * interior nodes) except in the case of cancellation/removal (see 267 * below). 268 * 269 * All enqueue/dequeue operations are handled by the single method 270 * "xfer" with parameters indicating whether to act as some form 271 * of offer, put, poll, take, or transfer (each possibly with 272 * timeout). The relative complexity of using one monolithic 273 * method outweighs the code bulk and maintenance problems of 274 * using separate methods for each case. 275 * 276 * Operation consists of up to two phases. The first is implemented 277 * in method xfer, the second in method awaitMatch. 278 * 279 * 1. Traverse until matching or appending (method xfer) 280 * 281 * Conceptually, we simply traverse all nodes starting from head. 282 * If we encounter an unmatched node of opposite mode, we match 283 * it and return, also updating head (by at least 2 hops) to 284 * one past the matched node (or the node itself if it's the 285 * pinned trailing node). Traversals also check for the 286 * possibility of falling off-list, in which case they restart. 287 * 288 * If the trailing node of the list is reached, a match is not 289 * possible. If this call was untimed poll or tryTransfer 290 * (argument "how" is NOW), return empty-handed immediately. 291 * Else a new node is CAS-appended. On successful append, if 292 * this call was ASYNC (e.g. offer), an element was 293 * successfully added to the end of the queue and we return. 294 * 295 * Of course, this naive traversal is O(n) when no match is 296 * possible. We optimize the traversal by maintaining a tail 297 * pointer, which is expected to be "near" the end of the list. 298 * It is only safe to fast-forward to tail (in the presence of 299 * arbitrary concurrent changes) if it is pointing to a node of 300 * the same mode, even if it is dead (in this case no preceding 301 * node could still be matchable by this traversal). If we 302 * need to restart due to falling off-list, we can again 303 * fast-forward to tail, but only if it has changed since the 304 * last traversal (else we might loop forever). If tail cannot 305 * be used, traversal starts at head (but in this case we 306 * expect to be able to match near head). As with head, we 307 * CAS-advance the tail pointer by at least two hops. 308 * 309 * 2. Await match or cancellation (method awaitMatch) 310 * 311 * Wait for another thread to match node; instead cancelling if 312 * the current thread was interrupted or the wait timed out. On 313 * multiprocessors, we use front-of-queue spinning: If a node 314 * appears to be the first unmatched node in the queue, it 315 * spins a bit before blocking. In either case, before blocking 316 * it tries to unsplice any nodes between the current "head" 317 * and the first unmatched node. 318 * 319 * Front-of-queue spinning vastly improves performance of 320 * heavily contended queues. And so long as it is relatively 321 * brief and "quiet", spinning does not much impact performance 322 * of less-contended queues. During spins threads check their 323 * interrupt status and generate a thread-local random number 324 * to decide to occasionally perform a Thread.yield. While 325 * yield has underdefined specs, we assume that it might help, 326 * and will not hurt, in limiting impact of spinning on busy 327 * systems. We also use smaller (1/2) spins for nodes that are 328 * not known to be front but whose predecessors have not 329 * blocked -- these "chained" spins avoid artifacts of 330 * front-of-queue rules which otherwise lead to alternating 331 * nodes spinning vs blocking. Further, front threads that 332 * represent phase changes (from data to request node or vice 333 * versa) compared to their predecessors receive additional 334 * chained spins, reflecting longer paths typically required to 335 * unblock threads during phase changes. 336 * 337 * 338 * ** Unlinking removed interior nodes ** 339 * 340 * In addition to minimizing garbage retention via self-linking 341 * described above, we also unlink removed interior nodes. These 342 * may arise due to timed out or interrupted waits, or calls to 343 * remove(x) or Iterator.remove. Normally, given a node that was 344 * at one time known to be the predecessor of some node s that is 345 * to be removed, we can unsplice s by CASing the next field of 346 * its predecessor if it still points to s (otherwise s must 347 * already have been removed or is now offlist). But there are two 348 * situations in which we cannot guarantee to make node s 349 * unreachable in this way: (1) If s is the trailing node of list 350 * (i.e., with null next), then it is pinned as the target node 351 * for appends, so can only be removed later after other nodes are 352 * appended. (2) We cannot necessarily unlink s given a 353 * predecessor node that is matched (including the case of being 354 * cancelled): the predecessor may already be unspliced, in which 355 * case some previous reachable node may still point to s. 356 * (For further explanation see Herlihy & Shavit "The Art of 357 * Multiprocessor Programming" chapter 9). Although, in both 358 * cases, we can rule out the need for further action if either s 359 * or its predecessor are (or can be made to be) at, or fall off 360 * from, the head of list. 361 * 362 * Without taking these into account, it would be possible for an 363 * unbounded number of supposedly removed nodes to remain reachable. 364 * Situations leading to such buildup are uncommon but can occur 365 * in practice; for example when a series of short timed calls to 366 * poll repeatedly time out at the trailing node but otherwise 367 * never fall off the list because of an untimed call to take() at 368 * the front of the queue. 369 * 370 * When these cases arise, rather than always retraversing the 371 * entire list to find an actual predecessor to unlink (which 372 * won't help for case (1) anyway), we record a conservative 373 * estimate of possible unsplice failures (in "sweepVotes"). 374 * We trigger a full sweep when the estimate exceeds a threshold 375 * ("SWEEP_THRESHOLD") indicating the maximum number of estimated 376 * removal failures to tolerate before sweeping through, unlinking 377 * cancelled nodes that were not unlinked upon initial removal. 378 * We perform sweeps by the thread hitting threshold (rather than 379 * background threads or by spreading work to other threads) 380 * because in the main contexts in which removal occurs, the 381 * caller is timed-out or cancelled, which are not time-critical 382 * enough to warrant the overhead that alternatives would impose 383 * on other threads. 384 * 385 * Because the sweepVotes estimate is conservative, and because 386 * nodes become unlinked "naturally" as they fall off the head of 387 * the queue, and because we allow votes to accumulate even while 388 * sweeps are in progress, there are typically significantly fewer 389 * such nodes than estimated. Choice of a threshold value 390 * balances the likelihood of wasted effort and contention, versus 391 * providing a worst-case bound on retention of interior nodes in 392 * quiescent queues. The value defined below was chosen 393 * empirically to balance these under various timeout scenarios. 394 * 395 * Because traversal operations on the linked list of nodes are a 396 * natural opportunity to sweep dead nodes, we generally do so, 397 * including all the operations that might remove elements as they 398 * traverse, such as removeIf and Iterator.remove. This largely 399 * eliminates long chains of dead interior nodes, except from 400 * cancelled or timed out blocking operations. 401 * 402 * Note that we cannot self-link unlinked interior nodes during 403 * sweeps. However, the associated garbage chains terminate when 404 * some successor ultimately falls off the head of the list and is 405 * self-linked. 406 */ 407 408 /** True if on multiprocessor */ 409 private static final boolean MP = 410 Runtime.getRuntime().availableProcessors() > 1; 411 412 /** 413 * The number of times to spin (with randomly interspersed calls 414 * to Thread.yield) on multiprocessor before blocking when a node 415 * is apparently the first waiter in the queue. See above for 416 * explanation. Must be a power of two. The value is empirically 417 * derived -- it works pretty well across a variety of processors, 418 * numbers of CPUs, and OSes. 419 */ 420 private static final int FRONT_SPINS = 1 << 7; 421 422 /** 423 * The number of times to spin before blocking when a node is 424 * preceded by another node that is apparently spinning. Also 425 * serves as an increment to FRONT_SPINS on phase changes, and as 426 * base average frequency for yielding during spins. Must be a 427 * power of two. 428 */ 429 private static final int CHAINED_SPINS = FRONT_SPINS >>> 1; 430 431 /** 432 * The maximum number of estimated removal failures (sweepVotes) 433 * to tolerate before sweeping through the queue unlinking 434 * cancelled nodes that were not unlinked upon initial 435 * removal. See above for explanation. The value must be at least 436 * two to avoid useless sweeps when removing trailing nodes. 437 */ 438 static final int SWEEP_THRESHOLD = 32; 439 440 /** 441 * Queue nodes. Uses Object, not E, for items to allow forgetting 442 * them after use. Writes that are intrinsically ordered wrt 443 * other accesses or CASes use simple relaxed forms. 444 */ 445 static final class Node { 446 final boolean isData; // false if this is a request node 447 volatile Object item; // initially non-null if isData; CASed to match 448 volatile Node next; 449 volatile Thread waiter; // null when not waiting for a match 450 451 /** 452 * Constructs a data node holding item if item is non-null, 453 * else a request node. Uses relaxed write because item can 454 * only be seen after piggy-backing publication via CAS. 455 */ 456 Node(Object item) { 457 ITEM.set(this, item); 458 isData = (item != null); 459 } 460 461 /** Constructs a (matched data) dummy node. */ 462 Node() { 463 isData = true; 464 } 465 466 final boolean casNext(Node cmp, Node val) { 467 // assert val != null; 468 return NEXT.compareAndSet(this, cmp, val); 469 } 470 471 final boolean casItem(Object cmp, Object val) { 472 // assert isData == (cmp != null); 473 // assert isData == (val == null); 474 // assert !(cmp instanceof Node); 475 return ITEM.compareAndSet(this, cmp, val); 476 } 477 478 /** 479 * Links node to itself to avoid garbage retention. Called 480 * only after CASing head field, so uses relaxed write. 481 */ 482 final void selfLink() { 483 // assert isMatched(); 484 NEXT.setRelease(this, this); 485 } 486 487 final void appendRelaxed(Node next) { 488 // assert next != null; 489 // assert this.next == null; 490 NEXT.set(this, next); 491 } 492 493 /** 494 * Sets item (of a request node) to self and waiter to null, 495 * to avoid garbage retention after matching or cancelling. 496 * Uses relaxed writes because order is already constrained in 497 * the only calling contexts: item is forgotten only after 498 * volatile/atomic mechanics that extract items, and visitors 499 * of request nodes only ever check whether item is null. 500 * Similarly, clearing waiter follows either CAS or return 501 * from park (if ever parked; else we don't care). 502 */ 503 final void forgetContents() { 504 // assert isMatched(); 505 if (!isData) 506 ITEM.set(this, this); 507 WAITER.set(this, null); 508 } 509 510 /** 511 * Returns true if this node has been matched, including the 512 * case of artificial matches due to cancellation. 513 */ 514 final boolean isMatched() { 515 return isData == (item == null); 516 } 517 518 /** Tries to CAS-match this node; if successful, wakes waiter. */ 519 final boolean tryMatch(Object cmp, Object val) { 520 if (casItem(cmp, val)) { 521 LockSupport.unpark(waiter); 522 return true; 523 } 524 return false; 525 } 526 527 /** 528 * Returns true if a node with the given mode cannot be 529 * appended to this node because this node is unmatched and 530 * has opposite data mode. 531 */ 532 final boolean cannotPrecede(boolean haveData) { 533 boolean d = isData; 534 return d != haveData && d != (item == null); 535 } 536 537 private static final long serialVersionUID = -3375979862319811754L; 538 } 539 540 /** 541 * A node from which the first live (non-matched) node (if any) 542 * can be reached in O(1) time. 543 * Invariants: 544 * - all live nodes are reachable from head via .next 545 * - head != null 546 * - (tmp = head).next != tmp || tmp != head 547 * Non-invariants: 548 * - head may or may not be live 549 * - it is permitted for tail to lag behind head, that is, for tail 550 * to not be reachable from head! 551 */ 552 transient volatile Node head; 553 554 /** 555 * A node from which the last node on list (that is, the unique 556 * node with node.next == null) can be reached in O(1) time. 557 * Invariants: 558 * - the last node is always reachable from tail via .next 559 * - tail != null 560 * Non-invariants: 561 * - tail may or may not be live 562 * - it is permitted for tail to lag behind head, that is, for tail 563 * to not be reachable from head! 564 * - tail.next may or may not be self-linked. 565 */ 566 private transient volatile Node tail; 567 568 /** The number of apparent failures to unsplice cancelled nodes */ 569 private transient volatile int sweepVotes; 570 571 private boolean casTail(Node cmp, Node val) { 572 // assert cmp != null; 573 // assert val != null; 574 return TAIL.compareAndSet(this, cmp, val); 575 } 576 577 private boolean casHead(Node cmp, Node val) { 578 return HEAD.compareAndSet(this, cmp, val); 579 } 580 581 /** Atomic version of ++sweepVotes. */ 582 private int incSweepVotes() { 583 return (int) SWEEPVOTES.getAndAdd(this, 1) + 1; 584 } 585 586 /** 587 * Tries to CAS pred.next (or head, if pred is null) from c to p. 588 * Caller must ensure that we're not unlinking the trailing node. 589 */ 590 private boolean tryCasSuccessor(Node pred, Node c, Node p) { 591 // assert p != null; 592 // assert c.isData != (c.item != null); 593 // assert c != p; 594 if (pred != null) 595 return pred.casNext(c, p); 596 if (casHead(c, p)) { 597 c.selfLink(); 598 return true; 599 } 600 return false; 601 } 602 603 /** 604 * Collapses dead (matched) nodes between pred and q. 605 * @param pred the last known live node, or null if none 606 * @param c the first dead node 607 * @param p the last dead node 608 * @param q p.next: the next live node, or null if at end 609 * @return pred if pred still alive and CAS succeeded; else p 610 */ 611 private Node skipDeadNodes(Node pred, Node c, Node p, Node q) { 612 // assert pred != c; 613 // assert p != q; 614 // assert c.isMatched(); 615 // assert p.isMatched(); 616 if (q == null) { 617 // Never unlink trailing node. 618 if (c == p) return pred; 619 q = p; 620 } 621 return (tryCasSuccessor(pred, c, q) 622 && (pred == null || !pred.isMatched())) 623 ? pred : p; 624 } 625 626 /** 627 * Collapses dead (matched) nodes from h (which was once head) to p. 628 * Caller ensures all nodes from h up to and including p are dead. 629 */ 630 private void skipDeadNodesNearHead(Node h, Node p) { 631 // assert h != null; 632 // assert h != p; 633 // assert p.isMatched(); 634 for (;;) { 635 final Node q; 636 if ((q = p.next) == null) break; 637 else if (!q.isMatched()) { p = q; break; } 638 else if (p == (p = q)) return; 639 } 640 if (casHead(h, p)) 641 h.selfLink(); 642 } 643 644 /* Possible values for "how" argument in xfer method. */ 645 646 private static final int NOW = 0; // for untimed poll, tryTransfer 647 private static final int ASYNC = 1; // for offer, put, add 648 private static final int SYNC = 2; // for transfer, take 649 private static final int TIMED = 3; // for timed poll, tryTransfer 650 651 /** 652 * Implements all queuing methods. See above for explanation. 653 * 654 * @param e the item or null for take 655 * @param haveData true if this is a put, else a take 656 * @param how NOW, ASYNC, SYNC, or TIMED 657 * @param nanos timeout in nanosecs, used only if mode is TIMED 658 * @return an item if matched, else e 659 * @throws NullPointerException if haveData mode but e is null 660 */ 661 @SuppressWarnings("unchecked") 662 private E xfer(E e, boolean haveData, int how, long nanos) { 663 if (haveData && (e == null)) 664 throw new NullPointerException(); 665 666 restart: for (Node s = null, t = null, h = null;;) { 667 for (Node p = (t != (t = tail) && t.isData == haveData) ? t 668 : (h = head);; ) { 669 final Node q; final Object item; 670 if (p.isData != haveData 671 && haveData == ((item = p.item) == null)) { 672 if (h == null) h = head; 673 if (p.tryMatch(item, e)) { 674 if (h != p) skipDeadNodesNearHead(h, p); 675 return (E) item; 676 } 677 } 678 if ((q = p.next) == null) { 679 if (how == NOW) return e; 680 if (s == null) s = new Node(e); 681 if (!p.casNext(null, s)) continue; 682 if (p != t) casTail(t, s); 683 if (how == ASYNC) return e; 684 return awaitMatch(s, p, e, (how == TIMED), nanos); 685 } 686 if (p == (p = q)) continue restart; 687 } 688 } 689 } 690 691 /** 692 * Spins/yields/blocks until node s is matched or caller gives up. 693 * 694 * @param s the waiting node 695 * @param pred the predecessor of s, or null if unknown (the null 696 * case does not occur in any current calls but may in possible 697 * future extensions) 698 * @param e the comparison value for checking match 699 * @param timed if true, wait only until timeout elapses 700 * @param nanos timeout in nanosecs, used only if timed is true 701 * @return matched item, or e if unmatched on interrupt or timeout 702 */ 703 private E awaitMatch(Node s, Node pred, E e, boolean timed, long nanos) { 704 final long deadline = timed ? System.nanoTime() + nanos : 0L; 705 Thread w = Thread.currentThread(); 706 int spins = -1; // initialized after first item and cancel checks 707 ThreadLocalRandom randomYields = null; // bound if needed 708 709 for (;;) { 710 final Object item; 711 if ((item = s.item) != e) { // matched 712 // assert item != s; 713 s.forgetContents(); // avoid garbage 714 @SuppressWarnings("unchecked") E itemE = (E) item; 715 return itemE; 716 } 717 else if (w.isInterrupted() || (timed && nanos <= 0L)) { 718 // try to cancel and unlink 719 if (s.casItem(e, s.isData ? null : s)) { 720 unsplice(pred, s); 721 return e; 722 } 723 // return normally if lost CAS 724 } 725 else if (spins < 0) { // establish spins at/near front 726 if ((spins = spinsFor(pred, s.isData)) > 0) 727 randomYields = ThreadLocalRandom.current(); 728 } 729 else if (spins > 0) { // spin 730 --spins; 731 if (randomYields.nextInt(CHAINED_SPINS) == 0) 732 Thread.yield(); // occasionally yield 733 } 734 else if (s.waiter == null) { 735 s.waiter = w; // request unpark then recheck 736 } 737 else if (timed) { 738 nanos = deadline - System.nanoTime(); 739 if (nanos > 0L) 740 LockSupport.parkNanos(this, nanos); 741 } 742 else { 743 LockSupport.park(this); 744 } 745 } 746 } 747 748 /** 749 * Returns spin/yield value for a node with given predecessor and 750 * data mode. See above for explanation. 751 */ 752 private static int spinsFor(Node pred, boolean haveData) { 753 if (MP && pred != null) { 754 if (pred.isData != haveData) // phase change 755 return FRONT_SPINS + CHAINED_SPINS; 756 if (pred.isMatched()) // probably at front 757 return FRONT_SPINS; 758 if (pred.waiter == null) // pred apparently spinning 759 return CHAINED_SPINS; 760 } 761 return 0; 762 } 763 764 /* -------------- Traversal methods -------------- */ 765 766 /** 767 * Returns the first unmatched data node, or null if none. 768 * Callers must recheck if the returned node is unmatched 769 * before using. 770 */ 771 final Node firstDataNode() { 772 Node first = null; 773 restartFromHead: for (;;) { 774 Node h = head, p = h; 775 while (p != null) { 776 if (p.item != null) { 777 if (p.isData) { 778 first = p; 779 break; 780 } 781 } 782 else if (!p.isData) 783 break; 784 final Node q; 785 if ((q = p.next) == null) 786 break; 787 if (p == (p = q)) 788 continue restartFromHead; 789 } 790 if (p != h && casHead(h, p)) 791 h.selfLink(); 792 return first; 793 } 794 } 795 796 /** 797 * Traverses and counts unmatched nodes of the given mode. 798 * Used by methods size and getWaitingConsumerCount. 799 */ 800 private int countOfMode(boolean data) { 801 restartFromHead: for (;;) { 802 int count = 0; 803 for (Node p = head; p != null;) { 804 if (!p.isMatched()) { 805 if (p.isData != data) 806 return 0; 807 if (++count == Integer.MAX_VALUE) 808 break; // @see Collection.size() 809 } 810 if (p == (p = p.next)) 811 continue restartFromHead; 812 } 813 return count; 814 } 815 } 816 817 public String toString() { 818 String[] a = null; 819 restartFromHead: for (;;) { 820 int charLength = 0; 821 int size = 0; 822 for (Node p = head; p != null;) { 823 Object item = p.item; 824 if (p.isData) { 825 if (item != null) { 826 if (a == null) 827 a = new String[4]; 828 else if (size == a.length) 829 a = Arrays.copyOf(a, 2 * size); 830 String s = item.toString(); 831 a[size++] = s; 832 charLength += s.length(); 833 } 834 } else if (item == null) 835 break; 836 if (p == (p = p.next)) 837 continue restartFromHead; 838 } 839 840 if (size == 0) 841 return "[]"; 842 843 return Helpers.toString(a, size, charLength); 844 } 845 } 846 847 private Object[] toArrayInternal(Object[] a) { 848 Object[] x = a; 849 restartFromHead: for (;;) { 850 int size = 0; 851 for (Node p = head; p != null;) { 852 Object item = p.item; 853 if (p.isData) { 854 if (item != null) { 855 if (x == null) 856 x = new Object[4]; 857 else if (size == x.length) 858 x = Arrays.copyOf(x, 2 * (size + 4)); 859 x[size++] = item; 860 } 861 } else if (item == null) 862 break; 863 if (p == (p = p.next)) 864 continue restartFromHead; 865 } 866 if (x == null) 867 return new Object[0]; 868 else if (a != null && size <= a.length) { 869 if (a != x) 870 System.arraycopy(x, 0, a, 0, size); 871 if (size < a.length) 872 a[size] = null; 873 return a; 874 } 875 return (size == x.length) ? x : Arrays.copyOf(x, size); 876 } 877 } 878 879 /** 880 * Returns an array containing all of the elements in this queue, in 881 * proper sequence. 882 * 883 * <p>The returned array will be "safe" in that no references to it are 884 * maintained by this queue. (In other words, this method must allocate 885 * a new array). The caller is thus free to modify the returned array. 886 * 887 * <p>This method acts as bridge between array-based and collection-based 888 * APIs. 889 * 890 * @return an array containing all of the elements in this queue 891 */ 892 public Object[] toArray() { 893 return toArrayInternal(null); 894 } 895 896 /** 897 * Returns an array containing all of the elements in this queue, in 898 * proper sequence; the runtime type of the returned array is that of 899 * the specified array. If the queue fits in the specified array, it 900 * is returned therein. Otherwise, a new array is allocated with the 901 * runtime type of the specified array and the size of this queue. 902 * 903 * <p>If this queue fits in the specified array with room to spare 904 * (i.e., the array has more elements than this queue), the element in 905 * the array immediately following the end of the queue is set to 906 * {@code null}. 907 * 908 * <p>Like the {@link #toArray()} method, this method acts as bridge between 909 * array-based and collection-based APIs. Further, this method allows 910 * precise control over the runtime type of the output array, and may, 911 * under certain circumstances, be used to save allocation costs. 912 * 913 * <p>Suppose {@code x} is a queue known to contain only strings. 914 * The following code can be used to dump the queue into a newly 915 * allocated array of {@code String}: 916 * 917 * <pre> {@code String[] y = x.toArray(new String[0]);}</pre> 918 * 919 * Note that {@code toArray(new Object[0])} is identical in function to 920 * {@code toArray()}. 921 * 922 * @param a the array into which the elements of the queue are to 923 * be stored, if it is big enough; otherwise, a new array of the 924 * same runtime type is allocated for this purpose 925 * @return an array containing all of the elements in this queue 926 * @throws ArrayStoreException if the runtime type of the specified array 927 * is not a supertype of the runtime type of every element in 928 * this queue 929 * @throws NullPointerException if the specified array is null 930 */ 931 @SuppressWarnings("unchecked") 932 public <T> T[] toArray(T[] a) { 933 Objects.requireNonNull(a); 934 return (T[]) toArrayInternal(a); 935 } 936 937 /** 938 * Weakly-consistent iterator. 939 * 940 * Lazily updated ancestor is expected to be amortized O(1) remove(), 941 * but O(n) in the worst case, when lastRet is concurrently deleted. 942 */ 943 final class Itr implements Iterator<E> { 944 private Node nextNode; // next node to return item for 945 private E nextItem; // the corresponding item 946 private Node lastRet; // last returned node, to support remove 947 private Node ancestor; // Helps unlink lastRet on remove() 948 949 /** 950 * Moves to next node after pred, or first node if pred null. 951 */ 952 @SuppressWarnings("unchecked") 953 private void advance(Node pred) { 954 for (Node p = (pred == null) ? head : pred.next, c = p; 955 p != null; ) { 956 final Object item; 957 if ((item = p.item) != null && p.isData) { 958 nextNode = p; 959 nextItem = (E) item; 960 if (c != p) 961 tryCasSuccessor(pred, c, p); 962 return; 963 } 964 else if (!p.isData && item == null) 965 break; 966 if (c != p && !tryCasSuccessor(pred, c, c = p)) { 967 pred = p; 968 c = p = p.next; 969 } 970 else if (p == (p = p.next)) { 971 pred = null; 972 c = p = head; 973 } 974 } 975 nextItem = null; 976 nextNode = null; 977 } 978 979 Itr() { 980 advance(null); 981 } 982 983 public final boolean hasNext() { 984 return nextNode != null; 985 } 986 987 public final E next() { 988 final Node p; 989 if ((p = nextNode) == null) throw new NoSuchElementException(); 990 E e = nextItem; 991 advance(lastRet = p); 992 return e; 993 } 994 995 public void forEachRemaining(Consumer<? super E> action) { 996 Objects.requireNonNull(action); 997 Node q = null; 998 for (Node p; (p = nextNode) != null; advance(q = p)) 999 action.accept(nextItem); 1000 if (q != null) 1001 lastRet = q; 1002 } 1003 1004 public final void remove() { 1005 final Node lastRet = this.lastRet; 1006 if (lastRet == null) 1007 throw new IllegalStateException(); 1008 this.lastRet = null; 1009 if (lastRet.item == null) // already deleted? 1010 return; 1011 // Advance ancestor, collapsing intervening dead nodes 1012 Node pred = ancestor; 1013 for (Node p = (pred == null) ? head : pred.next, c = p, q; 1014 p != null; ) { 1015 if (p == lastRet) { 1016 final Object item; 1017 if ((item = p.item) != null) 1018 p.tryMatch(item, null); 1019 if ((q = p.next) == null) q = p; 1020 if (c != q) tryCasSuccessor(pred, c, q); 1021 ancestor = pred; 1022 return; 1023 } 1024 final Object item; final boolean pAlive; 1025 if (pAlive = ((item = p.item) != null && p.isData)) { 1026 // exceptionally, nothing to do 1027 } 1028 else if (!p.isData && item == null) 1029 break; 1030 if ((c != p && !tryCasSuccessor(pred, c, c = p)) || pAlive) { 1031 pred = p; 1032 c = p = p.next; 1033 } 1034 else if (p == (p = p.next)) { 1035 pred = null; 1036 c = p = head; 1037 } 1038 } 1039 // traversal failed to find lastRet; must have been deleted; 1040 // leave ancestor at original location to avoid overshoot; 1041 // better luck next time! 1042 1043 // assert lastRet.isMatched(); 1044 } 1045 } 1046 1047 /** A customized variant of Spliterators.IteratorSpliterator */ 1048 final class LTQSpliterator implements Spliterator<E> { 1049 static final int MAX_BATCH = 1 << 25; // max batch array size; 1050 Node current; // current node; null until initialized 1051 int batch; // batch size for splits 1052 boolean exhausted; // true when no more nodes 1053 LTQSpliterator() {} 1054 1055 public Spliterator<E> trySplit() { 1056 Node p, q; 1057 if ((p = current()) == null || (q = p.next) == null) 1058 return null; 1059 int i = 0, n = batch = Math.min(batch + 1, MAX_BATCH); 1060 Object[] a = null; 1061 do { 1062 final Object item = p.item; 1063 if (p.isData) { 1064 if (item != null) { 1065 if (a == null) 1066 a = new Object[n]; 1067 a[i++] = item; 1068 } 1069 } else if (item == null) { 1070 p = null; 1071 break; 1072 } 1073 if (p == (p = q)) 1074 p = firstDataNode(); 1075 } while (p != null && (q = p.next) != null && i < n); 1076 setCurrent(p); 1077 return (i == 0) ? null : 1078 Spliterators.spliterator(a, 0, i, (Spliterator.ORDERED | 1079 Spliterator.NONNULL | 1080 Spliterator.CONCURRENT)); 1081 } 1082 1083 public void forEachRemaining(Consumer<? super E> action) { 1084 Objects.requireNonNull(action); 1085 final Node p; 1086 if ((p = current()) != null) { 1087 current = null; 1088 exhausted = true; 1089 forEachFrom(action, p); 1090 } 1091 } 1092 1093 @SuppressWarnings("unchecked") 1094 public boolean tryAdvance(Consumer<? super E> action) { 1095 Objects.requireNonNull(action); 1096 Node p; 1097 if ((p = current()) != null) { 1098 E e = null; 1099 do { 1100 final Object item = p.item; 1101 final boolean isData = p.isData; 1102 if (p == (p = p.next)) 1103 p = head; 1104 if (isData) { 1105 if (item != null) { 1106 e = (E) item; 1107 break; 1108 } 1109 } 1110 else if (item == null) 1111 p = null; 1112 } while (p != null); 1113 setCurrent(p); 1114 if (e != null) { 1115 action.accept(e); 1116 return true; 1117 } 1118 } 1119 return false; 1120 } 1121 1122 private void setCurrent(Node p) { 1123 if ((current = p) == null) 1124 exhausted = true; 1125 } 1126 1127 private Node current() { 1128 Node p; 1129 if ((p = current) == null && !exhausted) 1130 setCurrent(p = firstDataNode()); 1131 return p; 1132 } 1133 1134 public long estimateSize() { return Long.MAX_VALUE; } 1135 1136 public int characteristics() { 1137 return (Spliterator.ORDERED | 1138 Spliterator.NONNULL | 1139 Spliterator.CONCURRENT); 1140 } 1141 } 1142 1143 /** 1144 * Returns a {@link Spliterator} over the elements in this queue. 1145 * 1146 * <p>The returned spliterator is 1147 * <a href="package-summary.html#Weakly"><i>weakly consistent</i></a>. 1148 * 1149 * <p>The {@code Spliterator} reports {@link Spliterator#CONCURRENT}, 1150 * {@link Spliterator#ORDERED}, and {@link Spliterator#NONNULL}. 1151 * 1152 * @implNote 1153 * The {@code Spliterator} implements {@code trySplit} to permit limited 1154 * parallelism. 1155 * 1156 * @return a {@code Spliterator} over the elements in this queue 1157 * @since 1.8 1158 */ 1159 public Spliterator<E> spliterator() { 1160 return new LTQSpliterator(); 1161 } 1162 1163 /* -------------- Removal methods -------------- */ 1164 1165 /** 1166 * Unsplices (now or later) the given deleted/cancelled node with 1167 * the given predecessor. 1168 * 1169 * @param pred a node that was at one time known to be the 1170 * predecessor of s 1171 * @param s the node to be unspliced 1172 */ 1173 final void unsplice(Node pred, Node s) { 1174 // assert pred != null; 1175 // assert pred != s; 1176 // assert s != null; 1177 // assert s.isMatched(); 1178 // assert (SWEEP_THRESHOLD & (SWEEP_THRESHOLD - 1)) == 0; 1179 s.waiter = null; // disable signals 1180 /* 1181 * See above for rationale. Briefly: if pred still points to 1182 * s, try to unlink s. If s cannot be unlinked, because it is 1183 * trailing node or pred might be unlinked, and neither pred 1184 * nor s are head or offlist, add to sweepVotes, and if enough 1185 * votes have accumulated, sweep. 1186 */ 1187 if (pred != null && pred.next == s) { 1188 Node n = s.next; 1189 if (n == null || 1190 (n != s && pred.casNext(s, n) && pred.isMatched())) { 1191 for (;;) { // check if at, or could be, head 1192 Node h = head; 1193 if (h == pred || h == s) 1194 return; // at head or list empty 1195 if (!h.isMatched()) 1196 break; 1197 Node hn = h.next; 1198 if (hn == null) 1199 return; // now empty 1200 if (hn != h && casHead(h, hn)) 1201 h.selfLink(); // advance head 1202 } 1203 // sweep every SWEEP_THRESHOLD votes 1204 if (pred.next != pred && s.next != s // recheck if offlist 1205 && (incSweepVotes() & (SWEEP_THRESHOLD - 1)) == 0) 1206 sweep(); 1207 } 1208 } 1209 } 1210 1211 /** 1212 * Unlinks matched (typically cancelled) nodes encountered in a 1213 * traversal from head. 1214 */ 1215 private void sweep() { 1216 for (Node p = head, s, n; p != null && (s = p.next) != null; ) { 1217 if (!s.isMatched()) 1218 // Unmatched nodes are never self-linked 1219 p = s; 1220 else if ((n = s.next) == null) // trailing node is pinned 1221 break; 1222 else if (s == n) // stale 1223 // No need to also check for p == s, since that implies s == n 1224 p = head; 1225 else 1226 p.casNext(s, n); 1227 } 1228 } 1229 1230 /** 1231 * Creates an initially empty {@code LinkedTransferQueue}. 1232 */ 1233 public LinkedTransferQueue() { 1234 head = tail = new Node(); 1235 } 1236 1237 /** 1238 * Creates a {@code LinkedTransferQueue} 1239 * initially containing the elements of the given collection, 1240 * added in traversal order of the collection's iterator. 1241 * 1242 * @param c the collection of elements to initially contain 1243 * @throws NullPointerException if the specified collection or any 1244 * of its elements are null 1245 */ 1246 public LinkedTransferQueue(Collection<? extends E> c) { 1247 Node h = null, t = null; 1248 for (E e : c) { 1249 Node newNode = new Node(Objects.requireNonNull(e)); 1250 if (h == null) 1251 h = t = newNode; 1252 else 1253 t.appendRelaxed(t = newNode); 1254 } 1255 if (h == null) 1256 h = t = new Node(); 1257 head = h; 1258 tail = t; 1259 } 1260 1261 /** 1262 * Inserts the specified element at the tail of this queue. 1263 * As the queue is unbounded, this method will never block. 1264 * 1265 * @throws NullPointerException if the specified element is null 1266 */ 1267 public void put(E e) { 1268 xfer(e, true, ASYNC, 0); 1269 } 1270 1271 /** 1272 * Inserts the specified element at the tail of this queue. 1273 * As the queue is unbounded, this method will never block or 1274 * return {@code false}. 1275 * 1276 * @return {@code true} (as specified by 1277 * {@link BlockingQueue#offer(Object,long,TimeUnit) BlockingQueue.offer}) 1278 * @throws NullPointerException if the specified element is null 1279 */ 1280 public boolean offer(E e, long timeout, TimeUnit unit) { 1281 xfer(e, true, ASYNC, 0); 1282 return true; 1283 } 1284 1285 /** 1286 * Inserts the specified element at the tail of this queue. 1287 * As the queue is unbounded, this method will never return {@code false}. 1288 * 1289 * @return {@code true} (as specified by {@link Queue#offer}) 1290 * @throws NullPointerException if the specified element is null 1291 */ 1292 public boolean offer(E e) { 1293 xfer(e, true, ASYNC, 0); 1294 return true; 1295 } 1296 1297 /** 1298 * Inserts the specified element at the tail of this queue. 1299 * As the queue is unbounded, this method will never throw 1300 * {@link IllegalStateException} or return {@code false}. 1301 * 1302 * @return {@code true} (as specified by {@link Collection#add}) 1303 * @throws NullPointerException if the specified element is null 1304 */ 1305 public boolean add(E e) { 1306 xfer(e, true, ASYNC, 0); 1307 return true; 1308 } 1309 1310 /** 1311 * Transfers the element to a waiting consumer immediately, if possible. 1312 * 1313 * <p>More precisely, transfers the specified element immediately 1314 * if there exists a consumer already waiting to receive it (in 1315 * {@link #take} or timed {@link #poll(long,TimeUnit) poll}), 1316 * otherwise returning {@code false} without enqueuing the element. 1317 * 1318 * @throws NullPointerException if the specified element is null 1319 */ 1320 public boolean tryTransfer(E e) { 1321 return xfer(e, true, NOW, 0) == null; 1322 } 1323 1324 /** 1325 * Transfers the element to a consumer, waiting if necessary to do so. 1326 * 1327 * <p>More precisely, transfers the specified element immediately 1328 * if there exists a consumer already waiting to receive it (in 1329 * {@link #take} or timed {@link #poll(long,TimeUnit) poll}), 1330 * else inserts the specified element at the tail of this queue 1331 * and waits until the element is received by a consumer. 1332 * 1333 * @throws NullPointerException if the specified element is null 1334 */ 1335 public void transfer(E e) throws InterruptedException { 1336 if (xfer(e, true, SYNC, 0) != null) { 1337 Thread.interrupted(); // failure possible only due to interrupt 1338 throw new InterruptedException(); 1339 } 1340 } 1341 1342 /** 1343 * Transfers the element to a consumer if it is possible to do so 1344 * before the timeout elapses. 1345 * 1346 * <p>More precisely, transfers the specified element immediately 1347 * if there exists a consumer already waiting to receive it (in 1348 * {@link #take} or timed {@link #poll(long,TimeUnit) poll}), 1349 * else inserts the specified element at the tail of this queue 1350 * and waits until the element is received by a consumer, 1351 * returning {@code false} if the specified wait time elapses 1352 * before the element can be transferred. 1353 * 1354 * @throws NullPointerException if the specified element is null 1355 */ 1356 public boolean tryTransfer(E e, long timeout, TimeUnit unit) 1357 throws InterruptedException { 1358 if (xfer(e, true, TIMED, unit.toNanos(timeout)) == null) 1359 return true; 1360 if (!Thread.interrupted()) 1361 return false; 1362 throw new InterruptedException(); 1363 } 1364 1365 public E take() throws InterruptedException { 1366 E e = xfer(null, false, SYNC, 0); 1367 if (e != null) 1368 return e; 1369 Thread.interrupted(); 1370 throw new InterruptedException(); 1371 } 1372 1373 public E poll(long timeout, TimeUnit unit) throws InterruptedException { 1374 E e = xfer(null, false, TIMED, unit.toNanos(timeout)); 1375 if (e != null || !Thread.interrupted()) 1376 return e; 1377 throw new InterruptedException(); 1378 } 1379 1380 public E poll() { 1381 return xfer(null, false, NOW, 0); 1382 } 1383 1384 /** 1385 * @throws NullPointerException {@inheritDoc} 1386 * @throws IllegalArgumentException {@inheritDoc} 1387 */ 1388 public int drainTo(Collection<? super E> c) { 1389 Objects.requireNonNull(c); 1390 if (c == this) 1391 throw new IllegalArgumentException(); 1392 int n = 0; 1393 for (E e; (e = poll()) != null; n++) 1394 c.add(e); 1395 return n; 1396 } 1397 1398 /** 1399 * @throws NullPointerException {@inheritDoc} 1400 * @throws IllegalArgumentException {@inheritDoc} 1401 */ 1402 public int drainTo(Collection<? super E> c, int maxElements) { 1403 Objects.requireNonNull(c); 1404 if (c == this) 1405 throw new IllegalArgumentException(); 1406 int n = 0; 1407 for (E e; n < maxElements && (e = poll()) != null; n++) 1408 c.add(e); 1409 return n; 1410 } 1411 1412 /** 1413 * Returns an iterator over the elements in this queue in proper sequence. 1414 * The elements will be returned in order from first (head) to last (tail). 1415 * 1416 * <p>The returned iterator is 1417 * <a href="package-summary.html#Weakly"><i>weakly consistent</i></a>. 1418 * 1419 * @return an iterator over the elements in this queue in proper sequence 1420 */ 1421 public Iterator<E> iterator() { 1422 return new Itr(); 1423 } 1424 1425 public E peek() { 1426 restartFromHead: for (;;) { 1427 for (Node p = head; p != null;) { 1428 Object item = p.item; 1429 if (p.isData) { 1430 if (item != null) { 1431 @SuppressWarnings("unchecked") E e = (E) item; 1432 return e; 1433 } 1434 } 1435 else if (item == null) 1436 break; 1437 if (p == (p = p.next)) 1438 continue restartFromHead; 1439 } 1440 return null; 1441 } 1442 } 1443 1444 /** 1445 * Returns {@code true} if this queue contains no elements. 1446 * 1447 * @return {@code true} if this queue contains no elements 1448 */ 1449 public boolean isEmpty() { 1450 return firstDataNode() == null; 1451 } 1452 1453 public boolean hasWaitingConsumer() { 1454 restartFromHead: for (;;) { 1455 for (Node p = head; p != null;) { 1456 Object item = p.item; 1457 if (p.isData) { 1458 if (item != null) 1459 break; 1460 } 1461 else if (item == null) 1462 return true; 1463 if (p == (p = p.next)) 1464 continue restartFromHead; 1465 } 1466 return false; 1467 } 1468 } 1469 1470 /** 1471 * Returns the number of elements in this queue. If this queue 1472 * contains more than {@code Integer.MAX_VALUE} elements, returns 1473 * {@code Integer.MAX_VALUE}. 1474 * 1475 * <p>Beware that, unlike in most collections, this method is 1476 * <em>NOT</em> a constant-time operation. Because of the 1477 * asynchronous nature of these queues, determining the current 1478 * number of elements requires an O(n) traversal. 1479 * 1480 * @return the number of elements in this queue 1481 */ 1482 public int size() { 1483 return countOfMode(true); 1484 } 1485 1486 public int getWaitingConsumerCount() { 1487 return countOfMode(false); 1488 } 1489 1490 /** 1491 * Removes a single instance of the specified element from this queue, 1492 * if it is present. More formally, removes an element {@code e} such 1493 * that {@code o.equals(e)}, if this queue contains one or more such 1494 * elements. 1495 * Returns {@code true} if this queue contained the specified element 1496 * (or equivalently, if this queue changed as a result of the call). 1497 * 1498 * @param o element to be removed from this queue, if present 1499 * @return {@code true} if this queue changed as a result of the call 1500 */ 1501 public boolean remove(Object o) { 1502 if (o == null) return false; 1503 restartFromHead: for (;;) { 1504 for (Node p = head, pred = null; p != null; ) { 1505 Node q = p.next; 1506 final Object item; 1507 if ((item = p.item) != null) { 1508 if (p.isData) { 1509 if (o.equals(item) && p.tryMatch(item, null)) { 1510 skipDeadNodes(pred, p, p, q); 1511 return true; 1512 } 1513 pred = p; p = q; continue; 1514 } 1515 } 1516 else if (!p.isData) 1517 break; 1518 for (Node c = p;; q = p.next) { 1519 if (q == null || !q.isMatched()) { 1520 pred = skipDeadNodes(pred, c, p, q); p = q; break; 1521 } 1522 if (p == (p = q)) continue restartFromHead; 1523 } 1524 } 1525 return false; 1526 } 1527 } 1528 1529 /** 1530 * Returns {@code true} if this queue contains the specified element. 1531 * More formally, returns {@code true} if and only if this queue contains 1532 * at least one element {@code e} such that {@code o.equals(e)}. 1533 * 1534 * @param o object to be checked for containment in this queue 1535 * @return {@code true} if this queue contains the specified element 1536 */ 1537 public boolean contains(Object o) { 1538 if (o == null) return false; 1539 restartFromHead: for (;;) { 1540 for (Node p = head, pred = null; p != null; ) { 1541 Node q = p.next; 1542 final Object item; 1543 if ((item = p.item) != null) { 1544 if (p.isData) { 1545 if (o.equals(item)) 1546 return true; 1547 pred = p; p = q; continue; 1548 } 1549 } 1550 else if (!p.isData) 1551 break; 1552 for (Node c = p;; q = p.next) { 1553 if (q == null || !q.isMatched()) { 1554 pred = skipDeadNodes(pred, c, p, q); p = q; break; 1555 } 1556 if (p == (p = q)) continue restartFromHead; 1557 } 1558 } 1559 return false; 1560 } 1561 } 1562 1563 /** 1564 * Always returns {@code Integer.MAX_VALUE} because a 1565 * {@code LinkedTransferQueue} is not capacity constrained. 1566 * 1567 * @return {@code Integer.MAX_VALUE} (as specified by 1568 * {@link BlockingQueue#remainingCapacity()}) 1569 */ 1570 public int remainingCapacity() { 1571 return Integer.MAX_VALUE; 1572 } 1573 1574 /** 1575 * Saves this queue to a stream (that is, serializes it). 1576 * 1577 * @param s the stream 1578 * @throws java.io.IOException if an I/O error occurs 1579 * @serialData All of the elements (each an {@code E}) in 1580 * the proper order, followed by a null 1581 */ 1582 private void writeObject(java.io.ObjectOutputStream s) 1583 throws java.io.IOException { 1584 s.defaultWriteObject(); 1585 for (E e : this) 1586 s.writeObject(e); 1587 // Use trailing null as sentinel 1588 s.writeObject(null); 1589 } 1590 1591 /** 1592 * Reconstitutes this queue from a stream (that is, deserializes it). 1593 * @param s the stream 1594 * @throws ClassNotFoundException if the class of a serialized object 1595 * could not be found 1596 * @throws java.io.IOException if an I/O error occurs 1597 */ 1598 private void readObject(java.io.ObjectInputStream s) 1599 throws java.io.IOException, ClassNotFoundException { 1600 1601 // Read in elements until trailing null sentinel found 1602 Node h = null, t = null; 1603 for (Object item; (item = s.readObject()) != null; ) { 1604 Node newNode = new Node(item); 1605 if (h == null) 1606 h = t = newNode; 1607 else 1608 t.appendRelaxed(t = newNode); 1609 } 1610 if (h == null) 1611 h = t = new Node(); 1612 head = h; 1613 tail = t; 1614 } 1615 1616 /** 1617 * @throws NullPointerException {@inheritDoc} 1618 */ 1619 public boolean removeIf(Predicate<? super E> filter) { 1620 Objects.requireNonNull(filter); 1621 return bulkRemove(filter); 1622 } 1623 1624 /** 1625 * @throws NullPointerException {@inheritDoc} 1626 */ 1627 public boolean removeAll(Collection<?> c) { 1628 Objects.requireNonNull(c); 1629 return bulkRemove(e -> c.contains(e)); 1630 } 1631 1632 /** 1633 * @throws NullPointerException {@inheritDoc} 1634 */ 1635 public boolean retainAll(Collection<?> c) { 1636 Objects.requireNonNull(c); 1637 return bulkRemove(e -> !c.contains(e)); 1638 } 1639 1640 public void clear() { 1641 bulkRemove(e -> true); 1642 } 1643 1644 /** 1645 * Tolerate this many consecutive dead nodes before CAS-collapsing. 1646 * Amortized cost of clear() is (1 + 1/MAX_HOPS) CASes per element. 1647 */ 1648 private static final int MAX_HOPS = 8; 1649 1650 /** Implementation of bulk remove methods. */ 1651 @SuppressWarnings("unchecked") 1652 private boolean bulkRemove(Predicate<? super E> filter) { 1653 boolean removed = false; 1654 restartFromHead: for (;;) { 1655 int hops = MAX_HOPS; 1656 // c will be CASed to collapse intervening dead nodes between 1657 // pred (or head if null) and p. 1658 for (Node p = head, c = p, pred = null, q; p != null; p = q) { 1659 q = p.next; 1660 final Object item; boolean pAlive; 1661 if (pAlive = ((item = p.item) != null && p.isData)) { 1662 if (filter.test((E) item)) { 1663 if (p.tryMatch(item, null)) 1664 removed = true; 1665 pAlive = false; 1666 } 1667 } 1668 else if (!p.isData && item == null) 1669 break; 1670 if (pAlive || q == null || --hops == 0) { 1671 // p might already be self-linked here, but if so: 1672 // - CASing head will surely fail 1673 // - CASing pred's next will be useless but harmless. 1674 if ((c != p && !tryCasSuccessor(pred, c, c = p)) 1675 || pAlive) { 1676 // if CAS failed or alive, abandon old pred 1677 hops = MAX_HOPS; 1678 pred = p; 1679 c = q; 1680 } 1681 } else if (p == q) 1682 continue restartFromHead; 1683 } 1684 return removed; 1685 } 1686 } 1687 1688 /** 1689 * Runs action on each element found during a traversal starting at p. 1690 * If p is null, the action is not run. 1691 */ 1692 @SuppressWarnings("unchecked") 1693 void forEachFrom(Consumer<? super E> action, Node p) { 1694 for (Node pred = null; p != null; ) { 1695 Node q = p.next; 1696 final Object item; 1697 if ((item = p.item) != null) { 1698 if (p.isData) { 1699 action.accept((E) item); 1700 pred = p; p = q; continue; 1701 } 1702 } 1703 else if (!p.isData) 1704 break; 1705 for (Node c = p;; q = p.next) { 1706 if (q == null || !q.isMatched()) { 1707 pred = skipDeadNodes(pred, c, p, q); p = q; break; 1708 } 1709 if (p == (p = q)) { pred = null; p = head; break; } 1710 } 1711 } 1712 } 1713 1714 /** 1715 * @throws NullPointerException {@inheritDoc} 1716 */ 1717 public void forEach(Consumer<? super E> action) { 1718 Objects.requireNonNull(action); 1719 forEachFrom(action, head); 1720 } 1721 1722 // VarHandle mechanics 1723 private static final VarHandle HEAD; 1724 private static final VarHandle TAIL; 1725 private static final VarHandle SWEEPVOTES; 1726 static final VarHandle ITEM; 1727 static final VarHandle NEXT; 1728 static final VarHandle WAITER; 1729 static { 1730 try { 1731 MethodHandles.Lookup l = MethodHandles.lookup(); 1732 HEAD = l.findVarHandle(LinkedTransferQueue.class, "head", 1733 Node.class); 1734 TAIL = l.findVarHandle(LinkedTransferQueue.class, "tail", 1735 Node.class); 1736 SWEEPVOTES = l.findVarHandle(LinkedTransferQueue.class, "sweepVotes", 1737 int.class); 1738 ITEM = l.findVarHandle(Node.class, "item", Object.class); 1739 NEXT = l.findVarHandle(Node.class, "next", Node.class); 1740 WAITER = l.findVarHandle(Node.class, "waiter", Thread.class); 1741 } catch (ReflectiveOperationException e) { 1742 throw new ExceptionInInitializerError(e); 1743 } 1744 1745 // Reduce the risk of rare disastrous classloading in first call to 1746 // LockSupport.park: https://bugs.openjdk.java.net/browse/JDK-8074773 1747 Class<?> ensureLoaded = LockSupport.class; 1748 } 1749 }